#help-19

1 messages · Page 172 of 1

white stirrup
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Ohh

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Ok got the 90 what about 180k

wooden python
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cot is periodic and its period is 180°

white stirrup
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Ok

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What do I do then

wooden python
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well you know cot(θ+180°) = cot(θ) no matter what theta is right

white stirrup
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Yes

wooden python
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so any solution of cot(theta)=c gives rise to an infinite family of solutions spaced 180° apart

white stirrup
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And how do I get 135

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Considering tan is positive

wooden python
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since when is tan positive?

white stirrup
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I only get 135 by using (180-theta) but we use this when only sin is positive

white stirrup
wooden python
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how does the equation imply tan(1x)>0?

white stirrup
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Idk I assumed

wooden python
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ok so you pulled it out of nowhere

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put it back where it belongs (throw it out)

white stirrup
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But how is tan negative then

wooden python
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tan(1x) can do whatever it wants

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it is not involved in the equation

white stirrup
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How come 135 is a solution

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Please explain

wanton bison
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cos(2(135°)) = cos(270°) = -cos(270°-180°) = -cos(90°) = 0

odd edgeBOT
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@white stirrup Has your question been resolved?

white stirrup
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Why tan is negative then

wanton bison
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i dont get the tan positive/negative thing you are asking

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when you want to see when a quotient gets 0 then you look when the numerator becomes 0 (and exclude solutions that would cause the denominator go 0); in math: a/b = 0 where b != 0 implies a = 0

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cos(2x) = 0 can be solved simply, in case of doubt you can do a substitution u = 2x which brings u back to cos(u) = 0

odd edgeBOT
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@white stirrup Has your question been resolved?

odd edgeBOT
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cold phoenix
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hi can anyone help me with this please

odd edgeBOT
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@cold phoenix Has your question been resolved?

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magic palm
odd edgeBOT
magic palm
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Give an example of a quadratic function of the formula y=ax^2+bx+c that never intersects the graph of y=f(x)

hollow widget
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never intersects what?

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x axis? y axis? both?

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it will intersect y axis

magic palm
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uh

hollow widget
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so i presume u mean the x axis

magic palm
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at the top it says

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The figure shows the graph to the function
y=f(x) where f(x)=x^2-4

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I don't understand anything in this question tbh

hollow widget
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this is the question?

magic palm
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yea

hollow widget
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ohh

magic palm
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Might've missed something

hollow widget
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okay so you have f(x)

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you want it such that the quadratic function y never has a solution to f(x)

magic palm
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yeah

hollow widget
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so you do ax^2+bx+c = x^2-4 but you dont want solutions to these so you do discriminant<0

magic palm
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uh

hollow widget
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you get (a-1)x^2+bx+c+4 = 0

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right?

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if you take the RHS to the LHS

magic palm
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ok wait

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why do we want it smaller than 0

hollow widget
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have you learnt the discriminant?

lethal spoke
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I don't think a graph obtained by shifting f(x) upwards or downwards will intersect it

magic palm
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Can you give an example

hollow widget
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do you know the quadratic formula

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the -b+-...

magic palm
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yes

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I'm aware of it

hollow widget
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now there is a square root term yeah

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√b^2-4ac

magic palm
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yes

hollow widget
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if the b^2-4ac is negative, no real solution exists

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because √x for x<0 is not real

hollow widget
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you get all possible y that never intersect with f(x)

magic palm
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ok so

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we set the coefficient to negative?

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as far as i've came there are no real solutions to sqrt -x

hollow widget
magic palm
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idk the value of any of them

hollow widget
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lets take for example
3x^2+4x+4
what are the coefficients?

magic palm
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3

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and 4

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ohh

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so it's those with x's in them?

scenic plover
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Hii, i just joined maybe I can try give a help

magic palm
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Go for it

hollow widget
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the coefficients of the quadratic

scenic plover
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Ok so, generally those type of formulas are "generalized" formula which describes a BIG range of different functions.
Depending on the coefficients you put you get different functions

magic palm
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I see

scenic plover
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So it wouldn't make sense to write ax^2 + bx + c +d = 0 because the coefficient "c" and the coefficient "d" already describe the same things, which is a number (Real in this case I guess) without any variable attached

magic palm
scenic plover
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So each coefficient has its role in this type of function, this set of functions are called "quadratic" because you have the x^2

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I think the best way to "see that" is opening up something like geogebra and play with it

hollow widget
scenic plover
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Literally write the function with the coefficients, geogebra will let you play changing those coefficients and you will see what happen to the function

magic palm
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is this for solving?

scenic plover
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You will also intuitively understand when a function won't intersect with the graph of y= f(x) if f(x) is easy

scenic plover
magic palm
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I've always had troubles with graphs

scenic plover
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Go here

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change the language sorry to yours, it was mine italian now

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Then literally write this: ax^2 + bx + c = 0

magic palm
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Do yk how to do this on a graphic calculator

scenic plover
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You have a phone no?

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You can install geogebra is the same

magic palm
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yeah

scenic plover
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Trust me, when you will play a bit with the coefficients everything will become easier

magic palm
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Ok I've used geogebra like twice

scenic plover
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Imagining the functions on the graph is always what helped me the most and also where i got the better intuitions

magic palm
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What do I do

scenic plover
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It's easy, there is just a cursor and you can change the values

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You should have something like this no?

