#help-23

1 messages · Page 117 of 1

jade gust
safe radishBOT
jade gust
#

Not gonna spend time on this js need to know the steps I've already tried the problem to no avail because i started to js fuck around explorin maths while solving it but it's not a priority

tall bough
#

fr

jade gust
#

go away

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why are you on roblox

tall bough
#

because im cool

jade gust
#

r u gon help me

#

die

tall bough
#

i just found it on google

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u have googling skill issues hehe

jade gust
#

I know

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I was js lookin at sum british further maths papers

#

cambridge or whatever

tall bough
#

mr tasman did i help u

jade gust
#

ur mon obese

tall bough
#

?

#

je parle pas francais

jade gust
#

ew

tall bough
#

u have grown ur learning moivre now

jade gust
#

that was a year ago

#

well

#

yesn't

tall bough
#

next step would be

#

fourier

jade gust
#

a bit last year and this year

#

dunno i'm js chillin in hs

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somewhat

tall bough
#

hs too ez

#

when r u going to university

jade gust
#

i'm doing horrendous

jade gust
#

mayb

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or i go military

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like i said a year ago

#

i have my application on hold

tall bough
#

thats nice im also in the army

jade gust
#

fake

tall bough
#

no?

#

wanna see my rank badge

jade gust
#

no

#

oki

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let's see it

#

r u in the dutch army

tall bough
#

no im not

jade gust
#

i decided to apply binomial expansion LHS

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cause i'm funny

tall bough
jade gust
#

delete your account

tall bough
#

thats not how you talk to your superiors

#

100 JJ's

jade gust
#

i should be studyin my physigz

tall bough
#

yes do that instead of math

jade gust
#

wad

#

what can i do with

flat frigateBOT
jade gust
#

uhh hello!!! @tall bough

tall bough
#

video was my help

jade gust
#

i do not accept your help

tall bough
#

u have nop watched the video?

jade gust
#

what happened to bewar

#

@dusk pebble

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hello babez

tall bough
#

do not ping people !!!! read ze rules

dusk pebble
#

!!!!

jade gust
#

i'm illiterate

dusk pebble
#

hi abel

jade gust
#

halo

tall bough
#

that explains

dusk pebble
#

whats going on

jade gust
dusk pebble
#

why we doing trig

tall bough
#

blud does not want to watch the video

jade gust
#

i do not want to watch the video

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i'm listening to hardstyle

tall bough
#

then i would suggest as a good teacher

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to watch the video

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it is 6 minutes long

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then 24/7 hardqtyle

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you should be happy that im doing it for free!

jade gust
#

I've not been payin attention to my lectures

tall bough
#

sounds like skill issues fr

#

i owuld give u some good whopping and ull get A+

jade gust
#

that's so real

#

my institution is telling me to get lost if i don't meet their standards within this term

dusk pebble
#

ok but

tall bough
#

u know what a top g would do?

dusk pebble
#

whats wrong with expansing cos(5x) and sin(5x)

jade gust
#

wdym

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why would i want to expand it

dusk pebble
#

since tan(5x) = sin()/cos()

jade gust
#

yes

dusk pebble
#

so if you can write out what the sin an dcos are then you have tan by default

jade gust
#

ok but what identity do i use

dusk pebble
#

de moivre's no?

tall bough
#

moivre

#

yes

dusk pebble
#

cos(nx) + isin(nx) = [cos(x)+isin(x)]^n

jade gust
#

then am i not working backwards

#

what i did was

flat frigateBOT
jade gust
#

applied binomial expansion LHS

#

and

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LHS/cos5theta=1+i tan 5 theta

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solve for tan 5 theta

jade gust
dusk pebble
#

that doesnt help that much tho

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bc then you still have cos(5x)there

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but pro tip

dusk pebble
# flat frigate

cos(5theta) is the real part of the LHS, sin(5theta) the Im part

#

so group by powers of i and you have it no problem

flat frigateBOT
jade gust
#

yas?

dusk pebble
#

ya

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easier to write out for specific n but ye

dusk pebble
#

well

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cos(2x) + i sin(2x) = [cos(x)+isin(x)]^2 = cos^2(x) + 2i sin(x)cos(x) - sin^2(x)

#

so cos(2x) = cos^2(x) - sin^2(x) since its the real part of the rhs

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sin(2x) = 2sin(x)cos(x) since its the imaginary part

