#help-23

1 messages · Page 269 of 1

steep magnet
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  • n = m
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wtf formatting

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thats supposed to be -1 and -n

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Anyways

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The equation of the line AC1:

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y = mx + c

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1 = (-n)0 + c

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c = 1

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y = -nx + 1

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The equation of OD1:

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y = mx + c

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0 = (1/n)0 + c

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c = 0

cinder jasper
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What’s the question

steep magnet
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This one

steep magnet
cinder jasper
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Yes what are you trying to find

steep magnet
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Omg

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I left it out of the screenshot

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💀

cinder jasper
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:joy

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😂

steep magnet
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Thank you hahaha

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Fixed now

cinder jasper
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Okay what is your plan?

steep magnet
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First find the equation of AC1 using the points I have

cinder jasper
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Ok lets do that

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Good start

steep magnet
# cinder jasper Ok lets do that

The slope of the line AC1:
0 - 1 = m(1/n - 0)
-1 = m/n
-n = m
The equation of the line AC1:
y = mx + c
1 = (-n)0 + c
c = 1
y = -nx + 1

cinder jasper
#

How are the coordinates defined?

steep magnet
cinder jasper
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Like what are the coordinates for point C

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Is it n

steep magnet
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C1 is x = 1/n, C2 is x = 2/n, etc

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I think

cinder jasper
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Okay

steep magnet
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from how I understood it

cinder jasper
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Then
A = (0, n)
C_1 = (1/n, 0)

steep magnet
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Yeye

cinder jasper
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Okay

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The slope is
$\frac{0 - n}{\frac{1}{n} - 0} = \frac{-n}{\frac{1}{n}} = -n^2$

flat frigateBOT
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violet

steep magnet
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Oh

cinder jasper
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Agree?

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Always check my maths

steep magnet
cinder jasper
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Once you agree (or we find the correct slope) we proceed

steep magnet
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with m being the slope

cinder jasper
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What was the slope you found?

steep magnet
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-n

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0 - 1 = m(1/n - 0)
-1 = m/n
-n = m

cinder jasper
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Ok let’s do it step by step. What is $y_2 - y_1$?

flat frigateBOT
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violet

steep magnet
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0 - 1

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Points are (0, 1) and (1/n, 0)

cinder jasper
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My bad there, you should have pointed me out

steep magnet
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Ah I missed it too haha sry

cinder jasper
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Yes the slope is indeed -n

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Now we find the equation

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We have
y = -nx + c

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Sub (0, 1)

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Gives c = 1

steep magnet
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Yep with you so far

cinder jasper
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Consequently
y = -nx + 1

steep magnet
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Yeye

cinder jasper
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What is the plan next

steep magnet
cinder jasper
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Sounds nice

steep magnet
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so 1/n is the slope

cinder jasper
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Agree

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So y = x/n + c

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For OD_1

steep magnet
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0 = 1/n(0) + c

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c = 0

cinder jasper
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Yes

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Y = x/n

steep magnet
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Yeye

cinder jasper
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What would you do next

steep magnet
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Then set the 2 equations of the lines equal to find the coordinates of D1

cinder jasper
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Okay

steep magnet
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-nx + 1 = x/n

cinder jasper
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-nx + 1 = x/n yes

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Thats just a quadratic

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Nx^2 - n + x = 0 yes?

steep magnet
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Yep

cinder jasper
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Now we solve it for x

steep magnet
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Hmm ok

cinder jasper
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Use the quadratic formula i guess

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A = n, b = 1, c = -n

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Take the positive answer

steep magnet
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(-1 +- sqrt(1 - 4(n)(-n)))/2n

cinder jasper
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$\frac{-1+/sqrt{1+4n^2}}{2n}$

steep magnet
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(-1 +- sqrt(1 + 4n^2))/2n

flat frigateBOT
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violet

steep magnet
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Yep

cinder jasper
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So you have got the horizontal distance

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How would you get the vertical

steep magnet
cinder jasper
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From O to D_1

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Because O is 0, 0

steep magnet
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Ah oke

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So we sub in this into y = x/n

cinder jasper
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Yes

steep magnet
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Annoying numbers but

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yeah

cinder jasper
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Same but divided by 2n^2

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Instead of 2n

steep magnet
cinder jasper
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But with 2n^2 in the denominator

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For the y

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(Vertical distance)

steep magnet
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Ah yeah

cinder jasper
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I think the last thing now to do is just do x^2 + y^2

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And then root

steep magnet
cinder jasper
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Thats the distance formula right?

