#help-23
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which leads to this general notation
that's why it's the same for matrices
etc
though you haven't studied abstract algebra yet
you can just write that as 1/f already
so it's a bit silly to add a notation
I am hoping this is pure math only and not a CS requirement
it is
but who knows, maybe I would enjoy it
I keep hearing it's where many go to die, and only the real ones survive
that's the nice part of the French system: you see these things straight out of HS as a math major and it just gives you so much mathematical maturity in a way
I'm not familiar with the French system. Today I learned for bracket notation (-Inf, 2) it's common to see ]-Inf, 2[ in the French system
closed brackets but flipped
yes
to mean the same thing as (-Inf, 2)
it's not common. It's the only one
it's the only notation any French would use when doing math in French
I still prefer it when using english
with programming I am more used to seeing ().. I mean, I'm OK with both, but I don't think I have seen ][ in programming (yet)
because even though it's unusual, it leaves no ambiguity
intervals don't exist in programming
depends on the programming language
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can someone help me understand the last line
dont really understand how they first get |x|<sqrt(epsilon ) and are just moving things around
like i get it until the second line where |x^2|<epsilon(1+x^2) but after that i dont get
1+x^2 is always positive
yea that makes sense
then use the fact that x^2=(x^2+1)-1
im just hella confused on it
do you understand the epsilon delta definition of limits?
for every choice of epsilon, we choose a delta (depending of epsilon) so that for all x delta close to the limit has f(x) epsilon close to the limit
so we construct a delta that works
which is the hard part of every epsilon delta proof
most of this is about choosing delta
the last line is the actual proof
where we use the clever choice of delta we derived earlier
😵💫 alright, i'll look further into this with the link and your explanation
thanks so much!!
yw
though quick question
i get that they are factoring out the (x^2+1) and then multiplying it to both sides, why does the |-x^2| not just become a regular x^2
why does it still have the absolute value signs after they've been "applied"
alright thanks
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thanks so much!!!
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just to solve for v it looks like
Yea but how would I like enter it in able to get more examples of that?
Like on khan academy
probably something to do with algebra 1
Algebra 2
Well it’s basically algebra 1 but I’m taking algebra 2
And completely forgot how to do some basic functions
do you need help with this question
Yea I do
I know you’ll find the LCM
Of the denominators
But after that I’m confused
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if f(x) = 4x -1, f(x-3) would mean that x is replaced with (x-3)
indeed
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#3.
my book on this:
f(x) is a rational function and -2 is given to me in the instructions
so, i perform direct substitution using the values in the chart from the book
correct?
@finite crypt Has your question been resolved?
i think you don't need to trouble yourself with this evaluation
and there is nothing sacred about points specifically 0.1, 0.01 or 0.001 away from the point of approach
if you want to evaluate f at -2.1, -2.01 etc then you can do that. but there is no need for that
you have a graph
the graph can tell you right away that the function explodes upward, i.e. +infty.
@finite crypt Has your question been resolved?
what evaluation?
oh, you mean the calculation
what's the purpose of the function, then?
the book's example calculated points
shouldn't I mimic that?
the exercise literally just wants me to look at the graph and decide on - or + infinity?
yeah
i mean that is a fine method from my pov
coupled with the knowledge that the function really does explode at that point
yes, the official answer seems to be this:
because of a 1/0 kind of situation
that's only the answer with no indication of the method used to arrive at it
but yeah
this is not a hard exercise rly
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write the eq of the plane that cuts on the Ox and Oy axes segments equal to 5 and -7 and passes through the point (1,1,2)
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✅
hi
hello
any doubt buddy :).
all of them
wht ?
idk, what did you write lol
what does that give me
it will give z
sorry but how
abc is the point ?
yes
so i got z is 6
sorry for the delay
what next
how do i write it in standart form
thats your anser
@hushed saffron Has your question been resolved?
