#help-19
1 messages · Page 185 of 1
for this particular question yes this is true
You’re literally on the path of her approach
Great start btw, could you draw the partial graph of cos(1/2x) ?
on the unit circle
Oh, you’re using the unit circle. I thought you were trying to use Mqnic’s method
i have never heard of that method before in my life 😭
Do you know what does cos function looks like?
this but since the range is halved now we’re only looking at the top triangle im guessing
ya
@ivory grove Is this your suggested method?
does acos(1/4) even have a nice form lmao
ok wait that prob doesnt matter
for this if you do z = 1/2 * x you also have to move the interval from the "x world" into the "z world". so the new interval would be 0 ≤ z ≤ pi
do u have a strategy that doesnt involve introducing new variables?
yeah that was what I was thinking, but the period thing works too
z is just 1/2x
Nothing special
graph sketching
yeah, prob you should continue explaining. Cuz I have no idea what the heck is this
Most people here suggest sketching.
i sometimes think its helpful to make new variables so you can just sort of convert the problem as a simpler problem
idk what yall are talking abt atm tho
instead of worrying about the 1/2 factor on x just bundle it into a new variable and deal with it later
so basically multiply everything by 1/2
solving cos(z) = 1/4on [0, pi] is easier
substitute significant values of x into the function to see
yeah i see why people like doing that but for me it doesnt really help much lol
for example, what would you get for x = pi/4? pi/2? pi? 3pi/2? 2pi?
that should give you an idea
the thing is the constant factor on x makes some of these less nice
Alr alr, we have to come to a consensus.
Should we continue with OP’s work or sketching cosine function? Things getting messy rn
like cos(pi/4) is a nice value but if you try to sub pi/4 into x on cos(x/2) you'll really end up calculating cos(pi/8)
yeah all these different methods are confusing me 🥀 🥀
i'll go with the majority here
What do you think? You have the say basically
yeah drawing the cos function might work since you dont need to actually solve it (i think)
well this is how i imagine it rn
is that fine? okay? wrong?
We’re not going anywhere with everybody using different methods
Sure
To clarify
your strategy is to see what points satisfy cos(theta) on the unit circle, right?
I'm assuming that is what this is about
its "how many times do these two graphs intersect within the blue area"
you can talk about this later; we are doing the unit circle method
Nah, drop it. We’ll continue with OP’s work first
hm ok
my strategy is imagining that the variable affecting x (1/2, in the case of cos1/2x) is basically affecting the range, so for this question we would only look the top half of the unit circle because 2pi/2=1pi. therefore, only one solution
i just wanna know if thats a valid way of thinking about it or if its situational
mhm, that seems like the right way to think about it
because right now you're told that x<2pi
if x<4pi for example
x/2 would be able to hit all the values between 0 and 2pi
and therefore your strat won't work
@silk crescent does that make sense?
wait u said im right but then said my strat wont work
but yeah thats what i mean
they said it wouldnt work if the question was asking for solutions in a different interval
but your x < 2pi, so you can use it
depends on what the value of x can be
damn
if the question was asking for x in 0 <= x <= 4pi then x/2 could be up to 2pi
if it's <4pi, you'll have to think more carefully basically
then i still dont understand what 1/2 is supposed to mean 💔
0≤x<2pi means 0≤x/2<pi
which means right now your strategy works
if it were 0≤x<4pi, then that means 0≤x/2<2pi
which means you would have to think more carefully
it might not be only one solution
you can think of it like this
you have 0 < x < 2pi, right?
so if you are now considering half of x
the entire range is halved
so you can divide the lower and upper bound by 2
wouldnt it just be two solutions then, considering im just looking at one full rotation?