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You want the distance

steep magnet
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ohhh

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Yeye

cinder jasper
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So you do \sqrt{x^2 + y^2}

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I’m leaving soon can you do that your own

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I’ll help while im here

steep magnet
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Im just gonna put it into WRA

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Cause I hate these numbers lol

cinder jasper
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Okay

steep magnet
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But wait

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Its plus or minus because of the quadratic formula

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but we only take the positive right?

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Cause its in the 1st quadrant?

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I think its wrong....

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Cause this was my first answer

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And the bits in red were the bits that were wrong... The WRA answer looks nothing like this

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.close

safe radishBOT
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safe radishBOT
#
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maiden dirge
#

If a line segment goes from the origin to the point63, -6, then what angle does the line segment make with the x-axis?

maiden dirge
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6sqrt3, -6

icy lance
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what do you think

maiden dirge
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i have the answer already, its a practice test. I just have no idea how to go about this.

lime dust
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Have you drawn it?

maiden dirge
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i thought the unit circle would be of some help, but no radian measure there comes close to 6sqrt3 :/

icy lance
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wouldnt be 6sqrt(3)

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ah i see what you mean

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im backing samuel though

maiden dirge
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draw the graph? im confused

icy lance
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yeah

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draw a little axis, plot the point, mark the angle

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see if anything comes to mind

maiden dirge
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looks like it goes through q4 at about 30 degrees?

icy lance
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quite astute
but got any mathematical method?

maiden dirge
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no thats full blown eyeballing unfortunately

icy lance
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(make a triangle)

lime dust
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📐

maiden dirge
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i guess where im getting the most confusion is using the triangle to find the measurement of the angle without having anything but two points to go off

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im very out of practice, its been probably 10 years since i've done geometry or trig

icy lance
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do you remember soh cah toa or something like that?

maiden dirge
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yes

icy lance
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the point gives you the lengths of two sides of the triangle, you can use soh cah toa and the inverse trig functions to get the angle

maiden dirge
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but there arent any lengths given. is there a way to find that based off the two points of the hypotenuse?

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i see

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i think most of my confusion is now coming from the answer key saying pi/6

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which would be the measurement of 30 degrees in q1, no?

icy lance
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its the angle it makes with the x axis, it doesnt speak as to which direction its going

maiden dirge
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radian for 30 degrees rather

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oh, i assumed it had to match the quadrant in the unit circle

icy lance
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ah no not quite, here the angle would be 330 degrees if you were doing it like that

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since it goes anticlockwise

maiden dirge
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oh i see, that makes sense

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so instead of the x axis being where i would "place" the unit circle id use the line segment i was given

icy lance
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it would be easier imo since the points are unlikely to be ones you would find on the unit circle

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though if you know youre looking for tan=1/sqrt(3) then you can maybe use it from there

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but if you can use arctan, id just go with that

maiden dirge
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how would one show their work for this if it had to be done by hand?

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the worst part is this is just for a placement exam, i'm just using it as a study guide to see what i can pick back up

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but the school was kind enough to give a mock exam with an answer key and a few problems worked out.

icy lance
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id do my little diagram showing the triangle
id then say tan(x)=6/6sqrt(3)=1/sqrt(3)
then x=arctan(1/sqrt(3))=pi/6

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id find thats generally sufficient

maiden dirge
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thanks a ton for your help

icy lance
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np

maiden dirge
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.close

safe radishBOT
#
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safe radishBOT
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tulip flower
#

what happened to the four during integration? should it not be (8x^5/2)/5?

fathom jewel
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looks like they forgot it

tulip flower
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okay so it should be there

fathom jewel
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Yes

tulip flower
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okay thanks

safe radishBOT
#

@tulip flower Has your question been resolved?

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Show your work, and if possible, explain where you are stuck.
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fallen dragon
#

how many significant figures are in (3.00 x10^4)

indigo wave
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3

safe radishBOT
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@fallen dragon Has your question been resolved?

fallen dragon
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3.00 x10^4 = 30000

indigo wave
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But your specifying that the two digits after the decimal point are to be 0

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3x10^4 is 1 significant figure

fallen dragon
#

.close

safe radishBOT
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Send your question here to claim the channel.

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Ask your math question in a clear, concise manner.
Show your work, and if possible, explain where you are stuck.
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cunning pasture
#

Help please.

safe radishBOT
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Please don't occupy multiple help channels.

cunning pasture
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Another question lil bro

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Another dimension actuallly

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I am the only meolve

wraith parcel
cunning pasture
#

I am an older member

wraith parcel
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I am in discord since 2018

cunning pasture
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So?

