#help-23

1 messages · Page 130 of 1

dull sequoia
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Oh yeah you can do that

torn vessel
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so 1/cscx should not exist when y =0 ?

dull sequoia
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Well it can’t ever be 0

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Since the numerator is 1

torn vessel
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ah ok makes sense

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but where should it not exist ?

dull sequoia
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csc has holes in its domain

torn vessel
dull sequoia
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1/cscx = 0 is never true

tidal imp
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I tried graphing this and desmos doesn’t even show the holes lol
So boooo.

torn vessel
tidal imp
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But yeah, if the denominator is undefined, the whole thing is undefined

dull sequoia
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Or rather, discontinuities

torn vessel
dull sequoia
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Be more specific

torn vessel
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at x = 0

dull sequoia
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Why x = 0

torn vessel
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cuz the whole functions becomes undefined

dull sequoia
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Ok

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So for 1/cscx

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Where will our hole(s) be at

torn vessel
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cscx never becomes 0

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so nowhere ?

dull sequoia
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No, whenever cscx = 0

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,w graph cscx

dull sequoia
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Ah wait

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Whoops

torn vessel
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but is has constraints for x right ? x should be R-npi

dull sequoia
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Yeah

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That’s the other thing

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So whenever cscx = 0 then 1/cscx is undefined

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In this case that’s never bc cscx doesn’t equal 0 anywhere

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But csc also has a domain problem

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And 1/cscx also has that

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Cos if csc(a) is undefined then so must 1/csc(a)

torn vessel
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yes

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so when we compare it to a sinx graph , why is it similar even tho we have different domains ?

dull sequoia
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It’s close

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But it’s not the same

tidal imp
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It looks similar because the only differences are in tiny holes

dull sequoia
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1/cscx has holes

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It has holes where cscx is undefined

torn vessel
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where are the holes and how do we find them ?

tidal imp
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Practically, 1/csc(x) is equivalent to sin(x)

dull sequoia
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It’s not

tidal imp
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But mathematically, wherever csc(x) is undefined

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1/csc(x) will also be undefined

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And that’s where the holes are

torn vessel
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at npi ,right ?

tidal imp
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ye

torn vessel
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so that means whenever x = pi , 1/cscx should not exist ?

tidal imp
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yes, but not only pi

torn vessel
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yea like all the pis

tidal imp
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and zero

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n can be any integer

torn vessel
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yea

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so there should be a hole on every pi and 0 ?

tidal imp
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Yep

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Basically wherever it “touches” zero on the graph, there’s a hole there in reality

torn vessel
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but desmos doesn't show that bleak ?

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cool i understood

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thanks everybody

tidal imp
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Yeah, sorry for being disjointed

torn vessel
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.close

tidal imp
#

Took me for a spin

safe radishBOT
#
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short epoch
#

Hi so im a bit confused on what exactly im supposed to do to solve the problem asking for a value of c? like i know the IRC and ARC equation but im not exactly sure if using one or the other is actually needed to find c if c is part of the indefinite form of integral? some clarifying and guidance will help, ty!

tidal imp
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No integrals here

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Let’s start with ARC

short epoch
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ok

tidal imp
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If you have a closed interval [a,b] and you want to find the ARC of f(x) on that interval, it’s a matter of slope basically

short epoch
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ohh so find values of when x = 2 and x= 0 then plug into arc?

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$f\left(2\right)=\frac{1}{6}\ and\ f\left(0\right)=\frac{1}{4},\ \frac{\frac{1}{6}-\frac{1}{4}}{2-0}=-\frac{1}{24}$

flat frigateBOT
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Eggy 🍳

tidal imp
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Yep

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(The key word here btw is because of “rate of change”, hence we’re using slopes)

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If we were asked for the average value, then we would use integrals

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Now the next part is the IRC

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How can we express the IRC of this function?

short epoch
tidal imp
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Ye, and that entails finding what

short epoch
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that shows the slope at a point (c?)

tidal imp
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ye

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You’d need the derivative

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Evaluate it at x=c, and set it equal to what you got in your ARC

short epoch
flat frigateBOT
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Eggy 🍳

short epoch
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would this be right format?

tidal imp
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Hmm

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You need the derivative of 1/(x+4)

short epoch
tidal imp
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Yeah, whenever you see “instantaneous rate of change”

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That should make you think of slope of a tangent line

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And that should alert you to taking a derivative

short epoch
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i got $\frac{-1}{\left(x+4\right)^{2}}$

flat frigateBOT
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Eggy 🍳

tidal imp
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Yeah

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So what’s the IRC of the function at x=c?

short epoch
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$\frac{-1}{\left(c+4\right)^{2}}$

flat frigateBOT
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Eggy 🍳

tidal imp
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Yes

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But there’s another thing we know about the IRC

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at x=c

short epoch
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yes value of c is in the interval [0,2]

tidal imp
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And?

