#help-23

1 messages · Page 59 of 1

obtuse jackal
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as you're talking about elements of the multiplicative group of bijections on a given set

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which leads to this general notation

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that's why it's the same for matrices

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etc

obtuse jackal
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you can just write that as 1/f already

obtuse jackal
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so it's a bit silly to add a notation

fickle trail
obtuse jackal
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it is

fickle trail
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but who knows, maybe I would enjoy it

obtuse jackal
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if it starts with "abstract" it's a sign already

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though it is quite nice

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imo

fickle trail
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I keep hearing it's where many go to die, and only the real ones survive

obtuse jackal
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that's the nice part of the French system: you see these things straight out of HS as a math major and it just gives you so much mathematical maturity in a way

fickle trail
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I'm not familiar with the French system. Today I learned for bracket notation (-Inf, 2) it's common to see ]-Inf, 2[ in the French system

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closed brackets but flipped

obtuse jackal
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yes

fickle trail
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to mean the same thing as (-Inf, 2)

obtuse jackal
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it's not common. It's the only one

fickle trail
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meaning it's the only right way?

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I always see () but today I just learned about ][

obtuse jackal
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I still prefer it when using english

fickle trail
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with programming I am more used to seeing ().. I mean, I'm OK with both, but I don't think I have seen ][ in programming (yet)

obtuse jackal
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because even though it's unusual, it leaves no ambiguity

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intervals don't exist in programming

fickle trail
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array would be []

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function or method would be ()

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object would be {}

obtuse jackal
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depends on the programming language

fickle trail
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true

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I'm more familiar with JS

safe radishBOT
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@fickle trail Has your question been resolved?

safe radishBOT
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stray axle
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can someone help me understand the last line

safe radishBOT
lean otter
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which part of it

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its a bunch of inequality algebra

stray axle
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dont really understand how they first get |x|<sqrt(epsilon ) and are just moving things around

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like i get it until the second line where |x^2|<epsilon(1+x^2) but after that i dont get

lean otter
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we chose delta=sqrt(epsilon)

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and we are saying that |x|<delta

stray axle
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yea that makes sense

lean otter
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then use the fact that x^2=(x^2+1)-1

stray axle
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ok wait

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so how do we get delta=sqrt(epislon)

lean otter
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its cleverly chosen to make it work

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see the paragraph before the last line

stray axle
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im just hella confused on it

lean otter
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do you understand the epsilon delta definition of limits?

stray axle
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sorta

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just started learning it

lean otter
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for every choice of epsilon, we choose a delta (depending of epsilon) so that for all x delta close to the limit has f(x) epsilon close to the limit

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so we construct a delta that works

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which is the hard part of every epsilon delta proof

lean otter
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the last line is the actual proof

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where we use the clever choice of delta we derived earlier

stray axle
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😵‍💫 alright, i'll look further into this with the link and your explanation

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thanks so much!!

lean otter
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yw

stray axle
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though quick question

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i get that they are factoring out the (x^2+1) and then multiplying it to both sides, why does the |-x^2| not just become a regular x^2

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why does it still have the absolute value signs after they've been "applied"

lean otter
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we can ignore the absolute values

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but we want a condition on |x-0|

stray axle
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alright thanks

safe radishBOT
#

@stray axle Has your question been resolved?

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sharp cypress
safe radishBOT
sharp cypress
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isn't the second line wrong ?

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coral sierra
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thanks so much!!!

safe radishBOT
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@coral sierra Has your question been resolved?

safe radishBOT
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cold saffron
safe radishBOT
cold saffron
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I need help with identifying the type of math problem it is

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That’s all

true glacier
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just to solve for v it looks like

cold saffron
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Yea but how would I like enter it in able to get more examples of that?

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Like on khan academy

true glacier
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probably something to do with algebra 1

cold saffron
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Algebra 2

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Well it’s basically algebra 1 but I’m taking algebra 2

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And completely forgot how to do some basic functions

true glacier
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do you need help with this question

cold saffron
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Yea I do

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I know you’ll find the LCM

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Of the denominators

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But after that I’m confused

true glacier
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you can multiply both sides by the lcm

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of 9, 5, 3

cold saffron
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Ok

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Thank you

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safe radishBOT
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patent mortar
safe radishBOT
lean otter
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if f(x) = 4x -1, f(x-3) would mean that x is replaced with (x-3)

patent mortar
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so it'd be 4(x-3)-1

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which would be 4x-12-1=4x-13?

quasi bison
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indeed

patent mortar
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oh thanks i didn't expect it to be this easy

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finite crypt
safe radishBOT
finite crypt
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#3.

