#help-19

1 messages · Page 96 of 1

sour basin
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new to this

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but thanks

mortal trench
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8^1/6 × (-1)^1/6

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What is (-1)^1/6

sullen ferry
mortal trench
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exp(1/6 ln(-1))

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ln(-1) = ?

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@sour basin practically did it for you

sour basin
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thanks for your help!

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i got it now I think

mortal trench
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.close

sour basin
#

.close

odd edgeBOT
#
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mortal trench
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I don't see how writing the polynomial helps

sullen ferry
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.you end up with z^6=-8 and you can divide both sides by 8, bring it into the 6th power by taking sixth root of it, and then you got a root of unity

#

.so its just adding extra steps to what you did i guess

odd edgeBOT
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plucky palm
#

hey shouldn't the summation sign be the other way around?

plucky palm
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because the way u solve it would be from inside summation to outside summations

dawn tiger
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no this is the only order that makes sense

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both i and t change values, only T is a fixed number. if you switched the summations, you’d have an outer sum that has i range from 1 to t, but you wouldn’t know the value of t for the outer sum since t would be indexed by the inner sum

echo ginkgo
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the way you compute the sum yourself doesn't magically change the meanings of the sum symbols

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that first sum will still define a scope in which t makes sense

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same for the second one

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@plucky palm

plucky palm
echo ginkgo
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yea

plucky palm
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if u switch the i = 1 to t summation can't even be defined

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since u don't know the value of t

odd edgeBOT
#

@plucky palm Has your question been resolved?

plucky palm
# echo ginkgo yea

hey can I also ask about linear, I have a hard understand of when it's linear when it's not.
so y = ax+b is linear I know if u do smth like y = x^2 is not linear but say u have multiple variables for example y = x_1 * x_2 is also not linear why?

#

I assume it's not a striaght line but I can't realy plot it

odd edgeBOT
#

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tulip elm
#

I was wondering if there is a method to confirm the result within revolution of solids. This is the type of problems I have:

odd edgeBOT
#

@tulip elm Has your question been resolved?

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@tulip elm Has your question been resolved?

tulip elm
#

<@&286206848099549185>

torpid owl
#

<@&268886789983436800>

tulip elm
#

helloooooooooo??

#

someone eee

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willow root
#

in circle A, line BE is perpendicular to line DC, and line BE is congruent to line DC. angle BFC is 90 degrees and angle DCE is 23 degrees. what is the measure of angle EDC and what is the measure of arc DBC?

willow root
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i got 46 degrees for angle EDC and 222 for arc DBC, and im not sure if its correct.

odd edgeBOT
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@willow root Has your question been resolved?

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@willow root Has your question been resolved?

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@willow root Has your question been resolved?

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steady tide
#

The following reaction is a nuclear fission reaction of Uranium-235 [
^{235}{92}U + ^1_0n \rightarrow ^{95}{42}Mo + ^{139}{57} La + 2^1_0n + 7e^-
]
Given the nuclear masses $m_U=234.99u, m
{Mo}=94.88u, m_{La}=138.87u, m_n=1.0087u$. The heating value of gasoline is $46\times10^6J/kg$. Calculate the amount of gasoline (kg) needed to release an amount of energy equivalent to that of 1 gram of uranium undergoing nuclear fission?

clever fjordBOT
steady tide
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how do i calculate the energy of 1g uranium fissioning? i can calculate its bond energy to be 1973.8mev

mystic saffron
#

can you translate your question into something purely mathematical in nature? I doubt people know much about chemistry fission reactions here for one

steady tide
azure turtle
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And subtract them

mystic saffron
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Oh no…. Chemistry

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My other weakness

steady tide
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its not even chemistry people

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its physics

mystic saffron
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Oh

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It’s still my weakness

steady tide
azure turtle
steady tide
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but thats mass, not sure about energy

azure turtle
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And 1u=931 million ev

steady tide
#

oh wait

azure turtle
steady tide
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instead of calculating the energy both side, i think i can calculate the mass of both sides

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find their mass discrepancy and use mc^2

steady tide
azure turtle
azure turtle
steady tide
#

yes

steady tide
#

one of the reaction products is 7e-

azure turtle
steady tide
#

right, thanks

#

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severe gull
#

When adding and subtracting larger surds like √54 + √2400 - √294, how do I find the common factor when simplifying them that will make them all go together? Do I use prime factorisation for each surd? Like I think it's 6, but I don't know how to show my working for getting there.

severe gull
#

I made a factorisation graph to find the common number. So I divided 54 by 2 to get 27, then 27 by 3 to get 9, then 9 by 3 to get 3 then 3 by 3 to get 1 to get 2, 3, 3, 3 as the prime factors. Then likewise with 2400 I discovered I got 2, 2, 2 , 3, 2, 2, 5, 5 and with 294 I got 2, 3, 7, 7.