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Choose a value for each coefficient and then try change them

magic palm
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Where I can write

scenic plover
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A box ?💀

magic palm
scenic plover
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that is right

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Can't you see the graph?

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You should be able to see this:

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Btw you should do the same also with the first question

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I mean this one

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Try draw your f(x) = x^2 - 4 and then start creating functions

magic palm
scenic plover
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Try get help from chatGpt or any good AI, it's like having a professor next to you.
Don't ask him for the direct solution, ask him questions like "tell me an intuitive way to understand graphs / how do i intuitively answer this question?

magic palm
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nothing seems to change when i remove bx and c

scenic plover
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Can you play with it?
You will see that adding a higher value in coefficient "c" will just move the function up

magic palm
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why's that

scenic plover
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If you have b and c equal to 0 then it's normal

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try put something different than b=0 and c=0

scenic plover
magic palm
scenic plover
# magic palm

Here you can move the value "a" you should have the same thing also for b and c

scenic plover
scenic plover
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You don't have nothing else?

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that's strange

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Did you install the app or are you on the website

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the app is faster generally, maybe that is the problem

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Though from the phone I still have the chance to change them all, It shouldn't me a problem of Geogebra

magic palm
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on the website

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on my chromebook

scenic plover
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this is chatGpt answer btw about the "c" coefficient

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@magic palm

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Try click this link

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I have to go now, but my advice is:

  • Play with graphs
  • You will probably come up with some questions on why the graph behaves like that when you change the values (if you don't then force yourself to make questions)
  • Ask chatGpt the questions
  • Ask again what you didn't understand
  • ASK ASK ASK and understand and then ask again
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Then you will feel like a pro and you will feel rewarded

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that's math for me

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Good luck 👍🏼

magic palm
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i really appreciate it

scenic plover
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👋🏼 💜

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you play valorant btw

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Hope on if you want sometimes xD

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lillo24#lillo

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I am here as well trying to understand deepfully complex numbers, we are not very far from each other

magic palm
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thanks

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@golden rock

odd edgeBOT
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merry dagger
odd edgeBOT
merry dagger
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Is this how we know k exists?

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More: does anyone know why we use k as the convention?

quasi sparrow
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that's the meaning of "varies directly"

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it's just a matter of interpreting the words to math

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k is not universal. sometimes c is also used

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your teacher just chose k for you

merry dagger
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.close

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proper maple
odd edgeBOT
proper maple
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calculate the limit for {a_n} in each case

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theoretically these should be easy since i've done calc 1

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and while these are successions

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they are similar to limits

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i'm just having a hard time honestly

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i was never good with limits, at any rate

amber schooner
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which one

proper maple
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just starting

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so

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1 i guess

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multiply both by n + 1/n+1?

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maybe

amber schooner
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no

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please don’t

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split it

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$\frac{n}{n+1} - \frac{n+1}{n} = \frac{n+1 - 1}{n+1} - \frac{n+ 1}{n}$

clever fjordBOT
amber schooner
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split both of them

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@proper maple

proper maple
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yup sorry

amber schooner
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do you understand

proper maple
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i'm on it

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kind of. i'm trying to work it out

amber schooner
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do you get what i mean by split the fraction

proper maple
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but i do understand how you "break it down" until you reach either lim = 0 or something you can work with

proper maple
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for instance n+1/n is n/n + 1/n

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so 1 + 1/n

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ohhh

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okay

amber schooner
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mhm

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👍🏻

proper maple
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hm

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i don't think i quite followed what you were doing

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hh

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ohh

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i see my error

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okay

amber schooner
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$1 - \frac{1}{n+1} - 1 - \frac{1}{n}$

clever fjordBOT
proper maple
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yup

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there

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thanks!

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okay i think i can work the rest out on my own

proven cape
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Hi

proper maple
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weird as it might sound this brough me back to a few strategies

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cheers mate, thanks

proven cape
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🍿

amber schooner
proper maple
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.close

odd edgeBOT
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proven cape
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🍿🍿🍿🍿🍿

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🍿🍿🍿🍿

amber schooner
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🤔

proven cape
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🍿🍿🍿🍿🍿🍿🍿🍿🍿🍿🍿🍿🍿🍿🍿🍿🍿🍿🍿🍿🍿🍿🍿🍿🍿🍿🍿🍿🍿🍿🍿🍿

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🍿🍿🍿🍿🍿🍿🍿🍿🍿🍿🍿🍿🍿🍿🍿🍿

#

.open

odd edgeBOT
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flint cargo
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I need to prove the following identity

quasi sparrow
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Did you try factoring (1-y^4)

flint cargo
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im a little lost where to start

quasi sparrow
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(1-t^2) = (1+t)(1-t)

quasi sparrow
quasi sparrow
flint cargo
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im not sure

tranquil basin
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(a^2-b^2)=(a-b)(a+b)

flint cargo
#

.close

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royal laurel
odd edgeBOT
royal laurel
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Its 1170 right?

tepid pelican
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try this out

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use the math input and type in that integral

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seems like it's not right btw

royal laurel
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I will try it

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Im confused

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I didnt know how to use this app

royal laurel
tepid pelican
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seems like it isnt, wolfram says it's 20

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maybe show your work

royal laurel
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Oh im so sorry

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The first integration is from 4 to 5 and the second is from 1 to 4

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I just swiped between the og question that i solved

odd edgeBOT
#

@royal laurel Has your question been resolved?

