#help-23
1 messages · Page 287 of 1
instead of moving x over to the right side by adding, i subtracted 5 over to the right
giving me
-x+5=0 -> -x = -5
which when converted into row form was -1, 0, -5
Where is there a 0 on the side of the constants?
Or -1
Im confused
Is there a better way you can show me?
-x = -5 -> -1x + 0y = -5
I agree
Aren't there two 4's on the side of the constants?
np!
Why was mine wrong?
it probably was just being stingy about the way you solved it
technically yours isnt wrong
@wise hill Has your question been resolved?
Closed due to timeout
Use .reopen if this was a mistake.
Send your question here to claim the channel.
Remember:
• Ask your math question in a clear, concise manner.
• Show your work, and if possible, explain where you are stuck.
• After 15 minutes, feel free to ping <@&286206848099549185>.
• Type the command .close to free the channel when you're done.
• Be polite and have a nice day!
Read #❓how-to-get-help for further information on how to ask a good question, and about conduct in the question channels.
$\log_{x} (x - \frac{1}{x}) = \log_{\frac{1}{x}} (x + \frac{1}{x})$
Golden
Change of base on the right to base x
or just change them both to base e and be done with it
it is base x
lmao
do you mean the one on the right
I mean right
i sent that 10 mins ago 😭
not sure how to do that we just started logarithms
Yes sorry
yeah i did that
,tex .log rules

Do this
Use the last row here
so is where im up to correct
yea
i think you already cleard the harder parts, everything after is just quadratics
Closed by @mossy shuttle
Use .reopen if this was a mistake.
Send your question here to claim the channel.
Remember:
• Ask your math question in a clear, concise manner.
• Show your work, and if possible, explain where you are stuck.
• After 15 minutes, feel free to ping <@&286206848099549185>.
• Type the command .close to free the channel when you're done.
• Be polite and have a nice day!
Read #❓how-to-get-help for further information on how to ask a good question, and about conduct in the question channels.
Hello, I'm having trouble with the last question in this series of questions. Help with finding the answer would be much appriciated! Thanks!
Jump discontinuity means limit is finite but not equal at the point
im also confused on the notation
is it asking me for the (-1, 1)U(2, 3) type of notation or the -1<x<1 typr of notation?
the first type, interval notation
thank you
@magic quiver Has your question been resolved?
Closed due to timeout
Use .reopen if this was a mistake.
Send your question here to claim the channel.
Remember:
• Ask your math question in a clear, concise manner.
• Show your work, and if possible, explain where you are stuck.
• After 15 minutes, feel free to ping <@&286206848099549185>.
• Type the command .close to free the channel when you're done.
• Be polite and have a nice day!
Read #❓how-to-get-help for further information on how to ask a good question, and about conduct in the question channels.
@weary umbra Has your question been resolved?
a. Determine the other x-intercept.
The other x-intercept is x=0.
b. Find the equation of the circle.
The standard form of the equation of a circle is:
(x — h)^2 + (y —h)^ 2 = r^2
where (h, k) is the center and 'r' is the radius.
- The center is (3, 3) and the radius is 3.
- Plugging in these values:
(x - 3)^2 + (y - 3)^2 = 3^2
(x - 3)^2 + (y - 3)^2 = 9
The equation of the circle is(x - 3)^2 + (y - 3)^2 = 9
@weary umbra Has your question been resolved?
Closed by @weary umbra
Use .reopen if this was a mistake.
Send your question here to claim the channel.
Remember:
• Ask your math question in a clear, concise manner.
• Show your work, and if possible, explain where you are stuck.
• After 15 minutes, feel free to ping <@&286206848099549185>.
• Type the command .close to free the channel when you're done.
• Be polite and have a nice day!
Read #❓how-to-get-help for further information on how to ask a good question, and about conduct in the question channels.
