#help-23
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Isn’t it -x/3
But I need to get the perpendicular line no?
Oh yea mb
sqrt((3 - 2)^2 + (0 + 9)^2)
What are the two points of intersections
(2, -9) and (3, 0)
Oh wait its supposed to be -3
which gives sqrt(106), which is also wrong 💀
y intercept of line l
yeh, you mixed up you're x and y coords
Finally hahaha
Yep sooo many silly mistakes
But thanks guys!
❤️
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hi i need some help, I think the answer for a is 0 since we're seemingly not moving in the z direction but im not sure since z isnt provided anyway
for b im lost!
are these 2-dimensional vectors or 3-dimensional? if 2, then there is no z direction
yea thats why im not sure the answer is 0, but i dont know how to tell if its pos/neg if thats the case
its an xy plane so im under the assumption z exists but is not provided
well it appears that at any point (x,y), the vector field is horizontal and its magnitude doesn't change as you move horizontally
so $\frac{\partial}{\partial x} F_x = 0$
Bungo
and there is no y or z component, so those partials are also zero
so the divergence is zero
probably a good idea to reason from the formula:
F_y and F_z are zero, so the i component is zero
F_x doesn't vary in the z direction (as far as we know) so the j component is zero
so that just leaves the k component
F_y is zero so you're just left with :
$-\frac{\partial}{\partial y}F_x \textbf{k}$
Bungo
so examine how F_x varies as you change y
you can also argue intuitively, imagine that the vector field represents the flow of some stream of water, and you take a small stick and put it in the water at some point, which direction will the stick rotate?
wouldn't it not rotate and just follow the stream
I asked for clarification and this is a 2d vector field, so z is simply not there
that does mean that our previous answer of 0 was correct right
@celest dune Has your question been resolved?
this would mean Fx is increasing with y in the upper half plane and decreasing with y in the lower half plane, so ∂F_x/∂y would be positive right
and since in that message, -∂F_x/dy k = the curl, a positive ∂F_x/dy means the curl is negative which is clockwise?
<@&286206848099549185> hi! would love if someone could double check my answer before I submit! I have about 15mins until this hw is due
Yup
As Bungo said, imagine the vector field is the flow of some water. You can think of divergence as "water sources" or "water sinks". If there's no sources or sinks where water is magically appearing or disappearing, then the vector field has zero divergence.
And curl is how much the water causes something to rotate if it got stuck there, like a whirlpool.
great, thanks! i put down those same explanations with 0 and clockwise as answers
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need an explanation on why +c is needed in integration
or link a video that explains it well
and what is the derivative of 5x+11?
The (indefinite) integral of a function returns a family of functions
bro
overboard
bro
read the room
C'mon man
😔
oh right
Sam just learnt it
so if I ask you, what is the derivative of 5x+C, where C is just any constant
what is it?
0
A function has infinite antiderivative since the derivative of a constant is 0 so we add that +C to cover up all possibilities
or like
not the derivative of C, of 5x+C
bro
yeah 5
exactly
so if we integrate 5
we want to know
taking the derivative of what function gives uf 5
but as you've just seen
possible answers are 5x, 5x+11, 5x+89
or really just 5x+C
where C is any constant
so this is why we add the +C
because there is more than one function that after differentiating will give you the function you are taking the integral of
what about 6x
its derivative would be 6
you only proved it for 5x
@stable estuary
ok yeah i get it
thanks
np
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When you do an indefinite integral you’re asking “what functions is there, when i differentiate, gives the integrand?”
i dont have a family
So it gives you all the functions that are offset by some constant as well
offset is a rapper
Since their tangent slopes are the same at every point
The procedure of indefinite integration encompasses the identification of an equivalence class of antiderivative functions, each member of which, under the differentiation operator, yields the specified integrand. This equivalence class is distinguished by the presence of an indeterminate constant of integration, a consequence of the derivative operation's inherent insensitivity to constant terms. Thus, the resulting family of functions, each differing by an additive constant, possess isomorphic tangent vectors at every locus along their respective manifolds, signifying homologous first-order differential properties. This invariance in their derivative spectra underscores a uniformity in their infinitesimal displacement vectors, in strict accordance with the tenets prescribed by the fundamental theorem of calculus, thereby elucidating the intrinsic structure of the antiderivative's solution space.