So I ended up thinking 3 was originally the highest common factor, but it turns out it's 6. So what way is it that I'm thinking about this that's getting me the wrong answer? How would I end up discovering that 6 is the factor that allows me to multiply numbers to obtain each of these surds that can be simplified further.

So for instance: √6 x 9 + √6x400 - √6x49 = 3√6 + 20√6 - 7√6 = 16√6

#

I hope I have not butchered my wording in trying to describe my thought process 😅

low locust
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look at all the factors they have in common

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they all have 2 and 3 in common

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so 2*3=6 is a factor of all of them

odd edgeBOT
#

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ashen juniper
#

I know that this is just simaltaneous equations

ashen juniper
#

but do we do 15-T =2a for the top block and (8 X 9.8) -T = 8a for the second?

#

when is T (tension) subtracted and when is it added?

brittle notch
ashen juniper
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or is it 15 + T = 2A for the first one

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as opposed to 15 + T = 2A

brittle notch
ashen juniper
brittle notch
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that is right

ashen juniper
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(8 X 9.8) -T = 8A?

brittle notch
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yes

ashen juniper
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When is T positive

brittle notch
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ok so

ashen juniper
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I remember our teacher doing + T sometimes

brittle notch
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when a force is acting along the acceleration it is +ve

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else -ve

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for top one tension is the one making it move and friction is opposing

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so T positive and f negative

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for second one weight is draggin but tension is opposing

ashen juniper
brittle notch
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so mg is +ve and T is -ve

brittle notch
ashen juniper
brittle notch
#

yes

ashen juniper
#

Ok got it

#

tysm for the help 🙏

#

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odd edgeBOT
#
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brittle notch
#

np

ashen juniper
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.reopen

odd edgeBOT
#

ashen juniper
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can acceleration be negative in these systems

brittle notch
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u consider one direction of acceleration

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and solve the equations

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if u get a is +ve then ur direction is right

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else the acceleration is opposite to direction u considered

ashen juniper
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im doing this and getting a -ve acceleration

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and then T = 30.06

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Is that right?

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cause I dont have the markscheme

brittle notch
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how did u do it?

ashen juniper
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36cos30 = 31.18

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T-31.18 = 5a

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3 X 9.8 = 29.4

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29.4-T = 3a

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29.4 - (5a +31.18) = 3a

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a = -0.0225

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T = 5(-0.0225)+31.18

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T = 30.06

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thats all for 4.3

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nvm I got it

#

ty

#

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odd edgeBOT
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mystic saffron
odd edgeBOT
mystic saffron
#

How would you do b

warped glacier
#

given the centre and radius

sullen ferry
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you did part a) so you know these

warped glacier
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(it's the maximum one cause the minimum one would make k negative)

mystic saffron
#

Radius is

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Root(61)

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Centre is

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(6,-5)

mystic saffron
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I can work it out

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I think

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Maybe

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I don’t think I can

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Thing is

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Anywhere there

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I don’t see “P”

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Point P

warped glacier
warped glacier
mystic saffron
warped glacier
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So what must you do to the y-coordinate then

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y = -5

mystic saffron
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Add the radius

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?

warped glacier
mystic saffron
#

Round to 3?

warped glacier
clever fjordBOT
#

Result:

2.8102496759067
warped glacier
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,w x^2 + y^2 - 12x + 10y = 0 radius

mystic saffron
mystic saffron
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That’s P

warped glacier
#

k is a positive constant

mystic saffron
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therefore it requires a minimum

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Which is positive

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Right?

warped glacier
mystic saffron
#

Oh shoot

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I thought we were talking about the 2nd derivative

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☠️ mb

warped glacier
#

yeah that's completely unrelated nw

mystic saffron
#

Yeah max y value

mystic saffron
#

Okay

warped glacier
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But yes local max does mean f''(x) < 0 btw

mystic saffron
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Yeah ofc

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I labelled point P

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y = 3?

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k = 3?

warped glacier
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y = 2.81

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And x = 6

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Given you just moved P directly up from the centre, so the x coordinate doesn't change

mystic saffron
#

Yes

mystic saffron
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y=2.81

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That’s it and then

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“Is a tangent to C”

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Lmao what

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What is this meant to mean

warped glacier
mystic saffron
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But is it not also meant to be the tangent to C?

warped glacier
mystic saffron
#

☠️

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Oh

warped glacier
#

So yes the horizontal line touches the circle at only one point

mystic saffron
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I forgot

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My bad

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Okay

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Ah

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That triangle

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That’s a segment

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How do you work that out

warped glacier
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Part c right?

mystic saffron
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Yeah

warped glacier
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If so then the origin has x coordinate 0

mystic saffron
#

Yeah

#

Oh

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Plug it in

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Lmao

warped glacier
#

Your centre has x-coordinate 6

mystic saffron
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Into C

warped glacier
#

Well you can

mystic saffron
#

Hmm

warped glacier
#

But yes plugging y = 0 is valid

mystic saffron
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You can’t find y

warped glacier
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There's just another way by symmetry, since P is the reflection of O across the vertical line through the centre

warped glacier
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Since it's on the x-axis

mystic saffron
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Oh bru

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And x?

