#help-23

1 messages · Page 63 of 1

sand oar
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so um

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this is x

unreal fiber
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<@&268886789983436800>

sand oar
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f(x)

unreal fiber
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yes

sand oar
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I need to put it in the f(x+h)

unreal fiber
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correct

sand oar
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do I just put a +h in there

harsh shoal
sand oar
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like this

unreal fiber
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not really

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you substitute x+h in for x

sand oar
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then I put it to every x I see

unreal fiber
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sure

sand oar
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something like this?

unreal fiber
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yeah

sand oar
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can I even simplfy this?

unreal fiber
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unsure...

sand oar
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what should I do next

verbal oak
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Don't functions like x^nsin(1/x) always have an oscillatory type discontinuity?

unreal fiber
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I think derivative at a point definition would helps us more than just the h → 0 one

sand oar
unreal fiber
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I am really unsure though

verbal oak
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I mean we have defined the function at x=0. So that shouldn't be a problem.

unreal fiber
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also is oscillatory type of discontinuity even a thing

sand oar
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then what should I do

verbal oak
unreal fiber
#

the derivative of f(x) at point a: $f'(a) = \lim_{x → a} \frac{f(x) - f(a)}{x - a}$

flat frigateBOT
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biggboy

unreal fiber
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like r = 2... I think

verbal oak
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Maybe right hand derivative= left hand derivative definition might work.

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But then again I don't think we can remove oscillatory type discontinuity.

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Another easier definition of derivability to use in this case can be
limit of f'(0+)= limit of f'(0-).

unreal fiber
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the graph of xⁿsin(1/x) seems to be bounded by xⁿ and -xⁿ for all positive integer n bigger than 1

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so I think that "oscillatory discontinuity" disappears(?)

sand oar
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guys I think I should ask someone else

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but thanks anyways

unreal fiber
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sure

sand oar
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.close

safe radishBOT
#
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faint saffron
#

the ans has to be 50 cm^2 and (50pi-100)cm^2 but i dont know where to start

junior smelt
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See you finally changed the days catGiggle

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For b, you can work out what the unshaded parts are pretty easily

junior smelt
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Then use that and the area of the square to get the area of the shaded

faint saffron
junior smelt
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You have a square right, and inside it is a quarter-circle of radius the same as the square’s?

faint saffron
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yess

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a

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wait

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do i have to find the area of arcs

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like 90/360 multiply 10^2

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and then

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i forgot the english word

junior smelt
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Don’t forget the pi happyCat

faint saffron
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ohh yess

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and then like area of square - area of 2 arcs right?

junior smelt
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For one of the unshaded you could do area of square - area of that quarter circle

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Then you know that bit of the unshaded are the same so double that

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Then remove the unshaded total area from that of the square

faint saffron
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omg yess

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i can see it now

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and how about a?

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it is a bit harder than b

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seems to me

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i mean

junior smelt
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A tiny bit but not by much

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Similar idea to the last one, the unshaded area is easy to work out

faint saffron
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maybe hm i think i can find the area of the semi circle and it will be 25pi/2

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but what about another unshaded area

junior smelt
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Create like “sub-squares” to see it easier

faint saffron
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okay a sec

junior smelt
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Like this

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You should have it from there happyCat

faint saffron
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aaa

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okaaaay

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i will try it now

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thank you very much chartbit!! u r cool!

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.close

safe radishBOT
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lean otter
#

is this correct ?

safe radishBOT
#

@lean otter Has your question been resolved?

waxen patio
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$g\left(f\left(h\left(x\right)\right)\right)=g\left(f\left(\dfrac{-2}{x}\right)\right)=g\left(\dfrac{4}{x^2}\right)=\dfrac{4}{x^2}-1$

flat frigateBOT
#

SAKUUN

waxen patio
#

@lean otter

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tepid torrent
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How would I finish this: Tan(53.2)/1 = 14/x

quasi bison
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are you asked to find the value of x?

frank glen
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You're solving for x?

tepid torrent
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Sorry, let me show u the full problem blobsweat

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It's a trig question- I got it down to Tan(53.2) = 14/x

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and I know you're supposed to cross multiply it

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I just don't know how to finish that

unreal fiber
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how did you got that from the diagram... and what does x represent in the diagram

tepid torrent
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omg wrong question

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here's the right one

unreal fiber
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is your x the length GH

tepid torrent
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yes

unreal fiber
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then you got your fraction wrong

tepid torrent
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oh wait no

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x is G

unreal fiber
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angle G?

tepid torrent
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yes

unreal fiber
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wuh

tepid torrent
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14 is adjacent G is opposite

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so wait it'd be

unreal fiber
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G is an angle though

tepid torrent
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oh

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omg

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wait so can you just help me with the whole problem

unreal fiber
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firstly, calm dowm

tepid torrent
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okok sorry

unreal fiber
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hmm

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tan(53.2 degrees) is not a very nice value but workable I guess

