#help-23
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b0ngl0rd
$-\sqrt{\frac{\frac{n^{6}}{n^{6}}-\frac{2n^{4}}{n^{6}}+\frac{n^{2}}{n^{6}}}{\frac{n^{6}}{n^{6}}+\frac{1}{n^{6}}}} = -\sqrt{\frac{1-\frac{2}{n^{2}}+\frac{1}{n^{4}}}{1+\frac{1}{n^{6}}}} = -\sqrt{\frac{1-0+0}{1+0}} = -\sqrt{\frac{1}{1}}$
b0ngl0rd
imagine there's a limit operator all over that
same issues
requiring you to consider the definitions of the absval
as n tends to negative infinity, we can pull the negative out from the limit
which i'm assuming what the op takes issue with
i don't remember exactly but it could be something to do with the properties of limits that we don't have to worry about it by pulling the negative factor out from the limit?
The method is new to me. So it will take a little time for me to understand and assimilate properly. Btw thank you for it
well the principle is essentially the same as evaluating infinite limits for rational functions
Yes. It's almost the same but i haven't encountered
|n^3|
In limits so I'm learning this new method
It's easy short way
I have to make it this in my habbit
you should've encountered $\sqrt{x^2} = |x|$ earlier in math
ℝamonov
They used negative sign outside because limit is - infinity?
for the limit being considered
n^3 - n is negative and from the definition of the abs val
would be -|n^3-n|
which is equal to -sqrt((n^3-n)^2)
-|n^3-n|
Why negative sign outside...mod will handle automatically
and from the abs val, you can convert that to the sqrt of a square
same principle as what I mentioned is being applied, just in a different way
It's the same yes
divide numerator and numerator by the same expression
use the forms most convenient for manipulation
So they square root of it. And it will give always postive value of n
And we want it negative value so we added - sign outside
Can we convert -infinity to +infinity in some way
you can do a sub like
u = -n
Let me try it
Please check it
I'm stuck at the denominator because of minus
Ohh no i made a mistake while power is 6 so it will be positive
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Hi everyone , can someone explain to me why we have the terms perfect matching and maximum matching. Are they referring to the exact same thing ?
On the internet it says that in an unweighted graph every perfect matching is a maximum matching. But is that also the case for the other way around ? And also I assume by that definition that in weighted graphs thats another story , right ?
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can you answer check this
i just need to verify part (c) is 19,24
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Hi!
What video do you recommend if I have gaps in trigonometric function studies?
lots of videos, articles, topics and exercises with solutions
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I have a question while solving, do we need to consider the domain of the variable t or have we already defined the domain of x and just need to solve the inequality?
@languid atlas Has your question been resolved?
No, t was only used as a substitution to simplify the inequality.
and does it work in every case?
Yes, you will get the same result if you don't use the substitution.
Do you understand how they came up with the invervals?
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$(x^2+xy+4x+2y+4)y'=y^2$
Hack With Techno Boy
anyone?
@buoyant dragon Has your question been resolved?
<@&286206848099549185> ?
x^2 + 4x + 4 = (x+2)^2
stuck ;-;
@buoyant dragon well first of all you need to factor both sides @buoyant dragon
Once you factor the left side
You know that there will be multiple answers
One side -2 will be an answer for sure
Basically -2 will be an answer for the equation
It’s just once you factor the right side you get (x+2) (x+2)= (x+2) (x-2)
If it’s asking for solutions then x= -2,+2
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NEONPerseus
pythagoras
slime?
A brief description and guide on how to use me was sent to your DMs!
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this should work, seems like bot's broken
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Can someone help
maybe make a graph?
that is, a network
then cut out the most expensive line if you can get between the 2 nodes by another path
repeatedly
not sure if that's guaranteed to find the minimal cost network but shrug
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could i get an answer in logarithm form for 2^2ln2-2^-2ln2 instead of just a decimal?
i put it into my calculator and get a decimal value but maybe i could do something with logs to get my answer in another form?
<@&286206848099549185>
Kookiemon
.
@silver nova Has your question been resolved?
No, the lns are separate of the powers
$2^{2}\cdot \ln{2} - 2^{-2}\cdot \ln{2}$
Kookiemon
yes
You can factor out ln(2) and then expand 2^2 and 2^-2.
