#help-19

1 messages · Page 89 of 1

odd edgeBOT
#
Available help channel!

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hardy bluff
#

How to draw this trig function this is my attempt but I got confused in the middle and the other pic is the answer key

hardy bluff
#

Also what was that rule about horizontal stretch or vertical stretch being the reciprocal or something

worldly rune
#

does it say -20 to 100?

hardy bluff
#

No

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Where did u get that from

worldly rune
#

$-20\leq x \leq 100$

clever fjordBOT
#

edwardborn

hardy bluff
#

No

worldly rune
#

nvm i see the x axis now

#

it's p

hardy bluff
worldly rune
#

so you know how f(x) looks like

hardy bluff
#

Yes they already gave it to us as u can see in the question

worldly rune
#

it has a maximum at x = 0 and its first minimum when x = 2p

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f(x) = cos(bx)

hardy bluff
#

I know

worldly rune
#

where do you think cos(bx/2) will have its first minimum?

hardy bluff
#

I already drew its minimum

worldly rune
#

that's -3cos(bx/2), not cos(bx/2)

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or well some of it

hardy bluff
#

Yes because that’s the question

worldly rune
#

i see, well have a good day then

hardy bluff
#

Do you understand the question I am asking

hardy bluff
#

<@&286206848099549185>

#

<@&286206848099549185>

odd edgeBOT
#

@hardy bluff Has your question been resolved?

hardy bluff
#

<@&286206848099549185>

odd edgeBOT
#

@hardy bluff Has your question been resolved?

hardy bluff
#

<@&286206848099549185>

#

Ain’t no way nobody knows how to draw this

#

Alr whatever I’ll figure it out myself

#

.close

odd edgeBOT
#
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odd edgeBOT
#
Available help channel!

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grizzled granite
#

How is i^i a real number?

odd edgeBOT
gritty oar
#

Are you familiar with polar representation of complex numbers, in particular, i = e^(ipi/2)

grizzled granite
#

yes

gritty oar
#

Perfect, exponentiate both sides by i

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you get e^(-pi/2)

grizzled granite
#

oh

gritty oar
grizzled granite
#

.closed

#

.close

odd edgeBOT
#
Channel closed

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grizzled granite
#

.close

odd edgeBOT
#
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Ask your math question in a clear, concise manner.
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grave seal
#

alr gang

odd edgeBOT
grave seal
#

8 : 2 (2+2) = 1

#

8 : 2 (2 + 2)
8 : 2 (4)
8 : 2 x 4
8 : 8
= 1

#

right?

ivory dock
grave seal
#

its 1

mint mirage
grave seal
#

right?

ivory dock
#

This is illegal notation

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I'm calling the cops

mint mirage
#

If you had
8 : (2 (2+2))
Then that equals 1

grave seal
ivory dock
#

it's ambiguous, notation like this is illegal

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use fractions

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like a good boy

mint mirage
#

Since 8 : 2 comes first, you do that first, in 8 : 2 (4)

ivory dock
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PEMDAS wasn't universal, people didn't agree on it everywhere, europe did one thing, americas another

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it's illegal

mint mirage
#

Yes, by order of operations, it results in 16

mint mirage
#

,calc 8 / 2 (2+2)

clever fjordBOT
#

Result:

16
ivory dock
#

this question doesn't have a correct solution, it depends on the convention of the time it was written in and the intentions of it's author

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I swear I read old math books in which 4 / 2 + 3 = 4/5

fierce kindle
#

I think it makes sense

mint mirage
mint mirage
grave seal
ivory dock
#

Yeah, but you're assuming the order of operations to be the correct one

ivory dock
mint mirage
#

Order of operations is the norm now

ivory dock
#

The book just used that convention

mint mirage
#

Most people don't deviate from it

ivory dock
#

The book went by : everything left is the top of the fraction, everything right is the bottom of the fraction

ivory dock
grave seal
#

,calc 4 : 2 + 3

clever fjordBOT
#

Result:

[4, 5]
grave seal
#

oh

mint mirage
#

Use /

grave seal
#

,calc 4/2 + 3

clever fjordBOT
#

Result:

5
grave seal
ivory dock
#

It's just bad convention

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to use :

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or not include brackets

grave seal
#

: is superior

ivory dock
#

: is for nerds

mint mirage
#

If you use : then use parentheses as well

grave seal
mint mirage
#

To denote what is in the numerator vs denominator

fierce kindle
#

I'm proud to be called a nerd

ivory dock
#

#usebrackets

#

#deathtothecolon

grave seal
# fierce kindle I'm proud to be called a nerd

local Players = game:GetService("Players")

'PlayerAdded' event
Players.PlayerAdded:Connect(function(player)

—username is "Specter"
    if player.Name == "Specter" then
       
        print(player.Name .. ", ur a nerd")

        — the player (optional)
        local ChatService = game:GetService("Chat")
        ChatService:Chat(player.Character or player, "ur a nerd")
    end
end)

#

type shi

fierce kindle
#

-- print to the output console says everything 😂

grave seal
#

okay sir

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old code I reused

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to print messages

fierce kindle
#

username is "Specter" will break the script

grave seal
#

from one of my roblox games

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probably

fierce kindle
#

also the player (optional)

grave seal
#

wait

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theres supposed to be

#

fierce kindle
#

there's a bunch of comments without their dashes

grave seal
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I ripped some of my old code out in a hurry

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no hate given

fierce kindle
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I love roblox

grave seal
#

please

grave seal
#

lua is fun

ivory dock
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omg you guys really are nerds

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I'm out

grave seal
fierce kindle
grave seal
#

isnt c++ more similar?

