#help-19

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old agate
#

i dont think my steps are right

odd edgeBOT
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hardy meadow
#

Hello, I have this problem, would someone be able to help me with the problem?

pliant nexus
#

you probably can ask this in the specalized channels

hardy meadow
pliant nexus
#

um regardless let me see if i remember enough to help

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is this functional analysis

sand horizon
hardy meadow
#

okay thank you very much

hardy meadow
hardy meadow
#

Okay thank you. I will try in that channel then.

#

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fresh hornet
#

Hey, diff eq question here, I understand how to do part a for this question but for part b i’m having trouble figuring out how -kxy = x’ translates to X’ and same for y’ and Y’. Is this the right approach?

odd edgeBOT
#

@fresh hornet Has your question been resolved?

odd edgeBOT
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@fresh hornet Has your question been resolved?

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distant marlin
#

Is the "?" 110° ?

odd edgeBOT
vale vortex
#

a triangle has to add up to 180

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so we know the angle PDA is 75

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and using gemoetry

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the ? mark is 105

verbal nebula
vale vortex
#

oh

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its not

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wait

verbal nebula
#

By inspection doesn't look like it, first thought was cyclic quadrilaterals but it's probably just more angle chasing

robust wyvern
vale vortex
#

I think its 125

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degrees

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360 - (50+60+55+60)

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turn it into a circle

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and that should be ur angle

distant marlin
#

we have just the information you see in the picture

robust wyvern
#

so no rectangle

distant marlin
#

oh sorry, it is rectangle

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but thats all it says, rectangle ABCD

pliant nexus
distant marlin
#

110 seems like very basic answer

pliant nexus
#

its the right answer also...

#

the way to do it properly

distant marlin
#

given that it is from a difficult test :Dd

pliant nexus
#

is that angle PAB=40

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and angle PBA=30

robust wyvern
#

its correct then

pliant nexus
#

by subtracting 90 from the corresponding angles

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and thus, since the sum of the angles in triangle PAB must be 180, this implies APB is 110

distant marlin
#

thanks then I wasnt sure

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odd edgeBOT
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odd edgeBOT
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mystic saffron
#

There are two magnitudes A and B such that they satisfy the following relations:

A DP B when B ≥ 20
A^2 IP B when B ≥ 20
If when A=9, B=10, find the value of A when B=45.

mystic saffron
#

A√B/B = k, B ≥ 20

DP = directly proportional
IP = inversely proportional

odd edgeBOT
#

@mystic saffron Has your question been resolved?

mystic saffron
#

<@&286206848099549185>

odd edgeBOT
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@mystic saffron Has your question been resolved?

odd edgeBOT
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@mystic saffron Has your question been resolved?

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mystic saffron
odd edgeBOT
mystic saffron
#

!status

odd edgeBOT
#
What step are you on?
1. I don't know where to begin.
2. I have begun but got stuck midway.
3. I got an answer but I was told that it's wrong.
4. I got an answer and would like my work checked.
5. I have a question about someone else's work/solution.
6. I have completed the problem and don't need help anymore. Thank you.
7. None of the above
mystic saffron
#

4

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<@&286206848099549185>

keen stream
#

Its correct

mystic saffron
#

What number

mystic saffron
keen stream
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1

mystic saffron
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Okay

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Number 2?

keen stream
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Yeah the answer is 1

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For 2

mystic saffron
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Yes?

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Okay

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How about number 3?

mystic saffron
#

Hello??

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<@&286206848099549185>

odd edgeBOT
#

@mystic saffron Has your question been resolved?

mystic saffron
#

<@&286206848099549185>

mental lotus
#

You have Q5 written down wrong

#

so the answer you got is incorrect

odd edgeBOT
#

@mystic saffron Has your question been resolved?

odd edgeBOT
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torpid flicker
#

Hello i need help with this partial fraction decomposition problem for pre calc its just that coeffecient is confusing me

torpid flicker
velvet heart
#

factor it out

steel spire
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since they're all even you could factor it out entirely

vocal karma
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1st factor out the bottom using complex trinomial or decomposition whatever you call it

torpid flicker
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This is where i get stuck

vocal karma
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uh

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hold on

torpid flicker
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Holding

vocal karma
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mb i’m studying for my own test

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ur just trynna find the zeros right

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@torpid flicker

torpid flicker
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Uhħ no i believe not

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Were trying to find

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Values of a and b

vocal karma
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values for a and b for that? hm idk i’ve never had to do that

torpid flicker
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Me neither

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This is pre calculus

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Btw

velvet heart
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why do you have a C

vocal karma
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im from canada grade 12 our equivalent to what u call precalc is advanced functions

torpid flicker
#

The real reason is uh

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I guess because theres 3 values so 3 letters

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X squared, x, and the number

velvet heart
#

you don't need it for a constant

torpid flicker
torpid flicker
odd edgeBOT
#

@torpid flicker Has your question been resolved?

torpid flicker
#

Not yet

warped glacier
#

Mario my man

warped glacier
torpid flicker
#

Ok

warped glacier
#

so you should have (5x + 14)/2 = B + C(x + 3)

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basically divide the numerator by 2, then on the bottom you are left with (x + 3)^2 after completing the square

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there are a few ways to continue but you could compare coefficients

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5x/2 + 7 = (B + 3C) + Cx

so C = 5/2 and B + 3 * 5/2 = 7 or B = -1/2

warped glacier
#

one sec something is wrong with this answer

torpid flicker
#

This whag i got according to this website

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But its not a pretty answer

warped glacier
#

my algebra must really not be working today

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oh yeah I was doing the wrong equation

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,w simplify (-1/2)/(x + 3)^2 + (5/2)/(x + 3) - (5x+14)/(2x^2+12x+18)

odd edgeBOT
#

@torpid flicker Has your question been resolved?

