#help-19

1 messages · Page 83 of 1

cursive field
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...

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THERE

solid niche
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Oh , thank you!

cursive field
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no problem

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i'm leaving the latex in case you need it!

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:)

solid niche
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there is a minus in the third equality though

cursive field
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so?

clever fjordBOT
cursive field
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there

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better?

solid niche
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both minuses dissapeared XD

cursive field
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...?

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yk u can edit it yourself

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lol

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just copy the message

solid niche
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$E(x) = \arcsin ( \sin (2x)) ; \forall x \in \R =>\newline \sin (E(x))= \sin (2x) ; \forall x \in \R <=>\newline -\sin (E(x))= -\sin (2x) ; \forall x \in \R <=>\newline\sin (E(x)- \pi)= \sin (2x- \pi ) ; \forall x \in \R <=>\newline E(x) - \pi = \arcsin(\sin(2x- \pi)) + 2k \pi ; \forall x \in \R ,; k \in \Z ; <=>\newline E(x) = \arcsin(\sin(2x- \pi)) + \pi (2k + 1) ; \forall x \in \R ,; k \in \Z; <=>\newline\arcsin(\sin(2x))=\arcsin(\sin(2x- \pi)) + \pi(2k+1) ; \forall x \in \R , ; k \in \Z \newline (FALSE)$

cursive field
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its fine

clever fjordBOT
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Peel3
Compile Error! Click the errors reaction for more information.
(You may edit your message to recompile.)

cursive field
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ill do it for y- oh

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oka

solid niche
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there

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THANk you again!

cursive field
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np

solid niche
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X is in R , k is in Z!

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it seems they dissapeared

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.close

odd edgeBOT
#
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odd edgeBOT
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elfin warren
#

"Let g(u, v, w) be differentiable on R^3
and let f(x, y, z) = .... Use the chain rule to
show that for all (x, y, z): xyz ̸= 0 holds:..."

elfin warren
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could someone help me solve this?

odd edgeBOT
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@elfin warren Has your question been resolved?

elfin warren
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<@&286206848099549185>

odd edgeBOT
#

@elfin warren Has your question been resolved?

wanton bison
elfin warren
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I am not entirely surenervoussweat

wanton bison
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ok can you try to get f_x, f_y and f_z?

elfin warren
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Yes

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Do I use the chain rule to get them?

wanton bison
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Yes, for example:

$\f_x = g_x \cdot \left ( \frac{1}{y} -\frac{z}{x^2} \right )$

clever fjordBOT
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𝔸dωn𝓲²s

elfin warren
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F_x = g_x * y + g_z * z?

wanton bison
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How

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with respect to y?

elfin warren
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Well I don’t know

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Maybe I am way off

wanton bison
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$\frac{\partial f\left (x,y,z) \right )}{\partial x} = \frac{\partial g \left ( \frac{x}{y},\frac{y}{z},\frac{z}{x} \right )}{\partial x} \cdot \ \frac{\partial}{\partial x} \frac{x}{y} + \frac{\partial g \left ( \frac{x}{y},\frac{y}{z},\frac{z}{x} \right )}{\partial x} \cdot \ \frac{\partial}{\partial x} \frac{y}{z} + \frac{\partial g \left (\frac{x}{y},\frac{y}{z},\frac{z}{x} \right )}{\partial x} \cdot \ \frac{\partial}{\partial x} \frac{z}{x}$

clever fjordBOT
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𝔸dωn𝓲²s

wanton bison
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HAHA

elfin warren
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That looks complicatedblobcry

wanton bison
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I have to think if it's like that

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If f(g(x) we get f'(g) • g'

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If f(s,t) we get f'(s,t) • (s' + t') or

elfin warren
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Hmm okay

wanton bison
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Seems to be this

wanton bison
elfin warren
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Ohh okay!

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I think I will have to continue tomorrow unfortunately but maybe I will see you then!

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Thank you for the help so far!catlove

wanton bison
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np

elfin warren
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.close

odd edgeBOT
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azure spruce
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id appreciate any help this ones been hurting my head for a min

royal herald
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are u familiar with lagrange mutlipliers?

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@azure spruce

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u may not need it, but i always find it to be the easiest method for these types of problems

azure spruce
royal herald
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alr, why dont u try applying that here?

azure spruce
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im up to 8y-6(8x-4)-6=2Lambda

royal herald
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alr hold on lemme check that rq

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i dont think im getting that exactly

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can u show ur work

azure spruce
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yh sure gimme a sec

azure spruce
royal herald
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check ur partial derivative wrt x again

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after that, ill show u how to do this

azure spruce
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ill try see where i went wrong

royal herald
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$<8y-6x - 3, 8x-4> = L<2,3> \newline 2x+3y = 4$

clever fjordBOT
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Stephen

royal herald
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this is what i got

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$8y-6x - 3 = 2L \newline 8x-4 = 3L \newline 2x+3y = 4$

clever fjordBOT
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Stephen

azure spruce
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i see so i messed up by writing -6

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now that i look at it

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idk why i done that

azure spruce
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wait no

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im not thats the constraint

royal herald
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yea

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so now id take the first two equations

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solve for L

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then set them equal

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upon doing that we get

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$\frac {8y - 6x - 3}{2} = \frac {8x-4}{3} \newline \newline 2x+3y = 4$