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bc then it has i^1 in front

tall bough
#

beware has been doing too much math lately fr

jade gust
#

real

dusk pebble
#

😔 many such cases

jade gust
#

Imma fuck up this electrostatics/electromagnetism test tmr

tall bough
#

im

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i like electricity

#

just apply maxwell equations and ur done

flat frigateBOT
#
\({\displaystyle {\vec {E}}({\vec {r}})={\frac {1}{4\pi \varepsilon _{0}}}\sum _{i=1}^{N}{\frac {{\widehat {\mathcal {R}}}_{i}Q_{i}}{\left\|{\mathcal {\vec {R}}}_{i}\right\|^{2}}},}\)
tall bough
#

whyyy

jade gust
#

Why does no one express Coulomb constant as k_e

tall bough
#

because its ugly

jade gust
#

no

#

why's the norm so long

jade gust
tall bough
#

$\oint E dA = \frac{Q}{\epsilon_0} = \frac{4\pi r^2k Q}{r^2} = \frac{Q}{\epsilon_0} = 4\pi k Q = \frac{Q}{\epsilon_0}$

flat frigateBOT
#

Fucktalogist

tall bough
#

see thats why

jade gust
#

ugly

tall bough
#

if u used 1/4pie instead u wouldnt get that

dusk pebble
#

contour integrals 😔

tall bough
#

whats that

#

is that complex analysis

dusk pebble
#

oint

#

my despised

jade gust
#

OSINT open source intelligence

tall bough
#

we no complex analyzing here

jade gust
#

beware get your doctorates

tall bough
#

he already hgas

dusk pebble
#

ill doctor ur mum dwai

tall bough
#

his thesis was about cheese numbers

jade gust
#

waw

#

Speed of light, Planck's constant, numerical eccentricity, euler's number, and coefficient of restitution in one 😱

tall bough
#

whats blud babbling about

jade gust
#

go play your roblos army RP

tall bough
#

am going to play honkai impact 3rd

jade gust
#

what happened to genshin

#

it just died

#

.close

safe radishBOT
#
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tall bough
safe radishBOT
tall bough
#

.clise

lean otter
#

.close

safe radishBOT
#
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twilit torrent
#

Is this taylor series

safe radishBOT
twilit torrent
#

don't see how though

#

e^(-Ts) \approx 1-Ts + ...

vague frost
#

well e^-Ts

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can be rewritten as 1/(e^Ts)

twilit torrent
#

so what?

vague frost
#

whats the question in the problem ?

twilit torrent
#

I'm asking how do they approximate it

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It looks like taylor approximation to me

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not sure if it is though

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and you just told me something trivial lol

twilit torrent
vague frost
#

well it looks to me like they used taylor

twilit torrent
#

could someone tell me what happened

twilit torrent
#

please don't try to help if you don't know

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you're flooding the channel

#

could someone pls show me how they got this approximation

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it looks like a linear approximation in the left and quadratic approx on the right

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is it?

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<@&286206848099549185>

plucky elk
twilit torrent
#

I'm not getting the right side from left

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what should i do?

plucky elk
#

Multiply top and bottom by e^(Ts)

twilit torrent
plucky elk
twilit torrent
#

after multiplying

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am i supposed to make a substitution or something

#

can you type it out maybe?

#

,, \frac{1-e^{-Ts}}{s} \cdot \frac{e^{Ts}}{e^{Ts}}

flat frigateBOT
plucky elk
#

Taylor expand numerator and denominator separately after simplifying

twilit torrent
#

,, \frac{e^{Ts} - 1}{e^{Ts} s}

flat frigateBOT
twilit torrent
#

anyway e^(Ts) would be like (1 + Ts + ...) - 1

plucky elk
twilit torrent
#

what would e^(Ts) * s be? do i just multiply taylor expansion of e^Ts and s

#

is that legal?

twilit torrent
#

isn't it just like 1 or something

#

so just taylor expansion of e^(Ts) then right?

twilit torrent
#

idk how to find the taylor expansion of s

#

it's s

#

,, \frac{(1+Ts + \frac{(Ts)^2}{2} + \ldots) -1}{(1+Ts + \frac{(Ts)^2}{2} + \ldots) s}

#

@plucky elk

#

this is bad?

plucky elk
twilit torrent
#

I have gotten to T/ (1+Ts)

#

I'm missing the T/2

flat frigateBOT
twilit torrent
#

@plucky elk

#

:V please just tell me where i'm doing wrong

#

I have to use this result for proving other stuffs

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and i can't proceed without this result

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@thin bridge could you help me with this question pls?

#

I guess i'm almost done here

#

Need help with finishing touches

plucky elk
#

1-1=?

twilit torrent
plucky elk
twilit torrent
#

(Ts + (Ts)^2/2 + ...)/ s + Ts + (Ts)^2/2

plucky elk
#

Use algebra to simplify more

twilit torrent
#

and i wanted to know how this approximation was made

twilit torrent
#

Just wanted to know in case i need to use that result

#

because i do make use of the result right after

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I don't want to memorize it

plucky elk
#

My point still stands

twilit torrent
#

unless i'm blind

twilit torrent
#

@plucky elk ?