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my book on this:

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f(x) is a rational function and -2 is given to me in the instructions

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so, i perform direct substitution using the values in the chart from the book

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correct?

safe radishBOT
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@finite crypt Has your question been resolved?

quasi bison
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i think you don't need to trouble yourself with this evaluation

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and there is nothing sacred about points specifically 0.1, 0.01 or 0.001 away from the point of approach

quasi bison
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you have a graph

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the graph can tell you right away that the function explodes upward, i.e. +infty.

safe radishBOT
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@finite crypt Has your question been resolved?

finite crypt
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oh, you mean the calculation

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what's the purpose of the function, then?

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the book's example calculated points

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shouldn't I mimic that?

quasi bison
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you can but you don't need to

finite crypt
# quasi bison no

the exercise literally just wants me to look at the graph and decide on - or + infinity?

quasi bison
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yeah

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i mean that is a fine method from my pov

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coupled with the knowledge that the function really does explode at that point

finite crypt
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yes, the official answer seems to be this:

quasi bison
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because of a 1/0 kind of situation

finite crypt
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good for me, I guess, as that's really easy!

quasi bison
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that's only the answer with no indication of the method used to arrive at it

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but yeah

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this is not a hard exercise rly

finite crypt
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ok

#

ty

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.close

safe radishBOT
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hushed saffron
#

write the eq of the plane that cuts on the Ox and Oy axes segments equal to 5 and -7 and passes through the point (1,1,2)

hushed saffron
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safe radishBOT
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hushed saffron
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.reopen

safe radishBOT
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wild basin
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hi

hushed saffron
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hello

wild basin
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any doubt buddy :).

hushed saffron
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all of them

wild basin
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wht ?

hushed saffron
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idk, what did you write lol

wild basin
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ok

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np

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:).

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you are creepy!

hushed saffron
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huh?

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can you help me solve or what

wild basin
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see this

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maybe it will help u

hushed saffron
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my intercepts are not equal

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that is the problem

wild basin
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ohh

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just put x=5 and y=-7

hushed saffron
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what does that give me

wild basin
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it will give z

hushed saffron
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sorry but how

wild basin
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see this

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put x=5 and y=-7 and a=1 b=1 c=2

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find z

hushed saffron
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abc is the point ?

wild basin
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yes

hushed saffron
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so i got z is 6

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sorry for the delay

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what next

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how do i write it in standart form

wild basin
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use

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that

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z

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and

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all points

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1,1,2

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put in this

wild basin
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you will get a relation

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in x and y

hushed saffron
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whats the point it will give me a number

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what

wild basin
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thats your anser

hushed saffron
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this is my answer 👀

safe radishBOT
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@hushed saffron Has your question been resolved?

hushed saffron
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<@&286206848099549185>

glad silo
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Can I see your question @hushed saffron

hushed saffron
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i solved it

glad silo
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Ok

hushed saffron
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can you help with this ?

glad silo
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What grade is this?

hushed saffron
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well i have it in first sem in uni but for someone it could be hs level

wild basin
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its a simple question

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just put r vector in the nr = D

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@hushed saffron are you on?

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then find t from here

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and put back t in r=r0+ta

hushed saffron
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im here had to help mom

wild basin
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did you understand

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?

hushed saffron
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are there any special rules or do i do it like the normal math?

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vectors make me go boom in the head

wild basin
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dont think they are vectors

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that is the representation that ,make you go bloom

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just think this as simple math

hushed saffron
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alr sec

wild basin
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ok

hushed saffron
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do those letters hold any meaning or are they just placeholders

wild basin
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well in this question its just representation

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and no meaning

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just use simple substitutions

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if you understand the vectors

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then also you dont need to panic

hushed saffron
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so i got (vector)r= to the result that is given

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is that it?

wild basin
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u mean answer?

hushed saffron
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yes

wild basin
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ok

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yes

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thats the answer u have to find

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in that ques

hushed saffron
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like is this it

wild basin
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yes

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nice solution!

hushed saffron
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idk what im doing blobcry

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what is the meaning of this problem

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im glad its over

wild basin
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well

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do u know what

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is point of intersection

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?

hushed saffron
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yes

wild basin
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it is defind as a point which satisfies the plane

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so u just find the POI of line vector and plane

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by substitution

hushed saffron
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thank you

wild basin
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now u undersatnd!

hushed saffron
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you are the weirdest character of today but the most useful

wild basin
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or not

hushed saffron
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it does not entirely matter as i will not have this subject anymore

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hopefully

wild basin
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ohh

hushed saffron
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but i do get the idea

wild basin
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well

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i can give you example

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to understand it better

hushed saffron
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i got it its fine

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i didnt know how to do it

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but if its that easy then im ok

wild basin
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Do you solve this things ever in your life

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5x+4y=10

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17x+64y=34

hushed saffron
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yeah

wild basin
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these two equations

hushed saffron
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equal the lines and find x and y

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or solve system

wild basin
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yup!