0/2 changes nothing
2pi/2 = pi
yes, IF x<4pi, which is not the case in this problem
I'm talking abt this just in case you see similar problems in the future
alright
(aka pattern spotting)

do you have any more questions?
if not, then exp and the others can tell you the graphing method
to clarify
if the range given is x<2pi and its cos1/2x i can just make the range x<pi
but if i were given a range like
x<6pi
BASED ON WHAT I KNOW
mhm
You’re gonna panic with your triangle stuff
if it was still cos1/2x the range would then turn into x<3pi
correct!
but don't forget that your lower bound shrinks too
for example
if your range was -2pi < x < 2pi
no, not necessarily
i doubt my teacher would be insane enough to actually give me a range like that 💔
similarly
im not saying you have to but this is why i think its helpful to introduce new variables sometimes
alralr then i get it now
if you were given 3x, for example
Nope, he will. 200%
When other elements are involved, he’ll literally perish
-# he/she will, because that's what always happens
stop being pessimistic, it's the same idea
a range of
-2pi < x < 2pi
becomes
-6pi < 3x < 6pi
because the entire range has been expanded by 3 times
i already know how to find general solution and the angles so it should be fine, will take a long time, and might drive me insane, but should be fine
if in doubt, just remember one thing
makes sense
to find the new range of the function with a coefficient on the x
multiply the lower and upper bounds (left and right of the x) by that coefficient
if it's 1/2 x, then multiply lower and upper bounds by 1/2
if it's 3x, multiply lower and upper bounds by 3
Not at all. Sketching the graph is the simplest.
true
in the original problem if you think of z = 1/2 * x and the original interval was 0 <= x <= 2pi then the z variable you defined tells you how to transform the interval
namely 1/2 * 0 = 0, and 1/2 * 2pi = pi
so the new interval becomes 0 <= z <= pi
that's what i usually do when this kind of problem shows up
because it then also allows me to deal with cos (x + some other angle)
the problem was just asking for how many solutions right? and not the solutions themselves
in that case yeah drawing might work
alrighty
sounds good
probably gonna use these help channels again later today for other questions….
but anyways
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Aren’t you curious about how the sketching method work?
i'll jump in if i'm around
✅
what
Thought you need helpful points or sth
desmos time
oh if you have new points for me i'm down to listen
-# geogebra better >:) /jk
so do you know the general form of the cosine graph?
so it looks like this, right?
yes
yes i suck at mouse drawing pls no criticize :<
ok so
when you are told something like cos (x/2)
if you dw to stretch the graph
oh i see where this is going
yeah
divide all of them by 2
yea
notice that cos(1/2*x) loops every 4pi not 2pi
i think i know what ur tryna do tho
oh yea sorry sorry
1/2 transforms the graph by stretching it out
correct
therefore
but instead of redrawing the graph
the frequency decreases
ohh
cuz doing that gives you this new graph
bc 4pi after the transformation gets mapped to 2pi before the transformation
thats what divides x by 2
it's the same as halving its frequency, correct
yes
so instead of stretching / compressing graphs
now the graph only goes through the x axis once within the range of 1<x<2pi
you can instead multiply the x-values by the reciprocal of the coefficient
yes!
0* btw
not 1
so if you have 1/2 x
you multiply the x-values on the graph by 2
if you have 2x, multiply the x-values on the graph by 1/2
you can think of it this way
the x-values are meant to mark the period of the graph, right?
and frequency is 1/period
that's why you multiply by the reciprocal of your x coefficient
okok
yep, so graph sketching in a nutshell
oh
and this also allows you to see what happens if you have cos (x + some angle) also
if the angle added is positive, you shift the graph to the right, or shift the x-values to the left
i prefer to do the latter
because then you just need to add -(angle) to all of the x-values
vice versa for negative angles
yep!
with this
you can even do stuff like cos(ax + y)
apply the coefficient shift from a first
then do + y afterwards
so basically
so transformations on the graph accordingly
based on the question
then see where the graph touches x axis
to find solutions
yup!
nicee
these are all transformations of trig graphs
there are technically two more transformations but i think you know them already
y cos x simply makes the amplitude y instead of 1
and cos(x) + y shifts the graph upwards by y
or downwards if y is negative
that's it
the four possible transformations of sin/cos graphs
be our guest
i'm super tempted to do difference of two squares here
but i don't think it applies
cuz if you can
you can split it into (sin^2 + cos^2)(sin^2 - cos^2)
then the first () disappears because of trig identity
oh yeah nvm i see
not sure if this is legal
it seems to be
reverse the positions of those two by sticking a negative out front
-(cos^2 - sin^2)
then i think you know what the last step is
i lowkey forgot difference of squares existed hehe…..
