#help-23

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woven hull
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the y point at x = 5 is 13.5

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so try m >= 13.5?

safe radishBOT
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@cunning lagoon Has your question been resolved?

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hallow anchor
safe radishBOT
hallow anchor
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I'm not sure how to solve this type of thing

pulsar pecan
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Thanks

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$$ \lim_{x \to \frac{\pi}2} \cot (2x) $$

flat frigateBOT
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rysrobrgldvoelr👻ep>vneae=u

pulsar pecan
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I meant this

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Your limit exists if this limit exists

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Because the exponential function is continuous, so you would be able to move the limit inside the exponent if it exists

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hallow anchor
safe radishBOT
hallow anchor
#

How would I solve this problem

empty gyro
#

Lhopital is a good choice

hallow anchor
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How do you find the derivative of sin4x?

sly field
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what is derivative of f(g(x))

hallow anchor
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Ah i see

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What this part then

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I'm unsure how I'm supposed to simplify the right button part

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.close

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twin prawn
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in piecewise functions, how do boundary inequalities (ie. 0 < x < 1) dictate which type of endpoint circle to use?

dry timber
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if the value is included (so having a less than or equal to sign for example) you have a filled in circle

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if the value is not excluded (like the number 5 in the set x<5) then you use a non filled in one

twin prawn
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ohh

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can endpoint circles dictate which is part of graph

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like for example, the shaded endpoint of slope 1 and the open endpoint circle of slope 2

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my classmate said you can use vertical test and horizontal test to check if they are parallel (i think)

dry timber
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yes. if these points are different for an input value you have what is called a discontinuous function

dry timber
twin prawn
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something in similar to this

dry timber
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yeah so here you can see

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the function is defined for all of the values of x less than equal to 1 and more than equal to 2

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but isn’t defined in betweeb

twin prawn
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so that means

dry timber
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functions can only really be parallel as long as you’re describing a linear function because they have constant gradients

dry timber
# twin prawn

here both graphs are parallel because you can see the coefficient of the x term is the same (0 for both cases)

twin prawn
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yea

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wait huh

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the x term for function 1 is 1; and same goes for function 2

dry timber
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if i had a function as say 5x + 4

twin prawn
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ahhh that makes sense

dry timber
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that would have an x term with coefficient 5

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here there is no x term so the coefficient is 0

twin prawn
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yeah

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also, how do i find the domain and range for this? i have the function expressions already, idk how to do the domain range

safe radishBOT
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@twin prawn Has your question been resolved?

dry timber
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what are the range of values that you can see along the x and y axis

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along x you’ll see it is fully defined from -7 to 7 with only a hole at the-1

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and for y it’s defined at 6, from 5 to -1 (including -1 but not including 5)

twin prawn
dry timber
twin prawn
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so therefore,

dry timber
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as you can see both the piece wise functions that go close to x =-1 have blank circles

twin prawn
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theres going to be unions

dry timber
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which means they don’t

dry timber
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you can express it as [-7,-1) U (-1,7]

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if you’re using set

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notation

twin prawn
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ohh

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question

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idk how to word this

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but if shaded circle dictates inclusion, whilst unshaded dictates exclusion, if the shaded and unshaded become parallel to each other, does the unshaded circle become part of the line/slope/shape with the shaded circle?

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cause our teacher taught us that shaded and unshaded connect each other

safe radishBOT
#

@twin prawn Has your question been resolved?

safe radishBOT
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fallen thunder
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Hi guys, probably basic question but

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I don't see my answer in any of this lol

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average rate of change is literally the secant line connecting day 1 and day 14 point right

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,, A(x) = \frac{f(b) - f(a)}{b-a}

flat frigateBOT
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斗地姿

fallen thunder
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it looks like (21-11)/(14-1) to me

flat frigateBOT
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Result:

0.76923076923077
fallen thunder
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What am i missing?

buoyant shadow
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nothing?

fallen thunder
buoyant shadow
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0.65 obviously

fallen thunder
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0.76 to 0.65

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that's a wild approximation

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or "closest"

fallen thunder
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i've never come across a question where the "closest" part is that far off

buoyant shadow
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it doesn't seem strange, you should come across this in the future

fallen thunder
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one more thing

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or a couple maybe 😭

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I solved this question by finding the slope through implicit differentiation ofc

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which is b/a

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so it's between D and E and i just plugged in x = (b+a) and looked at which of them returned (b-a) so the answer is E ig

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had a bit of trouble actually making that formula though

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,w equation of line passing through (b+a,b-a) with slope b/a

maiden jetty
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through (b+a,b-a),slope is b/a then the line is
$y = \frac{b}{a} (x-(b+a))+(b-a)$

flat frigateBOT
#

秋水

fallen thunder
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idk why i lack the most obvious observations

maiden jetty
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yes

fallen thunder
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thanks

safe radishBOT
#

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lean otter
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Can you use the well-ordering property to prove the statement: “Every positive integer can be described using no more than fifteen English words”?

buoyant shadow
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that makes no sense

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i mean the statement, there's a finite amount of 15 word sentences

lean otter
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i dont see whats the problem with that

buoyant shadow
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the problem is you can't pointat at every number uniquely

lean otter
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then idk is my textbook wrong?

