#help-23

1 messages · Page 196 of 1

safe radishBOT
rose thorn
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it's like

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nvm

hazy elbow
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join centre of the three circles

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and try to find height of the triangle so formed

lean otter
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What's the general formula for area of the rectangle?

safe radishBOT
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@trail oriole Has your question been resolved?

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inland hawk
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Hello

safe radishBOT
inner current
inland hawk
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I had this question where there was a graph drawn, and they ask which graph matches, with 2f(x+1)+1 does the “2” mean a scaling or compression im not sure?

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I though the function scaled

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and by the way f(x) was just drawn not given

versed wave
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show the original graph

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and the whole question

long shore
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please

inland hawk
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well i have an example because i dont have the direct questions

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it was like this but

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2f(x+1) + 1

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and other function

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the questions is which transformation (given) matches the graph

long shore
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it depends on the function

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like 2 * x^0.5 vs 2 * x^2

inland hawk
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it was sometving like this

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the f(x) given

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not x^2

long shore
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try taking an x value and multiplying it by 2 and see what it would do

inland hawk
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uhm but I dont have the function

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as it was drawn and not given like f(x) = ..

long shore
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when its a parabola, 2 x the parabola compresses it

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so it goes closer to the line

inland hawk
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it went like that

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and they just give this drawing as f(x)

versed wave
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this seems like a piecewise functions where the middle part is a parabola

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so scaling/compressing should be the same, scale if k<1, compress if otherwise

inland hawk
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hmm so it was scaling

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compress*

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?

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(not very accurate) but this is what I thought

long shore
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well if you think about it, y = α for all x values at a certain y point

safe radishBOT
#

@inland hawk Has your question been resolved?

safe radishBOT
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hushed mantle
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guys help wtf is this symbol

safe radishBOT
lean otter
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Lambda

hushed mantle
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bruh whats a lambda

analog kelp
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its like x

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u can use any symbol

hushed mantle
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and how does it probe that these two equations have infinite solutions

desert juniper
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lambda means "this is any number of our choosing"

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you prove that these two equations have infinite solutions because they are equivalent, so you only have one equation and two variables

hushed mantle
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what can you explain slowly

lean otter
desert juniper
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no, what? this is just a system of two equations

desert juniper
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which means that any pair of values (x, y) that satisfy the equation are a solution

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let's say you choose whatever value of y. You choose y=lambda.
If y=lambda, then x=(6-3lambda)/2

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so any pair of values of the form stated satisfy the equation

safe radishBOT
#

@hushed mantle Has your question been resolved?

safe radishBOT
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pale isle
safe radishBOT
pale isle
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What tf man how they except me to find this shi

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Wait

lean otter
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do u have working

pale isle
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I got it

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Kind

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A

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I think

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Wait

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Is this correct

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@lean otter

lean otter
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yea

pale isle
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@lean otter HELP

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This shit got no label

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Do I do it myself

lean otter
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Yes actually you can find them all

pale isle
lean otter
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Do you know where AB is

pale isle
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But idk which is which

lean otter
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ABP belongs to the hexagon

pale isle
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Huh

lean otter
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It says that ABPQRS is a regular hexagon

pale isle
lean otter
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So ABP is an angle belonging to the hexagon

pale isle
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But the a and b are interchangeable

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Up and down

lean otter
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Do you think there's a difference between ABP and BAS without knowing the points

lean otter
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Sorry I meant BAS but anyway it's a regular hexagon so all interior angles are the same

pale isle
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I don’t understand

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@lean otter

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Is this right

lean otter
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Yes

pale isle
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Ok

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Wait how tf do you do this again

lean otter
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Basically, if you swapped P and S or any letter in the hexagon the angle measure would still be the same
ABP = BAS = BPQ etc.

pale isle
safe radishBOT
#

@pale isle Has your question been resolved?

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covert kiln
safe radishBOT
covert kiln
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For question 5

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I took moments of the middle 5g

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And I got the anwser to be .34

earnest olive
covert kiln
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Yh from the centre I’m sending a pic rn but it’s not loding

earnest olive
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centre of the rod?

covert kiln
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Yh

earnest olive
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nah for hinge questions you need to balance the moments about the hinge for an equilbrium

covert kiln
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Wdym

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So I can’t take moments from the centre of the rod

earnest olive
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no because of the rotation is taking place about the hinge

covert kiln
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I’m confused

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So u can’t take moments of rotating pivots

earnest olive
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because this rod would rotate about the hinge

covert kiln
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Yh but i don’t seee why u can’t take moment from the centre

covert kiln
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Do u mean the hinge that x amount away from the centre

earnest olive
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thing is that the vertical force on the hinge doesn't rotate the rod, it's just a force balancing the weight of the rod and the other 5.5g force

covert kiln
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Oh so u can only take moments of pivots

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Like the supports

earnest olive
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correct

covert kiln
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Okay thank you

earnest olive
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remember this concept, i struggled too when i was in high school

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the horizontal and and vertical force at the hinge just balance the other forces

covert kiln
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When u say hinge do u mean pivot

earnest olive
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basically something like this, the triangle is a hinge

covert kiln
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Cause so far we’ve been doing questions based on rods

covert kiln
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The triangle

earnest olive
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ah that's the same thing

covert kiln
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Yh

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Again ty for the help

earnest olive
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anytime mate

covert kiln
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.close

safe radishBOT
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crude bear
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My teacher said that if H(a) is the quadratic form associated with the hessian matrix at A and H(a) is always positive, then a is a local minimum

crude bear
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I don't understand