@silk crescent do you see what this is equal to
yeah i do
the reason i didnt realize is cuz i legit forgot i could do difference of squares
initially

anyways uhh for this one not sure what to do
cuz
i havent seen any trig identities similar to this
note: sin^2(x) + cos^2(x) = 1
whenever things like this come up i always think of using 2 sin a cos a = sin 2a
theres no 2 in front tho
is there now
if there is none in front
just move the 2 to the other side of the formula
:>
if you rewrite the 1 as sin^2(x)/sin^2(x) then the fraction becomes (sin^2(x) + cos^2(x))/sin^2(x) = 1/sin^2(x) = csc^2(x)
formulas are not fixed in stone. you can manipulate them for different forms
oh wait wrong question
its numer 8, just to clarify
from 2 sin a cos a = sin 2a
number
you know that you have only sin a cos a
so why not kick the 2 over to the RHS of the formula
then it leaves you with what you want
rhs?
right hand side
where am i taking a 2 from tho
yeah
if i divide both sides by 2
sin a cos a = (sin 2a) / 2
and what's left on the left hand side?
the expression in your question
the rest should be pretty straightforward from here
never knew i could use identities like that
oh definitely!
identities are not set in stone
for example right
you know speed is distance over time?
v = d/t
if you do know that
maybe you also knew that distance = speed x time?
yeah
this is just a rearranging of the formula
v = d/t
multiply by t on both sides
vt = d
identities can be manipulated algebraically just like any other expression or equation
sin(2a) = 2*sin(a)*cos(a)
1/2 * sin(2a) = sin(a)*cos(a)
set a = 1/3 x
1/2 * sin(2/3*x) = sin(1/3*x)*cos(1/3*x)
wait so can i do this
no
nonono
you can't divide the angle by 2
you must divide the whole sine by 2
so you don't get sin x
you get (sin 2x)/2
you get this
alralr
you can consider the equivalent identity
$\frac{\sin(2z)}{2} = \sin(z)\cos(z)$
exp(2) = 7.38905609893065022723…
sometimes doing a change of variables makes it easier to spot patterns
oh i get it now
got the answer
alright thats the last of my questions for now finally 🥀
time to let this help channel
rest
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sorry for messi handwriting
anything you've tried so far?
the x in the numerator makes this a lot easier, actually
trig sub won't be necessary :p
u sub?
U sub :3
yup
:3
Hint d/dx (x^2)= 2x
oh shoot
i got the question right
btw it was ibp question i was just solving integral of vdu part
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Split the fraction in two.
technically yes, but overthinking
The antiderivative of 1/x^3 is not ln|x|.
No, one just needs to use the power rule.
thats what it turned into
oh shoot
im selling
this is what it shoulda been
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not sure what identities i can use for this question thats kinda it
try starting with factorisation
Divide the left side of the equation by 2 and then use the first memorable identity.I don't know if this idea can be applied
by substituting sinx with a variable?
because if thats what u mean i dont think thats possible
a sub isn't required,
but it may help if you aren't comfortable working with the sin(x) present
i'm suggesting factorisation because it is definitely possible
i dont see any number i can plug in so the equation equals zero though, which i think is what ur meant to do
when ur factoring larger polynomials
if you have
what numbers are you trying?
Az²+Bz+C=0
just take one look at the equation
you look for numbers that add to B and multiply to AC
what numbers are you trying
its already equal to 0 in the problem!
