#help-19

1 messages · Page 157 of 1

vale vortex
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thats the answer?

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i thought

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the goal

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was to solve for n

silver stump
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n choose 2 - 2(n-2 choose 2) = half of (n choose 2)

silver stump
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but thats not the answer

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you'd get method marks for that

vale vortex
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$2\binom{n-2}{2} = \frac{\binom{n}{3}}{2}$

clever fjordBOT
#

Diamond

silver stump
#

can a GDC solve that

vale vortex
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$ simplify 4\binom{n-2}{2} = \binom{n}{3}$

silver stump
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and how did you come to such an answer

vale vortex
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ho

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w

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do i write words

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in latex

vale vortex
silver stump
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no clue

vale vortex
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idk

silver stump
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i genuinely have no clue on the thought process

vale vortex
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$4\binom{n-2}{2} = \binom{n}{3}$

clever fjordBOT
#

Diamond

thin kelp
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comes from this

silver stump
vale vortex
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$\binom{n}{3} = \frac{n(n-1)(n-2)}{6}$

clever fjordBOT
#

Diamond

vale vortex
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ok i dont wanna do this anymore

silver stump
vale vortex
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have fun

silver stump
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ok ty ty

vale vortex
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my brain hurts now

thin kelp
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so first pick one of the two that cant be in the same group i.e 2C1 , then since there are now n-2 remaining people we want to select 2 from those to fill up the group of 3

vale vortex
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atfer that one tho

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u would expand the other one too

silver stump
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so i pick one of the students to be in group A

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and the other is in group B

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so group A i'm choosing 2 students out of n-2

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then switch the students around

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and it's the same thing

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?

vale vortex
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well

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they werent assigned a group yet

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before they asked to be in diff groups

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so

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yea

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1 sec

silver stump
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ok

vale vortex
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$\binom{n-2}{2} = \frac{(n-2)(n-3)}{2}$

clever fjordBOT
#

Diamond

thin kelp
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dont just hand out the solution btw

silver stump
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what abt n choose 3

vale vortex
#

oh

silver stump
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thats just

vale vortex
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ok u can figure it out from this point

silver stump
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yea

vale vortex
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$4 \cdot \frac{(n-2)(n-3)}{2} = \frac{n(n-1)(n-2)}{6}$

clever fjordBOT
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Diamond

vale vortex
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twas already typed

silver stump
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yup ok

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then from there i just

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use my gdc

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tysm

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.solve

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.solved

odd edgeBOT
#
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distant umbra
#

is my working right for the first part of this question?

odd edgeBOT
#

@distant umbra Has your question been resolved?

odd edgeBOT
#

@distant umbra Has your question been resolved?

distant umbra
#

.close

odd edgeBOT
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odd edgeBOT
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lilac skiff
#

Hi hydraulics question here

odd edgeBOT
wild hull
lilac skiff
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yeah

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i guess

lilac skiff
wild hull
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but it may be bettter to ask in the physics server

lilac skiff
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I see

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Do you know how to do it?

wild hull
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hmm

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let me see

wild hull
lilac skiff
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Oh man

wild hull
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theres a physics server in here

lilac skiff
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I joined it thanks

odd edgeBOT
#

@lilac skiff Has your question been resolved?

odd edgeBOT
#

@lilac skiff Has your question been resolved?

odd edgeBOT
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abstract marsh
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Can someone help me with this

odd edgeBOT
crystal roost
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bro

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did you not see me typing

abstract marsh
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I was first

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On my end

crystal roost
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no you weren't..

abstract marsh
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Yes I was

crystal roost
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just go

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im leaving

abstract marsh
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You started typing after me

crystal roost
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you dont need to lie

abstract marsh
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I'm not

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Ok but going back

signal yacht
odd edgeBOT
# abstract marsh Can someone help me with this
What step are you on?
1. I don't know where to begin.
2. I have begun but got stuck midway.
3. I got an answer but I was told that it's wrong.
4. I got an answer and would like my work checked.
5. I have a question about someone else's work/solution.
6. I have completed the problem and don't need help anymore. Thank you.
7. None of the above
abstract marsh
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I'm typing it rn...

signal yacht
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okay

abstract marsh
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So, basically ik I have to start with f(x)' for something, and dunno what to do next

signal yacht
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find f'(x), find zeroes, find sign f''(x), find values of f(x) for extrema, ensures it's a global extremum

abstract marsh
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You mean f'(x) =0?

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And what is sign f"

signal yacht
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uh finding critical points gives you extrema or inflection points

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you don't want inflection points

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so you check f''(x) to ensure it's not an inflection point

abstract marsh
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Inflection point is a point where it changes its direction ye?

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And

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How to do I calculate the f' of smthing like this? String rule orr ' of first x then from another ?