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There’s a stated relationship between this particular IRC and the ARC

short epoch
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and the irc and arc is identical

tidal imp
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Yes

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Which means?

short epoch
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we can set both irc and arc equal to each other to find value c

tidal imp
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Yep

short epoch
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that makes sense ok

tidal imp
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Now, what must c be?

short epoch
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$sqrt(24)-4=c$

flat frigateBOT
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Eggy 🍳

tidal imp
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Yeah

flat frigateBOT
tidal imp
#

Now finally, we go to the last part of that question

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And this is 90% conceptual knowledge

short epoch
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i see yea the information threw me off so i wasnt sure how and now i know, ty!

tidal imp
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No problem catthumbsup

short epoch
#

.close

safe radishBOT
#
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safe radishBOT
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lean otter
#

The motion of a circular elastic membrane, such as a drumhead, is governed by the two-dimensional wave equation in polar coordinates [u_{rr} +\f1r u_r + \f1{r^2} u_{\theta \theta} = a^{-2} u_{tt}
]
Assuming that$\map u{r,t,\theta} = \map R r \map T t \map \Theta \theta$. Find ODEs satisfied by $\map R r, \map T t, \map \Theta \theta$

flat frigateBOT
lean otter
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I don't quite see how to do this just yet. Any nudges?

plucky elk
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plug u into your PDE

lean otter
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Oh I see now lmao

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Ty

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.close

safe radishBOT
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eager niche
#

Hello I'm working through Dummit & Foote's Abstract algebra and I'm stuck on this problem from Section 1.6, number 23 (which bodes well for the next 800-odd pages lmao)

eager niche
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Let $G$ be a finite group which possesses an authomorphism $\sigma$ such that $\sigma(g)=g$ if and only if $g=1$. If $\sigma^2$ is the identity map from $G$ to $G$, prove that $G$ is abelian (such an automorphism $\sigma$ is called $fixed\ point\ free$ of order 2. [Show that every element of $G$ can be written in the form $x^{-1}\sigma(x)$ and apply $\sigma$ to such an expression.]

flat frigateBOT
#

SherlockSage

eager niche
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Basically I'm not sure how to 1) turn every element into $x^{-1}\sigma(x)$ and then 2) compute $\sigma(x^{-1}\sigma(x))$

flat frigateBOT
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SherlockSage

feral linden
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You have

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I use f for σ

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Wrote something wrong, one min

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Oh I am dumb. Okay now:

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G->G

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Mapping x to x^-1f(x)

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This is injective:

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If x^-1f(x)=y^-1f(y)

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Then yx^-1=f(yx^-1)

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Then yx^-1=1, y=x

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Now any injective map from a finite set to itself is bijective

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So this mapping is bijective

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Therefore any g there exists x such that x^-1f(x)=g

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Then f(g)=f(x^-1f(x))=f(x)^-1x=(x^-1f(x))^-1=g^-1

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So f(a^-1b^-1)=f(a)^-1f(b)^-1 we have ba=ab

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QED

safe radishBOT
#

@eager niche Has your question been resolved?

eager niche
#

Thank you very much!

safe radishBOT
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safe radishBOT
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lean otter
#

How do I do this? blobcry

safe radishBOT
#

@lean otter Has your question been resolved?

median vigil
#

we have a periodic function (sine) here. What is the average value of sin(x) and when does sin(x) reach that value?

lean otter
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What information don't you know

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What equations can you use to figure out the missing information

lean otter
median vigil
#

so to find when sin(x) is at its average value we have to set up an equality of when the input will equal π

lean otter
lean otter
median vigil
#

sin(x) = 0 when x = π right? so if we substitute x = π(t+0.23), we still find when x = π to find when sin(x) = 0

lean otter
#

Ohh

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So we basically substitute it to find when sin of x is equal to zero

median vigil
#

yes, since that's its average value

safe radishBOT
#

@lean otter Has your question been resolved?

safe radishBOT
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safe radishBOT
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wraith prism
#

When 31513 ad 34369 are divided by a certain three digit number, the remainders are equal, then the remainder is

wraith prism
#

Is it solvable by modular arithmetic?

cold aurora
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Yes.

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Well, kind of. Modular arithmetic here also seems like normal algebra.

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But yeah, in modular arithmetic, just keep going by the rules. Lol

wraith prism
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ohh

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i got now one thing

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34369=r mod (abc)
31513=r mod(abc)

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2856=0 mod (abc)

cold aurora
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Yes. Nice.

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Although it's probably bad notation to write a three digit number as abc.

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,w 34569 - 31513

cold aurora
wraith prism
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34369

cold aurora
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Anyway, now just factorise 2856 and there's your answer.

wraith prism
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Can you explain why we are doing it?

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This is the gap between numbers? Which should be divisible by a three digit number perfectly

cold aurora
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Do you know what 2856=0 mod (abc) means?

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That number abc should divide 2856.

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So, abc is a factor of 2856.

wraith prism
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2^3 ×3×7×17

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Options are
95
96
97
98

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@cold aurora

cold aurora
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Did you find the three digit number?

wraith prism
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There are many

cold aurora
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Yes. List them.

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Are you sure that your question gives nothing else?

wraith prism
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Yes. Question is completed

cold aurora
#

289?

wraith prism
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It is up to us to use any theory

cold aurora
#

That shouldn't be there.

cold aurora
#

So, just do with any one of them.

wraith prism
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I found a different solution on google

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@cold aurora

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I guess all the 3 digits factors will give the same remainder

safe radishBOT
#

@wraith prism Has your question been resolved?

