#help-19

1 messages · Page 148 of 1

craggy jasper
#

wait

meager juniper
#

But 4, 3, and 2 do not need to

craggy jasper
#

does this question translate to x * 8 in base 9?

#

@meager juniper do you agree that we should do it in a help forum here

subtle atlas
#

this gave no output for some reason

meager juniper
#

2178 * 4 = 8712

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Sorry I made a booboo

craggy jasper
#

n2 = n * 9

#

?

meager juniper
#
n: int = 1
while True:
    n2 = n * 9
    s2 = str(n2)
    for i in range(2, 10):
        s3 = str(n2 * i)
        if sorted(s3) == sorted(s2):
            print(f"{s2} * {i} = {s3}")
        if s3 == s2[::-1]:
            print(f"rev! {s2} * {i} = {s3}")

    n += 1
    if n > 1111111:
        break
subtle atlas
#

idk i just copied his code

meager juniper
meager juniper
#

Honestly, I should rewrite to use a range

#

This is just me being lazy and using a phone after copying your old code lol

craggy jasper
subtle atlas
meager juniper
#

You get the same output either way

craggy jasper
#

I think Im misunderstanding what your code does

meager juniper
#

I'm finding all of the permutations

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I'm just checking fewer numbers

#

Here one sec let me rewrite to be equivalent but perhaps easier to understand.

subtle atlas
#

lets see how long this goes on for

craggy jasper
#

Ill move this to the help forum and close the channel

subtle atlas
#

good idea

meager juniper
#
max_val = 10000000
for n in range(9, max_val, 9):
    s = str(n)
    s_rev = s[::-1]
    for i in range(2, 10):
        s2 = str(n * i)
        if sorted(s) == sorted(s2):
            print(f"{s} * {i} = {s2}")
        if s_rev == s2:
            print(f"rev! {s} * {i} = {s2}")
#

@craggy jasper ^

craggy jasper
#

(continued in the help forum)

#

.close

odd edgeBOT
#
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odd edgeBOT
#
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sly drift
odd edgeBOT
sly drift
#

am i heading right direction?

split gyro
#

Yes

#

You applied by parts which is often applied while dealing with log

#

Can you tell me more about your problem

#

!status

odd edgeBOT
#
What step are you on?
1. I don't know where to begin.
2. I have begun but got stuck midway.
3. I got an answer but I was told that it's wrong.
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7. None of the above
ripe spire
#

Monkey

honest turtle
# sly drift

Can't read your answer, but if you work out the second line, and making the logarithms ln2, you should be getting the answer.

odd edgeBOT
#

@sly drift Has your question been resolved?

odd edgeBOT
#

@sly drift Has your question been resolved?

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@sly drift Has your question been resolved?

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obtuse raven
#

How do I find x here?

odd edgeBOT
#

@obtuse raven Has your question been resolved?

obtuse raven
#

<@&286206848099549185>

obtuse raven
#

<@&286206848099549185> anyone?

odd edgeBOT
#

@obtuse raven Has your question been resolved?

obtuse raven
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spiral crane
odd edgeBOT
spiral crane
#

im kind of confused how to obtain --> QR

#

like

#

even if i obtain it

#

would it contribute to finding the answer?

warped glacier
#

cause that's the definition of a scalar multiple of a vector

warped glacier
spiral crane
#

im kind of lost

warped glacier
#

what's PO + OQ?

spiral crane
#

PQ

warped glacier
#

yeah

spiral crane
#

oh

warped glacier
#

okay but what's PO in terms of OP?

spiral crane
#

hold on

spiral crane
#

?

warped glacier
spiral crane
#

3i + 13j

warped glacier
#

yep!

#

okay now we use the fact that QR = 4 * PQ

#

so what's QR?

spiral crane
#

QO + OR?

warped glacier
spiral crane
#

but we have neither of those

warped glacier
#

you've found PQ = 3i + 13j already

spiral crane
#

oh

#

QP + PR?

warped glacier
spiral crane
#

oh

#

my bad

#

4 x PQ

warped glacier
#

which is?

spiral crane
#

12 i + 52 j

warped glacier
#

yep

#

okay and now position vector of R = position vector of Q + QR

#

basically OR = OQ + QR

spiral crane
#

21 i + 71 j

#

so then

#

to find unit vector

spiral crane
warped glacier
warped glacier
spiral crane
#

yeah

#

mb

#

72

warped glacier
#

yeah and now find the magnitude

spiral crane
warped glacier
spiral crane
#

simplify?

warped glacier
#

21/75 = 7/25

#

72/75 = 24/25

#

so 7/25 i + 24/25 j

spiral crane
#

ohhhh

warped glacier
#

it's a nice Pythagorean triple actually

#

7^2 + 24^2 = 25^2

spiral crane
#

thing is i have non calc paper so will they accept answer if i keep it like this?

spiral crane
warped glacier
#

basically the strategy is to use every single piece of the question

so the first bit of info requires us to find PQ to find QR
then OQ + QR = OR
then we just need to normalise OR so that the length is 1

warped glacier
#

as long as it's correct

#

including the method ofc so yeah make sure it follows logically

spiral crane
#

okayy

#

thanks for helping

warped glacier
#

no worries!