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It's smthing this and it looks weird

signal yacht
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oh graph flattens

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derivative changes sign yes

abstract marsh
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What's sum rule?

abstract marsh
signal yacht
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i honestly can't read it

abstract marsh
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Treating them like 2 separated derivatives?

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Read what

signal yacht
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sum rule is just $\frac{d}{dx}(f(x)+g(x))=f'(x)+g'(x)$, nothing fancy

clever fjordBOT
signal yacht
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it's late i'm tired

abstract marsh
signal yacht
abstract marsh
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The d/dx

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Or is it just a fancy way to write derivatives

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Is it better now?

signal yacht
signal yacht
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much better

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okay we got the derivative

abstract marsh
abstract marsh
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And they have to contain in the [-2;2]

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Yes?

abstract marsh
abstract marsh
signal yacht
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inflection point is where the curve flattens out without changing direction

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look at

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,wolf graph x^3

abstract marsh
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This

signal yacht
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x=0 is an inflection point

abstract marsh
signal yacht
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it flattens, but doesnt change directon

signal yacht
# abstract marsh

uh nonononno $\frac{d}{dx}f(x)$ is just how you write $f'(x)$ properly in most modern math

clever fjordBOT
signal yacht
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The first is Leibniz's notation

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the second is lagrange's.

abstract marsh
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So my math isn't modern

signal yacht
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Bit weird you'd be taught anything calc without leibnz notation is all

abstract marsh
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Okay ig

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Ah ye

signal yacht
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ping me if i disappear and you have a question

abstract marsh
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But explain this

signal yacht
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i'll prolly be around but chemistry work

abstract marsh
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And u r gone

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Gg

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@signal yacht

signal yacht
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also i mistakenly told you the definition of a stationary point instead of inflection sorry

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inflection is it changing curvature

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concave to convex or viceversa

abstract marsh
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Ye

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I have this now

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And D: x≠0 cuz idk

signal yacht
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also ig you can just dm me instead if i do disappear

abstract marsh
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Mhm

signal yacht
# abstract marsh

i super can't read it i'll just assume you did this right (Check with calc)

abstract marsh
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Let's say my math is right and I did the f'=0

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And I only took the nominative cuz =0 cuz if bottom is 0 it doesn't exists(?)

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And I got x=2

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So I assume that's my "critical point" or wtv

abstract marsh
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Now I just put the 2 to my normal f(x)?

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Okay wait

signal yacht
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,wolf solve d/dx(-x^{5/3}+5x^{2/3})=0

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nice

abstract marsh
signal yacht
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yeah okay

abstract marsh
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Wow I got it right

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No way

signal yacht
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woohoo

abstract marsh
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Okay so now

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This 2

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Is my critical point(point suspected to be min or max)(?) Yes?

signal yacht
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yes

abstract marsh
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So now

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I do x=2

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And put it in my normal f(x)

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To calculate my extremum or wtv it's called

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But the question is

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I have only one number, so do I don't care, or take the -2 from the [-2;2]

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And do the same

signal yacht
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no it's just 2

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you check the double derivative though to make sure it's an extremum not inflection

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also i'll prolly go now

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that should be enough

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extremum is if double derivative is either positive or negative

abstract marsh
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So now I do the f"

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If it's not 0 I'm good yes?

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And if it's "-" it's min and if it's "+" it's max yes?

signal yacht
signal yacht
abstract marsh
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Okay thanks for everything

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Have a good night or wtv the time is for you

signal yacht
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i have workkk so not night for ages actually

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i sidetracked for 1 and a half hours

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lmao

abstract marsh
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Bruh

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Not that bad

signal yacht
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lmao idk

odd edgeBOT
#

@abstract marsh Has your question been resolved?

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crystal roost
#

Hey, I could use some help with my Statistics homework.

The assignment starts with the question:

"Use the Exercise data to find p ̂ for the proportion of adults who exercise on a regular basis with a BMI less than 25. (Round 4 decimal places)."

Easy enough, right? But the actual dataset we've been provided doesn't include a variable for the frequency of exercise.

I'm just really frustrated and confused here.

The data set: https://www.statcrunch.com/app/index.html?dataid=4667560

odd edgeBOT
#

Please don't occupy multiple help channels.

crystal roost
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I'm sorry but nobody responded to my original channel for an hour

crystal roost
#

i already pinged once

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i dont think you're allowed to ping again

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especially since my first time was too early

wraith shell
#

How much have passed since then

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Also close the old channel

crystal roost
#

closed it

crystal roost
charred bough
#

u should write to the person that provided you with the data set

crystal roost
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my instructor is unfortunately not available

charred bough
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only he could know. it looks like a faulty question

crystal roost
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yeah normally i would assume so but i dont think it is, there are other questions in the section that also rely on the non-present variable of the exercise frequency

viral ginkgo
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if there is no other information and the instructor is not available, i would just state the assumptions that i make and answer the question as best as possible (and any reasonable instructor would give you points for attempting the question)