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or you can find x from one equation and put into other

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the same thing

hushed saffron
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yeah

wild basin
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is acting in this question

hushed saffron
#

i get it now but i didnt before because i did not know these are the same things

wild basin
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well

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yes

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those x and y equations represent lines intersecting

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and here

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a line and plane is intersecting

hushed saffron
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yup

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thanks

wild basin
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i think now u got it

hushed saffron
#

btw wanna know how to solve the one i posted before?

wild basin
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yes plss

hushed saffron
#

,rotate

flat frigateBOT
hushed saffron
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basically since we know the length of those segments we can say where the plane intersects

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and we get 2 other points

wild basin
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ohh

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you use matrices here nice

hushed saffron
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and we can use the eq of the plane that passes through 3 noncolinear points to get the equation per se

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so thats cool

wild basin
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ok i got it

hushed saffron
#

aight see ya

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thanks again

wild basin
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see ya

hushed saffron
#

.close

safe radishBOT
#
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wild basin
#

np

#

bye bye

hushed saffron
#

bb

safe radishBOT
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lean otter
safe radishBOT
lean otter
#

So for this question:

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I divide both sides by cos(3x + 2pi/3) to begin with

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I get

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tan(3X + 2pi/3) = 1

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Not sure where to proceed from here

spice grove
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tan(A) = 1 for A = npi + pi/4

lean otter
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ah

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45 degrees

spice grove
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Well, no. In this case no.

lean otter
#

Oh

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I thought tan tan 45 = 1

spice grove
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Yes that is right.

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But so is tan(225)

lean otter
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but

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it's from 0 to 120 degrees

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so tan(pi/4) if I'm not mistaken

spice grove
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Phi is.

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Not 3phi + 2pi/3

spice grove
lean otter
spice grove
#

Yes.

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But that's for phi.

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I can't explain better. Someone take over I gotta run.

safe radishBOT
#

@lean otter Has your question been resolved?

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lunar bluff
safe radishBOT
lunar bluff
#

How does this make sense mathematically? Top one should be at - r*at, bottom is rat/1+r

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and no matter how I look at it the 2 are not equal

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same for the yt term, but then the summation term still has an r multiplier for some reason?

safe radishBOT
#

@lunar bluff Has your question been resolved?

safe radishBOT
#

@lunar bluff Has your question been resolved?

safe radishBOT
#

@lunar bluff Has your question been resolved?

plucky elk
#

Can't tell without more context

lunar bluff
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@plucky elk im not sure if its relevant

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but this is the entire part

plucky elk
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Yea it's probably relevant that Et is a random walk and properties given in the hint

lunar bluff
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maybe im wrong then

plucky elk
lunar bluff
#

budget constraint

plucky elk
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1-r/(1+r)=?

lunar bluff
#

thats what I got as well

plucky elk
#

Just show your work

lunar bluff
#

I dont know how the prof got the last line from the one before it

plucky elk
plucky elk
plucky elk
lunar bluff
#

I get 1-r outside the bracket not r/1+r

plucky elk
plucky elk
lunar bluff
#

got it

#

thanks

safe radishBOT
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cerulean walrus
#

I skipped this question and it told me that the correct answer is 6.2m^2. I have no clue on how that answer was obtained. When attempting to solve, I did 153-12=141 and 2.3-0.5=1.8. To convert the degrees to radians I did 141 * pi/180 to equal 141pi/180. From there I use the circle sector area formula A=(1/2) * r^2 * theta and multiplied (1/2) * (141pi/180) to get 141pi/360. I did 1.8^2=3.24 and then did 3.24*(141pi/360) to get (456.84pi/360). I then solved that to get 3.97m^2. I've been wracking my brain on this for hours and idk what I'm doing wrong

dawn jacinth
#

how come you converted to radians

cerulean walrus
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i was told to express theta in radians

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i have no clue what im doing wrong

dawn jacinth
#

um okay

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theta/360 * pi * r^2 is area sector

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141 degrees is right

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then calculate large sector to 2.3

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  • small sector to 0.5
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and youll have your answer

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@cerulean walrus

cerulean walrus
#

so i dont do 2.3-0.5?

worthy hemlock
#

Not directly

dawn jacinth
#

no

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cause youd create

worthy hemlock
dawn jacinth
#

a differet shape

cerulean walrus
#

ok, that makes sense. thank you both so much

#

.close

safe radishBOT
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steel scroll
safe radishBOT
steel scroll
#

can someone explain how my summation is wrong?