spiral crane
#

.close

odd edgeBOT
#
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odd edgeBOT
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copper urchin
odd edgeBOT
copper urchin
#

HELP ME PLS

#

I have no idea what to do first

warped glacier
copper urchin
warped glacier
#

you should sub in u = sqrt(x)

#

and then multiply everything by u^2 and rearrange to make RHS = 0

copper urchin
#

@warped glacier thanks

#

i will do it now

warped glacier
#

yeah it's a 6th degree equation hopefully more than one root will be guessable

#

or it's related to values of trig functions idk

copper urchin
#

.close

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glad imp
#

Im kinda confused how it became 1/(4x+blablabla

velvet heart
#

do you know about the chain rule?

glad imp
#

What is a chain rule

velvet heart
#

d/dx f(g(x)) = f'(g(x))g'(x)

glad imp
#

..no

velvet heart
#

it's a property for taking derivatives, like the product rule but for f(g(x)) instead of f(x)*g(x)

#

if you apply that to ln(4x + 7) taking f(x) = ln(x) and g(x) = 4x + 7 you get that

glad imp
#

Im still confused

velvet heart
#

about?

glad imp
#

About the overall process

#

On how it became 1/(4..

velvet heart
#

do you know the derivative of ln(x) ?

glad imp
#

No

velvet heart
#

how much do you know about derivatives?

glad imp
#

Im bad at logarithm

fickle spoke
# glad imp ..no

I would recommend to watch 3 blue 1 brown - essential of calculus. His explanation are really straightforward

glad imp
#

Okay

odd edgeBOT
#

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manic lotus
#

hello, how do i show that the series sum of x^(2n) is not uniformly convergent when x in [0, 1[

odd edgeBOT
#

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onyx charm
#

How would you do part 2?

odd edgeBOT
onyx charm
#

What I've done so far but I'm not sure if it's right

#

And if what I've done is right how would I go about this one?

odd edgeBOT
#

@onyx charm Has your question been resolved?

onyx charm
#

.close

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odd edgeBOT
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gentle timber
#

Is this right

odd edgeBOT
gentle timber
#

For some reason I think I did this integral wrong

#

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fluid shoal
#

?

amber schooner
odd edgeBOT
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proper plover
odd edgeBOT
proper plover
#

I have a function a(x) and another function A(x). I want to vary the paramters K and k such that, I minimize the difference between a(x) and A(x)

#

But I do not know exactly what to do. I have come up with a idea of subtracting the two, integrating the subtraction, then deriving the subtraction with respect to K, then setting that entire integral equal to 0, but it becomes undefined

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So something like this I have tried:

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But, it doesn't really work because it keeps becoming undefined

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Is there anything else I can do to solve for K such that, it minimizes the difference between a(x) and A(x)?

#

A(x) is my approximation of a(x)

#

Any advice as to how I find the value of K that makes A(x) closely match a(x)?

odd edgeBOT
#

@proper plover Has your question been resolved?

wanton bison
wanton bison
# proper plover

But the way I see it k is not really doing much except for translating the function

odd edgeBOT
#

@proper plover Has your question been resolved?

wanton bison
#

It seems for K = 12 approximately that's the best choice and k = 0

#

I basically considered the gradient and a solution for x > 0

#

So something in [12,13]

odd edgeBOT
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queen finch
#

it says its a test 💀

quasi sparrow
#

Dang honors class and still need to cheat? Smh

mint leaf
#

tu

viscid flint
#

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jolly pollen
#

how do i solve the last multi choice o the bottom?

jolly pollen
#

i have no idea what a y = x or y = -x reflection is

odd edgeBOT
#

@jolly pollen Has your question been resolved?

lone cloak
#

y = x and y = -x are both lines. They are just the same as reflection in the x-axis but in different lines.

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odd edgeBOT
#

@rich sparrow Has your question been resolved?

odd edgeBOT
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@rich sparrow Has your question been resolved?

fallen surge
#

err they don't use -2cov(x,y), the -2 comes from linearity of expectation

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wraith dagger
#

I'm learning rocket science now somebody help me

odd edgeBOT
#

Please don't occupy multiple help channels.

velvet heart
#

<@&268886789983436800>

pulsar elbow
#

.close

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wraith dagger
#

.reopen

odd edgeBOT
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amber schooner
#

you’re cooked

wraith dagger
#

Fine I'm trying to do 0 divided by 0

pulsar elbow
#

come back later. don’t troll means don’t troll.

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swift helm
#

hello guys, is this correct? or am I wrong about something in here

swift helm
#

okkk thankss

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open bramble
#

In the same way that you simplify the left equation to the equation below it, can I simplify this one too?

velvet heart
open bramble
#

alr i'll try that

open bramble
#

:C

#

it was worth a shot anyway

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feral igloo
#

I have no idea how to do this problem...

feral igloo
#

What do I do?

#

i think d is 6

stable wave
#

Ok

#

Now what is a?