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so what would tan(53.2 degrees) would represent as a ratio of sides on your diagram

tepid torrent
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well wait

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are u sure it's tan

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I THINK I JUST NEEDA RESTART THE PROBLEM

unreal fiber
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I guess cosine works better lol

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I just went with your setup

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starting fresh

tepid torrent
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okok yes

unreal fiber
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GJ would be the hypotenuse of your triangle, yes?

tepid torrent
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mhm

unreal fiber
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and the length HJ would be the adjacent length respect to the angle J

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so we need the trigonometric function that relates both the hypotenuse and the adjacent side length

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which is the cosine function

tepid torrent
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cosine!

unreal fiber
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yes!

tepid torrent
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yay!

unreal fiber
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so our cosine value of the angle J would be the ratio 14/GJ, right?

tepid torrent
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mhm

unreal fiber
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so solving for GJ would get us with

tepid torrent
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how do I solve for GJ

unreal fiber
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you have $\cos(53.2\deg) = \frac{14}{|GJ|}$

flat frigateBOT
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biggboy

tepid torrent
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yes

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can I replace GJ with x?

unreal fiber
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multiplying both sides by length GJ: $|GJ| \cdot \cos(53.2 \deg) = 14$

flat frigateBOT
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biggboy

unreal fiber
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dividing both sides by cos(53.2 deg): $|GJ| = \frac{14}{\cos(53.2 \deg)}$

flat frigateBOT
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biggboy

unreal fiber
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you can just plug that in a calculator and round it the way your question suggests

tepid torrent
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so 14/cos(53.2) ?

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23.4?

unreal fiber
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yeah

tepid torrent
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thank u so much!

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u explained it so well

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.close

safe radishBOT
#
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dark terrace
#

Hello im trying to to do numerical analysis.

I did 2 equation called d2_1 and d2_2 where d2_1 is the finite difference approximation of f'(xi) and d2_2 FDA of f''(xi) both is in the second order. I want to study the error of | d2_1 - f'(1) | and | d2_2 - f''(1) | in python with a graph where h reduces where f(x) = e^-x^2 and xi = 1.

dark terrace
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this is the graph i get

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Does this look reasonable?

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here is the code

plucky elk
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shouldn't your error decrease with decreasing step size

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can you type out your function and its derivatives in latex

safe radishBOT
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@dark terrace Has your question been resolved?

dark terrace
dark terrace
dark terrace
grizzled stirrup
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theres some weird things computers do with floating point calculations

dark terrace
grizzled stirrup
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im not sure i didnt look at the code

plucky elk
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use $a(b+c) = ab + ac$ with $a=h/2$

flat frigateBOT
#

riemann

plucky elk
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oh maybe it looks right in the code

dark terrace
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So based on what you said earlier i rewrote the function d2_1(h) so it look like this now:

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now the graph look like this

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@plucky elk

plucky elk
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why is there an x and a 1 here?

dark terrace
plucky elk
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this is your f''(x). the x in 4x^2 should be the same as the x in the two exponentials

plucky elk
dark terrace
plucky elk
plucky elk
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oh you only pass in x=1

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well that's completely inconsistent.

plucky elk
dark terrace
dark terrace
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I changed the 1:s to x but the graph is the same

plucky elk
dark terrace
dark terrace
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Now i get this when i fixed the parentheses

plucky elk
#

the blue curve looks like it makes more sense.

dark terrace
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Ok im gonna check the other function in my code tomorrow tp fix it

plucky elk
dark terrace
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Tnx for help

plucky elk
#

.close

safe radishBOT
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vital parrot
#

I feel like such an idiot but please help me figure out where I'm going wrong

If p = -4, p squared is -4 x -4 which is 16. 2p would be 2 x -4 which is -8, plus four brings it up to -4. Therefore, 16 minus -4 equals 20 due to a double negative yet somehow, the answer came out to 28. How is that even possible?

vital parrot
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I'm just going through practice stuff so I'll get similar questions to this til I pass so I just want to figure out how to properly do this shit

stoic dune
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(-4)² - 2(-4) + 4

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Use brackets if you're having trouble

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Then that's
(16) - 2(-4) + 4
= 16 + 8 + 4

vital parrot
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So its not a subtraction at all

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Okay, so basically each one of these is its separate formula?

stoic dune
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I'm choosing to evaluate them separately then combine them after, sure

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Any term seem weird? Want to go over any of it?

vital parrot
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I'm gonna work through another similar problem and see if I get stuck

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Give me a minute

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I just don't get it

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Ahh wait a sec

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I misinterpreted the whole thing

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It makes more sense when I write it like a sentence

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Oh wait my answer is still wrong

stoic dune
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A few things that catch people with these:

  • Squaring a negative number turns it into a positive number

  • Subtracting a negative number is the same as adding a positive number

vital parrot
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I dunno how much more I can break this down. I went r^2 is 9, -2 times -3 is 6, plus four equals 10, therefore its -1

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This is driving me nuts

stoic dune
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Okay, so your terms become 9, 6, 4. That's correct!