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  • your profile shows somethign else.
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  • the real meolve has the studying role
vapid anvil
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Are you talking to yourself

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What's your question btw

cunning pasture
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Oh sorry.

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A projectile is launched at an angle theta with speed u. After 2 seconds, the angle between the horizontal and the direction of velocity is 30 deg. It takes three seconds for it to reach its maximum height, from the start. Find theta and initial velocity u.

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Can you help me in my other channel also?

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I am getting theta as 45 deg

safe radishBOT
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@cunning pasture Has your question been resolved?

cunning pasture
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<@&286206848099549185>

vagrant jolt
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Does it say to assume g is something

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If not I’m gonna use 9.8

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And see what I can do

cunning pasture
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yes.

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g = 10 m/s^2

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hey

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<@&286206848099549185>

vagrant jolt
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Hihi

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Sorry

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Okay

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So have we drawn out the diagrams?

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@cunning pasture

cunning pasture
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yes

vagrant jolt
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We know at max height

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Vertical velocity is 0

vagrant jolt
cunning pasture
vagrant jolt
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Alrighty

vagrant jolt
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We know this would happen here

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That’s the max height

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And so we can say V= u+at for the vertical component

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Because we know V is 0

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U is u sin 30

cunning pasture
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what is U?

vagrant jolt
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Unless you meant Mu

winged flare
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definitely not

cunning pasture
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mu?

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what's m?
mass?

winged flare
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you should be able to find the vertical component of velocity from the second equation

cunning pasture
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u * sin theta?

winged flare
winged flare
cunning pasture
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Okay?

winged flare
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you know that $u_y = u \cdot sin(\theta)$ and $a_y = -g$

flat frigateBOT
cunning pasture
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yrs

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why not just take -g?

winged flare
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at maximum height do you know what $v_y$ will be?

flat frigateBOT
cunning pasture
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never mind

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yes

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0

winged flare
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yep

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we also know t

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now which equation has all four of these?

cunning pasture
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v = u+at?

winged flare
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correct

cunning pasture
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then

winged flare
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you would get u sin theta as?

cunning pasture
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30?

winged flare
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30?

cunning pasture
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yes

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No?

winged flare
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u = at

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t is 2 and g is 10

cunning pasture
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no.

vagrant jolt
cunning pasture
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for t = 3, v = 0

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v_y

vagrant jolt
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Usintheta is 30

cunning pasture
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yes

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Now what?

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We gotta use the 30 deg thing.

vagrant jolt
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Yh

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We know that initial velocity is gonna be made up of vertical and horizontal components

cunning pasture
#

yesa

vagrant jolt
#

So we can divide them

winged flare
cunning pasture
#

np

cunning pasture
#

at*

vagrant jolt
#

Mhm

cunning pasture
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ok

vagrant jolt
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So it’s usin30 / ucos30 = vertical component / horizontal component

cunning pasture
vagrant jolt
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Let’s work out the components

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At t=2

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Vertically what do we have

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When t = 2

cunning pasture
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we needa calculate the y-component to get the horizontal compoent

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using v=u+at for t =2

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let's take theta as A

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so v_y_2 = u*sinA - 20

vagrant jolt
cunning pasture
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usinA - 20 = kcos 60

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horizontal is constant

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u*cos A

vagrant jolt
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Moving on

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So we have

vagrant jolt
cunning pasture
#

yes

vagrant jolt
#

We have vertical and horizontal

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We can divide them to make our lives easier

cunning pasture
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what are we calculating?

vagrant jolt
#

U

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Initial

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Speed

cunning pasture
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Let's proceed.

vagrant jolt
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If we divide them

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We’ll get tan30

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=

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Usin30-20

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/ ucos30

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Is that all good?

cunning pasture
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nope

vagrant jolt
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Use trig

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Tan30= vertical component

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Over the horizontal

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We have the opposite and adjacent

cunning pasture
#

oh

vagrant jolt
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So we can use tan

cunning pasture
#

yes

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got it

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no

#

oh

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yeah

vagrant jolt
#

😂😂

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Be honest are you following?

