#help-23

1 messages · Page 228 of 1

rose plume
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cylindrical shells?

jovial void
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integral of sqrt(x) from 0 to 1 minus the integral of x from 0 to 1

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thats area tho by volume are you working with 3 dimensions?

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or just a misworded question?

dense wadi
rose plume
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im not sure what u mean u passed section of intersection

jovial void
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alright so we can imagine it as a 3d shape

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and if we look at it straight on from the y axis its like this hollow cone

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now we can imagine we just take a cross section of it

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so imagine a line that spans all y for a single x, a verticle line

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this cross section is a washer so we can find the radius using this line we just imagined

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the distance from the axis to a line is the radius of that function

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so for y = x, the r = x

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and y = sqrt(x) the r is sqrt(x)

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calculate area of this washer

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integrate this area from 0 to 1

dense wadi
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so this is the shame

jovial void
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yup

dense wadi
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mentally calculated everything and

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then i put in calculator

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and it worked but

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i have a question

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like

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calculator shows it like this

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i did it like this

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is this still good

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i can put everything in abs value so its positive

rose plume
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yes if you geometrically know the outer is... outside

jovial void
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seems good to me

dense wadi
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wait btu the calculator

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put

jovial void
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so long as you understand the concept and used it to get the correct answer

dense wadi
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inner-outer

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he reserved

rose plume
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yes but he put abs

dense wadi
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reversed

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ah

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so reversed is good

jovial void
dense wadi
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as long as abs

rose plume
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i mean

jovial void
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with abs

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i prefer without

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it intuitively makes less sense

dense wadi
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cuz sometimes i cant know graph

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by function

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so its good to know if i can just

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abs it

jovial void
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u dont need to tho

rose plume
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no

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u still need break the integral by when the thing of the abs is positive or negative to compute it by hand

jovial void
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along 0-1 y=x is always less so you know thats the smaller area u subtract from the larger one

rose plume
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it works because you already know volume outer - volume inner >=0

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which implies |volume outer - volume inner| >= 0

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which implies |-(volume inner - volume outer)| >= 0

dense wadi
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ah

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wait but also

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he put (y-2)

rose plume
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... ok and so on |volume inner - volume outer| >= 0

dense wadi
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instead of (2-y)

rose plume
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and what's the problem

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its squared so its always positive

dense wadi
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are both fine?

rose plume
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(y-2)^2 = y^2 - 2y + 4

dense wadi
#

ah

rose plume
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(2-y)^2 = y^2 -2y + 4

dense wadi
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so order literally doesntmatter

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idk why i spent time thinking

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lmao

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okay yeah

rose plume
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for the radius it doesn't

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BUT

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for the volume outer - volume inner it does

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... or if you fucked up the order you are just going to get the volume but with a negative sign

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so yeah it kinda doesn't matter just remove the sign if that happens

dense wadi
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ahh okay okay

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tysm yall!

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.close

safe radishBOT
#
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tender vapor
#

Hi. I am very stuck on these questions. I need them ASAP by midnight today. I’m confused because our teacher didn’t teach us matrix/matrices and other than that I am very bad at math and have a hard time learning and memorizing concepts. If anyone could help me, I would be extremely grateful.

flat frigateBOT
tender vapor
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this is a vectors topic question, idk if this would apply

random rivet
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omg oops

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i didnt see ur msg 😭

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mbb

tender vapor
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haha it’s okay😭 I ACCIDENTALLY THOUGHT YOU WERE TRYNA HELP ME WITH THIS PIC LOL

lavish scaffold
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Are you a bit familiar with matrices

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Like some notions

tender vapor
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not at all

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my teacher hasn’t taught them

lavish scaffold
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Thats ok lets concentrate on one of those equations

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This one for example you can rewrite in matrix form

tender vapor
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what would that look like?

lavish scaffold
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Youd take each coefficient and put them in a matrix like this :

2 3 -1
6 -4 2
2 -10 4

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You can see each line and column have corresponding coefficients right

tender vapor
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what do you mean by corresponding?

lavish scaffold
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Coefficient in line 1, column 1 is indeed in the 1st line and 1st column of the matrix

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( you can write the matrix another way but we will just go with this for simplicity sake)

tender vapor
indigo wave
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Suprising you are asked to solve this with no knowledge of matrices

lavish scaffold
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The matrix would look like this

lavish scaffold
tender vapor
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ohhh ok

lavish scaffold
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Matrix multiplication goes like this:

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Each line of the first matrix is "multiplied" by each column of the second

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Multiplication not in the usual way of course but in a way like: first element of the line with first element of the column, second of the line with second of the column and so on

tender vapor
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oh so like a * b?

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with each line?

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oh wait

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like a1 * a2

indigo wave
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If you know dot product think of it as the i,j position in the resulting matrix is the dot product of the ith row in matrix a and the jth column in matrix b

lavish scaffold
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Take a look at this example

tender vapor
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i think i understand

lavish scaffold
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This also highlights a condition for matrix multiplication (number of columns of the first matrix needs to be equal to the number of lines of the second matrix)

tender vapor
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but now i only have one box (or wtv it’s called) of matrixes, what do i do now

lavish scaffold
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Well if you look at your equations

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There are also the x y and z terms

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And those can also be fit into a one column matrix (also known as a vector) to complete the left hand side of the equation like this:

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Conditions are met for multiplication (3 columns and 3 lines)

tender vapor
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okay i see

lavish scaffold
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Now if you go on calculating this product using matrix multiplication rules itd be like:

tender vapor
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yea i just did that and got the equations again

lavish scaffold
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Which is exactly like those first three equations

lavish scaffold
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Now all is left is the right hand side of the equation

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Which are just those three numbers that are left on the right fit into a vector

tender vapor
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oh yea

lavish scaffold
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Which completes the matrix form of those equations

