#help-23

1 messages · Page 254 of 1

clever ridge
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ooh yea

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wait i setup that peiewise wrong i think

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my book has it like this instead

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do you know why?

winged pecan
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wtf

clever ridge
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oh shit

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neverminmd

winged pecan
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must've wrote it wrong

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xd

clever ridge
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thats how they have the derivatiive setup

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so this doesnt have an absoulte max does it?? im wondering if it has a local either?

winged pecan
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no absolute or local max is my belief

clever ridge
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hwo would i show that wit this?

winged pecan
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??

clever ridge
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so to show critical points

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you make f'(x) = 0

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how would i do thta here?

winged pecan
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we know f'(x) for both when x > 0 and x < 0 and none of them are 0 since they are 1 and -1

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so there are no critical points

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and we agreed that f is not differentiable at 0

clever ridge
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oh so i can write 1 doesnt = 0 and -1 doesnt = 0...

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but how will i show that the min is at 0

winged pecan
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f(0) = 0, we know that.....

clever ridge
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ok

winged pecan
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for x > 0, f(x) = x and so f > 0 for all x > 0 and f(x) = -x when x < 0, negative times negative is positive so f > 0 for x < 0 as well

clever ridge
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yea

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so for f(x) = e^x

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has no min or max right?

winged pecan
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nope

clever ridge
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how would you do f'(x) = 0 for that then?

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like e^x = 0?

winged pecan
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no solutions

clever ridge
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would it be like $e = ^xsqrt(0)$?

flat frigateBOT
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wakamole

clever ridge
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but how do you show that?

winged pecan
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maybe like ln(e^x) = ln(0) but ln(0) is undefined

clever ridge
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ok yea ty

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i keep forgetting these properties!!!

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i feel like im going to fail my teset because of this

winged pecan
clever ridge
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i just did this

winged pecan
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well that is not a complete proof (insert fitting emoji)

clever ridge
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y

winged pecan
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u want to show that (0, 0) is an absolute minimum right?

clever ridge
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wait before we go there, if we do ln(e^x) = ln(0) we can simplify further.. to x = ln(0) right?

winged pecan
clever ridge
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cool just making sure lol

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ok bak to the othter 1!

winged pecan
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but yeah, u just wrote f(0) = 0, how does that show (0, 0) is an absolute min? Because for it to be an absolute minimum f(0) must be less than or equal to f(x) for all x ∈ R

clever ridge
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idk actually

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ur right

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hahaah

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i got the derivative then did that

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how does this also show theres no max as well?

winged pecan
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maybe we can just logic our way to that conclusion

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f'(x) for x > 0 is 1 and x < 0 is -1 meaning for x > 0, the function is always increasing

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for x < 0, we know that as x ---> -∞, f(x) ---> ∞ and because f'(x) = -1 for x < 0, it's just always decreasing until we reach x = 0. So hopefully this logically explains why there is no local or abs max

clever ridge
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ill just write it

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waitr i already did

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in the ppiecewise

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but hwo did i get the '0' to plug int f(x) ?

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like why

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oh well

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honestly idc at this point

winged pecan
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lol, i have to go now it was nice talking or helping u

clever ridge
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Does this look right? Its asking to find the critical numbers of the function

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Ohh ok

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Bye that’s fine I’ll open a. New one!

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.close

safe radishBOT
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Channel closed

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winged pecan
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wait i'll look at this

clever ridge
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.reopen

safe radishBOT
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winged pecan
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at v^2 = 4

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v = (+ or -) sqrt(4)

clever ridge
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shittttttttt

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im gna fail seriusly

winged pecan
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v = (+ or -) 2

clever ridge
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no if its -2 it would be 20

winged pecan
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3(-2)^2 - 12

clever ridge
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no u plug it bak into original equation

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oh wait

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so maybe the answer is just 2 , -2?

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yeah

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ok idk what that extra step is for tbh

winged pecan
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what extra step

clever ridge
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i plugged them abk into the derivative

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i guess its for the y values

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v is the x axis

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are you good at deriving?

winged pecan
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differentiate*

clever ridge
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right haha

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Should I do ln and do implicitly here

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cause that looks like a nasty quotine rule

winged pecan
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so this isn't asking u to differentiate, it wants to solve for p?

clever ridge
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no its same question different

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equation

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critical numbers

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i need to differentate remember/

winged pecan
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oh is it h(p)?

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i thought it was ln(p) at first

clever ridge
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no h(p)

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im saying theres a rule for implicit i think i can add ln to both sides

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so i can instead of doing quotient rulw

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i just use log properties

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isnt that what its for?

winged pecan
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u want to do implicit differentiation?

clever ridge
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would it be easier that way

winged pecan
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I remember when I took calc, there was a trick with ln but honestly I forgot

clever ridge
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well by looking

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at it

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qoutient rule seems annoying

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g' needs chain rule

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right?

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o wait nevermind

winged pecan
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I don't think u need chain rule, quotient rule is good enough

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ig u could look on youtube for the implicit differentiation with ln thingy

clever ridge
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Does this look right?