imma keep this channel for now i have to talk too much so
okay
i have been trying to make smoothing
in simple terms
it just wants this :
- get the distance between current rotation and max rotation
- do stuff to either speed up the rotation the further away it is or slow down the more near it is
so me and my friend
figured out this formula (which i bet you 300 dollars wont work)
rot += Math.sqrt( 1 - 4 * ( ( 1 - 1 / gadget.maxRotationSmoothing ) * rot / gadget.maxRotation ) ** 2 ) / 3000
in visualization
here is how it looks like
am i doomed or can someone help me achive a formula
that would do the job
imma ping helpers in 15 mins so i apologize before i even do so
lol
just to add a couple of information
rot means current rotation
max rotation smoothing is the value of smoothing
10 should smooth that it goes slow like extremely
and 1 should do some simple slowing
we need this for a game we have been working on lol
it lets people edit their stuff and its just the last part of the update imma push
(now gonna go finish max rot)
it's pretty unclear what exactly you desire, could you clarify the specifics
ok so
there is this feature called smoothing
it gets the distance
between the current rotation (rot)
and the max rotation
You have a current rotation, max rotation and the desired behavior is that the rotation strictly approaches the max rotation, but with a decrease in its rotation change?
the rotation speed
varies
if its close to max rotation
then it slows down
if its far away from max rotation
it speeds up
k, if the current rotation is 0 and max is 1, then it'll start swiftly and gradually get slower in rotation change as it approaches 1
so you want one-sided interpolation
current rotation
has no limits
so it goes from negative 360
to postive 360
ok, I'll assume it's not an angle since -360 to 360 wouldn't make sense, does it have recursive behavior? such that if the rotation is 360 and it increases by 1, it become -360/-359?
361
is just 1
waaaaaait
i forgot
lmfao
the angle is in radian i forgot that
the max is math.pi * 2
it's recursive by 360 but its interval is 720 long?
if it's meant to be an angle then 361 = 1 = -359
meaning having negative angles is redundant
nah
ignore the 360 part
the max is math.pi * 2
and the lowest it can get is 0
k, just to get the variables clear, your boundaries are always 0 to 2𝜋, and your current rotation & desired rotation are within that interval right
yep
not sure if a desired rotation exists, but it sounded like that when you phrased the problem
current rotation gets fixed
by keeping it in range of 0 to pi * 2
ok and if, let me put it in angles, the current rotation is 1 and the desired rotation is 359, the rotation change shall be negative
it would not crash the server
since it'd be the fastest way to reach the angle 359
when it gets to 2 billion-ish~
current rotation is 0
and because it increases every tick
it goes up til it hits pi * 2
then resets back to 0
desired rotation is max rotation
its where the rotation should start going slower
so it shall reach 2pi, decreasing in speed and after the value is reached it resets and repeats
yeah it does.
ok, now you options for onesided interpolation are many, linear, quadratic, exponential etc
do you intend to have a formula for the rotation or rotation speed
rotation speed is a fixed number
can be changed tho
well if the rotation is meant to "first quickly but then slowly" approach the max rotation, the rotation speed alters
yeah
gadget.rotationspeed
is the rotation speed
if i want to alter it i can just do const speedchange and do gadget.rotationspeed = speedchange
or push the change instantly
by doing gadget.rotationspeed =
you can do anything with the gadget.rotationspeed
kk
your current interpolation would be this
constant rotation speed
=> linear rotation graph
the problem with code is that quadratic behavior is painful.
why'd that be
from a coding perspective any other form of interpolation (except for hacky ones) are most cost-expensive
no ignore it i can code it
you can dissect a function of course into linear segments, much more barebones will be difficult
you can achieve some interpolations with bit manipulations too, but I doubt that's what you intend to get
i have done some quantum physics lately so that solved the issue 😭
anyway
so
solved the issue for cost-expensive interpolations? 🐛
no i mean solved the issue of me not liking quadratic stuff
k but is this interpolation something you want? and what requirements does it have to meet?
this is nice
can you give me the formula
(to see what i can try w it if the game likes it or not)
since what we figured out looked like this
^^ these are multiple formulas we tried
sure, if you tell me within which timeframe it has to meet
is there a fixed interval like 10ms for it to hit max?
like performance.now()
gives you an answer in milliseconds
here is the code i had before
arbitrary
it will go round and round til my brain dies
or my game dies
there is no fixed ms that it needs to hit max
@umbral swan this is the normal rotation formula
rot += Math.PI * 2 + ((performanceNow() * speedMultiplier) / 3000) * gadget.rotationSpeed;```
performance.now is the current time
and its in milliseconds
speed multi is 1.2 always
k, you'd have this for a fixed interval
if it were to hit max rotation in T = 1s for instance
and x is the current time
oops time, x = time
ok
then x means performance.now()
kk
make sure its in milliseconds tho
what confuses me is that you want time-independent smoothing
see
the angle
gets constantly changed
there is no specific time
its supposed to hit max rot in
it just keeps rotating til its into max rotation
if it is
then it just stops
that behavior was coded
but smoothing
wants it so it slows down the more its near to max rot
til it hits max rot and it does not go to 0 rotation speed
sure, so from the start you wanted a function which doesn't take time, but only the current rotation and spits the next rotation?