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Those add to become 19.

vital parrot
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But wait a second, the root at the end is a positive, so wouldn't it be subtraction?

stoic dune
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Root at the end? I'm not sure what that refers to

vital parrot
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Because -2 x -3 is a positive, plus a positive 4 we're left with a positive 10

stoic dune
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Right! Don't forget about your 9 that came before

vital parrot
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Yes, so we subtract a positive 10 from a positive 9, we're left with a negative 1, that's what I don't get

stoic dune
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You used your - when you multiplied -2(-3)

vital parrot
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Ahh

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I keep misreading the problem when its really simple, I guess

stoic dune
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(-3)² - 2(-3) + 4
9 + 6 + 4

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You can also think of it as such:
9 - (-6) + 4

vital parrot
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So lets work through this again then, so positive 2 times negative -3 is -6 plus +4 is a negative -2

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At least that's what I'm coming to

stoic dune
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So note as well that the - only applies to the term to its immediate right

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Your explanation is trying to do:
-(6 + 4)

But you really want to do
-6 + 4

vital parrot
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So okay, its a negative -2 plus a four giving us 2

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So 11 in total?

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Wait no

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So it'd be 9 minus 11

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9 minus 2

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But that leads me to my answer of 7

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I just don't get it!

stoic dune
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Not sure where -2 + 4 happens

vital parrot
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Oh

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I messed up

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-2 is the end result

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Not -2 + 4

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So 9 minus -2 is 11

stoic dune
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Doing this in sentences is mixing you up

vital parrot
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God I hope this is finally the correct answer

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THE ANSWER IS 19?

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HOW?

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Oh my god I'm gonna have to come back to this later

#

.close

safe radishBOT
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rustic oracle
#

Quick Question: I would like to know how much sin cos and tangent is in calculus - higher level math due to my adamant distain towards it due to not learning it well enough.

final halo
#

yeah you're really gonna wanna learn to like it more

rustic oracle
#

f my life

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i guess

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thanks

#

.close

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fiery socket
#

∀a∈Z, a=kq+r, k∈z+ ∧ 0<r<q

safe radishBOT
fiery socket
#

Does this notation make sense? I'm trying to say "For all/every integer a, a can be rewritten as kq+r, where k is a positive integer and r is between 0 and q.

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If it doesn't, what would be the correct version?

plucky elk
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yes it makes sense

fiery socket
#

ok ty! It's my first time learning math notations and I'm just practicing with random theorems

#

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iron bolt
safe radishBOT
iron bolt
#

how do i start this?

stray socket
#

Start with the sketch

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,tex \dintarea

flat frigateBOT
#

Umbraleviathan

safe radishBOT
#

@iron bolt Has your question been resolved?

safe radishBOT
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frozen harbor
safe radishBOT
frozen harbor
#

Can someone explain what this means

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Ive been staring at this and i just have no idea what im looking at

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In part b

worthy hemlock
frozen harbor
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You plug in 3 into f(x)

worthy hemlock
#

$f(f^{-1}(x))$ is the same logic

flat frigateBOT
#

dldh06

worthy hemlock
#

Take $f^{-1}(x)$ plug it into f(x)

flat frigateBOT
#

dldh06

frozen harbor
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So I can plug in x-9 / 2 into 2x + 9

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So 2(x-9 / 2) + 9

worthy hemlock
#

Yes, and the reason for the many options, it wants you to select the one that is in that specific form that you just gave

worthy hemlock
frozen harbor
#

Oh

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It'll be the first one

worthy hemlock
#

Yes

frozen harbor
#

Now it's asking me the same thing but plug the other one into the other other one

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Is there an actual use for this or is it just asking me things

worthy hemlock
#

There is

worthy hemlock
frozen harbor
#

What does that mean then

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If it gives me x

worthy hemlock
#

It means that the f^-1(x) and f(x) are inverses

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Like say if I gave you f(x) = x + 2 and g(x) = 3x, and I asked to prove if those were inverses of each other. If you did f(g(x)) and it resulted x and did g(f(x)) and that also resulted in x then you know that f(x) and g(x) are inverses

worthy hemlock
frozen harbor
#

Plugging them into each other and getting x as both results will tell me that they are inverses of each other

worthy hemlock
#

Yep exactly

frozen harbor
worthy hemlock
#

.close if you are done with the channel

frozen harbor
#

.close

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tardy copper
safe radishBOT
tardy copper
#

how would I do a problem like this lol

#

.close

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graceful urchin
#

Hi I need help finding the velocity from a limit at t seconds

graceful urchin
#

im given the limit as x approaches s(a)-s(t)/a-t

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s(t)= -4.9t^2+300

stray socket
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x appaorches that fraction?