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help me with this please
dont suppose you have the answer
i'm wondering if its like
Call them colors A and B
yes
you can have AAAAAB, AAAABB, ..., ABBBBB
regardless of the faces
like, which is which, just the quantities
so the arrangements does not matter here?
hmm maybe theres an easier way to think of this 
no, they do matter
just trying to figure out how to start enumerating
it's 8
yes but how?
ig all the cases are similar with respect to that one colour
one face
two opposites
two adjacent
then those 3 again but flipped colors
then 2 ways to color 3, which you can't flip
what didnt get that part
i don't know how to think about it systematically
it's probably up to rotation of the cube
one from one
two from 2
2 from 3
oh wait the 3 case is symmetric like
so you only gain those 2 one time
help I didnt get any of that
yes true
so theyre not counting coloring different faces as distinct
like, if you can rotate or mirror the cube to get the same coloring, its the same
lets just consider a blank cube, and were coloring some faces black
basically arrangements doesnt matter ?
if you color 2 faces, theres only two choices
color the first
your next choice is to color an adjacent side
or the opposite side
seem fair?
yes
okay, so thats another 2 cases
yes
in the 3 case
we have 3 yes
3 total so far
in the case we color 3 faces
color one side
next you can choose to color adjacent or opposite
2 cases here also
say its adjacent, the next side can either be adjacent one side, or both
1 adjacent 1 opp or 2 adjacent
yea
like 3 in a cluster, or 3 in a line
now flip the colors in your mind
consider a black cube, and were coloring faces white
the hard part is seeing that the 3 case is symmetric
if you choose one set up in black, the same thing appears in white
3 in a cluster of black, the other 3 whites will be a in a cluster
same thing with 3 in a line, youll have 3 whites in a line
so wait
so you dont count them twice
basically I got that 1 face coloured part 1 case, 2 face coloured part 2 cases , 3 case coloued part 2 cases?
right
yea
because 3 is symmetric in white and black, you dont count them twice
but the 1 and 2 cases arent
you count them twice
also you can't leave an unpainted face
they never say that
but if it's 8 then you can't
oh yeah in 3 colours faces we have only 1 case right ?
oh yeah, they don;t say paint
no we have 2 cases
so sorry but I didnt get that part
no problem dude thnx for helping me out
2 add 1 opp and 2 opp 1 adjacent right?
you can make 5 cases, to simplify it
5 how ?
yes got that
1 − 1
2 − 2
3− 2
4 − 2
5 − 1
oh ok got it
5 is similar to one coloured thats why there is 1 case right?
thnx a lot for helping me out man
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Hi, I was wondering if I could get some clarification on whether or not I am doing this problem right for A pls? (B is asking where it is differentiable, sorry for the mistake). I can do B and C from knowing whether or not I did A right, Thanks!
I'll see if I can put this in latex lol
might take me a while cuz I never used it
<@&286206848099549185>
nvm I figured it out
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Determine $\int\int_D e^{x^2+y^2}\sin(y) dxdy$ where D is $ |y| ≤ x ≤ 1$
afeAlway
I don't know how to find the antiderivative of this kinda function. I can't use susbstitution or integral by parts etc..
And uhh D is btw a triangle when I drew it. Half of it is under the x-axis while the other half is above. But it is not like single variable meaning it doesn't have to be symmetric in this case.
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@undone grotto Has your question been resolved?
well e^(x^2+y^2) = e^(x^2 + (-y)^2)
and sin(y) is -sin(-y)
and the triangle is symmetrical for (y) and (-y)
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Can someone help me solve number 13?
!status
What step are you on?
1. I don't know where to begin
2. I have begun but got stuck midway
3. I got an answer but I'm told it's wrong
4. I got an answer and would like my work checked
5. I have a question about someone else's worked solution
6. None of the above
1
Why does it say “at the point”??? That point isn’t even part of the function
Goofy exercise
Yeah, I’m a little lost on what to do
You need to take the derivative of the function, then evaluate it at that x and y
Implicit differentiation
solve for y' then plug in
Okay, let me work that out real quick
Alright, so I got y=(2/3)x + (1.333333) for the equation of the tangent line
I do think that might be wrong
I got 4cosy -3x^2 = 6xy and got stumped and tried to solve from that
where are your y' terms? don't forget the product rule on the 3xy^2
for example - 4y'cos(y) and there should be one more
y' = dy/dx which will be our m
Hang on, let me go through my calculations step by step to find the issue
Recall your implicit diff rules - every spot you have a y will result in a y' term since y(x).