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Say f(x,y) = x^2-y^2

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Then Df(x,y) = (2x, -2y)

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So Df(x,y) = 0 iff (x,y) = 0

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Now we have f_xx = 2 and f_yy = -2. Also f_xy = 0

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So the matrix is [[2, 0], [ 0,-2]]

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What is the quadratic form associated?

obsidian oracle
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It's 2f

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quadratic form of Hessian $H$ is $q(v) = v^THv$

flat frigateBOT
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rafilou2003

obsidian oracle
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but $q(x,y) = 2x^2 + 0xy + 0yx -2y^2$

flat frigateBOT
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rafilou2003

obsidian oracle
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sorry so 2f not f

crude bear
obsidian oracle
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not just = 0, that wouldn't help us conclude

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if you let |y| > |x|... it gets negative

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so we have a saddle because H can be positive as well as negative

crude bear
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I think I understand now

crude bear
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So for matrices, it becomes that?

obsidian oracle
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yep

crude bear
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I thought doing something like <(B*v), v>

obsidian oracle
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ah but Bv is a vector

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so you can't multiply Bv and v

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exactly scalar product

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but the scalar product for vectors of R^n

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is exactly $<x,y> = y^Tx$

flat frigateBOT
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rafilou2003

crude bear
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Hmm

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You're right

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Okay, I understand now

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I was getting confused because this is different from what we see in calc 3

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The second derivative test

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Maybe it's the same thing and I don't see it yet

obsidian oracle
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it is yes

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the hessian matrix in one dimension has only one coefficient : the second derivative

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and so the quadratic form associated to it is

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$q(x) = x^2f''(a)$

flat frigateBOT
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rafilou2003

obsidian oracle
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so q is positive <=> f''(a) > 0

crude bear
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I get it now

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Thanks rafilou

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.close

safe radishBOT
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pulsar pecan
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how can I tell if this function is injective or surjective without a graph?

pulsar pecan
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something about image and dimension of the kernel ?

safe radishBOT
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@pulsar pecan Has your question been resolved?

hard crest
pulsar pecan
hard crest
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yeah

pulsar pecan
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and 5 inputs as x1,x2,x3 etc

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I did row reduction and got a rank of 3

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meaning it should span R^3 right?

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since these columns are linearly independent

hard crest
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mmm well it'll span 3 dimensions

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to call that R^3 isn't really right but yeah
(imagine a plane in 3d space. is that R^2? I guess you could call it that but it feels kind of odd)

pulsar pecan
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yeah ig uess

hard crest
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errr

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no i was backwards

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yeah it'll span R^3

pulsar pecan
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The site says:

colspace(A) = im(f) = R^3

hard crest
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ye ye i was being silly

pulsar pecan
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proving it is surjective because it spans all of R^3

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but what I am wondering is the connection between image and the surjectiveness

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the function is R^5 -> R^3

hard crest
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oh, if the image of the function is all of R^3 then it's surjective

pulsar pecan
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image = R^3

pulsar pecan
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I think maybe I dont fully grasp what the image entails

hard crest
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image is the reachable points, the range of the function

pulsar pecan
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right

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and so if all of R^3 is reachable

hard crest
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then it's surjective

pulsar pecan
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then the image is equal to the co-domain

hard crest
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yeah

pulsar pecan
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but this is only true because the domain is R^5

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which always can map to all of R^3

hard crest
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can but might not necessarily

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but if the domain were R^2 then it couldn't be surjective

pulsar pecan
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Right okay

pulsar pecan
hard crest
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well imagine something like um

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$\begin{bmatrix} x_1 + 2x_2 \ 2x_1 + 4x_2 \ 7x_1 + 14x_2 \end{bmatrix}$

flat frigateBOT
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hayley!

pulsar pecan
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is this R^5 ?

hard crest
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sure

pulsar pecan
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but I only see 3 rows

hard crest
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R^5 input

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R^3 output

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but it's still not surjective

pulsar pecan
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Oh okay

safe radishBOT
#
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pulsar pecan
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.reopen

safe radishBOT
#

pulsar pecan
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But the reason why we are 100% sure that ours is surjective is because of the image

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which matches the co-domain

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I just wanna like know for sure since its all confusing xD

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some easy rule

hard crest
pulsar pecan
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yeah

hard crest
pulsar pecan
hard crest
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yes

safe radishBOT
#

@pulsar pecan Has your question been resolved?

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tame trout
#

which one is correct?
problem on the top of the 1st photo

photo 1: the radicand a has a square
photo 2: the radicand a does not have a square

the answer i got was the same as photo 1

rustic goblet
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they are the same

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the first is a^(2/4) while the second is a^(1/2)

ruby bolt
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Yes

tame trout
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ahhhhh, i see

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thank you

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.close

safe radishBOT
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lavish blade
#

hey i don't understand how to make it

safe radishBOT
lavish blade
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i was thinking about Integration by parts

upper rivet
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are you expecting a "nice" answer in terms of elementary functions? don't think thats gonna happen here hmmCat

lavish blade
upper rivet
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kekwhat

lavish blade
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Do you have any idea how he did it?

upper rivet
lavish blade
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I think he just made a mistake I'll ask him directly, thanks for your help

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.close

safe radishBOT
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light lark
#

i have 2 answers from me and my friend the first one is mine i was wondering why it's kinda different could someone help me see which one is correct

pale basin
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is there a reason you're trying to calculate using the area of the trapezoid instead of just the triangle?