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.close

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timid scroll
#

Hia

safe radishBOT
timid scroll
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I have one possible position vector, being

(9,3)
How can there be one more position????

shadow glade
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that's it

timid scroll
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Apparently there is 2 answers

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Any of thoes 3 can be the answer

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I dont get it

shadow glade
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hm ok i wasnt seeing it either but plotting the points it does work: (blue are the given ones and red are the solutions)

timid scroll
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OHHHHH YEAH

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They do all make a parallelogram

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Man math sucks

shadow glade
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seems like the red points form a triangle with the blue points at the midpoints of the segments of the triangle, kinda cool

timid scroll
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yeah

shadow glade
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anyway what you would do is pick different pairs of the original 3 points and then build the 4th point similar to how you did

timid scroll
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Maybe you can fit 4 blue triangles in the red triangle

shadow glade
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youll get different solutions if you pick the different pairs and also extend in different directions

shadow glade
timid scroll
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Well well well

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Thank u sotrue

shadow glade
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welcome

shadow glade
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its just similar triangles really, the small ones are similar to the overall large one (same angles, measures divided by 2)

timid scroll
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Oh thats how it works?

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So the tip of large one eg, 40deg = 20deg tip of small one?

shadow glade
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no, same angles

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measures of the sides i mean

timid scroll
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Oh

shadow glade
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just stretched out but exact same angles, thats what similar triangles are

timid scroll
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Oh yeah, right to scale is same angles

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But lengths differ

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Jajaajaj

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Cool

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Thanks for pointing that out

shadow glade
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and it makes sense that 4 small ones fill the large one since

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Area of large one is: 1/2bh (one half base times height, just regular area of a triangle right?)

timid scroll
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Yes

shadow glade
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since small ones sides measure half the area would be:

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1/2(1/2b)(1/2h)

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=1/8bh

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so 1/4 of the large one

timid scroll
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Imma write all that down

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Good to know for future

shadow glade
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:p

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kinda every problem in geometry you can just draw triangles everywhere and see all this random stuff, its all very interconnected haha

timid scroll
shadow glade
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but seriously, just start drawing random triangles between points when you are confused on how to solve a geometry problem

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starts with a circle and some points? great, draw triangles

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a rhombus and some points? great, draw triangles

timid scroll
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Oh acc ok

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ill make a note of that too

shadow glade
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lol ok good luck : )

timid scroll
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doenst look that fun

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tho

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I hate visualising stuff

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but that might just be me :>

shadow glade
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well you dont have ti visualize it, you can draw it on paper and actually look at it

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😄

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or screen

timid scroll
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Yeah truebleakcat

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Well thank you once again

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:>>>>> So much info

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Usefull

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teheh

shadow glade
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!done

safe radishBOT
#

If you are done with this channel, please mark your problem as solved by typing .close

timid scroll
#

.close

safe radishBOT
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lean otter
#

if i have a matrix

safe radishBOT
lean otter
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5x4

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with rank 3

glacial cairn
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Me too

lean otter
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does the colums then span R^3

glacial cairn
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By definition yes

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The rank of a matrix is the dimension of the space generated by the columns

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Whether it's 5x4 or 78x43

lean otter
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how about the rows

glacial cairn
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Identical

lean otter
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the colums would be linearly independent?

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the first 3

glacial cairn
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Not necessarily the first 3, no

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Impossible to say without looking at the matrix

lean otter
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what about in total?

glacial cairn
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I believe 3 columns would be linearly independent, yes

shadow glade
lean otter
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yes ok

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that i what i thought

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i have some question where i am less certain tho

shadow glade
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i mean you can have an isomorphism to R3 but still : )

lean otter
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or ratherthe colums are they linearly idependent

shadow glade
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of a rank 3 matrix? only 3 of the columns

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thats what definition of rank is, like Nel said

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rank 3 means both the column space and row space have a dimension of 3, thats a result proven in LA

glacial cairn
lean otter
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so if we have a 4x5 matrix with rank 3

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then you can find 3 rows or colums that are linearly independent, and the rest of the rows and colums can be expressed as a linear combination of those 3

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therefore the colums are not linearly independent

glacial cairn
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Yes

lean otter
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or?

shadow glade
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ya

glacial cairn
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A matrix being linearly independent doesn't make sense though

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Vectors are

lean otter
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is that better?

glacial cairn
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Unless you're talking about two matrices maybe, idk

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Sure

lean otter
shadow glade
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if you are talking about a square matrix n x n

lean otter
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question 4 and 5, what are they even asking

shadow glade
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then its rank determines whether its invertible or not, maybe thats what youre thinking of, not linearly independent

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any 1 matrix other than the 0 matrix is linearly independent as far as the vector space of m x n matrices it is part of i guess, but thats not really related to what you were talking about with the columns

glacial cairn
lean otter
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from 1-6

shadow glade
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so Bx = 0 relates to the kernel of the matrix

lean otter
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the last is question 6 (none of the above)

shadow glade
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the one that would be true is Bx = 0 has infinitely many solutions

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since the kernel's dimension > 0 right?

glacial cairn
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If the rank is less than the number of columns (and rows), then you have more unknowns than equations

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So yeah that would be infinitely many solutions

lean otter
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i havnet heard of kernel yet

lean otter
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if the rank is 3

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dont i have 2 free variables

glacial cairn
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5 columns, 4 rows, right?

lean otter
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yh

glacial cairn
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So you can multiply a vector with 5 elements

lean otter
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i will have x1,x2,x3,x4,x5

shadow glade
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5x4 matrix implies 5 rows 4 columns actually

glacial cairn
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So yes you would have 5-rank = 5-3=2 free variables

shadow glade
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so its going from R4 -> R5

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the kernel and rank i think should add up to the dimension of the domain (4) so dim(kernel) = 1 which is just 1 free variable

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isnt it that way?