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tidal storm
#

determine a formula for cos3x in terms of cosx

tidal storm
#

how do i do this

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i got it down to cosx cos2x - sinx sin2x but idk what to do from there

west hull
tidal storm
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i mean ig

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thats the whole question

west hull
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Do you know what sin^2x + cos^2x equals?

tidal storm
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1

west hull
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And do you know what 2cos^2x -1 equals?

tidal storm
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sin^2x

west hull
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It equals cos2x

tidal storm
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oh i didnt see the 2

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mb

west hull
#

What does 2sinxcosx equal

tidal storm
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sin2x

west hull
#

Yes, those are all you need

inland rover
tidal storm
#

what

inland rover
#

do you know complex numbers if not you can do what mari said

tidal storm
#

no

west hull
#

I looked it up and an identity for cos3x exists already in case you knew it offhand or this is just a step in a larger problem

tidal storm
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no this is the whole question

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finding cos3x

west hull
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Alright, you have everything you need to find it by hand

tidal storm
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idk wht to do from here

west hull
#

It wouldn’t be sin^3

warped glacier
#

jeez you have sin^2 not sin^3

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I told you before

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and we're at square 1 again I believe

tidal storm
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so is it this

warped glacier
#

wait where did the -cos x go

tidal storm
#

oh yea

warped glacier
#

that still gets distributed, cause it's a(b - c)

tidal storm
#

mb

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ye

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idk what to do from here tho

inland rover
#

convert sin^2 x in terms of cos

tidal storm
#

so this

west hull
#

Yes

tidal storm
#

wht do i do

warped glacier
#

you should have $2 \cos^3 x - \cos x - 2 \cos x + 2 \cos^3 x$

clever fjordBOT
#

southlander!

warped glacier
#

try multiplying (2 cos x)(1 - cos^2 x) to see how

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oh then you multiply that by -1

tidal storm
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why would i multiply 2cosx by the brackets

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its just 2

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do i just combine it with the cosx at the end

warped glacier
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both of those

tidal storm
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what else do i do

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if at all

warped glacier
warped glacier
tidal storm
#

.close

odd edgeBOT
#
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odd edgeBOT
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unkempt plaza
odd edgeBOT
unkempt plaza
#

i dont get why the testcase gives a matrix of [[1] , [0],[0],[0],]

fair prism
#

Thats what u got

unkempt plaza
#

ye

#

the ans should be 1 2 3 4

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what is wrong w my code

velvet heart
#

i don't see the complete code nor what you're trying to code

fair prism
#

Send the entire code lol

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Prob has smth to do with u using r and c as a variable twice though

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U said for r in range(r):

unkempt plaza
#

class Solution(object):
def matrixReshape(self, mat, r, c):
"""
:type mat: List[List[int]]
:type r: int
:type c: int
:rtype: List[List[int]]
"""

    m = len(mat)
    n = len(mat[0])

    old = []
    for i in mat:
        for term in i: 
            old.append(term)

    newmat = [[0 for _ in range(c)] for _ in range(r)]
    
    k = 0
    if m * n == r * c: 
        for r in range(r):
            for c in range(c):
                newmat[r][c] = old[k]
                k += 1
        return newmat 
    
    else: 
        return mat
unkempt plaza
#

i changed it to R in range r

odd edgeBOT
#

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zenith shell
#

where do i start with b and c

odd edgeBOT
thick hill
odd edgeBOT
# thick hill

Someone else is already using this help channel. If you need help with a question, please open your own help channel/thread (see #❓how-to-get-help for instructions).

#

@zenith shell Has your question been resolved?

odd edgeBOT
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mellow rose
odd edgeBOT
mellow rose
#

can someone help me out please

hasty dome
#

Is this beginning calculus?

mellow rose
#

yeah

hasty dome
#

OK, do you know how to do derivatives of x to a power?

mellow rose
#

yes

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its 1/2x^-0.5

hasty dome
#

OK, so the derivative will give you the slope at a point on the graph.

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So fill in x with x_0 to get the slope when x is 1.

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What do you get for the slope?

mellow rose
#

1/2

hasty dome
#

OK, on the graph of f, what is the point on the graph at x = x_0?

mellow rose
#

sqrt 1?

hasty dome
#

OK, that's the y value, right?

mellow rose
#

yesw

hasty dome
#

So, the point on the graph is (1, 1).

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So, now we have the slope and a point, so we can use point-slope form.

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What is the point-slope form for (1, 1) and 1/2?

mellow rose
#

y = mx + c?

hasty dome
#

That's slope-intercept.

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Point-slope is y - y_1 = m(x - x_1).

mellow rose
#

ohhh

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ok so i get y - sqrt 1 = 0.5 (x-1)?

hasty dome
#

Right.