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You can’t find that possibly

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O has 0,0

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But Q?

sullen ferry
#

you can find Q

mystic saffron
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By plugging y = 0

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?

sullen ferry
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yes

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x=0

mystic saffron
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Why x

sullen ferry
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x=0 is the y-axis

warped glacier
#

OH I misread, you're finding intersections with the y-axis sorry

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Then that's x = 0

mystic saffron
#

🤖

sullen ferry
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x=0 is a vertical line intersecting the origin

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i.e.

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the y-axis

mystic saffron
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Bro

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But

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Plugging in y = 0

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Will help you find the x value for Q

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Am I wrong or is my RAM running out

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Oh you make em equal to each other

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Don’t you

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But wait

warped glacier
#

y = 0 is the x-axis
The question wants the y-axis

mystic saffron
#

No

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The question wants the area of the triangle

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Whatever method we use doesn’t matter

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y = -12.81

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I’m tired and confused

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22%, gonna die soon

warped glacier
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Cause what we're saying clearly isn't being processed in your brain

mystic saffron
#

Yes

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I forgot

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y = 0

warped glacier
#

Yeah then sub x = 0

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into the equation of the circle

odd edgeBOT
#

@mystic saffron Has your question been resolved?

odd edgeBOT
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viscid flint
daring pelican
#

oof

#

it's an infinite sized one

#

sec I'll just post a picture, it worked beforehand so idk why the code is breaking

daring pelican
odd edgeBOT
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mystic saffron
#

In my class teacher solved a integration problem. Question 22.i copied answer but didnt understand. Why we take f(x) as 1 0 1 2 3 4 instead of directly 0 1 2 3 4 5

mystic saffron
#

I know integration and how we got units from graph but dont know why f(x) start from 1 not 0

tidal idol
mystic saffron
#

Oh

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Bro

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😂😂thanks 🙏🙏

tidal idol
#

np

mystic saffron
#

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gleaming schooner
#

since im given the endpoints of the diameter, i can calculate the midpoint of those 2 points to get the center of the sphere using
(x1+x2)/2, (y1+y2)/2, (z1+z2)/2
I can also use the distance formula to get the length of the diameter and the radius
and the general equation of a sphere x^2+y^2+z^2=r^2

that should give me the answer right? or am I tripping because the answer im getting is not correct

nimble blaze
#

show your work

#

and the general equation of a sphere x^2+y^2+z^2=r^2
and not quite, that would be for a sphere centred at the origin (which your sphere is not)

gleaming schooner
# nimble blaze show your work

its all scattered so u wont understand it but:

from the given points, the center of the sphere is (-8, 10, -2) (right?)

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and then thats the radius

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so

(x+8)^2 +(y-10)^2+(z+2)^2 - 10.3923 = 0

nimble blaze
#

no

#

you want r^2, not r

gleaming schooner
#

i tried that too

nimble blaze
#

reorganise / redo your work

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in a way that i would understand it

gleaming schooner
#

oh jeez

#

wait

#

im so stupid

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sighs

gleaming schooner
# gleaming schooner

thats r right there, r^2 is 108 which is what I was entering initially
but i had **+**108 on the left side

#

instead of -108

#

-108 is correct

#

smh sadge

#

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floral onyx
#

if a 3d vector field has 0 divergence everywhere does that mean it's necessarily the curl of another vector field

floral onyx
#

book says this which is true so im wondering if it works the other way

#

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graceful perch
odd edgeBOT
graceful perch
#

Yo guys trying to resolve this limit but I got stuck

#

The results is 1/2e

odd edgeBOT
#

@graceful perch Has your question been resolved?

graceful perch
#

!close

#

.close

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junior ingot
#

Hell

odd edgeBOT
junior ingot
#

Help

#

Tam needs help

frigid canopy
#

post the entire question

junior ingot
#

Find x

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Assume that lines that appear to be tangent are tangent

#

@helper

#

<@&286206848099549185>

#

Help pls

#

<@&286206848099549185>

#

It’s due at 12:36

drowsy moat
#

Do you know about tangent secant theorem?

junior ingot
#

No

drowsy moat
#

I think you would be able to solve it now

junior ingot
#

Thank you bro

#

❤️‼️

drowsy moat
#

no problem!

odd edgeBOT
#

@junior ingot Has your question been resolved?

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flint shore
#

lim x-> -∞ 2-2cos(x) / sin(x²)

odd edgeBOT
flint shore
#

how am I supposed to determine the limit of cos and sin

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since it varies between -1 and 1

tight schooner
#

Is this a question in your textbook?