lean otter
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isnt this what we have

glacial cairn
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Yeah that's 4 columns, 5 rows

shadow glade
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yep so its R4 - > R5 transformation

glacial cairn
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My bad then, but same thing: you would have 4-rank = 1 free variable

lean otter
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so still infinitely many solutions

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same answer regardless if it is 4x5 or 5x4 i guess

shadow glade
# lean otter i havnet heard of kernel yet

so what basically happens is...the domain has 4 dimensions, 3 of those are used to map to a 3 dimensional space in the range...and the leftover dimension maps to 0 (i.e. solutions of Bx = 0). it turns out that the values that map to 0 are also a vector space

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dim (kernel) + dim (rank) = dim (domain)
1 + 3 = 4

lean otter
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ok so

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5x4 means

shadow glade
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something like this, im actually a little bit confused by the non square matrices and rusty but i think its the dimension of the domain they add up to? 🤔

lean otter
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that we have 5 four dimensional vectors

shadow glade
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5x4 means you can multiply it by a 4x1 column vector and get a 5x1 column vector so that just should make you think of it as a R4 -> R5 transformation

glacial cairn
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The kernel is the subspace of the domain mapped to zero

glacial cairn
shadow glade
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so if your dim(kernel) = 0 then Bx = 0 will have a single solution...the zero vector

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and everything else doesn't give 0

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but the statement Bx = 0 has 0 solutions will never be true (5th statement in your list) because there will always at least be the trivial solution of x = 0 vector

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even for a matrix with maximum rank

safe radishBOT
#

@lean otter Has your question been resolved?

safe radishBOT
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turbid light
#

how do i start ? without using lhopital

safe radishBOT
viral venture
#

Do you know the limit as x goes to 0 of sinx/x

turbid light
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1

viral venture
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How about x/sinx

turbid light
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(... 1?) not that sure

viral venture
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1

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What about sin x² / x²

turbid light
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logically 1

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oh i see now

viral venture
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Yea

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You got it now

turbid light
#

thanks !

#

.close

safe radishBOT
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gray badge
#

"An urn contains 3 numbered balls (1, 2, and 3). First, a ball is drawn from the urn. If ball "k" is drawn, "k" pieces are selected with replacement from a batch containing 60% defective pieces. Let X be the number of defective pieces in the sample."

gray badge
#

Find the set of possible values of X and its probability function.

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I don't know how to start solving this exercise

shadow glade
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well we're going to end up drawing either 1, 2, or 3 pieces from the batch right?

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so I guess there is potential also for drawing either 1, 2, or 3 defective pieces

gray badge
#

If ball 1 is drawn, 1 piece is selected. Then in this case we have P(X = 0) = 40% and P(X = 1) = 60%? Or should I multiply 1/3* 40% and 1/3* 60%?

shadow glade
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🤔 1/340%? where are you getting that? what you said in the first part of that sounds good

gray badge
#

1/3*40%

shadow glade
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oh lol

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well, let's just think of each individual case we'll worry about the 1/3 at the end i'd say

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so what about if you pull ball 2, then there's potential for X = 0, X = 1 or X = 2

gray badge
#

right

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then X = 0 would be equal to 40%^2?

shadow glade
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yep so 0.4^2

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=0.16

gray badge
#

how about X = 1? 0.6*0.4?

shadow glade
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so we can get 1 in two ways for that case, either by pulling a defective piece first and then a good one, or the other way around

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so it would be 0.6 * 0.4 + 0.4 * 0.6, or just twice what you said

gray badge
#

got it, then the X = 2 would be just 0.6^2

shadow glade
#

yup

gray badge
#

X = 2**

shadow glade
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we can double check our work for ball 2 case makes sense by making sure all the numbers add up to 1

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so 0.16 + 0.48 + 0.36 = 1 so it looks good : )

gray badge
#

got it, now i can do it with ball 3

shadow glade
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yap

gray badge
#

but how about them 1/3?

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1/3 of each ball i mean

shadow glade
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sorry, what?

gray badge
#

Should I take into account the probability of drawing each ball? There are 3 balls, ball 1, ball 2 and ball 3. Each one has a 1/3 probability of being drawn

shadow glade
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we can handle all that at the end by just multiplying the total by 1/3. let's keep doing the same pattern as the other cases without jumping the gun, for ball 3 we'll have possibilities X = 0, X = 1, X = 2, X = 3 right? so let's start with X = 0 like the other ones

gray badge
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sure, X = 0 would be 0.4^3

shadow glade
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yeah

gray badge
#

X = 1 = (0.6 * (0.4)^2)*3

shadow glade
#

sounds right

gray badge
#

X = 2 = (0.6^2 * 0.4)*3

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and X = 3 would be (0.6)^3

shadow glade
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yeah, so maybe multiply those out real quick, write them out here and double check they add up to 1

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ball 1: X=0: 0.4, x=1: 0.6
ball 2: X=0 0.16, X=1: 0.48, X=2:0.36
ball 3: X=0: 0.216 X=1: 0.064 X=2: 0.432 X=3: 0.288

gray badge
#

0.216 + 0.064 + 0.432 + 0.288 = 1 (ball 3)

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ball 1 and ball 2 also added up to 1

shadow glade
#

alright so now overall we can add up each X = 0, X = 1 etc. cases and multiply by 1/3 the total like you said (saves the work of multiplying every number by 1/3, we can just multiply the added totals)

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so for X = 0 we have: P(X=0) = ( 0.4 + 0.16 + 0.216 ) / 3

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etc. and that should be about it

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does that make sense?

gray badge
#

oh got it now

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it is easier than i thought

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thanks @shadow glade, i will finish it and maybe come back later with other questions