I like your pfp
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how tf do u find angle b
just 180-angle a-angle c
why 180?
cause it is a straight line
ah
the angles are all on a straight line
angle b isnt
its two rays technically
oh wait nvm
holy god
yesss
nah I don't think so
so it is what it is
yup
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Can someone look over my work and tell me if i did it right?
answer 1 doesn't make sense (and you never said which one was bigger)
answer 2 is almost right but your imprecise handwriting has made you lose a factor of 1/3
the rest are right
answer 4 would benefit from writing out log7 + log2 + log2
question 1 is actually quite easy to approximate which one is bigger
its log3 30 right?
Cuz both values are bigger
log2(2) is the same as log5(5)
wait sorry what did i mess up on 2?
nope
wait how do i figure that out then?
(hold on lemme check so im not talking out of my ass)
yea it's not
i can't quite tell where your error is because of your handwriting so consider how to make that more legible. it seems like you dropped a factor of 1/3 somewhere
use estimates, log2(17) is close to a whole number
yes log_3 (30) is smaller
17 is greater than 16
log_2(16) is 4, thus log_2(17) is greater than 4
for log_3(30), break 30 into 3 * 10
then use the same logic
or just see that 3^4 is 81 which is way bigger than 30, so log3(30) has to be less than 4
||10 is greater than 9 and less than 27, log_3(9) is 2 and log_3(27) is 3, thus 2 < log_3(30) < 3, then 3 < 1 + log_3(30) < 4 ||
how does this look?
fine
k i added it
I have a few more pages if you guys dont mind checking them over? Im near the end of my course and every mark counts
did you fix answer 2?
oh right i need to fix that one up
wait i dont see the issue? I used the 3 in the root to get the 1/3
where is the problem?
where'd the 2 go?
mmk well then it sounds like you need to rewrite it so you can keep better track of your things
how did you do that?
isnt that the sum rule of logs
,tex .log rules
hayley 🥥 🌴
how?
like
you just pulled the 2 out from several levels
log2( a^4 cbrt(3x+2) )
= log2(a^4) + log2( cbrt(3x+2) )
@mortal rock Has your question been resolved?
How log2(A^4 * cbrt(3x+2)) can be equal to log2(A^4 * cbrt(3x)) + log2(2)?
It is not true
What do you have like answer then?
Everything is good
Just, the answer at 3) can be simplified further
Also, while the answer for the x-intercept is good, I don't understand well the step before the answer. Is it supposed to be -1 - 1/9?
@mortal rock Has your question been resolved?
its x = -3^-2 - 1
Okay, then it's good
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<@&286206848099549185>
@versed ermine Has your question been resolved?
<@&286206848099549185>
@versed ermine Has your question been resolved?
do you understand the question
No
okay firstly they use the notation $K_{k=1}^n[a_k:b_k]$ for that continued fraction thing
Element118
I think the trick to the last question is showing that one side is bigger
then proving by induction
okay not just bigger, but bounded in some sense
He wants us to prove him wrong
and then proving this bound by induction
do you see how it is clearly true for n=2?
Yes
Show that the bottom equality cannot be satisfied for any value that the numbers b_1,b_2...b_n R^+ can take.
my guess is we have to show this
$$K_{k=1}^n[1:b_k]<K_{k=1}^n[a:ab_k]<aK_{k=1}^n[1:b_k]$$
Element118
You figure it out, how do you understand? I don't know English, I'm looking at the translation, it's a waste of time.
b_1 b_2... b_n will not provide for any value
In the equation below
you have to show for all positive $b_1,\dots,b_n$
Element118
you need your argument to work no matter what positive $b_1,\dots,b_n$ you get
Element118
do you know how to do mathematical induction?
No I want help
okay so the main idea of mathematical induction is you show for some n, and you show if it works for m, then it works for m+1
so you get to climb up to any number you want
it works for 10
since it works for 10, it works for 11
since it works for 11, it works for 12
since it works for 12, it works for 13
... and so on
the aim is to induct on n
yeah you can
but I'm not going to solve for you, the point of asking here is for you to learn
It is important that you need to solve
We are on summer vacation, I am spending my time on these.