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just with integers?

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instead of local stuff

fierce kindle
grave seal
#

yeah

fierce kindle
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no no no

grave seal
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wait

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no

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python is more similar

fierce kindle
#

if lua was similar to c++ then python would be similar to c++ too, both arent

grave seal
#

yeah

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lua is easy asf tho

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learnt it in a few weeks

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c++ is pretty easy too tho ngl

#

.close

odd edgeBOT
#
Channel closed

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odd edgeBOT
#
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light jungle
odd edgeBOT
light jungle
#

solving ofr shsaded area

sly juniper
#

!status

odd edgeBOT
#
What step are you on?
1. I don't know where to begin.
2. I have begun but got stuck midway.
3. I got an answer but I was told that it's wrong.
4. I got an answer and would like my work checked.
5. I have a question about someone else's work/solution.
6. I have completed the problem and don't need help anymore. Thank you.
7. None of the above
light jungle
sly juniper
#

connect the end points touching the circle to the center

light jungle
#

that crreates the center angle right

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its 120?

sly juniper
#

like that

light jungle
#

ya

sly juniper
#

and the shaded area = area of a kite - area of an arc

light jungle
#

how do I find the radius?

sly juniper
#

you can find angles of a kite

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and you know 2 of the sides are = 12

light jungle
#

so would I make triangles and od soh ca toa?

sly juniper
#

that should be enough to find r

sly juniper
#

you can cut it to 30-60-90 triangle

light jungle
#

did I do something wrong I got this

sly juniper
#

im think 120 is on the other side

light jungle
#

wouldnt it be 120 onb both sides

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cuz the toal is 360?

sly juniper
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i doesnt need to be 120

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120 on one side, 60 on other

light jungle
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so then what does the kite look like

sly juniper
#

wait lemme check

light jungle
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yeah im stuck

sly juniper
#

i gotta go but to not gonna hung you

#

the are of a kite = 1/2 * (h1+h2)* a

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h1 is height of a 12/12/alpha triangle and h2 is height of r/r/120 triangle

light jungle
#

yeah I dont get it at all 💀

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wtv

sly juniper
#

try to work out with this info

#

bye

light jungle
#

ima just copy the answer

sly juniper
#

ok

light jungle
#

.close

odd edgeBOT
#
Channel closed

Closed by @light jungle

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odd edgeBOT
#
Available help channel!

Send your question here to claim the channel.

Remember:
Ask your math question in a clear, concise manner.
Show your work, and if possible, explain where you are stuck.
After 15 minutes, feel free to ping <@&286206848099549185>.
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mystic saffron
#

I need help

odd edgeBOT
barren coral
#

alright. with what?

mystic saffron
#

Its geometry hw and test corrections

#

I need to be taught because I have a test tuesday

barren coral
#

if you can, could you send some pictures of it?

mystic saffron
#

I don’t know what else to do

#

The corrections? Yes

barren coral
#

particularly parts you need help on

mystic saffron
#

Okay

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This is one problem

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I got it wrong

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As you can tell

barren coral
#

ohh

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okay

#

let me try to rotate it rq

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so

#

this is something called the two secants/two tangents theorem

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whenever two lines intersect outside of a circle and both touch the circle, the angle they intersect at is equal to the angle of the larger arc of the circle (QP in this case) minus the angle of the smaller arc (QR)

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if it seems random, I can try to get you an explanation for it

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or

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sorry

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its that divided by two

mystic saffron
#

Can you ft me so i can write it on paper?

#

Its corrections so i have to show how i got the answer

barren coral
#

alright

#

one second

mystic saffron
#

okie

#

.close

odd edgeBOT
#
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odd edgeBOT
#
Available help channel!

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Show your work, and if possible, explain where you are stuck.
After 15 minutes, feel free to ping <@&286206848099549185>.
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idle bridge
#

find all x on the interval -2pi =< x =< 3pi such that cos (x) + 1 = 0

idle bridge
#

i moved 1 to right side and got cod

-1/1 -1= x 1 = r

#

now idk what the " find all x on the interval -2pi =< x =< 3pi " is asking

odd edgeBOT
#

Someone else is already using this help channel. If you need help with a question, please open your own help channel/thread (see #❓how-to-get-help for instructions).

crimson hazel
idle bridge
crimson hazel
#

yes

idle bridge
#

the way my teacher does it is with the triangles

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so i found out that the position of cos (x) + 1 = 0

is on the negative x-axis,

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now idk what the " find all x on the interval -2pi =< x =< 3pi " is asking

crimson hazel
#

and the cos wave values repeats every 2pi

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so you can add or subtract 2pi from your answer to get other solutions

crimson hazel
idle bridge
#

its just pi?

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thats the start right

crimson hazel
#

yes

idle bridge
#

so i add 2 pi

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so

pi, 3pi , 5pi

crimson hazel
#

yes except its asking for solutions within the interval of -2pi and 3pi

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so 5pi wouldnt be one of your solutions

idle bridge
#

wait

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so it cant go more than 3 pi ur saying from the adding of 2 pi from pi

crimson hazel
#

yes

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because then it will be out of bounds

idle bridge
#

ok we are getting somehwere

#

i see

crimson hazel
#

you can also subtract 2pi

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to get more solutions

idle bridge
#

so basically

crimson hazel
#

i.e -pi, -3pi

idle bridge
#

the answer would be just -pi and 3pi

#

?

crimson hazel
#

and pi

idle bridge
#

oh yes

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okay i understand

#

i got another question similar to it that i got wrong

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find the exact values of angle over [ -4pi, 0 ]

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sec = - 2sqrt3 / 3

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so far i know that

sec would have to be

r over x

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so -3 here must be the x?

crimson hazel
#

sec(x) = -2sqrt3 / 3?