#

send a pic if you can...

true garnet
#

you sure it is infinity and not 0 ?

flint shore
#

Analyze the function f for the existence of non-vertical asymptotes to its graph. If any exist, write their equation(s).

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actually I just noticed -inf is not even in domain so idk how to proceed

true garnet
#

what happens to f as x -> infinity?

flint shore
#

wait theres an error I'm sorry

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the last part is x/((e^x)-1)

true garnet
#

ah ok

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but we are only looking for horizontal asymptotes

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those occur when x approach +- infinity

true garnet
flint shore
#

horizontal asymptote y = 0

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but if you use the graph

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theres an oblique asymptote

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when x -> -inf

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thats what I'm not understanding

true garnet
#

but the domain restricts x to be greater than -pi/2

#

so we dont consider the negative asymptote

flint shore
#

hm ok

#

yeah the ans is just y = 0

#

alr thx

#

.close

odd edgeBOT
#
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delicate agate
odd edgeBOT
delicate agate
#

Idk even know where to start

mystic saffron
#

,rcw

clever fjordBOT
delicate agate
#

Wrong photo

mystic saffron
#

,rcw

delicate agate
#

I’m not gonna lie I have no idea how to do trig

clever fjordBOT
raw herald
#

solve x first. you have a triangle that have 19° angle and a given hypotenuse.

What trig function can we use if we are looking for the opposite side and an angle and hypotenuse is given?

delicate agate
#

Co sine?

#

No

#

Sin

#

Sine*

raw herald
#

ok. great. now solve for x

delicate agate
#

I don’t even know how to do that

#

I started this math course last week

#

I didn’t do 10 level

#

And we didn’t learn trig in year 9

raw herald
#

why are you even answering this?

delicate agate
#

Bc this course is a course for both 10 level and 20 level

#

I get both credits for this

#

For completing one course

raw herald
#

ok. lets start with sine function

sin(theta) = opposite/hypotenuse

delicate agate
#

Okay

raw herald
#

since we are looking for the opposite side,

opposite=hypotenuse*sin(theta)

delicate agate
#

Okay copy

raw herald
#

you try it. solve for x

delicate agate
#

Kk

#

One sec

#

I will be back with an answer

#

Okay

#

So

#

X = 93mm * sin (theta)

#

So now I need to solve for sine?

raw herald
#

theta is the angle

delicate agate
#

Oh okay

raw herald
#

in trigonometry, we use greek letters to represent angles. Usually it is theta.

delicate agate
#

So x = 93mm * sin(19°)

#

Yea that’s the O with the horizontal line correct?

raw herald
#

yes

delicate agate
#

Okay copy that

#

So now I plug all of that into my calculator than round up the decimal to one place right?

raw herald
#

yup

delicate agate
#

Awesome

#

One sec

#

X = 93 * 0.3255681

#

X = 30.27783

#

So X would = 30.3 mm

raw herald
#

yes. correct

solid haven
#

Hello, a minor help

#

In definite integrals

delicate agate
#

Awesome thank you

#

What?

solid haven
#

Upper limit - 3, lower limit - 2
Function: x^1 dx
Is the answer 5/2?

#

Or 5/4

raw herald
solid haven
#

👍

raw herald
#

now we have value for x

#

lets solve for y

delicate agate
#

Okay

#

One second

#

I’m just putting this all down on paper now

#

I was using a scrap piece to do this

raw herald
#

solve for y. same process but the hypotenuse is unknown

delicate agate
#

Okay

raw herald
#

sin(theta) = x/hypotenuse

since x=30.3, y=hypotenuse

sin(theta) = 30.3/y

#

now, try it. solve for y

delicate agate
#

Okay

#

One sec

#

So it would be

Y = 30.3 * sin (55°)

raw herald
#

try again

delicate agate
#

Y = 30.3/ sin (55°)

raw herald
#

correct. now solve for y

delicate agate
#

Kk

#

How would I even plug that into my calculator?

#

Cause the second I press sin it gives me the decimal

raw herald
#

do you press equal sign after pressing sine then the angle?

delicate agate
#

Nope

raw herald
#

can i see your calculator when you press sine

delicate agate
#

It’s my phone calculator that might be why

#

Imma go get a real calculator

#

Gimme one second

raw herald
#

ok. take your time

delicate agate
#

Idek if I can get one right now, its lunch and all my teachers are on break

raw herald
#

its ok. ill do it for you

#

then round to 1 decimal place, it will be

y= 37.0

delicate agate
#

Okay thank you

#

Okay so it would be the same as X

#

But instead I would have to divide instead of multiply

raw herald
#

yes

delicate agate
#

Okay thank you very much for your time

raw herald
#

also you can download scientific calculators app

delicate agate
#

Oh thank you im gonna download it right now

#

Thank you for your time you have a wonderful day

raw herald
#

🆗

delicate agate
#

.close

odd edgeBOT
#
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odd edgeBOT
#
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oak pebble
#

what is the cofactor of the matrix from type 1x1?

forest sky
#

it doesn't have an obvious definition. one way could be to define it as 1 (since the determinant of a 1x1 matrix is its entry)

odd edgeBOT
#

@oak pebble Has your question been resolved?

oak pebble
#

the adjoint of all square matrices from type 1x1 are equal to identity so
adj(A) = (cof)^T
I = (cof)^T
I^T = cof
cofactor = I
so the cofactor of all matrices from type 1x1 is equal to identity?