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So, solve for y without simplifying too much.

mellow rose
#

just move sqrt 1 over?

hasty dome
#

Right.

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Then, you can fill in x with the sqrt(1.2).

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And then you can simplify the right side.

mellow rose
#

what does sqrt 1.2 means?

hasty dome
#

That's the input given in your problem.

mellow rose
#

why is there x = 1 and x = sqrt1.2

hasty dome
#

Well, they want us to make a linear approximation when x = 1.

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Then, they want us to use that for when x = sqrt(1.2).

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Basically, change the curve to a straight line.

mellow rose
#

ok my ans is 1 though

hasty dome
#

How did you get 1?

mellow rose
#

i mean 1.04

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i sub x as sqrt1,2 in x

hasty dome
#

y = 0.5(x - 1) + 1
y = 0.5(sqrt(1.2) - 1) + 1
y = 0.5 sqrt(1.2) - 0.5 + 1
y = sqrt(1.2 * 0.25) + 0.5
y = sqrt(0.3) + 0.5

Which is 1.047..., so it should be rounded to 1.05 if you're getting an approximate answer.

mellow rose
#

hmm

#

the answer key is 1.1

hasty dome
#

,w linear approximation of sqrt(x) at x = 1

hasty dome
#

,w (x + 1)/2 where x = sqrt(1.2)

hasty dome
#

1.0477 is close to 1.05, which rounds to 1.1, so perhaps there's a rounding error in the answer in the key.

mellow rose
#

this is my friends ans

#

how did he get 1.1 so easily

hasty dome
#

Oh, I see what happened.

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I misread the question.

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They don't want you to do it for x = sqrt(1.2). They want you to do it for x = 1.2.

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You get an approximation for sqrt(x) at x_0 = 1, which we did. Then, you use the approximation for sqrt(x) to get sqrt(1.2).

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,w (x + 1)/2 where x = 1.2

mellow rose
#

wait

#

why does his equation not have sqrt1?

mellow rose
hasty dome
#

Well, yours has y - sqrt(1) and his has y - 1.

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sqrt(1) is 1, you just didn't simplify it to 1.

mellow rose
#

ohh i see

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ok thanks

hasty dome
#

No problem.

mellow rose
#

ill leave it open abit if i have qn xd

hasty dome
#

OK.

mellow rose
#

@hasty dome

#

is this eqn correct?

hasty dome
#

Yes, that looks good.

#

You can check by checking the endpoints.

mellow rose
hasty dome
#

18 = -0.4(20 - 30) + 14
18 = -0.4(-10) + 14
18 = 4 + 14
18 = 18

14 = -0.4(30 - 30) + 14
14 = -0.4(0) + 14
14 = 14

#

We know for sure what y values we have at x = 20 and 30, so we use those to check that everything works.

mellow rose
#

but cant get the ans of 12.8

hasty dome
#

Oh, you don't want to do that.

#

24 is in the middle of 20 and 30, right?

mellow rose
#

yes

hasty dome
#

But 36 is in the middle of 30 and 40 on that table.

mellow rose
#

ohhh

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so i need to do 2 different lines?

hasty dome
#

Exactly.

mellow rose
#

omg thank u

#

im so dumb

hasty dome
#

You're welcome.

mellow rose
#

you are amazing

#

thanks man cya

#

.close

odd edgeBOT
#
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late willow
odd edgeBOT
late willow
#

hi im trying to use the cylindricial method but I do not see how they got 6pi/7 my work is circled in blue

odd edgeBOT
#

@late willow Has your question been resolved?

odd edgeBOT
#

@late willow Has your question been resolved?

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wide drift
odd edgeBOT
wide drift
#

Why is 0 also a solution??

south plume
#

what does (x-1)^0 equal to

wide drift
#

1

south plume
#

right

#

so what graph does f(x) have?

wide drift
#

-1/3

south plume
#

yeah, a constant horizontal line

#

that line is itself an asymptote

wide drift
#

To what tho?

#

Does that mean 3x + 1 is an oblique asymptote?

#

Any straight line is some kind of asymptote?

tacit wasp
#

An asymptote is a straight line that the function approaches when x → ∞

#

Or, if you prefer, line y=mx+b is a horizontal asymptote for f(x) iff
lim as x → ∞ of | f(x) - (mx + b) | = 0

odd edgeBOT
#

@wide drift Has your question been resolved?

wide drift
#

Ahh I get it, thank you!!

#

❤️

#

.close

odd edgeBOT
#
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wide drift
odd edgeBOT
wide drift
#

Im not really sure how to do this one

#

The VA occurs where the denominator is equal to 0

#

x^2 - 2x - 8 factorizes to (x+2)(x-4)

#

But the +2 outside of the fraction is complicating things for me a bit...

steel spire
#

I'll help a little, when a=4, then the denom becomes 2x-4 = 2(x-2)

#

x-2 doesn't cancel with anything in the numerator you factored, so nothing interesting happens in this case

wide drift
#

Where did you get a=4 sry?

steel spire
#

I just picked it at random

#

main thing is that it's even so I could factor the 2 out of it

#

I'm just looking to see if it cancels out with something in the denominator

#

does that make sense? basically try the same thing with the rest of the a values to see

wide drift
#

Hmmm yeah I see what you mean

#

Is there a way that I could figure it out what values they are without trial and error? Like lets say they didnt give me the list of options of what the answer could be...

steel spire
#

yeah, really just a matter of picking a to force one of the two terms in the numerator to cancel with it

#

my idea for you was to just start trying them by trial and error to get a feel for it, then you'd hopefully figure out that trick while doing it on your own

#

but I'm telling you this cause I gotta go to bed so hopefully someone else can step in, or you can work it from here, good luck!

wide drift
#

Thank you so much for your help!!