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oops i added this on it

winged pecan
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I think u have a good grasp of the rules and such so if it is wrong then it means u made a silly mistake. You can check on desmos the graphing calculator to compare if the graphs are the same

safe radishBOT
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@clever ridge Has your question been resolved?

clever ridge
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for critical points

clever ridge
winged pecan
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yooooooo

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deez rules of freakn engineer

grave lodge
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lmao

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nice to see u here

winged pecan
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bruh we both got banned from gotham city

clever ridge
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hwo do you solve for p?

winged pecan
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hru bruh

grave lodge
grave lodge
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and solve the quadratic

clever ridge
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r.h.s ?

grave lodge
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right hand side

clever ridge
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y does that mean get rid of the denpominator?

winged pecan
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0 = (2p^2 + 2p) / (p^4 + 4) multiply both sides by p^4 + 4

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divide both sides by 2

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0 = p^2 + p

clever ridge
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oh[

winged pecan
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0 = p(p + 1)

clever ridge
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ya

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i c

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unless you can make the denominator a VA right?

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cause im trying to find the critical pooints

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why divide both sides by 2

winged pecan
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make it simpler

clever ridge
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its -p^2 + 2p + 4

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not -2p^2 + 2p + 4

winged pecan
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im looking at the wrong thing

grave lodge
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the critical points in this case aren't integers

flat frigateBOT
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TheRuleOfEngineering

winged pecan
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yeah ^

clever ridge
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yea fugg

winged pecan
grave lodge
flat frigateBOT
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TheRuleOfEngineering

clever ridge
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i got -1 + sqrt(5)

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cause denominator is -2 and b is 2

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damn its -b

grave lodge
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you can also flip the signs to make it simpler

flat frigateBOT
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TheRuleOfEngineering

clever ridge
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i actually had that and the neg sign just dissappeared halfway through

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its ok i got it

clever ridge
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so that is the critical pooints then... 1 + sqrt(5), 1 - aqrt(5)

grave lodge
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yep

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can u send the original question

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just to make sure

clever ridge
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yeah

scarlet oracle
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Hello, does anyone know how to identify circuits in series, parallel and with?

clever ridge
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channel is currently occupied

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not that i care but i just wana finish this lol

winged pecan
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im probably gonna submit an unban request to gotham city, the stem channel in that server is better than the helping mechanism for this server I think

grave lodge
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nope this server is better

clever ridge
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does that look right?

grave lodge
clever ridge
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kk

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.close

safe radishBOT
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Channel closed

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Use .reopen if this was a mistake.

clever ridge
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.reopen

safe radishBOT
#

clever ridge
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they just wana check my algebra at this point 😦

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40

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ill open a new channel

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.close

safe radishBOT
#
Channel closed

Closed by @clever ridge

Use .reopen if this was a mistake.

clever ridge
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.reopen

safe radishBOT
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grave lodge
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u can keep using this one

clever ridge
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ok

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i reworote it as a fraction and going to use chainrule

grave lodge
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yep

scarlet oracle
grave lodge
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<@&268886789983436800> advertising

clever ridge
winged pecan
clever ridge
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can you please help him in a dif channel, no offense

grave lodge
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the denominator would be $3(4-x^2)^{\frac{2}{3}}$

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ok cbrt is not a command nice

clever ridge
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thats what i have

flat frigateBOT
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TheRuleOfEngineering

grave lodge
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just gotta add the 3

clever ridge
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ohhh

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damn

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ok so the first crit point is 0 because it is undefined at 0

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then i can solve for the horizontal slopes = 0

scarlet oracle
grave lodge
winged pecan
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lmao, this channel has two helpees

clever ridge
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ok this is confusing

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am i wrong about it being undefined at 0 in the denominator?

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oh fuq

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i meant 2

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2 is undefined in the denominator

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and neg 2?

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or just 2

grave lodge
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its undefined at 2 and -2 yep

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but those arent critical points

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i think the only critical point is (0,0)

clever ridge
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i forgot how the parenthases work in that situation

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yea i got that as well

grave lodge
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you can always graph the equation to verify ur answers

clever ridge
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yea

winged pecan
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engineer, do u know randomized testing?

grave lodge
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yea

winged pecan
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so u know statistics?

clever ridge
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is the DNE not critical?

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i guess they cant be if they DNE

grave lodge
grave lodge
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if by randomized testing you mean the software-testing technique with random input generation

winged pecan
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that seems like something that would be part of software engineering but im saying randomized testing in statistics

grave lodge
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oh

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in that case, not really

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im software eng

winged pecan
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btw, u still talk to oops?

grave lodge
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oh damn i forgot about oops

winged pecan
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@clever ridge sorry it's supposed to be ur help channel, im gonna head out since im not helping

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lol u talk to jace? kekw

clever ridge
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Is this looking ok?

grave lodge
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it would stop at $2x\ln x + x$

flat frigateBOT
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TheRuleOfEngineering

grave lodge
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cant add those two up

clever ridge
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oh really why not

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ru sure abt thta

grave lodge
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2x + x would become 3x

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but 2xy + x, would that become 3xy

clever ridge
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True

flat frigateBOT
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TheRuleOfEngineering

grave lodge
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but yeah thats about it

clever ridge
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Right

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which is better equation to have when solviing for x?