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Now what youll be asking

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Well we have to look for an intersection, aka a vector (x y z) that satisfies this equations

tender vapor
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yea haha😭

lavish scaffold
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Intuitevely youd think, since this is a linear algebraic equation written like Ax = b, to just multiply both sides by the inverse of A just like we do with normal algebraic equations

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But with matrices an inverse is not always assured

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And also multiplication is not commutative for matrices (this just means that for two matrices, the order of multiplication matters, just a fancy word)

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So to find the inverse youd need to check for its determinant

tender vapor
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what is that?

lavish scaffold
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Well its a numeric value that gives an idea on how matrices transform a space

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But simply put

tender vapor
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im getting confused😭

lavish scaffold
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Just a numeric value that is calculated in a super specific way lol

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So dont bother yourself with that space bending stuff

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Unless for later if youre interested check out 3blue1browns video on matrices but now since you dont have much time its just a little numeric value we extract from the coefficients of a matrix

tender vapor
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yea i dont have much time rn unfortunately😭

lavish scaffold
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Our matrix is 3x3 (3 lines by 3 columns)

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So its square

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So a determinant can be calculated

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(Determinants are only calculated for square matrices)

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For example:

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You can calculate the determinant this way

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Here is a useful website to do this for you since you have more equations to do and it takes some time for each matrix

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Important is to show you understand the approach for each system of equations

tender vapor
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okay i see

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so now

lavish scaffold
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Since we know how to calculate the determinant we can tell if there is an intersection or not in the first place before finding those x y and z

tender vapor
# lavish scaffold

do i add the third matrix on the same line as the matrix with the equations (but ob the other side if the = ?

lavish scaffold
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Just enter the matrix with the coefficients for each system of equations

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And then you can use det to calculate its determinant

lavish scaffold
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What have you gotten up to this point

tender vapor
lavish scaffold
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You got the determinant part right

tender vapor
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no

lavish scaffold
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You got how to calculate it from that example?

tender vapor
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uh

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i feel like i almost got it😭

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if that makes sense

lavish scaffold
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Its okay

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The determinant is useful because if its not zero we know the matrix has an inverse

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And if the matrix has an inverse, the matrix equation is solvable

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And if the matrix equation is solvable, that implies there is an intersection between the three planes

tender vapor
#

ok sounds good

lavish scaffold
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And we can also find the intersection point using the inverse like this:

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Its important we multiply by the inverse from the left and not from the right because theyre not the same (order matters for matrix multiplication)

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So try calculating the determinant using that website

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And then the inverse if the determinant is non zero

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Also to clarify A is the matrix there, X and B are vectors

tender vapor
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so would it be like 2 times 5?

lavish scaffold
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Youre calculating the determinant manually?

tender vapor
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oh no i was just asking if this would be the correct values to multiply

lavish scaffold
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Oh for what

tender vapor
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wait im starting to understand, the goal is to make likr a bottom left square of all 4 numbers being 0

lavish scaffold
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Where?

tender vapor
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i watched a video but maybe i got it wrong

lavish scaffold
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No its okay tho whatd you get as the determinant, or did you understand up to this point the general approach

tender vapor
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omg i just found my question on chegg haha😭 but looking at it, it’s not saying anything about a determinant which is weird

lavish scaffold
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Nah it can be the better approach

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Whats it say

tender vapor
lavish scaffold
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Thats gaussian elimination

tender vapor
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what😭

lavish scaffold
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Its a way to get the solution by doing some clever operations to each line and column of the matrix until you get the identity matrix on the left

tender vapor
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man i hate math this is so confusing😭😭😭 i have no idea how i’m gonna finish this and the other 3 questions by midnight

lavish scaffold
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Its a good way to fetch solutions but it can confuse you so leave it after midnight

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Also it requires some thourough operations which can take time

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Thorough*

tender vapor
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😭😭😭 what should i do i have like an hour left for 4 questions😭😭😭

lavish scaffold
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Its okay have you understood the general approach up to this point

tender vapor
#

a little, i got lost at the determinant

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the order of which value(s) to do the operations with and everything🫠

lavish scaffold
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There are websites to calculate the determinant for you under seconds so you dont bother with the work

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Add a new matrix and calculate it

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Its determinant*

tender vapor
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which matrix do i write?

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to calculate it

lavish scaffold
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For the first system of equations

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Rest are gonna be a breeze too

tender vapor
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okay ill do that tn

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rn

lavish scaffold
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Youll find the determinant to be 0 normally

tender vapor
#

i write all 3 eqns?

lavish scaffold
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All coefficients

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Should look something like this for you

tender vapor
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it shows me det (A) is -16

lavish scaffold
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Whats the matrix you entered?

tender vapor
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oops i forgot the negatives

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it’s 0 now

lavish scaffold
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No worries

lavish scaffold
tender vapor
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0 is the point?

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of intersection?

lavish scaffold
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No, determinant is zero so that means that equation we wrote earlier is not solvable

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Which means no intersectiok

tender vapor
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ohhhhh

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okay

lavish scaffold
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Intersection*

tender vapor
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i thought 0 meant there is an intersection lol😭

lavish scaffold
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Nah zero means no intersection

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Non zero means we have to calculate the inverse of that matrix to determine the solution

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But thats it for the first system of equations

tender vapor
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okay yayyyy thank youuu🙏🙏🙏

lavish scaffold
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No problem

tender vapor
#

would you be willing to help me with the other questions too?

lavish scaffold
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Sure

tender vapor
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THANK YOU SO MUCHHHH

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ill resend

lavish scaffold
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Alright

tender vapor
lavish scaffold
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For a there is a bit of an exception

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We only have two planes

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Which means there is an intersection and its a line (not a point) or we have no intersection at all

tender vapor
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how do you do that question?