<@&286206848099549185>
Can I see your question @hushed saffron
i solved it
Ok
What grade is this?
well i have it in first sem in uni but for someone it could be hs level
its a simple question
just put r vector in the nr = D
@hushed saffron are you on?
then find t from here
and put back t in r=r0+ta
im here had to help mom
are there any special rules or do i do it like the normal math?
vectors make me go boom in the head
dont think they are vectors
that is the representation that ,make you go bloom
just think this as simple math
alr sec
ok
do those letters hold any meaning or are they just placeholders
well in this question its just representation
and no meaning
just use simple substitutions
if you understand the vectors
then also you dont need to panic
u mean answer?
yes
yes
it is defind as a point which satisfies the plane
so u just find the POI of line vector and plane
by substitution
thank you
now u undersatnd!
you are the weirdest character of today but the most useful
or not
ohh
but i do get the idea
yeah
these two equations
yeah
is acting in this question
i get it now but i didnt before because i did not know these are the same things
well
yes
those x and y equations represent lines intersecting
and here
a line and plane is intersecting
i think now u got it
btw wanna know how to solve the one i posted before?
yes plss
basically since we know the length of those segments we can say where the plane intersects
and we get 2 other points
and we can use the eq of the plane that passes through 3 noncolinear points to get the equation per se
so thats cool
ok i got it
see ya
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bb
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So for this question:
I divide both sides by cos(3x + 2pi/3) to begin with
I get
tan(3X + 2pi/3) = 1
Not sure where to proceed from here
tan(A) = 1 for A = npi + pi/4
Well, no. In this case no.
right
but
it's from 0 to 120 degrees
so tan(pi/4) if I'm not mistaken
This isn't in 0 to 120.
@lean otter Has your question been resolved?
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How does this make sense mathematically? Top one should be at - r*at, bottom is rat/1+r
and no matter how I look at it the 2 are not equal
same for the yt term, but then the summation term still has an r multiplier for some reason?
@lunar bluff Has your question been resolved?
@lunar bluff Has your question been resolved?
@lunar bluff Has your question been resolved?
Show the whole page
Can't tell without more context
Yea it's probably relevant that Et is a random walk and properties given in the hint
hmm, I thought they only rearranged something with r(1+r)
maybe im wrong then
Where's the expression for wealth
Try grouping a_t and y_t terms then factoring
1-r/(1+r)=?
yes, but then it should be 1-r at and yt, not r/(1+r)
thats what I got as well
What is it here
Just show your work
the last line
I dont know how the prof got the last line from the one before it
.
Of this
You probably just have some simple algebra mistake
Do this with the stuff inside the parentheses
Don't bring factors into the parentheses
ohhh wait, yeah im dumb
got it
thanks
@lunar bluff Has your question been resolved?
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I skipped this question and it told me that the correct answer is 6.2m^2. I have no clue on how that answer was obtained. When attempting to solve, I did 153-12=141 and 2.3-0.5=1.8. To convert the degrees to radians I did 141 * pi/180 to equal 141pi/180. From there I use the circle sector area formula A=(1/2) * r^2 * theta and multiplied (1/2) * (141pi/180) to get 141pi/360. I did 1.8^2=3.24 and then did 3.24*(141pi/360) to get (456.84pi/360). I then solved that to get 3.97m^2. I've been wracking my brain on this for hours and idk what I'm doing wrong
how come you converted to radians
um okay
theta/360 * pi * r^2 is area sector
141 degrees is right
then calculate large sector to 2.3
- small sector to 0.5
and youll have your answer
@cerulean walrus
so i dont do 2.3-0.5?
Not directly
You want to find the area of the sector up when it's at 2.3m first then subtract the area at when it's at 0.5m
a differet shape
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can someone explain how my summation is wrong?
there are 6 rectangles, so k should go from 1-6
it is a right rieman sum, so the first rectangle is at x = 2.5
6 rectangles?
and the width of each rectangle is 1/2
*12 rectangles
goes from 2 to 8
total width is 6
nvm got it
thanks anyway!
I thought it was 6 rectangles lol
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The answer is 2.4 but I keep getting a diff answer, could someone tell me what am I doing wrong?
you're not plugging values into the cos law properly
Also, why use cosine rule?
you don't just sub in any way you feel like
You can use sine rule
(but then you have to apply angle sum of a triangle)
from labelling conventions
a is the side opposite vertex/angleA
b is the side opposite vertex/angleB
c is the side opposite vertex/angleC
and how you sub should be based on that
You still need that for this, wouldn't you? That's why you did strikethrough, right?
i did strikethrough because its an effortless task
there's sufficient info to apply cos rule directly
If I use sine law, I’ll find the side right?