#

there are 6 rectangles, so k should go from 1-6

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it is a right rieman sum, so the first rectangle is at x = 2.5

real swan
#

6 rectangles?

steel scroll
#

and the width of each rectangle is 1/2

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*12 rectangles

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goes from 2 to 8

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total width is 6

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nvm got it

#

thanks anyway!

#

I thought it was 6 rectangles lol

#

.close

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foggy raft
#

The answer is 2.4 but I keep getting a diff answer, could someone tell me what am I doing wrong?

thin bridge
#

you're not plugging values into the cos law properly

worthy hemlock
#

Also, why use cosine rule?

thin bridge
#

you don't just sub in any way you feel like

worthy hemlock
#

You can use sine rule

thin bridge
#

(but then you have to apply angle sum of a triangle)

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from labelling conventions
a is the side opposite vertex/angleA
b is the side opposite vertex/angleB
c is the side opposite vertex/angleC
and how you sub should be based on that

worthy hemlock
thin bridge
#

i did strikethrough because its an effortless task

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there's sufficient info to apply cos rule directly

foggy raft
#

If I use sine law, I’ll find the side right?

thin bridge
#

If I use sine law, I’ll find the side right?
wdym

foggy raft
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on c

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this one’s looking for the side length of it

thin bridge
#

that's not depending on what law you use
that's just the end goal

foggy raft
#

oh okay, well still I’m not getting what im plugging in wrong

worthy hemlock
#

Are you using cosine rule still or sine rule now?

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What are you plugging in?

foggy raft
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Cosine Law

worthy hemlock
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from labelling conventions
a is the side opposite vertex/angleA
b is the side opposite vertex/angleB
c is the side opposite vertex/angleC

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You want the angle across from side c

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What is that angle?

foggy raft
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hold on let me just find that real quick

thin bridge
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note that there are multiple forms of the cosine law
you don't necessarily need to use the one with c^2 = ... and use the values matching those variables in that form

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note that from the diagram,
the side of 4.3cm is opposite the 78° angle

foggy raft
thin bridge
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the variables can be changed, you just need to understand what they represent

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note that in that form
c represents the side opposite vertex/angleC

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a,b would represent the other two sides

foggy raft
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So they want me to find the angle C

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So that I can find the opposite side

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?

thin bridge
#

that'll work

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though there are other ways to apply the law

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you don't need to have the variables in the diagram/question match the law you're given

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e.g. the same techniques could be applied if your triangle had p,q,r,P,Q,R
isntad

thin bridge
#

it is possible to apply the cos law directly

note that from the diagram,
the side of 4.3cm is opposite the 78° angle
which gets you
4.3^2 = c^2 + 4.1^2 - 2 * 4.1 * c * cos(78°)

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which you can then solve for c

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alternatively note that
the side of 4.1cm is opposite the 69° angle
and you can use that pair instead

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or if it makes you more comfortable first determine angle C
which gets you something that matches the variables in the cos law you know

foggy raft
#

I Found it

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Thank you!

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ancient viper
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ancient viper
#

how does this even work...

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a is a constant btw

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tried using the basic form a(ar+a+1)+b(ar+1)=1

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it ends up with a system of 3 unknowns

ember sphinx
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is r a constant?

ancient viper
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considering the context of this question I don't think I should be finding for 3

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well this is the full question, I'm just having trouble with the partial fraction part

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r varies

ember sphinx
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Ahh ok

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I was gonna say partial fractions but idk how that works with 2 variables

ancient viper
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just confused on how to work out the form shown on the right

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I really shouldn't have problems with this at this level

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quite disappointing ngl

ember sphinx
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My guess is to expand the bottom see if u can simplify it more

ancient viper
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the +1 will be a problem

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maybe I'll try to solve simultaneous and try to eliminate a somehow

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alright I did get a solution by solving simultaneously

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but it is very unusual for a question of this calibre to need so much working

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crude star
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crude star
#

how is this wrong

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$\Delta x = \frac{9}{n}$ so $x_i = \frac{9i}{n}$ right?

flat frigateBOT
crude star
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and then I just plug that in f(x)?