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olive sleet
#

Hi, guys, can somebody explain to me how this is wrong? It’s for an undergraduate Trigonometry class, writing out the steps in proofing an identity and stating which rules are used to get to the next step.

warped urchin
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???????????

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it looks right

forest sky
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maybe it wants you to rewrite tan in the same step?

olive sleet
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That’s what I’m saying, I wonder if there’s a glitch in the system because I’ve checked this over a million times and everything points me to this ^

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Also, I looked at the example it wants me to rewrite tan in the next step. Idk why it’s having me do that, i think it’s easier to just do it all at once

amber schooner
olive sleet
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I tried, and it still tells me it’s wrong 😞

amber schooner
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just write 1 + sin theta

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if cosx(1/cosx) + cosx(sinx/cosx) doesn’t work

olive sleet
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So here’s an example that it wants me to work off of, just a different problem using the same process.

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I did try 1 + sin theta and still telling me the same thing, sigh

amber schooner
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so cosx(1/cosx) + cosx(sinx/cosx) didn’t work?

olive sleet
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Unfortunately not, but it looks right? That’s what I got when I wrote it down myself. I’ve checked my notes a million times and I can’t seem to understand, I even tried switching the +/- signs

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Maybe I should try refreshing to a different problem and see if I run into the same issue?

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OMG it’s because I typed in the wrong identity rule 🤦‍♀️ it was supposed to be “reciprocal” and not “quotient”

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Thank you for the help, guys! I appreciated it!!

odd edgeBOT
#

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mystic saffron
odd edgeBOT
mystic saffron
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to find the arg of the one on the left

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do we do

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tan inverse (im/re)

forest sky
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the argument of the left root (let's say it's z) would satisfy tan(arg(z)) = im(z)/re(z), but you can't solve for the argument using only inverse tangent for angles in the second and third quadrants (i.e. negative real part)

mystic saffron
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we add pi right?

forest sky
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yes

mystic saffron
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wait

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so if it was on the 3rd q

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we also add pi?

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like this

forest sky
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yes, you would get an angle in the fourth quadrant (negative, between -pi/2 and 0) and adding pi would give you an angle between pi/2 and pi

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in the third quadrant you would add pi if you want a positive angle, or subtract pi if you want a negative angle

mystic saffron
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but here they didnt add pi

forest sky
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in your example it was in the fourth quadrant so there was no need

mystic saffron
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ohhh

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so

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when its on the 2nd

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we add pi

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and if it was on the 3rd

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we also add pi?

forest sky
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well it depends on whether you want 0 < arg(z) < 2pi, or if you want -pi < arg(z) < pi

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if you want the first option then you would add pi, and if you want the second option you would subtract pi

mystic saffron
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i have no idea what u just said 😭

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i want the closest arg from the line of origin

noble ether
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@forest sky I would like 1 mole of glucose with 20 moles of water please

forest sky
mystic saffron
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i dropped chem since 10th grade

noble ether
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Bro

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Chem is good

forest sky
# forest sky

they are coterminal (equivalent) angles (just add 2pi to one to get the other), so it's based on convention

mystic saffron
mystic saffron
noble ether
#

Do you guys know about the jee advanced examination?

forest sky
#

it's correct to add or subtract pi in either situation. it's always just a matter of what range of angles you want the argument to fall in

odd edgeBOT
noble ether
#

Damn

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Ok chief

mystic saffron
#

.close

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wild trout
odd edgeBOT
wild trout
#

don't know where to start

wooden python
#

a substitution seems promising

wild trout
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u-substitution?

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what would I make u then?

wooden python
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try u := 3 - 2/v

wild trout
#

plugged it into openAI and this is the response I got

warped urchin
odd edgeBOT
# wild trout

Please do not trust ChatGPT or similar AI tools for mathematical tasks, as they often generate output which "sounds correct" but has numerous factual or logical errors. Use of these AI tools to answer other people's help questions is strictly against server rules (see #rules).

manic sleet
# wild trout

that just made ur life harder, indeed (u=3-\frac{2}{v}) appears to be the better substitution to make

clever fjordBOT
#

PajamaMamaLlama

zinc glacier
warped grove
#

(modping addressed)

warped grove
wild trout
#

soo sorry for the late reply had to go afk

warped grove
#

Go ahead and try it, let us know if you need help with the process

wooden python
#

also ngl like

wild trout
wooden python
#

if you don't understand a suggestion someone makes, it's better to ask them (or me in this case) about it instead of running to GPT

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it feels a bit disrespectful

mystic saffron
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he was just too lazy to write i think

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then click the picture to show u guys

wooden python
# wild trout

keep going. figure out what du/dv is, as you normally would with a sub

mystic saffron
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when he did the substitution

wild trout
wooden python
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@wild trout are you still here

wild trout
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ye

wooden python
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have you done what i said to do

wild trout
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struggling to get du

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how have I been in this class for a whole year and I'm struggling to do this idek anymore

wooden python
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a YEAR?