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If you don’t understand anything

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We’re here to help you understand

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And same for me if I don’t understand something someone else will hopefully

cunning pasture
#

Yes

vagrant jolt
cunning pasture
#

I am following

vagrant jolt
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I’m using trig on only that bit

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Because that’s what we’re working with when we say t= 2

cunning pasture
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ok

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tan 30 = 1/root3

vagrant jolt
#

👌👌👌

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That equals

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Vertical over horizontal

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Vertical you’ve worked out

cunning pasture
#

horizontal remains the same

vagrant jolt
vagrant jolt
#

We know theta is 30

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In this case

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So A is 30

cunning pasture
#

we need to do calculations

vagrant jolt
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Rearrange a bit and lmk what you get idh my calc on me

cunning pasture
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ok so 1/root3 = usinA-20)/(ucosA)

vagrant jolt
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Yh

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A being 30

cunning pasture
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Ikr

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Ok

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,w 1/root3 = (usinA-20)/(ucosA)

flat frigateBOT
cunning pasture
#

this is an equation in two variables

vagrant jolt
#

Yh

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We take

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Positive

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Because look at diagram

vagrant jolt
cunning pasture
#

how do we rearrange?

vagrant jolt
cunning pasture
#

WHAT

vagrant jolt
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Do you have the answer alr?

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Just so ik we didn’t go wrong somewhere

cunning pasture
#

ok

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theta = 60

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u = 20root3

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yeah

vagrant jolt
#

We now

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Want to get to that

cunning pasture
#

no way

vagrant jolt
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Yh?

cunning pasture
#

how?

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how can it solve a two variable equatopN?

vagrant jolt
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God knows

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😂😂😂

cunning pasture
#

LOL

vagrant jolt
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Ok

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So

cunning pasture
#

yes

vagrant jolt
#

I’ve just realised smth

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So when t=3

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It reaches its max

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We can work stuff out

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There

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@cunning pasture

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I g2g in like 5

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Mins

cunning pasture
#

I said you.

vagrant jolt
#

We finish it asap 😭

vagrant jolt
cunning pasture
vagrant jolt
#

What

cunning pasture
#

where k is the arrow-head velocity at t = 2

vagrant jolt
#

This is the part we need now

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From the diagram from before

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We know

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That at the max

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T= 3

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We good?

cunning pasture
#

Yes

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We good

vagrant jolt
#

What else do we have

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For the vertical component

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Other than

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V=0

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and t= 3

cunning pasture
#

no

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Nothign else

vagrant jolt
#

At the maximum point

cunning pasture
#

just v = 0

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oh

vagrant jolt
#

We know

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g is 10

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And

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U = usintheta

cunning pasture
vagrant jolt
#

In this case -10

cunning pasture
#

oh

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ok

vagrant jolt
#

Because we’re going up still

cunning pasture
#

I though A = -10 lol

vagrant jolt
#

g in this case is acceleration hence why I said a

cunning pasture
#

ok

vagrant jolt
#

Yh so

cunning pasture
#

then

vagrant jolt
#

We can use

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Which equation

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We have

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v

#

u

#

a

#

t

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Don’t have s

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What equation do we use

cunning pasture
#

s = ut-1/2at^2?

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wait nvm

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v^2 = u^2 + 2as

vagrant jolt
#

We don’t have s

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And don’t want it

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Either

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It stinks

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We’re working with velocity

cunning pasture
#

so v = u+at?

vagrant jolt
cunning pasture
#

0 = u*sinA - gt

vagrant jolt
#

The equation with wolfram

#

Yh

cunning pasture
#

t = u*sinA / 10

vagrant jolt
#

t is 3

cunning pasture
#

u*sinA = 30

vagrant jolt
#

Yh

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Now

vagrant jolt
cunning pasture
#

yes

vagrant jolt
#

Sub

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It

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In

cunning pasture
#

sub?

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oh substitute

vagrant jolt
#

Substitute

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It in

cunning pasture
#

u * cosA = 10*root3

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u* sinA = 30

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tan A = 3*root3

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,w arctan (3*root3)

vagrant jolt
#

Bing bong

flat frigateBOT
winged flare
#

🏓

cunning pasture
#

,w 1.38067*180/pi

flat frigateBOT
cunning pasture
#

wait

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how is theta coming 79 deg?

vagrant jolt
#

It should be 60

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I did it

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On calc on internet

winged flare
#

hmm

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somethings wrong

#

just wait a minute

cunning pasture
#

yeup

winged flare
#

ill make a diagram and come back

cunning pasture
#

diagram available

vagrant jolt
#

Should’ve got

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Tan theta = 30/(10root3)

cunning pasture
#

yes

vagrant jolt
#

That equals

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60

cunning pasture
#

oak

#

askd as

#

ajfsoajf

vagrant jolt
#

😭

cunning pasture
#

tan 60 = root3

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I did root 3 in the denominator

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THanks

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for your help

vagrant jolt
#

Np

cunning pasture
#

🙂

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GOod bye

vagrant jolt
#

And we can use that to solve for u glhf

cunning pasture
#

Yes.

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Easily.