#

Sleep well and sweet dreams!!

steel spire
#

yup!

wide drift
#

❤️

#

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odd edgeBOT
#
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steel spire
#

haha thanks

odd edgeBOT
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sharp thunder
#

is this integration correct?

odd edgeBOT
mystic saffron
#

Try u = sin x instead of u = sin^2 x

sharp thunder
#

okay

#

im actually doing it rn

#

and got 2 different answer

sharp thunder
mystic saffron
#

Remember when you do the Integration Power Rule, you divide by the new exponent. 2 dividied by 1/3 = 6

sharp thunder
#

oh my bad

#

i got it

#

i knew i had mistake somewhere there

#

close

#

.close

odd edgeBOT
#
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feral halo
#

A square pyramid is inscribed in a sphere.
What is the maximum ratio of the volumes of the pyramid and the sphere, and what are the corresponding proportions of the pyramid

feral halo
#

Need to find h as a function of r

#

then i got the rest covered

#

but not sure how to do that

#

<@&286206848099549185>

odd edgeBOT
#

@feral halo Has your question been resolved?

feral halo
#

ah fuck it

#

no one's gna solve this 😭

#

.close

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#
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warped glacier
clever fjordBOT
#

southlander!

warped glacier
#

and set to 0

#

can you do that?

#

.reopen

odd edgeBOT
#

feral halo
#

wait

#

i don't get it

warped glacier
#

if it helps you, since it just asks you for the ratio

warped glacier
feral halo
#

why take d/dh

#

instead of d/dr

warped glacier
#

but if you change the radius, now you're also changing the radius of the sphere

feral halo
#

ahh

#

i see

warped glacier
#

so the ratio will be affected

#

if you take d/dr you'll get h = 0 lol

feral halo
#

and then sub it in

warped glacier
feral halo
#

and then d/dh

warped glacier
#

not for this question at least

#

so yeah you are taking a partial derivative, where you are letting h vary and assuming r stays constant

#

that's what we want for this question

warped glacier
#

or r = 2 or whatever

feral halo
#

alr that makes sense

#

thx

#

.close

odd edgeBOT
#
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odd edgeBOT
#
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autumn heron
odd edgeBOT
autumn heron
#

what did i do wrong

nimble blaze
#

try redoing the expansion for the right side

#

you messed up signs again

#

same issue as last time

autumn heron
#

bruh

#

you can still remember me lol

#

alr ima try again

nimble blaze
#

pay attention to which things you're multiplying to get each term

autumn heron
#

so im gussing what im doing wrong is this

#

right?

#

idk what i did wrong tbh

#

is it cuz i change it from * to + in the middle

#

or something else

nimble blaze
#

wdym * to +

distant relic
# autumn heron

perhaps when ur expanding (15x-2y)² u only applied the -1 to the coefficient of (15x)² instead of the whole expansion

autumn heron
#

one sec

autumn heron
autumn heron
#

whats the coefficient

nimble blaze
#

lets go to the basics of multiplying two binomials

autumn heron
#

😭

nimble blaze
#

with the simpler case with two plus signs
(p+q)(r+s)

#

would you be able to expand that?

autumn heron
#

give me a sec ima try

distant relic
#

but be careful with negative signs

nimble blaze
#

you yourself were not careful with said signs

autumn heron
#

?

nimble blaze
#

yes

autumn heron
nimble blaze
#

that works

autumn heron
distant relic
#

(a-b)² = a²-2ab+b²
(15x)² -2(15x)(2y) + (2y)²

#

thanks for spotting the error @nimble blaze

nimble blaze
#

(15x - 2y) can be viewed as (15x + (-2y))

autumn heron
#

im not sure but does it become to this

nimble blaze
#

no

autumn heron
#

ye i thought as much

#

cuz you have to * first

autumn heron
nimble blaze
#

yes

autumn heron
#

ima try to do it again

#

the other one i mean

#

better?

#

wait thats wrong

#

there

autumn heron
nimble blaze
#

last term is still wrong

#

(15x + (-2y))(15x + (-2y))
note that for the last term, you should be multiplying
(-2y) with (-2y)

autumn heron
#

ohhhh

#

i see it now 😭

#

is that the only thing or was there more that was wrong?

#

no wait nvm i dont see what ii did wrong

#

i mean im saying 15x*(15x-2y) then im saying 2y*(15x-2y)

#

is that wrong?