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For what?

graceful urchin
#

for the velocity

stray socket
#

x approaches a?

graceful urchin
#

s(t) is the position equation

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a=7.825

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which is the time

stray socket
#

Just compute s'(a)

graceful urchin
#

then I get something wrong

stray socket
#

I wouldn't bother using the limit definition for derivatives unless you're being forced to

graceful urchin
#

cus i checked it by taking the derivative

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I have to cus im in ab calc

stray socket
#

It should be the same

graceful urchin
#

we havent learned it yet technically

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i end up getting 300 for some reason

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do you think if I just wrote the right answer the teacher would ask for my work

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cus i wrote the first part

stray socket
#

$\limit{\frac{(-4.9a^2 + 300) - (-4.9t^2 + 300)}{a-t}}ta$

flat frigateBOT
#

Umbraleviathan

stray socket
#

This isn't so bad ngl

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Just simplify

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And then factor a-t from the numerator

graceful urchin
#

so i get 300.027-4.9^2+300

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over a-t

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over 7.825-t

#

?

#

ok thanks I got it

#

.close

safe radishBOT
#
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faint saffron
safe radishBOT
lapis shadow
#

try joining E & A, O & A, O & B

faint saffron
#

Okay i will try it now

wintry condor
#

Use this

cunning cloak
#

btw, if an arc is 80 deg, then isnt the angle on the opposite side equal to exactly half of that?

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so would angle ADC be 40 deg?

wintry condor
#

That's only true if the radius of the circle is 1, isn't it?

wintry condor
faint saffron
#

I did a bit different

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But i still dont see anything

lapis shadow
wintry condor
lapis shadow
faint saffron
lapis shadow
faint saffron
#

Wait

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30

lapis shadow
#

EAD = 30

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then u have a triangle

faint saffron
#

Okay i will do this

wintry condor
#

There's a lot of ways to do this ig

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But this looks simpler

faint saffron
#

Is this correct?

lapis shadow
#

yes

faint saffron
lapis shadow
#

but u cud have just said 30+40 = x

wintry condor
#

Both are good ways 👍

lapis shadow
#

coz exterior angle = sum of interior opp angles

wintry condor
faint saffron
#

Yepp, thank you silversoldier and jay!!!!

#

.close

safe radishBOT
#
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bold ferry
safe radishBOT
bold ferry
#

what is a?

light shoal
#

well what does the mean value theorem say?

bold ferry
#

f'(c) = f(2) - f(0) over 2-0

#

wait...

#

is it a not 0

#

ohhhhhh

light shoal
#

yea should be a

bold ferry
#

it's just saying that whole thing is > 0

#

I see

light shoal
#

yea that will help because you'll probably have multiple answers and you want the positive one

#

so $$f'(c) = \frac{f(2) - f(a)}{2 - a}$$

flat frigateBOT
light shoal
#

you know c, so you can calculate f'(c)

#

and you know a formula for f(a)

#

try plugging all of that in

#

see if you can solve for a

bold ferry
#

I see

#

I got 1.424

#

correct?

#

okay yeah i have the key

#

ty for the help

#

.close

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#
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fickle trail
safe radishBOT
fickle trail
#

wtf

hardy lion
#

I love that i can see the original problem

dull sequoia
#

Me too

fickle trail
dull sequoia
#

What about it

fickle trail
#

Look at the answer for range

dull sequoia
# fickle trail

It looks like we are trying to find domain and range of this expression?

fickle trail
#

Meanwhile...

dull sequoia
#

How do you even get -inf

#

t² has range >= 0

fickle trail
#

very small negative value

dull sequoia
#

Oh

#

Close to 16

#

Ah yeah forgot about that

fickle trail
#

limit towards 4 for t, or limit towards Infinity?

dull sequoia
#

Yeah so the range is everything but 0

dull sequoia
#

Something close to 4 will be very big or very negative

fickle trail
#

And a huge number for t would be positive, right

dull sequoia
#

Would be close to 0

#

Make t really big

fickle trail
#

right

dull sequoia
#

t² -16 is really big

fickle trail
#

So anyways

dull sequoia
#

2/really big = close to 0

fickle trail
#

Which is the correct answer?

#

for Range

dull sequoia
#

Think the first one

fickle trail
#

because this textbook f'ing stinks

trim swan
dull sequoia
#

Really

fickle trail
radiant crypt
#

looking at it in GeoGebra, the second is correct

fickle trail
#

Meanwhile, their verified Quizlet page is full of crap

trim swan
#

The denominator has a minimum value of -16

dull sequoia
#

Oh

#

Yeah sorry

fickle trail
#

I would have went with the Quizlet answer

trim swan
#

So, the function cannot equal -1/16, for example, since that is equivalent to 2/(-32), but the denominator cannot ever have a value of -32

trim swan
dull sequoia
#

Ok sorry my break is over sorry for confusing you :c

trim swan
#

@fickle trail Consider the denominator alone: t^2-16

#

Do you agree that it cannot be less than -16, for any value of t?

fickle trail
#

yes, denominator cannot be 0

#

that was discovered in the domain

trim swan
#

What I mean is, there is no value of t such that t^2-16 < -16

fickle trail
#

what if t is 0?