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not the factored one ya?

grave lodge
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you just gotta make sure whichever equation you use, you consider all possible cases for x where the function=0

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you could use either equation

clever ridge
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hmm

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im trying to do both but i cant seem to get the same answer

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in the factored one you can do x = 0

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but i think that's it

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in the non factored one i get ln(x) = -1/2

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im not sure what properites i could use though for ln

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i am rly bad at that

winged pecan
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I don't think that LHS division was done properly, and in addition dividing both sides by 2x here isn't very helpful

clever ridge
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i need to use ln properties here

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it is done right

winged pecan
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like (2 + lnx) / 2x ≠ ln x

clever ridge
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?

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thats not what i have written

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wait

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it does though

winged pecan
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(a + b) / c = a/c + b/c

clever ridge
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i am getting rid of 2x on the left side

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and moving it to the right side

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brb im taking a shower

winged pecan
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u have -x / 2x which already simplifies to -1/2 if im not mistaken

grave lodge
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this is kinda why i prefer using factorized equations when the other side is 0

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actually hold on just a minute

flat frigateBOT
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TheRuleOfEngineering

winged pecan
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idk, im pretty sure the algebra is wrong but i saw on the desmos, that the answer is the same, so idk what's going on

grave lodge
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i think the algebra is fine

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@clever ridge at the end u got ln(x) = -1/2
both the factorized and non factorized equations give you the same result

flat frigateBOT
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TheRuleOfEngineering

safe radishBOT
#

@clever ridge Has your question been resolved?

safe radishBOT
#
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clever ridge
shadow glade
#

.close

safe radishBOT
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tender kernel
#

Hey there 👋 I need help with Calc 2

I understand that this is an integration by parts problem, but I am unsure on how to do this.

light shoal
#

but you got the right answer, how did you find it

tender kernel
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there is an answer key posted, but I need to show how to get to my awnser

light shoal
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ah i see

tender kernel
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but I'm not too sure how to get to that

light shoal
#

do you know how to do integration by parts in general?

tender kernel
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In general; I know the concept is kinda splitting it into two?

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and then going downish

light shoal
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yeah it should be something like $\int u,dv = uv - \int v,du$

flat frigateBOT
light shoal
#

if you're familiar with that form

tender kernel
#

I think I've seen it yeah

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errrrr

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so I'm assuming its like

U = t
u' = 1

light shoal
#

generally idea is that you let u be part of your integrand, and dv the rest of the integrand
and you want to choose u to be something that gets simpler (ideally just becomes a constant) when you differentiate it

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so yea u = t is a good choice

tender kernel
#

v = e^4t
v' = e^4t/4

light shoal
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except you're integrating

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dv = e^(4t)

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v = (1/4)e^(4t)

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right idea but wrong notation

tender kernel
#

we're only integrating the last part right?

light shoal
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so now plug all that into the earlier formula

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yep the uv part doesn't get integrated

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just the v du part

tender kernel
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okkk

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soooo

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that means

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( t * e^(4t) ) - Integration of (1/4)e^(4t) * 1)

safe radishBOT
#

@tender kernel Has your question been resolved?

safe radishBOT
#

@tender kernel Has your question been resolved?

safe radishBOT
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rigid valley
safe radishBOT
flat frigateBOT
gusty trench
#

sqrt is the same thing as raising to the 1/2 power

rigid valley
#

uh huh

gusty trench
#

so you can use the properties that (xy)^z = x^z * y^z, and the property that (x^y)^z = x^(yz)

rigid valley
odd arch
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pls do

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while @gusty trench is explaing in language

gusty trench
rigid valley
#

so b^6 and c^4?

gusty trench
#

so it's equivalent to (81)^(1/2) * (a^7)^(1/2) * (b^12)^(1/2) * (c^9)^(1/2)

flat frigateBOT
rigid valley
#

oh wha tthe heck

gusty trench
#

the 81^(1/2) is just sqrt(81) = 9

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(a^7)^(1/2) = a^(7/2), etc

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but the idea is to try to bring out as many whole copies of a as you can

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a^(7/2) = a^3 * a^(1/2)

flat frigateBOT
gusty trench
#

which is what @odd arch is doing but bringing out an even power under the square root

subtle yew
#

$\sqrt{a^7}=\sqrt{a^6\cdot a}=\sqrt{a^6}\cdot\sqrt{a}$

flat frigateBOT
#

Vѳrtєx-

rigid valley
#

oh wait i see it kind of

gusty trench
#

the idea is to write the stuff under the radical as a bunch of perfect squares

rigid valley
#

uh huh

gusty trench
#

distribute the square root, simplify taking the square root of a perfect square, and just leave what's left under the radical

rigid valley
#

so you just divide the exponent inside by 2 because it's square root right

subtle yew
#

yeah start with $=\sqrt{81}\cdot\sqrt{a^7}\cdot\sqrt{b^{12}}\cdot\sqrt{c^9}$

rigid valley
#

like all fo them basically i guess

gusty trench
flat frigateBOT
#

Vѳrtєx-

subtle yew
#

yea except for the odd numbers like 9 and 7

rigid valley
#

i see

subtle yew
#

then split it up to make it even (like you did with a^7)

rigid valley
#

uh huh

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i get it

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thank you goats.

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should i use khan academy or soemhting else

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cuase im kind of iffy on this thing

flat frigateBOT
subtle yew
#

yea or other practice websites prolly as well

rigid valley
#

thank you

rigid valley
odd arch
#

prof. Leonard ig

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on youtube

rigid valley
#

ok thank you goat.