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wraith prism
#

a^2-4<0

safe radishBOT
wraith prism
#

a^2<4

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a<+-2

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a<2

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and a<-2

calm bridge
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(a+2)(a-2)<0

wraith prism
#

yes

calm bridge
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wavy curve?

desert pasture
wraith prism
desert pasture
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don't use desmos, plot it manually

wraith prism
#

I don't know why I am stucked today on this little thing

cold aurora
wraith prism
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I have plotted by random numbers

calm bridge
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just plot y = x^2

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and observe when is it less than 4

wraith prism
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I want to learn that inequility sign where i am confused

fiery merlin
#

You can do it without graphing as well:

a² - 4 < 0

Solve a separate problem to see which a values are boundary values where it switches from being true to being false.
a² - 4 = 0
(a + 2)(a - 2) = 0
a = -2 or a = 2

We have three ranges: (-infinity, -2), (-2, 2), and (2, infinity). Try a number from the middle of each of those three ranges to see whether they make the inequality true. Then, try the boundary values -2 and 2 and see if they're true or false. Then, write inequalities for when they're true.

wraith prism
#

yeah i did the same

calm bridge
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wavy curve^^

wraith prism
#

thanks chai

fiery merlin
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No problem.

wraith prism
desert pasture
calm bridge
wraith prism
#

got it

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+-+-+-+-wavy curve

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just watched an awesome video

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which says just watch the powers and write critical points

calm bridge
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those are not critical points

wraith prism
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so if powers are even then don't cross if odd then cross the cruve

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above line > below <

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so this is the whole story of wavy bhai

lean otter
#

Yeah

wraith prism
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so let us back to our main sign thing
a+2(a-2)<0
a<2

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a<-2?

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inquility failed?

lean otter
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Yes

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Therefore a belongs to (-2,2)

wraith prism
#

hmm true

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.close

safe radishBOT
#
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safe radishBOT
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gentle zodiac
#

can someone explain

safe radishBOT
gentle zodiac
#

so an orthogonal linear transformation is a matrix that preserves

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length

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and angle of vector

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right?

light shoal
#

yes

gentle zodiac
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then how is

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the question false exactly

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🤔

obsidian oracle
#

We can't see the full statement 3

gentle zodiac
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it is the full statement

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it's a true/false question

obsidian oracle
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is an orthogonal matrix?

gentle zodiac
#

yes

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it's a typo im guessin

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isn't an orthogonal linear transformation and orthogonal matrix?

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how is the 2x2 matrix provided orthogonal exactly?

obsidian oracle
#

wait a bit

gentle zodiac
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they're not right?

obsidian oracle
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that's the point

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it's not orthogonal

light shoal
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the statement is true for any orthonormal basis

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not necessarily any arbitrary basis

obsidian oracle
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a reflection is an orthogonal linear transformation

gentle zodiac
#

i think my prof wrote it wrong then

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cuz

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the 2x2 matrix is not orthogonal

obsidian oracle
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that's the point

light shoal
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he' showing you a counterexample

gentle zodiac
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o wait

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ok

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wait

obsidian oracle
#

so where the statement is wrong is "any basis",

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the statement becomes true if you add orthonormal basis

gentle zodiac
#

ok

light shoal
#

the change of basis matrix is $P = \begin{pmatrix}1 & 1 \ 0 & 1 \end{pmatrix}$, try computing $PMP^{-1}$ where $M$ is the given matrix

flat frigateBOT
light shoal
#

the result is an orthogonal matrix

gentle zodiac
#

[1, 0] [-1, -1]?

light shoal
#
>> inv(P)
ans =
     1    -1
     0     1
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i'm lazily using matlab haha

gentle zodiac
#

o yea mb

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ok ty

#

.close

safe radishBOT
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lean otter
#

Given the function f(x) = 1/3x^2 - 6x + 5, determine the inverse relation.

lean otter
#

determine the inverse relation? how do i do that

#

.close

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junior atlas
#

mg-\left(B+D\right)\frac{dx}{dt}=m\frac{d^{2}x}{dt^{2}} how to solve this second order DE to get x(t)

junior atlas
#

Where m is mass, g is a constant, B is a constant, D is a constant, x is displacement and t is time.

worthy hemlock
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$mg-\left(B+D\right)\frac{dx}{dt}=m\frac{d^{2}x}{dt^{2}}$?

flat frigateBOT
#

dldh06

pseudo scroll
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,w y'' = ay' + b

umbral swan
#

@junior atlas you first solve for x', which you can do by first dividing by m, thereby leading to the form mentioned by Neon. That way you get an exponential function plus a constant for x'. Then you can integrate x' for x

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which yields the result wolfram spits out

safe radishBOT
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torn vessel
#

won't the greatest integer function be an odd functions always ?

torn vessel
#

instead of writing cases like [x] + [-x] = 0 when x belongs to I and [x]+[-x] = -1 when x doesn't belong to I , can't i just say that its an odd function ?

plucky elk
#

,w ceil(pi)

plucky elk
#

Or is GIF the floor?

torn vessel
umbral swan
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I'd presume ceil, either way it isn't odd

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it's only odd if f(-x)=-f(x)

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you've just provided a counter-example

torn vessel
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but if we see it's graph it is odd right ?sully

umbral swan
umbral swan
#

that'd already show it's not odd

torn vessel
#

then it must be floor

torn vessel
umbral swan
#

floor(1.2) isn't -floor(-1.2)

torn vessel
#

right ?

umbral swan
#

yes

torn vessel
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so what is it ?