#

0 - 16 = -16

trim swan
#

Right

#

That's the minimum value of the denominator

#

There is no t such that t^2 - 16 < -16

fickle trail
#

oh I see what you are saying

#

OK yeah

#

I agree

trim swan
#

And that minimum occurs at t=0, like you said

fickle trail
#

right

#

only getting 0 or positives from an even power

trim swan
#

Now, in the domain, you specified that t cannot be -4 or 4

fickle trail
#

Right

trim swan
#

To be clear, t CAN equal 0 (0 is in the domiain), but t=0 is a special point, because it gives the minimum value for our denominator

#

So, it might help to look at four separate intervals:

-inf to -4
-4 to 0
0 to 4
4 to inf

#

Does this make sense so far?

fickle trail
trim swan
#

So consider the first interval -inf to -4

How does the function behave on this interval?

#

What does it do as t approaches -inf
and what does it do as t approaches -4 from the left?

fickle trail
#

-Inf would make the denominator a huge number

#

towards -4 from the left would make the denominator close to 0

trim swan
#

Right, so what about the entire function? (not just the denominator)

fickle trail
#

close to 0?

trim swan
#

Yep, but still positive, right?

#

2/(big positive number) = small positive number

fickle trail
#

yes, for -Inf

trim swan
#

yep

fickle trail
#

for -4 lemme think

trim swan
#

-4 from the left specifically

fickle trail
#

yeah

#

well, if we end up getting 2/0.0001

#

that would be a big number

trim swan
#

yep

#

in fact, it's approaching infinity

fickle trail
#

right

#

so approaches 0 and approaches infinity

trim swan
#

So on that interval, our range is (0, inf)

#

right

fickle trail
#

yes

trim swan
#

perfect

#

The right-most interval is similar

#

t from 4 to inf

fickle trail
#

what else am I supposed to test?

trim swan
#

So far, we only considered t between -inf and -4

#

But, now consider the interval from 4 to inf

#

I think you can convince yourself it has basically the same behavior

fickle trail
#

so really, I could just test the first 2, or the last 2

#

no need to test all 4?

trim swan
#

hm

#

In this case, that's true, but not all functions are so symmetrical

fickle trail
#

and it's symmetrical because of the leading term power?

#

x^2

#

if it were odd I would want to test all intervals maybe

#

or understand when the intervals change due to multiplicity

trim swan
fickle trail
#

OK

trim swan
#

If you had both even and odd degree terms in the denominator, it would be much less predictable

fickle trail
#

so if I know this interval is true, -4 to 0 must be false

trim swan
#

not sure what you mean by true/false

fickle trail
#

not sure either

#

lets continue

#

-4 from the right

trim swan
#

okay

fickle trail
#

approaching -4 from the right would be a very small denominator

#

we can say approaches 0

trim swan
#

the denominator

#

So what about the function as a whole?

fickle trail
#

very big positive number

#

approaches positive infinity

trim swan
#

Actually, if we're approaching -4 from the right, the denominator will be a very small negative number

fickle trail
#

oh right,

#

we are counting down back to 0 on the number line, for the negatives, when approaching from the right side

#

keep forgetting this

trim swan
#

(-3.999)^2 - 16 < 0, for example

fickle trail
#

yeah

trim swan
#

So this will approach -inf, not +inf

fickle trail
#

I was imagining 4.00001 because it's to the right of 4, and x^2 is positive.. but we havent squared yet

trim swan
#

right, exactly

fickle trail
#

alright

trim swan
#

So then, what about as x goes to 0?

#

from the left

fickle trail
#

close to -16

trim swan
#

so tell me about the function as a whole

fickle trail
#

2/-16

#

-1/8

#

but it includes -1/8

#

why?

trim swan
#

Because t=0 is in the domain

#

t=-4 was not

#

2/(t^2-16) is perfectly well-defined for t=0

#

We plug in 0, we get -1/8

#

Nothing weird

fickle trail
#

so basically to find all range you just need to test the limits on all sides of the domain intervals

#

left and right sides, if domain permits it

#

like if domain says (-Inf, 1) you could test from the left side of 1... 0.999999

#

but no point in testing from the right side of 1 ... 1.000000001

#

it's not included in the domain to begin with

trim swan
#

Yeah, I mean

#

If you test a value that's not in the domain, you should find that the function is undefined there

#

Otherwise, it would be in the domain

fickle trail
#

interesting

#

OK

#

so domain is EZ to find

#

range takes a bit more time

trim swan
#

Yes

fickle trail
#

and i guess rational functions can be the trickiest for range?

#

need to be careful you dont skip over domain intervals

#

but finding domain first seems like a good strategy for finding range

#

and understanding limits

trim swan
fickle trail
#

OK

trim swan
#

You can make all kinds of weird functions that do all kinds of weird things though lol

fickle trail
#

question about range.. if domain is (-Inf, Inf) is it guaranteed range will be the same? regardless of the function?

trim swan
#

No, definitely not

#

For example f(x) = x^2

fickle trail
#

OK lol

#

so generally domain has more numbers in a set than range does

#

generally speaking

#

or is it like comparing apples with oranges

trim swan
#

"""""yes"""""

fickle trail
#

can go either way

fickle trail
fickle trail
#

ty

trim swan
#

Your intuition is correct, but when speaking of the size of infinite sets, things get a little weird

fickle trail
#

I think I'm finally starting to get it

trim swan
#

🎉

#

Awesome 👍

fickle trail
#

.close

safe radishBOT
#
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lean otter
#

i have a big problem

safe radishBOT
lean otter
#

ok

#

draw a diagram

#

.