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thx

#

.close

safe radishBOT
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jaunty finch
safe radishBOT
jaunty finch
#

find m knowing that the function is injective

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m is from R

halcyon carbon
#

Think about the shape of the function

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You want it to be 1-1 for x<=0

jaunty finch
#

wdym 1-1

halcyon carbon
#

What is injective

jaunty finch
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i am not sure but i found 2 answers and i dont know wich one is correct

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one that m<=0

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and the other one m>=0

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somehow if m>=0 the function isnt injective

halcyon carbon
#

Injective means if we have two different inputs we’d have two different outputs

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Your function is a parabola

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Go on Desmos and play with slider for m

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That might give you the intuition

jaunty finch
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i already have the intuition but i can work in two different ways and get different answers

halcyon carbon
#

Show me your work

jaunty finch
#

so

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x1,x2 is from R

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with f(x1)=f(x2)

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(x1)^2+mx1-1=(x2)^2+mx2-1

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fast forward and i get

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(x1-x2)(m+x1+x2)=0

#

x1-x2=0

#

=> x1=x2=0

#

=> injective

#

m+x1+x2=0

#

=>

#

m>=0

safe radishBOT
#

@jaunty finch Has your question been resolved?

jaunty finch
#

.close

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slender nexus
#

how do i get help

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plucky elk
slender nexus
#

i have 5 questions is that ok

plucky elk
#

usually just ask one at a time

slender nexus
#

this the first one

plucky elk
#

then when you're done you can either close and open a new one or if it's short enough, use the same channel

slender nexus
#

options are positive negative undefinded and zero

plucky elk
#

slope = rise / run

slender nexus
simple tapir
#

Positive=Going up

#

Negative=Going down

slender nexus
#

its negative

simple tapir
#

zero=no change

slender nexus
#

yeah?

simple tapir
#

yeah

slender nexus
#

nice im so smart

potent bay
#

Take two points on the graph.
(X1,Y1) and (X2,Y2)
Slope = (Y2 - Y1)/(X2-X1)

#

i wanted to say this for the first but seems like i was fashionably late

slender nexus
#

i dont get that

#

the slope thing

plucky elk
#

(X1, Y1) = (-7, 2). what's (X2, Y2) = ?

slender nexus
#

yes i dont even know what im looking at

plucky elk
#

X1 is a number

#

Y1 is also a number

#

(X1, Y1) is a pair of numbers

#

Called a coordinate pair

slender nexus
#

ahh

potent bay
#

here is an example:

slender nexus
#

that makes sense

potent bay
slender nexus
#

No i just forget everyting

slender nexus
delicate sphinx
#

You have two points

#

Plug it into the formula

potent bay
slender nexus
#

now what i do

delicate sphinx
#

Use the formula

delicate sphinx
potent bay
delicate sphinx
slender nexus
#

x1 is -7

#

y1 is 2

#

x2 is 4

#

y2 is 6

#

yeah?

delicate sphinx
#

Yes

delicate sphinx
# potent bay

Use the formula in this image, plug in those values you just labeled

slender nexus
#

like this

delicate sphinx
#

No that's not the formula

slender nexus
#

fuck

delicate sphinx
#

The $m = \frac{y_2 - y_1}{x_2 - x_1}$ part

flat frigateBOT
#

CaptainNova22

delicate sphinx
#

You labeled what x1, x2, y1, and y2 are

#

You just need to plug them into that formula

slender nexus
#

yeah?

delicate sphinx
#

Yes

#

Now do the math

slender nexus
#

lego

#

4/11?

delicate sphinx
#

Yes

slender nexus
#

no negative?

#

right

delicate sphinx
#

Did you get a negative?

slender nexus
#

no 4/11

#

4 - -7 =11

#

yes?

delicate sphinx
#

Then why are you questioning about a negative if you didn't get one

slender nexus
#

because im not sure

#

lol

delicate sphinx
#

If you didn't get a negative, then why would you question about it?

#

Are you just going to throw on a negative?

slender nexus
#

No

#

im just not smart chill

delicate sphinx
#

You should be confident in your math skills

slender nexus
#

i dont do math

#

like its not my best subject

delicate sphinx
#

If 6 - 2 = 4 and 4 - -7 = 11, and neither values have a negative, why would you ask if it's negative

#

As asked, are you just going to randomly make one of those numbers negative?

slender nexus
#

No

delicate sphinx
#

Then it's not negative

safe radishBOT
#

@slender nexus Has your question been resolved?

slender nexus
#

actually im done

safe radishBOT
#

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slender nexus
#

.close

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kindred nacelle
#

Hi, so im currently dealing with the prove of the existence of a fixed point on a monotonically increasing function f:[0,1]→[0,1]
What i dont get here is:
how can f(s) be greater than s, if s is the supremum?
how does this lead to f(x) <x ?

peak estuary
#

well thats the question, can f(s) > s?

#

turns out, no

#

because then there is some x between them

#

s < x < f(s). but because x > s we then need f(x) < x

#

so f(x) < x < f(s), so f(x) < f(s)

kindred nacelle
#

alright, that makes sense to me now, tyvm!