#

smh

#

,, \frac{Ts + \frac{T^2s^2}{2}}{s + Ts^2} = \frac{T (1 + Ts/2)}{(1+Ts)}

flat frigateBOT
safe radishBOT
#

@twilit torrent Has your question been resolved?

plucky elk
twilit torrent
#

how is T(1+Ts/2)/ (1+Ts) the same as T/(1+T/2 s)

plucky elk
plucky elk
twilit torrent
#

how is my denominator wrong

plucky elk
twilit torrent
#

why is my denominator wrong in the first place

plucky elk
twilit torrent
#

anyway s cancels and you should get (T + T^2s/2)/ (1+ Ts+ ...)

plucky elk
#

s / s = ?

twilit torrent
#

it comes on paper lol

#

You tell me

#

What

#

assume we get rid of the quadratic term on the top which should've been T + (T^2s/2) but doesn't matter

#

we get T / 1+ Ts

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not T/ (1+ T/2 s)

twilit torrent
safe radishBOT
#

@twilit torrent Has your question been resolved?

safe radishBOT
#

@twilit torrent Has your question been resolved?

safe radishBOT
#
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reef grail
#

how do u do part b

safe radishBOT
late crypt
#

i think f'(x)>0 should be satisfied

reef grail
#

ah ok

#

I was confused about whether it was the first or second derivative

#

what does f''(x) > 0 mean

#

that the function is increasing by a greater value each time?

safe radishBOT
#

@reef grail Has your question been resolved?

gusty jackal
#

The slope is constantly rising.

reef grail
#

Ah

#

thank you

gusty jackal
#

Wait not constantly

#

But yeah the slope is rising

reef grail
#

.close

safe radishBOT
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dense epoch
#

Can someone help with this

safe radishBOT
dense epoch
#

I tried subtracting and dividing but it didn’t work

timber crescent
#

assuming the growth of the plant is linear we can use the general form y = mx + c

timber crescent
#

x would be the number of days and y would be the height in this case

dense epoch
#

19=m(5)+c

timber crescent
#

yea

#

use another pair of x and y

#

you'll get another equauon

dense epoch
#

28=m(8)+c

timber crescent
#

yea can you solve for m and c now

dense epoch
#

Oki

#

Thank you

timber crescent
#

np catlove

dense epoch
timber crescent
#

we find both the total number of males and females

#

let x = total number of males

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180/x = 2/9

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solve for x

#

and total number of females can be found from the total employees

#

what do u think should be done now

dense epoch
#

?

timber crescent
#

yea

#

i meant after that, do u have any ideas to continue

timber crescent
#

yes, go on

dense epoch
#

and that number over the total amount of employees?

timber crescent
#

that's correct

dense epoch
#

Ok thank you have a good night/day/evening !🩷

timber crescent
#

np, u too

safe radishBOT
#

@dense epoch Has your question been resolved?

#
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limber drift
#

Ignore my grade.

#

I need like some sort if video to help me relearn how to do those

#

i doubt anybody is willing to teach me...

#

If i knew what kind of trig this is i could just search yt

#

but i dont so it meaningless to scroll through yt trying to find it.

#

.close

safe radishBOT
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fast jungle
#

Uh

#

The picture is not very clear

limber drift
#

dont worry about it

#

i gave up

fast jungle
#

Why

limber drift
#

ill wing is some how

fast jungle
#

aight

safe radishBOT
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novel magnet
#

A projectile would have the greatest velocity as it gets released from the cannon right?

novel magnet
#

if no other force other than gravity acted on it

#

like

#

if a ball is thrown from a cannon

#

then the only force acted on it would be the gravity force?

stoic dune
#

If you let it drop for a long time, the velocity could get larger

novel magnet
#

really?

stoic dune
#

Depends what the terminal velocity is, I suppose

novel magnet
#

ok hold on

dull sequoia
#

those dont exist in physics

stoic dune
#

Oh yeah what was I thinking

dull sequoia
novel magnet
#

@stoic dune thats the diagram

#

so would it still have the greatest velocity before it lands?

stoic dune
#

If resistance is not a thing that exists, then yes.

novel magnet
#

hmmm

#

weird

#

how come tho?

#

cus doesn't the velocity start dropping after it leaves the cannon?

stoic dune
#

If resistance is a thing that exists, then yes

#

"air resistance" is doing a lot of work on this question

dull sequoia
#

well actually

#

he said velocity

stoic dune
#

Also yeah, the ball is going up so it gets slower

dull sequoia
#

not speed...