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might i hazard a guess that you also struggle with derivatives?

wild trout
#

everything Ann

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everything

wooden python
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"everything" all the way down to basic counting and addition...?

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like ngl if your struggles run THAT deep then we can't do much except like, direct you to khanacademy

wooden python
wild trout
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but some of them are a bit too confusing for me

wooden python
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ok

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do you know the power rule

wild trout
#

eya

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yea*

wooden python
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$u = 3 - 2v^{-1}$

can you take the derivative of this?

clever fjordBOT
wild trout
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$u' = 2v^{-2}$

clever fjordBOT
wild trout
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that's my first time using TeXit lol

wooden python
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ok

wild trout
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is that right?

wooden python
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... yes, it is.

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im surprised that you said you were struggling before

wild trout
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:)

wooden python
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but now i told you once again to do it

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with zero other guidance

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and you did it

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somehow

wild trout
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there's something wrong with me man

wooden python
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so was it really struggles or were you like... paralyzed and unable to articulate it

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ok

#

so du/dv = 2/v^2

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do you now see how to put that into your integral to make it entirely in terms of u

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if you don't then i would rather you say "no i don't see it" rather than go silent

wild trout
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but where would I put du/dv?

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also aren't I supposed to get dv? or sumn

wooden python
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there are many ways to do it, but the one that requires the least thinking would be to solve for dv

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and then replace the dv in the integral w the thing you get

wild trout
#

I'm confused

wooden python
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$\dv{u}{v} = \frac{2}{v^2}$
\ \
solve this for $\dd{v}$

clever fjordBOT
wooden python
#

i should probably be hand holding you one step at a time and not trying to coerce you into foresight

wild trout
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I'm wrong aren't I...

wooden python
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yes you are

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1/du * du/dv would have left you with 1/dv and not just dv on the left

wild trout
#

oh yeah you're right

wooden python
#

by one means or another, you will get $\dd{v} = \frac{v^2}{2} \dd{u}$

clever fjordBOT
wooden python
#

do you understand or do you need to digest it still

wild trout
#

I know this is algebra atp but what do I do 😭

wooden python
mystic saffron
wild trout
#

so multiply left side with dv/1 and right side with vsquared du/2

wild trout
#

Calculus*

wooden python
#

when i said "reciprocal both sides", i meant "take the reciprocal of both sides"

wild trout
#

can't spell right for shi today

wooden python
#

if you wish, you can pretend i said "raise both sides ^-1"

#

or even "flip both sides"

mystic saffron
wooden python
#

i kinda have to go to sleep though

#

this is taking quite a while

wild trout
#

I'll try my best to figure it out

#

thanks for helping

#

i give up

mystic saffron
#

for calculus

#

i am not talking about pre-calc tho

#

like in the UK math books, calculus is taught at A-Levels and they have these questions for u before each chapter that u must be able to solve before proceeding to sit down and learn that chapter. they are called "pre-requisite knowledge". maybe check out an A-Level Math book, then see if u can do the pre-requisite knowledge questions in the differentiation and integration chapters. and whatever questions u are unable to do, u learn the corresponding topics from a GCSE math book. GCSE exams are done fore A-Level exams

odd edgeBOT
#

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ebon oar
odd edgeBOT
ebon oar
#

let me show you my teacher's work

#

@wooden python

wooden python
#

oh yes this is bullshit

ebon oar
#

i see

wooden python
#

inequalities and complex numbers DON'T mix

ebon oar
#

thanks

#

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orchid torrent
#

Yes

#

You can also cross check this on desmos

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soft wharf
odd edgeBOT
soft wharf
#

wait guys I want yall to check my answers

toxic rose
#

okay so send em

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toxic rose
#

back

odd edgeBOT
toxic rose
#

i had an errand to run

#

so

#

assume that our non-empty subset is A which is bounded below

#

therefore there exists some real number -z such that for every x \in A, x >= -z

#

Now let z' be some other lower bound of A

#

to prove z' <= -z

low locust
#

dont skip over the entire middle step with B

#

-z is not the infimum in your new notation

#

its just some lower bound

toxic rose
toxic rose
#

let B a subset of R defined as B = {y : y=-x for every x \in A}

low locust
#

wrong quantifier

toxic rose
#

should be a colon?

low locust
#

y cant be -x for every x in A

toxic rose
#

hold up

toxic rose
low locust
#

y = -x for some x in A

#

in quantifiers:

what you wrote: ${y: \forall x\in A: y=-x}$

correct: ${y: \exists x \in A: y=-x}$

clever fjordBOT
#

Denascite

toxic rose
#

but doesnt the later only consider some elements of A and not all elements of A

low locust
#

or just shortform: {-x: x in A}

toxic rose
#

though i doubt this affects the proof

toxic rose
low locust
#

the latter means "all y such that there exists some x in A with y=-x". so it does include every possible y you could obtain that way

low locust
toxic rose
#

some y such that ....