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even or odd ??

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the whole floor function

umbral swan
#

if you refer to the floor function only for whole numbers, it's odd

torn vessel
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i c i c

umbral swan
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whole*

torn vessel
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but when you look at the graph of the floor function , it resembles that of any odd function . So can't i say its always odd ?

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ik numerically it won't be but what about graphically ?

stoic dune
#

One implies the other. Either your graph is not odd, or our argument is wrong.

safe radishBOT
#

@torn vessel Has your question been resolved?

torn vessel
#

i c

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thanks guyys

#

.close

safe radishBOT
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lean otter
safe radishBOT
lean otter
#

I have already solved this question but it would be nice if I get some verification that my answers are correct

covert yoke
#

Ok, could you show your answers and work then?

lean otter
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But for first part I needed to find

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P(w>12.4)

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In standard normal distribution thats

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Let z be variable of standard normal distribution

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Then I need to find

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P(0.8<z<inf) where inf is infinity

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Then I used stand normal distribution table

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So after using the table and doing some manipulation

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The answer I got is 0.2118

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For the first part

covert yoke
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I can confirm this is correct

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@lean otter

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Or at least if we made a mistake we both made the same mistake

lean otter
#

Thanks sir

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Similarly for the second part the answer is (1÷1.88)

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Which is equal to 0.53 approximately

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Similarly for the third part the answer is 11.657

covert yoke
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I have confirmed your second answer

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Working on the third

#

My answer is very close to yours for the third, but it disagrees in the first decimal place

#

Ah, I made a transcription error

#

Now it's closer but disagrees in the second decimal place

#

I get 11.6776

safe radishBOT
#

@lean otter Has your question been resolved?

safe radishBOT
#
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lean otter
#

.reopen

safe radishBOT
#

covert yoke
#

Hello again

lean otter
# covert yoke I get 11.6776

Its probably cuz my prof told me not to interpolate and just take the closest value that corresponds to the value so it's cool

covert yoke
#

Oh great

#

Each using tables can be tricky

#

I just use a calculator

lean otter
#

So our answers are probably right

#

Ohh I see

#

Thank you very much sir

#

.close

safe radishBOT
#
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covert yoke
#

,wa solve[1/2 erfc((x-12.5)/(sqrt(2) 0.5)) == 0.95, x]

safe radishBOT
#
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blazing dew
#

Whats the difference between big N and small n?

blazing dew
split ether
#

The small n is a running index, it goes through every integer from 0 to N

#

So N is the highest value n takes

blazing dew
split ether
#

? No

#

N is a constant and n is a running index

blazing dew
#

i dont understand

split ether
blazing dew
split ether
#

No, N is the highest value for n

blazing dew
#

let me actually put this in context of a question

split ether
#

n starts at 0, then it's 1, then it's 2

#

And it stops at N

blazing dew
#

im trying to answer 1b

#

this is what ive gotten to so far

#

and im not exactly sure how to insert e^(2i/n) into the summation formula

split ether
#

You rewrite it as (e^(2/n))^i

#

And now it's a geometric series

blazing dew
split ether
#

No, you first take it for some n and then let n go to infinity

#

It would be the same yeah but there's 2/n in front of the sum so

blazing dew
split ether
#

Alright, so, given the formula [ \sum_{i=1}^n r^i = \frac{r^n - 1}{r-1} ] What is the following equal to? [ \sum_{i=1}^n\left(e^{\frac2n}\right)^i ]

flat frigateBOT
#

A Lonely Bean

blazing dew
#

hm well if r=e^2/n

split ether
#

Yeah you can let r = that

blazing dew
#

however, my issue is that i have no idea how the i is carried

#

unless the i becomes n

split ether
#

Again, i is a running index, i could be any integer out of 1, 2, 3, ..., n

blazing dew
split ether
#

Yes

split ether
blazing dew
#

why is it i=0 instead of 1

split ether
#

hmmCat I mean it's just what the formula says, should start at i = 0

#

You want to go over the proof?

blazing dew
#

uhhh no

#

lmao

blazing dew
split ether
#

thonk That does not change what I said

blazing dew
#

no it doesnt

split ether
#

Infinitely does not have a value btw, it's not a number to begin with

blazing dew
blazing dew
#

so if I input infinity here

#

i get an exponent of 0

split ether
#

Yeah but you aren't yet supposed to do that

blazing dew
#

what

split ether
#

The thing is that what you wrote is is $\sum_{i=0}^n\left(e^{\frac2n}\right)^i$

flat frigateBOT
#

A Lonely Bean

split ether
#

But we had $\sum_{i=1}^n\left(e^{\frac2n}\right)^i$ there

flat frigateBOT
#

A Lonely Bean

blazing dew
#

true

split ether
#

So you are gonna have to subtract 1 from there

blazing dew
split ether
#

No I meant from the whole expression

blazing dew
blazing dew
#

if there is a difference of 1 in the index

safe radishBOT
#

@blazing dew Has your question been resolved?