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now we have a system of equations that we can solve

azure spruce
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i see

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would you mind helping me understand how to get from the first two equations to when we set them up to be equal

royal herald
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what do u get

azure spruce
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im not exactly sure how

royal herald
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$8y-6x - 3 = 2L$

clever fjordBOT
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Stephen

royal herald
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just get L by itself

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how would u do that

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how would u get rid of the 2

azure spruce
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/2?

royal herald
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yea

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/2 both sides

azure spruce
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ohh fair enough

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/3 the other side

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the other equation i mean

royal herald
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yea /3 for both sides in the second equation

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and once they are both equal to L, we can set them equal to one another

azure spruce
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and theyd both be equal to L ?

clever fjordBOT
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Stephen

royal herald
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and now we have this

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so just solve

azure spruce
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trying to rn

azure spruce
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wait solve for L right ?

royal herald
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no, why?

azure spruce
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sorry im confused

royal herald
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why solve for lambda

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we dont need it

azure spruce
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yeah your right

royal herald
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just solve for x and y

azure spruce
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i got x = 24y- 19 / 16

royal herald
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just sub to other eqn

azure spruce
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is y - 17/16 ?

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thats what i got im not too sure tho

azure spruce
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@royal herald is it correct ?

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<@&286206848099549185>

ember geyser
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question?

azure spruce
azure spruce
plain python
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you have 2 equations

azure spruce
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oh i see

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cross multiplication

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<@&286206848099549185> ngl im really stuck any help if possible ?

odd edgeBOT
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@azure spruce Has your question been resolved?

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thorn imp
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Hi

odd edgeBOT
thorn imp
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Where there’s u*v

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Isn’t it supposed to be -35 and -12

honest turtle
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Do you got the original question?

thorn imp
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Calculate the area of the triangle

honest turtle
thorn imp
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The one which I took photo of

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The one in the middle

honest turtle
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-8-(-35)

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-14-(-12)

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Doublecheck your steps.

thorn imp
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What?

honest turtle
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The solution you showed is correct.

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So you might’ve done some mistakes.

odd edgeBOT
#

@thorn imp Has your question been resolved?

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twilit pecan
#

Hello! I dont understand how the original 2 fractions in the numerator were turned into the 1 fraction in the first step. Can someone please explain? Thanks

ember geyser
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uh

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they got a common denominator

twilit pecan
ember geyser
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so the left fraction gets multiplied by 2/2

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making the numerator 2

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the right fraction is multiplied by x+2/x+2

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making the numerator x+2

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however since there's a minus

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the numerator is 2 - (x+2)

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making it 2 - x - 2

shy sundial
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d'y know how to add fractions

twilit pecan
shy sundial
twilit pecan
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thanks! I really do not why this stumped me

shy sundial
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prob the second way to do it is easier

twilit pecan
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ive had a lot of work to do this week so my brain is tired maybe

odd edgeBOT
#

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faint tusk
#

I've been getting into card games lately and I want to use this as an opportunity to learn more about probability.

The scenario I'm on is the following (assume a shuffled standard 52 card deck):

  1. After drawing 5 cards, what is the probaility of drawing an ace?
  2. Remove 5 cards from the deck
  3. Draw an additional 5 cards. From the 10 cards drawn so far, what is the probability of drawing an ace?

I understand how to do part 1. The idea is to find the probability of drawing NOT drawing an ace and subtracting that from 1.
So you get the following:
P(at least 1 ace) = 1 - 48C5/52C5

I struggle with understanding how the question changes after I remove 5 from the deck, then draw 5 more cards.

Any help is appreciated.

odd edgeBOT
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@faint tusk Has your question been resolved?

shell dawn
shell dawn
odd edgeBOT
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faint tusk
#

.reopen

odd edgeBOT
#

faint tusk
sleek moth
faint tusk
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yes

sleek moth
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yup your first calculation seems correct

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Part 3 would be very easy if you knew the probability distribution for the amount of aces in the deck prior to drawing the last 5 cards

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but figuring out the distribution is a little challenging

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distribution of aces left
4 aces => none got chosen in step 1 and none got chosen in step 2
3 aces => one got chosen in step 1 and none got chosen in step 2
OR none got chosen in step 1 and one got chosen in step 2
2 aces => one got chosen in step 1 and one got chosen in step 2
OR none got chosen in step 1 and two got chosen in step 2
OR two got chosen in step 1 and none got chosen in step 2
1 aces => 0 and 3, or 1 and 2, or 2 and 1, or 3 and 0
0 aces => 0 and 4, or 1 and 3, or 2 and 2, or 3 and 1, or 4 and 0

#

It's a bit of work but it's doable

odd edgeBOT
#

@faint tusk Has your question been resolved?

faint tusk
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analog tundra
#

what do I do, right now I think having the chart only gives me one estimate

cold swift
#

this is riemann sums right?

analog tundra
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ye

cold swift
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so we have two options here, LRAM and RRAM

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since it says that the runner’s speed is steadily increasing

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which one is going to be the overestimate and which is the underestimate?

analog tundra
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I think right is upper and left is lower

cold swift
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yep exactly

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so we just need to perform both RRAM and LRAM using the table of values it gives us

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and that’ll be it

analog tundra
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ok ty

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i havent done rieman problem yet so ill watch a vid then try and see if i get it right

cold swift
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alright

odd edgeBOT
#

@analog tundra Has your question been resolved?

analog tundra
#

@cold swift for the lower estimate I did (0.5 x 0) + (0.5 x 5.7) + (0.5 x 11.2) + (0.5 x 14.1) + (0.5 x 18.8) + (0.5 * 19.8) = 93.04 what was I supposed to do?

odd edgeBOT
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@analog tundra Has your question been resolved?

odd edgeBOT
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round shore
#

Can someone tell me if this is right

odd edgeBOT
round shore
#

Asap

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i just do the first one then on the second equation i turn it into standard form?