#

anyhow lets continue

#

so B = {-x : x \in A}

#

now we know that x >= -z for all x in A

#

therefore -x <= z for all x in A or y<=z for all y in B

#

meaning B is bounded above

#

so B must have a supremum, say -z'

#

therefore -z'>=y and z>=-z' for all y in B

#

from the first inequality, since every element y of B can be written as -x for some element x in A, we can conclude z'<=x for all x in A

#

therefore z' must be a lower bound for A

#

from the second inequality -z<=z'

#

therefore z' is the infimum of A

#

is this finally right?

low locust
#

-z' is the infimum

#

but yes

toxic rose
#

what why

#

we want the greatest lower bound

low locust
#

sry, z' is the infimum

#

your names are confusing

toxic rose
#

again why would z' be the infimum

#

its a lower bound <= -z

low locust
#

you said -z' is the supremum of B

toxic rose
low locust
#

so -(-z') is the infimum of A

toxic rose
#

but i probed otherwise/!?!?

#

???

#

oh found the mistake

#

lemme edit rq

low locust
#

well it doesnt help that I'm kinda reading what I'm expecting instead of whats actually there 🤦

low locust
#

should be good. I think

toxic rose
#

okay thats good enuf for me since i am self-teaching myself anyways

#

i assume proving this for someone who hasnt done RA is an exercise for them?

low locust
#

its doable as an exercise, sure

toxic rose
#

and also

#

isnt this MCT

#

monotone convergence theorem

low locust
#

yes

toxic rose
#

i hope thats a thing

#

okay alr my memory hasnt failed me completely

toxic rose
low locust
#

you can try. I personally would just try to to the exercises. the theorems and their proofs teach you how to think and then you can apply that during the exercises

#

learning RA requires a new way of thinking and without that you wont be able to do stuff like it

toxic rose
low locust
#

huh what

#

oh we are jumping from RA to CA ?

#

clearly a good idea

toxic rose
#

yes definitely a great idea

low locust
#

not like RA is important

toxic rose
#

yeah 😅 (I m so sorry but i rlly wanna learn contour integration properly >_<)

low locust
#

you cant

#

not with skipping RA

toxic rose
#

i cant?

low locust
#

not what I would call properly

toxic rose
low locust
#

how about doing riemann integrals properly first

#

do solve integrals you dont need to learn any analysis

toxic rose
low locust
#

computing random integrals isnt analysis

#

not what I would call analysis anyway

toxic rose
#

no no thats not what i mean

#

i am going throw howie to learn contour integration mainly

#

so that i can solve random integrals (dont ask why i would like to do this)

#

.?

low locust
#

well you do you

#

but just like, you dont need to learn any analysis for this. throwing around epsilons and supremums and whatnot

toxic rose
#

i dont?

#

wont i need it later on so that ik what is holomorphic

#

and convergence and stuff

#

(altho i do have a fair bit of idea on how to prove convergence using MCT, DCT and others)

low locust
#

I mean yes but so far you have done those things without learning analysis already

#

just by doing calc

toxic rose
#

wait actually yeah holomorphicity doesnt need this

#

why did i include that

low locust
#

holomorphic just means differentiable

toxic rose
low locust
#

yes

toxic rose
#

so i should jsut move fwd?

low locust
#

I mean you can always go back to the beginning if you are stuck somewhere

#

but if you just want to learn how to compute random integrals, then things like proving MCT just dont matter

toxic rose
#

okay dang

#

ty

#

.close

odd edgeBOT
#
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split summit
#

Uhhhhhh

odd edgeBOT
split summit
#

How do you even integrate a^logx

#

Anyway

tepid pelican
#

do you need that?

split summit
#

Do I?

#

Wait do I just need to integrate a^x

#

And not a^logx

tepid pelican
#

it might work to rewrite it as a sum, because in this case the graph is just a bunch of rectangles

split summit
#

Yeah true

#

Wait so

#

[3/4ln(3/4)]^x

#

Idk exactly what that is but I’m guessing it’s slightly negative

#

-0.5 or something idk

tepid pelican
#

what

#

how did you get that

split summit
#

Because the integral of a^x

#

Is (a^x)/lna

#

Right?

tepid pelican
#

what about the floor though?

#

And the log

split summit
#

What’s the floor

tepid pelican
#

I'd suggest you to actually try to sketch the graph

split summit
#

Wdym by flaw

#

Floor

tepid pelican
split summit
#

Not flaw idk why I said that

split summit
tepid pelican
#

at least the area between like 1/4 and 2

#

until you realize how the graph actually looks like

#

and how can you rewrite the integral as a sum

split summit
#

Oh wait

#

Yeah you’re right mb

#

Wait but uh

#

Log2(x) is gonna get bigger and bigger as it approaches 0

tepid pelican
split summit
#

That’s what I mean

#

-2, -3 etc

tepid pelican
#

is it a problem?

#

there'll be infinitely many rectangles

#

so the sum will be infinite

split summit
#

Since its (3/4)^log2(x)

#

Yeah

#

So if it’s infinity

#

How would the integral be possible

tepid pelican
#

it's improper integral

split summit
#

The answer is between 1 and 5 not infinity

split summit
tepid pelican
#

although its technically infinity at 0

#

its basically the same thing as integrating 1/x^2 from 1 to inf

#

it's infinite distance, and yet can be integrated

#

have you tried sketching the graph

split summit
#

Closer and closer to 0

tepid pelican
#

have you sketched it at least for x closer to 2?