#

.close

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inland salmon
#

what does the big theta symbol mean

safe radishBOT
safe radishBOT
# inland salmon what does the big theta symbol mean

Please show the original problem, exactly as it was stated to you, with the entire original context. A picture or screenshot is best. If the original problem is not in English, then post it anyway! The additional context might still be helpful. Do your best to provide a translation.

inland salmon
#

ok more context i guess

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robust mesa
#

Need to solve when t is approaching 0. Every app I’ve used said the answer is 1 but I can’t see how they got there. Help please 🙏

junior smelt
#

,rccw

flat frigateBOT
robust mesa
#

I need to get rid of that t in the denominator and the t^2 in the numerator

junior smelt
#

Well also bear in mind that as t^2 + t = t(t + 1), to common denominator them, you only need to multiply 1/t by (t+1)/(t+1)

#

Also what happened here?

robust mesa
#

okay so should I have factored it to t(t+1) at the beginning?

junior smelt
#

That would have made your life much easier catThumbsUp

robust mesa
#

I see can I try that and get back to you or should I close this channel?

junior smelt
flat frigateBOT
#

@junior smelt

junior smelt
robust mesa
#

okay so thats what the final prodcut should look like ^?

#

give me one sec 🙂

junior smelt
#

,rccw

robust mesa
#

,rccw

flat frigateBOT
robust mesa
#

I think it looks good and also should I be using the notation "Lim" notation after every step?

junior smelt
#

Also the previous hint was that you'd have that
\begin{align*}
\frac{1}{t} - \frac{1}{t^2 + t} &= \frac{1}{t} {\color{orange} \frac{(t + 1)}{(t + 1)} } - \frac{1}{t(t + 1)} \
&= \frac{t + 1}{t(t + 1)} - \frac{1}{t(t + 1)} \
&= \frac{t + 1 - 1}{t(t + 1)}
\end{align*}
then that's easier to simplify \holothink

flat frigateBOT
#

@junior smelt

robust mesa
#

Okay I see

#

So when im finding a common denominator I dont have to multiply both sides

#

that makes my life a whole lot easier

#

yea this has definitely opened my eyes thank you so much @junior smelt

junior smelt
#

Yep, you just need to "make up" the terms to get the denominantors all being the same really!

robust mesa
#

AS expected from DW

#

.close

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night pawn
#

Hi, idk how to solve 15, if you can help me, thanks a lot.
Statement : In this part, we look for functions f defined and derivable on I (with I an open interval of R containing 0) that verify: f(x) + f(y) = f((x+y)/(1-xy))
Let f be a function that satisfies these hypotheses.
14.calculate f(0) (I found f(0)=0)
15. let, a∈I with a≠0
determine Ν>0 as for all h∈[-Ν;Ν], the equation
a+h = (a+y)/(1-ay), (of unknown y) admits exactly one solution. This solution is denoted y(h). Then show that h->y(h) is derivable on [-Îť;Îť]. Calculate y(0) and y'(0)

I have several leads but nothing comes to fruition.
I first thought about solving this equation :
(a+h)(1-ay)=(a+y) which brought me back to a 2nd-degree equation, but I don't think that was very helpful (or idk how to deal with it)
Then, as the lim of (a+y)/(1-ay) is -1/a
So I thought it was sufficient to choose lambda small enough so that [a - lambda, a + lambda] does not contain -1/a. But what lambda?
Or I thought as [-Îť;Îť] is '' symmetrical '' it contains 0 so we can choose h=0 but with this method I can't conclude about the possible value of lambda...
I'm stuck here, so if someone could help me out 🙂
(the goal of the problem is to find the arctan function so lambda should be equal to pi/2??)
Thanks

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@night pawn Has your question been resolved?

night pawn
#

No

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orchid agate
#

Hi is there anyone that know how to work out this exercise

junior smelt
#

What does tgh represent?

main mural
junior smelt
#

If that’s the case, what are you allowed to use to evaluate limits OP?

orchid agate
#

we do not use L'HĂ´pital's Rule yet

#

we use some algebraic rules I believe

tiny wraith
#

Have you written tgh in terms of powers of e?

orchid agate
#

no how can I do it

tiny wraith
#

Do you know any limits involving tgh(x)?

tiny wraith
#

It comes down to proving that the limit of tanh(x)/x as x goes to 0 is 1

#

@orchid agate

orchid agate
#

but I do not understand how can we use tanh(x)/x as x goes to 0 is 1 when original limit goes to infinite

tiny wraith
#

It would mean that (x + 2) * tanh(1/(x + 2)) would go to 1 as x goes to infinity

#

And with that you can multiply the top and bottom of the original limit with (x + 2)

#

the denominator could be simplified then

orchid agate
#

but why?

#

I do not understand

#

Is there any site that may help me

safe radishBOT
#

@orchid agate Has your question been resolved?

safe radishBOT
#

@orchid agate Has your question been resolved?

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slow sluice
#

so the answer is correct but not in correct form since i have to rationalize the root in the denominator , but i dont have any idea on how the example did it

latent mountain
#

basically you have the form of (a+b) in the denominator, then you can square both a and b by multiplying it by (a-b) because a^2 - b^2 = (a-b)(a+b)

#

so you multiply the fraction by (8 -15sqrt(3))/(8 -15sqrt(3)) since it doesnt change the value of the fraction

slow sluice
#

makes sense 👍

#

tyty

#

.close

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latent tendon
#

can you check the calculations and si units

mortal sandal
#

,w 2*.071591/(997.04799.806.008)

latent tendon
#

Thank you!

#

@mortal sandal is my si units correct?

#

ping me when you respond

#

<@&286206848099549185>

safe radishBOT
#

@latent tendon Has your question been resolved?

junior smelt
lapis wagon
#

Can some one help me

safe radishBOT
#

@latent tendon Has your question been resolved?

latent tendon
#

can you check this

#

i guess im just concern why my calculations are correct is bc my graph looks odd

#

and my data differs from my friend

latent tendon
#

<@&286206848099549185>

safe radishBOT
#

@latent tendon Has your question been resolved?

safe radishBOT
#

@latent tendon Has your question been resolved?

safe radishBOT
#

@latent tendon Has your question been resolved?