#

@feral igloo

feral igloo
#

¯_(ツ)_/¯

#

a_1 is -3

stable wave
#

Yes

feral igloo
#

u meant a_1?

stable wave
#

Now let's say nth term is the last term

stable wave
feral igloo
#

ah

#

ohh

stable wave
#

So nth term is 459

feral igloo
#

i see now! did a similar problem earlier

stable wave
#

Right

#

Just solve it then

feral igloo
#

:D

#

Thank you so much!

stable wave
#

Np

feral igloo
#

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thick shell
#

Hello people, i'm working on my internal assessment which is modelling the trajectory of badminton serves. I have a bunch of points and I want to find an equation of the curve that is the line of best fit for those points, are there any ways of doing this without using technology?

grizzled tide
#

... yes you can do the same thing the computer does by hand, but why?

thick shell
#

and how would i do that

grizzled tide
#

although "curve of best fit" is generic enough it might take you too long. look at "least squares" regression

#

least squares line of best fit

thick shell
#

ok, i'll take a look at it, thanks for helping

#

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odd edgeBOT
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mystic saffron
#

How do you do these?

odd edgeBOT
sonic summit
mystic saffron
#

Wdym by that though?

sonic summit
mighty nimbus
#

How this notation mean? Rate of convergence or A<B and abs(A-B)<\delta? idk,thanks

sonic summit
amber schooner
#

!occupied

odd edgeBOT
#

Someone else is already using this help channel. If you need help with a question, please open your own help channel/thread (see #❓how-to-get-help for instructions).

mystic saffron
#

WHAT

sonic summit
#

check what i did ;-;

mystic saffron
#

I did

#

And I don't get it sorry

#

Cause I did something else to get a different answer

#

Oh actually I get it now

#

We got the same answer

#

Just written differently

#

Tysm

#

Huh?

sonic summit
sonic summit
mystic saffron
#

It's alright

odd edgeBOT
#

@mystic saffron Has your question been resolved?

odd edgeBOT
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trim venture
#

hmm, haven't been here for a while lol. At any rate, how do you prove $\sum (\cos n^{-1})^{n^\alpha}$ converges/diverges depending on $\alpha\in\bR$?

clever fjordBOT
nocturne belfry
#

reciprocal of n is arg of cos?

trim venture
#

I tried applying the root test which gives $(\cos n^{-1})^{n^{\alpha-1}}$

clever fjordBOT
trim venture
#

but I dunno where that converges

nocturne belfry
#

i wont know ans just asking

trim venture
nocturne belfry
#

inside

trim venture
#

oh yea

#

my friend told me I could also use the riemann criterion

#

and that involves calculating $\lim n^\beta (\cos n^{-1})^{n^\alpha}$

clever fjordBOT
trim venture
#

and I dunno where that goes either 😭

#

I'm especially interested in how you could use the riemann criterion since I havent seen that before

#

well, interested is the wrong word, I'm forced into learning this nonsense

#

please ping me if you have an answer!

frigid canopy
#

I can't help, but what topic is this?

#

Looks fun!

trim venture
#

it's not.

#

this is supposedly analysis 3 angerysad

#

a very mutilated, abused and disfigured analysis 3

clever fjordBOT
trim venture
#

oh inchresting, using ln to get rid of the pesky sqrt sign

long tinsel
#

is this tripping

clever fjordBOT
long tinsel
#

Because at the least this limit needs to be 0

#

which means n^(α-2) --> -inf

#

which, is that even possible thonkzoom

trim venture
#

I don't think the fraciton involving ln has a limit

#

I think that's what goes to -inf

long tinsel
#

,w limit as x goes to 0 ln(1 - x)/x

trim venture
#

oh wait

#

lol

long tinsel
#

oh we're in luck

#

so at the very least alpha > 2

trim venture
#

hmm

long tinsel
#

in the limit that needs to be < 1

trim venture
#

into what?

long tinsel
#

did you give you a range for alpha

trim venture
#

I tried using the taylor series I suppose

#

I also tried bounding cos x by 1-x^2/2

long tinsel
#

I see

trim venture
#

(which I think can be done)

long tinsel
#

let me exp ln it and see what happens

trim venture
#

you don't have to change shit opencry

long tinsel
#

bll

#

so alpha - 1 > 2

#

alpha > 3 AND alpha > 2

#

so its just alpha > 3

trim venture
#

remember the root test also gives a criterion for divergence, not just convergence

long tinsel
#

Oh wait less than 1

trim venture
#

afterwhich we only need to single out the cases where the limit is 1

#

and treat it separately

long tinsel
#

hold on ich bin confused

long tinsel
#

which has to be less than e this time

clever fjordBOT
long tinsel
#

isn't this true for all alpha

trim venture
#

Huh

long tinsel
#

last time we needed the limit to be 0

#

this time we only need it to be less than 1

long tinsel
#

,w sum of (cos(1/n))^(n^2.39) from n = 1 to infinity

long tinsel
#

why is wolfram alpha so stupid

trim venture
#

Lol

long tinsel
#

I think it should just be alpha > 2, and we gotta manually have a look at the boundary

#

wolfram is known to go caput when trig is involved in sums

trim venture
#

I don't see the mistake in your calculation tho

trim venture
long tinsel
#

it should be

#

the root test says it should converge for all alpha

#

but we need to make sure the limit at infinity of the term is 0 as well which restricts alpha > 2

trim venture
#

No, the root test implies that already

long tinsel
trim venture
#

Like, if the limit of the root test is less that 1 that you get convergence to 0 for free

long tinsel
#

do we consider limit at infinity to be legit

trim venture
#

Good question

#

I think so?