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!close

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oops

odd arch
#

the prefix is .

rigid valley
#

thank you again

#

.close

odd arch
#

.

safe radishBOT
#
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tepid walrus
#

don't spam smh my head

#

<@&268886789983436800> minor amount of spam in a couple channels

gray flume
#

Dead

safe radishBOT
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fluid prairie
#

just to be sure, is this 10 square units?

subtle yew
#

yuh

fluid prairie
#

thanks

#

.close

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mental moon
safe radishBOT
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Please don't occupy multiple help channels.

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jolly cipher
safe radishBOT
jolly cipher
# jolly cipher

this is from a friend of mine. Just trying to get him some help 🙏

safe radishBOT
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@jolly cipher Has your question been resolved?

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@jolly cipher Has your question been resolved?

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noble flicker
#

how do i find the residue of 3/(z-i ) at i

noble flicker
#

i tried doing this : 3/i(-1+z/i)

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3/-i(1-z/i)

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then 3i/(1-z/i)

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in order to use this

low vector
#

have you had the residue theorem?

noble flicker
#

yes

toxic stratus
#

the residue of a laurent series is the coefficient of the -1th term

noble flicker
#

yes i know that

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but why what i'm doing is wrong

toxic stratus
#

well the laurent expansion of $\df 3 {z - i}$ around $i$ is $\df 3 {z - i}$

flat frigateBOT
noble flicker
#

but how

toxic stratus
#

do you know what a laurent series looks like?

noble flicker
noble flicker
#

and residue is a_-1

toxic stratus
#

no

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the expansion is around i

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so its powers of (z - i)

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,, \f 3 {z - i} = \sum_{k = -\infty}^\infty a_k (z - i)^k = \f 3 {z - i}

flat frigateBOT
toxic stratus
#

3 is the coefficient of the -1th power

noble flicker
#

ok i get it

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thank you

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can i also ask about somethin similar

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i don't understand this reasoning

toxic stratus
#

do you know what it means for g to have a simple pole at z = 1

noble flicker
#

it depends what you mean

#

i think i understand this

toxic stratus
#

it depends interesting

noble flicker
#

that there is a lauren expansion at z=1?

toxic stratus
#

they have a typo there

#

not just that there is a laurent expansion

#

,, g(z) = \2r{\underbrace {\f {a_{-1}} {z - 1}}{\text{principal part}}} + \2b{\underbrace {\sum{k = 0}^\infty a_k (z - 1)^k}_{\text{analytic part}}}

flat frigateBOT
noble flicker
#

yes

#

i agree

toxic stratus
#

the fact that g has a simple pole at z = 1 means that the principal part is order 1

#

so the negative powers only go up to -1

noble flicker
#

how can you be sure for that

toxic stratus
#

thats the definition of simple pole

noble flicker
#

so for a double pole the negative powers go up to -2

toxic stratus
#

yes

#

also a_{-1} has to be nonzero here

#

anyway

#

you just sub this into the expression for f

#

,align f(z) & = \f 2 {\2g{z - 1}} \parens [\bigg] {\2b{\f {a_{-1}} {z - 1} + \sum_{k = 0}^\infty a_k (z - 1)^k}} + \f 1 {(z - 1)^2} \
& = \f {2a_{-1}} {(z - 1)^2} + \f {2a_0} {z - 1} + \sum_{l = 0}^\infty 2a_{\2r{l - 1}} (z - 1)^l + \2o{\f 1 {(z - 1)^2}} \
& = \f {2a_{-1} + \2o1} {(z - 1)^2} + \f {2a_0} {z - 1} + \sum_{l = 0}^\infty 2a_{\2r{l - 1}} (z - 1)^l

noble flicker
#

ok

#

but how does this give the answer

toxic stratus
#

the 1/(z - 1) shifts all the powers down by 1

noble flicker
#

and at the second row should k start from 1?

toxic stratus
#

ive shifted everything already

noble flicker
#

ok

toxic stratus
#

the part in green causes all the powers of the blue bit to shift down by 1

#

and the part in red is the shift

noble flicker
#

ok

toxic stratus
#

okay so

#

you now need to analyse what happens in the various cases presented to you

noble flicker
#

it is a simple pole

#

we see this

flat frigateBOT
toxic stratus
#

the orange part gets combined into the fraction with (z - 1)^2 denom

noble flicker
#

yes

toxic stratus
#

its not a simple pole if the (z - 1)^-2 term remains

#

so the first option is false

#

so long as this term is nonzero, you have a double pole

#

this is false because you can see the residue of f is 2a_0, which is not necessarily 0

#

and that means this is also false

#

since $\Res_f(1) = 2a_0 \ne 2\Res_g(1) = 2a_{-1}$

flat frigateBOT
toxic stratus
#

finally this is true because

noble flicker
toxic stratus
#

because when $\Res_g(1) = a_{-1} \ne -\f12$, you have a double pole

flat frigateBOT
toxic stratus
#

oh it says not

#

well

#

when $\Res_g(1) = a_{-1} = -\f12$, you don't have a double pole

flat frigateBOT
toxic stratus
#

this term will vanish

noble flicker
#

ok

noble flicker
toxic stratus
#

well 2a_0 and 2a_-1 are just not equal in general

toxic stratus
noble flicker
#

how do you know that 2a_-1 is the residue of g

toxic stratus
#

its 2 times the residue of g

#

kind of literally by definition

noble flicker
toxic stratus
#

,, 2a_{-1} + 1 \ne 0 \Iff a_{-1} \ne -\f12

flat frigateBOT
toxic stratus
#

the existence of the (z - 1)^-2 term causes a double pole

noble flicker
#

ok i get it

#

thank you

toxic stratus
#

👍

safe radishBOT
#

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#
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knotty jungle
#

when they say like 'given any (4×4)-matrix A and the (4x4)-matrix M1' and they want u to check out which given statements r correct whats like the easiest matrix to pick for A?