#

im a dumb ass

#

i see why there should be a *

#

mb

#

ima keep going now

#

if this is wrong ima give up

#

i forgot a x^2

nimble blaze
#

still here

#

its worse now

autumn heron
#

bruh

nimble blaze
#

lets go back to what you did for

(p+q)(r+s)

autumn heron
#

mhm

nimble blaze
#

distribute each term in the first bracket to each term in the second

#

your four terms will be
pr
ps
qr
qs

autumn heron
#

wait ima show you what we learnt but idk how to use it

nimble blaze
#

here you have
(15x + (-2y))(15x + (-2y))
and apply the same thing

autumn heron
#

this

#

there saying to do this

#

but i dont get how this works

nimble blaze
#

ok, lets use what we had before, but make the second part the same
(p+q)(p+q)
expand that

#

just write out the four terms (don't combine and simplify het)

autumn heron
#

i mean i get how to do that i just dont know how to do it when theres a ^2

#

ima try rq tho

nimble blaze
#

^2 is just denoting squaring, multiplication by itself

autumn heron
#

is that right?

nimble blaze
#

yes

#

and the middle terms can be combined

autumn heron
#

wdym

nimble blaze
#

pq and qp can be combined into a single term

autumn heron
#

ohh

#

yes

#

and then you have 2pq or 2qp

#

so thats how you get p^2 +q^2 +2pq

#

😭

nimble blaze
#

yes

autumn heron
#

now i get it

#

let me try 1 last time if its wrong just tell me what i did wrong

#

give me a second

odd edgeBOT
#

@autumn heron Has your question been resolved?

autumn heron
#

oh yes my teacher helped me

odd edgeBOT
#
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autumn heron
odd edgeBOT
#
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spring bluff
#

can someone help me understand how we can apply axioms on the given statements?
Let V be the set of all ordered pairs of real numbers, and
consider the following addition and scalar multiplication op-
erations on u = (u1, u2) and v = (v1, v2):
u + v = (u1 + v1, u2 + v2), ku = (0, ku2)
(a) Compute u + v and ku for u = (−1, 2), v = (3, 4), and
k = 3.
(b) In words, explain why V is closed under addition and
scalar multiplication.
(c) Since addition on V is the standard addition operation on
R2, certain vector space axioms hold for V because they
are known to hold for R2. Which axioms are they?
(d) Show that Axioms 7, 8, and 9 hold.
(e) Show that Axiom 10 fails and hence that V is not a vector
space under the given operations.

clear current
#

Which axiom specifically are you working on

spring bluff
#

all statements require different axioms

clear current
#

I know but which part are you working on now

spring bluff
#

part c

clear current
#

Do you know the vector addition axioms?

spring bluff
#

yes i do

clear current
#

So vector addition is defined the same way for this as R^2 so all the same addition axioms would hold

#

So just state the axioms

spring bluff
#

my question is, how do i understand what axioms im supposed to state

clear current
#

All of the ones for vector addition

spring bluff
#

like in part a

clear current
#

Cause they all hold

spring bluff
#

what about part a?

clear current
#

What do you mean

#

You aren’t applying any axioms in part a

#

It’s just definition of vec addition

spring bluff
#

computing u+v and ku

#

oh can i show you another question?

#

im sorry if this is long

#

Let V be the set of all ordered pairs of real numbers, and
consider the following addition and scalar multiplication op-
erations on u = (u1, u2) and v = (v1, v2):
u + v = (u1 + v1 + 1, u2 + v2 + 1), ku = (ku1, ku2)
(a) Compute u + v and ku for u = (0, 4), v = (1, −3), and
k = 2.
(b) Show that (0, 0) = 0.
(c) Show that (−1, −1) = 0.
(d) Show that Axiom 5 holds by producing an ordered pair
−u such that u + (−u) = 0 for u = (u1, u2).
(e) Find two vector space axioms that fail to hold.

#

what am i supposed to do here?

clear current
#

B doesn’t make sense

#

For a it tells you how to add the vectors it’s defined above

spring bluff
#

its from elementary linear algebra applications by howard anton

clear current
#

What do you think the answer is for a

#

Unless I’m missing something or you left something out b is just wrong

spring bluff
clear current
#

You’re not adding anything within u

spring bluff
clear current
#

You add the first element of u, u_1 to the first element of v, v_1 and then do the same thing for the second element

clear current
#

Yes because that’s how they defined vector addition

spring bluff
#

okay i see

#

The set of all triples of real numbers with the standard vector
addition but with scalar multiplication defined by
k(x, y, z) = (k2x,k2y,k2z)

clear current
#

Slow down finish the other questions

spring bluff
#

my question is still the same, how am i supposed to understand what axioms apply on this one?

spring bluff
clear current
#

c is correct

#

But solve the questions

#

What do you have for a

spring bluff
#

but what axioms should be applied to prove it

spring bluff
#

ill just go through all this thats why im rushed

clear current
#

There aren’t any axioms being applied except the field axioms

#

And I dont think you’re gonna be asked to specify field axioms you could just leave it

spring bluff
#

yeah okay

clear current
#

What is the question

#

There is no question with it

spring bluff
#

how am i supposed to understand what axioms apply on this one?