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i mean it would ideally give the same answer but

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maybe it simplifies the process a little

safe radishBOT
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@light lark Has your question been resolved?

safe radishBOT
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spring basin
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help

safe radishBOT
spring basin
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i need to know how to graph |4x-1| = 3

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i solved for it

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but idk how to graph it

obsidian oracle
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You mean graph y = |4x-1| and y = 3?

spring basin
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no

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the question is ecatly this:

|4x-1| = 3

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i need to graph it on a number line

frozen berry
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U get two eqns

spring basin
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ye

frozen berry
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2 lines basically

spring basin
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i got 1 and -1/2

obsidian oracle
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Just graph the 2 points

frozen berry
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Both are answers

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Just graph them

spring basin
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no but idk if dot is open or closed

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negative is open rihgt

obsidian oracle
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?

spring basin
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the negative number is an open dot

frozen berry
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U need to find the line I assume?

spring basin
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yes

obsidian oracle
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2 dots. So both closed dots

frozen berry
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Cuz it'll be a line

obsidian oracle
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Idk why they would be open

frozen berry
obsidian oracle
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You have a number line right?

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Not a plane

frozen berry
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Ahh, on Number line yh

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On plane we get a line

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My bad

spring basin
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it looks liek this

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but with numbers

obsidian oracle
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Yes

frozen berry
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Just 2 dots

obsidian oracle
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So 2 dots

spring basin
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oka

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i closed them both

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and they are connected

frozen berry
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Yes

spring basin
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also

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how do i graph |x| = 4

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and |x|≤3

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i attempted it

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idk if its correct tho

frozen berry
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Show us what u did

spring basin
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afk for 5 minutes switching class

frozen berry
spring basin
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back

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alright

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i cant take a phot

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.close

safe radishBOT
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obsidian stream
#

k

flat frigateBOT
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Da Mucky Boi

obsidian stream
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yeah

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wiat

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Integrate it in parts

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integrate(uv)

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You don't know the uv rule?

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k

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yeah ofc

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nah you won't

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integration of e^sinx will be some series

quiet plume
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i.e. there is no antiderivative in terms of elementary functions

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If that's the whole question then not much.

obsidian stream
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wait

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lol

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it is due to e^x sinx we can't do this

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nah

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yeah

quiet plume
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If it was just e^sin(x) inside then it's simple. The sum screws if up.

safe radishBOT
#
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dry timber
#

Hey, ive got an issue with a math problem I’m completely stuck. I have genuinely no idea what is happening here. This is what I’ve done so far (each square is worth 200m) (the red part in the second pic is the last pic, google translate isn’t very good at translating math terms)

dry timber
#

Im just wondering what all the variables mean

safe radishBOT
#

@dry timber Has your question been resolved?

safe radishBOT
#

@dry timber Has your question been resolved?

dry timber
#

<@&286206848099549185> i could really use some help, I’m very very lost

safe radishBOT
#

@dry timber Has your question been resolved?

safe radishBOT
#

@dry timber Has your question been resolved?

lyric plume
#

the θ looking thing is Theta. It's often a variable used to represent an angle

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cos(θ) is just the cosine of the angle.
sin(θ) is the sin of the angle.

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if you have other questions about what things means, try to type them out

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v is a vector, usually represented as an arrow with an X and Y amount

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vx is the x component of the arrow. vy is the y component

dry timber
lyric plume
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v is an arrow so it's speed AND direction

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e.g. is it 250 m/s north? or 250 m/s east? They give you θ to help you break it down into how much speed is in both x and y directions

dry timber
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OH

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ok ok

dry timber
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so the vector is (speed, angle)

lyric plume
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you can say that V is a vector with length 250. So imagine drawing an arrow on the map that's 250 long

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the angle is θ

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But V is actually represented as an X and a Y coordinate

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if you imagine the arrow starts at (0,0), then draw a line to (X,Y) then it will be exactly 250 long

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and the angle it forms with the horizontal axis will be θ

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So you can break V down into Vx and Vy which looks like this

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I think in the french, they are using v to be 250 and Vx to be 250 * cos(θ)

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because cosine of the angle will give you the adjacent ratio, which we then multiply by the length of V

dry timber
#

ok i get it more but the thing im not sure is how does this help me find at which angle to shoot the cannon, ik from the teacher that there is a quadratic formula somewhere. the cannon has to shoot in a parabola right? u can read the second picture to get the context, i dont get how everything ties up togehter to tell me the angle at which to shoot, im a little slow ngl

dry timber
dry timber
lyric plume
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yes you have it set up correctly

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Assuming there is no gravity

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well wait a moment

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Reading the original question

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I see yes, so this is asking for the vertical angle

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Is there gravity involved or not ? (is this physics class?)