#

in which case, it depends where "positive" velocity is facing

novel magnet
stoic dune
#

I have assumed you mean speed when you say velocity

novel magnet
#

well

stoic dune
#

But I suppose if the ball is going down, that could be a negative velocity, too

novel magnet
#

"where does the projectile have the greatest velocity?"

dull sequoia
#

it really depends where positive velocity is defined

stoic dune
#

Okay so I think they're trying to get you to recognize that "lower ball = more potential energy absorbed = faster ball*

But yeah, velocity is a sus word there

dull sequoia
#

unless it tells you what the initial velocity is

#

if it tells you that then there'll be a sense of direction

novel magnet
#

no initial velocity

#

i hate physics ffs

dull sequoia
novel magnet
#

@dull sequoia

dull sequoia
#

ok show the rest of the question

novel magnet
#

umm

#

hold on

novel magnet
#

ive already calculated the value

#

@dull sequoia for number 2 of the first pic

dull sequoia
#

it's still ambiguous dammit

#

but im gonna say at the beginning

obtuse plover
# novel magnet

Assuming this is the projectile path, the ball would be fastest right before it hits ground no?

dull sequoia
#

but that's speed

#

😢

novel magnet
#

lmaooo

dull sequoia
#

although if u define down to the floor as positive velocity

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then you put this contraption very high

#

it'd have highest velocity when hitting the floor too

novel magnet
#

ok

#

ig the question really meant speed

dull sequoia
#

then it'd be as it hit the floor

#

(but then if you took resistance into account it could be before that)

#

but then you're looking at some wack ass fluids

novel magnet
#

if we account resistance then the greatest speed/velocity would be right after you fire the ball ig

faint raptor
#

wouldnt the physics server be a better place to ask

novel magnet
faint raptor
#

lol nws

safe radishBOT
#

@novel magnet Has your question been resolved?

safe radishBOT
#
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obtuse copper
#

there is not enough info here right?

safe radishBOT
obtuse copper
#

because you can't do pythagorean thrm

#

or am I wrong

lean thorn
#

yeah I don't think there's enough info (but take what I say with a grain of salt).

They are similar triangles but we know the value for DC so we could find ZY but not WZ since since we don't know AD.

I'm terrible at geometry though so I could be very wrong

obtuse copper
#

ima just trust it

#

atp

#

.close

safe radishBOT
#
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lean otter
safe radishBOT
lean otter
#

Why did they divide by sin 90 here

lean thorn
#

law of sins with the right sided right triangle

lean otter
#

but my answer was 7212

flat frigateBOT
#

Result:

-2804.9872526717
lean thorn
#

ugh

#

well you're looking for the height

#

in yoru example you're looking for the left side

lean otter
#

what would i do then?

#

sorry this is kind of ne wto me

lean thorn
#

no worries

#

notice the straight line in their example?

#

that represents the height

lean otter
#

yes i see

#

but how would the height be 90 degrees?

lean thorn
#

you can turn the main triangle into 2 right triangles

lean otter
#

ahhhh i see

#

thats why

lean thorn
#

yep 🙂

lean otter
#

how would i incorporate 90 degrees into the equation then

lean thorn
#

A straight line always has a perpendicular angle to the ground (aka it's always 90 degrees)

#

forgive the crude drawing lol

lean otter
#

ahhh i see

#

.close

safe radishBOT
#
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safe radishBOT
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manic path
#

I have a general question about intergration

manic path
#

if I had something like 32x^2 + 8x^2pi

#

could i factorise it out like 8x^2(4+pi)

#

and differentiate it like this so it becomes, 16x ??

pulsar pecan
#

You can factor out constants

#

But you have to remember to put them back in afterwards

pulsar pecan
royal kiln
#

That factorization is incorrect

royal kiln
flat frigateBOT
#

Disorganized

fluid token
#

i think it’s (8x^2) * pi

pulsar pecan
#

$$ 32x^2 + 8x^2\pi $$

flat frigateBOT
#

(a + b)^2 = a^2 + b^2

royal kiln
#

Nonstandard

fluid token
#

that is very weird

pulsar pecan
#

cos^2x

royal kiln
#

I know you can

pulsar pecan
#

it gets interpreted as (cos x)^2

fluid token
royal kiln
#

But it goes against what is commonly understood about those expressions in a non-latex format

manic path
#

woops I forgot i opened this

#

I actually solved it

#

sorry :V

#

but thanks for your help guys

#

.close

safe radishBOT
#
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manic path
#