Take 2 as a factor,and we have 2(4A^4+A^2+-1/2)
numbers aren't limited to integers
maybe you forgot how to factor non-monic quadratics?
all i remember is
find an integer u can replace x with
where the equation equals zero
what
did you ignore this
where is this coming from
factoring by grouping ring a bell?
i thought its different since the leading degree is 4
oversimplification of rrt
roots aren't limited to integers
Or 2((2A)^2-1/2)^2+1/2
or quadratic formula, heard of that?
(x^2)^2 = x^4
it’s a quadratic in terms of sin^2 x
if you want to consider that,
you'd want to test +-(factors of the constant)/(factors of the leading coefficient)
but theres no reason to
which here would also include +-1/2, 1/4, 1/8
it’s pretty straightforward to factor
because you easily find two numbers that add to 2 and multiply to -8
got -1 +/- 3 divided by 8
but i thought that only works if the leading degree is 2
let B=A²
if its over 2 its different
then this is 8B²+2B-1=0
what you have is a disguised quadratic
to avoid doing two subs, subbing for sin^2(x) instead of sin(x) would be more efficient
ok did that
I found this
Or 2(4B-1/2)^2+1/2
Why am I wrong?
got the answer
wrong signs
didnt think i could substitue A=sin^2 so got confused
just subbed it as sinx
but yeah makes sense
Oh
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How would I do these 2 questions
I have no idea where to begin
Do you know polar coordinates
@quasi sparrow for 5, do we just rearrange and get x = 2sin3t and y = -2cos3t
then test each option?
give me a condition on the radius to be tangent to the y axis
ok
is the condition what the sols says
the radius must be same distance from center to the y axis?
@final ether
So both these questions just basically need to use pythagorean theorem
so we can put x^2 + y^2 = cos^2 x + sin ^2 x etc.
ight
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How do you factor? Without guessing and checking or working backwords from solving it
Pattern recognition
Wdym
But how tf am supposed to do the problems to get the patterns if its impossible to solve
Can you provide an example
yes
How this is impossible
im not saying its impossible
Oh
what im asking is
so u get 3
there r methods to factorizing quadratics sir you dont have to guess
oh
Just a sense
what are the methods
-5(-1) ~ -5+(-1)
Factorize the denominator
your a genious
The unit
U will be able to cancel out (x-5) from numerator and denominator
Is prolly using algebraic manipulation to solve limits gng
If u can't solve a quadratic
Simply apply the quadratic formula
😭
i understand the quadratic formula
Yes
but that is basicaly solving then unsolving
U don't understand
Lil bro just use newton raphson /s
thats what im asking
You’ll get used to it
Then no need factor
Nah use the bisection method
/s
Just use a calculator whatever
This algebra video tutorial explains how to solve quadratic equations by factoring in addition to using the quadratic formula. This video contains plenty of examples and practice problems.
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Facto...
js find two numbers whose product gives u the constant and whi sum gives u the middle factor
bro just watch a vid
how?
i have watched many videos
they dont explain it
..
they do??
u cannot tell me every single video u watched did not explain how to factorise a quadratic
Sigh so the constant here is 5 am i ryt?
yea
And the middle term is -6x
yea ik its simple with integers but like you almost never seen just integers
It just a process of solving simultaneous equation
Blud
Give us as example
like 3.02x^2+1/2x-3
Dis u js make it up
1/2x
all math is made up
no

Sure in these case instead of digging a hole through ur head and wasting ur time
What u do is type that thing out in calc and find the values
And then use ur brain to figure the factors
Yes
wtf are u guys doing.. 
U got calculator
i give up whats even the point of factoring if ur just gonna use the formula anyway
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The thing cancels nicely..
U use factorisation method when u can factorised it out as integer
Exactly
If u can't no need to bruteforce
Denominator is (x-5)(x-1)
Numerator is 12(x-5)..