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i did it earlier and this is what i got

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i feel like it’s wrong tho😭

lavish scaffold
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Its okay if its wrong

tender vapor
lavish scaffold
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Z wont cancel there youd need to sum the two equations instead

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Eitherway youll get the line equation and do the same thing

tender vapor
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i don’t wanna sound weird or anything but i’m a visual learner and it’s harder for me to understand by text😭

lavish scaffold
# tender vapor

Im talking about how you calculated the difference of the two equations instead of summing them to cancel the z out here (top right)

tender vapor
#

ohhhh

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how exactly do i sum the questions tho?

lavish scaffold
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You sum each term and get x + y = 11/5

tender vapor
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i#oh ok i just redid it

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now i sum in the y value into one of the eqns?

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sub*

lavish scaffold
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Yea

tender vapor
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ok so what im gettinf id

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is

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3z = 2x + (11/5) -5

lavish scaffold
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Yea thats correct

tender vapor
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how would i simplify it tho

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cause it’ll be 2x/3 + 11/5/3 - 5/3

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it’s getting too complicated

lavish scaffold
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Itll be 3z - 2x = -14/5

tender vapor
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okay

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x = 14/5 - 3z/2 ?

lavish scaffold
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x = 7/5 + 3z/2

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3z/2 my bad

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@tender vapor just rechecked and i was wrong with smth my bad:
x = 14/5 + 15z
y = -3/5 - 3z
Which will get you your parametrized plane equation

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(x, y, z) = (14/5, -3/5, 0) + (3, -3, 0)*t

safe radishBOT
#

@tender vapor Has your question been resolved?

safe radishBOT
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storm umbra
safe radishBOT
storm umbra
#

1 and 2

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.close

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distant steppe
#

solve the following equation for x:
x^5 - 10x^4 + 39x^3 - 64x^2 + 44x - 8 = 0

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Im new comer help me

covert yoke
#

@distant steppe This doesn't have a closed form solution in terms of radicals.

#

Also this thread may lock suddenly, so please open a new help thread

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misty glade
#

how do I solve algebratic fractions

safe radishBOT
misty glade
#

i mainly need steps written out as well for preperation for tommorrows quize

covert yoke
#

So if you have the same thing in both the top and bottom of a fraction then these will almost always cancel to 1.

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For instance, 7/7 = 1, and 34.2/34.2 = 1. If we have even a variable x/x, this is also 1.

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Except when x = 0

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So when you multiply R(y+1) by (2R)/(y+1)^2 you get 2R^2 (y+1) / (y+1)^2

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And you have one copy of (y+1) in the numerator and one copy in the denominator, these cancel to 1.

vast flax
#

oh wait its broken

misty glade
#

wish they had a rawing pad on disocrd

vast flax
#

wait still broken

misty glade
#

so would the steps be

vast flax
#

bruh

misty glade
#
  1. cancel out duplicate facotrs
vast flax
#

$\frac{R(y+1)}{\frac{(y+1)^2}{2R}} = \frac{R(y+1)}{1} * \frac{1}{\frac{(y+1)^2}{2R}} = \frac{R(y+1)}{1} * \frac{2R}{(y+1)^2}} = \frac{2R^2}{y+1}$

flat frigateBOT
#

torqua
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vast flax
#

ok im done now

covert yoke
#

\begin{align*}
R (y+1) \times \frac{2R}{(y+1)^2} &= \frac{R (y+1)}{1} \times \frac{2R}{(y+1)^2} \
&= \frac{R (y+1) \times 2R}{1 \times (y+1)^2} \
&= \frac{2R^2 (y+1)}{(y+1)^2} \
&= \frac{2R^2}{(y+1)} \times \frac{y+1}{y+1}\
&= \frac{2R^2}{(y+1)} \times 1\
&= \frac{2R^2}{(y+1)}
\end{align*}

flat frigateBOT
#

OmnipotentEntity

misty glade
#

that makes more sense

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would it be the same if both top and bottom of the fraction had two different factors each

covert yoke
#

Can you give an example?

misty glade
#

Something like this

covert yoke
#

Whenever you have a fraction in the denominator you multiply the top and bottom by its inverse

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So to simplify:

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\begin{align*}
\frac{\frac{a}{b}}{\frac{c}{d}} &= \frac{\frac{a}{b}}{\frac{c}{d}} \times 1 \
&= \frac{\frac{a}{b}}{\frac{c}{d}} \times \frac{\frac{d}{c}}{\frac{d}{c}} \
&= \frac{\frac{a}{b} \times \frac{d}{c}}{\frac{c}{d} \times \frac{d}{c}} \
&= \frac{\frac{ad}{bc}}{\frac{cd}{cd}} \
&= \frac{\frac{ad}{bc}}{1} \
&= \frac{ad}{bc}
\end{align*}

flat frigateBOT
#

OmnipotentEntity

covert yoke
#

Notice that at the end, we just needed to flip c/d upside and multiple it with the numerator.

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But for this to be true we also needed cd ≠ 0

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@misty glade does that make sense?

timber sparrow
misty glade
#

yes it does

timber sparrow
covert yoke
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# timber sparrow

Someone else is already using this help channel. If you need help with a question, please open your own help channel/thread (see #❓how-to-get-help for instructions).

misty glade
#

thank you, ill try and fit it on my index card for tommorrows quize

covert yoke
#

Best of luck

misty glade
#

thank you

covert yoke
#

You're very welcome.

#

Don't forget to .close if you're good to go

misty glade
#

how do closeit

covert yoke
#

".close"

misty glade
#

.close

safe radishBOT
#
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lime mango
#

Does anyone know how we got 729 as answer
Other than 30 I can think correct answer is 64 which is from 2^6

shell imp
#

perhaps there's leaving it blank?