#

wait i got this far

#

to save time for u

#

k

#

k

#

seems to me u hav found the solution ; where is the workings

lean otter
#

depending if i put it in degree or rad mode

#

i get different answers

#

put degre

#

so here i wnt it in degree since 36 is degre??/

#

....

#

ye

#

when do i want rad mode

#

if the angle r in radians

#

oh ok ty

#

ty for helping me

#

k ST_exit

#

.close

safe radishBOT
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brittle prairie
#

I'm not quite sure if I have done part a correct

dull sequoia
#

,w solve 0=(1/20)*(18x-3x^2)

dull sequoia
brittle prairie
safe radishBOT
#

@brittle prairie Has your question been resolved?

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lean otter
safe radishBOT
lean otter
#

can someone explain

#

how would i get the numbers of theta and beta

vocal portal
#

trigonometric identity probably

lean otter
#

oh ok let me check

vocal portal
#

more like angle change formulas

#

pi/2 is 90degree

#

so theta = 90degree - beta

#

so sec theta - csc 90 - theta would be:...

#

0

#

cot(theta)/tan(90deg-theta) = 1

#

and last again 0

lean otter
#

i dont really get it sorry

vocal portal
#

ok

#

FCK

#

I dunno how it is in english

#

ok

vocal portal
#

you got them?

lean otter
#

no i dnot think so

#

i have trig identitiy i think

vocal portal
#

below table you got them

#

so for example

lean otter
#

yea

#

i have that

vocal portal
#

cos(90deg+x) = -sin(x)

lean otter
#

all students take calculus

#

is what the teacher said

hexed cedar
#

You can get expressions for theta and beta using the first expression they gave

lean otter
hexed cedar
#

so for example if you want beta make beta the subject

lean otter
#

??

hexed cedar
#

okay so a simple way to understand this is

lean otter
#

theta = frac

#
  • b
#

?

hexed cedar
#

do you know the answer to Sin(pi/2 - x) @lean otter

lean otter
#

yea with calculator

hexed cedar
#

No without calc

lean otter
#

no i dont then

hexed cedar
#

no problem it’s really simple don’t worry

vocal portal
hexed cedar
#

so when ever you get something like pi/2 - something or p/2 + something for the trigonometric ratio. remember that the sign will change

#

sin will change to cos
so
Sin(pi/2-x) = cos x

#

cos(pi/2-10) = sin10

#

and so on

lean otter
#

oh ok i see now

hexed cedar
#

but remember to see which quadrant the angle is in

hexed cedar
vocal portal
lean otter
#

idk if its 0

#

then no quad between 1 and 4

#

?

hexed cedar
#

pi/2 is basically 90

lean otter
#

sorry

hexed cedar
#

so 90-10 is in ?

hexed cedar
lean otter
#

1

hexed cedar
#

yes

#

and that’s why it’s positive

#

so if it was something like Cos(pi-10) the answer will be -Cos10 (here the cos doesn’t change to sin because it’s pi not pi/2 minus or plus something)

#

And the minus is because in the second quadrant only sin is positive

lean otter
#

oh ok

hexed cedar
#

if you didn’t understand let me know. it’s alright

lean otter
#

let me see

safe radishBOT
#

@lean otter Has your question been resolved?

lean otter
#

i dont understand sorry

#

i dont think any of that is in the homework or textbook so far

#

.close

safe radishBOT
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stray axle
#

just a quick question but i was wondering, why dont we also make a vector QR?

zinc token
#

you can too

#

equation of plane is not unique

stray axle
#

but we need only 2 vectors to make a vector form equation?

#

is that how it works

zinc token
#

yes

#

but ofc they have to be not parallel

stray axle
#

alright thats cool, so is it in general you need 1 vector less than the dimension? so for (x,y) you need only 1 vector and (x,y,z) you need 2 and (x,y,z,a) you need 3?

safe radishBOT
#

@stray axle Has your question been resolved?

zinc token
#

for the x, y case yeah

stray axle
#

.close

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rapid lantern
safe radishBOT
rapid lantern
#

im trying to understand how that became (1/cosx) * (1/sinx)

thin bridge
#

did you understand the first step?

rapid lantern
#

yes

#

common denominator

thin bridge
#

do you know what the numerator:
$$\sin^2(x) + \cos^2(x)$$
simplifies to?

flat frigateBOT
#

ℝamonov

rapid lantern
#

umm

#

no

#

i would assume it's 1?

thin bridge
#

you shouldn't be assuming that

#

it is unequivocally 1

#

it's the pythagorean trig identity

rapid lantern
#

so the x is 45 degrees?