yeah
k, a sec
I'll just recommend using sigmoid as it's one of the best interpolations and you can control the gradient easily
oh ok
only difference is that it approaches the desired value in infinity, but this can be corrected by rescaling
oh just so you know
the current rotation goes thru this formula first
rot = rot % math.pi * 2
here the rescaled versions
that's clear
would this be the kind of smoothing you want?
yeah
but if it goes over max rot
then what would it do?
normally this is not a thing i fear
because i made it so max rot has stuff to do
like if reached it either stops at it
or reverses
or goes and sets rot to negative the current rot
well it'd go to 2pi + 0.0001 for instance
and due to the mod 2pi operation
but we have it so if the max rot is 0
it becomes 0.0001
it just goes all way around
without stopping
reversing
or setting rot to negative
hmm
if max rot is 0 then rot goes from 0 to 0
ah
how shall that work
if max rot is 0 then just ignore it completely
that is for our code
if its 1 or more
then it would be counted
as existing
and would do something
ok
and if max rot = -pi for instance
which sense would that make
nywys at least for positive angles, here are the formulas
NewRot yields the new rotation value
by inserting the current rotation x
ok
sigmoid is not a provided function within the math. set so imma probably have to use sigmoid.js
but its all alright
or i could use a simple function
const k = 2;
function sigmoid(z) {
return 1 / (1 + Math.exp(-z/k));
}```
x is current rotation
everything in the formulas are constants except for x
it gives you the new rotation
given the current rotation
SmoothingConst lets you alter the smoothing behavior
then its gadget.maxRotationSmoothing
if you want a simpler formula I'll briefly make another one
hmm
no current thing should work
Invalid left-hand side in assignment
..
ok
i might have done something that made it mad lmfao
well I can't fix your java errors
I primarily code in c,c#,py
i use c c# and py too
but rn using js
1 sec
okay
@umbral swan the sigmoid function i used was this 1 / (1 + Math.exp(-z/k));
k is 2
is it not valid?
i could use (x) => 1 / (1 + Math.exp(-x));
yeah @umbral swan it did not work
k but as said I can't fix the java issues :/
looks generally right tho
I've made an easier one:
which uses two smoothing constants
ok
currently it shows speed up
or what is the problem
but no slow down
k, well the function does mimic a slowdown
then try this function instead and attempt the former sigmoid later
bc I'll have to go in a sec
what are perc and cutoff
And choose SmoothingPerc = 0.1 and SmoothingCutoff = 0.01 to start with
smoothing percentage is your smoothing parameter
how much you want to smooth
but as percentage
so 0% no smoothing
100% max smoothing
the cutoff tells when the infinite smoothing process should stop
in this case on a change of 0.01
hmm
do you get the desired result?
i choose to stick with the older one
sure you can pick the former one, I just wanted you to try the other to see whether it works
or if some context is missing
actually i have to leave now thank you tho your formula helped alot
like a hell ton alot
kk np
Closed by @merry sphinx
Use .reopen if this was a mistake.
Send your question here to claim the channel.
Remember:
• Ask your math question in a clear, concise manner.
• Show your work, and if possible, explain where you are stuck.
• After 15 minutes, feel free to ping <@&286206848099549185>.
• Type the command .close to free the channel when you're done.
• Be polite and have a nice day!
Read #❓how-to-get-help for further information on how to ask a good question, and about conduct in the question channels.
How do you evaluate:
d) |10-12| - | 3 - | 2-5| |
ik its absolute function and yeah it comes out as always positive but im confusedby the double brackets
so like |-2| - | 3 - | -3 | |
what do i do now
Yeah the annoying thing with || notation is it's not always clear which the left and right is
but im just a little confused on what i do from here
ya but what do i do after
im confused abt after
like | 3 - | -3 | |
is it | 6 |
and then 2 - | 6 |
= -4
🥲
No.
Ignore the outside brackets for a moment, look at 3 - | -3|
ohh so i gotta make the -3 positive right away?
soo the answer is just 2?
ye
ahh ok i see
congrats
Yes.
thank uuu lol

".close" when ur done
.close
Closed by @candid ocean
Use .reopen if this was a mistake.