If I use sine law, I’ll find the side right?
wdym
that's not depending on what law you use
that's just the end goal
oh okay, well still I’m not getting what im plugging in wrong
Cosine Law
from labelling conventions
a is the side opposite vertex/angleA
b is the side opposite vertex/angleB
c is the side opposite vertex/angleC
You want the angle across from side c
What is that angle?
hold on let me just find that real quick
note that there are multiple forms of the cosine law
you don't necessarily need to use the one with c^2 = ... and use the values matching those variables in that form
note that from the diagram,
the side of 4.3cm is opposite the 78° angle
That was the only way I was taught.
the variables can be changed, you just need to understand what they represent
note that in that form
c represents the side opposite vertex/angleC
a,b would represent the other two sides
that'll work
though there are other ways to apply the law
you don't need to have the variables in the diagram/question match the law you're given
e.g. the same techniques could be applied if your triangle had p,q,r,P,Q,R
isntad
True
it is possible to apply the cos law directly
note that from the diagram,
the side of 4.3cm is opposite the 78° angle
which gets you
4.3^2 = c^2 + 4.1^2 - 2 * 4.1 * c * cos(78°)
which you can then solve for c
alternatively note that
the side of 4.1cm is opposite the 69° angle
and you can use that pair instead
or if it makes you more comfortable first determine angle C
which gets you something that matches the variables in the cos law you know
Ohhhh
Well I did find the angle , I found 33.
I Found it
Thank you!
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how does this even work...
a is a constant btw
tried using the basic form a(ar+a+1)+b(ar+1)=1
it ends up with a system of 3 unknowns
is r a constant?
considering the context of this question I don't think I should be finding for 3
well this is the full question, I'm just having trouble with the partial fraction part
r varies
just confused on how to work out the form shown on the right
I really shouldn't have problems with this at this level
quite disappointing ngl
I don’t know either
My guess is to expand the bottom see if u can simplify it more
the +1 will be a problem
maybe I'll try to solve simultaneous and try to eliminate a somehow
alright I did get a solution by solving simultaneously
but it is very unusual for a question of this calibre to need so much working
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Worth
Worth
Worth
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I got 6L for this question but it turned out wrong. Can anyone help?
show what you tried
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how do i do this, i forgot 💀
do what
find a number that multiplied gives you AC and added together gives you B iirc
thats if a is 1
i dont remeber how to do it if a is more than 1
You do (ax+b)(cx+d)
can you show me the steps please
Expand it and get (ac)x²+(ad+bc)x+(bd)
Find an a and c such that ac=2
Assuming they're integers, you get either a=1, c=2 or a=2, c=1
Find b and d such that bd=6
It can be either
b=1, d=6
b=2, d=3
b=3, d=2
b=6, d=1
Finally, to determine which of these combinations is correct, play around with different configurations such that ad+bc=7
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what does it mean for two angles ot be supplementary?
When they add up to 180
You multiply the top and the bottom by the same number?
yes, now is there anything you can multiply by that would be helpful?
you're trying to find an exact value using an equation
Suppose two quantities are in a:b ratio. You can first quantify each unit quantity by x. Then the first quantity can be quantized by ax and the second by bx
basically that^
For two angles x,y in a 4:1 ratio, you can say that x=4k and y=k for some unknown k. Notice that x/y=4/1 which is the same as saying 4:1
you can pretty much this think of this like this
2 angles, a and b
a+b = 180 (supplementary)
a:b = 4:1, or a/b = 4/1
now you just have 2 equations and 2 unknowns
Then you just find what the value of k should be from the extra condition x+y=180
solve simultaneously
oh ok
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A man has to travel 50 km in 4 hours. He does it by walking the first 7 km at x km/h, cycling the next 7 km at 4x km/h and motoring the remainder at (6x + 3) km/h. Find x
first of all, see if you can figure out how long the motoring distance is
then see if you can write an equation involving x
@turbid raptor Has your question been resolved?
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@fervent dome Has your question been resolved?
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hey i have a few questions
i really need help understanding these
these too
also this one
fuck this im doomed
<@&286206848099549185>
please anyone
<@&286206848099549185>

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why is 5x 180
linear pair?
look it up as well as
angle sum on a line
supplementary angles
those should all give you what's relevant here
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for b), do I use the orthogonal projection formula on each of the vectors u_1 and u_2? and what is the next step? Will I have 2 orthogonal projections, x_1_hat and x_2_hat? because in the formula for orthogonal projection : x_hat=[(x*u)/u^2]*u, I cant multiply the vector by the matrix W right?
How can I solve this problem
!help
Please read #❓how-to-get-help
this is my channel right? it says stefan
It's yours
for b), do I use the orthogonal projection formula on each of the vectors u_1 and u_2? and what is the next step? Will I have 2 orthogonal projections, x_1_hat and x_2_hat? because in the formula for orthogonal projection : x_hat=[(xu)/u^2]u, I cant multiply the vector by the matrix W right?
like this?
basically i know how to calculate the proijection from one vector to another. But how do you do it with a matrix?