Would it be possible to see how you solved it out so that way I can compare it to mine?
d/dx of 4sin(y) = 4cos(x)y'
d/dx of -x^3 = -3x^2
d/dx of 3xy^2 = 3y^2 + 6xyy' (product rule)
d/dx of 12 = 0
I need to run, but you just need to organize that into your equation and youre good to solve for y' and then the equation of the line
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Test tommorow wanna go to sleep quickly can someone help me work this out real quick, i have the answer already I just want to know that i did my work correctly
Square both side
so 4x+49 = 3 x^2 -25?
Random Guy
am i supposed to put it thru the calc
OK
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OK
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not sure. can you flag it?
@novel magnet Has your question been resolved?
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How do I find the gradient vector given this information? I feel like I'm missing pieces
My process has gotten that the gradient is going in the direction of -i+j since it is moving NW - but I'm stuck after that
the rubric looks like this
@keen glacier Has your question been resolved?
@keen glacier Has your question been resolved?
<@&286206848099549185> 💜
@keen glacier Has your question been resolved?
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have you tried drawing it as the house would appear folded up?
@modern crane Has your question been resolved?
have you tried to picture what the 3d house might look like?
can you describe it to me?
indeed!
you don't know the formula for the volume of a cube, given it's height/base/slant length?
@modern crane
it is simply the area of the base times the height
i meant height, i beg ur pardon
are you familiar with the pythagorean theorem?
equals?
observe any one of the four triangles we can see here. can you tell me the values for the base and the hypotenuse?
why would think so?
this is correct
indeed
correct
,calc 81.9404/2
Result:
40.9702
that appears to be it
can you determine the height now?
,calc sqrt(91.568397^2 - 81.9404*2)
Result:
90.669126659242
this is the height
if you're unsure abt this, you need to review applying the pythagorean identity
what do u mean?
yes
hmm
you're right, my bad
,calc sqrt(91.567397^2 - (81.9404/2)^2)
Result:
81.890359049864
there we go
Result:
81.891477218998
now that you have the height, i believe you can now easily compute the volume of your house. please remember to type .close to close the channel.
surely you know enough math to multiply and add things. i will not be confirming numerical results for you, i'm sorry.
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why is the answer not a? ln(2) exists so why is it marked as nonexistent
oh wait
is it because ln(0) doesnt exist?
for the limit to exist, the left and right limits need to be the same
ohhh and because its defined twice at x = 2 it doesnt exist?
hm ok
makes sense
what about this one?
im not even sure how to go about this one
all of them follow the derivative formula
that last one doesn't
tbh the second one doesnt either actually
theres no f(a+x) - f(a)
its f(x) - f(a)

make a substitution h=x-a
wdym?
The second one is still the definition of the derivative, just with a substitution
but its missing f(a-x) in the numerator
Look back at the epilson delta form
normally its
idk what that is 💀
Wait what
Did u learn differentiation without the definition of limits
like i have no clue what im looking at
Uhh
on a diff example
that mentions differentiable functions
we use derivatives
because its finding the slope
I think you should understand the limit first
Maybe its the syllabus or something, but understanding the definition of limits, (although maybe unnecessary for some levels) is very important in understanding more of calculus
Uhh to understand why two make sense right
Notice right, h is just a variable
Subbing h=x-a for some variable x and constant a is perfectly reasonable
Then you would have as x-a -> 0
(f(a+(x-a)) - f(x) )/ (x-a)
But notice, as x-a ->0 is the same as x->a
(Well unrigorously)
So its just
Limit x-> a of f(x)-f(a) / x-a
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i need help with a quadratical equation or function idk what it is
so the function looks like this; f(x) = a*x²+4x
so there are 2 variables: x,y
A ball is being thrown 20 meters away positive x direction, and i have to find what "a" is, to see how high the ball is being thrown, since it can be thrown in a high angle and strong, or low angle but fast
and i dont know how to solve it how do i get a
how high is the ball at 20m?
@lean otter
on the ground
yup
so whats y at x = 20?