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#
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edgy mica
odd edgeBOT
edgy mica
#

how do i do this exactly

ivory dock
#

Hint : polynomials like these can be rewritten in term of (x-x_1) * (x-x_2) * ... where each x_i is one of the functions zeroes

#

So if (x-2) and (x+3) are factors then these numbers refer tooo.....

edgy mica
ivory dock
#

ye

edgy mica
#

but how do i know what it looks like

#

like

#

the curves and stuff

#

hmm

#

let me just give it a try lmao

#

mb

ivory dock
#

do you know how to divide polynomials?

edgy mica
#

long division?

#

yeah

#

dividin polynomials

#

?

ivory dock
#

well divide the initial polynomial by the two solutions you're given

#

and solve the quadratic you get

#

for the other two zeroes

#

a 4th degree polynomial has 4 (complex number) zeroes

#

they can be real too

edgy mica
#

so 4 places the curve touches the x axis

#

maybe

#

or like mb 4 roots

ivory dock
#

well if they're complex then they don't

#

basically it touches the x at every real root

edgy mica
#

right every real root

#

so i just find the roots and connect them

#

but

#

idk where they start or like

#

how a polynomial like that looks

ivory dock
#

First find the roots

#

We'll deal with the rest later

edgy mica
#

ok

#

eh ik how can i just put the func in a calculator lmao

ivory dock
#

It's this

#

lol

edgy mica
#

3 roots

#

5

#

2

#

and -3

ivory dock
#

note that 5 is a double root

edgy mica
#

right

ivory dock
#

double roots are places where the function goes from one sign to the same sign

#

so it does a jump

#

from positive to positive

#

or negative to negative

#

on all other roots it's changes sign

edgy mica
# ivory dock

how TF am i supposed to know this in the middle of an exam 😭

ivory dock
#

from positive to negative

#

or negative from positive

#

now mark those 3 points on your x axis

ivory dock
#

ye

edgy mica
# ivory dock

how on earth would i have known in the middle of an exam that the graph would look like this

ivory dock
#

Find the roots

#

plot the points

edgy mica
#

and then?

ivory dock
#

then plug in a value less than the lesser point into the function

#

in this case plug in -4

edgy mica
#

what do u mean lesser point

ivory dock
#

because it's less than -3

#

we wanna find out what's happening to the left of -3

edgy mica
#

are you just calling it that for this case or for all cases

ivory dock
#

it's not a root

#

it's just some value

#

we wanna see if the function is positive or negative

#

left of -3

#

it's positive right?

#

so the function goes positive -> 0 at -3 -> negative -> 0 at 2 -> positive -> 0 at 5 -> positive again (because of double root)

#

so now just draw a curve along this path

edgy mica
ivory dock
#

it's a sketch, not a full drawing

#

it says to not label stationary points, so maximums and minimums can be ignore

edgy mica
#

right

ivory dock
#

So the sketch would look something like this

#

ignore my art skills

edgy mica
edgy mica
ivory dock
#

correct

edgy mica
#

alr

#

hmm ok

#

i more or less get it

#

thanks

#

.close

odd edgeBOT
#
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odd edgeBOT
#
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loud plume
#

Hi. My question is to approximate the x(1) value of x' = t - x, where x(0) = 1, and h = 0.5
therefore, I have t1/2 = t0 + h/2, t1/2 = 1/4
using that, to plug it into the euler method, x(n+1) = xn + h * f(xn,tn)
x(1/2) = x0 + h/2 * (t0 - x0)
x(1/2) = 1 + 0.25 * (0 - 1)
x(1/2) = 0.75

x(1) = x0 + h * (t1/2 - x1/2) (explicit midpoint method)
x(1) = 1 + 0.5 * (0.25 - 0.75)
x(1) = 1 + 0.5 * -0.5
x(1) = 1 - 0.25
x(1) = 0.75

however, the answer in the answer sheet is 0.78125. Where did i go wrong?

odd edgeBOT
#

@loud plume Has your question been resolved?