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If it's algebra class, this is probably correct. if it's physics, they'll want you to add in the effect of gravity on the shell

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-9.8m/s I believe is the usual value

dry timber
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its math there shouldnt be gravity

lyric plume
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yeah then this is right

dry timber
#

wait but look a the last formula in the last pic ("et" means "and" in french)

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i need to use that to find the angle at which to shoot

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because it says it loses 4.8m/s i think

dry timber
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i mean we use the quadratic equation so it has to have a parabola?

dry timber
dry timber
#

so i cant rly advance

lyric plume
#

Now it's trigonometry.
Things you know:
The Adjacent of the angle distance (4000)
The Opposite of the angle (150)
What trigonometric function can you use to get the angle?

#

||using the numonic SohCahToa, we can remember that the Tangent of the angle equals the Opposite over the Adjacent. So just divide 150/4000 = Tan(theta).||

dry timber
#

i dont think this is the way to find the angle at which to shoot the cannon because why would there be 2 whole formula to find the angle if its just sohcahtoa

dry timber
#

so

#

yk what i mean? why would there be two formula with t if we dont use it so find the angle

#

the last formula indicates that the shell loses 4.9m per second squared so we do have to shoot in a parabola

lyric plume
#

the last formula is
Vy = v * sin(theta)

#

that's just socahtoa

#

Oh

lyric plume
#

apply some algebra

#

replace Vy with 250 * sin(theta)

#

the delta y is the change in y. We know the height is 150 meters from the ground

#

you also need t so you need to know how many seconds it will take to reach the target in the horizontal direction

#

that's the first formula

#

Here's a diagram which might help show what you're trying to do

dry timber
#

isnt gravity 9.8? 4.9 is half of it

lyric plume
#

yeah I don't know why they are using 4.9

#

it's a war on the moon

#

maybe

dry timber
#

most likely a random number cuz he didnt want us to use a website that calculates

dry timber
lyric plume
#

no, 250 is the total speed

#

use 250 for v

dry timber
#

so how do i find t with the first formula?

lyric plume
#

but Vx is based on multiplying v by the cos(theta)

#

it says
vx = v * cos(theta)

#

the first formula is 2 equations

#

vx = delta x / t where vx = v * cos(theta)

#

you know delta x

#

it's just the distance to travel

dry timber
#

yes

lyric plume
#

so v * cos (theta) = 4000 / t

#

Different angles will give you a different amount of time to take to reach that distance. That makes sense

#

try to work it out from there

dry timber
#

yes but only one angle will make the shell land exactly on the target? i dont get what you mean here, how am i supposed to find the angle necessary to hit that point exactly

dry timber
dry timber
#

well

#

apparently this works

#

if i make g=9.8

#

but i cant exaplain why

#

so it doesnt rly matter in the end

#

if anyone can help me understand that

covert yoke
#

g = 9.8, but the formula that finds position from time is 1/2 a t^2 + v0 t + s0

#

Notice that 1/2 a is 4.9 m/s^2 in this case.

safe radishBOT
#

@dry timber Has your question been resolved?

safe radishBOT
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obsidian jacinth
#

Permutation (a1, a2, a3, a4, a5) from (1,2,3,4,5) is called ‘bingo’ if a1 + a2 <= a3 + a4 + a5

Find how many ‘bingo’ permutation

versed nacelle
#

Well the inequality is false only when LHS equals 8 or 9

#

So find the number of permutations for LHS = 8, 9 and then subtract from total number of permutations

#

Note that permutation of either side does not affect the result

obsidian jacinth
versed nacelle
#

Yes, there are only two possibilities

obsidian jacinth
#

?

versed nacelle
obsidian jacinth
#

(a1,a2) = (3,5) (5,3) (4,5) (5,4)

#

so 120-4 = 116 permutation?

versed nacelle
#

No

#

You have to account for RHS permutations as well

obsidian jacinth
versed nacelle
#

??

#

Yes sorry thats correct

#

Wait no its actually 3!

#

Because the RHS is seperate

obsidian jacinth
#

so 3! + 5! - 4

#

?

versed nacelle
#

No, you multiply 4 by 3!

obsidian jacinth
#

Oh

#

120-24=96

versed nacelle
#

Yes sorry

#

I hope that's correct anyways

obsidian jacinth
#

Ok thx

#

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hushed minnow
#

Given $EX=5$ and $VarX = 4$ how to bound $P(X \geq 10)$?

flat frigateBOT
#

szahu420

hushed minnow
#

From Chebyshev we get $P(X \geq 10 \lor X \leq 0) \leq \frac{4}{25}$, now how to deal with that $P(X \leq 0)$ if we can't assume anything else about X?

flat frigateBOT
#

szahu420

hushed minnow
#

.close

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karmic halo
#

Can some1 give me proof of these
A and B are invertible matrices

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#

@karmic halo Has your question been resolved?

karmic halo
#

.close

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karmic halo
#

got it

safe radishBOT
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hushed anchor
safe radishBOT
hushed anchor
#

I am not sure how to approach this

#

I was thinking like one norm of a vector is the max absolute of its column right so like one norm of v wouod be 6

#

so inner product of v and w should be 6

#

but then doesnt hat lead to multiple types of ideas

light shoal
#

the 1 norm is the sum of absolute values of the components

hushed anchor
#

oh yeah just realized

#

wait how do you differentiate then

light shoal
#

differentiate what?