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#

@latent tendon Has your question been resolved?

latent tendon
#

.close

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molten hawk
safe radishBOT
molten hawk
#

from the integral we have ysqrt3<x<sqrt(1-y^2)

#

why do we use x= ysqrt3 instead of the upper bound?

glass carbon
#

wdym by upper bound

molten hawk
#

x= sqrt(1-y^2)

glass carbon
#

you mean when solving for theta or...?

molten hawk
#

yeah

#

we would get like r^2cos^2theta+r^2sin^2theta = 1

glass carbon
#

that's equivalent to r = 1

#

which is true for the unit circle

#

like you can't solve for theta

molten hawk
#

oh ok so it would be useless

#

thank you

glass carbon
#

because sin^2x + cos^2x = 1

#

it's an identity

molten hawk
#

yeah I was wondering if I could do anything for that identity

#

ty

#

.close

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ashen swan
#

Help

safe radishBOT
ashen swan
#

I don’t get this part

#

please explain

#

where did x(x-100) come from and why

wide plaza
#

can u see u private

ashen swan
#

what-

wide plaza
#

private chat

ashen swan
#

I’m not a math expert

#

idk

#

.close

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fossil shell
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undone lake
safe radishBOT
undone lake
#

desperately need help on this homework

torpid fable
#

Solve Ax=0

undone lake
#

I've got no idea how even to do that

torpid fable
#

Make an augmented matrix. Do you know how to do that?

undone lake
#

no unfortunately.. Ive been using apps to help the whole semester and they arent working anymore 😭

#

math is not my strong side

torpid fable
#

😬

#

You should look up a video on how to solve linear systems

safe radishBOT
#

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cinder violet
#

Hi there, attached is a picture from a problem sheet im working on. It is asking to obtain the power series solution the ODE shown. I have found X=0 to be a regular singular point and proved such with XP(x) and X^Q(x) . but when It comes to finding the solution by frobenius I am stuck as all I get is A_n being = to 0. I will attach some work also

X^Q(x) . but when It comes to finding the solution by frobenius I am stuck as all I get is A_n being = to 0. I will attach some work also
I would appreciate any help in finding a solution!

cinder violet
#

In any other example problem I have completed, the powers of X in each summation were different requiring me to change them thus casuing a change in A_n, due to the coefficients here making all the powers the same Im not sure how I can solve

safe radishBOT
#

@cinder violet Has your question been resolved?

cinder violet
#

<@&286206848099549185>

#

Anyone with any input would be a great help 🙂

#

<@&286206848099549185>

safe radishBOT
#

@cinder violet Has your question been resolved?

cinder violet
#

<@&286206848099549185>

cinder violet
#

<@&286206848099549185> anyone any input or start for this ?

#

Even a way to start after differentiating ?

cinder violet
#

This issue im having is that once I multiply back the coefficients back in I get the same powers of X thus not needing to change the index to get a match leaving all A_n the same

#

Thank you for the resource

#

@rough storm is there anything I should be doing with the factional power at X^n+1/3?

rough storm
#

Can you show your work so far?

cinder violet
#

This was from earlier, see how my X^n+1/3 are common, but also i have no need to change any index's

#

based on general solution from Frobenius as X=0 is a regular singular point

#

@rough storm its really from here im stuck as im not sure what is the best way to approach setting coefficients to 0 as A_n is common and so is the X^n+1/3

#

It may be a mess up in my indexing but im not sure

rough storm
#

why are you adding a power of a 1/3?

cinder violet
#

Due to us wanting the series solution around X=0 and X=0 being a regular singular point we use Frobenius’ Method

#

the lower case sigmas here are part of the indicial equation to find which will be the general solution for us to use

#

as sigma 1 -sigma 2 is not an elemet of Z we can use that case

#

@rough storm From here

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#

@cinder violet Has your question been resolved?

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tawny vessel
safe radishBOT
tawny vessel
#

need help with this

#

i have no idea where to start

fleet condor
safe radishBOT
#

@tawny vessel Has your question been resolved?

tawny vessel
#

well you find derivative and then find the line

fleet condor
#

okay, did you do that

tawny vessel
#

but p is not even on the graph so idk

fleet condor
#

you want a line that satisfies two properties:
a) is tangent to f
b) goes through that point

#

you need to find all lines tangent to f, then solve for the y intercept using that point

tawny vessel
#

ok so first i would find the derivative

#

and then i just have no idea what to do

fleet condor
#

okay, whats the derivative

tawny vessel
#

and now i have no idea what to do lol

fleet condor
#

your derivative is written wrong

#

so how you have a line with slope $\frac3{(k+1)^2}$ that goes through some point $(k, \frac{3}{k+1})$

#

are you familiar with point slope form?

flat frigateBOT
tawny vessel
fleet condor
#

if not, you should look it up, but you get

$y - (\frac{-3}{k+1}) = \frac3{(k+1)^2}(x-k)$

#

and you want it to go through the point (x,y) = (-2, 8/3)

#

you should be able to solve all solutions of k from this

#

and remember that this k is the x value of where the line intersects the original function

#

from that you should be able to find the lines easily

#

this seems to not have real solutions thonk

fleet condor
#

oh i forgot a negative somewhere i think

flat frigateBOT
safe radishBOT
#
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tawny vessel
#