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729 = 3^6, so theres gotta be a third choice

lime mango
#

sorry, all six questions be attemted so this way how can we leave question blank

shell imp
#

you can answer true, false, or leave it blank

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for each question

lime mango
#

thank you sir 😄

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.close

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tribal pecan
#

I am working with two arrays, $\texttt{arr1}$ and $\texttt{arr2}$, which contain values ranging from $-7$ to $4$. I need to find a function $f: \mathbb{R} \rightarrow (0,1)$ that normalizes these values to the interval $(0,1)$. The requirement is such that if $C = \texttt{arr1} \times \texttt{arr2}$ (element-wise multiplication), I want to transform this using $f$ so that:

[ C' = f(\texttt{arr1}) \times f(\texttt{arr2}) ]

where $C'$ is the normalized form of $C$. The critical property required is that the inverse of $f$, denoted as $f^{-1}$, should allow:

[ f^{-1}(C') = C ]

This implies the following functional properties:

\begin{enumerate}
\item $f(x) \times f(y) = f(x \times y)$ for any $x, y \in \mathbb{R}$
\item $f$ and $f^{-1}$ are well-defined across the real numbers.
\end{enumerate}

Essentially, I need $f$ and $f^{-1}$ such that $f^{-1}(f(x) \times f(y)) = x \times y$.

Can you help identify such a function, or advise if this transformation is mathematically feasible given the constraints? If possible, an explicit form of this function and its inverse would be highly beneficial.

flat frigateBOT
#

Κώστας Μήτρογλου

tribal pecan
#

Values ranging to -7 to 4 shouldn't be taken into consideration when finding the functions because these could easily change

peak estuary
#

this is not possible

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you want f defined to be for all real numbers

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in particular you want f(1)

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lets call f(1)=a and try to find out what a can be

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we notice that a*a=f(1)*f(1)=f(1*1)=f(1)=a

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so a^2=a

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which means that either a=0 or a=1

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maybe as a more general background, this property f(a*b)=f(a)*f(b) is also called a homomorphism property and such an f is called a homomorphism (in abstract algebra). there is no such function f:R->(0,1), e.g. for the reason listed above

tribal pecan
#

f: R-> [0,1]

peak estuary
#

ok

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that sadly still doesnt save you

#

for starters, a=0 definitely shouldnt be, cause then f(x)=f(1*x)=f(1)*f(x)=0*f(x)=0 always. so that would be bad

#

so lets say a=1, aka f(1)=1

#

lets think about what f(2)=b and f(1/2)=c could be

#

we notice that 1=f(1)=f(2*1/2)=f(2)*f(1/2)=b*c. so b and c should multiply to 1

#

but if b and c are in [0,1], then thats not possible, except for b=c=1. which would also be bad

tribal pecan
#

I would assume the issue is going from R to (0,1) (non-negatives?)
is there any more formal proof that this can't work?

peak estuary
#

I gave you a formal proof

tribal pecan
#

okay give me 2 mins before I close this to make sure

#

(I trust you though)

#

.close

safe radishBOT
#
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tribal pecan
#

@peak estuary Thank you 🙂

peak estuary
#

yw

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chrome cipher
safe radishBOT
chrome cipher
#

here i have to determine a region whose area is equal to the given limit without evaluating the limit

#

how do i interpret that as the area of the region lying under the graph from the given limit?

#

not sure how interval was found to be [0,2] either

#

i've looked at example problems and i can't seem to understand the procedure

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chrome cipher
#

.reopen

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@chrome cipher Has your question been resolved?

chrome cipher
#

.close

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magic hare
#

Urgent HELP

safe radishBOT
magic hare
#

So it should be integrated

#

And then a sketch

#

Idk how

#

Pls help

remote verge
#

What are the bounds of the integral

magic hare
#

X is the axis

#

(X=os) translated

#

And the rest is as written

remote verge
#

so you are integrating from an unknown value os to 2?

magic hare
#

I need the Pd

magic hare
remote verge
#

ohhhhh

#

So its asking you to find the area closed between the x-axis, x = 2, y = e^x, and y = x + 1

#

Correct?

magic hare
magic hare
#

Exactly

#

And to draw it in the coordinate system

remote verge
#

This is a rather strange problem

#

Since there isn't an area which is bound by all four lines

magic hare
#

I need the surface of that triangle in between

#

That's the Pd

#

But idk how to get to it

#

I need the process of integration and then addition

remote verge
#

Or this?

magic hare
#

Is the black line y=e^x?

remote verge
#

Yes

magic hare
#

And green is y=x+1?

remote verge
#

Yes

magic hare
#

Yes now the surface

#

How

magic hare
remote verge
#

Do you just need the area of the black highlighted region?

magic hare
#

Surface of D and d is what was given

magic hare
remote verge
magic hare
#

If D is x-axis, x = 2, y = e^x, and y = x + 1

#

What's the surface of d

#

Like this?

remote verge
#

I am thinking that it is the area under the curve of e^x from -infinity to 2 minus the small triangle

magic hare
#

It's probably this

remote verge
#

The equation that you would set up here is

remote verge
magic hare
#

Aha

remote verge
#

But the problem is then you dont have x + 1

magic hare
#

Aha

remote verge
magic hare
remote verge
#

Which you can then solve for

remote verge
magic hare
#

Aha aha

remote verge
#

it is the area under e^x - the area under x + 1

#

Since that will get you the small highlighted area

#

Do you know how to do the integrals?

magic hare
#

I forgot

#

Completely

remote verge
#

The antiderivative of e^x is just e^x

magic hare
#

Aha

#

And x+1

remote verge
#

and to find the antiderivative of x + 1, you can just use the power rule (x^n -> x^(n+1)/(n+1))

#

so you would get the antiderivative of x + 1 to be x²/2 + x

#

Yes?