loud plume
#

<@&286206848099549185> please let me know if i've formatted it horribly and need to re-write it

here is the question, i'm doing 2.2

loud plume
#

if someone could ping me if they have a chance to read over it/lend a hand, that'd be awesome thanks

odd edgeBOT
#

@loud plume Has your question been resolved?

outer fractal
#

ok

loud plume
#

?

odd edgeBOT
#

@loud plume Has your question been resolved?

odd edgeBOT
#

@loud plume Has your question been resolved?

odd edgeBOT
#
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keen vortex
odd edgeBOT
keen vortex
#

basic trigonometry but can anyone help me

#

im not sure if my answer is correct

brittle notch
#

yes its right

keen vortex
#

also dont worry this is not a test

brittle notch
#

pythagoras

keen vortex
#

how about this?

brittle notch
#

nop

#

u just put the formula right but couldnt sub values properly?

keen vortex
#

where do i start

#

is this like

#

law of sines

#

cosines

keen vortex
rotund musk
#

a^2+b^2=c^2

brittle notch
keen vortex
brittle notch
#

mhm

keen vortex
#

okay let me

#

get

#

my calcu

#

rq

brittle notch
#

y do u need calc for such small thing ;-;

keen vortex
brittle notch
#

nah dont be

#

got it?

keen vortex
#

yeah it's like

#

130

brittle notch
#

yes

keen vortex
#

that was rlly easy but

#

what abt this one

brittle notch
#

use calc ;-;

keen vortex
#

im sure u cant use phythagorean

brittle notch
#

nop

#

wht is sinC?

keen vortex
#

umm like

#

.766 smth

#

and in degrees

#

45 smth

#

but it's not in the choices

#

am i doing it wrong

rotund musk
#

you're on the right path

#

do you know inverse trig ratios

keen vortex
#

ohh yea

#

like the arc thingy

#

hold on

#

the closest i got is 45

#

man

rotund musk
#

what are you inputting

keen vortex
#

using the value givem

#

given*

odd edgeBOT
#

@keen vortex Has your question been resolved?

odd edgeBOT
#
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#

Please don't occupy multiple help channels.

real trellis
#

!15m

odd edgeBOT
#

Please only use the <@&286206848099549185> ping once if your question has not been answered for 15 minutes. Please do not ping or DM individual users about your question.

real trellis
#

also dont ping mods for math help

odd edgeBOT
#

@silent belfry Has your question been resolved?

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silent belfry
#

Can anyone solve any of these equations using matrices?

odd edgeBOT
#
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broken heath
odd edgeBOT
odd thunder
#

Is it a simplifying problem?

broken heath
#

I need this simplified

broken heath
odd thunder
#

There's a lot of ways to approach this, in general, you should learn exponent identities and it should be pretty easy.

broken heath
#

so thats why im asking for help

odd thunder
#

are you asking for the solution?

#

Its 4x

broken heath
#

oh thanks

mystic saffron
#

Look at the power

#

-2 so we can bring down the power

odd edgeBOT
#

@broken heath Has your question been resolved?

#
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warped wadi
#

how do you do the half angle formula, I am getting very confused

odd edgeBOT
#

@warped wadi Has your question been resolved?

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crisp flume
#

how to solve for $\lambda$?\
$\frac{y^2}{(2-2\lambda )^2}+\frac{x^2}{(1-4\lambda )^2}-4=0$

clever fjordBOT
#

Slowaq

ivory dock
#

What have you tried so far?

crisp flume
#

but dunno what next

ivory dock
#

have you tried cross multiplying then?

#

or rather, switching the 4 on the right with the bottom of the fraction on the left

crisp flume
#

hm xd

ivory dock
#

wolfram is drunk

#

Aight I'mma help you out a bit

crisp flume
#

nvm i think i fugured it out finally

#

it is a system of three equations and i did previous steps wrong

#

but thanks for help!

#

.close

odd edgeBOT
#
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ivory dock
#

aight, bet

odd edgeBOT
#
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tired obsidian
#

$D$ is the domain contained in the first quadrant and delimited by the $x$ axis, the parabola $y = x^2-2$ and the bisector of the first and third quadrants.

clever fjordBOT
tired obsidian
#

can anyone help me determine this domain

odd edgeBOT
#

@tired obsidian Has your question been resolved?

tired obsidian
#

.close

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#
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fallen venture
#

Can anyone help me understand integral calculus? In specific I’m stuck in the anti derivatives

copper quarry
#

i recommend watching a youtube video on it or looking at some other online sources, there are plenty that have great explanations cuz people cant rlly help you if you dont have a specific question

fallen venture
#

It’s alright I’m watching a video hopefully it will be enough
Thank you tho
.close

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#

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signal oar
odd edgeBOT
signal oar
#

For the fifth case, can we find a way?

frigid canopy
#

sounds like hilbert's hotel imo

#

this may help

#

though it practically gives away the solution

signal oar
#

Just wondering if 5 is even doable

#

Or if we'd need a larger hotel for that

frigid canopy
#

watch the video

signal oar
#

Maybe the nth guest moves to room n^2?

frigid canopy
#

there would still be overlaps

signal oar
#

ok

frigid canopy
#

There are $N$ buses with $N$ passengers

clever fjordBOT
#

ƒ(Why am. I here)=I don't Know

frigid canopy
#

think in terms of powers

signal oar
#

nth guest moves to room n^n?

frigid canopy
#

Should I give away the answer?