.reopen

safe radishBOT
#

✅

fleet condor
#

okay this should have two normal solutions, but I'm missing my own mistake somewhere

tawny vessel
#

btw im looking at what you said earlier im trying to understand it

tawny vessel
# flat frigate

ok this makes sense to me since it has to pass through that line since its the tangent

fleet condor
#

hmm I dont know what went wrong here, all the steps seem correct

tawny vessel
fleet condor
#

im using k as a variable that means (x at a point)

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like im using k as the x of the original function

#

but regardless my point slope form has no solutions when you plug in the x and y, which is wrong

tawny vessel
#

huh i see

fleet condor
#

oh nvm im silly

#

okay i got it

#

do you agree up to the point slope form so far?

tawny vessel
fleet condor
#

okay great

#

so now we plug in our (x,y) into the point slope form to solve for k

#

you can verify this by hand, but you get $k = -\frac52,-\frac74$

flat frigateBOT
fleet condor
#

now just plug your two different k's into point slope form and you get your two lines!

#

(the more roundabout way to do this is using point intercept form where you use k as x in mx+b and solve for b using the (x,y) point of the original function, but this is not needed)

#

heres the fact checking for the -5/2 solution

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obviously you would simplify the green equation to not be a monstrosity, but it is the correct line

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purple too, just for fun

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I gotta step away for a sec, ping me if you have followup questions or dont understand something

tawny vessel
#

@fleet condor Thanks
So what we did is we first found the derivative
Then we used the derivative in point slope form and then chose a point to find all the possible different slopes that would result in lines passing through that point
Then we solved to find which k values would result in it and then replugged into the derivative to find the slope, and then we solve for b and find the line?

fleet condor
#

note that in the point slope form we both used the derivative and a generic point on the original function

#

<@&268886789983436800>

fleet condor
#

sharing that calc because im closing it and wont feel like typing it out again

safe radishBOT
#

@tawny vessel Has your question been resolved?

tawny vessel
#

@fleet condor Thank you I understand most of it I just have a question about the point slope formula itself doesn't the point slope form only consider the slope and not the value of y when x is 0

fleet condor
#

the point slope formula in general is just $y-y_0 = m(x-x_0)$, where (x, y) and (x_0, y_0) are points

flat frigateBOT
#

Compile Error! Click the errors reaction for more information.
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safe radishBOT
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pine vale
#

10cm paper is equal to how many m^2 of paper?

lean thorn
#

how many cm in a meter?

pine vale
#

ik its .1 m so would m^2 be .01?

lean thorn
#

yep 👍

pine vale
#

ok thx

lean thorn
#

0.01m^2 in particular

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np

plucky elk
#

,w meters in 1 centimeter

lean thorn
plucky elk
#

Oh my bad. I thought he was answering your question

lean thorn
#

no worries!

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lean otter
#

is there any textbook where i can learn about lines, planes and distances in 3D?

lean otter
#

like distance between line and point in 3D, distance between plane and point, planes, lines, skew lines etc

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its geometry

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but is there any book on it??

lean otter
#

where do i look in there @plucky elk

plucky elk
#

Just ask the same question

lean thorn
#

you can search or ask

lean otter
#

ok

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lean otter
#

so say i have 3 parametric equations

safe radishBOT
lean otter
#

for x y z

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this is for a line in 3 space

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now say i have a point (a,b,c)

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how do i find the distance between the point (a,b,c) and my parametric equations?

#

so for example say my parametric equations are

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x = -1+ 4t, y = -2+7t, z = -0.5-5t

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how do i find the distance between (a,b,c) (whatever it may be) and these parametric equations

#

do i remove the Ts from the equation, and then find the equatio n ax + by + cz = 0??

#

what should i do

plucky elk
#

The distance from a point to a line has a known formula

lean otter
#

yes

#

its

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$\dfrac{|ax_0 + by_0 + c|}{\sqrt{a^2 + b^2}}$

flat frigateBOT
#

Derivative

lean otter
plucky elk
#

Do you know distance between two points?

lean otter
#

no

plucky elk
#

Treat each x,y,z equation as a point

lean otter
#

yes

plucky elk
lean otter
#

so i find the distance between each point

plucky elk
#

sqrt((x-a)^2+...)

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No

lean otter
#

i treat the parametric equation as a point

plucky elk
#

Yes

lean otter
#

so three seperate parametric points

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x,y,z

plucky elk
#

"the distance" is just the minimum along the line

lean otter
#

so i have point a,b,c

plucky elk
#

Start with the distance from (x,y,z) to (a,b,c). It's a known formula

plucky elk
lean otter
#

ok

plucky elk
#

You fill in the rest

lean otter
#

and that's the answer

#

but isn;t there going to be a t involved?

plucky elk
#

That gives you an answer in terms of t yes

lean otter
#

derivative?

plucky elk
#

Right

lean otter
#

ahhh

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its my name

#

hahahhaha

plucky elk
lean otter
#

so that's the calculus way

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what about the linear algebra way

plucky elk
#

Probably a known way yes

lean otter
#

yeah. the calculus way is probably better. but since there are parametric equations in linear algebra, say i have 3 points a(1,0,2) b(3,1,0) and c(2,2,2). Find the distance between point a and the line passing through b and c

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so here what i would do is find the parametric equation of b and c

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so i find vector BC

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then i do the parametric equation stuff

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so after i have my 3 parametric equations, i do what we did before (distance formula then find the derivative)

#

but, this is the calculus way

#

how do i approach this problem the linear algebra way

#

cuz i dont think my teacher wants me to find dervatives in a linear class hahah

safe radishBOT
#

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lost ice
#

for question d

safe radishBOT
lost ice
#

this is the question

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i shouldve gotten -30 in decimal but instead if i convert that binary number ill get -62

#

where did i calculate it wrongly

safe radishBOT
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@lost ice Has your question been resolved?