#

i can understand now thinking that its 45 degrees

#

oh nvm

#

it works for any angle

#

now that i think about it

#

not just 45

#

ooooooooh

#

thank you so much

#

.close

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pliant badger
#

Consider (O; e1 ;e2) , the vectors u(-1;0) and v = 2e1 + e2

The following propositions can be classified as:

pliant badger
#

A) both false
B) p is false and q is true
C) q is false and p is true
D) both true

#

I been struggling with understanding the q one

#

I can easily understand how p works

#

not the q one

#

and what'd make sense for me would be p being true and q false

#

but would like an explanation if possible as I'm trynna learn 😄

final halo
#

Have you tried actually calculating the things?

pliant badger
#

yeah I did try but I'm losing myself in the "q" one

#

because i don't know if I can convert the u + v into their norms like that

final halo
#

What do you mean convert u+v into their norms

pliant badger
#

|u| = square root (c-a)^2 + (d-b)^2

#

for example

final halo
#

What are a,b,c,d?

pliant badger
#

the coordinates of the point

final halo
#

These vectors have two coordinates so you only need two letters

#

Anyway you should explicitly find the vector 2(u+v) and then compute its norm

#

Then you should compute the norm of u+v and then times it by two

#

And see if you get the same result

pliant badger
#

alright I'll try that

safe radishBOT
#

@pliant badger Has your question been resolved?

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safe radishBOT
weary grotto
#

sorry let me re add the images i missed up the extension

safe radishBOT
#

@weary grotto Has your question been resolved?

weary grotto
#

<@&286206848099549185>

plucky elk
#

some formulas here at the bottom
https://en.wikipedia.org/wiki/B-tree

In computer science, a B-tree is a self-balancing tree data structure that maintains sorted data and allows searches, sequential access, insertions, and deletions in logarithmic time. The B-tree generalizes the binary search tree, allowing for nodes with more than two children. Unlike other self-balancing binary search trees, the B-tree is well ...

weary grotto
#

i will try my luck there thank you

#

.close

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worldly bay
safe radishBOT
upbeat swan
#

Do you know how to convert units?

worldly bay
#

no

upbeat swan
#

Then why are you doing this exercise in the first place

#

1km²=1,000,000m²

#

Use this

worldly bay
#

ah ok

safe radishBOT
#

@worldly bay Has your question been resolved?

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vital wing
#

I am lost in an exercise about similar triangles

vital wing
#

I have to justify if they are similar triangles or not

#

I was able to do a) and b) but I'm really out of ideas in the c)

#

i don't know where to even begin

safe radishBOT
#

@vital wing Has your question been resolved?

hasty wagon
#

for c) they should be guiding you to use
SAS

#

try to find if the ratios are the same

#

like,is
||9/4.5 = 7/3||?

vital wing
#

yeah i tried that but

#

even if 9/4.5 doesnt equal 7/3 it doesnt really justify it I think

#

because the homological side of 9 or 7 could be the side which value I don't know

#

I don't know if homological is the correct name but it's called like that in spanish

#

homologous*

#

that's the word

hasty wagon
#

and you need to check also if
9/3 = 7/4.5

#

if both are not equal, then it's good

#

or we would say we cannot prove they are similar

vital wing
#

yes i think so too

hasty wagon
#

although, for later on , when we learn more about sine cosine, we can prove it's impossible to be similar

#

so, i think that should be it

safe radishBOT
#

@vital wing Has your question been resolved?

safe radishBOT
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pseudo sentinel
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Hi, I need help with this:

safe radishBOT
pseudo sentinel
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Write the equation of the line passing through the origin O and tangent to the curve of equation y = -ln 2x

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The problem must be solved with derivatives and the result is
y = (-2/e)x

safe radishBOT
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@pseudo sentinel Has your question been resolved?

pseudo sentinel
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<@&286206848099549185>

tulip saddle
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ok so

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what do we know about the line?

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@pseudo sentinel

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specifically, what two points do we know it must go through? hint: one of them has no constants, and isn't really a specific point that we know of rn, but both points are necessarily traveled through as stated by the problem

pseudo sentinel
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I called the tangent line t and solved the system; the result comes out but I didn't understand the relationship between m and x

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in a few words, we know two pieces of information about m (i.e. the relations placed in the system) and by uniting them we obtain the abscissa x of the tangent point, subsequently substituting the value of x in the derivative function we obtain the angular coefficient of the tangent

tulip saddle
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huh this is a much better way of solving that I was going to do

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though I'm not sure how you did it

pseudo sentinel
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I had to think about it for quite some time but finally I was able to do it on my own

tulip saddle
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good job!

pseudo sentinel
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thanks anyway!

marble imp
marble imp
safe radishBOT
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@pseudo sentinel Has your question been resolved?

safe radishBOT
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steady loom
safe radishBOT
steady loom
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Can someone help me with this problem?