long tinsel
#

hmm

long tinsel
#

Oh wait

#

ah okay

fluid tundra
long tinsel
#

then why did we end up with two separate conditions

long tinsel
# clever fjord **neon**

@trim venture ah alright if alpha > 2 then this turns out to be 0, but if alpha < 2 it turns out to be 1

#

so alpha cannot be < 2 since we absolutely need that limit to be 0

fluid tundra
clever fjordBOT
#

Mqnic_

trim venture
#

not exp 1

fluid tundra
leaden karma
long tinsel
#

you can never be sure

fluid tundra
#

it should be negligible

long tinsel
fluid tundra
#

since incorporating that into the exp, you just have + O(1/n^{4 - \alpha})

long tinsel
#

it leads to the same result as me with no approxmations so yeah it should be gucci

fluid tundra
leaden karma
#

yeah okay nvm

#

so just alpha>2?

fluid tundra
#

for convergence, yes

long tinsel
#

but then the nth root test needs alpha > 3?

long tinsel
#

I mean you're gonna have to manually have a look for alpha < 3

#

convergence in jeopardy in (2, 3) and absolutely converget for alpha > 3

trim venture
trim venture
long tinsel
#

,w sum from k = 1 to infinity (cos(1/k))^(k^(2.2))

fluid tundra
leaden karma
clever fjordBOT
#

kheerii

leaden karma
#

,w sum from n=1 to inf of e^(-n^(0.5))

leaden karma
#

I was wrong

trim venture
long tinsel
#

@fluid tundra look

#

😭

trim venture
#

but why is that approximately expo w/e

long tinsel
#

it converges for 2.4 but not 2.2

fluid tundra
#

oh i was sending that hmmcat in response to the wolfram

long tinsel
#

or we deem wolfram unreliable

#

which it is in this case

leaden karma
fluid tundra
#

i plugged it into my browser wolfram for values smaller than 2.4 and it gives me no result

long tinsel
#

valley is an expert on wolfram being a bitch when it comes to trig in infinite sums

leaden karma
#

maybe try mathematica?

#

if anyone has it

fluid tundra
#

i'm still pretty sure it converges hmmcat

#

just extremely slowly

leaden karma
#

are we sure that $\sum\exp\left(-\frac{n^k}{2}\right)$ converges for all $k>0$

long tinsel
#

yeah I asked the Wolfram/ChatGPT power ranger

clever fjordBOT
#

kheerii

long tinsel
#

yeah that should converge

leaden karma
#

nth root test?

long tinsel
#

hmm

#

yeah

#

k > 1

trim venture
leaden karma
#

how?

#

it's larger than that

#

for k<1

trim venture
#

isn't k an integer?

#

what's k here

leaden karma
#

k is alpha-2

trim venture
#

oh

leaden karma
#

it definitely converges for alpha>3

#

the question is whether it converges between 2 and 3

trim venture
#

😭

#

THIS IS SO STUPID

#

WHAT A STUPID ASS QUESTION

#

JUST THROW AT IT STUFF AND SEE WHAT STICKS

#

terrible

fluid tundra
#

welcome to analysis

trim venture
#

no dude, this isn't analysis

long tinsel
#

what we did was systematic wut

#

oh what this is analysis?

trim venture
#

it's anything but in my books tho

long tinsel
#

was this a university level question

trim venture
#

yes

#

apparently

long tinsel
#

💀

trim venture
#

2nd year too

long tinsel
#

i'm scared

trim venture
#

don't be, it's just dumb

leaden karma
#

wait am I dumb or does the root test literally give you alpha > 3

fluid tundra
trim venture
#

this isn't what analysis should look like

long tinsel
fluid tundra
#

it comes out to gamma function with parameter (3 - alpha)/(alpha - 2)

#

which is always > -1 for alpha > 2

long tinsel
#

1 - (alpha - 2)

leaden karma
#

we don't actually need to solve the integral neon

fluid tundra
#

lmao.

long tinsel
#

but it helps

#

oh wait no

#

i got confused with what you meant

trim venture
#

how do we know the O(1/n^4) term doesn't mess up stuff

trim venture
#

well, I read that

#

and I don't know what it means 😭

trim venture
#

incorporating what into exp

#

and why does it answer my question

fluid tundra
#

$\exp\left(-\frac{n^{\alpha}}{2n^2} + n^{\alpha}O\left(\frac{1}{n^4}\right)\right)$

clever fjordBOT
#

Mqnic_

fluid tundra
#

taking the O(1/n^4) term into the exp, we have ^

#

$\exp\left(-\frac{1}{2n^{2 - \alpha}} + O\left(\frac{1}{n^{4 - \alpha}}\right)\right)$

clever fjordBOT
#

Mqnic_

trim venture
leaden karma
#

this doesn't seem very rigorous

fluid tundra
#

oh that's because it's not

leaden karma
#

like this is an upper bound still

#

waittt

#

it's an upper bound

#

it is rigorous

clever fjordBOT
#

Mqnic_

leaden karma
#

just replace the O(1/n^4) with a <=

fluid tundra
#

for small enough x and large enough k

trim venture
leaden karma
#

is ln(1-x) bounded above by -x?