.reopen

#

wait no

safe radishBOT
#

manic path
#

ok so I cannot just make some part of it disappear alright

#

thanks for the help guys

#

.close

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gritty umbra
#

what is the DI method in integrating? Can I use it in finding the antiderivative of trigonometric functions?

stray socket
#

I mean sure

#

Like if you have x^3 cos(3x)

#

Just google "how to do tabular integration"

gritty umbra
#

in what cases can I use that method

#

since I can use it with xsin(x)

#

can I use it with tan²(x)?

stray socket
#

No

gritty umbra
#

okay

#

what about

#

cos(x) - sin(x)

stray socket
#

You don't even use IBP for that

#

Thats good ol' regular integration

gritty umbra
#

okay so I can only use the DI method if I have two terms that is multiplying

stray socket
#

Well for any integrand that makes IBP repetitive or annoying

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#

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pulsar pecan
#

you could write it as 2 sigmas, the second one would be ||10/9||

#

put spoiler for second one

safe radishBOT
#

@sour ore Has your question been resolved?

grizzled shoal
#

$\frac{k+1}{10^k}=\frac{k}{10^k}+\frac{1}{10^k}$

flat frigateBOT
#

~Martin

grizzled shoal
#

that is how we can split it in two sums

#

the right one is a geometric series

#

now we find the two sums

#

and what they converge to

plucky elk
#

<@&268886789983436800>

grizzled shoal
#

you dont need epsilon here

#

for the right sum, we use the geometric series

#

for the left one i would advise first proving the convergence

#

then we can use some nice stuff

#

the convergence is not so difficult

#

you can do it

#

what

#

the convergence?

#

what kind of criteria do you know

#

under convergent test, they for example use the quotient test

#

function can converge

#

sums can converge

#

a lot of stuff can converge

#

$S=\sum_{k=0}^\infty a_n, a_n\neq 0$

flat frigateBOT
#

~Martin

grizzled shoal
#

if we now find a q, such that $|\frac{a_{k+1}}{a_k}|\leq k<1$

flat frigateBOT
#

~Martin

grizzled shoal
#

then the sum S converges absolutely

#

this comparison does not have to be true for all k though

#

so usually, what we do is, we get this fraction a(k+1)/a(k) and then take the limit with k->oo

#

if that is less than 1, then we have convergence

#

note that this does not give us the limit of the sum, it only tells us that the sum converges

#

but once you did that and find that it convergence we can rearrange the terms in the sum

#

for example:

#

S=1/10 + 2/10^2 + 3/10^3 + ...
consider S/10 = 1/10^2 + 2/10^3 + 3/10^4 + ...
look what you can do with that

#

just try your best

#

we need convergence

#

otherwise there is no solution at all

#

now that we have convergence we can rearrange the terms

#

this is not allowed if we dont have convergence

grizzled shoal
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green storm
#

Is there any way to solve this without having to expand the whole thing?

ocean quiver
#

binomial expansion

green storm
#

I’m trying to see if there’s a way that you don’t have to do that

velvet kettle
#

Do you know binomial theorem

green storm
#

Yeah

velvet kettle
#

I don’t mean do you know how to expand binomials, do you know the theorem for it

plucky elk
#

Write the general term and solve for when the x exponent is 0

plucky elk
green storm
#

Got it

#

.close

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worn yarrow
safe radishBOT
worn yarrow
#

For this one, the asnwer is

#

But i dont get the logic

#

like why the answer is this

#

can u tell me how u work this out

safe radishBOT
#

@worn yarrow Has your question been resolved?

echo kestrel
worn yarrow
#

Hmm?

#

What formula

#

Are we applying here

#

😮

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thin bridge
#

if your graphing a straight line, finding two points is sufficient

#

substitute in one nice value of x to get the respective y value (giving you a point)
repeat for another point

#

enough

#

then draw the straight line through those two points you just found

#

well the value of x=12 doesn't fit there, choose a better value

#

well the value of x=10 doesn't fit there, choose a better value

#

what ist he value of y when x=2

#

yes

#

however that's not what's represented on the graph

#

when x=2, your y value there is a bit above 1

#

yeh, but x isn't 2 where your y=0

#

also didn't you succeed in doing this like 10 minutes ago

#

exact same prinicple

#

forget about lines for now

#

yes

#

you did it

#

no

#

this is the easiest

#

forget about lines for now

#

do you know how to plot just points?

#

yes, you can

#

that's essentially what i tried to get you to do

#

pretty much just a dot on a graph

#

it'd be what you have to go through if trying to graph by a table

#

that's essentially what i tried to get you to do
but you only needed to pairs of values for two points, (and not that full table)

#

yes, i also said that earlier

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thin bridge
#

y = 2-2
using x=2, results in y=0
y = 5-2
using x=5, results in y=3

which if you insist on having an explicit table would be represented as
x | 2 | 5
y | 0 | 3

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fringe linden
#

Hi, guys I need some help as I have no clue how to continue at this point

fringe linden
#

Determine the rank of the matrix as a function of lambda (in my case a).