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Or a other form idk the name

odd edgeBOT
#

@round shore Has your question been resolved?

odd edgeBOT
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@round shore Has your question been resolved?

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granite root
#

Can someone please help me solve question g

granite root
#

.close

odd edgeBOT
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lyric dust
#

This might be a rather general question but this is largely due to my lack of understanding in linear algebra.

I'm self studying from the gilbert strang textbook and don't really have access to a teacher because Australian highschool doesnt teach linear algebra at that level.

However, for the cross-product, it seems like finding the determinant of a 3x3 matrix with i j k going across as its columns or rows (whatever is considered conventional) does the trick.

My question is: is this purely notational/nmnemonical or is there an actual explanation for putting unit vectors into the matrix

lyric dust
#

Im interested in learning it because vectors are part of the highschool assessment course and it seems matrices simplifies a lot of these questions significantly but it is required for me to be able to formally define and explain the processes if i intend on using it in my exams

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i have some limited understanding of duality from the textbook and some other readings but i dont think i understand it fully either

mystic forge
#

determinant is a much more general concept in R^n

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cross product is only defined in particular dimensions

lyric dust
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im only aware of it being defined in 3d

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or maybe other odd number dimensions ig

mystic forge
lyric dust
#

i would've thought that if you do a 3x3 matrix with ijk and ur 2 vectors, it geometrically generates a parallelpipen

mystic forge
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parallelepiped

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the area would be a parallelogram

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|a x b|

lyric dust
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hmm ok

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im just not sure how to correlate that with the fact that the determinant computes the vector perpendicular to both tho

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because afaik the determinant generates an area

mystic forge
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oh the thing is

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we dont actually compute the determinant when we use that method

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we just perform cofactor expansion and leave it in that form

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its purely for technical purposes

lyric dust
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oh so like i(minor) + j(minor) + k(minor) ?

mystic forge
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yes

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we wouldnt compute whats inside the ijk but in normal determinants we would and ijk would be numbers rather than basis vectors

lyric dust
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ok that seems fair enough, from the stackexchange post you linked there seems to be some actual geometric significance but i dont think i will understand at this stage, for now i will probably just treat it as a notational trick for computing it and write it in the expanded form

#

thx for ur time!

#

.close

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vapid valve
#

can sm1 help me

odd edgeBOT
empty epoch
#

yea post your question

vapid valve
#

with these

empty epoch
#

whats your understanding of probability?

vapid valve
#

im not rly good

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at it

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i forgot

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it

empty epoch
#

probability basically refers to the "chance" of something happening

vapid valve
#

how do i work it out?

empty epoch
#

alright

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a probability is expressed in a fraction right?

vapid valve
#

yea

empty epoch
#

and what does the problem ask

#

we do this first btw

vapid valve
#

the chance of the sweets beingred

empty epoch
#

yea, and how many sweets are red

vapid valve
#

do i minus15 by 4?

#

ohh

empty epoch
#

nah

vapid valve
#

4 are red]

empty epoch
#

all you have to know is to how many sweets are red

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compared to the total sweets

cursive field
#

the question is

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what is the chance of you getting a red sweet

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if you pick a random sweet

vapid valve
#

the chance of me getting a red sweet it 4 / 15 ?

cursive field
#

from this specific jar ofc

empty epoch
#

yea thats right

cursive field
#

mhm

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very good

#

now the next one

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if you have green and blue counters

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and you pick a counter RANDOMLY

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the chance of the counter being green is 0.3

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now what u gotta realize is the fact that you can only get green or blue counters

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so the chances of both added together (chance of green) + (chance of blue) = 1, because you cannot have any other outcomes!

vapid valve
#

oh now i get it

#

is it kinda similar to ratio?

cursive field
#

yes

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sort of

vapid valve
#

but how do i know the other color

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ohh

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0.7?

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for question 14 how do i do it

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6x 4 - 5?

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24-5

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19

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ohh

#

ty

#

i gtg

#

too

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bye ill come back tmrq

cursive field
#

y'all should i .close this

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...

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should i tho

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it's only been 20 mins

#

...

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i feel bad

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what if they come back

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.close

odd edgeBOT
#
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cursive field
#

fine

odd edgeBOT
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winter tapir
#

Hello. That is an Olympiad task for 11th graders from 2001. For real numbers x,y,z which are greater than 1 each, prove this inequality

winter tapir
#

.rotate

#

,rotate

clever fjordBOT
cursive field
#

translate

winter tapir
#

I tried squaring both sides which didn't give me anything

#

I already trasnlated

#

Also 1/x + 1/y + 1/z =2

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Also I think it comes to everyone's mind that x+y+z > 3

gritty oar
winter tapir
#

really? But where I find it😭

gritty oar
#

is this russian

winter tapir
#

yeah

#

I FOUND IT

#

For some reason it is located in the middle of the book

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No paper economy)

#

Gonna send you all a solution here

#

Also. How these types of statements are called and where to find those? For example here an already proven inequality is used

#

I want to see those, is it number theory or iam wrong?