#

id prefer to change it to cos by doing the reciprocal as to make it easier which gives cosx = -3/2sqrt3 which gives x=pi/6 as your first solution

#

but obviously that is out of bounds so you have to figure out the other possible solutions

idle bridge
#

howd u know pi/6 is out of bounds

crimson hazel
idle bridge
#

can u explain what is this first

find the exact values of angle over [ -4pi, 0 ]

#

because i see another problem like it but its [0, 2pi]

i got that problem right but idk why

crimson hazel
#

[-4pi, 0] means you dont accept answers which are either greater than 0 or less than -4pi

#

so for example -pi would be an acceptable answer

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however pi wouldnt be

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as it is greater than 0

idle bridge
crimson hazel
#

-5pi wouldnt be accepted as it is less than -4pi

idle bridge
crimson hazel
#

it can be equal to 0 but it cannot be greater than 0

idle bridge
#

okay

#

so lets try to solve

#

how i interpretted it first

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sec = -2 sqrt3 / 3

r = 2 sqrt 3 (hypotenuse)

x = -3 (adjacent)

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is that correct?

crimson hazel
#

honestly don't know that method

#

hold on

#

oh

#

right

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ok

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yes that is

idle bridge
#

so now i look for its triangle

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that has those

crimson hazel
#

yes

idle bridge
#

ah but wait idk a triangle with 2 sqrt 3/ 3

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but im assuming this triangle would be in quadrant 2 or 3 then cause x = -3

crimson hazel
#

quadrant 3

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well

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yeah both

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for solutions

idle bridge
#

but since it has to be -

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its in quadrant

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3

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LETS FKING GO

crimson hazel
#

is this non-calculator btw?

idle bridge
#

but how do i figure out its exact value from r being 2 sqrt 3/ 3

idle bridge
crimson hazel
#

ok lovely

idle bridge
#

this for my pre calc, ive never needed a calculator

#

because my teacher does not give problems that require calc

crimson hazel
#

do you just memorise a ton of triangles then 😁

idle bridge
#

and the 3 right triangles

crimson hazel
#

if it wasnt negative the angle would be 5pi/6 but as it is and it is sec(x) it is symmetric and so x=-5pi/6

crimson hazel
idle bridge
#

okay ? i see - sqrt 3 / 2

crimson hazel
#

secx = -2sqrt3 / 3 => cosx = -3/2sqrt3 = -sqrt3/2

#

alternatively you could use 7pi/6

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and because of the symmetry of the sec(x) function about the y axis, you can state that x=-5pi/6 and x=-7pi/6

idle bridge
#

ok, i understand this problem better. i appreciate you

#

.close

odd edgeBOT
#
Channel closed

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odd edgeBOT
#
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quaint fern
#

https://i.imgur.com/w99bPJq.png Trying to determine if this is injective, surjective, or bijective. My thought is that since there's an infinite number of primes (where each one will always have an input), and only one natural number will always point to a prime, it's bijective.
Image

steady tide
#

!sseei

odd edgeBOT
#

Please post images (such as PNGs or JPGs) of the question rather than other filetypes such as PDFs which have to be downloaded. Non-image downloads can potentially contain viruses or other security risks.

#

@quaint fern Has your question been resolved?

odd edgeBOT
#

@quaint fern Has your question been resolved?

fresh ruin
odd edgeBOT
#

@quaint fern Has your question been resolved?

#
Channel closed

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odd edgeBOT
#
Available help channel!

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Remember:
Ask your math question in a clear, concise manner.
Show your work, and if possible, explain where you are stuck.
After 15 minutes, feel free to ping <@&286206848099549185>.
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Read #❓how-to-get-help for further information on how to ask a good question, and about conduct in the question channels.

radiant chasm
#

Trying to understand why does the discriminant of the derivative have to be positive.

radiant chasm
#

for the inverse of g

sleek moth
#

If g^(-1) doesn't exist then you know that g is not strictly monotonic meaning the derivative can't be all positive or all negative

#

If a>0 then this means that the discriminant is positive (meaning there are two real roots)

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If a<0 then this means that the discriminant is well actually once again positive (meaning there are two real roots)

radiant chasm
#

what does a function being monotinic mean if I may ask?

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monotonic*

sleek moth
frigid canopy
#

it's either increasing or decreasing

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only

radiant chasm
#

oh ok got it

sleek moth
#

Basically a differentiable function is invertible if and only if the derivative is all positive or all negative, except for countably many points

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or something like that

olive needle
radiant chasm
#

nah its 3 ac

#

anyways I didnt get it exactly

#

some of the terms went over my head

#

but thank you for the help

#

.close

odd edgeBOT
#
Channel closed

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odd edgeBOT
#
Available help channel!

Send your question here to claim the channel.

Remember:
Ask your math question in a clear, concise manner.
Show your work, and if possible, explain where you are stuck.
After 15 minutes, feel free to ping <@&286206848099549185>.
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• Be polite and have a nice day!