Just use calculator no one force u to use factorisation
Yea
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my teachers do but ok also wdym calculator
Wdym
There is no need for calculator
So ur teacher force u to factorised this
Lmaoaoaoaoa
Ffs
no
Bro is jokin
let me clarify
,w factor 3.02x^2+ 1/2x -3
dawg i cant use wolfram on a test
Huh
what was the original question
ok let me clarify the exact problem im having
it’s just this @wooden python
...
how did you get 3.02 anything then?
So it's the same anyways
If u can't factorise no one is forcing u just use formula
lmao
He js made an equation and asked how to get it easily if the equations were not integers
Quadratic formula is applicable for any quadratic equation
you first try direct substitution and get 0/0; this tells you that (x-5) is a factor of both num and denom
Same goes as calculator
FOR FREE!!!
you get one factor for free here
finding the other factor is not terribly hard from there
Yeah
Is this actually from the exam or u just made this shi up
Made
Even the wrong ques anyways
Then why are discussing if we know that it’s prolly useless?
i said it was made up like 40 minutes ago also give me a seccond to find what im looking for
Yeah
Bro can't create a question properly
Okay. As Ann told u, this is one way that u can use to establish when u should factorize in a limit
I can create one too
- if you DON'T get 0/0, then you don't even need factorization in the first place cause you already know the value of the limit (incl. NaN)
- if you do get 0/0, then you need to factorize but you have a leg up in it
ok for a situation like this were im trying to find the limit as x-> -2 how would i factor out a answer for this
8455720x^2-6790x-35
Multiply
ok well step 0 is to plug in x=-2.
what do you get when you do that?
0/0
ok then you know that (x+2) is a factor of both top and bottom
num is 3(x+2)
denom is (x+2)(???)
ummm i would have no clue how to get that
Just make it integer
If u can't do factorisation directly
Simple as that
k
do you want the smart way or the dumb way
i want a way ill understand
ok make the denominator be integer
the dumb way is (x+2)(Ax+B) = 3x^2 + 5.5x - 1, expand and match coefficients.
Multiply both numerator and denominator by 2
the smart-ish way is to notice that A=3 by looking at the leading term, and B=-1/2 by looking at the constant term
this can be done but is not strictly necessary here
Ur way is smart but not for him
He don't even understand how to factorise a simple quadratic equation like x^2-5x+6
well
is this true
(x+2)(x-3)?
Scroll the chat up
See
no
you need to review your factorization m8
i didnt read ur thing i thought it was the one a wrote eailer
i told em to watch videos on it and they said they did but none of them "explained" how to do it
When u can't even factorise it fast now u teach a more complicated way I'd say ()
(x-2)(x-3)?
i know how to factor simple things like that
the reason i got it wrong is becuase u copyed one a wrote eariler but u changed it but i thought it was the same
have you heard of such things as:
- vieta's formulas
- polynomial division
- the concept of equating (or matching) coefficients

ummm
Polynomial division not rlly used alot
the 3rd one sounds familuer
Since u need to know one of the roots
i was casting a wide net here.
great
so do you want me to go over my point again
from here and below
i was trying to explain how to find the other factor
i.e. how to solve the following problem:
the polynomial 3x^2 + 5.5x - 1 has (x+2) as a factor. find the other factor.
i want a straight "yes, go over it again" or "no, shut your yap about it" answer
go over it again
yes
the other factor is going to have degree 1
do you need that explained in detail or are we good
He guessed a root
i dont know what degree 1 means
who's "he"?
do you know what "degree of a polynomial" means
Power of 1
who's "he"?
U
i'm a she.
In order to do polynomial division u need to guess one root forst
i'm a she.
why tf are y'all skulling me over this.
some kind of unexpected

cuz he is a non gender specific term for the most part when typing
you can see the pronouns
HE IS NOT A NON-GENDER-SPECIFIC TERM
like i have a blue diamond and i am he/him
IT IS CLEARLY FUCKING MASCULINE THANK YOU VERY MUCH!
pls dont misgender people in future thanks
if u dont know or think about someones gender everyone just says he or him
What u supposed me to do
check pronoun roles in the future
Say 'it'?
it
no
but lets get back to the question
they/them
is the default if you don't know someone
you can already see it lmao
pink diamond or blue diamond
or any other colour
They means everyone not include urself
look ive been banned from a discord before for calling someone a them
Colour defined gender,
.