hushed anchor
#

like what wording would mean what i was thinking of

#

oh shoot its transpose

#

so 1 norm of v is the max absolute value column

#

which would mean 1+3+6+2

light shoal
#

no, sum of absolute values

#

not max absolute value

light shoal
#

doesn't really matter that it's a transpose or not

hushed anchor
#

well if it was a matrix

light shoal
#

a vector and its transpose have the same norm

hushed anchor
#

with multiple columns then it would be the max column sum right

light shoal
#

ah, i see what you're saying

#

yes if you interpret these as matrix norms and not vector norms that's true

#

but usually for nx1 or 1xn matrices we treat them as vectors either way

#

so they have the same norms

hushed anchor
#

oh ok

#

ty

#

so for second part its saying norm of v without a subscript so would it also be 12?

#

or does that mean inf norm

light shoal
#

no, i assume that means the 2-norm

#

usually that's what is meant for a norm with no subscript

#

unless you have an unusual convention in your situation

hushed anchor
#

you are probably right

#

so 2 norm would be 1+9+36+4 square root i assume

light shoal
#

yep

hushed anchor
#

is there a correlation with norm and inner products

#

so basically sum of w elements square will be 1 meaning like inf solutions and sum of abs value of all u elements will be 1

#

which is also inf

#

does (v, w)= ||v | |1 * | | w| |

#

well obvs i am stupid thats how multiplying with 1 work

#

but then how would you find values thats weird

#

<@&286206848099549185>

hushed anchor
#

rip wtv i will yolo lol

#

ty though

#

.close

safe radishBOT
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vague parcel
#

Hello everyone, I have a question about complex numbers in a problem that has been posed to me.
The problem is the following
I have to find a complex number whose argument is known to be 45º and by adding it to (1+2i) give a complex number of modulo 5. (the modulus is the same as the distance in the Gauss plane)

I have thought that by defining the complex number that we do not know: a+bi
and adding it to the other number that we know should give the module 5, that is:
(a+bi)+(1+2i)=|Z|=5
but on the other hand I have realized that we have the argument, that is, I can solve for the real part or the imaginary part to be able to calculate it later and create a system of equations.

The truth is that I am a little lost and I don't know where to go with the problem, could you advise me or tell me if the approach I have taken is the correct one?

||<@&286206848099549185>||

proper crypt
#

Don't ping helpers immediately

unique salmon
#

real

spice grove
proper crypt
#

Or just a + ai

vague parcel
spice grove
#

or that, because the arg is pi/4

spice grove
vague parcel
vague parcel
#

okay, thank you very much, I had not understood that the argument can be pi/4, I only thought it could be in degrees

#

.close

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leaden mica
safe radishBOT
leaden mica
#

How dk j do 13?

safe radishBOT
#

@leaden mica Has your question been resolved?

safe radishBOT
#

@leaden mica Has your question been resolved?

safe radishBOT
#

@leaden mica Has your question been resolved?

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vestal needle
#

hello

safe radishBOT
vestal needle
#

can anyone tell me how can I find horyzontal asymptotes here ?

#

when it's x-> +inf

#

I found it when it's - inf but idk how to find it when it's +inf

tawny knoll
#

it doesnt need to have

#

it may not have

#

actually it doesnt have when x tends to inf

#

and there is no problem with that

#

f(x) = x doesnt have any asymptote, and nothing wrong with it

vestal needle
#

ik but Idk how to calculate it

tawny knoll
#

if f(x) has an H.A

#

it means that

#

$\lim_{x\to\pm\infty} f(x) = L$

vestal needle
#

cuz I don't understand what are you trying to tell me

#

I switched x with +inf

#

This is what I get but idk is it correct

#

if this is correct then there's no X.A

#

I just need to know if this is correct 🤷‍♂️

flat frigateBOT
hard crest
#

0 * inf is an indeterminate form

vestal needle
#

isn't e^0=1?

tawny knoll
#

it is

vestal needle
#

1*(-1-inf)

vestal needle
#

If that's the case I need to to lopitalh

hard crest
vestal needle
#

e^-inf

tawny knoll
#

hayley is lost uwu

hard crest
tawny knoll
vestal needle
#

e^1/inf=e^0=1

hard crest
#

where did e^1/inf come from??

scarlet jolt
#

-inf = 1/inf?

vestal needle
scarlet jolt
#

I think you're trying to say that e^-inf = 1/e^inf

tawny knoll
#

$e^{-\infty} = \frac{1}{e^{\infty}} = 0$

vestal needle
#

mb

flat frigateBOT
vestal needle
#

yup

#

mb

#

so I need to use lopital rule here right?

tawny knoll
#

u have to fix things before that

#

l'hopitals only for inf/inf or 0/0

#

not for 0*inf

hard crest
#

i think you have inf/inf

scarlet jolt
#

yeah

vestal needle
#

anyone willing to write it down on paper or somethin

hard crest
#

$f(x) = \frac{-1-x²}{e^x}$

flat frigateBOT
#

hayley!

vestal needle
#

Thanks

#

yeah it's inf/inf

hard crest
#

if you don't understand why then review exponent laws

tawny knoll
#

$e^{-\infty} = \frac{1}{e^{\infty}} = 0$ || $(-1-\infty^2) = -1-\infty = -\infty$

vestal needle
#

I got it

tawny knoll
#

well, sec

#

nvm cant split 2 different things on the same command

vestal needle
#

how do I now get x-> +inf to this

#

Idk how to bring lopital rule so I don't have inf/inf

safe radishBOT
#

@vestal needle Has your question been resolved?