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ruby edge
#

Why can’t logs have negative bases? It should work out theoretically for example
(-2)^3 = -8
log-2 -8 = 3

split ether
#

Well what about $\log_{-2}(-7)$?

flat frigateBOT
#

A Lonely Bean

split ether
#

It is even a real number hmmCat

#

Exponentiating with negative base can get really messy

#

So it's conventional to stick to positive bases

safe radishBOT
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frosty mist
#

Does anyone have any values that help me with this equation: a^2-b^2 = sqrt c

frosty mist
#

but c is a whole number

compact rampart
#

=>(a-b)(a+b) = c

simple field
compact rampart
#

Does the question say anything about the values of a and b ?

frosty mist
#

tbh i dont think i phrased it right lol

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let me just use examples

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so the problem has this equation: x^2 + 8^2 = 17^2, x = 15

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when they square the value it turns out to be a whole number

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but im looking for a number combination that gives me a whole number as well

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cause i did x^2+8^2 = 12^2 and got x = sqrt 63

quick crater
frosty mist
quick crater
#

sorry i mean x would be a whole number

frosty mist
#

but luckily i found some !

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x^2 + 5^2 = 13^2

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i just needed it cause my teacher wanted us to make word problems that related to triangles

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like this

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Sorry for any confusion

safe radishBOT
#

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fading bridge
#

(p -> q) -> (q V (not)p)
Can we say that this is the same as (p V (not)p) given that we can cancel out the -> q’s

fading bridge
#

I know both of then are tautologies

#

But still can we claim that they are the same expression

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tall coral
#

Justine is paid $10 an hour for x hours. During a particular week, she earns $180.
Write an equation involving x to describe hours worked in a week to earn $180 and solve the equation by
inspection to find the value of x. (3 marks)

shadow glade
#

!status

safe radishBOT
#
What step are you on?
1. I don't know where to begin.
2. I have begun but got stuck midway.
3. I got an answer but I was told that it's wrong.
4. I got an answer and would like my work checked.
5. I have a question about someone else's work/solution.
6. I have completed the problem and don't need help anymore. Thank you.
7. None of the above
tall coral
#

1

#
  1. I don't know where to begin.
shadow glade
#

so if she earn $10/h, how much would she earn working 1 hour?

tall coral
#

$10

shadow glade
#

and 2 hours?

tall coral
#

20

shadow glade
#

what did you do to get those answers?

tall coral
#

so 18 hours

shadow glade
#

so if she earn $10/h, how much would she earn working x hours?

tall coral
#

10x

shadow glade
#

yes

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and now set that equal to 180

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since thats how much she ends up earning in the problem

tall coral
#

so 10x=180

shadow glade
#

yep, so there's your equation, what next?

tall coral
#

so x=18? right

shadow glade
#

that's it and don't forget to include units with your answer, 18 hours

tall coral
#

ok also can i say another question

shadow glade
#

sure

tall coral
shadow glade
#

and what is the goal, to solve for x?

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how would you start?

tall coral
#

times 3 so than it will be 2x+1=3

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so 2x=2

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x=1?

shadow glade
#

so if you multiply both sides by 3 you end up with what...?

#

2x+1 = 3 is not quite right, you completely forgot to multiply one side of the equation by 3

tall coral
#

3 by 3?

shadow glade
#

$$3=\frac{2x+1}{3}$$
$$3(3) = 3\frac{2x+1}{3}$$
$$9 = 2x+1$$

tall coral
#

yep so 2x=8

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x=4

flat frigateBOT
shadow glade
#

ya

#

there you go

#

!done

safe radishBOT
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tall coral
#

another one please

#

!help

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tall coral
#

.close

safe radishBOT
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lean otter
#

what happens after u sub z in

safe radishBOT
lean otter
#

and why do u sub e^itheta wouldn't u be subbing in the euler's formula of sintheta

#

do u convert it into cis??

#

.close

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teal belfry
#

what is the difference between plotting and graphing

teal belfry
#

and thx if you have the answer

dapper venture
#

plotting means marking points

peak estuary
#

I wouldnt make a distinction between those two words

shadow glade
#

agree with Denascite, mostly they are used interchangeably but yeah when referring to drawing invididual points, you usually hear "plot the points" rather than graph the points. But you can also say "plot the graph of the parabola" just as well as "graph the parabola." so pretty much they can be used interchangeably but one might be used over the other more often for specific contexts

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fringe pivot
safe radishBOT
fringe pivot
#

Greeting

#

I would like to know if my steps are correct

#

Thank you

mortal thicket
#

thers a much simpler way to do it

#

when the power of the denominator is greater than the power of denimator

fringe pivot
#

It can be zero instantly

#

Am my prediction correct?

mortal thicket
#

u just divide the top and bottom by the largest power of x

fringe pivot
#

Is

mortal thicket
#

what was ur final asnwer

#

i cant quite read it

fringe pivot
#

0

mortal thicket
#

right

#

u got it right

#

but two things

#

u need to specify if its coming fomr below or above the x axid

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so in this case its $0^{-}$

flat frigateBOT
#

Big Chicken

mortal thicket
#

how u get it is this

#

x-2 / x^2 +2x + 1 = {(1/x)-(2/x^2)} / {1 + (2/x) + (1/x)}

#

now u sub in -inf