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like i would say, i assume that this dataset is for people who exercise regularly (so everyone in this dataset qualifies)

crystal roost
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That's a good idea. My teacher is kind of a hardass but i guess it's worth trying

viral ginkgo
#

yeah just start the assignment with: "I couldn't find a variable that describes how often a person exercises, or a threshold that describes what is considered 'regular basis' exercise [every day? 4 times a week? once a week?] so I am going to work off of the assumption that if their data is included in this dataset, they are exercising on a regular basis".

crystal roost
#

Thank you! I'll try and proceed with this. As for the other sections i'll come back here if I need help

crystal roost
#

do you need them or want them

mystic saffron
crystal roost
#

she/her

mystic saffron
wraith shell
viral ginkgo
#

wtf just happened here

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xD

mystic saffron
#

.close

wraith shell
#

@crystal roost seems like you forgot to close

mystic saffron
#

!close

mystic saffron
crystal roost
#

.close

odd edgeBOT
#
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odd edgeBOT
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graceful nacelle
odd edgeBOT
green elm
graceful nacelle
#

I’ve tried 5y = 4x - 20

#

I don’t know

odd edgeBOT
#

@graceful nacelle Has your question been resolved?

odd edgeBOT
#

@graceful nacelle Has your question been resolved?

tacit wasp
graceful nacelle
tacit wasp
graceful nacelle
#

I don’t know

tacit wasp
#

Well, you should revise basic maths then

graceful nacelle
#

Wait no

tacit wasp
#

If you have 5y = ... how can you get y = ...?

graceful nacelle
#

y= 4/5 + 20?

tacit wasp
#

Much better, but still not the correct one

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Also, why did the minus become a plus?

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Plus, why did x disappear?

graceful nacelle
#

y = 4/5x - 20?

tacit wasp
#

Almost there

#

4/5x is right, but why did you keep -20 as it is?

odd edgeBOT
#

@graceful nacelle Has your question been resolved?

odd edgeBOT
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warm horizon
#

how do i do this if i dont know f(x)

odd edgeBOT
quasi sparrow
#

f is increasing when f' > 0 and decreasing when f' < 0

warm horizon
#

oh

odd edgeBOT
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glass mortar
#

Limit exercise:

odd edgeBOT
glass mortar
#

Anybody knows how to solve it?

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.close

odd edgeBOT
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odd edgeBOT
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elder vault
#

A quick fact check

odd edgeBOT
elder vault
#

Given f(x) has coefficients of real numbers

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If f(2+i)=0 then f(2-i)=0

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Good?

ashen cradle
#

Yes

narrow crypt
#

F(x) being a polynomial, yes

odd edgeBOT
#

@elder vault Has your question been resolved?

odd edgeBOT
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exotic sonnet
#

Can someone help me simplify the Variance formula as shown in the pictures, but for Sample?

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short knoll
odd edgeBOT
short knoll
#

so i did this question, I understood letter E but I honestly just guessed for the second answer, letter B

#

I'm not sure how they got there if some1 could pls explain it 🙏

weary eagle
#

Because when you go from 0 to make 2π rotation you reach back 0

short knoll
#

OHHHHHH ok got it, thanks

odd edgeBOT
#

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paper onyx
#

@short knoll

odd edgeBOT
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@short knoll Has your question been resolved?

paper onyx
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.close

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proper maple
odd edgeBOT
proper maple
#

alright here's a really fun one

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a) Let F: R3 -> R4 a non-null linear transformation, G: R4 -> R3 epimorphism/surjective and GoF=0. Find dim(Nu(F))

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So since G(F) = 0 we know the image of F is the null space of G

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which means the dimension of the null space of G is the dimension of the image of F

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.close

odd edgeBOT
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odd edgeBOT
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cloud elm
#

How do I find the inflection points on this function

crude skiff
cloud elm
#

second derivative

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I can't solve it

vernal yacht
#

Then do it

thick shell
#

product rule

cloud elm
#

Stucked*

vernal yacht
crude skiff
#

Are you given an interval on which you are analyzing?

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and are calculators allowed

vernal yacht
#

There are a lot

crude skiff
#

so unless you have access to a calculator and you have an interval which you are analyzing on you can’t really solve it that easily

cloud elm
paper onyx
#

What's the interval?

cloud elm
#

0≤x≤2π

cloud elm
#

can i solve it without calculator algebraically?

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or i should said it will takes a long time to do it?

paper onyx
#

I would just say think about the graph

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Like in x*cosx

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It becomes 0 at 0, pi/2, 3pi/2.....

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So in between becoming 0

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It must have turned

cloud elm
#

the question reuiqred me to use the method to find the inflection points to find concavity though

paper onyx
#

Just use this to find inflection points

crude skiff
cloud elm
#

ok

#

this is high school calculus so i guess no advanced strategies

ruby widget
#

can anyone help me with this question

crude skiff
ruby widget
#

how to get help channel

crude skiff
odd edgeBOT
#

@cloud elm Has your question been resolved?

odd edgeBOT
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odd rain
odd edgeBOT
odd rain
#

Someone help with #24

#

What I did so far

tacit wasp
tacit wasp
#

I don't actually understand how you got that

odd edgeBOT
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@odd rain Has your question been resolved?