#

or more hints?

signal oar
#

You can give the answer

frigid canopy
#

each current guest, gets room $2^{\text{Their room number}$

clever fjordBOT
#

ƒ(Why am. I here)=I don't Know
Compile Error! Click the errors reaction for more information.
(You may edit your message to recompile.)

frigid canopy
#

remember a prime^n is unique

signal oar
#

with 14^(their room number) each guest would get a unique room too

frigid canopy
uneven lodge
clever fjordBOT
#

Mikkel Angelo

uneven lodge
#

For some chosen n and m

signal oar
uneven lodge
#

This way you can map each bus to a unique prime (except for 2, since it's used for the hotel quests)

signal oar
#

We map n to somenumber^n anyways

uneven lodge
#

And each passenger to the power of the prime

#

So hotels quests gets mapped to 2ⁿ, passengers of the first bus gets mapped to 3ⁿ, passengers of the second bus gets mapped to 5ⁿ and so forth

signal oar
#

oh

uneven lodge
#

And you know this mapping is injective to ℕ since there will be no overlaps

#

That is why the part about no overlaps is important

signal oar
#

But that's just for the first bus of N people

#

Right?

uneven lodge
#

But you still need to map the passengers

#

And the prime-technique is an example of that

signal oar
#

Is this what you thought of too @frigid canopy ?

#

Or did you want to map to the empty rooms

frigid canopy
#

sorry

uneven lodge
#

(The prime number technique does use 2 fundamental assumptions though: 1) there are at least a countable infinite amount of primes, and 2) each natural number is unique in their prime factorization)

signal oar
#

The first bus drives in

#

We map each guest to 2^n

#

Then each guest from the bus to 3^n

uneven lodge
#

Yes

signal oar
#

Then the next (second) bus drives in

#

each guest to 5^n

#

etc.

#

Right?

uneven lodge
signal oar
#

Right?

uneven lodge
#

Yes, exactly

signal oar
# uneven lodge Yes, exactly

Ok, thanks! Is there a way this hotel will really be full, as in there is not enough space for the people that come?

#

N times N busses of N guests arrive

#

What happens then?

uneven lodge
#

If you have ℝ people coming

frigid canopy
#

or even any set bigger than N

#

right

uneven lodge
frigid canopy
#

like the set of rationals

clever fjordBOT
#

Mikkel Angelo

signal oar
uneven lodge
clever fjordBOT
#

ƒ(Why am. I here)=I don't Know

frigid canopy
#

what does that mean?

signal oar
# uneven lodge Yes

So basically all of this comes down to "is the number of guests coming countable?"

frigid canopy
#

or N^2

uneven lodge
signal oar
clever fjordBOT
uneven lodge
#

In general you can view $A^{B}$ as ${f ; | ; f : B \to A}$

clever fjordBOT
#

Mikkel Angelo

uneven lodge
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For sets A and B

#

Taking $2 = {0, 1}$, you get the sets of mappings $2^{\mathbb{N}} = {f ; | ; f : \mathbb{N} \to {0, 1}}$ as the power set of $\mathbb{N}$ if you for each mapping view the values 0 and 1 as a natural number not being in and being in a set

clever fjordBOT
#

Mikkel Angelo

uneven lodge
signal oar
#

Alright, thanks

#

.close

odd edgeBOT
#
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uneven lodge
odd edgeBOT
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ornate remnant
#

this is false?

odd edgeBOT
ornate remnant
#

is this false

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cuz its divergent on both sides

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the abs and the normal

amber schooner
#

it is conditionally convergent

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do you know why

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do you know what it means for something to be conditionally convergent

ornate remnant
#

yeah lim of bn = 0 and

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i think bn+1 < bn

#

oh i just got it

amber schooner
#

conditionally convergent means the absolute value diverges

#

but not absolute value converges

ornate remnant
#

@amber schooner how do i do this my final result was x converges for all values not = center

amber schooner
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so the radius is infinite

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but what about -1

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that’s 1/n+1

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diverges

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oh i didn’t read the question

true garnet
#

eh

amber schooner
#

yea it will converge at its center because then it’s just 0

true garnet
#

question had me so confused

amber schooner
#

my fault i thought you said you did the ratio test and found it converges everywhere

#

it doesn’t

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the radius should just be 1

ornate remnant
#

i think my biggest problem is that i dont know how to get R

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like i got abs(x+2) < R

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now what

#

wait so i redid it and got
-3<x<-1
then i substituted and found that at -3 its convergent and at -1 its divergent

#

since itsb etween those ranges it means its convergent at
[-3,1)?