#

.close

odd edgeBOT
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primal crane
#

Question 11 please help

odd edgeBOT
clever fjordBOT
odd edgeBOT
#

@primal crane Has your question been resolved?

odd edgeBOT
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slow patrol
#

i need help with this, i have a test next week abt it and i might be screwed 😭

nimble blaze
#

look up
inside angles theorem circle

slow patrol
nimble blaze
#

what's confsing about what you read

slow patrol
#

it’s too much to process

#

😭

nimble blaze
#

which part of that is confusing

#

theorem is just saying that
green = (red + blue)/2

slow patrol
#

is that all?

nimble blaze
#

yes

slow patrol
#

and it was correct

#

im confused on this too

nimble blaze
#

outside angles theorem circle

slow patrol
#

but im having trouble solving them

nimble blaze
#

what are you seeing when you searched it up

odd edgeBOT
#

@slow patrol Has your question been resolved?

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pallid valve
odd edgeBOT
pallid valve
#

How do I show associativity for this?

#

I feel like there's a better way than just showing all combinations of reflections and translations

low locust
#

associativity of composition is well known

pallid valve
#

rrr
ttt

trr
rtr
rrt

rtt
trt
ttr

Would be all the combinations but it seems like quite a bit

pallid valve
low locust
#

well reflections and translations are functions

#

if the composition of all types of functions is associative, then certainly the composition of only a few types of functions is associative aswell

pallid valve
#

Oh okay, I see what you mean
Thank you!!

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wintry viper
#

how would i know the line of Centre isnt horizontal or perpendicular?

forest sky
#

one of them is moving diagonally, and they have to collide somehow, so if they were directly vertical/horizontal to each other you wouldn't expect them to hit each other (given their velocities)

wintry viper
#

oh ok

#

thank you

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rain tundra
rain tundra
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silver fossil
#

how do i do iv)

odd edgeBOT
silver fossil
#

im so confused

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ashen drum
#

[
\begin{align*}
f(x) &= -2x^2 + 7x - 4 \
f(a + 2) &= -2(a + 2)^2 + 7(a + 2) - 4 \
&= -2(a^2 + 4a + 4) + 7a + 14 - 4 \
&= -2a^2 - 8a - 8 + 7a + 10 \
&= -2a^2 - a + 2
\end{align*}
]

did i do it right?

clever fjordBOT
#

mcor42
Compile Error! Click the errors reaction for more information.
(You may edit your message to recompile.)

nova ginkgo
#

correct

#

whats the problem

ashen drum
#

just wanted to make sure. i keep making small mistakes

#

ty

#

.close

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desert marlin
odd edgeBOT
desert marlin
#

Hi, I was hoping someone could check my proof for this problem catlove

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#

@desert marlin Has your question been resolved?

supple cloak
#

actually it's not strictly the contrapositive but it is implied by it

desert marlin
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mystic saffron
#

what is this??

odd edgeBOT
mystic saffron
#

what kind of black magic is the prof doing here

odd edgeBOT
#

@mystic saffron Has your question been resolved?

mystic saffron
#

<@&286206848099549185> sorry, any of you guys know gaussian quadrature?

#

😭 im so screwed

haughty stream
#

An explanation of Gaussian quadrature. An example of how to calculate the weights and nodes for two-point Legendre-Gauss quadrature.

Join me on Coursera: https://imp.i384100.net/mathematics-for-engineers

Lecture notes at http://www.math.ust.hk/~machas/numerical-methods-for-engineers.pdf

Paperback at https://www.amazon.com/Numerical-Methods-E...

▶ Play video
#

This might help

odd edgeBOT
#

@mystic saffron Has your question been resolved?

mystic saffron
#

oh my god

#

i stared at this question

#

for 3 hours

#

and it finally clicked

#

.close

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frozen atlas
#

Hello

odd edgeBOT
frozen atlas
#

Merp

steady tide
#

whats your question?

frozen atlas
steady tide
#

!xy

odd edgeBOT
#

Please show the original problem, exactly as it was stated to you, with the entire original context. A picture or screenshot is best. If the original problem is not in English, then post it anyway! The additional context might still be helpful. Do your best to provide a translation.

frozen atlas
#

How do to add a log that have diefferent in basid

#

Basis

#

Addition of logarithms with different bases, how?

steady tide
frozen atlas
#

If its the only way

#

Then how?

#

Ive searched google, not satisfy

#

Ping me please

odd edgeBOT
#

@frozen atlas Has your question been resolved?

frozen atlas
#

<@&286206848099549185>

open knot
#

1/2 * (a*log(b) + b*log(a)) ?

frozen atlas
open knot
#

what are the basis and what are the log values?

#

when you write "alogb" what do you mean

#

log_b(a)?

#

log_a(b)?