#
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ruby oar
#

!help

safe radishBOT
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To ask for mathematics help on this server, please open your own help channel or help thread. See #❓how-to-get-help for instructions.

safe radishBOT
ruby oar
#

.close

safe radishBOT
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mental abyss
#

I need help to prove, if $f'(x)$ is even and $f(0)=0$, then $f(x)$ is odd

flat frigateBOT
#

shrödinger

split needle
#

!help

safe radishBOT
#

To ask for mathematics help on this server, please open your own help channel or help thread. See #❓how-to-get-help for instructions.

safe radishBOT
split needle
#

Translating this for english

#

That's "Solve the exponential equation"

sand pasture
#

first step get rid of the 3^()

#

by takeing log base 3

#

then you have $x^2 + \frac{1}{x^2} = log_3(81) - (x + \frac{1}{x})$ by using logarithm rule of log(a/b)=log(a)-log(b)

flat frigateBOT
#

TRAMPELTIER

sand pasture
#

Are you here

split needle
#

Yup.

sand pasture
#

comprendes?

split needle
#

xd

#

So i don't know log rn

split needle
sand pasture
#

I mean log is defined such that it cancels out the exponential

#

log is defined such that $log(e^x)=x$, or for base $b$, $log_b(b^x)=x$

flat frigateBOT
#

TRAMPELTIER

sand pasture
#

it's the inverse function of the exponential so to say

#

with that, it grows VERY slowly (exponential grows VERY quickly)

#

Have you been taught about log or not?

split needle
#

No.

#

But i understand what y're saying.

sand pasture
#

okay

#

you know the exponentila function right

split needle
#

Yes.

sand pasture
#

$e^{a+b} = e^a \cdot e^b$ holds right?

flat frigateBOT
#

TRAMPELTIER

split needle
#

Yes.

sand pasture
#

okay with that, also if we subtract b, we get $e^{a-b} = e^a \cdot e^{-b}$

flat frigateBOT
#

TRAMPELTIER

sand pasture
#

that is the same as $e^{a-b} = \frac{e^a}{ e^b}$

flat frigateBOT
#

TRAMPELTIER

split needle
#

Ok.

sand pasture
#

dunno where I'm going

split needle
# split needle

Using only exponential, we can say that $x^2+\frac{1}{x^2} = 4-x-\frac{1}{x}$

#

Wait

flat frigateBOT
#

𝑲𝒊𝒓𝒊𝒔𝒉𝒊𝒌𝒊𝒈𝒖𝒓𝒆

split needle
#

First time on this server

#

Srry the delay

sand pasture
#

no problem

#

yes so we applied log()

#

and got this

split needle
#

I tried this without log therefore

#

But the answer is very

#

Strange?

sand pasture
#

what do you mean

split needle
flat frigateBOT
#

𝑲𝒊𝒓𝒊𝒔𝒉𝒊𝒌𝒊𝒈𝒖𝒓𝒆

split needle
#

Using x^2=d

sand pasture
#

huh yea it's correct

#

it's what we get if we multiply our current one by x^2

split needle
#

$d^2 + d\sqrt{d} - 4d + \sqrt{d} + 1 = 0$

flat frigateBOT
#

𝑲𝒊𝒓𝒊𝒔𝒉𝒊𝒌𝒊𝒈𝒖𝒓𝒆

sand pasture
#

yea though maybe +- the square root

#

(both x and -x can be the square root of x^2)

split needle
#

Backed

sand pasture
#

$d^2 \pm d\sqrt{d} - 4d \pm \sqrt{d} + 1 = 0$

flat frigateBOT
#

TRAMPELTIER

split needle
#

But i had an idea a little time ago

#

$d^2 - 4d \pm (d+1)\sqrt{d} + 1 = 0$

flat frigateBOT
#

𝑲𝒊𝒓𝒊𝒔𝒉𝒊𝒌𝒊𝒈𝒖𝒓𝒆

split needle
#

My idea, in first was like to use

#

(x+y)^2 = x^2 + 2xy + y^2

#

Being x = d^2 and y = 2sqrt d

#

@sand pasture Am i crazy on this all?

#

xd

split needle
#

Is the signal of 4d

sand pasture
#

I'm unsure how to solve polynomial equatinos of degree 4
maybe going with substitution is not a good way, because it's not like we'd have only x^4 and x^2. We also have x and x^3 giving us these square roots, which doesn't help much

#

Maybe we should stay at $x^4+x^3-4x^2+x+1=0$
What's your background on this? Did you talk about solving quartics in any class?

flat frigateBOT
#

TRAMPELTIER

sand pasture
sand pasture
#

So, looking at wikipedia, there is a very complicated formula that solves this

split needle
#

lmao

sand pasture
#

It's no complex numbers, but a bunch of calculation

#

Where did you get this task from?

safe radishBOT
#

@split needle Has your question been resolved?