Don't worry, I will learn
on this server, it is important for you to learn
Yes, I just came here and found it very useful.
firstly, i kinda dislike the notation because the definition is not easily recursive
so I would propose using a different definition, since it would make it easier to do the proof
I propose this definition
$${K'}{k=1}^1[a_k:b_k]=\frac{a_1}{b_1}$$
$${K'}{k=1}^n[a_k:b_k]=\frac{a_n}{b_n+{K'}_{k=1}^{n-1}[a_k:b_k]}$$
You should be able to see how to translate between that definition and this definition
Element118
i simply reversed the order of the indices
Okey
this makes it much easier to induct
because you can see how the n case is built from the n-1 case
what is the base case where you start mathematical induction?
that is not derivative
that is just saying "something else other than K"
you can notate it differently if you want
this is the main idea of the proof
it's mildly challenging if you haven't spotted this idea
mathematical induction is different from inductive inference
mathematical induction relies on solving the base case, and showing you can go upwards
Will mathematical induction be used in this question?
It's a relatively easy way to write out the argument
you said you could do for n=2
I didn't say anything, I know as much as you say.
If n=2 is provided, b_2 is also provided
b_2 should not be provided
what do you mean by "b_2 should not be provided"?
should not be provided for any value
The question wants us to show this
b_1 , b_2 ... b_n Should not be provided for any value
if you are doing it for arbitrary b_2, it should be fine
yeah, you shouldn't be assuming anything about those values while you write the proof
besides that they are positive reals
I don't know induction 😦 skip this question and ask another short question
Function
The set of non-negative real numbers R≥0 ;
f(f(x)) = |x-1|
A f:R≥0 →R≥0 that satisfies the equation Does it have a function?
these look somewhat olympiad-level
try evaluating some things
1 -> ? -> 0 -> ? -> 1
1-eps -> ? -> eps -> ? -> 1-eps (for 0<eps<1)
3 -> ? -> 2 -> ? -> 1 -> ? -> 0 -> ? -> 1
-2.5 -> ? -> 1.5 -> ? -> 0.5 -> ? -> 0.5
we need to fit these chains together somehow
can you do it
i think I might need axiom of choice
What is that
it's a funny thing that allows you to make infinitely many decisions at once
easy enough
just fit those chains together
there's one chain for each number from 0 to 1
There are also negative numbers in the chains
yeah but chances are nothing should map to a negative number
especially since there are no negative outputs
oh wait
same idea works tbh
3 4/6 -> 2 5/6 -> 2 4/6 -> 1 5/6 -> 1 4/6 -> 5/6 -> 4/6 -> 1/6 -> 2/6 -> 5/6 ->...
an example of how a chain can look like
when you match it up
oh wait I'm not allowed to fit the 0.5 chain with itself
aha
so there might really not be
and there seems to be nothing to fit with the 0.5 chain
Forget the 0.5 chain, try integers
that's the second part?
Z+ , 0
What
what's that
İ forgot translate
hmm, but then there might be nothing to fit with the integer chain
because all nonnegative integers are part of the chain
Do we have to create a chain
the chain visualises what happens when you apply f
when you apply f, you step forwards
Can you solve it?
likely
@versed ermine Has your question been resolved?
How's it going
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I can find a basis for the matrix A but I can't find a basis for S, any hints or guidance here?
what do you mean when you say you can find a basis for a matrix
T(v)=1*v is a very special type of equation. what kind
an equation is not a matrix, no
it's a linear transformation
what do you mean with it
Tv = v?
its not used here to define what T does
its an equation describing what v does to vectors in S
T(v)=lambda v
what is that kind of thing related to
i am extremely lost in what the second sentence is describing in the original question
are v and n just completely arbitary vectors that have nothing to do with each other?
so is the v in T(v) the same as the x in Tx = Ax
If so this is just stating that Tx = x normally but T(x) = -x if x is perpendicular to S?
if by "normally" you mean that x in S, yes
Tx=x if x in S, Tx=-x if x is normal to S
normal being another word for perpendicular and being the reason they called it n
I presume the question then wants me to put this information together to find subspace S then find the basis for S but I'm not sure how to do that first part
equivalently, Tx-x=0 for all x in S
👀
this is true because x is a multiple of both?