#

to prove the statement

clear current
#

It has nothing to do with axioms it’s just defining scalar multiplication

#

What statement is it asking to prove

spring bluff
#

and to solve it i have to?

clear current
#

I don’t understand what you are solving there is no question

#

It’s just a definition not a question

spring bluff
#

us bro

#

thats the question just that

#

idk what they want me to solve

#

i have some solutions should i show u

clear current
#

Just take a picture of the question because there is no question with what you sent

spring bluff
clear current
#

Which one you want me to look at

spring bluff
#

7

clear current
#

So you have to go through all the scalar multiplication axioms and show that they’re true

spring bluff
#

all?

#

nothing specific?

clear current
#

Actually it doesn’t ask you in this case it only asks you to show if an axiom fails and point it out

spring bluff
#

omg thanks bro i hope you have a cozy night

#

thank u so so much ure a life saver

#

i gtg byeee

clear current
#

Bye good luck

spring bluff
#

thanks

#

.close

odd edgeBOT
#
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verbal nebula
odd edgeBOT
#
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odd edgeBOT
odd edgeBOT
#

@cloud pollen Has your question been resolved?

odd edgeBOT
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@cloud pollen Has your question been resolved?

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haughty scaffold
#

(3+y+xy)dx + (3+x+xy)dy = 0

ive been trying to get into my ODE's and i just cannot solve this one. looks deceivingly simple too. any ideas?

quasi sparrow
#

Is it exact?

haughty scaffold
#

Ny is 1+x and Mx is 1+y

#

so unless im doing something very wrong it doesnt seem like it

quasi sparrow
#

Is the goal to find y = f(x)?

haughty scaffold
#

well if thats not doable then id settle for just a general relationship between y and x

#

but yes the best case scenario would be y=f(x)

quasi sparrow
#

What is the question asking for

haughty scaffold
#

solve the ODEs:

#

this one would be c

#

its all in greek but this is the original question

odd edgeBOT
#

@haughty scaffold Has your question been resolved?

odd edgeBOT
#

@haughty scaffold Has your question been resolved?

odd edgeBOT
#

@haughty scaffold Has your question been resolved?

quasi sparrow
#

wolfie doesn't really give anything useful

#

,w solve dy/dx = -(3+y+xy)/(3+x+xy)

haughty scaffold
#

yeah i guess ill try that tomorrow, kinda late now

#

thanks anyway riemann you the goat

#

.close

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#
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mighty rampart
odd edgeBOT
mighty rampart
#

how to start to go about integrating this?

#

i know 1/cosx = secx and sinx/cosx=tanx

ember oak
#

I don't often think there are ways to easily see how to find some of their antiderivatives

#

for $\int \tan x \dd x$, you could try $u=\cos x$ maybe?

clever fjordBOT
ember oak
#

$\int \sec x$, I have no idea

clever fjordBOT
mystic saffron
#

The integral of sec x involves multiplying and dividing by (sec x + tan x) so just look that one up

#

You can do a simple u-substitution for the sin x / cos x part though

odd edgeBOT
#

@mighty rampart Has your question been resolved?

odd edgeBOT
#
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nimble sail
odd edgeBOT
nimble sail
#

I need your help here.

#

I'm stuck.

#

So, I'm asked to find maximun and minimun of this.

#

The thing is that in order to do that, I gotta differentiate it, great.

crude skiff
#

which part are you stuck on

nimble sail
#

Well, I gotta find the Xs that make it zero, right?

#

Now, that's where I'm stuck on.

#

Lemme send you a screenshot.

crude skiff
#

yes

#

find where h'(x) = 0 and use first or second derivative test

nimble sail
#

but how xD

#

Look at that crap.

#

That's the derivative of the function.

#

But look at that. How am I supposed to get h'(x) = 0

#

I do not know how to work with that.

#

How to find Xs= 0 in that expression.

crude skiff
#

$12x^2*(x-1)^2 + 8x^3(x-1)$

clever fjordBOT
#

Smiley ッ

crude skiff
#

factor

nimble sail
crude skiff
#

what common factors do the two terms share

nimble sail
#

4x^2(x-1)?

crude skiff
#

yes

nimble sail
#

so, 4x^2 (3(x-1) + 2x)?

nimble sail
#

I still have something I cannot work with.

crude skiff
#

simplify and set to 0

nimble sail
#

I don't get it.

crude skiff
#

the 2nd factor

nimble sail
#

But how???

crude skiff
#

its just algebra

nimble sail
crude skiff
#

its straight up just distribution and combining terms

#

not as complicated as it might seem

nimble sail
#

so 3(x+1) + 2x

#

3 (x+1) becomes 3x+3, right?

#

now, what's next?

crude skiff
clever fjordBOT
#

Smiley ッ

nimble sail
#

so, 3x-3 +2x

nimble sail
#

now, what's next?

crude skiff
#

you solve it

#

set it to 0 and solve

nimble sail
#

HOW?

#

I don't know how to solve that.

#

I mean

crude skiff
#

zero product property?

nimble sail
#

wdym?

crude skiff
#

have you taken algebra yet

nimble sail
#

I slept during highschool

#

so

crude skiff
#

?

#

you have your factors = 0

#

set each factor to 0 and solve

nimble sail
#

Lemme see, I think I get it now...