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torn bloom
#

is this invertible

odd edgeBOT
torn bloom
#

?

#

rn i have this one

forest sky
#

assuming your row operations are correct, if you can find an inverse it's invertible

torn bloom
#

i would assume that it isnt invertible because how the last matrix looks

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in the last matrix first line and third row theres a -i

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.close

odd edgeBOT
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brittle beacon
odd edgeBOT
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abstract marsh
#

Is it correct way to solve it?

odd edgeBOT
undone basin
#

,rccw

clever fjordBOT
abstract marsh
#

So?

undone basin
#

no, i don't think its the right way

#

1^infty is indeterminate

abstract marsh
#

Oh thx

#

.close

odd edgeBOT
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winter pecan
#

What's good can someone explain me this i don't know how to start

winter pecan
#

P and q* sorry guys trying to translate from IT to ENG

#

<@&286206848099549185>

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wise zodiac
#

Where'd the 8 come from in the common ratio

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tired sleet
#

How do I proceed? Any hints?

odd edgeBOT
#

@tired sleet Has your question been resolved?

tired sleet
#

<@&286206848099549185>

river spindle
#

Hi

tired sleet
#

hi

river spindle
#

You need to divide the interval (0,1) into multiple subintervals.

tired sleet
#

yeah but how do i deal with the floor(1/x)

#

wont there be an infinite number of sub intervals?

river spindle
#

Yes, there will be

#

For interval,
(1,1/2) -> [1/x] is replaced by 1.
(1/2,1/3) -> [1/x] is replaced by 2.
And so on...

#

Something like this.

tired sleet
#

Ohh

#

Thanks

#

.close

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finite mulch
#

why it wrong

odd edgeBOT
proven harbor
#

that is true for tan when A+B+C = 180 deg

mystic saffron
#

What does that dot mean?

#

If it means product, why is it at the end of cot C too?

fluid tundra
#

equality holds when the sum is 90, not 180

fluid tundra
mystic saffron
#

His question is incomplete

odd edgeBOT
#

@finite mulch Has your question been resolved?

proven harbor
fluid tundra
#

a = b = c = pi/3
sqrt3 =? 1/3sqrt3

proven harbor
#

like root(3) + root(3) + root(3) = root(3) * root(3) * root(3)

fluid tundra
#

that would be a = b = c = pi/6

#

which indeed sums to pi/2, i.e., 90 degrees

proven harbor
#

im talking about tan

fluid tundra
#

ah ok i cannot read, perfect

proven harbor
#

lmao

fluid tundra
#

still why

#

w/e

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frank coral
#

Need to solve for theta. I know I need to factor but I don't know what.

frank coral
#

This is what I have so far

proven harbor
frank coral
#

Don't you have to move everything on one side

#

?

proven harbor
#

sure

#

but then take 1/2 common from - cos^2 x / 2 + 1/8

frank coral
#

And leave everything else the same?

proven harbor
#

yup

#

like what you did in blue is impressive but i dont think we can go anywhere from there

frank coral
proven harbor
#

yes that will be better

frank coral
#

And then just factor out a cos^2 x - 1/4?

proven harbor
#

exactly!

frank coral
#

Okay. I will try that and see if I get anymore hiccups

proven harbor
#

use brackets

#

on cos^2 - 1/4

#

and that is all equal to 0

frank coral
#

Okay. Should I convert the csc into sine or get a common denominator?

proven harbor
#

no need to convert

#

use $(x-a)(y-b) = 0$ then $x=a \text{and/or} y=b$

clever fjordBOT
#

Wumpus Man

frank coral
#

I don't think I've learned that

proven harbor
#

idk how to fix it

frank coral
proven harbor
#

if i give you the eqn $(x-2)(y-5)=0$

clever fjordBOT
#

Wumpus Man

proven harbor
#

what will be the roots?

frank coral
#

X= 2 & 5

proven harbor
#

x=2 or y=5

frank coral
#

Oop. Right mb

#

Wait! I think I got it

proven harbor
#

what if if i give you the eqn $(\sin{\theta}-1)(\cos{\theta}-1/2)=0$

clever fjordBOT
#

Wumpus Man

frank coral
#

Isolate for theta on both sides right?

proven harbor
#

that is correct

frank coral
#

Okay Okay let's see where this goes

#

For the equation with the sine, should I multiply by the reciprocal first to get rid of the fraction?

proven harbor
#

you mean multiply by 2 or sin?

frank coral
#

I want to say multiply by 1 x sin 2/3x

proven harbor
#

3/2 x

frank coral
#

Like that?

proven harbor
#

what?