safe radishBOT
#
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tender meteor
#

hi

safe radishBOT
tender meteor
#

how can i solve : lim as n->infinity (n^3 • [ cos(1/n) - 1 ]) , i thinked that (cos(1/n) * epsilon(n)) / epsilon(n) --> 1

#

but i cant do n^3 * 0

empty gyro
#

$\lim_{n\to\infty} \left(n^3\left[\cos\left(\frac{1}{n}\right)-1\right]\right)$

flat frigateBOT
tender meteor
#

yes

#

thanks!

empty gyro
#

Can you use L'hopital?

tender meteor
#

nope

empty gyro
#

Can you use $\lim_{x\to 0} \frac{\sin{x}}{x}=1$?

flat frigateBOT
tender meteor
#

yes

empty gyro
#

I believe it diverges

tender meteor
#

$\lim_{n\to\infty} \left(n^3\left[-(-\cos\left(\frac{1}{n}\right)+1)\right]\right)$

flat frigateBOT
empty gyro
#

What does that do for you?

tender meteor
#

$\lim_{n\to\infty} \left(n^3*-1/2 * 1/n^2)$

flat frigateBOT
#

alee
Compile Error! Click the errors reaction for more information.
(You may edit your message to recompile.)

tender meteor
#

$-infinity$

flat frigateBOT
tender meteor
#

eeeeeeeeasyyyyyyyyyyyyy

#

.close

safe radishBOT
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fiery mural
#

how do I simplify 3(2)^3-2x

safe radishBOT
light shoal
#

well what's 2^3

fiery mural
#

8

quiet cypress
fiery mural
#

yes

quiet cypress
#

so now you have 3(8)-2x

#

what is next

fiery mural
#

mutiply

quiet cypress
#

are you trying to solve for x?

#

correct. So what is next step

fiery mural
#

just to simplify it

quiet cypress
#

24-2x right

#

so you have options. You can solve for x and set the equation 24-2x=0

fiery mural
quiet cypress
#

what?

#

okay, I see

fiery mural
light shoal
fiery mural
#

how do I simplify it?

sand pasture
#

$(h \circ k)(x)$ is defined as first applying k to x: $k(x)$ and then applying h to the result: $h(k(x))$

flat frigateBOT
#

TRAMPELTIER

fiery mural
#

yeah

#

so 3(2)^3-2x

sand pasture
#

yea with parenthesis

fiery mural
#

how I simplify tho

sand pasture
#

$3(2)^{3-2x}$

flat frigateBOT
#

TRAMPELTIER

fiery mural
#

ye

#

but I needa simpify it somehow

sand pasture
#

Yea now simplify it

#

i mean what is 2^x saying

#

we do 2 times 2 times 2 .... x times

#

right?

fiery mural
#

yeahhh

sand pasture
#

yea

#

if we do it 3 times

#

we have 2 times 2 times 2 is 8

fiery mural
#

mhm

sand pasture
#

then you multiply with the other 2s

#

which are $2^{2x}$ many

flat frigateBOT
#

TRAMPELTIER

sand pasture
#

and don't forget the 3

#

so $3 \cdot 8 \cdot 2^{2x}$

flat frigateBOT
#

TRAMPELTIER

sand pasture
#

can simplify with 24 in front

fiery mural
#

didn't work

sand pasture
#

okay another thing we can do

#

is

#

when you have $2^{2x}$

flat frigateBOT
#

TRAMPELTIER

sand pasture
#

that is the same as $2^x \cdot 2^x$

flat frigateBOT
#

TRAMPELTIER

sand pasture
#

right?

fiery mural
#

ye

sand pasture
#

and now we can group the 2's from both of the $2^x$ into 4's

flat frigateBOT
#

TRAMPELTIER

sand pasture
#

so it's $4^x$

flat frigateBOT
#

TRAMPELTIER

sand pasture
#

cause 2 times 2 is 4

fiery mural
#

it still didn't work

sand pasture
#

yeah

#

we can simplify a bit more

fiery mural
sand pasture
#

I mean what is a way to write 24 in terms of 4's

#

?

fiery mural
#

4*8

sand pasture
#

nah

fiery mural
#

wait

#

4*6

sand pasture
#

yea

#

so what can we do?

fiery mural
#

ummmm

sand pasture
#

squeeze it somehow into the 4^x

fiery mural
#

idk

sand pasture
#

we have $6 \cdot 4\cdot 4^x$

flat frigateBOT
#

TRAMPELTIER

sand pasture
#

it's the same as $6 \cdot 4^{x+1}$ (VERY MUCH SIMPLIFIED INDEED!!)

flat frigateBOT
#

TRAMPELTIER

fiery mural
#

it still didn't work

sand pasture
#

they're just dumber than us

fiery mural
sand pasture
#

oh wait

#

we forgot about the minus

#

try $24 \cdot 4^{-x}$

flat frigateBOT
#

TRAMPELTIER

fiery mural
#

nah

sand pasture
#

doesnt work?