#

i believe it is

long tinsel
fluid tundra
#

it actually works though

leaden karma
#

$$\begin{aligned}
\sum\left(\cos\frac1{n}\right)^{n^\alpha}&\le\sum\left(1-\frac1{2n^2}\right)^{n^\alpha}\
&=\sum\exp\left(n^\alpha\log\left(1-\frac1{2n^2}\right)\right)\
&\le\sum\exp\left(-\frac{n^{\alpha-2}}{2}\right)\end{aligned}$$

trim venture
#

ugh, I gotta catch my class

#

thankyu guys for the help!

clever fjordBOT
#

kheerii

leaden karma
#

I think i cooked

trim venture
#

(you're free to entertain the question amongst yourselves obviously I just won't be able to answer 😭)

leaden karma
long tinsel
leaden karma
#

for 2 < alpha < 3

fluid tundra
leaden karma
#

we already know it converges for alpha >= 3 and diverges for alpha <= 2

leaden karma
#

cosx is bounded below by 1-x^2/2

fluid tundra
long tinsel
#

,w (cos(1/n))^(n^2.5) < (1 - 1/(2n^2))^(n^(2.5))

clever fjordBOT
leaden karma
#

,w plot y=(cos(1/x))^(x^2.5), y=(1-1/(2x^2))^(x^2.5) for 1 <= x <= 5

leaden karma
#

whAT

#

how

#

tf

long tinsel
#

it's greater

#

rip

fluid tundra
#

ye

leaden karma
#

wait yeah it's bounded BELOW by 1-x^2/2

#

im stupid

#

just take it upto x^4/24 then lol

fluid tundra
#

problem averted catthumbsup

long tinsel
#

,w plot y=(cos(1/x))^(x^2.5), y=(1-1/(2x^2) + x^(-4)/24)^(x^2.5) for 2 <= x <= 3

leaden karma
#

x^4 should be in the denom

#

alrighty

long tinsel
#

I think it crosses it at some point

leaden karma
#

it can't

long tinsel
#

i cba tbh

leaden karma
#

this one is definitely right

long tinsel
#

alright

leaden karma
#

$\int_0^\infty\exp\left(-\frac{x^{\alpha -2}}{2}\right)\dd{x}$

clever fjordBOT
#

kheerii

long tinsel
#

me when the gamma

#

also won't this change now

leaden karma
#

it turns out e^(-x^2/2) >= cos(x) directly

long tinsel
#

lol

odd edgeBOT
#

@trim venture Has your question been resolved?

odd edgeBOT
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golden marten
#

Can someone explain how to determine which function has a larger standard deviation in this case?

wild vault
#

eyeballing it

golden marten
#

I was under the impression the normal distribution with a lower height would indicate greater standard deviation as hence the data would be more spread

golden marten
wild vault
#

the height doesn't actually matter, it's the width of the curve that coutns

#

but being squashed makes it look wider

golden marten
#

so height for the normal distribution would be related to number of occurences instead of probability?

wild vault
#

if u visualise for a bit u see that they're actually the same width

golden marten
#

because I was thinking in terms of a PDF where area should be 1

wild vault
#

well, the graph isn't labelled beyond x and y, so we cant say that this is a pdf

golden marten
wild vault
#

normal dists exist outside of prob, u see

#

so it does

golden marten
#

so it should be just related to width then? That's it?

wild vault
#

if im remembering correctly

#

which

#

it has been a few years

golden marten
#

xd

wild vault
#

but this is saying curve 1 is narrower

golden marten
#

yeah so SD is related to width then

#

I'll keep than in mind

#

and I guess my eyeballing skills are just not up to scratch

wild vault
#

tbf i thougth they were equal

#

so

#

dont be 2 hard on urself

#

then again i have a fuckin. 80s nerd prescription so

golden marten
#

lmao

#

alright thank you

#

.close

odd edgeBOT
#
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rich dust
odd edgeBOT
rich dust
#

can someone teach me

odd edgeBOT
#

@rich dust Has your question been resolved?

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regal peak
#

How do i find the minimum and maximum rate of change of an equation and a derivative equation?

regal peak
#

@rancid moat

#

<@&286206848099549185>

tawdry wagon
#

!15min

odd edgeBOT
#

Please only use the <@&286206848099549185> ping once if your question has not been answered for 15 minutes. Please do not ping or DM individual users about your question.

regal peak
#

i dont know how to find rates of change, and maximum and minimum ROC either

odd edgeBOT
#

@regal peak Has your question been resolved?

dapper urchin
#

Hi all! Who likes math over here?? Thumbs up or thumbs down reaction on this message plz!!! BTW I'm new here....

simple oar
#

#discussion is the "general" kind of chat. This is a help channel that is !occupied

tall pivot
simple oar
regal peak
simple oar
#

Is this a general question or do you have a specific question that you need help with

tall pivot
simple oar
#

The derivative expresses the rate of change of some value with respect to another

#

The rate of change can be seen as growth or decay depending on the function

regal peak
#

ohhh alright, i see

#

thank you

simple oar
#

!close

#

I'd recommend just reading a textbook

tall pivot
tall pivot
#

analogues of Volterra, geometric and bigeometric integral also exist if you're interested? multiplicative (as opposed to the familiar additive) calc

odd edgeBOT
#

@regal peak Has your question been resolved?