🙏
at least tell me if it is maybe the sum of all the projections on each vector..
@narrow vault Has your question been resolved?
@narrow vault Has your question been resolved?
yes
you probably should check your class notes to confirm anyway
what if I tell you the practice exams dont have solutions and my friends dont know the answers..
if you think a question involves a certain concept but forgot exactly how it goes then check your notes
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Are you multiplying the two number on the numerator
sry
Percentage is just $\frac{A}{B} \cdot 100%$
Umbraleviathan
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If you're finding the increment percentage, that would be (increased number - original number)/original number * 100
thzx
@lean otter Has your question been resolved?
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sorry my papers dirty lol. anyways, does anyone know what i did wrong?
@fresh lion Has your question been resolved?
Mehdi_Moulati
since it's an arithmetic series
Mehdi_Moulati
you can then solve the quadratic equation
@fresh lion Has your question been resolved?
ngl i aint ever seen that formula before, is there another way i can do it? similar to what i was doing? im assuming there is because i was never taught your method
Ehy did you multiply-2 by 2
lmao 5 mins after i sent that i realized that
its supposed to divide everything in the brackets by 2 right
Yeh
n/2 × (-2+6n-2)
Mehdi_Moulati
ahh i got it, awesome
thank you very much @shut inlet
idk how to close it lol
!close
.close
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ah
anytime bro
this is the rule in general
when you have an arithmetic series
and you want to calculate the sum of series
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hi
@true estuary Has your question been resolved?
@junior smelt sry to ping mate any luck with this?
I think chartbit is asleep
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what does a general term mean of an arithmetic sequence?
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Is it possible to find all the subgroups of an arbitrary finite group?
I mean yeah, just write out every possible subset and check if each is a group.
sorry there was an error in the question. meant to ask arbitrary group, not necessarily finite
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Suppose a set of test scores is approximately symmetric (bell-shaped), with a mean of 80 and a range of 40. Approximately, what would the minimum and maximum test scores be (in points)?
I don't know how to find the minimum of this.
So where is the median approximately on a symmetric curve?
i'd assume in the middle?
Yes
the range represents the span of the minimum to the maximum value
So if the range is 40, and 80 is in the middle of that span, what do u think the min and max is
Yup
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Ok so uh, for legal reasons I cannot post an image of what I'm tryna do but I'm with the boys and we decided to graph a dick on Desmos. We have it be defined as f(x)
If I let h be some number, and we want f(x) to horizontally travel across a function, t(x), would that just be f(x + t(h))?
Graph a what... LMAOOO
Then be my friend lol
Anyways, my friends and I wanna know how to make the funny dick travel along a curve
Oh wait
Wouldn't it just be f(x-h) + t(h)?
Why did you not define it as d(x) 
NO


Anyways will this work for all curves? (Assuming t(x) is continuous for all x)
And does t(x) have to be smooth
Because I could just make it spasmodic in motion if possible
I hate everything

I guess you can have a look at how SVG curves work and maybe apply the concept there

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Help
@solar cradle Has your question been resolved?
Look closely at the expression on the right with the arrow pointed to it
You can cnel something out
Cancel
Can I cancel and x and a y??
Yep
It’s still doesn’t look like an answer
Are you just simplifying
In that case you can also simplify the sqrt125
And the xs
Yes
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how do find general term
it is not entirely clear in what form they want you to do that, but it sounds like you are expected to apply the binomial theorem one way or another.
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Let $f:\mathbb{R}→\mathbb{R}$ be a function verifying
$$f(x^2+y)+f(1)=2f(x)y+f(y-1)+f(x^2)$$ $\forall x\in\mathbb{R}
Question : If $f(0)=1$, then what is $f(3)$?
(No information for $y$)
Pierre de Fermat
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so we are explicitly not told that f(x^2+y)+f(1) = 2f(x)y + f(y-1) + f(x^2) is true for all real x and y?
i.e. the statement of the problem is an open sentence?
@winged hull can you share a screenshot or picture of the problem in its original french
Is the answer 10?
This is an exercise
Not a problem
But that seems like a problem
I this we can let : x=0
I did x=1,y=1, then y=2,x=0, then y=2,x=1
exercise, problem, no difference whatsoever
i still want to see what it was in french originally
Yes $\forall x,y\in\mathbb{R}$
Pierre de Fermat
okay. so why lie?