fiery mural
#

nnah

sand pasture
#

maybe $24 \cdot 2^{-2x}$

flat frigateBOT
#

TRAMPELTIER

fiery mural
#

nah

sand pasture
#

$6 \cdot 4^{-x+1}$

flat frigateBOT
#

TRAMPELTIER

sand pasture
#

no way thats not working

fiery mural
#

don't know what to say

sand pasture
#

what trash side is that 😄

fiery mural
#

my teacher uses it so that you can check ur work and turn it in when ur done with it

sand pasture
#

Write him an email that all simplifications are not possible

fiery mural
sand pasture
#

nice a her

fiery mural
#

.close

safe radishBOT
#
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oblique leaf
safe radishBOT
oblique leaf
#

how do i deal with the abs value in this integral

devout shale
oblique leaf
#

this integral from 0 to 2pi

devout shale
#

Great

#

Okay, is cos^(2)(x) ever negative?

oblique leaf
#

nope

devout shale
#

So the product of cos^(2)(x) * sin(x)

#

is only negative when sin(x) is negative

#

right?

oblique leaf
#

yes

devout shale
#

When is sin(x) negative in 0 to 2pi

oblique leaf
#

pi to 2pi

devout shale
#

Great

#

so split the integral there

oblique leaf
#

ah ok

#

and add a negative sign in front

devout shale
#

You know then that from 0 to pi the integrand is |cos^(2)(x)sin(x)|=cos^(2)(x)sin(x) [because it's positive |f(x)|=f(x)]
and the integrand from pi to 2pi is |cos^(2)(x)sin(x)| = -cos^(2)(x)sin(x) [because it's negative |f(x)|=-f(x)]

oblique leaf
#

right, thank you!!

devout shale
#

No problem

oblique leaf
#

.close

safe radishBOT
#
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safe radishBOT
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ornate osprey
#

Quick question regarding calculus limits. When it's 0/0, you have to factor or whatever. What if it's num/0? Would that just be -infinity/infinity or do you still have to factor?

eternal carbon
#

what is "num" here?

if this answers your question, a limit that approaches non-zero-value / 0 ends up diverging

ornate osprey
#

let's say we have something like this

#

instead of -5 it's -6

#

it would be -1/0

#

meaning the answer is -infinity?

eternal carbon
#

yes

ornate osprey
#

I see, okay

#

That's what I thought, but just wanted to make sure hahaha

eternal carbon
#

well sometimes you say -infinity sometimes you say DNE

in any case it diverges

ornate osprey
#

that's fair

#

Thank you! 😄

eternal carbon
#

welcome 👍

ornate osprey
#

.solved

safe radishBOT
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full hazel
#

Why did the C become a coefficient?

safe radishBOT
eternal carbon
#

because of exponential function property, e^C is a multiplicative constant

#

to be exact, the 2 Cs you see there aren't actually the same; one's C and one's e^C... but, usually when solving differential equations of the first order, people don't mind that

eternal carbon
#

sort of.

whoever wrote that solution simply transformed e^C into C because they are both constant values

full hazel
#

.close

safe radishBOT
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honest bone
#

can someone tell me how we get the 3 formulas from this

honest bone
#

so k is a constant presumably?

#

in the arctan formula we pull it out

#

and we're left with dx/(x^2+k)

#

if k was 1 then it translates to arctan(x) + c

#

should i take it as a given formula that k is always x/k or is there some kind of arrangement for it

safe radishBOT
#

@honest bone Has your question been resolved?

plucky elk
safe radishBOT
#

@honest bone Has your question been resolved?

safe radishBOT
#
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white flint
#

I need help on how to solve inequalities then graph them my problem is 3x-4y (greater than or equal to) -12

white flint
#

Please help

#

I guess they just skip lower math

#

Can someone help me..

safe radishBOT
#

@white flint Has your question been resolved?

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vivid idol
#

If f(x) = (x+1)^2. Does a Horizontal dilation by 2 make it (0.5x+1)^2 or (0.5(x+1)^2)?

vivid idol
#

Or (0.5(x+1))^2

pure agate
#

The first one.

glossy cypress
vivid idol
#

Ty

glossy cypress
#

np

glossy cypress
# vivid idol Ty

you should type the command " .close "if you dont have any more questions

vivid idol
#

.close

safe radishBOT
#
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vivid idol
#

.close

safe radishBOT
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steep yacht
#

Are all primes, (q + p) - 1. p and q are also both primes

plucky elk
#

Errr

#

Sent that prematurely

steep yacht
#

Still doesn't mean all primes can't be of that form

#

Ok, no worries

plucky elk
#

Oh I misunderstood

#

Definitely not 2

steep yacht
#

Maybe I should say all odd primes

glossy cypress
#

yeah i was gonna say two breaks that

steep yacht
#

Might be hard answer because it's like simlar to goldbach but for primes.

glossy cypress
#

i cant really generalize it, but 29 and 2 are both prime. adding them and subtracting one you get 30, a non-prime.
wait nvm thats not even the question lmfao

steep yacht
#

Might be able to use dirichlet theorem

#

I'm not to familiar with tho

glossy cypress
#

not sure but you could maybe use wilson's theorem to prove it??

#

surely th ere's a number theory nerd that can answer this

steep yacht
#

Right

#

Would this imply that there a always aleast two primes that a (p' - 1) distance away from each other?

#

Is that circular logic, or some sort of series? Because let's say you have 11 + (7 - 1) = 17, the gap the 17 and 11 is 7 - 1. Then you get 5 + (3 - 1). So you get, (p1 + p2 + p3) - (terms - 1)