Tx-x = Tx-id x = (T-id)x by distributive law, yes
ok, i need to get in the habit of manipulating vectors around more like a normal equation
thank you, that helps a lot
yw
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Find... in terms of ... and ...
!15mins
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I did it bc of the previous comment
sorry i would help but i was just about to go to bed cause its pretty late here...
oh ok
yep, it's fine, I understand
is there an explaination on how 2+2=5?
@lean otter Has your question been resolved?
What absen mean ? @lean otter
Just the sin value or arcsin or what
Oh just realized it
It is a * b * sin^2(theta)
You may use the sin law
I know about it, but I am catching up on the
topics I should have studied
before
bc I joined this academy two months later
in may
instead of march
Hmm it would be much easier than this though
I don't know
What topic is that about ?
Angle identities?
Which is the sin law I think
If you are talking about the law of sines, no
I'll give examples
I understood from the image
There are some error in the bottom left corner here if you consider to fix it
ok, I'll check
Yeah in the triangle it should be theta - B
Not 90 - B + theta
Are you allowed to use trig identities @lean otter
mm just the simple ones
but I think no
Just by definition
like csc = 1/sen
@lean otter Has your question been resolved?
@lean otter Has your question been resolved?
do you speak spanish_
?
it's easy
you just know law of sines and this problem will die
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that's all
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hi, i need help with the following. not really sure how to go about it. thanks
@gusty vault Has your question been resolved?
<@&286206848099549185> please help
What rules of logic have you learned so far?
Alright
so far i've applied associative rule to RHS where I get (A - B) U (A - C)
am i right?
Well first I think you should simplify the minus signs
It tells you the formula for the minus signs
What do you get if you plug that formula into the equation?
For example
B - C = B intersect (complement C)
So I can plug that in:
[A \cup (B \cap \overline C) = (A \cup B) - (\overline A \cap C)]
pasooERIC
You'll want to do something similar to simplify the - in the right-hand side of the equation
so would it be easier for me to simplify both sides until equal or to manipulate LHS so that it looks like RHS
it'll probably be easier to simplify both sides until equal
ok let me try it now
this might sound stupid but based on this, is it fair for me to write the RHS as:
[(A \cup B) \cap \overline (\overline A \cap C)]
i was hoping it would come out on texit
$$ [(A \cup B) \cap \overline (\overline A \cap C)] $$
Epoch
but the second bracket would have an overline for all of it
it's not stupid don't worry :)
what you have to do is do curly braces around what you want to be overlined if it's more than one character
(and also if you do the [...] notation, you have to add slashes before the brackets so like \[...\])
[(A \cup B) \cap \overline{(\overline A \cap C)}]
pasooERIC
yes that's what i wanted
ok let me try again
so now if i simplify that, can it be:
$$ [(A \cup B) \cap ( A \cup \overline C)]$$
Epoch
which then looks like my LHS
You used De Morgan's Law to simplify this
And then you used distributivity to simplify the LHS of this
And then you got that they're equal, so you're done :)
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I'm trying to answer this question. I've written my solution but not totally confident. can someone please verify for me? thank you
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from a pedagogical standpoint, something like "f(x) = 1/x^2 as mapping from f:R -> R" is a wrong statement right?
unless we have a one point compactification of sorts?
the domain is not R, since f cannot be evaluated at x=0
yeah but that issue is solved with a one point compactification right?
wait i would also have to push this to the extended reals?
i think this is true
sure thanks
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Ive attempted thsi question and have not gotten the answer multiple times
yea
then u need to find out the coefficient of x^8 and x^10
so u wanna
write it out using
the combinatorics formula
do u know it?
nono
and nC10 * 3^10
do u know the actual ncr formula?