#

at lest for x between 1/4 to 2

#

ik it gets bigger after that

split summit
#

Yeah I did

#

But I’m still unsure because of the 0 part of the integration

tepid pelican
#

it should look kinda like this, is that right?

#

@split summit is that how your graph looks like?

tepid pelican
tepid pelican
#

okay great

#

notice that it consists of infinitely many rectangles

split summit
#

Yeah

tepid pelican
#

and the integral is just sum of areas of those rectangles

split summit
#

I’m unsure what to do with the left

#

Yeah ik

tepid pelican
#

start from right

#

what's the area of the rightmost rectangle?

split summit
#

But I’m still confused because the left side is infinity

#

What do I do with the left

#

Ez

#

It’s e^2ipi

tepid pelican
split summit
#

Aka 1

tepid pelican
#

okay, great

#

what about the second one from right?

#

you dont need to calculate it, just tell me the expression

split summit
#

Wait is the y axis root 2 or something

tepid pelican
#

what do you think?

#

you know the function of which its a graph

#

you should be able to get the exact number

split summit
#

Wait hold on lemme work that out

#

Oh

#

Bruh

#

It’s 4/3

#

So 4/6

#

Is the area

tepid pelican
#

yep, or just 4/3 * 1/2

split summit
#

Right

#

2/3

#

So yeah

tepid pelican
#

okay, what about the third one?

#

Or if you can already generalize, what about the nth one?

split summit
#

16/9

#

Wait no

#

Not the area

#

Hold on

#

4/9

#

Wait

tepid pelican
#

yes

split summit
#

Ohhh

tepid pelican
#

1, 2/3, 4/9

split summit
#

So it’s (2/3)^(n-1) basically

tepid pelican
split summit
#

It’s a geometric series

tepid pelican
#

yep

#

and even infinite geometric series can have a finite sum

split summit
#

So 1/(1-(2/3))?

#

Is that the infinite sum for a geometric sequence again

#

I forgot

#

Oh okay

tepid pelican
#

yep

#

a/(1-r) iirc

split summit
#

Yeah

#

3

#

The answer is c

#

Aight tysm

tepid pelican
#

yes

#

np

split summit
#

I’m done with this paper

odd edgeBOT
#

@split summit Has your question been resolved?

odd edgeBOT
#
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hollow bluff
#

i need help on why does it start and finish at the same height

quasi sparrow
hollow bluff
#

i did that already

quasi sparrow
#

and ?

hollow bluff
#

but it finishes at 10

#

idk why

#

is it bc it's a loop?

#

like it starts and ends at the same spot?

wispy river
quasi sparrow
#

what do you mean "but"

#

yes h(0) = h(30) = 10

hollow bluff
wispy river
#

Have you graphed it

wispy river
hollow bluff
#

i thought there was some technical explanation with physics

wispy river
#

0 and 30 are its roots

#

And since your domain is between them

quasi sparrow
#

yes. roller coasters usually begin and end at the same spot to let the next group of people in

wispy river
#

When you apply vertical transformation of +10 they end at same spot

quasi sparrow
#

so the height wouldn't change from start

hollow bluff
quasi sparrow
#

sure you can include whatever physics you want

hollow bluff
#

also what would be the best way to describe a dilation

#

or do i have to make a new thing for a new qs

wispy river
#

Whats your question

hollow bluff
#

how to describe a dilation

#

the -0.00183

#

and -0.00122

wispy river
#

The graph is scaled vertically by a factor of _

hollow bluff
#

and like in general

wispy river
#

when sign is negative you can usually say it is reflected about x axis and then scaled by teh magnitude

wispy river
#

yes

hollow bluff
#

in like more mathematical terms

wispy river
#

I think the generally used terms are stretching/ scaling (or compression)

hollow bluff
#

and like with decimals

#

like as it approaches infinity it becomes narrower?

#

and how would i say as it gets smaller it becomes wider

#

because it'll go to negative numbers and just flip

odd edgeBOT
#

@hollow bluff Has your question been resolved?

#
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edgy ocean
#

I don't understand how these cannot be congruent triangles:

wooden python
#

it's not that they can't

#

it's that they need not be

edgy ocean
#

If you expand or shrink the base line it will change the congruent angle.

turbid comet
#

Ssa congruency is unique to right triangles

wooden python
#

no, that's the whole point. it doesn't.

turbid comet
#

not others

wooden python
#

in the diagram @orchid torrent just shared, line AB and angle A are held fixed and line AC/AD is not rotated but just stretched and shrunk

#

i could probably come up with some concrete numbers to show you SSA congruence like this really can fail

#

if you want @edgy ocean

edgy ocean
#

I will take your word for it since you are the experts here. I'll just keep studying it. Thank You.

#

.close

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#
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torn cobalt
#

Greetings,

I am currently preparing for a math exam to get scholarship. I am revising the old exam of 2019.

I struggle to understand how to draw the graphic (I looked on internet how it drawn and copied, but I don’t get how the person drew the graphic) and how to flip the parabola from negative to positive.

torn cobalt
#

I already found the roots for the parabola. However, that’s it…

quasi sparrow
#

yes |x^2 - 3x+2| is always on or above the x axis

#

true for anything in absolute value bars

#

|anything| >= 0

torn cobalt
#

Okay. That means the parabola is already positive?