Send your question here to claim the channel.
Remember:
• Ask your math question in a clear, concise manner.
• Show your work, and if possible, explain where you are stuck.
• After 15 minutes, feel free to ping <@&286206848099549185>.
• Type the command .close to free the channel when you're done.
• Be polite and have a nice day!
Read #❓how-to-get-help for further information on how to ask a good question, and about conduct in the question channels.
so I subbed -2 into the numerator, and assumed it;s a root
so 3(4)-a+3=0
so a=15?
and the lim is -1/3
Looks aight
@desert pasture Has your question been resolved?
Closed due to timeout
Use .reopen if this was a mistake.
Send your question here to claim the channel.
Remember:
• Ask your math question in a clear, concise manner.
• Show your work, and if possible, explain where you are stuck.
• After 15 minutes, feel free to ping <@&286206848099549185>.
• Type the command .close to free the channel when you're done.
• Be polite and have a nice day!
Read #❓how-to-get-help for further information on how to ask a good question, and about conduct in the question channels.
Hello
Just a quick question, my teacher was telling me i was wrong here
Alr, show your question
so we got a basic problem which was to find the slope and intercept of
1/2x -3y + 1/3 = 0
so i just said okay i'll put it in y = mx + b form and then state m and c
so my final answer was y = -1/6x - 1/9
m = -1/6 and c being -1/9
Should be positive
Cause ur moving the 3y to the right
By adding
1/2x + 1/3 = 3y
Oh i see the problem im stupid
i just randomly changed the signs of 1/2x and 1/3 to (-) then multiplied it by 3
mb
Thanks
.close
Closed by @fickle reef
Use .reopen if this was a mistake.
Send your question here to claim the channel.
Remember:
• Ask your math question in a clear, concise manner.
• Show your work, and if possible, explain where you are stuck.
• After 15 minutes, feel free to ping <@&286206848099549185>.
• Type the command .close to free the channel when you're done.
• Be polite and have a nice day!
Read #❓how-to-get-help for further information on how to ask a good question, and about conduct in the question channels.
we have this function and we had to calculate f' and f'', i calculated them correctly but i left the >= sign in the f' but the correct answer (as shown below) has only the > sign why is that?
f' has a solution at 0 thats why i dont understand why 0 gets omitted
it probably is a cusp
although f(0) is defined there, f'(0) would not be defined
and how should i know thats the case
like how on y=|x|, dy/dx at zero is undefined
plug in zero for both of the piecewise functions at the discontinuity
oh its a jump mb
but its the same idea
he underneath wrote (note that f is differentiable at 0 and f'(0)=0)
ye tahts it
"f is derivable at 0" is this english
it means like that a solution exist
f''(0) doesnt exist thats why he put only x>0 there
but shouldnt be the case for f'(x)
waht do you think
as a note, the usual english word is "differentiable"
oh ye thx
yeah i dont understand why they wouldnt include the equals sign bc the functions are equivalent and their slopes are the same at that point
ok great thx
he must have made a mistake or soemthing
or he just decided to do it this way
if they say f is differentiable at zero then that is the case
maths is an opinion to him as i saw on other exercises
ye exactly
alr thx
i have another question tho
then they ask to establish if f ∈ C^n(R) for n = 0, 1, 2
im not sure how should i do that
im not even sure what that is
do you have a sc of the original?
ok yeah that's beyond my understanding of calc and theoretical notation, i would ask someone else
@quartz bloom Has your question been resolved?
Closed due to timeout
Use .reopen if this was a mistake.
Send your question here to claim the channel.
Remember:
• Ask your math question in a clear, concise manner.
• Show your work, and if possible, explain where you are stuck.
• After 15 minutes, feel free to ping <@&286206848099549185>.
• Type the command .close to free the channel when you're done.
• Be polite and have a nice day!
Read #❓how-to-get-help for further information on how to ask a good question, and about conduct in the question channels.
Hello
Not sure how to start
What do you know about compositions
@upbeat ridge Has your question been resolved?
I'm confused about part b)
definition of even function?
f(x) = f(-x)
Take 2 sample values of x and try it out on h
f(g(x)) & f(g(-x))
and since g(x) = g(-x) they're the same thing correct
what does this tell you about h
They are even?
because?
ik
Also, what if f is odd
wanted you to say h(x) = h(-x) but whatever
@terse lichen
lemme think
well that will depend on the value of g(x)
f(x) is dependent on g(x)?
if f is odd then f(-x) = -f(x)
actually are you asking if f is odd then what will happen to h?