#

This

magic hare
#

Is this not right?

remote verge
#

You need to include the bounds

magic hare
#

Aha

magic hare
remote verge
#

The bounds are the left and right side of the area that you want to find

#

For the integral of e^x, your bounds would be negative infinity to 2

magic hare
remote verge
#

Since the tail of e^x goes to the left forever, but the x = 2 equation stops it at x = 2

#

The numbers specifying the bounds are important, you must evaluate the integrals with them

magic hare
#

How do i write it down after this?

#

Do i keep the bounds?

remote verge
#

You can write it down something like that

#

I'm not sure if this is the proper notation, but it is usually how I write it

magic hare
#

Aha

#

Je we just use a straight line

#

Like u can see here

remote verge
#

I see

magic hare
#

Now what else?

remote verge
#

Then you can plug your values into your equation, like so

#

After that is just simplification down to the final answer

magic hare
#

Ok let's see what it gives

remote verge
#

I believe you should end up with e² - 9/2

magic hare
#

And that's it?

remote verge
#

I believe that should be the area of this black region, yes

magic hare
#

Ok let's see what the professor says😭

#

Thank u!

remote verge
#

No problem

magic hare
#

.close

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#
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rain stump
#

is it possible for me to get help in a vc cuz I am missing like a whole topic but I am a 10th grader so that'd make it easier

fathom osprey
#

Hey therr how can I help ya

#

I’m in school right now but if you tell me the topic I can try to sum it up

rain stump
fathom osprey
#

Sorry to hear that, what topicv

#

?

rain stump
#

I have a like data set and they are asking me to graph this

c) Calculate the 5 values for a box and whisker plot, then draw the plot. [5]

Minimum = ________
1st Quartile = ________
Median = ________
3rd Quartile = ________
Maximum = ________

fathom osprey
#

Can i hav the data set

rain stump
#

1 sec

#

loading ty for helping out tho

#

18.660 + 25.115 + 30.415 + 32.165 + 33.640 + 34.605 + 36.835 + 57.010 + 69.905 + 94.920 + 126.055

#

ignore the +'s

fathom osprey
#

Minimum is the smallest # Max is largest Median is the middle number first quartile is the set of numbers before the halfway and 3rd is the set after halfway

#

U have 11 numbers

#

What number would be halfway thru the data set

rain stump
#

34 ig

#

34.605

fathom osprey
#

Correct

#

That is your median

#

What is the smallest number

rain stump
#

but like why are they asking for 5 values tho

fathom osprey
#

Wdym

#

Oh okay i see

#

They want the median minimum max q1 and q3

#

They want those 5 values

#

U found the median

#

Thats 1/5 done

#

Lets move on to the min and max

#

What is the smallest number in the set

rain stump
#

18.660 and 126.055

fathom osprey
#

Correct

#

So we have 3/5 values

rain stump
#

quartiles?

fathom osprey
#

So

#

Write two data sets for me

#

The first half and the second half

rain stump
#

is 34 gonna be from the first tho cuz the amount of values I have is odd

fathom osprey
#

Yeha

#

So everything before 34 is one set

#

Everything after is another

#

The median from the set before is your q1

#

The median from the set after is ur q3

rain stump
#

q1=1st set q3=2nd set?

fathom osprey
#

Correct

#

Everything before the whole median is q1 and everything after the whole median is q3

rain stump
#

so we are leaving 34 alone and its not gonna be in any of the sets

#

ok got it

fathom osprey
#

Yea

rain stump
#

.close

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lean otter
safe radishBOT
lean otter
#

The working for pat b at 7:39

#

Why does he set dr/dx to 0 when differentiating implicitly?

#

Why is that max r

vagrant ice
#

You want the radius to be 'as big as possible'

#

You have a function in two variables: x and r which equals 0

#

You can think of r in this case as a y-value (the dependent variable: r depends on x) and x is an x-value (the independent variable)

#

So that's why you're finding dr/dx and not say dx/dr

vagrant ice
lean otter
vagrant ice
#

No worries

lean otter
#

Thanks for the explanation!

#

.close

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#

@tepid phoenix Has your question been resolved?

safe radishBOT
#

@tepid phoenix Has your question been resolved?

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lean otter
#

Using vectors p and q find others given.

safe radishBOT
lean otter
#

Explain why, dont just solve it.

verbal remnant
#

Note that AD and BC are equal as vectors. So are AB and DC

#

Notice order of letters

#

The rest is just parallelogram law

lean otter
#

Let me see. I will ping you once again.

lean otter
#

.close

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median spear
#

Please help, I tried using the Arithmetic formula Tn=a+(n-1)d for the sequence below, but Idk if im doing it right because I got -2 by doing T-2=3+(n-1)-2.

median spear
#

<@&286206848099549185>

thin bridge
#

!15m

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#

Please only use the <@&286206848099549185> ping once if your question has not been answered for 15 minutes. Please do not ping or DM individual users about your question.

median spear
rigid jetty
#

and you know y intercept is 5

median spear
rigid jetty
#

the slope

median spear
#

...

#

no idea

rigid jetty
#

maybe watch some vids on linear functions

median spear
#

Alright, thanks

#

.close

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#
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median spear
#

.reopen

safe radishBOT
#

median spear
#

I still do not understand

thin bridge
#

you're missing parentheses / not substituting properly

#

you have
$$T_n = a + (n-1)d$$
you've identified $a = T_1 = 3$ \
and $d = -2$ \
to get $T_{-2}$, replace ALL $n$ in the equation with -2.