knotty jungle
#

if you're going to multiply A*M1 for example

safe radishBOT
#

It is suggested that you limit yourself to one question per help channel, opening a new one once your original question is answered and your original channel has been closed. This is to make your channel easier to follow for potential helpers and can bring attention to the fact that your question has changed.

finite yacht
#

It depends on the statement

quick crater
knotty jungle
#

Which of the matrices below has
as its first column the first column of matrix A,
as the second column the double of the fourth column of matrix A,
as the third column the third column of matrix A,
as the fourth column the second column of matrix A?

#

what would be the best option to use for A

finite yacht
#

You don't have to choose a matrix A here

#

This is about the properties of the product of matrices in general

safe radishBOT
#

Please show the original problem, exactly as it was stated to you, with the entire original context. A picture or screenshot is best. If the original problem is not in English, then post it anyway! The additional context might still be helpful. Do your best to provide a translation.

finite yacht
#

And A times a vector b is a linear combination of the columns of A, with the numbers of b corresponding to the coefficients

#
For example, consider the product
$$
\begin{pmatrix}
a_1 & b_1 \\
a_2 & b_2
\end{pmatrix}
\begin{pmatrix}
2 & 0 & 1\\
1 & 1 & -1
\end{pmatrix}
$$
flat frigateBOT
finite yacht
#

The result is a matrix with two rows and three columns

#

The first column is 2 times (a_1 a_2) plus 1 times (b_1 b_2)

#

Because you have the vector (2 1)

#

And the second and third are similar

finite yacht
knotty jungle
#

yeah but you still used a matrix

#

what if i want to use numbers

topaz tree
#

when you use a matrix with numbers you will prove it for that particular matrix only

#

instead use a matrix with variables

knotty jungle
#

ok

#

thx

#

.close

safe radishBOT
#
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#
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dense sand
safe radishBOT
cyan vale
dense sand
#

i dont know how to apply the identity

safe radishBOT
#

Show your work, and if possible, explain where you are stuck.

dense sand
#

sorry abt the mess
idk what I'm doing

safe radishBOT
#

@dense sand Has your question been resolved?

wooden dirge
#

Use the definition

#

What are (n over r) and (n over r - 1) ?

#

(By definition)

dense sand
#

mhm?

wooden dirge
#

Have you seen what this symbol mean ?

dense sand
#

nCr

#

ohh hold on
so it would be something similar to this

wooden dirge
#

Oh no, there is much simpler

#

In my opinion

#

What is the definition of nCr ?

#

Actually, when I say "there is much simpler", now that I read your screen, I realize that it has nothing to do with your exercise. Your screen prove a property based on what you want to show, so you cannot use it to solve your exercise

#

(And no, the solution of your exercise has nothing to do with your screen. It is simply writing definitions)

#

So, I insist, what is the definition of nCr ?

dense sand
#

choosing r things out of n?

wooden dirge
#

Yes, that is the intuition/motivation

#

And the mathematical definition ?

#

(Or the formula to compute it, if you prefer)

dense sand
#

n! / r!(n-r)!

#

?

#

ohh the problem is, using n! / r!(n-r)! is part of another question

#

i know how to prove it using n! / r!(n-r)! but idk how to prove it with that identity

wooden dirge
#

Oops, I removed the wrong answer

wooden dirge
wooden dirge
#

Oooh, okey

#

Now I understand

wooden dirge
#

First, compute
(1 + x)^(n+1) with it
Then, compute
(1 + x)^n with it
After, multiply this last result by (1 + x) and compare

dense sand
#

so i have to use this?

#

OHH OH I GOT IT NOW

wooden dirge
#

Yes

wooden dirge
dense sand
#

i had smth written in my book during my lecture but reading it now i didnt know what it said 💀

#

so i had to redo the whole proof

#

oh thank goodness oh my gosh

wooden dirge
#

No problem xD

dense sand
#

THANK YOU SO SO MUCH

#

LIFESAVER

#

ABSOLUTE LEGEND ✨

wooden dirge
dense sand
#

thank you so much for helping 🫶

wooden dirge
#

You are welcome ^^

dense sand
#

Take care ❤️

#

.close

safe radishBOT
#
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safe radishBOT
#
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vestal bridge
#

Couldnt find help

safe radishBOT
vestal bridge
#

algebra2

#

If for all $x ||Tx|| = ||x||$then T is unitary

flat frigateBOT
cunning pasture
#

what's this?

vestal bridge
#

Unitary opreator

#

I want to show $TT^*=T^*T=I$

flat frigateBOT
safe radishBOT
#

@vestal bridge Has your question been resolved?

safe radishBOT
#

@vestal bridge Has your question been resolved?