#

20roo3

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thanks

#

.close

safe radishBOT
#
Channel closed

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Use .reopen if this was a mistake.

winged flare
#

oh it's somced

#

nice

safe radishBOT
#
Available help channel!

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Remember:
Ask your math question in a clear, concise manner.
Show your work, and if possible, explain where you are stuck.
After 15 minutes, feel free to ping <@&286206848099549185>.
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• Be polite and have a nice day!

Read #❓how-to-get-help for further information on how to ask a good question, and about conduct in the question channels.

final plinth
#

Minima of (sin5x)/(sinx)^5

safe radishBOT
compact wraith
#

Have you done demoirves theorem?

crystal palm
#

is the ^5 on the whole fraction or only on the denominator?

compact wraith
#

You can expand sin5x in terms of sinx

#

Then set z=sinx, this will leave you with a rational expression that is easy to plot, then just remember than the range of sinx is [-1,1], so the domain of the rational function in z is [-1,1]

pseudo scroll
#

you could also logarithmically differentiate

safe radishBOT
#

@final plinth Has your question been resolved?

long oracle
safe radishBOT
#
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lunar prawn
#

how do solve part a and b?

safe radishBOT
daring crescent
#

By looking at the graph how long does it take for the graph to "repeat itself, look where it first hits 0 by going down, then look at where the grapth crosses 0 by going down again

lunar prawn
#

i dont know tbh

#

im new to sin and cosine functions

#

just started it yesterday

soft matrix
lunar prawn
#

isee

soft matrix
#

Meaning sin(x) = sin(2pi + x)

lunar prawn
#

yes

soft matrix
# lunar prawn yes

On more thing is sin(x) = sin(pi-x) u can proove this using both the unit circle and sum formula

lunar prawn
#

how so?

soft matrix
lunar prawn
#

i see

#

but how is this related to the question?

soft matrix
#

From here sin(pi-x) = sinpicosx - cospisinx here sinpi= 0 and cospi = -1 so your answer Simplifies to sinx

lunar prawn
#

hmmm

#

ok

soft matrix
#

Sin(-pi/4)

lunar prawn
#

hmmm

#

but whered the sin(9pi/4) come from?

soft matrix
lunar prawn
#

one momenbt

#

ooh

#

i see

#

but it that case, where did the sin(3pi/4) come from?

lunar prawn
#

.....

#

why do we add and subtract? does that mean 7pi/4 is also a valid anaswer?

#

i see

#

well thank you

soft matrix
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#

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hard ledge
safe radishBOT
hard ledge
#

Someone help

#

Why won’t my monitor connect to my pc

ivory rampart
#

i would recommend checking the cables

hard ledge
#

I have power to both as you can see

#

And I plugged that hdmi cord in

ivory rampart
#

did u try replugging all of them ?

hard ledge
#

It worked fine at my other house but then I moved and un packed and now it not working

hard ledge
#

I did

#

Just now

#

And nothing

vast sentinel
#

It could be the cable that isn't working

hard ledge
ivory rampart
#

i usually just turn everything off and on until it works :)

hard ledge
#

😭💀

#

.close

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celest tapir
#

What is the syntax to get this function in latex?

peak estuary
#

well the letter is called \psi

#

but I dont know what font that is

celest tapir
#

Thanks that’s enough 👍

#

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sleek sentinel
#

\Psi apparently yeah

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lunar tartan
#

I find setting up constrained optimization problems quite intuitively difficult. I have an example question and would appreciate a demonstration of what my thought process should look like when setting up the objective and constraint equations

lunar tartan
#

<@&286206848099549185>

indigo wave
#

Have you tried drawing a diagram

white umbra
#

Please don't ping Helpers before 15 minutes have passed

safe radishBOT
#

@lunar tartan Has your question been resolved?

jolly shard
safe radishBOT
# lunar tartan
What step are you on?
1. I don't know where to begin.
2. I have begun but got stuck midway.
3. I got an answer but I was told that it's wrong.
4. I got an answer and would like my work checked.
5. I have a question about someone else's work/solution.
6. I have completed the problem and don't need help anymore. Thank you.
7. None of the above
#
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rain dagger
#

why is this <? it has to be =

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quiet plume
#

You are right. It should be =.

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#

@rain dagger Has your question been resolved?