#

$\frac{1}{\sin{\frac{x}{y}}} \neq \sin{\frac{y}{x}}$

frank coral
#

So it's 2/3x?

clever fjordBOT
#

Wumpus Man

proven harbor
#

you can do that either

frank coral
proven harbor
#

nope

frank coral
#

I forgot to erase the bottom

proven harbor
#

$\frac{1}{\sin{x}} - 1/2 = 0 \newline\newline
\frac{1}{\sin{x}} = 1/2 \newline\newline
\sin{x} = 2$

#

umm

clever fjordBOT
#

Wumpus Man

proven harbor
#

finallyyy

frank coral
#

But I don't understand what happened with the 3 theta/2

proven harbor
#

now do it yourself with sin(3x/2)

frank coral
proven harbor
#

ohh

#

good luckk

odd edgeBOT
#

@frank coral Has your question been resolved?

frank coral
#

Yes

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fresh stirrup
#

can anyone teach me how to solve this? using T1y and T2y all went downhill since I can't factor them out since their angles are different

forest sky
#

you can use that in combination with a second equation from summing the forces in x

fresh stirrup
forest sky
#

yes

fresh stirrup
#

but what do I do next after that

#

cus theres still t1 and t2 in the equation

forest sky
#

yes, but now you have a system of two equations in two unknowns

fresh stirrup
#

can u explain in simpler terms?

forest sky
#

you have two equations (one from x and one from y) and T1 and T2 need to satisfy both at the same time. so you can use one to solve the other

forest sky
#

one way you could do it is to solve for T1 in terms of T2, then plug that in to your other equation

#

(you could also solve for T2 in terms of T1, it doesn't really matter which order you do it)

fresh stirrup
#

so in order to do that

#

using the x equation, do I divide both sides by cos45?

forest sky
#

yes

fresh stirrup
forest sky
#

yes, but then you have T1 = ...
and in your other equation you can replace T1 with whatever you get. and you are left with an equation only involving T2

fresh stirrup
#

wait lemme write it down to get a better view

#

for the y equation, the formula is

T2sin30 + T1sin45 = 150N

right?

#

do I transpose the T1sin45 and then divide both sides by sin 30?

forest sky
#

you do replace the T1 with whatever you got in the previous step

fresh stirrup
#

i don't get it

forest sky
#

so what did you get from solving for T1 in terms of T2 in the x equation?

fresh stirrup
#

how am I supposed to get anything in T1 if there's T2 in the equation

forest sky
#

you can get T1 = (some expression involving T2)

fresh stirrup
#

what do I do next after this?

#

i can't continue the solve since there's T2 in the numerator, that's the part that's making me confused

#

and I can't substitute the T2 since it doesn't have a value

#

<@&286206848099549185> pandaohno

alpine hawk
# fresh stirrup

What's the value of cos 30? Substitute it and solve it further

fresh stirrup
quartz trellis
#

converting to fractions would be easier

fresh stirrup
quartz trellis
fresh stirrup
# quartz trellis

I think it would be better for me to use decimals since it was how I was taught in class and would be weird if I strayed off

quartz trellis
#

alright

fresh stirrup
quartz trellis
#

use a calculator

#

0.87/0.71 = 1.22535211

fresh stirrup
#

T1 = T2(1.23)

quartz trellis
#

wait

#

you need to form two equations

#

to solve T1 and T2

fresh stirrup
#

Wait do I solve them both at the same time?

quartz trellis
#

wait

quartz trellis
#

horizontal

#

now vertical

#

T1* sin(45) + T2(sin(3) = 150

#

solve both of those

#

to get T1 and T2

fresh stirrup
#

Vertical is

T2 = 150N/T1sin45

quartz trellis
#

Do you get this

#

horizontal is T1* cos(45) = T2* cos(30)

#

@fresh stirrup now solve

fresh stirrup
#

How?

#

@quartz trellis

clever fjordBOT
#

Alaska

fresh stirrup
#

Am I missing something here

quartz trellis
#

wait

clever fjordBOT
#

Alaska

quartz trellis
#

are these both equations correct

fresh stirrup
#

Yes

quartz trellis
#

don't use decimals for now

#

solve for T1

fresh stirrup
#

Idk how to solve using thatpandaohno

fresh stirrup
neat crown
fresh stirrup
#

can't I just solve it with decimals? We weren't taught to solve it with fractions

neat crown
quartz trellis
#

you can solve

#

using calculator

fresh stirrup
#

I hve an example from yesterday's class but the tension's angles have the same values

quartz trellis
#

its a pain in the ass to deal with decimals

neat crown
quartz trellis
#

yea

fresh stirrup
#

@neat crown btw what that tablet thingy called? I wanna buy one

neat crown
#

of cosine and sin

fresh stirrup
neat crown
#

how will u solve this then

fresh stirrup
#

Idkpandaohno

neat crown
#

i mean this is simple mechanics but u need to know trigo

fresh stirrup
#

Alr thanks, I still don't get itsadcatthumbsup sadcatthumbsup

quartz trellis
#

atleast you formed the equations

neat crown
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fresh stirrup
#

.close

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proper maple
odd edgeBOT
proper maple
#