#
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empty pumice
#

Can anyone solve this by easiest methods

safe radishBOT
daring cedar
#

!nosols

safe radishBOT
#

As a helper, please do not give out answers that could be copied as a homework solution. Have the student work through the problem themselves and guide them along the way.

daring cedar
#

which number do you need help with

safe radishBOT
#

@empty pumice Has your question been resolved?

safe radishBOT
#
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lean otter
#

Hello

safe radishBOT
lean otter
#

I think this is a really basic question but I got confused about it

#

I'm doing this problem right now "A driver sets out on a journey. For the first half of the distance, she drives at the
leisurely pace of 30 mi/h; during the second half she drives 60 mi/h. What is her
average speed on this trip?"
So while looking at the steps at solving problems the books says that I need to multypy the denominator and numerator by 60... But I don't understand why that number and not another one

#

!help

safe radishBOT
#

To ask for mathematics help on this server, please open your own help channel or help thread. See #❓how-to-get-help for instructions.

lean otter
#

<@&286206848099549185>

gusty trench
#

!15mins

safe radishBOT
#

Please only use the <@&286206848099549185> ping once if your question has not been answered for 15 minutes. Please do not ping or DM individual users about your question.

cunning pasture
#

to remove the fraction ig?

#

lcm

#

L.C.M will be the lowest number so that the fraction goes extinct

lean otter
#

IS that possible in this case because the fractions are being added

#

I thought canceling is only possible when you're multiplying{

cunning pasture
#

Idu

lean otter
cunning pasture
#

i don't understand your question

lean otter
#

Oh I got it!

#

I understand

#

the problem

#

!close

#

.close

safe radishBOT
#
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safe radishBOT
#
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elfin folio
#

If I'm guessing correctly, are polynomial functions derived from various behaviors, and can the input values be applied to see how the function behaves? And factoring them somehow, due to equivalence, would let you see various other parts of that function when graphed?

elfin folio
#

?

#

<@&286206848099549185>

daring oyster
#

and Understanding Polynomial Functions:

When graphed, the polynomial function shows a curve that can be analyzed for various characteristics like intercepts, turning points, and end behavior.

elfin folio
#

How are the values relations to the X, Y, or Z axis's determined?

daring oyster
#

The roots (found by factoring) are the points where the graph intersects the
𝑥
x-axis.

elfin folio
#

sqrt?

daring oyster
#

No the solutions

cunning pasture
#

the value of x so that y =0

#

comes at the root of the y-axis

#

which is y=0

daring oyster
#

That's a interesting way to say it

#

Basically the roots are the solutions you get after factorisation

elfin folio
#

I don't understand how any of those are related, as I was just asking how they got x or y in the first place.

elfin folio
#

Are each X value considered as a different axis?

daring oyster
#

Each x value is plotted on a graph on the x-axis

elfin folio
#

Because are the X values considered different types of data or points of interst?

#

So what bout the C value?

#

would that be the Y axis?

daring oyster
#

Constant?

elfin folio
#

No, C as a variable.

#

Or are constants what increase the Y value?

elfin folio
#

I made it up

daring oyster
elfin folio
#

If you had a variable named C would that increase the Y value?

daring oyster
#

C instead of x you mean?

cunning pasture
#

depends

daring oyster
#

If you meant C instead of y, it would become a linear equation with different points on different axis

cunning pasture
#

ofc

elfin folio
elfin folio
#

I'm going to ask this again.

#

What do the variables represent, and how are they related to the X and Y axis's? Do you specefically need to name it Y for it to exist on both axis's?

#

Just using a function alone you wouldn't get the Y axis if you were only adding to the X axis.

daring oyster
#

You equations you sent above are polynomial functions

elfin folio
#

And?

#

WAIT

#

NO

#

WHAT????????????????????????????????? THEY WERE DIFFERENT?

elfin folio
#

Ok.

elfin folio
#

How do polynomials and quadratics differ?

daring oyster
cunning pasture
#

the highest degree is 2

daring oyster
#

But not all polynomial functions are a quadratic function

cunning pasture
#

yeah

elfin folio
#

Ok then.

#

So, as I am still asking, where exactly did the Y axis appear?

daring oyster
#

That is, the set of all possible solutions of the given equation

#

If you need in simple terms,

elfin folio
daring oyster
# elfin folio

You basically find the all the values here and you'll get a value for y after inputting them

#

That gives the graph along with x axis

cunning pasture
#

yea

#

he'll now come tomorrow.

daring oyster
#

Lmao

#

He didn't even close it

elfin folio
#

I'm still thinking about what you said, and trying to think of a model that would explain all this.

daring oyster
#

Alright

cunning pasture
#

he did it twice yesterday and day before it. but nvm.

daring oyster
cunning pasture
#

let's help him

#

What?

elfin folio
#

is this the y axis

#

the x without ^2

cunning pasture
#

y-axis is the line that is perpendicular to x-axis

#

the whole line

elfin folio
#

meolve how are your answers so off topic i swear

#

like its hard not to mention it

#

like how earlier i was asking for the answer to how they got the x and y axis and it looked like you answered by using the knowledge i was already asking about to try to explain it

#

sigh

#

i dont get it

#

so thats just normal to you?

cunning pasture
#

what?

elfin folio
#

the y axis will simply magically appear

#

and graph what?

cunning pasture
#

wdym 'y-axis'?

elfin folio
#

the numbers already move linearly up or down along the X axis

daring oyster
# elfin folio

You get you basically get (x-5)(x+4) that's the solution

elfin folio
#

what the hell would the y axis graph if x was positive or negative direction

#

o h

elfin folio
#

and both of them represent the positive and negative directions?

elfin folio
#

BRO

daring oyster
cunning pasture
#

,w graph (x-5)(x+4)

flat frigateBOT
daring oyster
elfin folio
#

4th adjustment

daring oyster
cunning pasture
#

2 roots

#

uhm

elfin folio
#

i dont get it how do you NOT see that?

daring oyster
elfin folio
#

how dont you see what im seeing?