#

a * log10(b)?

frozen atlas
#

I found these

open knot
#

what the hell is that notation

frozen atlas
#

"Its known that" bla bla "where" bla bla "and" bla bla, "so the value of" bla bla

open knot
#

ok I presume log_b(a²) and log_a(b²)

nimble blaze
#

other way around

open knot
#

log_a²(b) & log_b²(a)?

nimble blaze
#

$^{a^2}\log(b) = \log_{a^2}(b)$

clever fjordBOT
#

ℝαμΩℕωⅤ

open knot
#

who invented that

frozen atlas
#

Nope

#

Wait

#

Whut

open knot
#

which you can use to change to any basis

frozen atlas
#

How do we know the value of a and b?

odd edgeBOT
#

@frozen atlas Has your question been resolved?

odd edgeBOT
#

@frozen atlas Has your question been resolved?

frozen atlas
#

.close

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blissful depot
#

If X1, X2,..., 1991 are strictly positive numbers and x1 + x2 + .... + X 1991 = 1, show that 2(√x1(x2 + x3 + ... + X1991) + √ x2(x1+x3 + ... + x1991) + ... + √x1991 (x1 + x2 + ... + X1990)) <1991

blissful depot
#

I have no idea how to begin

odd edgeBOT
#

@blissful depot Has your question been resolved?

odd edgeBOT
#

@blissful depot Has your question been resolved?

shell merlin
blissful depot
#

<@&286206848099549185>

odd edgeBOT
#

@blissful depot Has your question been resolved?

blissful depot
#

<@&286206848099549185>

wooden pasture
#

otherwise it seems easy enough

blissful depot
#

Dividing it all by 2 makes it worse

blissful depot
#

<@&286206848099549185>

odd edgeBOT
#

@blissful depot Has your question been resolved?

manic jungle
#

Hint: $2\sqrt{a(S-a)}\le S$

clever fjordBOT
#

Caroline

supple mural
#

but anyways just use jensens

odd edgeBOT
#

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craggy canyon
#

in this question, i have to solve for n, and i got n=6, which is a valid solution
however, by guess and checking, you also find that n=3. i seem to have missed this solution, probably when i cancelled (n-3) from both sides in the middle
how would i mathematically get n=3, and how do i avoid missing solutions in the future for other questions?

craggy canyon
#

2nd and 3rd line is pascals identity btw

craggy canyon
#

wdym by move it over?

runic swift
#

(n-1)(n-2)(n-3) = 20(n-3)

#

move the 20(n-3) over

#

(n-1)(n-2)(n-3) - 20(n-3) = 0

craggy canyon
#

oh subtracting 20(n-3)
i tried to divide 😭

runic swift
#

well if n=3 then you're essentially dividing by 0

craggy canyon
#

after a bit of factoring and everything, i end up at $(n-3)(n-1)(n-2)=0$, but n=1 and n=2 aren't valid because n>=0 for combinations

clever fjordBOT
#

ـDraedon

craggy canyon
#

*because n>=r

#

so >= 3

#

so how do i get n=6 from this?
$(n-1)(n-2)(n-3)-20(n-3)=0\newline$
$(n-3)(n-1)(n-2)(-20)=0\newline$
$(n-1)(n-2)(n-3)=0$

clever fjordBOT
#

ـDraedon

runic swift
#

you factored it wrong

#

it should be (n-3)((n-2)(n-1) - 20) = 0

craggy canyon
#

oh i see

runic swift
#

so you automatically get n = 3 as an answer

#

and the rest is (n-2)(n-1) - 20 = 0

#

which is what you did

#

that you got your n = 6

craggy canyon
#

ok thanks

#

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#
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modern hinge
odd edgeBOT
modern hinge
#

why does n have to be even

#

all values of n would give the same value ?

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elder vault
odd edgeBOT
elder vault
#

Given a and b are not zero vectors.

#

Will the equation always hold

spiral basalt
#

That's called linearity of the dot product yes

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#

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winged sinew
#

Given that:
A = { x : 5 < x < 12, x ∈ R }
B = { x : – 3 < x < 8, x ∈ R }
C = { 2x : –1 < x < 5, x ∈ Z }
(a) Express in similar set-builder notation the following sets:
(iv) A’ n B’
(b) Find
(ii) n ( B U C )

winged sinew
#

for part (a), i got x smaller or equal to 3 or x is bigger than 12

#

how do i show it in a similar notation?

honest quest
#

set builder notation is just {some_expression: condition_to_be_satisfied}

winged sinew
#

or should i express it as it can't be bigger than -3 and smaller than 12

honest quest
#

You can use logical operators i.e. (or, and): e.g., condition 1 or condition 2.

winged sinew
#

@honest quest btw for part b, is it possible to find the number of elements in a set B?

#

since it's real numbers

honest quest
#

You can put down infinity as the answer

tepid pelican
winged sinew
winged sinew
tepid pelican
#

there should be something like "x is a member of the set of real numbers"

#

or "x is a real number"

#

but not x is a set of real numbers

winged sinew
#

oh it was like x E R

tepid pelican
winged sinew
#

but when i pasted it, it was a box or smtg

#

oh

tepid pelican
#

winged sinew
#

yeye that symbol

tepid pelican
winged sinew
#

for part b

honest quest
#

no

tepid pelican
#

(ii) n ( B U C )

#

what does this mean?

#

the n

#

number of elements?

winged sinew
#

number or elements

tepid pelican
#

are you sure its B union C

winged sinew
#

yeah

#

im sure

tepid pelican
#

then there are infinitely many numbers

winged sinew
tepid pelican
#

because B itself is infinite

#

and B union C must be larger

honest quest
#

I don't think it be larger necessarily because you would need to consider bijectivity but it does not matter

tepid pelican
#

not strictly larger ofc

#

that's also because the elements in C might already be contained inside B

#

although checking the sets, its not the case

winged sinew
#

anyways, thank you @tepid pelican and @honest quest for your insights

#

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#
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elfin warren
#

"Let g(u, v, w) be differentiable on R^3 and let f(x, y, z) = g(x/y, y/z, z/x). Use the chain rule to show that for all (x, y, z): xyz ̸= 0 holds:"

elfin warren
#

can anybody help me solve this?