This is 2025
pink diamond means she/her, blue diamond means he/him, yellow means they/them, grey means anything goes
Not 1005
ok should i call the mods
its a self role
no plz
Oh
or can we all put our big girl/boy/etc. pants on and get back to the question?
i mean u were the one complaining but plz do go ahead im still confuzeld
DON'T CALL ME BRO
What
<@&268886789983436800> this is like the 3rd offense now
you do not call girls "bro".
bro is 100% gender neutrol
I thought bro usable on every gender huh
well newsflash no the fuck it don't.
ann dosent like it -> dont use it on her
ive called my mom bro like 50 times
simple
This is very bad
Yes u did
no
Then
its not wrong most people do it but anyway enough of it
no 6th sense no nothing
Then how u got it
i know it's a root because plugging x=-2 in yielded 0/0
and the REASON we bothered to do that is that we're finding the limit as x->-2
oooo u smart that actualy makes sense
For some question it doesn't mean that x=-2 is a root
generic he used to be taught 
It's not applicable for every question
therefore it is not a guessing matter at all that -2 is a root, capisce?
Yk
for rational functions it is.
i don't think we understand your point
so if i have a limit for x->a can i factor out (x-a) comfortably?
(i think everything's already been said but yea pls respect people's choices & differences, especially here where we make it nice and easy with icons)
U can direct know the root by substitute into the eq and get 0/0, bcz u are doing a school question
let me be more precise about the conditions
So it's basically a pattern for question
umm
Concept? No
if:
- you are working with a limit as x->a, AND
- the numerator or denominator is a polynomial, AND
- you get 0/0 when plugging x=a in,
then yes, that polynomial can have (x-a) factored out of it.
the blue diamond assumed im male help
Trick yes
makes sense
you have a blue diamond yourself. if you need to fix it, then you can go to channels & roles (at the top) and get yourself one that fits you better.
wait
sigh
for the num and denomiator is it either both or one has to be polynomial
whichever one is a polynomial, that's the one you can factor (x-a) from.
it may be that you have a polynomial on the num and something else on the denom (or vice versa)
what im highlighting here is specifically the thing where like
the context of the limit question lets you know a root, and hence a factor, for free
WHY AM I STILL GETTING SKULLED.
I can simply make the ques be no solution
How u gonna do
oh could u help me with a situtaion where u wouldent get a factor for free
... what.
Oh every polynomial has a root
@cobalt coral you don't appear to be helping. Leave.
y
@karmic stirrup can you stop reacting with nerd emoji and others all over my messages?
it feels disrespectful.
ok
i'm trying to help you and you fucking clown on me?
i'm not your mate to banter with, jsyk.
yi
ok right
i understand
so this one's got roots.
and there's a different technique that you will wanna use to make this one happen.
Why are we still letting this happen, theyre being very misogynistic and one of them is still expecting help. Like what the hell
im supposed to multyply both sides by root(2x-5)-1
sqrt(2x-5)**+**1
yea
yes
the denominator is just bare x-3 so there's no factorization to be done there
do you understand what to do after multiplying by the conjugate?
OP at least seems to be a bit more well-behaved after the modping.
as for troller123 i just blocked her ass.
well u would get 2x-5-1/(x-3)(root(2x-5)+1) right?
Bro just arguing for 20 mins cuz of 'he'
brackets.