#

also i just realised something

#

smart people DO NOT weave past experiences to solve current experiences without altering the data because this clearly is used very differently

daring oyster
elfin folio
#

unless idk they pull a colin galen but nvm

daring oyster
daring oyster
elfin folio
#

you cant think oh i saw this somewhere else this is probably whats happening because 99% of the time in math it seems they will literally show you the same thing but different in such a way that if you take the same interpretation as something was prior you can literally get stuck for hours

#

literally all the knowledge i learnt in math feels like its useless for problem solving

#

because any time i try to weave the current problem with past problems something dumb happens like they used the same thing but change its semantic context so it means something entirely different

daring oyster
elfin folio
#

ah yes solve for X by isolating X (unknown value first algebra)

#

later: OOPS x is now multiple input values and can be whatever you want and you must solve for the quadratic instead

daring oyster
daring oyster
elfin folio
#

and then i end up thinking my teachers are insane

#

because nobody seems to think it was a good idea to explain why thats the case

#

so theres nothing to build it on

#

though recently ive been trying to just focus on interpreting and reinterpreting everything and building models of how everything works and then asking if they are correct to narrow it down

#

though sorry for personal dialogue its just that bugs me alot

daring oyster
#

Nah it's alright

elfin folio
#

ty

daring oyster
#

Goodluck

elfin folio
#

ty!

#

welp

daring oyster
elfin folio
#

you just gotta

daring oyster
elfin folio
#

.close

safe radishBOT
#
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safe radishBOT
#
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storm umbra
#

hi

safe radishBOT
storm umbra
#

will changing the concentration of a reaction affect how much the substance is formed?

pseudo scroll
#

depends

storm umbra
#

how so?

pseudo scroll
#

generally speaking it affects the rate at how fast a reaction proceeds

storm umbra
#

i understand that

#

but shouldnt it also affect the final product

pseudo scroll
#

however if you have an equillibrium reaction then it changes in accordance with Le Chatelier's principle

pseudo scroll
storm umbra
#

the final product

pseudo scroll
#

no it will

#

but it more has to do with the moles of gaseuous reactants than the concentration explicitly

#

but since these terms are related, it will affect

storm umbra
#

shit

#

no

#

wait

#

Question is "Outline why changes in only temp, non-limiting reagent reactant concentration, surface area, and catalyst will not result in line D"

#

I kinda see why bc the mass of MgO shouldnt be different

#

but again by changing the concentration it opens up a possibility?

#

perhaps an error in the question

pseudo scroll
#

what's the solid line

storm umbra
#

uhh

#

it's the original line

pseudo scroll
#

And what's the y axis

storm umbra
#

Y is mass(g)

pseudo scroll
#

This seems kind of arbitrary to me

#

Maybe you'll have better luck in the chemistry server

storm umbra
#

have a nice one

#

.close

safe radishBOT
#
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unkempt orbit
#

I am trying to calculate this through but I have problems with reading the notation and Im not sure why there is a minus at athe very front.

I defined 3 sets:
A={1,2,3,4} B={3,4,5,6} C={1,6,7,8}

I looked at the first term of the equation and did the union of all 3 sets which cardinality equals 6. Due to the minus sign it is -6.
How do I continue from here?

safe radishBOT
#

@unkempt orbit Has your question been resolved?

safe radishBOT
#
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unkempt orbit
#

.reopen

safe radishBOT
#

unkempt orbit
#

<@&286206848099549185>

safe radishBOT
#

@unkempt orbit Has your question been resolved?

lost vector
#

isnt this the Inclusion Exclusion Principle?

flat frigateBOT
#

GigaChad

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raven gull
#

TBH, yes.

#

Does look like it

lost vector
safe radishBOT
#

@unkempt orbit Has your question been resolved?

safe radishBOT
#
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lost timber
#

Hello, I would like to know if there's a known / defined name for the operation of pancaking values between two limits, so unlike the clamp where we have the values made constant before and after the limits, here the middle is collapsed to a constant (0)
And can be usually expressed as
y = x - clamp(x, a, b)

lost timber
#

I usually call it the "Fold"

lost timber
#

Or in a 3D environment, like this

lost timber
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No, unfortunately

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Since I see this operation pop up several times in some algorithms

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I wondered if it was named, like the clamp

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Basically if a value is between the limits

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it will be 0

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So a grid like this

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Becomes flattned between those two poistions like this

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now, what happens if I make a circular hole

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If I don't collapse the mesh, just use the collapsed positions for texture, I get a line between the points.