clever fjordBOT
#

𝔸dωn𝓲²s

wanton bison
#

So you need $\begin{pmatrix} x \ y \ z \end{pmatrix} \cdot \begin{pmatrix} f_x \ f_y \ f_z \end{pmatrix} =
\begin{pmatrix} x \ y \ z \end{pmatrix} \cdot \begin{pmatrix} g_u \cdot u_x + g_v \cdot v_x + g_w \cdot w_x \ g_u \cdot u_y + g_v \cdot v_y + g_w \cdot w_y \ g_u \cdot u_z + g_v \cdot v_z + g_w \cdot w_z \end{pmatrix}$

clever fjordBOT
#

𝔸dωn𝓲²s

elfin warren
#

is that the same thing as this?

wanton bison
#

yes

#

I didn'T want to use the partial notation

elfin warren
#

yeah okay

wanton bison
#

so let's do f_x

clever fjordBOT
#

𝔸dωn𝓲²s

wanton bison
#

What is u_x v_x and w_x

elfin warren
#

is u_x not just y?

wanton bison
#

not qute

#

u = x/y

#

now diff. wtr to x

#

the constant is 1/y not y

#

so u_x = 1/y

#

can you follow?

elfin warren
#

okay i think so

wanton bison
#

imagine x/3

#

what is that differentiated

elfin warren
#

1/3

wanton bison
#

yes

#

so here it's of that 1/y

elfin warren
#

okay

wanton bison
#

v_x?

elfin warren
#

0?

wanton bison
#

yes

#

w_x?

elfin warren
#

1/z

#

or z?

wanton bison
#

careful

#

what is 2/x differentiated

#

x in denomiantor now

elfin warren
#

hmm -2/x^2?

wanton bison
#

yes

#

so z/x?

elfin warren
#

-z/x^2?

wanton bison
#

,,f_x = g_u \cdot \frac{1}{y} + g_w \cdot \left ( -\frac{z}{x^2} \right )

clever fjordBOT
#

𝔸dωn𝓲²s

wanton bison
#

Now let's do f_y

#

,, f_y = g_u \cdot u_y + g_v \cdot v_y + g_w \cdot w_y

clever fjordBOT
#

𝔸dωn𝓲²s

wanton bison
#

same game

elfin warren
#

uy = -x/y^2?

#

vy = 1/z?

#

wy= 0?

wanton bison
#

yes!!

#

,, f_y = g_u \cdot \left (-\frac{x}{y^2} \right ) + g_v \cdot \frac{1}{z}

clever fjordBOT
#

𝔸dωn𝓲²s

wanton bison
#

,, f_z = g_u \cdot u_z + g_v \cdot v_z + g_w \cdot w_z

clever fjordBOT
#

𝔸dωn𝓲²s

wanton bison
#

same game

elfin warren
#

uz = 0, vz = -y/z^2 , wz = 1/x?

wanton bison
#

yes

#

,, f_z = g_v \cdot \left (- \frac{y}{z^2} \right ) + g_w \cdot \frac{1}{x}

clever fjordBOT
#

𝔸dωn𝓲²s

wanton bison
#

$\begin{pmatrix} x \ y \ z \end{pmatrix} \cdot \begin{pmatrix} f_x \ f_y \ f_z \end{pmatrix} =
\begin{pmatrix} x \ y \ z \end{pmatrix} \cdot \begin{pmatrix} g_u \cdot \frac{1}{y} + g_w \cdot \left ( -\frac{z}{x^2} \right ) \ g_u \cdot \left (-\frac{x}{y^2} \right ) + g_v \cdot \frac{1}{z} \ g_v \cdot \left (- \frac{y}{z^2} \right ) + g_w \cdot \frac{1}{x} \end{pmatrix}$

clever fjordBOT
#

𝔸dωn𝓲²s

wanton bison
#

Now we need to do the dot product and simplify the terms

#

at best factor g_u, g_v and g_w

elfin warren
#

is the simplification not just going to look like this?

wanton bison
#

yes

#

haha

#

and you see it cancels to 0

elfin warren
#

Yes

wanton bison
#

Yes

elfin warren
#

So we have proven it now?

wanton bison
#

If you did the dot product and simplified it to what you just sent, yes

#

See math is so easy

#

jk

elfin warren
#

Haha

#

Okay well thank you

wanton bison
#

thank you too

elfin warren
#

.close

odd edgeBOT
#
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odd edgeBOT
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alpine swift
odd edgeBOT
alpine swift
#

Since Reddit hasn't gotten the exact explanation on how, I'll just post these here until someone can (unless no one sees this)

#

This is quite hard tho so idk be prepped for this one

gritty oar
#

you're taking 5 marbles, 4 of which are colored, and the remaning if colorless

#

you can have 4r,0b,1c; 3r,1b,1c

gritty oar
odd edgeBOT
#

@alpine swift Has your question been resolved?

alpine swift
#

0.0162+0.0004+0.0027 < 0.03645

alpine swift
#

i have a bit in mind

#

if the majority in the sample are red, then wouldn't the fact that only 1 or 0 blues exist?