safe radishBOT
#
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marsh oracle
#

Hello

safe radishBOT
lean otter
#

Hello

marsh oracle
#

Can someone help me with my math here

lean otter
#

Yes

marsh oracle
#

Ok

#

So im at the last question and it says what is the x equal to in this equation

x² + 5x + 10 = 0

#

@lean otter

lean otter
#

Do you know the quadratic formula?

marsh oracle
#

No 😔 im bad at math i need to solve this question fast

#

I missed many days in school #¥

#

So ye

#

Noo did u go

lean otter
marsh oracle
#

Oh dang

lean otter
#

Your first step is finding a book for learning algebra

#

Do you already have one?

marsh oracle
#

i have my math book with me

lean otter
#

How much of it have you read and fully understand?

marsh oracle
#

Well our 9th grade classes started like yestr day so ig just afew pages lol

lean otter
#

algebra 2?

marsh oracle
#

Btw our teacher is the same for the 3 grades so they teached us 9th grade stuff in 8th grade but i forgot

#

Lol

lean otter
#

Well, if this is the work on the first day

#

All you have to do is read the textbook, I should be in there

#

shouldn't take long to find

marsh oracle
#

Oh ok

lean otter
#

don't skip pages

marsh oracle
#

Im tryna catch up to the other guys but its so hard 😔 since i kept skipping school in every grade oof

#

@lean otter btw did you learn math in school or did you just watch online videos to learn it

marsh oracle
#

Oh wow

#

Ohh wait i know the quadrtic formula when i saw it i remembered it i acttualy learned it i just didnt know what it was called so i was confuaed

#

Or acttualy i guess just a little bit lol i saw a lot of equations that i didnt know there xd

tranquil timber
#

do you know which formula you have to use

#

if quadratic, a =1, b = 5, c=10

#

b is before the x coefficient

#

a before the x^2

#

and c is a constant

marsh oracle
#

💀

tranquil timber
#

plugging this into the formula should give you the solution

marsh oracle
#

Translating and talking english is hard oof

#

Lemme translate all the math things you said rq

tranquil timber
#

do you know how the quadratic formula looks like

marsh oracle
#

I searched it up

#

So ig ye

tranquil timber
#

yes

#

that formula is for equations such as ax^2+bx+c=0

marsh oracle
#

Ye

tranquil timber
#

so for x^2+5x+10=0

#

(1)x^2 + (5)x + 10 = 0

#

now you know a = 1, b = 5, and c =10

marsh oracle
#

Oh

#

@tranquil timber are you at 9th grade too

tranquil timber
#

8th actually

marsh oracle
#

Lol ur smart

tranquil timber
#

thanks

#

hope this solved your problem

marsh oracle
#

Ye ima try to learn things i missed in 8th and 7th grade lol but ye thanls

#

Thanks"

tranquil timber
#

anytime

#

i recommend using khan academy to catch up

marsh oracle
#

Ye that was the first thing that popped up when i searched quadratic formula lol

tranquil timber
#

yeah

marsh oracle
#

Ima look at theyre videos and stuff

tranquil timber
#

good idea

marsh oracle
#

😁

safe radishBOT
#

@marsh oracle Has your question been resolved?

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#
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inland salmon
#

I have a question

safe radishBOT
inland salmon
#

A gambling game involving two players.

Player 1 starts with a d100 and rolls it on the first turn, and we can call the outcome of this dice “x”. If x=1, then player 1 wins. Else, Player 2 then rolls a dx and we can call the outcome of this roll “y”. If y=1, player 2 wins, if not, the cycle repeats.

#

What is the probability that player 1 wins?

safe radishBOT
#

@inland salmon Has your question been resolved?

safe radishBOT
#

@inland salmon Has your question been resolved?

#
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slow ivy
#

someone please help me

insert two arithmetic means between -4 and 5

lean otter
#

Do you know like the formula for an arithmetic mean

slow ivy
#

i got the answer -3 😭😭 but it seems to be wrong

#

should i send my solving?

lean otter
#

Yeah of course

slow ivy
lean otter
#

Wrong

slow ivy
#

does it turn into positive? 😭

lean otter
slow ivy
#

Okay ty

lean otter
#
\env{align*}{
5 &= -4 + 3d \\
5 +4 &= +3d
}
flat frigateBOT
lean otter
#

Sorry for late responses btw

slow ivy
#

its alr

lean otter
#

Discord on phone mieeries

slow ivy
#

thanks for the help!!

lean otter
#

Nw

safe radishBOT
#

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#
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latent heath
#