Also her concept is kinda wrong I just explain
<@&268886789983436800> continued misgendering. i was exceedingly clear in not wanting to be called "bro", and user troller123 is choosing to keep ignoring that.
yes, you get $\frac{2x-5-1}{(x-3)(\sqrt{2x-5}+1)}$
Ann
numerator is 2x-6, a.k.a. 2(x-3).
yea so u have 2 over the root and +1 but thats where i get stuck
at this point you just plug x=3 in...
you've gotten rid of the sources of 0 in both num and denom
but its still 2/0 init?
the whole purpose of this conjugate rigmarole is to get rid of unsafe factors and replace them with safe ones.
thanks i just relized why it was going so array thanks for the help
god ngl troller had some nerve.
i hope she steps on a billion legos.
but ok whatever.
!done
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Hi there, I'm developing a game that is a clone of breakout. I thought it would be a relatively simple game to clone and so far it has been. The biggest issue I've been having is in doing a form of continuous collision detection for the ball. Please forgive me for my sloppy use of mathematical terms, I'm not super confident on the language and terminology in English.
I've made a little illustration first of all to show the situation and how far I've gotten so far; I included it.
My ball is represented as the circle at point C with a radius of r, it is moving towards point D which I've represented as a vector V. On the way there, it will intersect the boundary wall, represented as the line AB. The intersection of the line CD and the line AB is marked as point E. I'm good up to this point.
The problem begins here. Now that I've found point E I know I can find the normal of the line AB and multiply it by r to create the triangle in the second image.
My question now is, how do I find the hypoteneuse and the vertical line so that I can find point Q and point X?
Thanks!
you have to use a ball not a circle right
oh no, i confused the game lol
OHHHH atari breakout
most game engines have collision detect right
they do but that is not an option for me here as I am not using a game engine, and I want to understand this mathematically.
so i was confused by the question sorry i cant help 😦
@leaden flicker Has your question been resolved?
So you are looking for the length vertical side of the green triangle in the 2nd picture which is the distance between E and X, correct?
Yes, I suppose that's the same thing as knowing where Q and X are.
we have a right triangle where we know one of the sides (r) and an angle (θ), does any trigonometric formula come to mind?
Well I can vaguely remember that I had to solve this exact problem in high school but that's over 15 years ago. So no, they don't; it's all on the tip of my tongue.
in general it is true that
side = hypotenuse ⨯ sin(opposite_angle)
side = hypotenuse ⨯ cos(adjacent_angle)
and if we compare two sides
side = other_side ⨯ tan(opposite_angle)
Hmm, so in this case hypotenuse = tan(θ) / r?
if you notice there's never hypotenuse and tan(angle) at the same time in any of which I wrote
ah right
then it would be vertical = r * tan(θ) and then with thathypotenuse = sin(θ) / r?
you can use any formula to compute the one point you really want, but you have to use them correctly
in our case the side of length r is adjacent, and not opposite, to θ so the relation between r, θ and the hypotenuse goes through cosine, and not sine
r = hypo ⨯ cos(θ) --> hypo = r/cos(θ)
ah..
but the other you wrote is correct
Think I need to refresh myself a bit on the trigonometric functions, thank you :)
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that is 5, please verify
Pythagorian
ye
what is the area of the triangle, in terms of r?
r^2
r^2 + 4r^2 = 25
Nvm r^2 is the area
Pythagorian too
epic
quick formula
Use similiar triangles
ok
BX^2 = XA.XC
i see 3
BX^2 = XA.XC
what is the dot in XA.XC
It means multiplication
oh
Its popular in asia
yea dot means multiplication
Epic
for this i have an idea
find the height
and then calcualte legs
so height is
18
mhm
How would you know the height intersects the mid point of given base
Ya
✪Royal✪
ye we need someone to verify
"\sqrt{}"
mb
$6 \sqrt{13}+ 6 \sqrt{13} + 24 = 12 \sqrt{13}+24$
C∆rbonizeD
for this question i bet u use similar triangles
yep
actually there's a way that you don't need to use similar triangles
yea sure
hold up
ah I misread
Ok continue
go on
yep
exactly
✪Royal✪