#

and make sure you place () where needed or use additional multiplication symbols to maintain the order of operations

flat frigateBOT
#

ℝαμΩℕωⅤ

median spear
#

so T-2=3+((-2)-1)(-2)

thin bridge
#

use _ to denote subscript

median spear
#

what?

thin bridge
#

\verb|T-2| reads as $T-2$ \
to represent $T_{-2}$ in plain text, type \verb|T_(-2)|

flat frigateBOT
#

ℝαμΩℕωⅤ

thin bridge
#

but the right side is fine

median spear
#

T_(-2)=3+((-2)-1)(-2)

thin bridge
#

missing ) on the right side now

#

T_(-2)=3+((-2)-1**)**(-2)

#

now simplify the right side

median spear
#

Yeah, that makes more sense than what the other guy tried to explain

median spear
thin bridge
#

yes

median spear
#

.close

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#
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stiff vine
safe radishBOT
stiff vine
#

What was I supposed to do

lavish scaffold
#

One way you can do this is multiply and divide by conjugate

stiff vine
#

Why dividing by it

lavish scaffold
#

Well you know how a^2 - b^2 = (a - b)(a + b) right

stiff vine
#

Yeah

lavish scaffold
#

Whats a - b

stiff vine
#

?

lavish scaffold
obsidian stream
stiff vine
#

Sqrtx^2+1)-x

lavish scaffold
#

Or express in other terms

lavish scaffold
#

a - b = (a^2 - b^2)/(a + b) right?

obsidian stream
#

Yeah

#

But remember

#

x is tending to infinity

stiff vine
#

I got this

obsidian stream
#

bro

#

divide it by √x^2+1 + x

stiff vine
#

Why r u dividing it

obsidian stream
#

Bruh

#

You have to multiply and divide with the conjugate

stiff vine
#

I’ve never seen dividing itself by conjugate

#

I don’t get it

obsidian stream
#

?

#

You multiplied the conjugate to it

#

now you have to divide to make it 1

#

otherwise it would be altering the question

stiff vine
obsidian stream
#

You still don't understand

#

Check the answer in google if possible

stiff vine
#

I know the answer

#

I just don’t know how to solve this to get it

lavish scaffold
#

What you did was correct but thats for the numerator

#

Now theres still sqrt(x^2 + 1) + x in the denominator

#

Which then you can evaluate the limit normally and get 0

stiff vine
#

Where did that come from

lavish scaffold
#

From diving and multiplying by it

#

If you have a number say 3

#

3 = (3 * 2)/2

#

You can do this to perserve its value but do some operations to get what you wqnt

#

Want(

stiff vine
#

My problem doesn’t even have a denominator tho

lavish scaffold
#

Which is what we did with the term in our limit

#

Yes we added that

#

Because we multiplied and divided by sqrt(x^2 + 1) + x

#

a - b is still equal to (a-b)(a+b)/(a+b)

#

And in our case a is sqrt(x^2 + 1) and b is x

stiff vine
lavish scaffold
#

Why not

stiff vine
#

Its just (a-b)

lavish scaffold
#

Well look what it got us in the numerator

#

Now we dont have to deal with an indeterminate form

#

The x^2 cancel out

pastel cypress
#

The limit is just 0

safe radishBOT
#

@stiff vine Has your question been resolved?

safe radishBOT
#
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#
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lean otter
#

Please Name 2 vectors which are parallel and have same magnitude and point towards same direction

rustic goblet
lean otter
rustic goblet
#

that's more of like

#

the same vector, but translated

lean otter
rustic goblet
#

can you show the original question?

#

a screenshot would be nice

lean otter
#

I got a bit confused and tried to derive

rustic goblet
#

man

#

don't xy me lmao

#

!xy

safe radishBOT
#

Please show the original problem, exactly as it was stated to you, with the entire original context. A picture or screenshot is best. If the original problem is not in English, then post it anyway! The additional context might still be helpful. Do your best to provide a translation.

rustic goblet
#

what's the question?

lean otter
# rustic goblet what's the question?

Here I stopped
The lower dotted line represented A - B
And upper dotted line also A - B because parallelogram
But I feel these 2 dotted lines are very different

rustic goblet
#

well it's a displacement isn't it?

#

all you care about is the magnitude of the vector

lean otter
lean otter
rustic goblet
#

and it should point in the same direction too

#

(also, since I'm a linear algebra shill, I have to mention that there is a more general notion of "vector", that does not depend on direction at all)

#

but that's not relevant here

lean otter
rustic goblet
#

well... no

lean otter
rustic goblet
#

"vector" just means element of a vector space

rustic goblet
#

but about your question... is the displacement you care about from A to B or from B to A?

rustic goblet
#

right.

#

so there's no issue here

#

let me draw it

lean otter
rustic goblet
#

we can see that the vector from B to A is the same as the vector from O to

#

I'll call the point C

#

it's translated yes, but that's still the same vector

#

afaik, all vectors which point in the same direction and have the same magnitude are the same

lean otter
rustic goblet
#

because we always take the coordinates of a vector to start at the origin

lean otter
rustic goblet
#

I think you're talking about affine spaces lol

#

In mathematics, an affine space is a geometric structure that generalizes some of the properties of Euclidean spaces in such a way that these are independent of the concepts of distance and measure of angles, keeping only the properties related to parallelism and ratio of lengths for parallel line segments. Affine space is the setting for affine...