#

P(0r, 0b, 5c)+ P(1r, 0b, 4c)+ P(2r, 0b, 3c)+ P(3r, 0b, 2c)+ P(4r, 0b, 1c)+ P(0r, 1b, 4c)+ P(1r, 1b, 3c)+ P(2r, 1b, 2c)+ P(3r, 1b, 1c)

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0.00781+ 0.02256= 0.03037

#

this is close woh

#

hmmm

#

wouldnt it be also called majority if 2 red and blue balls happen

#

P(0r, 2b, 3c)+ P(1r, 2b, 2c)+P(2r, 2b, 2c)

#

0.03816

alpine swift
#

<@&286206848099549185> still stuck btw

odd edgeBOT
#

@alpine swift Has your question been resolved?

alpine swift
#

<@&286206848099549185>

stiff sonnet
#

so

#

I will see

stiff sonnet
clever fjordBOT
#

Flux Fissionist

stiff sonnet
#

@alpine swift should I continue ?

alpine swift
#

do it yeah

#

ah wait wait

alpine swift
#

ive done the rest

odd edgeBOT
#

@alpine swift Has your question been resolved?

odd edgeBOT
#

@alpine swift Has your question been resolved?

odd edgeBOT
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upper patrol
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orchid thunder
#

Hi, can someone help me with this one?

unique maple
#

that should be f(u(x))*u'(x)

#

I believe

#

use Fundamental theorem of calculus

clever fjordBOT
#

Δyssrupt

orchid thunder
#

do I understand it correctly that it asks me to find a derivative of integral?

unique maple
#

ye

orchid thunder
unique maple
#

uh

#

I believe u can prove FTC 2 using chain rule

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like u know the integral of f(t)dt is a function right?

#

so let F(x) denote the corresponding functino

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to f(t)

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integral of f(t)dt

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then substitute F(t) with F(u(x))

orchid thunder
#

why u(x) ?

unique maple
orchid thunder
#

why u'(x) appears there?

tall veldt
unique maple
#

cuz chain rule

orchid thunder
#

okayy

#

thank you!

#

.close

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dreamy wasp
#

Find all nilpotent elements of Z/18Z.

odd edgeBOT
foggy cloak
#

in the ring Z/18Z an element is nilpotent if it can be raised to some power and yield the additive identitywhich is 0
Since ( (a + 18\mathbb{Z})^n = a^n + 18\mathbb{Z} ), we need to find all integers ( a ) such that ( a^n \equiv 0 \pmod{18} ) for some positive integer ( n ).

alr so the properties of modular arithmetic, we know that ( 18 = 2 \times 3^2 ). and any element ( a ) such that ( a ) is divisible by either 2 or ( 3^2 ) is nilpotent.

the nilpotent elements of ( \mathbb{Z}/18\mathbb{Z} ) are those elements whose residue class modulo 18 is divisible by 2 or ( 3^2 )

clever fjordBOT
#

ويسالوني بعشقء مين؟🫨

dreamy wasp
#

What is the answer?

foggy cloak
#

I cant provide the answer

#

We are here to help not to answer

#

If i tell u i would get banned

dreamy wasp
odd edgeBOT
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oblique rapids
odd edgeBOT
oblique rapids
#

??

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I’m getting 8/25

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But is wrong

cold swift
#

thats correct for f(x_0)

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but we stil need f'(x_0) and all the other bits

#

i assume it wants it as an equation

oblique rapids
#

Deriv of 8/25 is 0

#

?

cold swift
#

derivative of f(x)

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evaluated at 5

oblique rapids
#

So I deriv it first and then plug in 5

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?

cold swift
#

yes

oblique rapids
#

But it’s still wrong

cold swift
#

so f(x_0) is 8/25

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f'(x_0) is -16/125

#

if we plug in all of that into our formula

clever fjordBOT
oblique rapids
cold swift
#

yeah

#

if that doesnt work, then it might want it in the form i had above

odd edgeBOT
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@oblique rapids Has your question been resolved?

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hoary sparrow
#

how x can be equal to tan(θ)

odd edgeBOT
lofty spade
hoary sparrow
lofty spade
hoary sparrow
#

oh

#

:))

#

but still does not makes sense

#

<@&286206848099549185>

lofty spade
hoary sparrow
#

I only see two equalitys for x

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x=cos(θ)

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or

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x=cot(θ)

#

like how x can be equal to tan(θ)

#

<@&286206848099549185>

odd edgeBOT
#

@hoary sparrow Has your question been resolved?

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hoary sparrow
#

.reopen

odd edgeBOT
#

hoary sparrow
#

<@&286206848099549185>

stiff sonnet
#

@hoary sparrow

odd edgeBOT
#

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stoic citrus
#

𝐴 = {𝑥 / 𝑥 is a professional soccer team and belongs to Bogotá} 𝐵 = {-4, -2, 0, 2, 4...}

Based on the selected items, the following responses are provided:

According to the selected item, determine by Extension the set given by Comprehension and determine by Comprehension the set given by Extension.