0
plug it in
well
from where the ball is being thrown its also 0
OH
yup
wait
but
im stuck
cuz a can be higher too
show your worj
hmm?
like
it could be 1/10 but also 1
then it would hit the ground sooner
cuz u can throw the ball higher and still reach the target
yes
but you could throw it in a higher velocity
but you have this type of function given
try it in desmos
it says the height of the ball depends on the range of the target
so
it could be anything
but it will always reach the target
yes the range is 20m?
yeah
nop
you have the function given
look at it in desmos itll make more sense
what is desmos?
put in ax² + 4x
graphing calculator app
on pc?
or phone
on pc use it in web
ohh damn man
well
u see it?
how do i answer the question tho? like can i calculate it?
yes
plug in and solve :)
what does the 4x define`?
doesnt matter
when i put a into 1
the ball reaches 4 on the x
line
so multiply by 5
huh
or divide? get 0.2 and 20
yes
how do u solve it
hmm
without desmos
a/4?
idk
um
write it down
y(x) = ax² +4x / :4
y(x) = a/4x²+x
thats wrong
u gotta do both sides
ohh
but you should first plug in
yeah
wdym by plug in?
that step did nothing
youre solving for nothing right now
the values you got
0 = a*x² + 4x / -a
-a = x²+4x
x²+4x = -a / sqr
x+4x = sqr(-a) /:4
2x = sqr(-a/4) /:2
a = sqr(-x/4):2
im confused
idk if im trying to reverse it
pleaase help
its not 0 all the time
where is it 0?
idk
we always do that i think
instead of y 0
yes
but where is it 0
well y is 0
at the beginning
and end
@lean otter Has your question been resolved?
@lean otter Has your question been resolved?
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Classic snowball melting calculus question, is there another way to write the bottom part that I circled with respect to dV/dt? Looking for how fast the volume is decreasing at the moment the radius is 4 inches
I’m not used to this notation with the tall pipe and value at the bottom, just wondering if I can write that differently?
V function of r, r function of t
As such V o r: t -> V(r(t)) is a function of t
Find (V o r)'(t) when t is such that r(t) = 4
Makes you really appreciate physic notations
Where you can take a derivative wrt to a certain quantity and evaluate it for a given value of another quantity
And write that very simply
Otherwise for the exercise itself, dV/dt = dV/dr dr/dt by the chain rule
dV/dr|r=4 is known
dr/dt|r=4 is given
Gotta go though
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pardon my stupidity, however, i have studied in linear algebra that whenever i have an equation such as (AX = D) where A is a matrix what we do is that we multiply both sides by the inverse of matrix A to obtain the column vector X
that should be correct however in this example, as you can see he did not get the inverse
you can you this method too
find inverse is hard, at least that's what I'm thinking
thats true, the inverse on matlab was alot of decimlas which would really complicate the solution
but isnt it the rule?
how can i just ignore that
it doesnt make sense to me
Nope. Do you know why we find inverse to solve it?
to get X i need to multiply the inverse of matrix A with D
why inverse make sense to you?
why?
because, the equation is (AX=D)
as there is no division in with matrices then what i have to do is multiply both sides by the inverse of A
which would eventually provide me with X = A^-1 D
that doesn't answer my question
is your question still unanswered?
still vague
then what is your approach to solve such equations
yep think this way
X is vector, that means 1*n
but A^-1D is n*n right?
sorry I made mistake
I'm confused sorry
you're right
but think this way... do you know the identity matrix?
yeah
let identity matrix as I
alright
We need to change Ax=D into Ix=B, where B is 1 cross n matrix
that's why we mutiply A^-1 on both sides
that is A^-1 A x = A^-1 D
yes
likewise we just changing A into I
here
yes
but there's more to it
you can express the matrix equation into 3 linear equations, do you know that?
hmm i do not actually
as 3 column vectors?
or row vectors?
or wait as equations...
just do matrix multiplication
Do matrix multiplication for Ax
you get equations like a_3x+bx_2+cx_3
for each row
oh
It's what we call system of linear equations
okie so you know how to solve that system of linear equations?
supposedly, but i need to have constants on both matrix
constants?
I don't get it?
you can solve by row reduction
this part
in your case a=0.5, b= -0.1, c=-0.1
yes yes thats easy, i just dont get what equation we would end up with
Maybe I'm bad at explaining stuffs
ok so we would end up with something like this picture
yep.
yes, but write it as an augmented matrix
alright
they show you exactly the setup in your 2nd picture above
like this?
yes
I think you should that the course of Gilbert Strang's linear algebra. It's in mit website.