#

Hmm, I am looking through the video explaining how to solve this problem. The person from the video is searching for ? in ? < k < ?.

warm roost
# torn cobalt

why did you use the quadratic formula? you found roots by factoring

torn cobalt
odd edgeBOT
#

@torn cobalt Has your question been resolved?

odd edgeBOT
#

@torn cobalt Has your question been resolved?

odd edgeBOT
#

@torn cobalt Has your question been resolved?

#
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stoic viper
#

how do you go about proving 1

odd edgeBOT
stoic viper
#

i know for 2 its yes but i need help with 1

sharp oak
#

Might help to translate that mess of symbols into your own words

#

I will use the word "partition". C and D partition B.

stoic viper
#

theres a partion for the subset of a too ig

#

@sharp oak

leaden karma
#

Yes

#

C and D form a partition of B if and only if their preimages form a partition of A

stoic viper
#

lets start with the first direction

#

wait

#

you just spam the defintion of image and pre image

#

its easy

sharp oak
#

f is bijective.

That means f is surjective and injective.

Let's start with surjectivity:

stoic viper
#

bro i forgot about that 😭

#

f is bijective <=> right plus left inverse

#

can we use that to just spam it

#

@sharp oak

#

would that work

#

Would the fastest way to prove 1 be to say that f is bijective => f has a left and right inverse and then prove the directions by starting with the hypothesis then just apply the definition of left and right inverse.

sharp oak
#

Basically what I'm suggesting yeah, haha

stoic viper
#

ok this question is easy

sharp oak
#

Ideally you'll use surjective to get half of *, and injective for the other half

stoic viper
#

i mean surjectivity => right inverse

#

so for 2 its yes correct

sharp oak
#

You might need to define the inverse images and allow them to partition A, then see what f does to them

sharp oak
#

Inverse images are the f-1(C) and f-1(D).

A partition of S is a perfect split of S. Subsets whose union is S, and whose intersection is empty.

stoic viper
#

also

#

how would you even start the proof

#

you wuoldnt start it like this right, ket x e D and not in C

#

then blahb lah

sharp oak
#

Assume f is bijective. Show property * holds.
Note property * is an iff, so there's two things to prove there. The forward statement and the backward statement

#

So, these are the two proofs:
Assume f is bijective. Show the forward direction of * holds.
Assume f is bijective. Show the backward direction of * holds.

stoic viper
#

ye

#

its more like how do i start the direction

#

gimme one sec

#

$\implies$ Assume that $(C \cap D = \emptyset) \land (C \cup D = B)$ holds.

then what I am confused about is how do we begin to apply the defintions of an inverse

clever fjordBOT
#

SushiMan

stoic viper
#

@sharp oak

odd edgeBOT
#

@stoic viper Has your question been resolved?

stoic viper
#

<@&286206848099549185>

neat galleon
#

I would begin with what it means for f to be bijective.

#

And then consider what that means for the inverse elements

neat galleon
# stoic viper

Basically apply f^-1 to this picture and put that into a proof if that makes sense

#

Perhaps a proof by contradiction might also help, if that makes more sense to you

#

Ie assume the left hand side is true. What would it mean, for example, for the union to not equal A and the intersection to be non-empty

#

I don’t know if you can use this fact @stoic viper but the inverse of a bijection is also bijective

odd edgeBOT
#

@stoic viper Has your question been resolved?

odd edgeBOT
#
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shrewd trellis
#

hey this is kinda unrelated but how do I improve my hand writing and be more neater in maths

shrewd trellis
#

just want to make it ease for my maths teacher!

shrewd trellis
summer grove
shrewd trellis
#

im talking about tips

#

and tricks

#

like formatting

wooden python
shrewd trellis
wooden python
#

i could maybe give you a sample equation to write out to look at your handwriting from a mathematical standpoint

shrewd trellis
#

actually sure

#

i mean my hand writing on paper is probably neater than in ipad

#

i woudnt say my hand writing is neat but i mean alright

wooden python
#

ok here's a few i'd like you to write on paper:

\begin{itemize}
\item $4{,}602 \cdot 19{,}357 \approx 8.908 \times 10^6$
\item $x = \frac{-b \pm \sqrt{b^2 - 4ac}}{2a}$
\item $\sin^2(\theta) + \cos^2(\theta) = 1$
\item $\int_0^{2\pi} e^{i\omega t} \dd{t} = 0, \quad \omega \in \bZ \setminus {0}$
\item $\frac{a}{\sin(\alpha)} = \frac{b}{\sin(\beta)} = \frac{c}{\sin(\gamma)} = 2R$
\end{itemize}

clever fjordBOT
wooden python
#

dont worry about the meaning of any of these if you don't understand them

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since we're focusing specifically on handwriting, i want you to just handwrite these out

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on paper

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and we'll go from there

shrewd trellis
#

ight 1 sec

wooden python
#

good job on setting this goal for yourself in the first place btw

shrewd trellis
#

im prob gonna write neater because that now im aware and cautious

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but if i was unaware like in a test