"no information about y" made it sound like you really were given an open sentence
This is on an math olympiad exercise
From french
ann asked you this 12 minutes ago. are you unable to do this?
,rotate
I took some time...
is anything cut off?
is this word unrelated to your problem?
can you just take a picture of the entire problem with every word
i'd ask you to take another picture because it does look like there's stuff missing, even if there might not be. 😅
such bad cropping
No , thank i will conclud with that
i want to believe this wasn't the result of malice
.close if you're done
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idt you could do anything other than use a calculator
Are you given an interval for where C must be? Is it e.g. in the setting of a triangle?
Yes i think it is a triangle
What do you have to press on the calculator?
are you familiar with inverse of trigo functions?
Oh inverse
you "think"?
you're the one who has the original problem statement
I have used the non inverse function on the calculator
is a triangle with that cosine even possible?
it is impossible for you to "think" that the problem involves a triangle and not KNOW for certain whether or not it does
Or aka just regular cosine button
sure, an obtuse one
@rapid lantern do you have the original problem exactly as stated on hand?
yes or no
Yes
ok then show it to us
but trigo only applies to right angle triangles?
bit narrow-minded
let's see
,calc (5^2 + 8^2 - 12^2)/(2 * 5 * 8)
Result:
-0.6875
ok yeah
so you tried calculating cos(-0.6875) in your calculator and, predictably, got some bullshit. is that so?
impossible.
But i got stuck
you can only write C = arccos(-0.6875)
How was the calculator even made then?
Humans made the calculator so should know how to
computers calculate approximations to arccos(x) for "non-nice" values
very good approximations, mind you.
but that can only be achieved through sheer computational power that you, with your pen and paper, do not have.
Ooh
What do you have to do
To find inverse cosine
show us your calculator and we can tell you where the arccos, or inverse cosine, or whatever button is on it.
Oh thank you one sec
oh right sine rule and cos rule exist
You may need to press e.g. a shift button to get that option
Yes i pressed “2nd”
Cool cool, and did that work for you?
(As in do you get the answer you’re expecting)
Alright can you send a picture of the calculator please? And ideally what you’re putting as the input before you get that error
shouldn't there be a bracket at the end
Ohhhhh no I see what you probably did!
Is that a subtraction symbol? As in did you do the big minus?
are you in a dark room
show us what error you're getting
There’s usually a smaller (-) button (or something) that’ll allow you to select negative numbers
Yes!
At least i believe it is a negative symbol
Yea what you probably want is something like the purple (taken from my phone calc) and not the blue
Oooh hold on
Yeeeeah
I thought it was the negative symbol but i guess it was subtraction
Jeez
Yea that can trip people up sometimes, does it work for you now?
mind you this is not about math this is about the calculator specifically
Yay
But i now have a math related question
Instead of calculator
So if you look at the unit circle,
And look at this problem
Value of c is approximately 133 degrees
But if you go down to about 225 degrees on the unit circle, doesn’t it still give you the same cosine value?
but a triangle cannot have a 225 angle
sure, but you know C lies between 0 and 180°
given that it is an angle in a triangle
Lol
Gotcha
Forget it lol
But anyways thank you so much for your helps!
Im closing now
.close
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i'm literally so done
why am i getting different answers for the exact same problem
is it a calculator issue?
whats going on
i need to solve for x in the problem 1 - sin^2 (x) - cos (2x) = 1/2
i should be able to turn that into cos^2 (x) - cos (2x) = 1/2
which i can turn into sin^2 (x) = 1/2
where are all of these answers coming from
the ones in the picture
From solving sin(x) = ±1/sqrt(2)
trig eq have infinite solutions 💀
yeah ik but i'm asking why they're different for the two equivalent equations
look at the pictures
,calc pi/4
Result:
0.78539816339745
They're the same
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CAS use lookup tables for solving equations therefore you might end up with different solutions
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i’ve drawn this out but idk what to do more
the answer is 39.2 btw also ignore the bit below different question
,rotate
@novel pivot Has your question been resolved?
i dont have much time to help but, the only force acting down the slope from the object is its weight
which is 4/sin45 = 55.493....
Then with that weight component acting parallel to the slope, that must be countered exactly by the force P to ensure no movement
so then Sin 45 = O/H, O is P and H is 55.49 which you calculated before. so H x Sin45 = P = 39.2
which is the same as 4g
as its at a right angle and the angle of action is 45 they have to have the same value as the component acting parallel to the slope is in the same exact proportion for both
also sorry if that is confusing explanation but yeah. im not a teacher
thanks that makes sense