I was watching a video , in that video he turn square into root in opposite side , please see image for clarification , how that possible ,
I'm 21 years ago , i remember I used to do that in school , turning + into - and × into ÷ when bring number opposite side of equal ,
My question is how square turn into root , what if it as cube or 4 or 5 ,,,

fluid token
#

square root of both sides

latent heath
#

okay

#

.close

safe radishBOT
#
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steep vessel
#

factorizing 16x^2 -1

safe radishBOT
stable inlet
#

hint: 16 = 4^2

steep vessel
#

(4x)^2

#

-1

dull sequoia
#

What does that look like

steep vessel
#

a^2-b^2

#

yay

#

that's all i need to know thank you

#

.close

safe radishBOT
#
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steep vessel
#

factorize x^2+x+1/4 i dont understand where is the relation between these

safe radishBOT
#
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steep vessel
#

factorize x^2+x+1/4 i dont understand where is the relation between these

stable inlet
#

hint: 1/4 = (1/2)^2

steep vessel
#

ok so now i see the a and b but how about that isolated x

stable inlet
#

$a^2 + 2ab + b^2 = (a+b)^2$

flat frigateBOT
#

Toblerone

steep vessel
#

2*x.4/2 is not x

#

so it doesnt work

stable inlet
#

huh?

#

2* 1/2 = 1

steep vessel
#

oh

#

lol

#

thx

stable inlet
#

np

safe radishBOT
#

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steep vessel
#

(2x-4)(x+1) -2+x factorize

safe radishBOT
steep vessel
#

do we have to factorise or expand first

full oar
#

expand brackets/parenthesis, simplify then try to factorise

upper mulch
#

Also a method to use is to change -2 + x 's position to $(2x-4)(x+1)+x-2$

flat frigateBOT
steep vessel
#

so its 2x^2-x-6

full oar
#

yep

#

then you can simplify

steep vessel
#

identities

upper mulch
#

If you factorize the expression $$(2x-4)(x+1)+x-2$$ You might find something in common.

flat frigateBOT
steep vessel
#

so we shouldn't expand

upper mulch
#

Expand is a way, this is also a way.

steep vessel
#

the question says that i should factorise, if i expand i'll have 2x^2-x-6, how can i factorize this?

upper mulch
#

A way is to use the quadratic formula, or factorize it.

#

You'll be focusing on the -x.

steep vessel
#

i didnt study it yet

upper mulch
#

Try to change the expression to -x, so that you'll have something like a(x-b)+c(x-b)

steep vessel
#

the book i took this from is just some simple math lol

upper mulch
#

So you're going to factorize it, right?

steep vessel
#

so technically it shouldn't be complicated right?

#

yes

upper mulch
# steep vessel yes

Then look at the message I sent. Expand -x to something else, so that you have $$a(x-b)+c(x-b)$$

flat frigateBOT
steep vessel
#

so $$(2x-4)(x+1)+x-2$$ would become $$(2x-4)(x+1)-x+2$$

flat frigateBOT
#

Jasblox

upper mulch
flat frigateBOT
upper mulch
#

Now, is there something to factorize?

steep vessel
steep vessel
upper mulch
#

Take another look.

steep vessel
#

is it the third identity

#

?

#

i mean the 1st

upper mulch
#

Could you write it?

steep vessel
#

a^2+2ab+b^2

upper mulch
flat frigateBOT
upper mulch
#

There, is there something we can factorize?

steep vessel
#

*2

upper mulch
#

Very good.

#

What is the expression after?

steep vessel
#

how abt that 4?

#

x-2

upper mulch
#

Now, you got a factorized expression $$2(x-2)(x+1)+x-2$$What is something in common.

flat frigateBOT
steep vessel
#

ooooh

#

x-2(2+x+1)

#

$x-2(3+x)$

flat frigateBOT
#

Jasblox

upper mulch
#

Not quite

steep vessel
#

oop

upper mulch
#

So the common factor is (x-2), factorize it.

steep vessel
upper mulch
#

You made a small mistake, look over again.

steep vessel
#

oh cuz nothing multiplies the second x-2

upper mulch
steep vessel
#

$(x-2)(2+x+1) +x-2$

flat frigateBOT
#

Jasblox

steep vessel
#

but 1 multiplies the second x-2

#

so $(x-2)(2+x+1+1) $

#

$(x-2)(2+x+1+1)$

flat frigateBOT
#

Jasblox

steep vessel
#

$(x-2)(x+4)$

flat frigateBOT
#

Jasblox

upper mulch
flat frigateBOT
steep vessel
#

i dunno why but now i gtg

#

Tysm for ur help!!

upper mulch
#

You're welcome.

steep vessel
#

if anyone can make me understand, leave it here, and i'll come read them after 🙂

safe radishBOT
#

@steep vessel Has your question been resolved?

steep vessel
#

<@&286206848099549185>

#

.close

safe radishBOT
#
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steep vessel
#

.reopen

safe radishBOT
#

steep vessel
#

$(2x-4)(x+1) -2+x$ factorize

flat frigateBOT
#

Jasblox

steep vessel
#

i came to this deduction $(x-2)(2+x+1+1)$

flat frigateBOT
#

Jasblox

steep vessel
#

but i was told it was wrong

obsidian oracle
#

so the good first reflex is spotting that x-2 will be the common factor

#

in that case, $(2x-4)(x+1) = (x-2)(?)$

flat frigateBOT
#

rafilou2003

steep vessel
#

2

#

$2(x-2)(x+1)+x-2$

flat frigateBOT
#

Jasblox

steep vessel
#

hello?

fresh owl
#

@steep vessel

steep vessel
#

that's exact!

fresh owl
#

alright. Do you see a common factor?

steep vessel
#

yes

#

x-2

fresh owl
#

which is..?