Read #❓how-to-get-help for further information on how to ask a good question, and about conduct in the question channels.

fierce kindle
#

Suppose that x is in [1,5), and y=(3-x)/2, prove that y is in [1,4)
where do I begin with proving this?

fierce kindle
#

I tried this but that got me nowhere

nimble blaze
#

did you copy down the question correctly? because that isn't true

fierce kindle
#

Suppose that x is in [1,5), and y=((3-x)/2)+2, prove that y is in [1,4)

nimble blaze
#

-1 + 3 isn''t 1

fierce kindle
#

sorry my bad, I fixed it now

fierce kindle
nimble blaze
#

any value in this interval are also in [1,4)

fierce kindle
nimble blaze
#

you didn't add the 2 to the -1

#

1 < y <= 3
any value of y satisfying that inequality will also satisfy
1 <= y < 4

fierce kindle
nimble blaze
#

e.g. y could be 2
which is in [1,4) so its fine

fierce kindle
nimble blaze
#

implication is one way

#

doesn't necessarily have to work the other way

#

consider a question like
show that x is between 1 and 10 billion
x - 2 = 3

fierce kindle
nimble blaze
#

values slightly above 1 will be in the given interval

fierce kindle
#

as my final answer would be that y is in (1,3] which wouldn't fully prove y is in [1,4) as I still have to prove that y can also be 1, right?

nimble blaze
#

no

#

you don't need to prove that y can attain very single value in that interval

#

just that the values will be in that interval

#

show that x is between 1 and 10 billion
x - 2 = 3
just like how you don't need to show that x can be any number between 1 and 10 billion

fierce kindle
#

ohh wait I figured it out

nimble blaze
#

x = 5 only
and that number is between 1 and 10 billion

fierce kindle
#

if a<b then a<=b

nimble blaze
#

which is completely fine

fierce kindle
#

because a<b satisfies a<=b, as a<=b means a<b OR a=b

#

if either one is correct then a<=b

#

I forgot about that

odd edgeBOT
#

@fierce kindle Has your question been resolved?

#
Channel closed

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#
Available help channel!

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Ask your math question in a clear, concise manner.
Show your work, and if possible, explain where you are stuck.
After 15 minutes, feel free to ping <@&286206848099549185>.
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• Be polite and have a nice day!

Read #❓how-to-get-help for further information on how to ask a good question, and about conduct in the question channels.

severe oxide
odd edgeBOT
severe oxide
#

How to find the area between those 2?

nimble blaze
#

what have you tried

lusty nova
#

try plotting

severe oxide
#

y = x - 2, y = sqrt(x), y = -sqrt(x)

#

Then I tried to solve integral from 1 to 4 of (sqrt(x) - (x - 2))

#

Then I tried to solve -integral from 1 to 4 of (-sqrt(x) - (x - 2))

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And finally to add them up

nimble blaze
#

did you do a sketch/graph

glass wedge
#

Are you sure the limits of integration are right

severe oxide
glass wedge
#

Sooo integrating from 1 to 4 you dont get the entire area

#

You still have some area from 0 to 1

severe oxide
#

Oh boy, that's it

#

Thank you

nimble blaze
#

personally i'd integrate wrt y

#

,rccw

clever fjordBOT
nimble blaze
#

and do it with a single integral

odd edgeBOT
#

@severe oxide Has your question been resolved?

last jackal
#

can someone help me in stastic?? please?? I really need help:'D

severe oxide
nimble blaze
#

the idea of subtracting areas, is fine, but you'd need to set up you integrals and bounds properly

#

sqrt(x) - (x-2) from 0 to 4 will give the area of this region

#

and you'd want to subtract

#

which would be
-sqrt(x) - (x-2) from 0 to 1

severe oxide
#

Thank you, now I get it

#

.close

odd edgeBOT
#
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sharp urchin
#

can someone explain me the sentence of phytagoras

lusty nova
#

$hyp^2 = opp^2 + adj^2$

clever fjordBOT
#

e=mc^2

tepid pelican
#

opposite and adjacent are quite weird terms to use here ngl

sharp urchin
#

thah is not how I learned it

lusty nova
#

opposite and adjacent are the sides that are not the longest side

sharp urchin
#

its a²+b²=c²

somber jackal
#

you can call the sides whatever you want

#

but (one side)^2 + (other side)^2 = hypotenuse^2 is always true

#

for a right triangle

lusty nova
#

c is the hypotenuse

odd edgeBOT
#

@sharp urchin Has your question been resolved?

odd edgeBOT
#
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visual hazel
#

Hello, can you help me to demonstrate this property please?

grim cradle
#

Take an element of A \cup B then use assumption to show that the element is also in C \cup D

fathom dock
#

yes, if x is an element of A it is an element of C. same goes for B and D. and remember this:

visual hazel
grim cradle
#

What?

odd edgeBOT
#

@visual hazel Has your question been resolved?

visual hazel
# grim cradle What?

I mean that in the way you said you are starting from the conclusion of the conditional and I think I remember that this is not correct.

grim cradle
#

No I’m not?

grim cradle
#

Yes?

visual hazel
grim cradle
#

The conclusion is A \cup B subset of C \cup D

#

Not anything about A \cup B

#

Why can’t I take an element of that?

visual hazel
#

i don't understand

grim cradle
#

No its not

#

The conclusion is not $x \in A \cup B$

#

Which is all I’m doing

clever fjordBOT
#

ScapeProf

visual hazel
#

I find it a bit counter-intuitive, but it's okay

visual hazel
visual hazel
# grim cradle .

let me see if I understand you, you would be looking for the antecedent to be equal to the consequent, then it would be demonstrated that

#

?

grim cradle
#

What?