#

ALRIGHT

#

LEMME SEE IF I FULL UNDERSTAND IT.

nimble sail
#

if 1, everything becomes zero because 1-1 = 0

#

and finally, if 3/5, everything becomes 0 because 5*3/5-3 = 0

#

is that correct? @crude skiff

crude skiff
#

great

#

now you have to check with first and second derivative tests if they're min/max

#

im assuming you're searching for local min/max not absolute

nimble sail
#

yeah

#

@crude skiff

#

do you have any algebra video I can watch

#

I mean

#

I didn't know about this whole zero product thingy

crude skiff
#

might be a dumb question on my part rip

nimble sail
#

but like

#

I didn't really pay attention in classes

#

nor in highschool

#

so I do not not know some stuff

crude skiff
#

ouch

#

well I'm going to be honest

#

you need to be strong in algebra and algebraic manipulation for calculus

#

so I strongly suggest making sure you have that down first

nimble sail
#

Yeah

#

gonna watch some videos

#

and then be ready

#

I did this with chemistry

#

whole highschool chemistry in one week

#

and then, passed my test.

odd edgeBOT
#

@nimble sail Has your question been resolved?

#
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#
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edgy warren
#

how do i establish the relationship between x and why

warped glacier
#

do you notice a pattern?

edgy warren
#

i kept calculating it as odd numbers

warped glacier
#

if the common ratio is still 2 but you have say x = 0 and y = 5 for example

then you need to do y = 5 * 2^x

warped glacier
#

np!

#

.close

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#
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#
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grave owl
#

Hi there. I'm trying to solve the following conformal mapping problem and I'm not sure if I am over-thinking it or not

grave owl
#

By inspection it looks lik this conformal map is f(z) = z

#

As in, it doesn't look like there's any change at all.

#

So would I be correct to assume that the correct answer is simply.... 0.35?

#

It can't be that easy, right?

#

I have no idea how to graph conformal maps in desmos, so I'm only really able to go about it by inspection...

#

But looking at it, the left-most plot and the middle plot are the same, so it must mean there is a one-to-one mapping.

#

I was over-thinking it

#

.close

odd edgeBOT
#
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odd edgeBOT
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mystic saffron
odd edgeBOT
mystic saffron
#

how i got the z

#

?

halcyon stump
#

derivative w.r.t t

mystic saffron
#

can u explain

halcyon stump
#

is it asking you to find the value of z?

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i.e. what z(t) is?

mystic saffron
#

i ask about the value of t when the answer of dw/dt = cos(2t)+1

halcyon stump
#

when you do the product rule

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for dw/dt

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you get

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$ \frac{dw}{dt} = cos^2(t)-sin^2(t) + z'(t)$

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and the identity for cos^2(x)-sin^2(x) is cos(2x)

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So in this case when you compare the result with the answer we can see that z'(t) = 1 implies z(t) = integral of 1 dt which is just t.

mystic saffron
#

thank you

#

got it

odd edgeBOT
#

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steady tide
odd edgeBOT
steady tide
#

beginning with 1 has 2^6 strings

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ending with 1 has 2^6 strings

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having exactly 4 1s has 2^4 strings

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but im not sure how to count number of strings beginning with 1 and has exactly 4 1s

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my approach is to use inclusion-exclusion

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oh wait, maybe fix 1 on one side and its just 2^3?

summer cradle
#

you could do that but you could also avoid inclusion exclusion

steady tide
#

but that would also double count those that has 1 on both ends

summer cradle
#

count how many there are for each of these forms
0 _ _ _ _ _ 0
0 _ _ _ _ _ 1
1 _ _ _ _ _ 0
1 _ _ _ _ _ 1

steady tide
#

each are just 2^5 isnt it

summer cradle
#

no

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e.g. in the first you need four 1s

steady tide
#

ohhh

summer cradle
#

the rest are 2^5 each though, yes

steady tide
#

so the first one is choosing 4 slots out of 5 to put in a 1

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so 5c4?

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oh wait the rest are the same

summer cradle
#

yep

steady tide
#

so 5c4 + 5c3 + 5c3 + 5c2

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is this it?

summer cradle
#

no?

steady tide
#

oh what

summer cradle
#

the rest have 2^5 each

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they satisfy the begins or ends in 1 condition no matter what the empty spaces are

steady tide
#

oh i see what you mean alright

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so 5c4 + 2^7

summer cradle
#

no

steady tide
#

oh 3*2^5

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misread

summer cradle
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yea

steady tide
#

so thats

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,w 5 choose 4 + 3*2^5

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what

summer cradle
#

,w (5 choose 4) + 3*2^5

leaden karma
#

where are generating function

steady tide
#

101

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alright thanks

summer cradle
#

no generating functions yet

steady tide
#

sad

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.close

odd edgeBOT
#
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leaden karma
summer cradle
#

it's more sad nobody laughed at my pun

zinc glacier
#

haha

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101

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like the answer

steady tide
#

wheres mqnic laugh emote when you need it

zinc glacier
#

brilliant

leaden karma
#

hahahahahahahahaha

steady tide
summer cradle
#

@fluid tundra

fluid tundra
odd edgeBOT
#
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hollow jacinth
#

Find the maximum value of n where 15ⁿ divides 2023!

spice ridge
hollow jacinth
#

15^n \mid 2023!

spice ridge
#

I can think of one possible approach

hollow jacinth
#

$$15^n \mid 2023!$$

clever fjordBOT
#

daring_maypole_43356

spice ridge
#

So I would split it up in the statement that both $3^n$ and $5^n$ divide 2023!.