#

and unfortunately, I can't say I'm very well versed with them

lean otter
#

I mean what it says

rustic goblet
#

the informal description is that an affine space is what's left of a vector space when you forget about where the origin is

#

in this scenario, addition of vectors isn't agreed upon because any two observers can claim they have the origin actually, this isn't relevant to your original question and might even be confusing

#

in your original post, one can take O to be the origin (in which case the displacement vector is OC), or one can take B to be the origin (in which case the displacement vector is BA)

lean otter
rustic goblet
#

I mean it's okay to be in a bad mood lmao

#

but I would suggest not xy'ing your problem in the future regardless of how you feel

#

(also, I highly recommend learning linear algebra, that subject is awesome; totally not me shilling kekw)

#

"vector" can mean so much more!

lean otter
rustic goblet
#

ah

#

well, just for future reference

#

just try not to

lean otter
#

Just shifted to new place
No friends
Life is just pissing me off

rustic goblet
#

ah that sucks

#

I hope things turn better for you

lean otter
lean otter
#

Less see how it goes

rustic goblet
lean otter
#

Anyways won't bore u much

rustic goblet
#

haha

lean otter
#

.close

rustic goblet
#

don't worry about it

safe radishBOT
#
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rustic goblet
#

you can always talk to people in the discussion channels!

lean otter
lean otter
safe radishBOT
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fickle island
#

Say $A \subset \mathbb{R}$, and assume $|A| > 3$. How can I show that there always exists an $a \in A$ such that $A - {a}$ is disconnected? I get it in theory but idk how to write it up. My idea so far is to break it into cases: A is countable, A is an interval, or A is a union of intervals

flat frigateBOT
fickle island
#

or, im trying to say you can remove "the middle point" and then you have a disconnection

blissful hull
#

No cases needed. You should be able to show it directly in the general case. Let $x, y, z \in A$ such that $x < y < z$. How can you construct nonempty disjoint two sets $U, V$ whose union is $A \setminus {a}$ using this information?

flat frigateBOT
#

Awesam

fickle island
#

okay yeah

#

i got it

#

quite simple

#

.close

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#
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rigid imp
#

conceptually, why do we divide the second derivative by x'(t) in parametric equations

rigid imp
#

why wouldnt it be y''(t)/x''(t) or (y'(t)/x'(t))'

#

sorry if my notation is bad

#

this is what im talking abt

safe radishBOT
#

@rigid imp Has your question been resolved?

rigid imp
#

<@&286206848099549185>

lean otter
#

you on your own for this one bro😭 💔

rigid imp
lean otter
#

bro isnt this calculus

#

try finding the damn answer instead of foolin around on discord😭

gilded hamlet
#

its easy

safe radishBOT
#

@rigid imp Has your question been resolved?

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solid sequoia
#

how do i use algebra to simplify this to get the limit?

dense prism
#

a^2-b^2=(a+b)(a-b)

safe radishBOT
#

@solid sequoia Has your question been resolved?

solid sequoia
#

how do i use that in this expression

#

can you explain please

rigid imp
#

yk how you can turn x^2 - 4 into x+2 and x-2

#

radiation is saying try the same idea with both sides of the fraction

#

i believe

solid sequoia
#

so would a be 2 and b be x?

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stable pine
safe radishBOT
stable pine
#

How would you do this

steel gulch
stable pine
steel gulch
#

the only problem that I think might cause some grief is with negative numbers. but that is probably going to be a result from the fact that their integral are equal.

steel gulch
stable pine
#

No

steel gulch
#

Umm, well. If you use it, would you have to prove it? cos if thats the case then that's probably not the way to do it.

stable pine
#

no i dont have to prove it

#

i just need to show that the sequence diverges

steel gulch
#

yo fr? kinda crazy. they just let you use whatever thrm you want without proof?

stable pine
#

ok tbh i teach myself

#

im 16

#

i havent really touched real analysis before

steel gulch
#

depends if you've learnt any theorems around that?

#

would be more interesting that using MVT tbh

steel gulch
#

Oh wait no, im stupid nvm.

#

that would only prove certain cases and not in general.

stable pine
#

ok let's say i didnt have to prove mvt

#

how would i use it then

steel gulch
#

haha, yeah. I got a bit sidetracked lol. So you have the integral right. Then for some c in R (in assume??) the integral $\int_{a}^{b} (\frac{f(x)}{g(x)})^{n}f(x),dx = (\frac{f(c)}{g(c)})^{n}f(c)(b-a)$

flat frigateBOT
#

theaveragejoe6029

stable pine
#

and then what do i do with that

#

extreme value theorem?

steel gulch
#

since the interals of both f and g equal for all a and b, then just choose a' and b' such that $ (\frac{f(c)}{g(c)}(b'-a'))^{n}f(c)(b-a) = (\frac{f(c)}{g(c)})^{n}f(c)(b-a)$

#

ie that b'-a' = 1

stable pine
#

$(\frac{f(c)}{g(c)}(b'-a'))^{n}f(c)(b-a) = (\frac{f(c)}{g(c)})^{n}f(c)(b-a)$

flat frigateBOT
#

1212312121HEYYYYYYY

steel gulch
#

ahah, thanks lol

stable pine
steel gulch
#

well, you are just choosing any a' and b', you can really choose anything like 2 and 1. right??

stable pine
#

yeah but like wouldn't a' or b' be 0

#

if you differentiate a or b since they r just numbers

steel gulch
#

sorry, i mean a' and b' as in new numbers, I can't call them a and b since they are already used. but yeah, they arent a prime and b prime lol

stable pine
#

ohhh

steel gulch
#

I was gonna use a* and b*, but I didn't think latex liked that

#

but yeah, then applying the MVT in reverse, you get f(c)(b-a)

#

which equals the integral of f which is postiive, so it diveges

stable pine
steel gulch
#

well, this is the thrm: $\int^b_af(x),dx=f(c)(b-a)$ I get its not really backwards, but just a different direction to where you normally go

flat frigateBOT
#

theaveragejoe6029

stable pine
#

yeah ik

#

but how would i use the reverse on $(\frac{f(c)}{g(c)})^{n}f(c)(b-a)$

flat frigateBOT
#

1212312121HEYYYYYYY

steel gulch
#

really just let f(c)/g(c) = h(c) which we can do since f and g are cts

#

shit sorry

#

ignor that

#

I mean instead that sub the integral into the f(c)(b-a)

stable pine
#

so like this? $(\frac{f(c)}{g(c)})^{n}f(c)(b-a)\int_{a}^{b} (\frac{f(x)}{g(x)})^{n}f(x),dx