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and then * delta x

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what did I do wrong? Im lost

plucky elk
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Your x0 should equal 1

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And xn=10

crude star
#

wait what

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ur talking about $\Delta x = \frac{10 - 1}{n}$ ?

flat frigateBOT
crude star
#

idgi

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oh wait

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oh shit

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so $x_i = 1 + \frac{9i}{n}$ ?

flat frigateBOT
crude star
#

I am a proper idiot man

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ahhhhhhhhhhhh

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ty

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merry dragon
#

I got 6L for this question but it turned out wrong. Can anyone help?

empty gyro
#

show what you tried

merry dragon
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oh whoops wrong question

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oh nvm nvm i got it. thank you for your time.

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dusk stratus
#

how do i do this, i forgot 💀

safe radishBOT
spiral bane
#

do what

dusk stratus
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factor*

silver venture
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find a number that multiplied gives you AC and added together gives you B iirc

dusk stratus
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i dont remeber how to do it if a is more than 1

silver venture
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I dont think so

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pretty sure it works for all real and/or rational coefficients

empty gyro
#

You do (ax+b)(cx+d)

dusk stratus
#

can you show me the steps please

empty gyro
#

Expand it and get (ac)x²+(ad+bc)x+(bd)

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Find an a and c such that ac=2

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Assuming they're integers, you get either a=1, c=2 or a=2, c=1

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Find b and d such that bd=6

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It can be either
b=1, d=6
b=2, d=3
b=3, d=2
b=6, d=1

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Finally, to determine which of these combinations is correct, play around with different configurations such that ad+bc=7

dusk stratus
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i think i got it

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thank you

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upper dust
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charred flax
# upper dust

what does it mean for two angles ot be supplementary?

upper dust
#

When they add up to 180

silver venture
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correct

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now, how can you "expand" a ratio?

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for example, 4/1 = 20/5

upper dust
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You multiply the top and the bottom by the same number?

silver venture
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yes, now is there anything you can multiply by that would be helpful?

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you're trying to find an exact value using an equation

azure vessel
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Suppose two quantities are in a:b ratio. You can first quantify each unit quantity by x. Then the first quantity can be quantized by ax and the second by bx

silver venture
#

basically that^

azure vessel
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For two angles x,y in a 4:1 ratio, you can say that x=4k and y=k for some unknown k. Notice that x/y=4/1 which is the same as saying 4:1

dull sequoia
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you can pretty much this think of this like this
2 angles, a and b
a+b = 180 (supplementary)
a:b = 4:1, or a/b = 4/1

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now you just have 2 equations and 2 unknowns

azure vessel
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Then you just find what the value of k should be from the extra condition x+y=180

dull sequoia
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solve simultaneously

upper dust
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oh ok

silver venture
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I think the simplest way is just 4x+1x=180

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since ratio between 4x and 1x is 4

upper dust
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turbid raptor
#

A man has to travel 50 km in 4 hours. He does it by walking the first 7 km at x km/h, cycling the next 7 km at 4x km/h and motoring the remainder at (6x + 3) km/h. Find x

misty bay
#

first of all, see if you can figure out how long the motoring distance is

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then see if you can write an equation involving x

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fervent dome
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fervent dome
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I have tried to expand the thing needed to be proved

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But I failed

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lean otter
#

hey i have a few questions

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lean otter
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i really need help understanding these

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also this one

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fuck this im doomed

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<@&286206848099549185>

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please anyone

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<@&286206848099549185>

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final sigil
#

why is 5x 180

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final sigil
thin bridge
#

linear pair

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total angle on a line

final sigil
#

linear pair?

thin bridge
#

look it up as well as
angle sum on a line
supplementary angles
those should all give you what's relevant here

final sigil
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thank you

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narrow vault
#

for b), do I use the orthogonal projection formula on each of the vectors u_1 and u_2? and what is the next step? Will I have 2 orthogonal projections, x_1_hat and x_2_hat? because in the formula for orthogonal projection : x_hat=[(x*u)/u^2]*u, I cant multiply the vector by the matrix W right?

nocturne quiver
#

How can I solve this problem

frank glen
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frank glen
#

This channel is already occupied

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Thank you

narrow vault
#

this is my channel right? it says stefan

stray socket
#

It's yours

narrow vault
#

for b), do I use the orthogonal projection formula on each of the vectors u_1 and u_2? and what is the next step? Will I have 2 orthogonal projections, x_1_hat and x_2_hat? because in the formula for orthogonal projection : x_hat=[(xu)/u^2]u, I cant multiply the vector by the matrix W right?

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basically i know how to calculate the proijection from one vector to another. But how do you do it with a matrix?