So a) requires that we find dimensions of the image and null of a linear transformation T

#

T is non null, not injective and not surjective

#

i've found dim(Im(T)) = 1 and dim(Nu(T)) = 2

#

now b) requires that we "make up" a linear transformation T: P2 -> P1 which verifies the given conditions

proper maple
#

.close

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tawdry vault
odd edgeBOT
tawdry vault
#

isnt there a mistake at (3)?

#

right before the hence statement above three we do | +lim inf y_n, but it seems like the lim inf y_n got swapped to a lim sup y_n is that correct? i dont think it is

#

why did the sup and inf swap already? we just conclude that in the next step that they are interchangeable for y_n so is it a mistake or am i gaslighting myself xd?

odd edgeBOT
#

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.close

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vague basin
vague basin
#

Wait

#

@weary pelican

#

J’ai ça

#

En fait jsp si j’ai le droit de le faire

#

Et donc je détermine que ça raison est r = 0,97

#

Et je mets divisé pas par Q(n) par ce que ça peut être égal à 0 vu que c’est définie sur N

#

Hoping for other frenchies :)

#

<@&286206848099549185>

#

I need a fellow Frenchman

scenic pasture
#

Hopefully French helper comes

vague basin
#

Only one?

#

..

#

@weary pelican

#

Pwease

#

:(

#

Aw man

odd edgeBOT
#

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#

@vague basin Has your question been resolved?

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wide drift
odd edgeBOT
wide drift
#

Im stuck halway through

#

u = x^2 - 2

#

du = 2x

#

Oh wait

#

💀

#

nevermindddddddddd

#

.close

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ember oak
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eternal glade
odd edgeBOT
eternal glade
#

Does anyone know what to do here? I have no idea how to approach the third task.

dapper canyon
#

what u do i

eternal glade
#

Wdym, im sorry

#

<@&286206848099549185>

eternal glade
dapper canyon
#

idk i don't really understand the q

odd edgeBOT
#

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glacial sable
#

I need help on how do I calculate tensions in particle equilibrium?
I’m struggling a bit to fully understand getting from the start expressions to the final solutions when trying to calculate the tension of Toa, Tob and Tob

I can get up to the Uoa,Uob and Uoc but the expression below just confuses me, how do I substitute to work out the tension forces?

Zfx 0 = 0.352 Toa – 0.491 Tob + 0Toc
Zfy 0 = -0.704 Toa – 0.655Tob + 0.658Toc
Zfz 0 = 0.616 Toa + 0.573Tob + 0.752Toc – 735.75W

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#

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mystic saffron
#

g

odd edgeBOT
mystic saffron
#

FRom just the information that

#

The sum of opposite angles of a quad is 180 degreesh

#

how can I prove that the quad is cyclic?

ashen cradle
#

it is a property of cyclic quad

mystic saffron
#

proof?

#

I mean

ashen cradle
#

wait a min then

mystic saffron
#

All cyclic quads

#

have opposite angles sum t0 180

#

but how does that imply

#

that all quads with opp summing to 180

#

are cyclic?

ashen cradle
#

Ignore the blue part

#

Ok this is the proof of quad having sum of opposite angles =180
Now I will give you proof of converse

odd edgeBOT
#

@mystic saffron Has your question been resolved?

ashen cradle
#

@mystic saffron

mystic saffron
#

ooo

#

Thats also a way to prove it

#

wow

#

hmm

#

Thx

#

+close

ashen cradle
mystic saffron
#

.close

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remote drum
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#

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remote drum
#

<@&286206848099549185>

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.close

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near swan
#

i get that we are using squeeze theorem here but, shouldn't it be 1-1/x <= [x]/x for the concept to be valid?

latent scaffold
#

Strict inequalities work as well

near swan
#

but why? 1<1 is not valid, right?

stone vector
#

we know for a fact x-1 is strictly less than x so we can use a strict inequality

near swan
#

got it, thank you

#

.close

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latent scaffold
# near swan but why? 1<1 is not valid, right?

As you take limits, it doesn't really matter whether the things you're limiting are bounded by strict or normal inequalities.
The limits can still be equal despite one limiting value being strictly less than the other.

Consider like a_n = 1/n and b_n = 2/n as n -> infinity. These two sequences clearly have a_n < b_n for all n, and yet their limit it equal.
In general, if you have a_n < b_n for all N, then the limits actually obey a <= b, not a < b, as per the last example.
The same goes for limits over real numbers, just like sequences.

near swan
#

makes sense! thank you 🌸

odd edgeBOT
#
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reef cypress
#

Good day, could somebody help me with the detailed answer of this question please? Much appreciated.

west merlin
#

well where are you stuck?

reef cypress
#

What do you do after you get derivative of every individual element?