That lectures will help you move forward
i am knowledgeable about rref and all of this, my problem is one thing, why didnt we get the inverse of A and put the [85;65;0] vector beside it?
you can put that too if you wish
like this example
sometimes the inverse doesn't exist
in this case it does, but its alot of decimals
but to my understanding it should be mathematically inaccurate to just neglect the inverse
why? if the inverse exists, you get the same solution
as i could have also done that in this example
Find determinant. If determinant is 0, then inverse doesn't exist
the larger the matrix, the more tedious it is to find the inverse
and for larger matrices, it is more tedious to find the determinant
it is equal to 0.079
on matlab ofcourse
I think even Mathlab itself use that Gauss-jordan elimination method'
I think Matlab uses the QR decomposition, but yes they don't outright calculate the inverse
so why did we use the inverse here and not in the first example?
so inverse exit. you can find inverse then solve like you always do
I don't know, ask your teacher?
i see
i will look more into it, but thank you so much both of you, sorry i may have tired you
No problem
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I think you should take that mit or khan academy course
that might help you to clarify it
i will look into them too, i remember khan academy being a really great course, thank you!
Form my knowledge, I learned inverse method later. At 1 st I learned Gauss-jordan elimination method.
If there's nothing close the channel
yeah i have already learnt the gauss jordan, currently supposedly have learned the inverse, yet i am struggling abit with economics applications but i am sure i will manage hopefully
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help
use the definition of groups/fields etc
5?
the laws
commutative associative
neutral element
inverse element
and selcusion
whats identity
neutral
oh okay
one more question
is inverse element only available if neutral is given?
and neutral is always 0 or 1 right?=
0 is the neutral element for +
and here
yes
and the inverse element with a = neutral element right?=
a + inverse = neutral
yes, $a\cdot a^{-1}=1$
Toby
and $a+ (-a) = 0$
okay
Toby
AND HERE i send you my results can you check wether its right or not?
oh wait
do you understand the task?
kind of, I just put it through gtranslate
i did (1,2) * (2,1) = 2,2 /// and then (2,1) * (-2,1) = (2(-2), 1 = (-4,1)
for task a
yeah that looks right
can't be simplified
i did (1/2)^4
riemann
you should be able to plug it into a calculator
you can send as much work here as you want
okay thanks
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using simple terms, (i cannot use math in english for the love of me), find x where sin x - cos x = (sqrt(3) + 1)/2
no
pi/12 you mean?
Oh yeah
NEONPerseus
Good catch
Accept this
It exists
¯_(ツ)_/¯
Without this you cannot really proceed
oh
Not to my knowledge atleast
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Sorry for other language
But if 5% are 4 people
How do you calculate properly do see if 80 people are in this pie chart?
if you let "x" be the total number of people, does that give you a clue for how to set it up?
8 = 8/1?
no, you didn't use "x"
how can you express "5% of the total population equals 4" in an equation?
Still don’t understand
"5% of x" means 0.05 * x
do you know how to solve for x now?
a^n * a^n = a*a^n+n???
i can't read this language
you asked how can you see if 80 people are represented in the pie chart. I hinted, and riemann outright told you, you can solve "0.05x = 4" for x. do you understand?
Basically, a poll was made and each category is different film.
And the 5% section are 4 people
Now you need to find if 80 people took part in the poll.
So 0.05 * 80?
@old arch this
then why are you trying to multiply 0.05 with 30%?
x is the population you're solving for
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Epik Gamer
@lean otter Has your question been resolved?
It's a bit hard to know where you are with this question. Have any thoughts on it?
Grogg's answer looks incorrect. Can you follow his reasoning?
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How would I solve part b?
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how come according to my teacher's soln. $cos^2(2x) = cos(4x)$
is there a rule of algebra that i've missed?
wait no
ive misread the solution i see now
typing it out made me realise sorry
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can someone confirm this calculation
is the top equation z' = z^2 - 4z
ohh that's an i
z²-2(1+i)z
yeah it looks right to me
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Hello, with a fair 6 sided dice, I want to calculate how many rolls it would take to get 10 1's AND 10 2's. How do I do this? I know what the answer should be because I wrote a python script to simulate it but I would like to be able to calculate it to abstract it to other problems. Thanks
I assume you mean "expected number of rolls". Should take 60 on average. Just because you should expect to roll 10 of every number
Yes I did mean that. That was my initial thought as well but the results of my simulation disagrees. https://www.online-python.com/BLnOaQr8kU
Build and Run your Python code instantly. Online-Python is a quick and easy tool that helps you to build, compile, test your python programs.