?
oh the n!/(n-r)!r!
oh ok
yea
cos ur ratios are in
1:2
and then
i tihnk u should be good
try to solve it from there
bruh
2nC8 / 9nC10 = 1/2
ok
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What can you put in a square root
R x R
What
All real numbers
Yes
No
It’s only defined for positive real numbers
If you put -5 in there you’ll get problems
Unless you consider complex plane
Assuming we’re in only the real plane
Yeh how
Basically the graph of sqrt(x) has been reflected in the x axis because of that minus sign infront l
I got [0,inf)
Why tho
This would be true if it was y = sqrt(x)
If you multiply the right hand side by -1 then all the values swap which side of the x axis they’re ok
It’s a reflection in the line y = 0
Do not do this
When you consider the square root of something
Its likes a quadratic but you ignore half
Because otherwise it’s a many to one mapping which is not defined as a function
Because Y is negative so I can’t ^2?
I do understand the graph
But I want to know how to calculate without using graphs
Uhhuh
Yes
But do u know how to calculate it
It just doesn’t make sense to me
Like this
This is if there is no negative in front of sqrt x
But what I found is that if there is
The range would be
The workbook I have only has answers so I came to the conclusion on my own
I don’t know if I just got the right answer accidentally or this is the correct way.
I still don’t understand how to get there
Hey
Never mind
I got it
I have it
Thank you
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!status
What step are you on?
1. I don't know where to begin.
2. I have begun but got stuck midway.
3. I got an answer but I was told that it's wrong.
4. I got an answer and would like my work checked.
5. I have a question about someone else's work/solution.
6. I have completed the problem and don't need help anymore. Thank you.
7. None of the above
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Is the second one inelastic because eK is not conserved?
this is what i got for after
°Jason Parker°
yes :P
it depends, I'm not an expert
I will help if I see your problem and I know how to do it
its only transformations i dont get 🙁
is it ok if i Dm u later?
sure
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can anyone help me with maths
plss
Ask your question
times it
Ye
Without calculator ?
So you take 2345 *20 and 2345 *3
And add them
For the first one you take 2345 times 2 = 4690
And 4690 times 10 is 46900
So 2345*20 = 46900
ok thnks
thnak
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why is zero to the pow zero undefined and not one?
Well it depends in which domain of math you are
In algebra its 1
In analysis its undefined
¯_(ツ)_/¯
I have known it to be controversial
atleast i learnt it to be undefined
The newton binomial is defined in x=0 if 0^0 = 1, or the définition in series of e^x exist only if 0^0 = 1
So
It is a debate
Indeed
But by convention its mostly 0^0 = 1
well you could say it is 1
0/0 is indeterminate.
huh
i mean it is
nvm my english bad
its like lim(x->0) x^x = 1
thats what i want to say
get it?
but limit of 0^x as x->0 is 0 (right sided)
for all x > 0, 0^x = 0. So the limit is indeed 0
,w lim x->0 0^x
i see
Well there is no consensus but 0^0 = 1 is acceptable as undefined is acceptable
But if you need it for a calculation, taking 0^0 = 1 is the most common way to deal
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where do i even start
@round canopy Has your question been resolved?
<@&286206848099549185>
there are 4 hemispheres
@round canopy Has your question been resolved?
@round canopy Has your question been resolved?
btw i dont really understand this
surely a sphere being symmetrical can be split in half from infinite angles
(keep in mind im dumb)
😭
i guessed right by accident
you draw a plane through all 3, and then there's a plane parallel to it that goes through the center
wait why does this mean they always fit into a hemisphere?
sorry im not good at this stuff
hard to explain
the planes are parallel, so each one is entirely on one side of another
so the points are also all on one side of the second plane, so that's what we wanted
so the first plane is the triangle you get when you connect each of the points?
yes
and the second plane is the same triangle but moved in a direction
exactly
of the center
it's just like with a circle and 2 points
even if the points can be inside, that still works
sorry so the second plane's centre is the centre of the sphere but its at the same angle and stuff
i know im kinda dragging this out but im really tired and want to understand completely
that's correct yes
what if the first plane is already like that then
that's totally fine
oh right ok
i would say that the points are in both hemispheres at the same time
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can someone explain how they went from -24^2 - 4264 - a = 0 to 8a + 64 = 0
the typesetting on this question makes my teeth itch
so whoever wrote this is allergic to things like parentheses
I'm assuming what they meant to write was $(-24)^2 - 4 \cdot 2 \cdot (64-a)$
Steakanator
Result:
64
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Im not sure how to do this
I mean, the calculations are right there but, what am I supposed to look for?