#

If you want to show X subset of Y take an arbitary element of X and show that element is also in Y

#

Hence every element in X is also in Y and by definition X is a subset of Y

visual hazel
#

I'm confused

mystic saffron
#

Whata bout proving that all elements in A u B are in C u D

#

Exactly like he said

#

Prove that:

#

$\forall x \in A \cup B, x \in C \cup D$

clever fjordBOT
#

Jadεn

mystic saffron
#

If you can prove that, we conclude that:

#

$A \cup B \subseteq C \cup D$

clever fjordBOT
#

Jadεn

mystic saffron
#

$\text{because } A \subseteq C \rightarrow \forall x \in A, x \in C \rightarrow \forall x \in A, x \in C \cup D$

clever fjordBOT
#

Jadεn

mystic saffron
#

Also

#

$\text{because } B \subseteq D \rightarrow \forall x \in B, x \in D \rightarrow \forall x \in B, x \in C \cup D$

clever fjordBOT
#

Jadεn

mystic saffron
#

And from these two statements we can get:

#

$\forall x \in A \cup B, x \in C \cup D$

clever fjordBOT
#

Jadεn

mystic saffron
#

$\text{Therefore } A \subseteq C \land B \subseteq D \rightarrow A \cup B \subseteq C \cup D$

clever fjordBOT
#

Jadεn

mystic saffron
#

@visual hazel

visual hazel
#

hmm

mystic saffron
#

So...

#

You get it?

visual hazel
#

I'm trying, but no

mystic saffron
#

$\text{because } A \subseteq C \rightarrow \forall x \in A, x \in C \rightarrow \forall x \in A, x \in C \cup D \text{ and because } B \subseteq D \rightarrow \forall x \in B, x \in D \rightarrow \forall x \in B, x \in C \cup D \text{ We can conclude that } \forall x \in A \cup B, x \in C \cup D \text{ Therefore } A \subseteq C \land B \subseteq D \rightarrow A \cup B \subseteq C \cup D$

clever fjordBOT
#

Jadεn

mystic saffron
#

Here I summed it up

#

@visual hazel do you get it now?

#

If you don't

#

tell me that hard part

mystic saffron
#

Because C exists inside C u D, therefore all x in C is in C u D

#

And since all x in A is in C

#

It applies to all x in A that they are in C u D

visual hazel
grim cradle
#

\begin{align*}
x &\in A \cup B \
&\subseteq C \cup B \
&\subseteq C \cup D
\end{align*}

#

Since A subset C and B subset D from assumption

clever fjordBOT
#

ScapeProf

visual hazel
#

it makes me dizzy because when I was demonstrating the validity of valid reasoning I started with the premises and tried to reach the conclusion by means of inference rules, here it is different?

grim cradle
#

What?

#

You have some assumptions

#

Let A,B,C,D be sets such that A subset C and B subset D

visual hazel
#

sorry if I'm not clear, I'm using a translator

visual hazel
grim cradle
#

What?

visual hazel
#

this

grim cradle
#

What about it?

visual hazel
#

that's assumed to be true and it's all about getting to the right thing, wasn't it?

grim cradle
#

Whats wrong about the proof in your mind?

#

You don’t think if we show every element of X is in Y then X subset of Y?

#

Isn’t that litterally definiton of subset?

visual hazel
visual hazel
mystic saffron
#

The comma means imply in a sense

visual hazel
#

ok

mystic saffron
#

Here it says for all x in A that condition(x in C) muxt hold true

visual hazel
#

I think I understand a little better now

mystic saffron
#

Alright

visual hazel
mystic saffron
#

Exactly

#

@visual hazel you're getting it now

visual hazel
#

I would like to know what strategy you take to deal with these types of exercises.

mystic saffron
#

I mean, since both of them are subsets of the set (C u D), their union is also a subset

#

$A \subseteq (C \cup D) \land B \subseteq (C \cup D) \Rightarrow A \cup B \subseteq C \cup D$

clever fjordBOT
#

Jadεn

mystic saffron
#

Np

#

:3

visual hazel
# mystic saffron Np

I want to see one more exercise and that's it, this one is a bit more complex than the previous one, what strategy would you use?

mystic saffron
#

Let's prove that this is only valid for B subset of A, meaning that if B weren't a subset of A it won't hold

#

Assume that B isn't a subset of A, and try to prove it by contradiction

#

@visual hazel do you have any idea of how to start solving?

visual hazel
visual hazel
# clever fjord **Jadεn**

By the way, how would the last step be justified? Because I am asked to justify each step, is there any property or definition that says this?

mystic saffron
#

Look, it can be prooven but it is trivial

#

just think about it

#

if A is in a room and B is in the same room, both of them are in the same exact room

#

A in C u D and B in C u D therefore A u B in C u D

visual hazel
mystic saffron
#

but it can be proven

#

but it may take some time ro figure out

#

one second

visual hazel
#

ok

mystic saffron
#

I don't really know

#

Sometimes trivial stuff are very hard to prove

#

Someone more experienced with set theory can help us

#

<@&286206848099549185> Someone experienced with set theory here please

#

@visual hazel I don't think we should prove it

#

Just go with it

#

and let's do the other question

#

can you send it again?

visual hazel
visual hazel
mystic saffron
#

Okay

#

let me think about it

visual hazel
#

mystic saffron
#

I assumed that B is not a subset of A, and found out the left hand side is only true if B is the empty set

#

But the empty set is a subset of all sets

#

Therefore it must be a subset

#

Let $B \not \subseteq A$

clever fjordBOT
#

Jadεn

mystic saffron
#

$(A - B) \cup (A \cap B)=((A - B) \cup A) \cap ((A-B) \cup B)$

clever fjordBOT
#

Jadεn

mystic saffron
#

Which is an identity

#

$(A - B) \cup A = (A \cup A) - (B \cup A)$

clever fjordBOT
#

Jadεn

mystic saffron
#

which is equal to $A - (B \cup A)$

clever fjordBOT
#

Jadεn

mystic saffron
#

But see that it's equal to the empty set cause all the elements of A are in A u B, and we're removing them from A