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mystic saffron
#

OMG

odd edgeBOT
mystic saffron
#

🤬

lunar hedge
#

Do you know what a square is

odd edgeBOT
#

@mystic saffron Has your question been resolved?

mystic saffron
#

nikolipo im sorry for my late replies

lunar hedge
#

np, click the above button tho

#

else it will close

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mystic saffron
odd edgeBOT
warped glacier
# mystic saffron

for part a, you need to use the fact that the angle at the centre is twice the angle at the circumference?

#

what is the angle at the centre?

mystic saffron
#

uh idk

warped glacier
#

can you draw the pentagon?

odd edgeBOT
#

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mystic saffron
odd edgeBOT
warped glacier
# mystic saffron

if f is odd then we have $f''(x) + f''(-x) + 3f^2 (x) + 3f^2 (-x) = 0$ so $f'' + 3f^2$ is odd

clever fjordBOT
#

south's secret twin brother

warped glacier
#

yeah that's a contradiction

#

at least we ruled out something

mystic saffron
#

you got f is odd fn how ?

warped glacier
#

no I assumed f was odd

mystic saffron
#

ohh

winter grotto
#

If f is odd, how can it be monotonic?

warped glacier
winter grotto
#

oh, sorry

warped glacier
#

an odd function certainly can

#

like y = x^3

winter grotto
#

makes sense yes

warped glacier
#

or even simpler y = x

winter grotto
#

but not all functions are odd or even

warped glacier
#

helps to rule something out

mystic saffron
warped glacier
#

idk

mystic saffron
#

okok

#

actually i made some progress

#

i made two cases

#

1st is f is constant and 2nd is f is not constant
for 1st case
f'=0 & f''=0 too
i got f(3+4f+8f^2)=0 after substituting and factorisation
and f =0

but in 2nd case i didnt get anything

winter grotto
#

Ye

mystic saffron
#

and in case if f is not const
then f '' = -(4f+3f^2+8f^3)

considering -(4f+3f^2+8f^3)
for large f values (+ or -) both cases we get concave down graph
which implies f cant be monotonic

winter grotto
#

I mean, the non-constant case is the interesting one

warped glacier
# mystic saffron

seems like only special kinds of functions work, such as if f is linear, i.e f = ax + b

#

also searching your question online didn't yield anythig

mystic saffron
#

but now question is how can we know that f can take large values ?

warped glacier
#

my point exactly

#

cause as x tends to plusminus infinity it seems really hard for the expression to equal 0

mystic saffron
mystic saffron
winter grotto
#

Why that one in particular?

mystic saffron
#

is there anything to do with ode ?

odd edgeBOT
#

@mystic saffron Has your question been resolved?

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ruby eagle
#

The first limit needs to be sqrt3,but idk whats the 2nd one..

ruby eagle
#

I also tried sm but idk what to do after

odd edgeBOT
#

@ruby eagle Has your question been resolved?

ruby eagle
#

<@&286206848099549185>

steel raven
#

ill look at the second one also, but for the first i get negative sqrt3 btw

steel raven
#
a_n = (1 + \sqrt{3})^n - b_n \sqrt{3}
clever fjordBOT
#

citrusmunch
Compile Error! Click the errors reaction for more information.
(You may edit your message to recompile.)

steel raven
#

dividing b_n, first term goes to zero and second term is negative, right?

ruby eagle
#

The limit for the first one is supposed to be sqrt3

steel raven
#

oh hold up sorry yeah. i'm assuming too much about a and b

ruby eagle
#

Aaa okok its alright

odd edgeBOT
#

@ruby eagle Has your question been resolved?

ruby eagle
#

Pls

odd edgeBOT
#

@ruby eagle Has your question been resolved?

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#

@ruby eagle Has your question been resolved?

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unborn zinc
odd edgeBOT
unborn zinc
mystic saffron
#

the first one?

unborn zinc
#

Yh

#

Cus

mystic saffron
#

yea i think so too

#

cuz

unborn zinc
#

2 = sin2theta

#

Arcsin 2

#

Doesnt work

mystic saffron
#

well the equation is sincos=1 right and that means sin=1/cos which never intersect if im not wrong

unborn zinc
#

Idk

odd edgeBOT
#
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sleek galleon
odd edgeBOT
sleek galleon
#

So I already studied this in school, but a year and a half ago, forgot lots of things

#

so I tried writting the expression ^-1

#

and integrating by parts

#

but didnt thelp

mystic saffron
#

do you remember u-substitutions?

sleek galleon
#

ah

#

but

#

what could I substitute?

#

like x makes no sense

#

ahhh

#

ln

mystic saffron
#

so you should consider u = ln(x)

sleek galleon
#

why not ln^2 ?

#

cuz then I cannot cancel x?

mystic saffron
#

recall that you need $\int f(u)\frac{du}{dx}dx$ for a u-sub

clever fjordBOT
#

Micabo

sleek galleon
#

$\frac{ln^{-1}\left(x\right)}{-1}+C$

#

:/

clever fjordBOT
#

Chuti | Argentina

mystic saffron
#

you could write this as -ln^-1(x) or -1/ln(x)

#

+C, of course

sleek galleon
mystic saffron
#

well, it looks correct to my uninformed eye

sleek galleon
#

heheeh

#

cool

#

and this?