#

lambda = a, I use letters as I can distinguish them better when writing

#

How do I achieve a zero component in the last row

safe radishBOT
#

@fringe linden Has your question been resolved?

fringe linden
#

<@&286206848099549185>

safe radishBOT
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@fringe linden Has your question been resolved?

safe radishBOT
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@fringe linden Has your question been resolved?

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austere spade
#

Heya, mechanics question- trying part i) i'm trying to look at moments around axis of rotation B, how would I account for the weight? where would it act?

austere spade
#

Only ever really looked at moments on 1d models so I'm not sure what to do

safe radishBOT
#

@austere spade Has your question been resolved?

safe radishBOT
#

@austere spade Has your question been resolved?

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uncut ocean
#

If I have x marbles evenly divided into n colors, what is the chance that if I pick n marbles without replacement, there is one marble of each color? (i think i have a formula but i'm not sure)
What is the chance that if I pick n marbles without replacement from infinity marbles equally divided into n colors that there is one marble of each color? How come if I extend that formula to infinity, it gives a different answer than my expectation of (n-1!)/(n^(n-1))?

safe radishBOT
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@uncut ocean Has your question been resolved?

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royal arch
#

How can I create a function that has the point (0,1) and its inverse having a point (3,5)

faint seal
#

let the function be f(x)

#

then you know that f(0)=1 and f^-1(3)=5 i.e f(5) = 3

#

you can create an infinite number of functions with those 2 conditions

dull sequoia
#

f(x) = {1, x = 0; 0, x = 1; 3, x = 5; 5, x = 3}

safe radishBOT
#

@royal arch Has your question been resolved?

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prisma swift
#

can someone help me understand why in space a line has 3 equations and why we can mess around with the variables so much

tepid walrus
thick sparrow
#

Can you give an example to illustrate your point? 🙂

prisma swift
#

yeah sure

#

here are my notes

#

it doesnt really make sense to me how we can use any pt A on the line for the eq

#

like

#

doesnt that mess with the results

tepid walrus
#

That, again, isn't very clear. Can you formulate a question?

#

ideally include an example

prisma swift
#

also sorry for the handwriting

prisma swift
viscid ore
prisma swift
#

where A belongs to D

prisma swift
#

i just cant visualize it

#

i think id undertand it better if i could

prisma swift
#

and pt A(1,5,-7) on the line

#

we can plug in any value of k to find the corresponding coordinates for a pt on the line

#

for example k=1

deep creek
prisma swift
#

aight one moment

deep creek
#

you can choose to add an object, either a line using two points or a parametric curve

prisma swift
#

i can see it better now

#

thanks for the help

deep creek
#

np, i wish i had this tool back when i took multivariable calc

#

it can even do vector fields and parametric surfaces

#

very useful

prisma swift
#

i didnt even know this was multivariable calc 😭😭😭

deep creek
#

i mean someone posted paul's online notes for calc 3 earlier...what class is this for? lol

prisma swift
prisma swift
#

its general math class

#

its so random

thick sparrow
prisma swift
#

like for my final coming up in a few days i have these to study

prisma swift
#

you cant have x y and z in one eq in space

deep creek
#

oh i see, looks like a precalc class with some pretty random topics

prisma swift
#

because thatll be a plane

#

not a line

prisma swift
#

we also took circles, solid geometry and other stuff this year

#

we will take trigonometric functions in summer 💀

#

anyways thanks for the help everyone

#

.close

safe radishBOT
#
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white tendon
#

Hey, I need help with a couple of these problems

white tendon
#

<@&286206848099549185>

#

<@&286206848099549185>

weak garnet
#

just eliminate that term for the last one

white tendon
weak garnet
#

no

#

like 25x^2 + 4y^2 = 100 for z = 0

white tendon
weak garnet
#

ye

white tendon
weak garnet
#

that one only the zeros cancel

#

otherwise you just plug in z

white tendon
#

oh okay

#

thank you

#

.close

safe radishBOT
#
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fickle trail
safe radishBOT
fickle trail
#

a) det(AB) = det(A) * det(B)
-3 * -9 = 27

#

27 would be correct for a?

hot thistle
#

yes

fickle trail
#

I think these are correct

#

now just for B^4

hot thistle
#

check your answers again

fickle trail
#

for which one?

hot thistle
#

im not gonna say, just that you should double check

fickle trail
#

oh ty

#

-2A = 6

#

I wanna say the last one is 81?