@normal adder Has your question been resolved?
Also, in the case where you want 10 of every value, the average can't be 60 rolls because 60 is the absolute minimum. So it must increase with each added requirement
I can't read python lol. Not my language of choice. I should learn it.
20 is the absolute minimum, but I do see what you're saying. Let me think, maybe I can attach some probability theory to this
Thank you, the TLDR of the script is it says the expected number of rolls is ~70.5 for 10 1s and 10 2s, and then ~86 to get 10 of all rolls
there's not really any closed form formulas for this, not that I'm aware of
you could get an exact answer feasibly if you use dynamic programming to calculate the distribution
or if you used inclusion-exclusion
OK thank you. I don't expect you to continue thinking about this but if you do feel free to message me about it. I will continue trying to solve it
inclusion-exclusion is feasible for the 1&2 case
hmm
dynamic programming for the all rolls case would be computationally intensive for sure
dynamic program is essentially
let prob[x][y][n] be the probability that we see at least x 1s and at least y 2s after n rolls
find a procedure to compute each value of prob[x][y][n] based on previous values
OK sounds interesting, thank you for your help, will probably close the channel now
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np
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Anyone help with solutions please
So t = x + 2, right?
sure
u cant solve that 😂
How to solve that?
I don't get what I do wrong but I cant get the right answer
im saying u cant u need a value
send a pic of the question?
i mean we need atleast 1 variable value
Not to solve
in terms of x or t?
t
use (a-b)^2 formula in place of x
ah
It makes sense, I'll try
Okay, thanks
But
I want to ask another
t^2 - 4t + 4, and then -x^2 + 4x + 4, or - (x^2 + 4x + 4)?
Thanks, I solved already
now use the (a-b)^2 form
another q?
If we had
No, look
If we had (t - 2)^2 - (x + 2)^2 -> t^2 - 4t + 4, and
2nd one
- (x^2 + 4x + 4)
Yeah, I've already solved this task
yea nws
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Help me again

Condition: from cities A and B, distance between them equals to 340 kms, at the same time bus and taxi went towards with constant velocities: bus - 65 kms / hour; taxi - 80 kms / hour
Question: show can I calculate the distance S between taxi and bus in x hours after the start of the moving?
@scenic holly Has your question been resolved?
could you give us a diagram
bus from a to b, taxi from b to a
then they should be approaching each other at 65 + 80 = 145 km/hr, meaning that after x hours the distance between them is (total distance) - (distance covered per hour) * (hours)
as to what happens after they pass each other i'll leave that to you
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how would i factor this
by guessing one root and knocking it down to a quadratic
wym guessing one root
do you know rational root theorem?
no
and depressed cubics?
no
Do you at least know wht roots are
yes
Right so the usual way you do this is by hit and trial
is there another way
I misread it, nvm
ok so i just have to guess
yeah
ok thanks
there is general formula. And for depressed cubics its quite simple
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Okay can someone explain to me
How does
Y = -2 (-1) + 4
= 2 + 4
= 6
Where is 2 coming from ??? How did that get to 6???
We're doing y = mx + b, how to graph an equation???
it multiplied with -ve one
negative 2 multiplied negative 1
Like isn't it -2 (-1) multiply or divide ??
When I do this on calculator it doesn't give me 2 :(
learn BODMAS first then i guss
,calc -2 * -1
Result:
2
We use bedmas here
Thank you my calculator keeps givin me a different answer
whats that 🙂
Bedmas
Brackets
Exponents
Division
Multiplication
Addition
Subtraction
Most likely, half the time I press negative before typing the number it takes the negative symbol away
Okay but now how does
Y = -2 (-5) + 4
= 4 + 4
here its
BODMAS
Brackets
Of
Division
Multiplication
Addition
Subtraction
= 8?
it doesnt
use brackets
no
Why do my teacher got 0 on the board what the heeeell
I think he forgot to change the answer
Bc we did like 9 questions help
Whats the actual answer to that
😭
Apparently yes
also a random smudge
-5
just do another question
14
Hold up okay so
How do I do the math to graph the next equation
What goes in the place of x?
Y = -2 (?) + 4
Oh I graphed it wrong
Nvm hold on.
the value which u put to get the answer of y
wait a min