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🙏

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at least tell me if it is maybe the sum of all the projections on each vector..

safe radishBOT
#

@narrow vault Has your question been resolved?

safe radishBOT
#

@narrow vault Has your question been resolved?

wild cape
#

you probably should check your class notes to confirm anyway

narrow vault
#

what if I tell you the practice exams dont have solutions and my friends dont know the answers..

wild cape
#

if you think a question involves a certain concept but forgot exactly how it goes then check your notes

narrow vault
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lean otter
safe radishBOT
lean otter
#

12.012 9.172

#

lol can i get help pls

zinc token
#

your question is cut off

#

please post it again

stray socket
#

You need to show the full question

lean otter
#

that full question

stray socket
#

Are you multiplying the two number on the numerator

lean otter
stray socket
#

Percentage is just $\frac{A}{B} \cdot 100%$

flat frigateBOT
#

Umbraleviathan
Compile Error! Click the errors reaction for more information.
(You may edit your message to recompile.)

earnest wagon
#

If you're finding the increment percentage, that would be (increased number - original number)/original number * 100

lean otter
#

thzx

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fresh lion
#

sorry my papers dirty lol. anyways, does anyone know what i did wrong?

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@fresh lion Has your question been resolved?

flat frigateBOT
#

Mehdi_Moulati

shut inlet
#

since it's an arithmetic series

flat frigateBOT
#

Mehdi_Moulati

shut inlet
#

you can then solve the quadratic equation

safe radishBOT
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@fresh lion Has your question been resolved?

fresh lion
fresh lion
#

its supposed to divide everything in the brackets by 2 right

shut inlet
#

n/2 × (-2+6n-2)

flat frigateBOT
#

Mehdi_Moulati

fresh lion
#

ahh i got it, awesome

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thank you very much @shut inlet

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idk how to close it lol

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!close

shut inlet
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.close

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fresh lion
#

ah

shut inlet
shut inlet
#

when you have an arithmetic series
and you want to calculate the sum of series

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true estuary
#

hi

safe radishBOT
true estuary
#

how did i go from top to bottom?

#

<@&286206848099549185>

pine moon
#

Aye

#

...

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@true estuary Has your question been resolved?

true estuary
#

@junior smelt sry to ping mate any luck with this?

shut inlet
true estuary
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he deserves it

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gaunt inlet
#

what does a general term mean of an arithmetic sequence?

gaunt inlet
#

what does it do

#

or how do you use it

ember sphinx
#

So like

#

The 4th term would = t_4 = -8(4) +11

gaunt inlet
#

Ohhhhh

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That makes sense thank you

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fringe viper
#

Is it possible to find all the subgroups of an arbitrary finite group?

merry swift
#

I mean yeah, just write out every possible subset and check if each is a group.

fringe viper
#

sorry there was an error in the question. meant to ask arbitrary group, not necessarily finite

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.close

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timid void
#

Suppose a set of test scores is approximately symmetric (bell-shaped), with a mean of 80 and a range of 40. Approximately, what would the minimum and maximum test scores be (in points)?

timid void
#

I don't know how to find the minimum of this.

hollow siren
#

So where is the median approximately on a symmetric curve?

timid void
#

i'd assume in the middle?

hollow siren
#

Yes

#

the range represents the span of the minimum to the maximum value

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So if the range is 40, and 80 is in the middle of that span, what do u think the min and max is

timid void
#

the max is 100. i still have no idea about the min

#

60?

hollow siren
#

Yup

timid void
#

thank you!

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stray socket
#

Ok so uh, for legal reasons I cannot post an image of what I'm tryna do but I'm with the boys and we decided to graph a dick on Desmos. We have it be defined as f(x)

If I let h be some number, and we want f(x) to horizontally travel across a function, t(x), would that just be f(x + t(h))?

stray socket
#

I

#

I regret every life decision I've made

stray socket
#

Look buddy

#

I ain't got nothing much anymore

dusk iron
#

?