#

because -3 ^ 4 = 81

hot thistle
#

you did A^3

fickle trail
#

oops

#

6561

#

thats a big determinant

hot thistle
#

sure is

hot thistle
#

oh right

fickle trail
#

it was -6?

hot thistle
#

what is det(2 * I)

#

no

fickle trail
#

-3

hot thistle
#

no

fickle trail
#

I or 1?

hot thistle
#

I

fickle trail
#

ummm

#

2

hot thistle
#

no

#

take I to be 4x4

#

and do 2I

#

what is the determinant

#

$\begin{bmatrix} 2 & 0 & 0 & 0 \ 0 & 2 & 0 & 0 \ 0 & 0 & 2 & 0 \ 0 & 0 & 0 & 2\end{bmatrix}$

flat frigateBOT
#

maximo

fickle trail
#

aren't we just multiplying I by the scalar 2?

hot thistle
#

what is the determinant of this

#

do you remember how to compute a determinant?

fickle trail
#

2 * 2 * 2 * 2?

#

diagonal

hot thistle
#

this one is particularly easy since it's a diagonal/triangular matrix

#

yes

fickle trail
#

so 16

hot thistle
#

yes

#

in general

#

for an nxn matrix A

fickle trail
#

but the identity is 1

hot thistle
#

det(cA) = c^n * det(A)

fickle trail
#

so 2 * I = 2

hot thistle
#

it's not just 2 * det(A)

#

it's 2^n * det(A)

devout shale
#

because think about the rule for scaling rows

#

when you scale a row, you scale the determinant

#

when you scale an entire matrix, you scale all of its rows

fickle trail
#

A is
-3 0 0 0 0 1 0 0 0 0 1 0 0 0 0 1

#

det(A) = -3

#

-3 * -2 = 6, no?

devout shale
#

-3 * -2 = 6, but that is not how you find the determinant.......

#

maximo just demonstated above why it doesn't work like that

hot thistle
#

you multiply every row

#

avid multiply A by 2

fickle trail
#

ahh right right

#

sorry

hot thistle
#

np

fickle trail
#

6 * -2 * -2 * -2

#

-48

devout shale
#

sure, but weird way of writing it

#

-3 * (-2)^4

#

is really what you did anyways

#

so it might help you remember it if you don't simplify one of the -2's out

fickle trail
#

but it's actually -2

#

so that's how I got this: 6 * -2 * -2 * -2

#

now I multiply the diagonal

#

tyty

devout shale
#

I think you are again getting too attached to specific matrices btw

hot thistle
#

the idea is you should think

#

det(cA) = c^n * det(A)

fickle trail
#

hmmm

#

I will write that down

#

ty

hot thistle
#

but if you want to do the diagonal way, we won't stop you

fickle trail
#

OK haha

#

.close

safe radishBOT
#
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#
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wide trellis
#

heres the question:
3/4 m - 6p = 3/4 q [q]

basically, i have to change the subject of formula (i forgot T.T)

(the next step)
3/4 q = 3/4 m - 6p

and now i have absolutely no idea what to do

quasi bison
#

if the equation was

3/4 q = 11

would you be able to solve this

wide trellis
#

uhhh

#

ok wait

#

11 divide by 3

#

then x 4?

quasi bison
#

almost

wide trellis
#

ok then

quasi bison
#

don't use the letter x as a multiplication symbol

wide trellis
#

divide by 4

wide trellis
#

why?

dull sequoia
#

Cos x is a variable

quasi bison
#

you will confuse it with the letter x

#

anyway ok so like

wide trellis
#

oh alright what should i use then?

#

oh ok

quasi bison
wide trellis
#

ahh alright thanks!

quasi bison
#

yeah so from (3/4)q = 11 you can multiply by 4 and divide by 3 on both sides

#

or to consolidate these into one, multiply by 4/3 on both sides

wide trellis
#

ohh

#

wait let me try now

#

q = m - 4.5

quasi bison
#

wide trellis
#

oh

quasi bison
#

where did p vanish to and how did 4.5 happen

wide trellis
#

😭

quasi bison
#

6*4/3 isn't 4.5

wide trellis
#

wait lemme retry

quasi bison
#

show your work this time

wide trellis
#

OH OK I GOT IT

#

q = m - 8p

#

thank you so much i really apprieciate the help :))

#

.close

safe radishBOT
#
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wide trellis
#

it was a careless mistake earlier

#

👍

safe radishBOT
#
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lean otter
#

In triangle pqr , PQ = QR = 9CM and the height of the triangle measured from Q is 7cm , find the length of PR

topic = pythagoras theorem

How do you do the working ? I’m learning it for tmr test

Thanks !

dull sequoia
#

Could you draw a diagram?

lean otter
#

And send it here? Yes sure

wintry sigil
#

@lean otter have a look

lean otter
#

When you write PR = 2 square root 32 = 8 square root 2

Isn’t it suppose to be only square root 32?

lean otter
wintry sigil
#

32=16*2

#

And the square root of 16 is 4

#

So I bring 4 out of the root and multiply it with 2 and I get 8

lean otter
#

Ohh

#

OH

#

Now it makes sense to me!