#

then how would i go from there

#

Wait nvm i got it

#

Thank you so much dude

safe radishBOT
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tranquil vector
safe radishBOT
tranquil vector
#

This is a non homogenous PDE

safe radishBOT
#

@tranquil vector Has your question been resolved?

safe radishBOT
#

@tranquil vector Has your question been resolved?

safe radishBOT
#

@tranquil vector Has your question been resolved?

tranquil vector
#

no one replied lol and the bot asks so often

safe radishBOT
#

@tranquil vector Has your question been resolved?

distant grotto
#

cant help

#

i cant even do trig

safe radishBOT
#

@tranquil vector Has your question been resolved?

safe radishBOT
#

@tranquil vector Has your question been resolved?

candid turtle
#

I don’t recall stuff like this super well and I could be completely wrong

#

But would you not first find an equation which solves the forcing term on the RHS

#

And then solve the now homogenous equation using Fourier series?

tranquil vector
#

Yes. Something like that. I was told that you solve for u(x,y) = u h(x,y) + u_p(x,y) as the sum of homogenous and particular solutions.

candid turtle
#

Yes that looks fine, with the separation of variables stuff. I don’t remember if sinh and cosh is better as opposed to e^x and e^-x instead (I remember one or the other being much better). But I haven’t looked at this for so long I won’t be much more help than this I’m afraid 😦

tranquil vector
#

I am not sure how to handle the non homogenous part (RHS) to find a particular solution. Can you have a look at how I did that on the solution. Does it seem right? @candid turtle

safe radishBOT
#

@tranquil vector Has your question been resolved?

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surreal tulip
#

Can someone explain the answer to this question using prime factorization? I got 5/3 but the textbook says the answer is 5/8, I checked my answer on a calculator and its correct

frigid locust
#

how are u getting 5/3?

surreal tulip
#

wait ill send my working

#

I turned 1500 and 2400 to 375 and 600 respectively

#

just halved both together until either number became a decimal number

frigid locust
#

u forgot to multiply those 2s which gave u the answer 5/3

surreal tulip
# surreal tulip

so I'm meant to drag down all the 2's from further up the tree down to the bottom? I didn't do that for other questions and got the right answer

frigid locust
#

u are suposed to drag all the numbers

#

u just got lucky in the other questions

surreal tulip
frigid locust
#

well all needs to be dragged down

#

thats what prime factorization is

#

factoring a number till its in smallest prime number

#

like for 125
prime factorization would be 5x5x5

surreal tulip
#

I get that now. What I'm confused by is if I apply this new knowledge to the questions I got lucky with, I'd end up with the wrong answer. How come?

#

I'll send an example

frigid locust
#

k

surreal tulip
#

for this one, if I dragged the 2 down this would become 24/1 which is the wrong answer in the txt book

#

I got the correct answer which is 12/1 by only dragging the number above

frigid locust
#

by draggin down i meant these numbers

surreal tulip
# frigid locust

yeah if I drag down the 2 on the right branch I'd get the wrong answer

frigid locust
#

3x3x2x5x2 would be for 180
5x3 would be for 15

#

5 and 3 cancels

#

3x2x2 would be whats left for 180
1 would be whats left for 15

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3x2x2 = 12

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12/1

#

how u got 12/1 without bringing that down is a mystery

surreal tulip
#

Wait I think I dragged it down mentally but forgot to note it down in my work. sorry

frigid locust
#

np

safe radishBOT
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cloud pagoda
#

any ideas?

safe radishBOT
#

@cloud pagoda Has your question been resolved?

cloud pagoda
#

<@&286206848099549185>

young nexus
#

if f is a function with 3 arguments, what should f((1,1,0),(0,1,1),(0,1,0)) then mean?

cloud pagoda
#

i truly dont know

#

f^{-1}(af) is the set, which imagine after f is that af?

safe radishBOT
#

@cloud pagoda Has your question been resolved?

safe radishBOT
#

@cloud pagoda Has your question been resolved?

safe radishBOT
#

@cloud pagoda Has your question been resolved?

safe radishBOT
#

@cloud pagoda Has your question been resolved?

cloud pagoda
#

.close

safe radishBOT
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faint seal
#

Find $\int\frac1{\sqrt{e^{2x}+4e^x+1}} dx$

safe radishBOT
flat frigateBOT
#

kheerii

faint seal
#

I substituted $u=e^x, dx=\frac{du}{u}$ to get $$I=\int\frac1{u\sqrt{(u+2)^2-3}} dx$$

flat frigateBOT
#

kheerii

faint seal
#

What do I do after this? Trig sub doesn't seem to work very well

#

I got the integral $I=\int\frac{\sec\theta}{\sqrt{3}\sec\theta - 2} d\theta$ which doesn't seem very favourable

flat frigateBOT
#

kheerii

eternal carbon
eternal carbon
#

tbh i don't know i just assumed because that's usually how nested u-subs work

faint seal
#

and yeah the integral is not hard but converting it back into x seems tedious

calm bridge
#

what if you let e^x + 2 = u at the start and then let u = sec(theta)

eternal carbon
#

that doesn't really do anything different

calm bridge
#

really?

eternal carbon
#

what i mean to say is that it just doesn't work*

eternal carbon
calm bridge
#

ah right

faint seal
#

is there a smarter way?

eternal carbon
#

was this a competition problem

#

u-substitution at the very least seems like a tacit requirement here

faint seal
eternal carbon
#

i c

faint seal
#

for jee

eternal carbon
#

then i guess i'd just go with the nested u-subs

faint seal
#

I don't see any other way tbh

faint seal
#

the answer is $x-\log |1+2e^x+\sqrt{e^{2x}+4e^x+1}|+C$

flat frigateBOT
#

kheerii

faint seal
#

which seems awfully simple

calm bridge
#

i see what happened there

#

try taking e^2x out of the sqrt