Closed by @upbeat ridge
Use .reopen if this was a mistake.
Send your question here to claim the channel.
Remember:
• Ask your math question in a clear, concise manner.
• Show your work, and if possible, explain where you are stuck.
• After 15 minutes, feel free to ping <@&286206848099549185>.
• Type the command .close to free the channel when you're done.
• Be polite and have a nice day!
Read #❓how-to-get-help for further information on how to ask a good question, and about conduct in the question channels.
@Helpe
Alr
Do u know the dst triangle
distance = speed + time
x
So
The best way to do these
Is
What do we know
Vs what do we not know
We know the times for both
f1 + f2 is 3124 miles
Yeah
So we know the timings for each and we also know
That the Boston one is 48 slower
So
yes
If we can get both distances
And equal it to 3124
Then we good
So
What is distance equal to
3124
No I meant in general
=
Speed times time remember
speed x time
3124= x+2.6h
And use X-48 for speed to Boston
Well we wanna use 1 variable
yes
3124
why are u multiplicating 2.6 by x
2.6x + 2(X-48) = 3124
Because X = speed to Seattle
And 2.6 was the time to get there
So u multiply to get distance
Likewise
X-48 is the speed to Boston
And 2 hours was the time it took to get there
So u get distance to Seattle + distance to Boston = 3124(total distance)
Great
Do u think you can do the rest on your own
Or do u want some help with the rest of it
Alr ping when u need me
yes
I think a better way to approach it
Is to have 1 big formula
Rather than like 2 smaller individual ones to manage
I encourage you to limit the # of variable
And have one equation mapping the whole system
Kinda like before where we have a sum of 2 speed times time
it’s not working
how do i get total principals
but for each lone
Which is another thing
loan
U put X for both
But they are diff
So u need to use a system
Use the equation u made
To have
110 = everything else
And use X and Y
Not just X
110 = x(0.03)(1) + y(0.025)(1)
4000 = x + y
Solve the system
Maybe ur teacher lets u have a graphing calc
So u could just graph both lines
^you know how I got these rt?
got what
how do i find them seper’ate
if they’re in the same equation
@random cobalt
The equations
Use the system of equations
i just don’t know how to get x and y seperate
And get x and y
wdym
Those r ur answers
So
Do u know how to solve a linear system of equations
For example
If I gave u
2x+4y=8
3x+2y=5
Smth like that
Do you know how to get x and t
Y*
It’s kinda difficult to explain bc this is like an entire chapter ur teacher forgot to teach lmao
But
Can I recommend a short video to watch?
yea
through a math question u need help with
This algebra video tutorial explains how to solve systems of equations by elimination and how to solve systems of equations by substitution with 2 variables.
Systems of Linear Equations - 2 Variables: https://www.youtube.com/watch?v=oKqtgz2eo-Y
Systems of Equations - Fractions & Decimals:
https://www.youtube.com/watch?v=jlddJQ1qYDU
...
U don’t have to watch all of it
Bc it shows diff ways to solve
The part u need is like about 3-5 mins
@random cobalt i don’t have equations so i can’t cancel out
Yeah u can
I gave them to u
This
And this
so do i also do 4000-110
No bc that won’t cancel out a variable
U should watch the rest bc that will teach u how to solve it faster and simpler
u gotta do it on both sides
Does ur teacher let u use a graphing calc
^
What math class is this
@minor notch Has your question been resolved?
math-1414
Ok
So my advice would be to research how to solve systems of linear equations
And use it to solve this problem
Bc u need it
There are tons of tutorials online on yt and khan that can explain it better than I can
But once u do that
Try to apply it to this system
And u can ping me if you need help with that step
Closed due to timeout
Use .reopen if this was a mistake.
Send your question here to claim the channel.
Remember:
• Ask your math question in a clear, concise manner.
• Show your work, and if possible, explain where you are stuck.
• After 15 minutes, feel free to ping <@&286206848099549185>.
• Type the command .close to free the channel when you're done.
• Be polite and have a nice day!
Read #❓how-to-get-help for further information on how to ask a good question, and about conduct in the question channels.
Won’t this keep turning into an indeterminate form/
Please don't occupy multiple help channels.
<@&286206848099549185>
Nope
Use algebra to simplify the last expression
@cobalt sorrel Has your question been resolved?