#

So, we get: $(A - B) \cup (A \cap B) = \varnothing \cap ... = \varnothing$

clever fjordBOT
#

Jadεn

mystic saffron
#

$\forall A, \varnothing \subseteq A$

clever fjordBOT
#

Jadεn

mystic saffron
#

And since here $B = \varnothing, B \subseteq A$

clever fjordBOT
#

Jadεn

mystic saffron
#

But as we assumed, $B \not \subseteq A$

clever fjordBOT
#

Jadεn

mystic saffron
#

And we get a contradiction

#

Therefore B must be a subset of A

#

@visual hazel

visual hazel
#

I'm reading

mystic saffron
#

Okay

visual hazel
#

I think you were very clear

mystic saffron
#

So, you got it all?

mystic saffron
visual hazel
#

thanks

mystic saffron
mystic saffron
visual hazel
mystic saffron
#

:3

#

Have a great one

#

Bye

visual hazel
#

🙂

#

.close

odd edgeBOT
#
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odd edgeBOT
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limpid aspen
#

Basically just write a^2 + 1 for example, if the limit was a^2 + 1

#

Oh sorry, I misread the question. That is strange phrasing. I misread it as "write the limit as a function of a", but it seems to be asking for values of a as functions of a.

#

Apologies

grim cradle
#

Then what are you asking? It means it should be a function of a

#

by noticing a^2 behaves differently for a>1, a=1 and a<1

#

Clearly your answer depends on value of a

#

so its a function of a?

odd edgeBOT
#

@mystic saffron Has your question been resolved?

odd edgeBOT
#
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amber pecan
odd edgeBOT
amber pecan
#

Id just swap a and b here right?

#

since b is the angle given

#

I think thats right but i cant remember when 2 angles are used

#

@dusk warren

#

I g2g so guess ill ask again later

#

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stark comet
#

Can someone help me know how I got this wrong? If standard deviation = max-min/4 -> 100-40/4=15. Why would the correct answer be 10 here?

odd edgeBOT
#

@stark comet Has your question been resolved?

stark comet
#

I've tried it as many was i could think of and can't make 10. It's not urgent i get an answer since i'm just reviewing for an exam, but i'm also wondering if I really made a mistake or if theres an error in the homework program : ( Is there a certain way i had to factor in the mean?

#

<@&286206848099549185>

summer hollow
#

so you can see that within the range, you will have 6 standard deviations approximately , so 60/6 = 10

stark comet
#

.close

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#
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torn pond
#

need help with number 3 and 4

odd edgeBOT
narrow cove
#

There are two approaches to 3, either calculate the voltage across the resistor or calculate the total resistance and hence current in the circuit and go from there

#

As for number 4, P = VI

torn pond
#

voltage times I and I isamps?

#

or current

narrow cove
#

Same thing, current is measured in amps

#

But yes, I is current

torn pond
#

but im not sure on what to do for the seperate current

narrow cove
#

Have you calculated the total current through the circuit or not yet?

torn pond
#

8/80

#

because the combined restisiance of 45 and 90 is 30

#

add 50 and 30

#

so 8/80

#

or .1

#

i think

narrow cove
#

Ye that's right

#

And from KCL you know that the current through both your branches adds to your total current

torn pond
#

yeah 1/45 and 1/90 =.1

#

but what about the 50 ohms at first what do i do about that?

#

is it 1/45 + 1/90 =.1?

narrow cove
narrow cove
torn pond
#

woopsy

#

so do i just do 1/45 = .1- 1/90?

#

so is .08 repeating the current going through that resistor?

narrow cove
#

No, use the fact that the PD across the branches is the same

#

V=IR

#

So $I_1R_1 = I_2R_2$ and $I_1 + I_2 = 0.1$

clever fjordBOT
#

TayBee

narrow cove
#

2 eqs 2 unknowns solve

narrow cove
torn pond
#

8?

#

also whgats KCL?

narrow cove
#

The alternative is to consider the voltage drop across the 50 ohm resistor and hence calculate the voltage in the branches

narrow cove
#

Kirchoff's Current Law

#

Just the thing that says the total current entering a junction of a circuit is equal to the total current leaving

#

Hence I can say I1 + I2 = 0.1

narrow cove
torn pond
#

2/15?

torn pond
narrow cove
#

So R1 = 45 and R2 = 90 yes?

torn pond
#

yes?

#

i fucking hope so

narrow cove
#

$45I_1 = 90I_2 \ I_1 = 2I_2$

clever fjordBOT
#

TayBee

torn pond
#

so 2 i1 = i2

narrow cove
#

So now using I1 + I2 = 0.1 you can say 2I2 + I2 = 0.1 -> 3I2 = 0.1

#

No, I1 = 2I2

torn pond
#

im lost again

narrow cove
#

All I've done is substitute in the values of R1 and R2

#

And then divided by 45

torn pond
#

ok

#

so 3i2 = .1

narrow cove
#

Ye, so i2 = ?

torn pond
#

and since we can divide .1 by 3

#

i2 = .1/3

narrow cove
#

Ye, or 1/30 because decimals in fractions scare me

torn pond
#

90=1/30

narrow cove
#

So if i1 = 2i2, and i2 = 1/30, what is i1?

torn pond
#

so would i1 be 2/30?

narrow cove
#

Exactly catking

#

Alternative method for you because I feel like that might have imploded your brain