#

Dude what's wrong

dusk iron
stray socket
#

Anyways, my friends and I wanna know how to make the funny dick travel along a curve

#

Oh wait

#

Wouldn't it just be f(x-h) + t(h)?

junior smelt
#

Why did you not define it as d(x) catThimc

stray socket
#

NO

frank glen
dusk iron
stray socket
#

And does t(x) have to be smooth

#

Because I could just make it spasmodic in motion if possible

#

I hate everything

frank glen
stray socket
#

Will it work though

#

Regardless of what t(x) is

#

It will "travel" along that curve

frank glen
#

I guess you can have a look at how SVG curves work and maybe apply the concept there

stray socket
#

Wdym SVG

#

Oh I see

#

Idk how to put that into desmos

frank glen
stray socket
#

Well that indirectly helped me prove whatever I'm tryna do

#

Ty

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solar cradle
#

Help

safe radishBOT
solar cradle
safe radishBOT
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@solar cradle Has your question been resolved?

silver venture
#

Look closely at the expression on the right with the arrow pointed to it

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You can cnel something out

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Cancel

solar cradle
silver venture
#

Yep

solar cradle
#

It’s still doesn’t look like an answer

silver venture
#

Are you just simplifying

#

In that case you can also simplify the sqrt125

#

And the xs

solar cradle
#

Ohhh

#

5x square root of 5x?

silver venture
#

Yes

solar cradle
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little sorrel
#

how do find general term

safe radishBOT
little sorrel
quasi bison
#

it is not entirely clear in what form they want you to do that, but it sounds like you are expected to apply the binomial theorem one way or another.

little sorrel
#

this the answer

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ah

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ok

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i see

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mb

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winged hull
#

Let $f:\mathbb{R}→\mathbb{R}$ be a function verifying

$$f(x^2+y)+f(1)=2f(x)y+f(y-1)+f(x^2)$$ $\forall x\in\mathbb{R}

Question : If $f(0)=1$, then what is $f(3)$?
(No information for $y$)

flat frigateBOT
#

Pierre de Fermat
Compile Error! Click the errors reaction for more information.
(You may edit your message to recompile.)

quasi bison
#

so we are explicitly not told that f(x^2+y)+f(1) = 2f(x)y + f(y-1) + f(x^2) is true for all real x and y?

#

i.e. the statement of the problem is an open sentence?

#

@winged hull can you share a screenshot or picture of the problem in its original french

winged hull
#

Not a problem

#

But that seems like a problem

#

I this we can let : x=0

spiral crescent
winged hull
#

Yes this ye equivalent

#

Thanks I will conclud with that .

quasi bison
#

i still want to see what it was in french originally

winged hull
flat frigateBOT
#

Pierre de Fermat

quasi bison
#

okay. so why lie?

#

"no information about y" made it sound like you really were given an open sentence

winged hull
#

From french

plucky elk
winged hull
plucky elk
#

,rotate

flat frigateBOT
winged hull
#

I took some time...

plucky elk
#

is anything cut off?

winged hull
#

No

#

This a picture on my fone

#

Phone*

plucky elk
#

is this word unrelated to your problem?

winged hull
#

This is the let f:R->R be a function In french

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"vérifiant"

plucky elk
#

can you just take a picture of the entire problem with every word

placid kelp
# winged hull

i'd ask you to take another picture because it does look like there's stuff missing, even if there might not be. 😅

quasi bison
winged hull
quasi bison
#

i want to believe this wasn't the result of malice

plucky elk
winged hull
#

Yes thank uu for this .

#

.close

safe radishBOT
#
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rapid lantern
safe radishBOT
rapid lantern
#

Hello

#

How do you find capital C?

marsh raptor
junior smelt
rapid lantern
#

Yes i think it is a triangle

rapid lantern
marsh raptor
rapid lantern
#

Oh inverse

quasi bison
#

you're the one who has the original problem statement

rapid lantern
#

I have used the non inverse function on the calculator

marsh raptor
#

is a triangle with that cosine even possible?

quasi bison
#

it is impossible for you to "think" that the problem involves a triangle and not KNOW for certain whether or not it does

rapid lantern
#

Or aka just regular cosine button

quasi bison
#

@rapid lantern do you have the original problem exactly as stated on hand?

#

yes or no

rapid lantern
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Yes

quasi bison
#

ok then show it to us

marsh raptor
rapid lantern
#

Well it doesn’t change my question

quasi bison
#

let's see

#

,calc (5^2 + 8^2 - 12^2)/(2 * 5 * 8)

flat frigateBOT
#

Result:

-0.6875
quasi bison
#

ok yeah

rapid lantern
#

So yeah

#

What do you have to do

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To find inverse cosine

quasi bison
#

so you tried calculating cos(-0.6875) in your calculator and, predictably, got some bullshit. is that so?

rapid lantern
#

No without caclulator

#

I wanted to do on the paper

quasi bison
#

impossible.

rapid lantern
#

But i got stuck

quasi bison
#

you can only write C = arccos(-0.6875)

rapid lantern
#

Humans made the calculator so should know how to

quasi bison
#

computers calculate approximations to arccos(x) for "non-nice" values

#

very good approximations, mind you.