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I need help on a question however due to my school policies i am not allowed to send it so it more of a discussion, I have a 3d plane with incoming sunlight which hits a mirror located at the origin however it is then rotated to hit an object at a different point
I am given this formula the position vector of the incoming sunlight and the position vector the object it is supposed to hit
I need to find the unit normal vector of the light ray in the new position
How should I go about handling this?
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<@&286206848099549185>
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help probability
@solid mountain Has your question been resolved?
What this supposed to be?
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how come for 7a my textbook says the asnwer is negative
Well speed can't be negative so
What if ur going backwards
Or is that velocity
going backwards is scary af
So it only represents the magnitude
oh
oh
ita m to the b
m to the b
m m m m m to the b
hey! im starting calculus next week
is it fun
tomorrow*
it will probably be your most favourite thing
after you've studied it
plz no probability
damn, I suck at probability
SAME!!!
I think most of the humans does
I probably suck at probability too
i almost got 100% in my test but ended up getting 77% BECAUSE OF PROBABILITY
After you learn calculus you should be able to do your kinematic physics question easily hopefully
wow why dont they just teach calculus before this!
wow so useless
isaac newton bad
Isaac newton did calculus too😭
and Leibnitz too
no one gives credits to him😭
I am more into physics than maths too
Newtons notation looks ass though
Idk I'm still in secondary school 😭
hey same :P
Calculus is pretty useful in kinematics though
Speed is the first derivative of position
engineering😶
Acceleration is the second derivative of position
it's change in position btw
its according to cartesian conventions; your idea of "going backwards" isnt entirely wrong - left and down are considered negative; whereas right and up are considered positive
even the equations of motion are built on the cartesian convention
so if you get negative while substituting it means "in the direction which is considered negative"
here it means downwards
they do
the notation dy/dx is LITERALLY CALLED leibnitz notation
but thats for another day
not all of them, only some do
no idea how youll feel; can say its extremely powerful though
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guys
furry animal
aaaaaaaaaaaaaa
aaaaaaaaaaaaaaaa
okay
I have a question about trig
aaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaa
but it is written in chinese
.close
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why can we just pretend that the less than sign in an equal to sign
that isn't the full work
We solve for the x intercepts and then the expression is less than 0 between those two intercepts
If you finish the video they should address that
We aren't pretending. For a, quadratic $ax^2 + bx + c$ where $a > 0$, the range of values $x$ where it is less than zero, lies between the roots
StrangeQuarkAL
So basically -5<x<-1
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where did i do wrong?
@idle hearth Has your question been resolved?
i saw an approach by differentiating from the reflection formula itself, but i dont quite understand what happened in the 2nd line here
do i need to also differentiate the arg in the gamma function itself or what?
Yeah its called the chain rule
so for clarity, im guessing youre confused about the ln(Gamma(1-z)) term after differentiating?
@idle hearth Has your question been resolved?
yeahh
but actually im still confused on why mine doesnt get the same thing
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hi just wanted to make sure im doing this correctly, havent done parametrizing in a while. i approached this by setting x = t first, then y = 25 - t^2, then z = 1/pi arctan(t/(25-t^2)). i then said that t =! 5
You'd have less trouble writing x and y in polar form
If you take x/5 and y/5 they parametrize a circle of radius one
so why not x(t) = 5sin(t), y(t)= 5cos(t)
And it will be much easier to find z
@main mica Has your question been resolved?
You're welcome
so i could just get z = t/pi
Yes
Yes
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what does area of a displacement time graph give?
Velocity
@brazen parrot Has your question been resolved?
don't think it gives anything meaningful
ahh ok
thx :P
area of a force/time graph
gives
uh
oh shiza i forgot alr
change in momentum?
.close
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