Thank you so much !
Much appreciated 😁

#

Is it okay if. I save the photo?

wintry sigil
#

Hehe np

wintry sigil
lean otter
#

Thank you
Great day !

wintry sigil
#

To you as well!!! eeveeKawaii

safe radishBOT
#

@lean otter Has your question been resolved?

safe radishBOT
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zenith dagger
#

can someone help me with this question thx

sudden forum
#

so we need to prove that

#

opposite triangles are complementary

zenith dagger
#

oh just that?

sudden forum
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supplementary*

sudden forum
zenith dagger
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damn

sudden forum
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That's majorly the only property cyclic quadrilaterals have I guess?

zenith dagger
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wait let me process

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wait but how does that prove

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its just a property no?

sudden forum
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Its a property

zenith dagger
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but how do we prove that QRST is a cylic quadrilateral

sudden forum
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cyclic quadrilater <=> opp angles supplementary
so i think proving opp angles supplementary should be sufficient to prove its cyclic

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but how to prove supplementary

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We are also given a QT
But why is it there why not a little above or below

zenith dagger
sudden forum
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yeah

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maybe thats not the correct approach

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What do you have in mind?

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ignore, just sharing for easy access

zenith dagger
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i was thinking of subsituting one angle with like a letter or smth

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and like 180-n

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and name all the things we know

sudden forum
#

Have done any work yet?

zenith dagger
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yeah but i still cant find

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like i subsituted PQT as n

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so then RQT is 180-n

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and TSR is 180-180-n which is just n, which can also be get straight from one of the thereoms

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but it dosent give me the things i need to prove

sudden forum
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it is i guess

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both of them add up to 180

zenith dagger
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hm but i cant prove it

sudden forum
#

you just did?

zenith dagger
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but like

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PROVE prove it

sudden forum
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yes

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prove prove it

zenith dagger
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i wonder how

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i wonder why

sudden forum
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TSR is n how

pulsar pecan
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remember the property that the tangent angle must equal the internal angle in the alternate segment?

zenith dagger
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uh wait let me find my notes for that

pulsar pecan
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hint(spoiler, do not click unless you’re really stuck):

|| you can use corresponding angles with parallel ||

zenith dagger
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ok

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ill clikc that later

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wait so

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angle outside of point S is equal to QRT

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QRS*

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the same other way

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HEUH

pulsar pecan
zenith dagger
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the one near T right

pulsar pecan
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I don’t understand, can you use letters

zenith dagger
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uhhh

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like

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OH WAIT

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NO

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other way

pulsar pecan
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that angle is between a circle and a line

zenith dagger
pulsar pecan
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this is correct, can you justify why?

halcyon halo
pulsar pecan
zenith dagger
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oh wait uh

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uh i dont know all i know is the tangent angle must equal the internal angle in the alternate segment thing you told me

pulsar pecan
zenith dagger
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i only wrote the equal sides

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i didnt write the justification

halcyon halo
pulsar pecan
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next you can find angle RQT

zenith dagger
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wait so if RST is a, then RQT is 180-a right

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but how that prove

pulsar pecan
zenith dagger
#

wait but

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how do we prove that using other sides

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OOHHHHHHHH

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wait

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what

pulsar pecan
zenith dagger
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no i wrong

pulsar pecan
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hint: you don’t need to use the circle to prove this bit

zenith dagger
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wait how

pulsar pecan
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think and describe your thought process

zenith dagger
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i dont understand

pulsar pecan
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hint 2: use parallel lines

zenith dagger
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OH NO

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WAIT

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RST is x too right?

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wait

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no

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nvm

safe radishBOT
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@zenith dagger Has your question been resolved?

safe radishBOT
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safe radishBOT
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blazing roost
safe radishBOT
blazing roost
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the mod question

hazy elbow
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form three inequalities

blazing roost
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umm there is one method that is really long

safe radishBOT
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Show your work, and if possible, explain where you are stuck.

blazing roost
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is there any graph method?

hazy elbow
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Do you know the method of dividing the number line and forming separate inequalities

blazing roost