#

correct

#

so what will this become

fresh owl
steep vessel
#

$(x-2)(2(x+1)+1)$

flat frigateBOT
#

Jasblox

steep vessel
#

thx

fresh owl
#

ya got it

#

so the final form is $(x-2)(2x+3)$

flat frigateBOT
fresh owl
#

do you understand what is being done here?

steep vessel
#

we expand the 2

#

i got it ty

#

.close

safe radishBOT
#
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halcyon lance
#

h..how do I solve this

safe radishBOT
halcyon lance
#

where the results will be these

stable inlet
#

use a calculator

halcyon lance
#

but

#

what next

stable inlet
#

that should give you the roots

halcyon lance
#

didn't get same numbers

#

😦

stable inlet
#

yeah

stable inlet
#

your calculator should be giving you the correct ones

halcyon lance
stable inlet
#

yeah, looks right

#

its one real, two complex

halcyon lance
halcyon lance
#

anyway, thanks

safe radishBOT
#

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bleak wedge
safe radishBOT
bleak wedge
#
  1. 90
#
  1. 10
#

I seem to be stuck on the third one

#

I don't really get the multiplication part

thin bridge
#

in this context * isn't multiplication
rather its a self defined operator

bleak wedge
#

ah

#

so 6 . 8 is 24

#

and then 24 . 3 is 36?

thin bridge
#

yes

past birch
bleak wedge
#

how do I solve the 4th one?

cold aurora
thin bridge
#

assuming calcs aren't allowed?

bleak wedge
#

calcs are not allowed

#

they used estimation in the video

harsh parcel
#

Powers

#

Are multiples of 83

#

So make the exponent 83

bleak wedge
#

thanks!

#

so i should get something like: 5 to the power of 83 x 2

#

right

#

?

#

OOHHHH

#

I THINK I GOT IT

bleak wedge
#

the answer for q4

cold aurora
safe radishBOT
#

@bleak wedge Has your question been resolved?

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safe radishBOT
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timber garnet
#

A region in the xy-plan is bounded by the following lines:
y = x, x +y=6 , y = 0
i) Find the area of this region.

I keep getting stuck and I just need a step by step guide on how to do this

steep pewter
#

have u tried graphing?

#

or sketching

timber garnet
#

But I can't figure out where the actual part that's being integrated comes from

steep pewter
#

can u visualize those lines in ur mind?

desert pasture
steep pewter
#

ahh ur integrating

timber garnet
unique bison
#

to do it "straight up" you need to be able to visualise the region

unique bison
timber garnet
steep pewter
#

its pretty simple since there y=0 but for a general solution u kinda need to know where they are i.e. visualize them

steep pewter
unique bison
#

if you can't, graph

desert pasture
#

alternatively, if the region is a triangle , find the vertices, and use the determinant to find the area

timber garnet
#

The thing I'm struggling with is if the area is between the curves of f(x) or f(y)

unique bison
#

name checks out

#

this seems too complicated

timber garnet
timber garnet
wet burrow
steep pewter
#

u guys remember that without looking it up?

timber garnet
steep pewter
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😮‍💨

desert pasture
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and then integrate

timber garnet
#

I mean there is a graph, but he hasn't told me anything about graphing or how to graph it and I specifically asked if it needed to be graphed and he said no

#

So Idk what I'm doing in conclusion

steep pewter
#

ok can u sketch linear graphs considering constant and gradient

timber garnet
plucky elk
# timber garnet Idek what those r🥲I pretty much didn't take any hs level math in hs I'm jumping...
Khan Academy

The Precalculus course covers complex numbers; composite functions; trigonometric functions; vectors; matrices; conic sections; and probability and combinatorics. It also has two optional units on series and limits and continuity. Khan Academy's Precalculus course is built to deliver a comprehensive, illuminating, engaging, and Common Core align...

wet burrow
#

Yeah you need to integrate f(y) = ((-y+6)-y) from 0 to 3

timber garnet
wet burrow
#

Chatgpt??!

timber garnet
#

I don't know where to get the answer key for this from and my test is on Thursday 🥲

#

I have limited options I don't even think my teacher has the answer key

timber garnet
#

I'm desperate 🥲

wet burrow
#

Wolframalpha

plucky elk
#

,w int from 0 to 3 of (-y+6)

plucky elk
#

oh i missed the other y

timber garnet
#

I'm in the dark so sorry for the piss poor lighting but wouldn't it be zero?