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tardy crescent
safe radishBOT
tardy crescent
#

idk how to account that the value of the dice cant be over 6 and more than 1

empty gyro
#

Maybe it means the four rolls total to 9?

tardy crescent
#

yes that what it means

tardy crescent
compact wraith
#

Yea

safe radishBOT
#

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magic flower
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magic flower
#

I couldn't understand how to start

#

.close

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agile wraith
safe radishBOT
agile wraith
#

can someone please explain how they got from C to fcc

#

f by the way is A+AT

#

I am so confused

#

am i supposed to apply F(a) to c or take the inverse or something I am super confused

dull sequoia
#

What is the question

agile wraith
#

the question is how is Fcc derived

#

like how did they get that

#

like the blue matrix

#

from the first image i posted

dull sequoia
agile wraith
#

no

dull sequoia
#

That’s just the set up

#

What do we want to do

agile wraith
#

Ok hold on let me explain

#

this is work from my professor

#

i want an explanation on how he got from C to f cc

dull sequoia
#

Yeah but we can’t answer a question if there’s no question

agile wraith
#

that is my question

dull sequoia
#

Can you show the full question?

agile wraith
#

yes but essentially this is all the information you should need for my question

#

the other work is just how they got to C

#

if we assume C is true

#

how do you get to f cc

dull sequoia
#

I’m not gonna argue with you

agile wraith
#

im confused what is the arguement

#

this is the question from that part if this is nay help but im am super confused what is the arguement we are having right now lol

#

now with all this posted its like more confusing i feel

dull sequoia
agile wraith
#

ok

dull sequoia
#

The answer doesn’t make sense if I don’t know what the question is

agile wraith
#

ok

#

fair

dull sequoia
#

So if C is an eigenbasis of f

#

Let C = {c₁, …, c₄}

#

Then f(c₁) = λ₁c₁

#

Where λᵢ are the eigenvalues of cᵢ

agile wraith
#

mm ok

dull sequoia
#

If you take a look at how one constructs the matrix representation of a linear function in some bases

#

We notice that the first column is just [f(c₁)]_C

#

Which we know is just [λ₁c₁]_C

#

This is clearly just (λ₁, 0, 0, 0)^t

#

So that’s what’s in the first column

#

Repeat for every column and you get a diagonal matrix

agile wraith
#

mm ok wait so is c1 0 1 -1 0

dull sequoia
#

c₁ is a vector where if you apply f to it, you get λ₁c₁

agile wraith
#

so applying A+AT to c1?

dull sequoia
#

So this is f(c₁) = λ₁c₁ + 0c₂ + 0c₃ + 0c₄

#

Hence the coordinate vector of f(c₁) with respect to the basis C is (λ₁, 0, 0, 0)^t

agile wraith
#

I am so confused when doing stuff like this like how does C transform into that

#

like I feel like im missing a step

#

to understanding your result

#

im looking at C the image that isent

dull sequoia
#

What do you mean how does C transform into that

#

C is a basis it does not do anything

agile wraith
#

ok so you dont use C at all

dull sequoia
#

I don’t know what you mean

agile wraith
#

like ok

#

let me word it like this

dull sequoia
#

“How does C transform like that” is a nonsensical statement

agile wraith
#

this basis here

dull sequoia
#

the basis C

agile wraith
#

I am looking at the basis and trying to figure out how you got f(c₁) = λ₁c₁ + 0c₂ + 0c₃ + 0c₄

#

are you applying f to the basis?

dull sequoia
#

Since C is an eigenbasis

agile wraith
#

yes

dull sequoia
#

Then c₁ is an eigenvector of f

#

With corresponding eigenvalue λ₁

dull sequoia
agile wraith
#

ah ok ok i see

#

ok and f(c2) will be 0 + lamda2c2 right?

dull sequoia
#

Yes

agile wraith
#

and of course +0+0

#

mmmm ok

#

now it makes alot of sense

#

i see

dull sequoia
#

f(cᵢ) = 0c₁ + … + λᵢcᵢ + … + 0cₙ

#

And of course they are all 0 (except the λᵢ) because {c₁, …, cₙ} is a basis and therefore linearly independent

agile wraith
#

but I am confused shouldnt the 3rd one not b 2?

#

like shouldnt it be 4?

#

for the diag

dull sequoia
#

Where did b 2 come from

agile wraith
#

well so you are applying A+AT to them and placing the results in the slots correct?

#

because f is A+AT

#

but the 3rd lamda3c3 is 0 1 1 0

dull sequoia
#

That’s in the basis B

#

You’re saying that f(c₃) = 0b₁ + 1b₂ + 1b₃ + 0b₄

#

That’s f(c₃) written as a linear combination of the basis B

#

Not written as a linear combination of the basis C

agile wraith
#

mmm ok

#

I think i get it better now

#

I will ask my professor tommorow to iron out some details ig

dull sequoia
#

Vectors are not coordinate dependent

#

The components of a vector is coordinate dependent

#

And by coordinate dependent I mean dependent on the choice of basis

agile wraith
#

ok

safe radishBOT
#

@agile wraith Has your question been resolved?

safe radishBOT
#
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twin solar
safe radishBOT
twin solar
#

How do I find the limit of this?