#

Kirchoff's second law states that the sum of voltages in a closed loop is equal to zero

torn pond
#

i remember using 1/8 =1/45 +1/90

#

change it doing 1/45 to 2/90

narrow cove
#

In other words, the amount of voltage your battery supplies is the amount of voltage consumed by the circuit

narrow cove
torn pond
#

oh woops

#

it was 1/ 45 pluis 1/90 = 3/90

narrow cove
#

That would make more sense

torn pond
#

my previous way of doing is staryting to show flaws in my head

narrow cove
#

Yeah effectively the formal KCL method we just did proves that current splits in parallel in relation to your resistances

torn pond
#

i won tlie i forgot how to deal with total resit

#

resirt

#

resist

narrow cove
#

It's chill

#

Thinking about voltage is sometimes easier (it made my brain hurt less in my first year of engineering at least)

#

Remember we worked out the total current in the circuit

torn pond
#

would you minding herlping me a little longer for the next questiuons?

narrow cove
narrow cove
torn pond
narrow cove
#

Big win

#

Just quickly though

#

We worked out the current as 0.1

#

We know that V = IR

#

So the PD across your first 50 ohm resistor is 0.1 * 50 = 5

#

That means it's used 5 of your 8V supplied

#

So there are 3V remaining

#

The PD across parallel branches is all the same, so 3V goes into every branch (one of the several benefits of parallel circuits in engineering XD)

#

So knowing the PD across both your branches is 3V, we can say that I = V/R

#

So in branch 1, I = 3/45 = 1/15, and in branch 2, I = 3/90 = 1/30

#

Different method, same results

#

Both methods have their place, that method is probably faster provided you're comfortable with the concept of voltage drops as you go round a circuit

#

Anyway, number 4 you wanted help with, P = VI (Power = Voltage x Current)

torn pond
#

would number 4 be 10?

narrow cove
#

Rearrange for current, I = P/V, you have P = 1200, V = 120

narrow cove
torn pond
#

than would 5 be 350 ohms resist?

#

6=.2

#

7=1/75?

#

oh no its volt lost

#

7=15 vlots lost?

narrow cove
#

How did you get to 15

torn pond
#

.2 times 75

#

.2 being the current

narrow cove
#

No, total current splits between parallel branches remember

#

The voltage is the only thing equal across parallel branches

torn pond
#

oh so .1 times 75

#

7.5

narrow cove
#

Nope, because current doesn't split evenly unless the resistance in branches is even, it is inversely proportional to resistance XD

#

I think with where you're at it's easier to work out voltage drops across everything else and work out how much you have left for the parallel bit

#

So

#

How much voltage is lost across the 125 and 175 ohm resistors

torn pond
#

25, 35

narrow cove
#

Exactly catking

#

So

#

How much do you have left over from your supply

torn pond
#

10

narrow cove
#

Precisely, so that is how much is left for your parallel bit

#

And every branch gets that

torn pond
#

so 10 volts lost?

narrow cove
#

Ye

#

And you can use that to calculate the current for the next Q

#

As V = 10, and you have R

#

nvm I cant read

#

The next Q is the 175 ohm resistor

#

So you've already answered that lmao

#

If you needed to calculate the current in the branches you'd just use I = V/R with V = 10 XD

torn pond
#

wait i did?

#

when?

narrow cove
#

You calculated the current a while back as 0.2

#

And remember Kirchoff's Current Law

#

Current entering a junction is the same as current leaving the junction

torn pond
#

35 ogmas

narrow cove
#

And since that 175 is not part of a parallel bit

#

The 'full' current is flowing through it

torn pond
#

ohms*

narrow cove
#

What's 35 ohms

torn pond
#

175 right?

#

i might be brain famaged

narrow cove
#

You've just told me the current flowing through a 175 ohm resistor is 35 ohms, you can tell me what is wrong with that answer lmao

torn pond
#

lmao

#

ohmsd is resirt not current

narrow cove
#

No XD Voltage = Current x Resistance

#

Resistance is the measure of how much a component resists the flow of electrons

#

more resistance = less current

#

And vice versa

torn pond
#

35 volts

narrow cove
#

That would be voltage

torn pond
#

fuk

narrow cove
#

The Q wants the current if memory serves

#

Amps

#

How many amps

torn pond
#

.2

narrow cove
#

yes

#

Job done

#

That's your answer for that one

#

Same as the total current in the circuit as the answer to Q6

torn pond
#

so wairt 7 = 10 volts lost right?

narrow cove
#

Yee

torn pond
#

ok

#

so how would 9 work then?

narrow cove
#

What is the unit of power?

torn pond
#

kW?

#

kW/Hr?

narrow cove
#

Close, it's Watts (W)

#

kW is kilowatts

#

1kW = 1000W

torn pond
#

ah

narrow cove
#

A kWh represents the energy delivered by one kW (1000W) of power over an hour

torn pond
#

so if 95 watts divided by 115 volts

#

=19/23

#

then what

narrow cove
#

It's how you are charged for energy, so for example if you have a 2kW heater running for 3 hours, and energy costs $1/kWh (which it probably will when WW3 begins), the cost would be 3x2 = $6

narrow cove
#

because we already have power

#

Power = Voltage x Current

#

If they gave you the Voltage and the Current, then you would multiply them together to find the power

#

But they've already given us P

#

So the voltage is irrelevant to the question

torn pond
#

so 115 times 95

narrow cove
#

Still no

torn pond
#

wha?

narrow cove
#

A 95 Watt TV will always draw 95 Watts if it is available to it, the only thing that can vary is the voltage and the current that deliver that 95 watts

torn pond
#

ok so

#

95 watts an hour?

narrow cove
#

Getting close, 95 Watts means 95 joules of energy per second

#

So it's not 95 watts per hour

#

But in an hour, the TV uses 95 watt-hours (Wh)

#

That's equivalent to 95 joules per second for an hour (so actually, the energy used is 95x60x60)

#

Now, the price is given in kWh, so we should convert to that first

#

What is 95 watts in kW

torn pond
#

.095?

narrow cove
#

Good!