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I was just wondering if there was a known name

safe radishBOT
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@lost timber Has your question been resolved?

safe radishBOT
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steep magnet
safe radishBOT
steep magnet
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I know theres a trick to solve this really easily because the highest coefficient of the numerator is 2 greater than the highest coefficient of the denominator right? So isnt it automatically equal to 1 or zero or something? Or am I mixing this up with something else

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Its been a while since I did these so I vaguely remember that trick but I might be mixing it up with something else...

jaunty spire
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multiply both the numerator and denominator with 1/x

steep magnet
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Ok I can do that but what about the trick? Am I confusing it with something else

jaunty spire
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don't really know what trick exactly you're talking about. If the degree of the numerator is higher it should just go to infty or -infty.

steep magnet
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Ah maybe thats it

jaunty spire
steep magnet
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Yep I got it!

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Thanks!

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❤️

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.close

safe radishBOT
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steep magnet
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.reopen

safe radishBOT
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steep magnet
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Oke I think i just got lucky with that one cause I tried some others and got them all wrong lol

steep magnet
jaunty spire
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in the example you provided the denominator would go to 1 so you're left with the numerator goint to -infty

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if the degree of the denominator is k you multply both with $x^{-k}$

flat frigateBOT
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belabutter

jaunty spire
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that way the denominator will always go to 1 if x goes to infty

steep magnet
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Hmmm I dont really follow sry

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The denominator is 1+1/x

jaunty spire
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yeah

steep magnet
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What do you mean it would go to 1 sry

jaunty spire
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what happens when x goes to infinity?

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1+1/x goes to 1

steep magnet
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Im a little lost haha

jaunty spire
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correction: it will converge to some constant, not necessarly 1

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i meant for the denominator

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remember the limit laws

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lim f/g = lim f / lim g but only if lim g is not equal to 0 and g(x) = 0 for finitely many x

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1/x^k goes to 0 if x goes to infinity, agreed?

steep magnet
jaunty spire
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so here is an example 1/(x^2 + x^3 +x^4)

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multiply both with x^(-4)

steep magnet
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x^(-4)/(x^-2 + x^-1 + 1) ?

jaunty spire
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yes

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numerator goes to zero

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denominator goes to 1

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so you have 0/1 for the limit

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which is 0

steep magnet
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Ok i get you so far

jaunty spire
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now let's say you have (-15x^4)/(x^2 + x^3 +x^4)

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what would the limit be?

steep magnet
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-infinity ?

jaunty spire
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no

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multiply both with x^(-4) again

steep magnet
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0

jaunty spire
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no

steep magnet
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1 ?

jaunty spire
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no

steep magnet
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Hmmm

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(1)/(x^-2 + x^-1 + 1)

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So limit DNE?

jaunty spire
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why 1 in the numerator?

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you're close

jaunty spire
steep magnet
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ah -15 lol

jaunty spire
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yes

steep magnet
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-15/(x^-2 + x^-1 + 1)

jaunty spire
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yes

steep magnet
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Idk whats next tho

jaunty spire
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take the limit

steep magnet
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So x^-2 and x^-1 both become 0, no?

jaunty spire
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yes

steep magnet
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So its just 15?

jaunty spire
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-15

steep magnet
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ah ye haha

jaunty spire
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but yes

steep magnet
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Ok got it now

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I think

jaunty spire
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so what happens when for (-15x^4 -x^8)/(x^2 + x^3 +x^4)?

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can you tell at a glance?

steep magnet
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DNE?

jaunty spire
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no

steep magnet
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But the entire denominator goes to 0 no?

jaunty spire
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you multiply both den and num with x^(-k) where k is the degree of the denominator

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by doing this it will never be zero

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that's the point so we can take the limit

steep magnet
jaunty spire
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you multiply both num and den with x^(-k). What's k?

steep magnet
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-4

jaunty spire
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yes

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or no it's just 4

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but anyway

steep magnet
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(-15 -x^-4)/(x^-2 + x^-1 + 1)

jaunty spire
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not quite

steep magnet
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(-15 -x^4)/(x^-2 + x^-1 + 1)

jaunty spire
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yes

steep magnet
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(-15 -x^4)/(0 + 0 + 1)

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-15 -x^4

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I see now

jaunty spire
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maybe i should clarify: By multiplying both den and num with x^(-k) it's the same as multiplying with 1, you don't change anything. That's why this works

jaunty spire
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and what happens to -x^4 as x goes to infinity?

steep magnet
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Im not sure sry

jaunty spire
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come on, that's easy

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maybe plug in some values

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or look at the graph

steep magnet
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ah yeah

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it goes to negative infinity

jaunty spire
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yess

steep magnet
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Okkkk getcha now

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I will try to solve some examples hopefully I got it now haha

jaunty spire
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you can do it bro

steep magnet
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Hmm im already confused about this

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(-x^2 + x - 4)/(4x + 4)

jaunty spire
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note that x goes to negative infinity

steep magnet
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OHHHHH

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I see now

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Hmmm what about this one

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(-x^3 - x^2 + 8x + 4)/(-x^2 - x + 5)

jaunty spire
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for the sign you need to pay attention to: does x go to + or - infinity? Is the degree of the numerator odd or even? What's the factor in front of x^r (where r is the degree of num).

steep magnet
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What does the degree of the numerator being odd or even change?

jaunty spire
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x^3 for instance

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goes to -infinity if x goes to negative infinity