#

so it is convergent at its center?

odd edgeBOT
#

@ornate remnant Has your question been resolved?

odd edgeBOT
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tired elk
#

i gotta prove this

odd edgeBOT
tired elk
#

I proved it this way

ember oak
tired elk
#

i don't think this can be proved with remainder tables right?

willow root
tired elk
willow root
#

bery hard to read

ember oak
#

I thought it was Russian at first

tired elk
#

was taught how to write in cursive but for spanish sadly 😔

tired elk
#

si te lo escribo en español, le echas un ojo?

ember oak
#

🇲🇽 or 🇪🇸?

tired elk
#

are you asking for my nationality?

ember oak
#

yeah. Just curiosity

ember oak
tired elk
#

i'm venezuelan

ember oak
#

ah.

tired elk
#

anyways, my point is that i already solved the exercise

ember oak
#

I've never known Mexico to require cursive, so I was surprised. I figured you had to be from somewhere else.

ember oak
tired elk
#

but my real question is, it can't really be solved with remainder tables right?

ember oak
tired elk
#

like, some guy solved the same exercise with this table

ember oak
#

Oh I see what a remainder table is. Okay

tired elk
#

thing it, i belive it's wrong

ember oak
#

Yeah you should be able to prove it with a remainder table. $7|a^2+b^2$ is equivalent to $a^2+b^2\equiv 0$ mod $7$.

tired elk
#

or at least i don't understand why would he separate the remainders of a and b divided by 7

clever fjordBOT
tired elk
#

but one would have to write a table for a^2 and b^2 separately? i thought one had to write a remainder table for both a^2 + b^2

#

which are a bunch of cases

ember oak
ember oak
tired elk
#

take for example this exercise

ember oak
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Red is the remainder table for A, blue is the remainder table for B, and green is the remainder table for a²+b². Note that the remainder of a²+b² is 0 only when both a and b's remainders are 0.

ember oak
tired elk
#

this was the remainder table that i made

ember oak
tired elk
#

i don't know i'm just confused, i thought one had to make a table for a^2 + b^2 simultaneously

ember oak
tired elk
#

like a^2 + b^2 = 1 or every possible way to add 1

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like 0 + 1 = 1 or 1 + 0 = 1 and so on

ember oak
tired elk
#

is this method of remainder tables good only for one or two variables?

#

i mean i understand it for 1, for two i gotta study it more but what if i had a bunch of variables on one side

ember oak
tired elk
#

right, i think i understood, but, i think the table you made is not right, correct? like, shouldn't the number in purple be 4? for a^2 + b^2 = 4 + 0?

ember oak
#

damn you're right

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stupid excel

tired elk
#

good, that means i understood

#

thanks for the explaination

#

.close

odd edgeBOT
#
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regal apex
#

how do i solve this? my course didn’t explain expansions at alll

odd edgeBOT
brittle notch
#

Do u know general term of binomial expansion?

#

@regal apex

regal apex
#

no..

brittle notch
#

Ok so listen

#

In binomial expansion

#

(a+b)^n

#

The general term

#

Is given as

#
Tr+1 = nCr*b^r*a^n-r
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Use that

regal apex
#

oh god what is that

brittle notch
#

Thats the general form

#

Lemme weite it neat

#

Write*

long tinsel
#

[ T_{r + 1} = \binom{n}{r}a^rb^{n-r} ]

clever fjordBOT
#

Sadie Carnot (η > 1)

brittle notch
#

Yes

#

They asked 6th term so r=5

regal apex
#

i’m sorry i have to go for lunch im gonna do some studying up so hopefully the next person has an easier time explaining..

#

thank you!!

#

.close

odd edgeBOT
#
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odd edgeBOT
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zenith tartan
odd edgeBOT
zenith tartan
#

can i just multiply the matrices first and then take its transpose

#

is it gonna change anything?

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im just kinda lazy to do it with an example

warm nacelle
#

what do you mean?

#

it is the property

zenith tartan
#

like one way is just to mulitply the transpose of B and A just how this property states

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but what i need to know, if we can first mulitply A and B and then take their transpose

warm nacelle
#

hmm

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that is the property

#

it means

zenith tartan
#

alr so i can do that right?

warm nacelle
#

ah how can i explain this

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it is like the (a+b)^2

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you can add the numbers and then take the squar

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which will same is a^2+b^2+2ab

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in question you wont get a matrix

#

but will have to solve them by using properties, so when you will need to simplify you can convert (AB)' to B'A'

zenith tartan
#

that's what i wanted to know

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ok thanks a lot

#

🙏

#

.close

odd edgeBOT
#
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