#

but that can only be achieved through sheer computational power that you, with your pen and paper, do not have.

rapid lantern
#

Ooh

quasi bison
#

What do you have to do
To find inverse cosine
show us your calculator and we can tell you where the arccos, or inverse cosine, or whatever button is on it.

rapid lantern
#

Oh thank you one sec

marsh raptor
rapid lantern
#

Oh i think i figured it out

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Isn’t it cos-1 button?

#

On the calculator

junior smelt
#

You may need to press e.g. a shift button to get that option

rapid lantern
#

Yes i pressed “2nd”

junior smelt
#

Cool cool, and did that work for you?

#

(As in do you get the answer you’re expecting)

rapid lantern
#

Umm

#

I got err:stntax 1:quit 2:goto after doing inverse cosine of -0.6875

junior smelt
#

Alright can you send a picture of the calculator please? And ideally what you’re putting as the input before you get that error

rapid lantern
marsh raptor
rapid lantern
#

It still gives me an error

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Yeah still

junior smelt
#

Hmmm that’s really weird, it shouldn’t give an error for that

#

,w arccos(-0.6875)

flat frigateBOT
junior smelt
#

Ohhhhh no I see what you probably did!

junior smelt
quasi bison
#

are you in a dark room

quasi bison
junior smelt
#

There’s usually a smaller (-) button (or something) that’ll allow you to select negative numbers

rapid lantern
#

At least i believe it is a negative symbol

junior smelt
# rapid lantern Yes!

Yea what you probably want is something like the purple (taken from my phone calc) and not the blue

rapid lantern
#

Oooh hold on

#

Yeeeeah

#

I thought it was the negative symbol but i guess it was subtraction

#

Jeez

junior smelt
#

Yea that can trip people up sometimes, does it work for you now?

rapid lantern
#

Ah yes

#

Tysm:)

#

Little things really help me

#

I get the value i wanted now

quasi bison
#

mind you this is not about math this is about the calculator specifically

rapid lantern
#

Yay

rapid lantern
#

Instead of calculator

#

So if you look at the unit circle,

#

And look at this problem

#

Value of c is approximately 133 degrees

#

But if you go down to about 225 degrees on the unit circle, doesn’t it still give you the same cosine value?

lean otter
#

but a triangle cannot have a 225 angle

quasi bison
#

sure, but you know C lies between 0 and 180°

rapid lantern
#

Ooh

#

Im dumb

#

Makes sense now

quasi bison
#

given that it is an angle in a triangle

rapid lantern
#

Gotcha

#

Forget it lol

#

But anyways thank you so much for your helps!

#

Im closing now

#

.close

safe radishBOT
#
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dark egret
safe radishBOT
dark egret
#

i'm literally so done

#

why am i getting different answers for the exact same problem

#

is it a calculator issue?

#

whats going on

#

i need to solve for x in the problem 1 - sin^2 (x) - cos (2x) = 1/2

#

i should be able to turn that into cos^2 (x) - cos (2x) = 1/2

#

which i can turn into sin^2 (x) = 1/2

#

where are all of these answers coming from

#

the ones in the picture

final halo
#

From solving sin(x) = ±1/sqrt(2)

random star
#

trig eq have infinite solutions 💀

dark egret
#

look at the pictures

final halo
#

,calc pi/4

flat frigateBOT
#

Result:

0.78539816339745
final halo
#

They're the same

dark egret
#

............

#

its too late for this

#

myb

#

thank you

#

.close

safe radishBOT
#
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random star
#

CAS use lookup tables for solving equations therefore you might end up with different solutions

safe radishBOT
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novel pivot
safe radishBOT
novel pivot
#

i’ve drawn this out but idk what to do more

#

the answer is 39.2 btw also ignore the bit below different question

empty gyro
#

,rotate

flat frigateBOT
safe radishBOT
#

@novel pivot Has your question been resolved?

stray jasper
#

i dont have much time to help but, the only force acting down the slope from the object is its weight

#

which is 4/sin45 = 55.493....

#

Then with that weight component acting parallel to the slope, that must be countered exactly by the force P to ensure no movement

#

so then Sin 45 = O/H, O is P and H is 55.49 which you calculated before. so H x Sin45 = P = 39.2

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which is the same as 4g

#

as its at a right angle and the angle of action is 45 they have to have the same value as the component acting parallel to the slope is in the same exact proportion for both

#

also sorry if that is confusing explanation but yeah. im not a teacher

novel pivot
#

thanks that makes sense

safe radishBOT
#

@novel pivot Has your question been resolved?

#
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