#

is there like an integration by parts for divisions ? 🤣

#

I feel like it's super easy but I just dont remember

mystic saffron
#

i would suggest using partial fractions

#

start by factoring the denominator

sleek galleon
#

$\int \frac{3x-2}{:\left(x-1\right)\left(x+2\right)}$

clever fjordBOT
#

Chuti | Argentina

sleek galleon
#

hmmm I dont see how can I move on 💀

mystic saffron
#

now split it into the form A/(x-1) + B/(x+2)

sleek galleon
#

ummmmm

#

how exactly

mystic saffron
#

A/(x-1) + B/(x+2) = (3x-2)/(x-1)(x+2) and equate coefficients

sleek galleon
#

but

#

I've 2 unknowns

#

and 1 equation?

mystic saffron
#

it’s actually two equations in disguise

sleek galleon
mystic saffron
#

start by multiplying both sides by (x-1)(x+2)

half swallow
sleek galleon
#

a = 1/3
b = 8/3

#

alr so no I have two different integrals

half swallow
#

they're both in the form of the integral that =ln(x)

sleek galleon
#

rihgttttt

half swallow
#

I hated partial fractions 😭

#

but what helped me wasn't remembering the formula, but trying to recall it backwards, so we know how to add 2 fractions, partial fraction decomp is just doing that in reverse

mystic saffron
sleek galleon
#

ok got the result

half swallow
sleek galleon
#

yup

#

I got this

#

$\frac{1}{3}\cdot ln\left(3x-3\right)+8\cdot 3\cdot ln\left(3x-6\right)+C$

clever fjordBOT
#

Chuti | Argentina

sleek galleon
#

and now time for dinner

mystic saffron
#

that seems wrong

sleek galleon
#

unless thats incorrect

#

lmao

half swallow
#

what lol

mystic saffron
#

for one, it should be 3x+6 at any rate

#

and the factors of 3 within the brackets of ln are unnecessary although not incorrect

#

i’ll check your coefficients

sleek galleon
#

my A and B?

mystic saffron
#

yes

sleek galleon
#

,w A/(x-1) + B/(x+2) = (3x-2)/((x-1)(x+2))

sleek galleon
#

my coeffs are right, maybe I didnt something wrong afterwards

mystic saffron
#

oh, should it be 8/3 and not 8•3?

half swallow
#

only thing wrong is the -6 sign

mystic saffron
half swallow
#

oh yeah I made the same mistake, reverse chain rule

#

should be divide not multiply

mystic saffron
#

8/[3(x+2)] integrates to 8ln(x+2)/3, unless i am very mistaken

#

integrates

#

sorry

half swallow
#

yeah you're right

mystic saffron
#

just treat 8/3 as a coefficient and integrate 1/(x+2)

#

no need for reverse chain rule in this case

half swallow
#

true

odd edgeBOT
#

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odd edgeBOT
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zealous sable
#

I have a problem where I would like to find the volume of the solid bounded by z = 1 - x^2 and y = 1 - x in the first octant. If I want to write the triple integral in the order dxdydz or dxdzdy, it makes sense to me that we have to split the integral up, but how do we know what the dividing curve between the two regions in the zy plane is?

wanton bison
#

if you mean how to find the intersection of these two planes, you can solve y=1-x for x and plug that into the other equation

zealous sable
#

Yeah, that's what I meant, but how do we know that this curve is necessarily the boundary? I drew an image in an attempt to clarify what I mean; wouldn't the intersection of the two planes give you like a curve that is tilted with respect to the y-z plane?

odd edgeBOT
#

@zealous sable Has your question been resolved?

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wanton bison
#

.reopen

odd edgeBOT
#

wanton bison
#

It is a bit difficult to explain, how to determine the boundary based on the intersection

wanton bison
#

and you would also need two integrals if you do it dx dA way because you will basically miss out on one part of the whole volume due to this region, dz dA or dy dA are far better, since they require only one integral

zealous sable
#

Ah, I see. So even though technically the two planes intersect at an angle wrt the y-z plane if we push that intersection curve onto the y-z plane we just get z = 1-(y-1)^2, setting the two z's equal?

Thanks for reopening the thread by the way

wanton bison
zealous sable
#

Ah yes, sorry, you want to use the two equations to get z in terms of y only rather than set the two z's equal. Is this how projection works in general if you want to project the intersection onto one of the planes formed by two axes (i.e. just eliminate one of the variables)?

zealous sable
#

Ah, thanks! What did you mean when you said that "otherwise you would end up with a different kind of volume"?

wanton bison
#

We want basically to integrate over yellow region, not the red

#

So if we now change order of integration we would have to integrate over the blue region

#

which is z = 1-(y-1)^2 to z = 1 not z = 0 to z = 1-(y-1)^2 because that one would be the red

#

it's kinda difficult to explain, so that's why i shared the link so you can see for yourself

modest skiff
zealous sable
wanton bison
#

right

#

if so yea absolutely

#

it was basically luck that it worked out with the other region as well because of symmetry i assume

zealous sable
#

Oh, yeah, I was a little confused because I thought it was a little off but the answer was the same which is an interesting coincidence; so to summarize the the 0 to 1 - (y - 1)^2 would only be wrong in the second integral because we'd be integrating on the wrong side of the y = 1-x plane, right?

wanton bison
#

yup

#

totally got it

zealous sable
#

Alright, thanks so much for the help!!