#

To be honest, i forgot how to do the whole equation, could you give me pointers on how you solve this?

#

Just a vague rundown is fine

west merlin
#

it's not really an equation. for the partial derivative of A with respect to x, you just do the derivation for each element in the matrix with respect to x and then put it back where you found it

#

do that for x, y, and z

reef cypress
#

So for the first question, there will be 3 matrixes correct?

west merlin
#

correct.

reef cypress
#

Now for the second question, i don't really understand the question.. should i find the derivative of A through z and fill each variables with (-2, 1, 4) respectively?

west merlin
#

i'm rusty on this, so i'm not as sure here, but I believe you're correct. using the partial derivative of A with respect to z, plug in (-2, 1, 4) and then find the determinant of that matrix

reef cypress
#

Aa.. yes i forgot the determinant lol, thank you so much.

#

.close

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#
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livid kayak
odd edgeBOT
livid kayak
#

Help please

#

Someone please help me

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And I would greatly appreciate it

odd edgeBOT
#

@livid kayak Has your question been resolved?

runic swift
#

cube roots are 1/3

odd edgeBOT
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sly topaz
#

Can anyone check where I’ve done wrong?

feral scaffold
#

you integrated u^-4 wrong in I2

sly topaz
#

Is the method alright though

ruby girder
#

can someone help me with this

odd edgeBOT
# ruby girder

Someone else is already using this help channel. If you need help with a question, please open your own help channel/thread (see #❓how-to-get-help for instructions).

sly topaz
#

.close

odd edgeBOT
#
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feral scaffold
#

also that simplification to cot^2 x in I3 is wrong

odd edgeBOT
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wide drift
odd edgeBOT
wide drift
#

I think I know how to solve this but im wondering something

#

In this question I have a choice between if I want to take sin(x) as my u or cos(x) as my u

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For questions like this where I can pick, which one do you think is better to pick? Is one easier to work with that the other? Which would you personally do?

keen geode
#

Try converting it into sin (2x)
Using this 2Sin(x)Cos(x) = Sin(2x)

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Then go from there

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It will be much much easier imo

wide drift
#

Yeye I know how to solve it I think, I was asking more generally

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If theres a question where I can pick whether I want sin or cos as my u, which is easier

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In your opinion

iron grotto
#

with youll eventually know

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but yeah

keen geode
wide drift
#

Okkkkkkk but if you guys had to chose 😂

keen geode
#

If it doesn't matter then yeah sinx = u

rose grail
#

id pick sin cuz differentiation has no sign change

keen geode
#

Just saying look for better solutions

rose grail
wide drift
#

Awesome, thanks guys!

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❤️

#

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odd edgeBOT
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ruby girder
odd edgeBOT
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opal tapir
#

Can anyone solve this but also explain the steps and why thank you in advance

warped glacier
#

DE/EB = 12/8 = 3/2

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hence DE/DB = what?

#

now since DFE and DCB are similar triangles, DE/DB = DF/DC

odd edgeBOT
#

@opal tapir Has your question been resolved?

odd edgeBOT
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mystic saffron
#

How to find sin 18?

odd edgeBOT
mystic saffron
#

Like we can find sin 15 with sin ( 45-30 ), but when to do when difference or sum of standard angles is not equal to our desired angle, like sin 18

valid lava
#

u cannot find exact value of sin 18, it is irrational

south plume
mystic saffron
valid lava
serene axle
mystic saffron
south plume
valid lava
#

u can approximate by using taylor expansion

south plume
#

you can also do sin(36) = sin(2 * 18)

serene axle
mystic saffron
valid lava
#

yes sin 18 could be found out with a relative easy way

south plume
#

this is the answer btw

mystic saffron
mystic saffron
valid lava
#

well, it is up to you to use any method to find it out, but as sin(90-x)=cos x, and 18 is 90/5, i believe double angle and triple angle formulae might help

warped glacier
#

given that x = sin(18 deg)

clever fjordBOT
warped glacier
#

ah there should be a similar trick to get a quadratic equation instead

mystic saffron
#

:00000000

warped glacier
#

definitely it's online

mystic saffron
#

That's so ezy 😭

#

On Google it shows so big

mystic saffron
warped glacier
#

This is one classic way to find the exact value of sin(18 degrees), i.e sin(pi/10). We will use the double angle identity for sin(2x), the triple angle identity for cos(3x) (proof here 👉 https://youtu.be/ONKPlyN1hpo), and the quadratic formula! I love this so much because this covers so much! Enjoy!

sin(18 degrees) by using a special special ...