Closed by @cobalt sorrel
Use .reopen if this was a mistake.
Send your question here to claim the channel.
Remember:
• Ask your math question in a clear, concise manner.
• Show your work, and if possible, explain where you are stuck.
• After 15 minutes, feel free to ping <@&286206848099549185>.
• Type the command .close to free the channel when you're done.
• Be polite and have a nice day!
Read #❓how-to-get-help for further information on how to ask a good question, and about conduct in the question channels.
Is there a better way to say that if all of the coefficients are either constants or independent or dependent variables, it is said to be linear
Dependent on at most 1 variable? Ordinary?
Found a better way to put it
but I've tried re-wording this a few times so still, how would you put this in simpler terms?
@delicate axle Has your question been resolved?
Closed by @delicate axle
Use .reopen if this was a mistake.
Send your question here to claim the channel.
Remember:
• Ask your math question in a clear, concise manner.
• Show your work, and if possible, explain where you are stuck.
• After 15 minutes, feel free to ping <@&286206848099549185>.
• Type the command .close to free the channel when you're done.
• Be polite and have a nice day!
Read #❓how-to-get-help for further information on how to ask a good question, and about conduct in the question channels.
Let I be sqrt(-1)
Will i^(4n+1 ) + i^(4n+3)=0 always?
As far as I did it is
Using polar form?
it's correct
no, just... laws of exponents
No one mentioned this anywhere
that is assuming n is an integer
a^(n+m) = a^ n * a^ m
@distant monolith Has your question been resolved?
Closed by @distant monolith
Use .reopen if this was a mistake.
Send your question here to claim the channel.
Remember:
• Ask your math question in a clear, concise manner.
• Show your work, and if possible, explain where you are stuck.
• After 15 minutes, feel free to ping <@&286206848099549185>.
• Type the command .close to free the channel when you're done.
• Be polite and have a nice day!
Read #❓how-to-get-help for further information on how to ask a good question, and about conduct in the question channels.
can someone please help me how to figure out to calculate antilog of a negative number
and don't tell me to use a calculator for the love of god
tell me how to solve it
@frail stag Has your question been resolved?
judging by your tone i assume this is not the first time you have asked this and every single person who replied just tells you to use a calculator
and i am going to agree with them, use a calculator
orrr, you can manually calculate it
is the antilog here base 10 or e?
this was the original question
i made an error it should be -1.565 instead of -1.2435
yeah im so sorry if it came off as rude, its been bugging me for a day almost
Closed due to timeout
Use .reopen if this was a mistake.
Dawg im asian, if shit like this gets asked, im so cooked, cause we arent allowed to use calculators in exams
.reopen
✅
my condolences if you are required to numerically compute log
😭 YOU GUYS HAVE IT SO EASY
well?
the good ol' log book
yes this is correct, but im yet to know how to calculate antilog of a negative number on paper
antilog x base 10 is just $10^x$
can you clarify for me that what $\overline1.2435$ means
in + and - please
@versed wave
input -1.565
instead of -1.2435
-1.1565, not -1.565
honestly i dont know enough about log table, so i cant really help you with this
wait im restarted yeah its -1.1565
alright man, thanks anyways
thanks for atleast trying :> 🦑
Arent you the same guy from yesterday? You saw the -2 + 0.8435 calculations
You take the greatest integer function on the number and take the log of the leftover number
WAIT
LETS FUCKING GO
I GOT IT
OUAHSDOUASHDOUAHSDOUAHSDOUASHDWA
EUREKA MOMENT
I GOT IT MAN
.close
Closed by @frail stag
Use .reopen if this was a mistake.
Send your question here to claim the channel.
Remember:
• Ask your math question in a clear, concise manner.
• Show your work, and if possible, explain where you are stuck.
• After 15 minutes, feel free to ping <@&286206848099549185>.
• Type the command .close to free the channel when you're done.
• Be polite and have a nice day!
Read #❓how-to-get-help for further information on how to ask a good question, and about conduct in the question channels.
Help
ABC is an equilateral triangle
EF cuts halves (not sure how to translate it)
Prove that: BF is perpendicular to ED
And that FCD is an equilateral triangle
Apologies if any of my translations are wrong
@limber grove Has your question been resolved?
@limber grove Has your question been resolved?
Closed due to timeout
Use .reopen if this was a mistake.
Send your question here to claim the channel.