By Extension:
Set given by Comprehension: {𝑥 | 𝑥 is a professional soccer team and belongs to Bogotá}
By Comprehension:
Set given by Extension: It is not possible to define the set by Extension without knowing the specific elements that satisfy the condition given by Comprehension.
Find the cardinality of each of the sets:

Set 𝐴 is undefined in size (a specific list of professional soccer teams belonging to Bogotá is not provided), so its cardinality is unknown.
Set 𝐵 is an infinite set, as the given sequence extends infinitely in both directions. Therefore, its cardinality is infinite.
Identify the types of sets:

Set 𝐴: Infinite (no specific limit on the number of professional soccer teams belonging to Bogotá is specified).
Set 𝐵: Infinite (it is an infinite sequence of integers).

odd edgeBOT
#

@stoic citrus Has your question been resolved?

icy kindle
#

.close

odd edgeBOT
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near wave
#

I've got 2 questions, how would I find a1 for a geometric series that's described? The other one is how would I write and equation for the nth term of a geometric sequence

near wave
#

One example for the 1st question would be Sn = 1550 , n = 3 , r = 5

#

An example for the second would be 1, 4, 16

clever fjordBOT
#

xd_senBugha

near wave
junior ether
#

well

#

in geometric sequence

#

one term divided by the previous term is the common ratio

near wave
#

I'm just trying to figure out how to solve it

junior ether
#

you need to find a_1 first right

near wave
#

Yes

junior ether
near wave
junior ether
clever fjordBOT
near wave
#

Hmm ok

junior ether
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you know a_1=1

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and a_2=4

near wave
#

Yessir

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Then it times x4

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Everytime

junior ether
#

ye so r=4

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and the first term is 1

stuck ember
#

hello need help :c

near wave
#

And n?

junior ether
#

!help

odd edgeBOT
#

To ask for mathematics help on this server, please open your own help channel or help thread. See #❓how-to-get-help for instructions.

junior ether
stuck ember
#

:c

near wave
stuck ember
#

!help

odd edgeBOT
#

To ask for mathematics help on this server, please open your own help channel or help thread. See #❓how-to-get-help for instructions.

near wave
#

Setup the equation

near wave
#

For the nth term?

junior ether
#

nth term should be in terms of n

near wave
#

Just n?

#

So like

junior ether
#

yes

near wave
#

1(4)^n-1

junior ether
#

nth term just means ur making a formula to get any term

near wave
#

Ok that makes a lot of sense

#

Back to the 1st rq I have one more question

near wave
#

Which in my case it would be

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1550= a_1(5^3-1) / 5-1

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I'm sure you know the command and how to make it an image

junior ether
#

solve for a_1

near wave
#

Yes

#

So I would go like

#

A_1(124)/4

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Correct?

junior ether
#

i think

near wave
#

Then if that's right where do I go from there

#

That's my only problem

junior ether
#

1550=31a_1

near wave
#

Ok so I divide the 124/4

junior ether
#

ye

near wave
#

Alright

#

That makes so much more send

junior ether
#

and divide by 31 on both sides

near wave
#

Sense

#

Yep yep

junior ether
#

50=a_1

near wave
#

Tysm bro

junior ether
#

np

near wave
#

Have a nice night

near wave
#

I just stumbled upon another thing

#

On my worksheet

#

It's the same thing

#

Find a_1

#

But instead if n = ?

#

It's a_n=?

#

What do I do here?

#

I have 2 of these problems with a_n=?

junior ether
#

wait can u show the whole problem

near wave
#

Ye

#

S_n = 3478.2 , r = 2 , a_n = 3481.6

#

Find a_1 for each geometric series

junior ether
#

$3478.2=\frac{a_1(1-2)^n}{1-2}$

clever fjordBOT
junior ether
#

$a_1(2)^{n-1}=3481.6$

clever fjordBOT
near wave
#

I'm so confused

#

Where the hell did you get 3481.6

#

😭

junior ether
junior ether
near wave
#

Ohh

#

It's a_n

#

Ok ok

#

But how do I find n

junior ether
#

you have a system of equations

near wave
junior ether
near wave
#

I'm so confused 😭

junior ether
near wave
#

mhm

junior ether
#

you can divide both sides by 2^(n-1)

near wave
junior ether
near wave
#

And that will solve n

#

?

junior ether
#

yea u will have an equation in terms of n only which u can solve

near wave
#

3478.2=3481.6/2^(n-1)(1-2)^n / 1-2

junior ether
#

ye

near wave
#

3481.6/2^(n-2)(-1)^n / 1-2

#

/ -1*

#

So would I just put everything in parenthesis and make it negative

#

Than continue to solve

junior ether
near wave
#

Wait one second

#

I mightve mistyped

#

It's n-1*

#

3478.2 = -(3481.6/2^(n-1)(-1)^n)

#

Cuz since the fraction is over -1 I can just put it in parenthesis and make it negative

#

But that doesn't do it cuz 3478.2 is positive

#

I'm backtracking wtf

odd edgeBOT
#

@near wave Has your question been resolved?

odd edgeBOT
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ember shard
#

If they didnt give me the information in red that it was centered at 0
How would I determine c?
This is finding for a Lagrange Error Bound

ember shard
forest sky
#

the polynomial shown is the first few terms of the maclaurin series for cos(x), which you are expected to know

#

note that maclaurin series are taylor series centered at x=0

#

in any case, for a power series centered somewhere else, you would expect to see (x-c)^n in the way they represent the polynomial

ember shard
forest sky
#

,w taylor series for cos x centered at x = pi/6

clever fjordBOT
forest sky
#

note how the taylor polynomial for any other center would have (x - c)^n whereas if it's centered at 0, it will just have x^n

ember shard
#

ty for clarifying i got it

#

.close

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rapid ice
#

Question 8 a, b, and c

odd edgeBOT
rapid ice
#

Once I figure those I should be able to do the rest

pastel steeple
#

16 is 10 in hex
1 * 16^1 + 0 * 16^0

#

25 is 16 + 9

#

if you know what 16 is in hex then you could figure out what 25 is

#

same with 44

#

just break it up into units of 16