#

.close

odd edgeBOT
#
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odd edgeBOT
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chilly scaffold
#

is this right?

odd edgeBOT
wheat bramble
#

Assuming that power is 3/2, I have bad eyes

#

If so, yes

chilly scaffold
#

yes 3/2

wheat bramble
#

The only thing you're missing is a +C since it's an indefinite integral rahLUL

chilly scaffold
#

ah yes 🗣️

#

thanks

#

.close

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shrewd helm
odd edgeBOT
#

Someone else is already using this help channel. If you need help with a question, please open your own help channel/thread (see #❓how-to-get-help for instructions).

#

@shrewd helm Has your question been resolved?

fallen surge
# shrewd helm

can you visualize or draw the region they are talking about

shrewd helm
#

yeah its a plane with a normal vector <2, 5, 1>

fallen surge
shrewd helm
#

looks like a triangle

fallen surge
#

ok, so how would you find the area of the triangle

shrewd helm
#

base times one half height

#

thanks for the approach

#

i shouldve been more specific sry about that. theres a way to do it through integration that i dont understand

#

it uses parameterization, notable turning x and y into u and v respectively and leaving z in terms of u and v

shrewd helm
#

well these are the notes im looking at

fallen surge
#

alright, then what are you confused about

shrewd helm
#

the answer to the question is D also but i just dont get how they arrived at the anwer

#

like how do they use this approach and get D

fallen surge
#

err well what part don't you understand

#

do you understand the transformation they did?

shrewd helm
#

yes i want to know the bounds for the integration and the thing that is being integrated

odd edgeBOT
#
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fallen surge
#

well for the bounds of integration, just look at what is the range of x and y

#

bruh

#

@shrewd helm type .reopen

shrewd helm
#

.reopen

odd edgeBOT
#

fallen surge
#

err wait

#

this isn't the same example

#

this one

#

so here, if r(u,v) = (x,y,z) = (u,v, 6-3u-2v)

#

we need to find the range of x and y

shrewd helm
#

o i got it tthx

fallen surge
#

err, ok so are you confused about anything else

shrewd helm
#

no ty

#

.close

odd edgeBOT
#
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odd edgeBOT
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ripe sluice
#

hey can someone help me with this word problem. i keep getting confused: kian and yak are standing 6240 feet apart on a straight road. they both spot a hot air balloon floating in the air above the road between them. kian looks up at the balloon and sees it at an angle of 65 degrees, while zak looks up and sees it at a steeper angle of 72 degrees. find the height of the balloon

ripe sluice
#

can i get help with the word problem?

#

<@&286206848099549185>

odd edgeBOT
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Please only use the <@&286206848099549185> ping once if your question has not been answered for 15 minutes. Please do not ping or DM individual users about your question.

#

@ripe sluice Has your question been resolved?

odd edgeBOT
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rain junco
odd edgeBOT
rain junco
#

Q3 Q4 Q8 Q16 Q21 Q30 Q35 Q37

#

I just need answers not explanation i have exam soon of this exact thing and google don't got answer of those

#

Someone pls help

#

<@&286206848099549185>

odd edgeBOT
#

@rain junco Has your question been resolved?

vapid halo
#

Q.35
x+y=11
xy=42
x²+y²..?

(x+y)²=x²+2xy+y²
(11)²=x²+y²+2(42)
121=x²+y²+84
x²+y²=121-84
x²+y²=37

odd edgeBOT
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steep hare
#

i just spent probably 6 hours on this, not a single person nor youtube video had any help on this whatsoever and even a tutor told me he had no idea. im out of options.

ashen flax
#

hold on

#

this looks doable

#

Dude

#

Just set up a quadratic

#

Lol

steep hare
#

how so?

#

its an optimization problem, im in calc 1 but ive never seen one like this

#

usually they ask you to find the area not the other way around

latent scaffold
#

What is the area of one of the rectangles on the figure?

steep hare
#

x*y

latent scaffold
#

Ok, and then in the statement they tell you that each rectangle should have 1000 ft^2 of area

#

What equation does that give?

steep hare
#

2xy=2000

latent scaffold
#

So xy = 1000

#

Now what is the length of fence used in terms of x and y?

steep hare
#

would x = 1000/y and y = 1000/x?

latent scaffold
#

That'll be used later. Just concentrate on the total length of fence used in the figure

steep hare
#

im not exactly sure

#

ohh 4x+3y?

latent scaffold
#

Yes

#

See you want to minimize 4x + 3y, but there's two variables in there, and you don't have the tools (yet) to deal with that.
However, you know that, say, y=1000/x.

steep hare
#

uh huhh

latent scaffold
#

So can you use that information to make the perimeter in terms of only one variable?

steep hare
#

do we know what 4x+3y is equal to?

#

would it come out to 4x+3(1000/x)

latent scaffold
#

Yep!

#

So now, we know that the length of fence needed, given the value of x, is
L(x) = 4x + 3000/x.

#

And we want to minimize L(x)

steep hare
#

do we take the derivative now?

latent scaffold
#

Yes

steep hare
#

so L’(x) = 4 + 3000/x^2