Remember:
• Ask your math question in a clear, concise manner.
• Show your work, and if possible, explain where you are stuck.
• After 15 minutes, feel free to ping <@&286206848099549185>.
• Type the command .close to free the channel when you're done.
• Be polite and have a nice day!
Read #❓how-to-get-help for further information on how to ask a good question, and about conduct in the question channels.
integrate sqrt(v/(v-1)) with respect to v
@dim nimbus Has your question been resolved?
@dim nimbus Has your question been resolved?
wait but then i can't integrate it either
you can remember it if u want
@dim nimbus Has your question been resolved?
Closed due to timeout
Use .reopen if this was a mistake.
Send your question here to claim the channel.
Remember:
• Ask your math question in a clear, concise manner.
• Show your work, and if possible, explain where you are stuck.
• After 15 minutes, feel free to ping <@&286206848099549185>.
• Type the command .close to free the channel when you're done.
• Be polite and have a nice day!
Read #❓how-to-get-help for further information on how to ask a good question, and about conduct in the question channels.
@full hazel Has your question been resolved?
<@&286206848099549185>
1c is wrong
if the individual terms converges to a nonzero constant, then it diverges by the divergence test
Oh right
Shouldve been obvious to me
.close
Closed by @full hazel
Use .reopen if this was a mistake.
Send your question here to claim the channel.
Remember:
• Ask your math question in a clear, concise manner.
• Show your work, and if possible, explain where you are stuck.
• After 15 minutes, feel free to ping <@&286206848099549185>.
• Type the command .close to free the channel when you're done.
• Be polite and have a nice day!
Read #❓how-to-get-help for further information on how to ask a good question, and about conduct in the question channels.
guys why when solving integrals
put like this 40 behind the integral sign
I find it like useless action
because it end up the same?
is there hardcore reason to do so?
not particularly, it just lets you focus on the function being integrated rather than the constants
but i can focus if i put 40*t^(-21)
If you can integrate it without factoring out the 40, then you can do it without it
@umbral solar Has your question been resolved?
Closed due to timeout
Use .reopen if this was a mistake.
Send your question here to claim the channel.
Remember:
• Ask your math question in a clear, concise manner.
• Show your work, and if possible, explain where you are stuck.
• After 15 minutes, feel free to ping <@&286206848099549185>.
• Type the command .close to free the channel when you're done.
• Be polite and have a nice day!
Read #❓how-to-get-help for further information on how to ask a good question, and about conduct in the question channels.
height wrt which base?
okie
so 1/2 AB * height = area?
yes
calculate the area and the distance between A and B then use this relation to find the perpendicular distance of the line segment AB from C.
Which is the height.
okay bro, thank you !
🫶
i keep getting the 14 sqrt 17/17
but the answer actually is 53/15
idk waht im doing wRong
.close
Closed by @cedar copper
Use .reopen if this was a mistake.
Send your question here to claim the channel.
Remember:
• Ask your math question in a clear, concise manner.
• Show your work, and if possible, explain where you are stuck.
• After 15 minutes, feel free to ping <@&286206848099549185>.
• Type the command .close to free the channel when you're done.
• Be polite and have a nice day!
Read #❓how-to-get-help for further information on how to ask a good question, and about conduct in the question channels.
for the bottom one: how ddo i make a paralellogram with only the dots
i dont get the top one at all
,rotate
sorry
Is this mathematics for highschool and/or college? Or basic math studies also for pre teens like middle schoolers accelerated?
9th grade geometry
Okay
how do I do the first conjecture thing? I just need an example then I think I can do it for the rest
,rotate
Does there appear to be a correlation between studying and passing the quiz?
yes ofc i just wasnt sure if i had to use math or js logic
I wouldn't assume so?
The line going from top right to bottom left, cuts the square in half, then the other line appears to be cutting that line around a quarter mark
There is no such thing as a dumb question
🤨
Do you have to use all the dots?
no
Little hint, the outside corner dots, you won't need to use, but the dots on the outside lines you will (there are only two there, find the other two, you should be thinking how can you create two parallel equal length lines using those two out dots (they may or may not connect to eachother))
yep
thanks
For this one, try and find a way the lines divide up the square, which line should you use to divide the square first? (once figuring out how the first line divides the square write the fractional area of the square on each side of that line)
yep, do you mind sending a photo of just the square again?
I would highly recommend doing that line first
,rotate ccw
You can see this much is true, right?