#

I started with

#

This but then I don't see using Hospital rule make sense

drifting knot
#

Yo

#

L hospital

wet wigeon
twin solar
#

So how should it be

#

?

#

Oh

#

Yeah

#

But it doesn't look any better now

drifting knot
#

You can write this as e^[(lnx)^2-x.lnx]

#

So u can write this as (e^lnx)^(lnx-x)

#

Yes

twin solar
#

Not

#

Exactly

#

As I think the denominator was wrong

#

Should it be like this

#

?

#

But the exercise it is from is aboht hospital rule

#

So I shouod apply it

safe radishBOT
#

@twin solar Has your question been resolved?

wet wigeon
#

Nvm i dont think you get anything from that

safe radishBOT
#

@twin solar Has your question been resolved?

twin solar
#

I don't see purpouse doing that

safe radishBOT
#
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lean otter
safe radishBOT
lean otter
#

is there a way to rewrite in terms of a=b and ab?

lean otter
# lean otter

context is alpha and beta are the roots of that equation and i hhave to find the have of this

hasty wagon
#

did you try to find the common denominator?

lean otter
#

(ab)^5/8

hasty wagon
#

yea, and the numerators will become?

lean otter
#

oh man

#

a+b

#

.close

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#
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lean otter
#

thanks

safe radishBOT
#
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lucid ibex
#

(f(f(n))=f(n) while f(n) must be positive for all positive values of n and that f(n+1)>f(n). How many solutions for this?

lucid ibex
#

I have got to, almost nothing

#

<@&286206848099549185>

cedar void
#

but I'm still wondering how f(n+1)>f(n) will work

#

for n < 0, it will be false

lucid ibex
#

n must be a positive integer

cedar void
#

my bad

lucid ibex
#

mb didn't say it clearly

#

It's for positive integers n, f(n) has following properties blah blah bla

lucid ibex
#

why not

cedar void
#

just ignore it

#

sorry

lucid ibex
#

ok thx

safe radishBOT
#

@lucid ibex Has your question been resolved?

lucid ibex
#

.close

safe radishBOT
#
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cunning pasture
#

Can displacement be negative in uniform circular motion

cunning pasture
#

?

#

Please tell.

cunning pasture
#

circular

#

in a circle

cedar void
#

Such a stupid question I asked

cunning pasture
#

yeah

cedar void
#

Displacement of any kind could be negative

cunning pasture
#

no but in uniform circular motion can it be?

cedar void
#

so it an angle and conventionally if it is measured in clockwise direction, it will be negative

cunning pasture
#

what would be the graph of it?

cedar void
#

like that

cunning pasture
#

The x-t graph

#

displacement-time graph

cedar void
#

but anyways

cunning pasture
#

huh

#

No

#

I think you're not understanding.

#

I am not asking about the angular displacement graph

cunning pasture
#

The displacement-time graph

#

x = displacement

#

sorry

#

the s-t graph

#

x-t would be distance/position - time graph

cedar void
#

whatever

#

well if you're just talking about displacement in uniform circular motion then it will be simply a straight line graph as tangential velocity will be constant

#

and to account for the fact that it can be negative
you can think of it like, you decide a direction and the tangential velocity at an instant is opposite to that direction then the ds that particle will travel will be negative

#

there's not much practical application of this fact in uniform circular motion in general

#

got it?

cunning pasture
#

Oh.

#

Can you provide the graph of this 'displacement-time graph'

cedar void
#

simply that

cunning pasture
#

WAAAA

#

T

cedar void
#

but keep in mind this is valid only for "Uniform" circular motion

cunning pasture
#

Are you a phd in physics?

#

just asking

cedar void
#

bro wait

#

I think I just messed up

steel agate
#

bro

cedar void
#

oh nvm

steel agate
#

how is this d-t for UCM?

cedar void
#

I am just a fool

cunning pasture
#

I think your graph is not correct because the rate of change of displacement decreases as cos(x)

#

decreases

cedar void
#

it will be a sinusudial I meant

steel agate
#

the graph is wrong

#

this is graph of distance vs time for uniform circular motion

cedar void
#

yup @steel agate the graph is not correct

steel agate
#

mhm

cunning pasture
#

But my oversmart friends aren't accepting this fact.