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maybe not

wooden python
#

you could send me 2 versions: normal-speed and neater

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here are my own renditions of these btw

shrewd trellis
#

thats pretty neat

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why is it sending in a file

wooden python
#

maybe it's too big? check the filesize

shrewd trellis
#

ill just a ss of the file

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,rotate

clever fjordBOT
shrewd trellis
#

,rotate

clever fjordBOT
shrewd trellis
#

,rotate

clever fjordBOT
shrewd trellis
#

not much difference

wooden python
#

alright

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let me take a look now

tacit wasp
#

Both are pretty readable honestly

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Probably work a little on writing the number 4, I'd say

wooden python
#

i can see what i think are issues with your $\pi$, $\gamma$, 4 and 7

clever fjordBOT
wooden python
#

vertical spacing is a bit wonky on this fraction here

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the -b ± looks like it's floating a bit

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this is... not how gamma is supposed to look, lmao.

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it's not a y.

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it's a loopy kinda thing with the loop pointing downwards

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(see my pic)

shrewd trellis
#

so how do i improve these

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mistakes

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especially the wonkly straight lines

wooden python
#
  • start putting a stroke through your sevens
  • make your four lean to the right less -- maybe consider writing it with an open top
  • fix your shapes for gamma and pi
    these are the immediate fixes i can see
shrewd trellis
#

cuz in a test i prob dont need a ruler as it will just take time

wooden python
#

besides that i wanna say your handwriting is decent as-is

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like one GOOD point that i can see is that your equals signs are aligned vertically with fraction bars instead of with numerators

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actually heres one more formula i want you to write out:

#

$e^x = \sum_{n=0}^{\infty} \frac{x^n}{n!} = 1 + x + \frac{1}{2}x^2 + \frac{1}{6}x^3 + \dots$

clever fjordBOT
wooden python
shrewd trellis
#

start putting a stroke through your sevens
make your four lean to the right less -- maybe consider writing it with an open top

i dont understand these 2

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u mean the 7 almost like a T?

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except thhe I is more diagnoal from the right side

shrewd trellis
# clever fjord **Ann**

also with the infinite symbol, i always just change my page horizontally and write an 8 cuz 99% of time it is just really wonky

#

@wooden python

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,rotate

clever fjordBOT
strange aspen
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my guy ,rccw to counter-clockwise rotation

wooden python
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look at how i write 4s and 7s

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thats what i meant

wooden python
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your vertical spacing is on point

strange aspen
# clever fjord

you could try writing the infinity sign from the left instead of right (eaiser for me this way) and try closing that 0
but this is readable

wooden python
#

as for infinity... probably worth just practicing that one over and over

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i personally do it by starting at the intersection and going northwest

shrewd trellis
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so is my 7 incorrect? why is a stroke needed

wooden python
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i wouldn't say it's incorrect, it just looks nicer with a stroke

shrewd trellis
#

ohhh

brittle plinth
#

7 without a stroke is a sin

wooden python
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and impossible to mistake for a 1 that way

shrewd trellis
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true

ocean bramble
#

The problems i see are:
"4" (make sure the top is open so it's more clear)
"1", "2" and "7" (Make sure on 7 you cross the middle so it's extremely clear it's a 7, make sure the 2 is clear and rounded unlike a z)
"z": as with 7, make sure it has the middle crossed
"integers" and "reals": they require the double line.
"gamma": it's not a "y"
"x": i'd recommed 2 straight lines crossed instead of two curved lines, which is easier to fuck up
"multiplication x" use the dot, not the x for multipliciation

wooden python
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so that was purposeful

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regarding the · vs. ×

ocean bramble
#

fair enough, but that doesnt happen on the "times 10 to the power of"

shrewd trellis
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my z and 2 are so identical

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needa fix that

ocean bramble
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and that's why you cross the z

wooden python
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oh yeah speaking of 2 and z

ocean bramble
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same as you cross the 7 so it cannot be mistaken with a 1

wooden python
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i'm gonna show my repair strat for that

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since i don't usually cross my z's

brittle plinth
#

personally I never cross z

shrewd trellis
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never heard of crozzing a z before

brittle plinth
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I just do a little twist at the left of the 2

ocean bramble
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my z's, and a 2 for comparison

twilit smelt
#

what is that thing on the up right

ocean bramble
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a z

brittle plinth
#

capital Z

ocean bramble
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no, that's small

brittle plinth
#

wait what

ocean bramble
brittle plinth
#

lmao

wooden python
twilit smelt
#

Im in shock

brittle plinth
wooden python
#

oh actually one more thing overall

ocean bramble
#

i typically only use the top left for "z as a variable" and the top right for "z as text", since the flourish is faster than lifting the pen and crossing it

wooden python
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make your digits taller than your letters

ocean bramble
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^THIS. So much this. This makes it so much clearer

brittle plinth
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seems like we use comma and decimal point differently

wooden python
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oh i just had an idea

brittle plinth
wooden python
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try this

#

bit of a handwriting tonguetwister

shrewd trellis
clever fjordBOT
wooden python
#

,rotate 180

clever fjordBOT
wooden python
#

you forgor the brackets 💔

brittle plinth
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the 5s

wooden python
#

aside from that though you're looking very good on spacing and sizing

shrewd trellis
#

oh damn the brackets

brittle plinth