That would give 3/2 which cannot be true, your numbers are correct but your operation is not
(well relatively correct, is it 1/3 of the 1/2 triangle that is shaded or 2/3?)
I believe so
thanks
so to answer the prompt i would write "the shaded area represents 1/3 of a square" and what else
then just the procedure?
The process we just did
Closed by @idle bobcat
Use .reopen if this was a mistake.
.reopen
✅
Closed by @idle bobcat
Use .reopen if this was a mistake.
There is a brief intermittent before it resets, you as well, no problem
ty
Send your question here to claim the channel.
Remember:
• Ask your math question in a clear, concise manner.
• Show your work, and if possible, explain where you are stuck.
• After 15 minutes, feel free to ping <@&286206848099549185>.
• Type the command .close to free the channel when you're done.
• Be polite and have a nice day!
Read #❓how-to-get-help for further information on how to ask a good question, and about conduct in the question channels.
why does y=vx for homogenous differential equations i'm having trouble understanding
so u divide out the 2xy then u use substitution but i dont understand how to do/understand the substitution part at all
yes, first divide out the 2xy, then we get y' = (x^2+2y^2)/2xy = x^2/2xy + 2y^2/2xy, which simplifies to y' = x/2y + y/x. Maybe carry on from here?
I have that I just don't understand how to carry on
remember to use the product rule on the LHS to find an expression for y'
but the left hand side is just dy/dx?
yes, but after the substitution dy/dx = d(vx)/dx, which motivates the product rule
right now its y' = 1/(2v) + v, but we cant solve it yet, we need to change our LHS expression in terms of v and x
so does it just go vx = integral (x/2v +v) dx ?
no, first we have to use the product rule on the LHS, as it doesnt just cancel out. also on the RHS its 1/(2v) + v. once you find the correct expression for the LHS you will notice certain cancellations, and the diff eq will become separable. in essence that is the point of the substitution
so LHS goes to v'*x + (v)x'?
or v'x + v?
yes, we should get y' = dy/dx = x dv/dx + v
alright
then can u subtract v and get x dv/dx = 1/2v?
then div out x to get dv/dx = 1/(2vx)
yes, now just separate and integrate - remember to include the integration constant, and then substitute back v as y/x as a last step
i'm getting stuck integrating i dont think im doing it right
dv/dx = 1/(2vx), separate to get 2v dv = 1/x dx, and now integrate both sides
what would the LHS give us
v^2 = ln|x| + C
so y^2/x^2 = ln|x| + C
y^2=x^2ln|x| + C
thank u for helping me understand how to solve these kind of problems i finally get it now
.close
Closed by @wispy flint
Use .reopen if this was a mistake.
Send your question here to claim the channel.
Remember:
• Ask your math question in a clear, concise manner.
• Show your work, and if possible, explain where you are stuck.
• After 15 minutes, feel free to ping <@&286206848099549185>.
• Type the command .close to free the channel when you're done.
• Be polite and have a nice day!
Read #❓how-to-get-help for further information on how to ask a good question, and about conduct in the question channels.
could anyone show how to prove by mathematical induction ?
Please don't occupy multiple help channels.
well induction has two parts:
Base case and recursion
For example if you want to show an <= 14 for all n
You start with the base case, n=1
(Here It's obvious that a1 <= 14)
Then recursion : suppose an <= 14 for some n
You now have to prove a(n+1) <= 14
You know a(n+1) = sqrt(2+an)
Which is smaller than sqrt(2+14) by induction hypothesis
So a(n+1) <= 4 <= 14
Which proves recursion
Thus induction has been proved and the statement is true for all n
Closed by @balmy forge
Use .reopen if this was a mistake.
Send your question here to claim the channel.
Remember:
• Ask your math question in a clear, concise manner.
• Show your work, and if possible, explain where you are stuck.
• After 15 minutes, feel free to ping <@&286206848099549185>.
• Type the command .close to free the channel when you're done.
• Be polite and have a nice day!
Read #❓how-to-get-help for further information on how to ask a good question, and about conduct in the question channels.
Help
I’ve tried this equation times and for some reason it’s like not mathing?? Like I keep doing one thing wrong each time which makes no sense because it seems easy enough
what did you try?
well to find x i tried finding the derivative then setting it equal to 0
is that wrong?
but it asks for "slope 2", not slope 0
the derivative is the slope of the tangent line
ya this makes more sense to me now lmao
yes
yes