#

So 0.095kW, for 2 hours, is how many kWh

torn pond
#

.095 times 2 =.19

narrow cove
#

Exactly, so this TV has used 0.19kWh

torn pond
#

1.52 cents of electricity?

narrow cove
#

Yup! catthumbsup

torn pond
#

ok thank god

#

thanks for the help

narrow cove
#

So next time your parents complain at you for watching a movie on the TV, you can tell them you'll pay them a few cents for the privilege

#

Np 🫡

torn pond
#

i would not have finished this otherwise

narrow cove
#

Recite the difference between voltage current and resistance to yourself before you sleep, V = IR is the fundamental law of electricity, and once you've done that, have a read of Kirchoff's Current and Kirchoff's Voltage Laws, they're the next fundamental two laws for circuits XD

#

Haha, well congrats, you are now free of electronics for the night

torn pond
#

volt = current times resist?

narrow cove
#

Ye

torn pond
#

ok thx then

#

ill make sure to rember

#

.close

odd edgeBOT
#
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odd edgeBOT
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mystic saffron
#

um

odd edgeBOT
mystic saffron
#

so

#

our range (set of ouput values) is:
f (x) > root 2.5
and
our domain (set of input values) is:
x > 3/2

And so,
The f^-1 (x)domain is > root 2.5 (as in f(x), our range was x > root 2.5)
And the f^-1 (x) range is >3/2 (as in f(x), our domain was..x>3/2)

uncut remnant
#

how is that your range?

#

i get something else

#

oh mb

mystic saffron
#

uhm lemme show u

uncut remnant
#

yes i agree

uncut remnant
mystic saffron
#

Shuriii

mystic saffron
#

Or someone else

#

.close

odd edgeBOT
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vague spoke
#

.starr

#

.start

#

can anyone explain how to use cosign rule when the triangle has 3 sides? (qns asking to find the smallest angle)

royal herald
#

smallest angle is opposite the smallest side

#

make sure the angle ur solving for is across the smallest side

#

then u will get the right answer

#

@vague spoke

odd edgeBOT
#

@vague spoke Has your question been resolved?

vague spoke
#

the 3 sides are 8cm, 12cm and 9cm so i did 12^2 = 9^2+8^2-2(9)(8)cosA

royal herald
#

no

#

the smallest side is 8 cm

#

so u want the 8 cm on the left side of the equation

vague spoke
#

ohh

royal herald
#

to get the smallest angle A

vague spoke
#

so 8^2 = 12^2+9^2-2(9)(12)cosA

#

so 64 = 9cosA

#

@royal herald

royal herald
#

yea looks right

#

,w cosine rule

#

hold on

#

,calc 64 - 144 - 81

clever fjordBOT
#

Result:

-161
royal herald
#

wait howd u get 64

vague spoke
#

so do i move the 9 to the left?

#

8^2?

royal herald
#

ok but what happened to the 12^2 + 9^2

vague spoke
#

12^2+9^2-2(9)(12)

#

or can i not do that

royal herald
#

do what

#

i dont understand what u did

vague spoke
royal herald
#

what did u simplify that to

#

u cant rlly simplify that cuz the 2(9)(12) is multiplied to the cosA

vague spoke
#

ohhh

#

but isnt it just 9cosA?

#

wait nvm

#

so its 64 = 225 - 216cosA

royal herald
#

,w 144+81

#

,calc 2912

clever fjordBOT
#

Result:

216
royal herald
vague spoke
#

now what

royal herald
#

simplify

vague spoke
#

i move 225 to the left?

vague spoke
royal herald
#

why

vague spoke
#

can i just swap them over to become positive?

royal herald
#

idk what u mean by swap them over

odd edgeBOT
#
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vague spoke
#

.reopen

odd edgeBOT
#

royal herald
#

a = b - cd

#

solve for d

vague spoke
#

a-b+c = d???

royal herald
#

no

#

you need to review your fundamental algebraic operations

#

theres no point in attempting problems like these if you dont have those down

#

<@&268886789983436800>

warped grove
#

don't feed the trolls

royal herald
#

yea thats the first step

vague spoke
#

-161 = -216cosA so then -161/-216?

royal herald
#

yes

vague spoke
#

so if i move to cos over does it become cos-1

royal herald
#

dont say things like "swap" "move over"

#

use words like add, subtract, multiply, divide

#

exponentiate

#

i cant understand otherwise

vague spoke
#

ok

royal herald
#

what did u get after this

#

-161 = -216cosA

vague spoke
#

161/216 = cosA

royal herald
#

yes

#

now what will u do

vague spoke
#

idk

#

cos-1 161/216 ?

royal herald
#

by cos-1, do u mean

vague spoke
#

cos^-1

royal herald
#

ok

#

yes

#

thats correct

vague spoke
#

ohh

#

alright

#

thx

royal herald
#

good job

#

review ur algebra again and u should be solid for these problems

vague spoke
#

ok

odd edgeBOT
#

@vague spoke Has your question been resolved?

odd edgeBOT
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#
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dusky locust
#

how would you do this question?

odd edgeBOT
#

@dusky locust Has your question been resolved?

odd edgeBOT
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lavish frost
#

not exactly sure how to solve b

odd edgeBOT
lavish frost
#

average acceleration is v(tF) - v(tI)/tF - tI

#

but instantaneous is v'(t)

#

or is a(t) isntead of v(t)

cold sage
#

youre right in both first two lines