#

Can you type some words to convince them

steel agate
#

they ain't so oversmart then, are they?

cunning pasture
cedar void
#

I meant sinosoidal graph bro

cunning pasture
#

oversmart doesn't mean very smart, does it?

cedar void
#

@cunning pasture definitely not

steel agate
cunning pasture
#

@steel agate can you provide please

cedar void
#

at a particular instant it can

steel agate
#

or just magnitude

cunning pasture
#

everything

cedar void
steel agate
#

yea then it could go in -ve

cunning pasture
#

and the graph would be cos(x) starting from (1,0)?

steel agate
cedar void
cunning pasture
#

north-west?

cedar void
steel agate
#

he thinks nw is north west

cedar void
#

no worries*

cunning pasture
#

oh

#

ok

cedar void
#

that's like so wrong

cunning pasture
#

yes sorry

#

sinusoidal graph then?

cedar void
cunning pasture
#

ok thanks. How can I convice my friends about this?

cedar void
#

maybe you can try by giving some example

cunning pasture
#

yes i should know that bettwer.

#

thanks for help

#

.close

safe radishBOT
#
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torn iron
#

Car X and Y are moving in the same straight lane on a highway. Car X is 30 m in front of car Y. Car X brakes suddenly and the driver of car Y applies the break as soon as he is able to react. Car Y takes 5 seconds to get to rest from 100kmh, the driver's reaction time is 0.4 seconds. Car X takes 3.4 second to go from 100kmh from rest. If car X just slows down to 12kmh instead of stopping.

What would be the shortest distance between cars

torn iron
#

.rotate

#

uh

#

,rotate

flat frigateBOT
torn iron
#

there

safe radishBOT
#

@torn iron Has your question been resolved?

safe radishBOT
#

@torn iron Has your question been resolved?

safe radishBOT
#
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compact geyser
#

For a short time, the motor drives gear A from rest with a constant angular acceleration of αA=4.5 rad/s2αA​=4.5rad/s2. Determine the speed of the cylinder and the distance it travels in three seconds. The rope is wound around pulley D, which is rigidly attached to gear B.

Given:

αA=4.5 rad/s2αA​=4.5rad/s2
Radius of gear A = 75 mm
Radius of gear B = 125 mm
Radius of pulley D = 225 mm
compact geyser
#

Could anyone please assist me with this excersise? I don't understand how to do it

maiden marlin
#

Ah, another Dutch exercise, nice

#

I would recommend calculating the angle (in radians) A has rotated first.

compact geyser
compact geyser
maiden marlin
#

Sure

compact geyser
#

we don't use angles do to this excersise

maiden marlin
#

Oh

compact geyser
#

So first of all for the external connections(? not sure if i translated that correctly) Va and Vd is 0, I can understand why since they aren't moving at all

#

but then Vb is also 0 and I don't understand why Vb = 0

maiden marlin
#

If A isn’t moving, B cannot be moving too, right?

compact geyser
#

Then for the gear connections

compact geyser
maiden marlin
#

No gear A and gear B

compact geyser
compact geyser
maiden marlin
#

I mean these

compact geyser
#

Oh is D its own seperate gear within gear B?

compact geyser
maiden marlin
#

They turn at the the same velocity

compact geyser
compact geyser
maiden marlin
#

No?

#

The one of A is 4,5 rad/s^2 and the one of B is 1,5 rad/s^2

compact geyser
compact geyser
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oh wait nevermind I think I understand that part

compact geyser
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Thanks bro

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.close

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spark merlin
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spark merlin
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I understand basically everything

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I just don’t know why you have to multiply by n-1

solar hazel
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we pick an arbitrary person A

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there are n-1 other people

spark merlin
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Yes

solar hazel
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so n-1 cases for the thing described after introducing person A

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it might help to look at it as f(n) = (n-1)*f(n-2) + (n-1)*f(n-1)

spark merlin
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Is it becuz A could’ve chosen to take C’s hat instead of B’s

solar hazel
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yea

spark merlin
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Oh ok

solar hazel
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there are n-1 choices for who person B is

spark merlin
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Ok thank you

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.close

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obsidian oxide
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obsidian oxide
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how do i find this?

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i tried u-sub but i ended up getting 0 whereas the final answer is 8

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the textbook doesnt show the work

light shoal
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try using a trig identity involving x/2 (half angle)

obsidian oxide
light shoal
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yea

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square that

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in this case you'll want to use something of the form (x+c) instead of x

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so that the -cos(x) will become sin(x) instead

safe radishBOT
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@obsidian oxide Has your question been resolved?

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@obsidian oxide Has your question been resolved?

cedar tide
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sup guys

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an1 khnow how to solve this

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I want to calculate the area of ​​the hemisphere