clever fjordBOT
#

Casper

hollow jacinth
#

Oh yeah I've tried that

spice ridge
#

Than the question reduces to counting the 3's and 5's in 2023!

hollow jacinth
hollow jacinth
spice ridge
#

What would you do if you had to count the prime factors 3 and 5 in 20!?

hollow jacinth
#

I havent worked with factorials yet since im still in secondary school so this is my first time encountering them

spice ridge
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That's alright, do you know the definition?

hollow jacinth
#

Yes, the number of permutations an object has

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I think

spice ridge
#

That is correct, though we are more intested in what it looks like computationally. That is n! = 1 * 2 * ... * n, does that make sense?

hollow jacinth
#

Yes

spice ridge
hollow jacinth
#

Wait, i think ive got it

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I divide 20 by powers of 3

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Im lost

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I wanted to do 2023/5 initially but i tried to do it on your problem and realised i wasnt solving for anything

spice ridge
#

I see, but dividing by 5 is indeed the right idea.

spice ridge
#

So where did you get confused in this approach?

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Or maybe you can explain why you want to do this.

hollow jacinth
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Because i tried it on your problem and i wasnt actually solving for anything..

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On my problem im solving for 15ⁿ

hollow jacinth
spice ridge
#

Oooh, I see.

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What if I tell you you dont need to solve for 15^n in the ordinary sense to solve this problem?

hollow jacinth
#

Hm?

spice ridge
#

So what happens if you divide 20 by the powers of 3 (and round down). Than you count 3 is a factor of 20 and how often 9 is factor of 20.

hollow jacinth
#

Alright

spice ridge
#

I.e. 20/3 = 6 + 2/3 and 20/9 = 2 + 2/9 means the factor 3 fits in 20! 8 times.

hollow jacinth
#

Makes sense

spice ridge
#

So can you now extent this idea to the bigger problem?

spice ridge
hollow jacinth
#

2023/5 = 404
2023/ 25 = 80
2023/ 125 = 16
2023/ 625 = 3

So thats 503

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I did it on a sheet of paper but for 3 i got 1006

spice ridge
#

Wolframalpha confirms your result

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Well done!

spice ridge
odd edgeBOT
#

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odd edgeBOT
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deep mason
#

💪

odd edgeBOT
deep mason
#

you know how if you try to integrate a differential equation (e.g. dy/dx = k x) on a compooter

#

um

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you add up the area of a bunch of rectangles with width Delta x, and, the final error in the integral is in some sense of order Delta x

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since Delta x -> 0 makes the answer exact

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instead, if you do the integral on a computer, but the number of steps (of size Delta x) you do follows a poisson distribution

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over many repeated runs of the integral program

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and you average the runs

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the order Delta x error disappears

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does anyone know the name for this phenomenon?

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i remember seeing it (in a textbook?) but i forgot where
some relationship between poisson distributions and discrete stepping of differential equations

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also happyt hanksgiving

odd edgeBOT
#

@deep mason Has your question been resolved?

crude skiff
#

ping helpers tbh @deep mason

odd edgeBOT
#

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odd edgeBOT
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odd edgeBOT
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autumn prawn
odd edgeBOT
autumn prawn
#

I can't remember how, on the left equation, the partial derivatives can be simplified by dividing everything by C_c (C_c formula is in the bottom right corner)

#

This is from a physics class, we are calculating the relative error of C_c using the error upper bound method (probably not translating this correctly). However my question should be mathematical only I hope

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#

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odd edgeBOT
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candid tangle
#

hi i need help with understanding vectors. the one with the questions is the wrong way i did. in the other picture, i though it was using this way based on the actual answers but I do not understand why

odd edgeBOT
#

@candid tangle Has your question been resolved?

candid tangle
#

<@&286206848099549185>

ancient rampart
#

zoom the question gang

candid tangle
ancient rampart
#

seems easy

candid tangle
#

i dont really understand the constant speed of 20ms-1 with the same direction with ( 3 4) part.

candid tangle
ancient rampart
#

any vector is made up of two things

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its magnitude

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and its direction

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unit vector gives it direction and itself has a value of 1

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u cant say i wanna go 5 units u have to say which direction u wanna go in

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thats what unit vector is for

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and itself has magnitude of 1

ancient rampart
candid tangle
#

so basically when i multiply the speed and the unit vector, im getting how far am i going with that one particular direction?

ancient rampart
#

also never saw that () notation people generally use it to write ncr so not sure what it represents possibly i can and j cap i guess

candid tangle
ancient rampart
#

not really no vecloity seeems to be indepdent of variables so it is constant

candid tangle
#

.close

odd edgeBOT
#
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odd edgeBOT
#
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dapper ginkgo
#

Hi, can someone help me understand this part of euklids proof? I dont understand how we could possibly know that BDLK is twice the area as ABD, based off the altitude BK
https://brilliant.org/wiki/proofs-of-the-pythagorean-theorem/

Given its long history, there are numerous proofs (more than 350) of the Pythagorean theorem, perhaps more than any other theorem of mathematics. The proofs below are by no means exhaustive, and have been grouped primarily by the approaches used in the proofs.