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Wait no 9

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,w int from 0 to 3 of (6-2y)

final halo
#

You really should take the time to figure out/learn how to graph these lines

timber garnet
plucky elk
safe radishBOT
#

@timber garnet Has your question been resolved?

safe radishBOT
#
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supple shore
#

I have an equation : $cos(\theta) - cos(2\theta) = sin(3\theta)$ I end up with $2sin(\theta/2)sin(\frac{3\theta}{2}) = sin(3\theta)$ I don't know how to continue, does someone have a int ?

flat frigateBOT
#

phoestaclies

feral linden
#

then use sin(2a)=2sin(a)cos(a) for a=3θ/2

supple shore
#

yes but with that what can I do, I want my result in form of : $sin(3\theta) = sin(y)$ no ?

flat frigateBOT
#

phoestaclies

supple shore
#

ok thanks I solve it ty 🙂

#

.close

safe radishBOT
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safe radishBOT
umbral swan
#

For Q1 you seek the clockwise angle from North from A to B

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Which will be 180° - 60°

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since these two angles must add up to 180°

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yes that's your answer

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k, if you can't visualize it in your head it helps drawing it out, but not the exact angles and speed to scale, just for visualization

#

Plane A will have travelled 4800km and Plane B 6400km, now, given the angles you can calculate the third side of the triangle

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because they come from the same origin (airport), you can picture it as a triangle

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where you know two sides

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= their travelled distance

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and one angle

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= their bearing difference

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It doesn't get deleted

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wdym by with you :D you can keep it open for as long as you're not done with it if you want

#

keep this channel occupied

rocky beacon
#

well you can close the chat then search your username to go back

umbral swan
#

once you want to let this channel be occupied by someone else again, you can use .close, once you've fulfilled the task or the question is answered

#

there are many channels so you don't need to worry about ppl waiting

#

np, try solving for the third side of the triangle and if you're stuck just come back here

safe radishBOT
#

@lean otter Has your question been resolved?

#
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proud dagger
#

Hi everyone, i was wondering how i'm supposed to know which angle they want me to find?
For example, my original thought was they wanted me to find "A+B+D" or "AxBxD"
I'm just not sure which angle "ABD" is reffering to? Does it mean to add them? Is it the middle one?

proud dagger
#

Thank you in advance

mossy fractal
#

imagine a line going from vertex A to B to D

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what would be the angle between those 2 lines

proud dagger
#

The vertex meaning the rotational point, correct?

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So angle A?

mossy fractal
#

the corner that A is labelled at

proud dagger
#

Right

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So it's angle A they want?

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My apologies by the way, i'm completely new to this

mossy fractal
#

show me what angle you think it is, you can draw it on paint if you want

proud dagger
#

Sure one sec

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thank you btw

#

dodgey drawing but hopefully you get the point lol

mossy fractal
#

not quite, that would be the angle BAD or DAB

#

lemme show you something real quick

proud dagger
#

Right

mossy fractal
#

it wants the angle ABD so we want to go from A to B and from B to D

proud dagger
#

ohhh i seee

mossy fractal
#

so what i have drawn in red is the line from A to B

proud dagger
#

Rightttt

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So it would be the angle which is made when you draw a line from a-b-d?

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which in this case is 90

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it's a right angle

mossy fractal
#

yes

proud dagger
#

And that works consistently across all shapes/angles?

mossy fractal
#

yeah

proud dagger
#

thank you so much

mossy fractal
#

eg angle BCD is the angle on the line B to C and C to D

mossy fractal
proud dagger
#

.close

safe radishBOT
#
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safe radishBOT
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lean otter
#

I think i'm stuck on this problem

safe radishBOT
lean otter
#

Here is clearer picture

lean otter
#

||Use relative acceleration with mgh , that would be m(g+a)h||

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i do not think the velocity part is correct

lean otter
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Or all of them

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c

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i meant

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d

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Speed

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d

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Yeah

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You found c?

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yeah

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c is just the work done

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So

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Yep

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Work Done by conservative forces = Change in kinetic energy

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Good

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Then just use 1/2 mv²

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Oh you did

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yeah

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Did you not get a numerical value for kinetic energy??

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Idk

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haven't put it into a calculator yet

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Hmm

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My answers look right?

#

I'm trying to figure out

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What if F(h) ??

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Force of helicopter

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Uuh

#

I don't understand what you did

#

But it's simple

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let me

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Yeah

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You go first then me

#

I just used relative Acceleration of astronaut which comes out to be (g + g/10),
used m(11g/10)15 = 1/2 mv²

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Simple

#

We did same thing

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Correct I assume

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D is wrong sit

lean otter
lean otter
#

Lemme calculate the value

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It isnt 70.35 something??

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the velocity?

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no

#

oh wait

#

I actually did D right

#

sit I just messed up while putting it in desmos the first two times

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Yeah

#

TY for help

#

.close

safe radishBOT
#
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flat frigateBOT
#

Şêro

median vigil
#

the slope of the tangent line gives you information about the first derivative, and the fact it's not a min/max gives you info about the second derivative

#

yes

placid oak
#

if a stationary point is not a local extrema, the second derivative is zero

median vigil
#

generally, we can say that if the second derivative at a point where the first derivative is 0:

  • is positive, the point is a minimum
  • is negative, the point is a maximum
  • is 0, is neither (inflection point)