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I dont understand how to find the solution to this ODE

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I think its a first order linear ODE

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so I should solve by method of integration factor, but I get stuck when trying to deal with h(t)

marsh walrus
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try splitting it?

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find a solution valid for each piece of h as a domain

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then check that you are able to join the halfs

steady loom
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splitting it?
As in solve for y' + y = 0 and y' + y = 1

marsh walrus
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yea

steady loom
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how does putting it back together work

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wouldn't I end up with 2 different solutions

safe radishBOT
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@steady loom Has your question been resolved?

steady loom
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@marsh walrus these are the solutions I got

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what did you mean by does it make sense to put it back together?

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<@&286206848099549185>

marsh walrus
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sorry, ill be home in a bit

steady loom
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oh ok nw appreciate it

steady loom
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also it has a hint to solve it as if it wasn't discontinuous

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which is why I didnt try separating it at first

safe radishBOT
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@steady loom Has your question been resolved?

safe radishBOT
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@steady loom Has your question been resolved?

safe radishBOT
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lean otter
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I do not understand how to get the final answer once cos is solved

lean otter
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uhm

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<@&268886789983436800>

harsh shoal
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ty

lean otter
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<@&286206848099549185>

hybrid wedge
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Do you know the general solution of $\cos{x}=\cos{α}$

flat frigateBOT
light shoal
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your reasoning in the screenshot seems fine, what is the issue?

hybrid wedge
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@lean otter

lean otter
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its a worked out question i just do not understand what is happeing after gettin cosx = 1/2 and cos x = 1

light shoal
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well what angle x has cos x = 1?

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there's only one such angle in the interval [0,2pi)

lean otter
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i dont know what that is

light shoal
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i'm not sure how you can solve this problem if you don't know the cosine function...

hybrid wedge
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Bro first you need to learn trigo

light shoal
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probably you should take a step back and review it

hybrid wedge
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How to get a general solution

lean otter
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so what should i look up

hybrid wedge
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Then how to get solution when θ lies in some intervals

hybrid wedge
lean otter
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ok ty

safe radishBOT
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@lean otter Has your question been resolved?

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worn lark
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how do you derive the cartesian coordinates of an icosahedron? like this \
$(\pm1,\pm\varphi,0), (0,\pm1,\pm\varphi), (\pm\varphi,0,\pm1)$

flat frigateBOT
worn lark
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dodecahedron also

wooden ivy
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is this a real question of a goofy ahh question

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what course is this

worn lark
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not an assignment

wooden ivy
worn lark
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just me wondering how are these coordinates derived

safe radishBOT
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@worn lark Has your question been resolved?

safe radishBOT
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@worn lark Has your question been resolved?

safe radishBOT
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@worn lark Has your question been resolved?

rare folio
worn lark
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<@&286206848099549185>

lean otter
worn lark
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this is a serious question

safe radishBOT
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@worn lark Has your question been resolved?

woven swan
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what do you mean by derive @worn lark

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the coords u gave dont give u a regular icosahedron anyway

worn lark
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according to wikipedia

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theyre the vertices

woven swan
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actually ye

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what do u want to do tho

worn lark
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how do you find these coordinates

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im not asking for proof

woven swan
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hmm okay

worn lark
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like, you cant just give me the formula of the gamma function and expect me to know how did you find it

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i need to know what method did the first person that calculated these coordinates use

misty bay
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hmm well it depends on how you define an icosahedron

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but like if you just draw out the shape and say its angles are something

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it's in general possible to compute arbitrary rotations of arbitrary vectors

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and then you can just calculate the points one by one

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obviously this is not very elegant or satisfying I guess

toxic stratus
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if you take two points of the icosahedron to be placed at the poles of a sphere, you can compute the co-latitudinal angle using spherical coordinates

safe radishBOT
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worn lark
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.close

safe radishBOT
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brave narwhal
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hi guys, does anybody know how to get the inverse function of this function with normal procedure (without drawing)?

lapis shadow
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what do u mean drawing

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graphing?

brave narwhal
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yup

lapis shadow
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okay u can set y = 2x/(x^2 + 1)

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and solve for x

brave narwhal
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yess

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but there's 2

lapis shadow
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so it has no inverse

brave narwhal
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seriously???

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it's pretty similar to sine or cos, and i believe they do have inverse

lapis shadow
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it has an inverse if u restrict the codomain

lapis shadow
brave narwhal
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codomain is the y that comes after any x is inserted right?

wintry condor
lapis shadow
lapis shadow
flat frigateBOT
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SilverSoldier

lapis shadow
brave narwhal
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yep the function is not bijective, cuz its not injective

brave narwhal
lapis shadow
brave narwhal
lapis shadow
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not everything in the codomain has a preimage

brave narwhal
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but its the case if the codomaim is all Real numbers right?

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if we restricht the codomain it can be surjectibe right?

lapis shadow
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but no this is never equal to something like 2

lapis shadow
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is it surjective, but not injective

brave narwhal
lapis shadow
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if we further restrict the codomain to like [0, 1], then it is both surjective and injective and it will have an inverse