▶ Play video
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ah yeah it's that

#

sin(2x) = cos(3x)

mystic saffron
#

Oh lemme check

#

.close

odd edgeBOT
#
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junior ether
#

guys

odd edgeBOT
junior ether
#

is the force from the pivot at the same angle as the tension

serene axle
#

Nope

#

A pivot always applies 2 normal reactions

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One horizontally and one vertically

#

Sometimes some of these normals may be zero

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But you should always take 2

odd edgeBOT
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odd edgeBOT
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crisp wadi
#

You can show that A^TA and A have the same kernel and the equality follows

odd edgeBOT
#

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heady plover
#

how to analyze the solution cases of A^TAx=Ab?

odd edgeBOT
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@heady plover Has your question been resolved?

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clever fjordBOT
#

sotiris

odd edgeBOT
#

@mild sable Has your question been resolved?

raven ermine
#

sup

#

hru girl

odd edgeBOT
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compact steppe
odd edgeBOT
compact steppe
#

i need to make a guess what happens when x and y approach 0

#

so id say the numerator is of degree 3 and the denominator is of degree 4 so it’s blowing up to infinity as x,y approach 0

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since denominator shrinks faster and small number divided by smaller number is a big number

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i am aware that this reasoning is flawed, i hoped for someone to tell me how/where exactly it’s wrong

brittle beacon
compact steppe
#

apparently for y=kx^2 we get something else, but i never saw this done

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like this “path analysis”

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like when u see the og function, whats ur thought process

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why did you even consider to think about these paths

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or id be grateful if u point me in the general direction where i can learn more about this kind of thinking

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in my mind x and y are variables on equal terms, but somehow with this “path” mindset y^2 can grow faster than x^4

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im sharing what im thinking to hopefully make it clearer where my confusion lies

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i feel like it’s maybe a very obvious thing, too obvious for someone even to help me, if that makes sense

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like we can just put y=g(x) where g is any function of x and consider that as a path ?

brittle beacon
#

Basically the idea is that if the limit exists, then you can approach the point you're taking the limit to "however you want" and you should find the same answer (so you could e.g. approach (0, 0) along a straight line, along a spiral, whatever, and if the limit does exist, then you must find the same thing whatever way you choose)

worldly zephyr
#

do y = x^2 and then you get 1/2 and then do x = y^2 and you get y^3/2Y^2 = 0 so dne

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i thikn

brittle beacon
#

So if you found two different paths and happen to find they give you different things, the limit doesn't exist

compact steppe
#

but to do that i needed first to make the guess that indeed the function doesn’t approach 0

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but i think i understand it a bit more

compact steppe
#

thanks a lot @brittle beacon

#

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odd edgeBOT
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pale trench
odd edgeBOT
pale trench
#

learning about this stuff and i'm pretty bad at it lmao

lost crane
#

how did you calculate the first answer

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@pale trench

pale trench
#

i used chatgpt tbh, i had no idea where to start with this one

lost crane
#

what is the decimal equivalent of 5.5%

pale trench
#

0.055 right

lost crane
#

yes

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so how do you calculate 5.5% of a number

pale trench
#

erm

#

multiply?

lost crane
#

yes, do that, tell me what you get

pale trench
#

multiply 64,835 x 0.055?

lost crane
#

yes

pale trench
#

okay

#

3565.925 ?

lost crane
#

yes

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now to calculate the total including sales tax what do you do

pale trench
#

um

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i'm not even sure

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uh

lost crane
#

it's one simple operation

pale trench
#

adding?

lost crane
#

yes

#

the sales tax is an extra cost on top of the purchase price, usually calculated by a percentage

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so you add

pale trench
#

OH so add 3565.925 and 0.055?

lost crane
#

No?

pale trench
#

oh

lost crane
#

Add it to the original total

pale trench
#

so add 0.055 to 64,835?

lost crane
#

You already calculated the cost of the sales tax

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Just add it to the purchase price

#

What you could also do is realize that the purchase price is 100%, and sales tax is 5.5%, so total with tax is 105.5%, so you can multiply the purchase price by 1.055

pale trench
#

so 64,835 x 1.055?

lost crane
#

Yes

pale trench
#

looks like 68400.925

lost crane
#

Or calculate the sales tax separately which you already did and then 64835 + 3565.925

pale trench
#

oh okay

lost crane
#

That is the correct answer

pale trench
#

how do i round to the nearest cent

lost crane
#

2 decimal places

pale trench
#

do i move it forward or backward

lost crane
#

Have you not been taught rounding?

pale trench
#

i'm gonna be truthful

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i have a hard time remembering things like this

lost crane
#

Okay

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If the next digit is 5 or greater round up

pale trench
#

ty

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68,400.93 ?

lost crane
#

Yes

pale trench
#

ty

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okay i wrote that down

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uhhhh down payment of 20% i have to find the down payment

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so does that mean 20% of 68,400.93

lost crane
#

Yes

pale trench
#

okay okay

#

is 20% as a decimal 0.020 or 0.20?