#help-19

1 messages · Page 60 of 1

pastel orbit
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θ_2 comes from here

hearty cape
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ooh shitt

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da,mn

pastel orbit
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just remember that n_1 must be a greater number than n_2

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because total internal reflection cant happen from less dense to more dense

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only vice versa

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so n_1 must be 1.52 and n_2 must be 1.34

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θ_2 is 90 because we want critical angle

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and then you solve

hearty cape
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i see now

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thank you

pastel orbit
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no problem

hearty cape
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would u have any idea why the mark scheme has the solutio nas this

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they both give the same answer

pastel orbit
pastel orbit
# hearty cape

it's basically the same thing, but i prefer to use snell's law

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since imo, it's clearer what's going on

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this is kinda ugly imo, since they dont leave everything in variable form

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also, i actually didnt know that you could calculate the refractive index between two materials by taking the ratio of their refractive indicies wrt air/vacuum

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i suppose that's what you were confused about earlier

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my apologies

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but it really is the same as snell's law, and i highly doubt your instructor would take marks off if you used snell's law instead

hearty cape
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yeah no worries

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do u know where this line comes from?

pastel orbit
#

again, it's the same as snell's law

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they derived it from there

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n_1sinθ_1 = n_2sinθ_2 becomes n_2/n_1 = sinθ_1/sinθ_2

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n_2/n_1 = 0.8816 and sinθ_2 = sin90

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they let θ_1 = C

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again though, i highly advise leaving everything in variable form if you are comfortable with it

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it makes solutions much clearer, and easier to follow

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plus, you're less likely to make mistakes, and more likely to understand the principles better if you do it consistently

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does that help? @hearty cape

hearty cape
#

alriighy yess

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very much so

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thank u kind sir

pastel orbit
#

if you're done here, don't forget to close the channel

hearty cape
#

how i do that

pastel orbit
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.close

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just type that

hearty cape
#

aight let me just copy some text so i remember

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aight thanks

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.close

odd edgeBOT
#
Channel closed

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hearty cape
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.reopen

odd edgeBOT
#

hearty cape
#

actually i have anthoer question 💀

pastel orbit
hearty cape
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im conflicted what they want me to shade out

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idk how to choose where to shade

pastel orbit
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ah, this one may be out of my area of expertise lol

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i'm not too familiar with complex numbers

hearty cape
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its just like normal loci

pastel orbit
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okay, we have two conditions

hearty cape
#

the first thing is a circle with radius less than or equal to 4 and centre 0,2

pastel orbit
#

yes

hearty cape
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and the 2nd thing is a perpendiculr bisector through the middle of the points

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between -4, 1 and 0, -1

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with it being less than or equal to -4, 1 ?

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idk what that means

pastel orbit
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hmm

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"the distance from the origin to z + 4 - i must be less than or equal to the distance from the origin to z + i" is what i'm getting

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but please dont take my word for it lol

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perhaps someone else can help with this one?

hearty cape
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@everyone

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imagine

pastel orbit
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does @ everyone actually ping everyone

hearty cape
#

na lol

pastel orbit
#

i see lol

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perhaps wait for someone to pass by and help?

hearty cape
#

aighty

pastel orbit
#

if not, you can ping @ Helpers (no space) after ~15m have passed

hearty cape
#

could it be the distance from the point to the perpendicular bisector is closer to z + 4 - i than to z + i

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<@&286206848099549185>

hearty cape
odd edgeBOT
#

@hearty cape Has your question been resolved?

odd edgeBOT
#

@hearty cape Has your question been resolved?

odd edgeBOT
#

@hearty cape Has your question been resolved?

odd edgeBOT
#

@hearty cape Has your question been resolved?

odd edgeBOT
#

@hearty cape Has your question been resolved?

warped grove
# hearty cape

So it seemed like you already figured out the first equation is a circle and the second equation is one side of a perpendicular bisector. That's correct.

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You can read the second equation as saying "The distance from z to (-4, 1) is less than the distance from z to (0, -1)".

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So shade in all of the z where both z is inside the circle and also that's true.

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Does that make sense, or are you confused by something?

neon sonnet
#

<@&286206848099549185> can someone help me please

warped grove
#

This is someone else's channel, please don't interrupt it

neon sonnet
#

oki

odd edgeBOT
#
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odd edgeBOT
cinder elk
#

You have to use logarithms, you familiar with them yet?

south plume
#

hint $\frac{1}{2\sqrt{2}} = \frac{1}{2^{3/2}} = 2^{-3/2}$

clever fjordBOT
#

artemetra

cinder elk
#

I think if you put both to the log_4 it should give you 3x - 2 = log_4(1/2sqrt(2)

plain ruin
#

what

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Why can't you just make the same basements

wooden python
#

it's fine, just roundabout

wooden python
#

did you mean bases

plain ruin
cinder elk
wooden python
#

yeah you meant bases

south plume
#

$4^{3x-2} = 2^{2(3x-2)}$

clever fjordBOT
#

artemetra

plain ruin
#

👍

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Number in some root equal to the same number with another root if only their roots are equal

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√2/4 make it base 2 somehow

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√2

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What it is

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It is 2^(1/2)

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There is a rule

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Lemme find

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like this

charred veldt
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yes

plain ruin
#

so you can say that 4 is 2^2 isn't it

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so do 2^(1/2)/2^2

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Do division

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Sorry

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I wasn't here lol

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When you divide number with same bases

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What you do

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Nah, never use calculator

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we need algebra

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Do you know

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a^b/a^c=a^(b-c)

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What you'll get

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nah

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b is 1/2

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c is 2

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Yess

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Yes

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Do it

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Yes

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1/2-2

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Is it hard

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Yes

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Number in some root equal to the same number with another root if only their roots are equal

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Like 2^x=2^1 and you get x=1

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Can you understand

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So what's next

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write your new equation

plain ruin
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Can you do it and understand?

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Yes it's good

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So

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Then the "powers" have to be equal

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So it's linear equation

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I hope you can do it

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Hm

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Yes

odd edgeBOT
#
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odd edgeBOT
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mystic saffron
#

sin a= 30

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as in the angle opposite side a is 30?

stable night
#

2

wooden python
#

!xy

odd edgeBOT
#

Please show the original problem, exactly as it was stated to you, with the entire original context. A picture or screenshot is best. If the original problem is not in English, then post it anyway! The additional context might still be helpful. Do your best to provide a translation.

stable night
#

if the angle is opposite the shorter side than there are always 2 triangles

stable night
wooden python
#

he said it in a strange way

stable night
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ah okay

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kind of like this

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yeah its 2

wooden python
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ok that makes a lot more sense

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"sin a=30°" was fucked up

stable night
#

oh lol didnt see that

stable night
#

you can change the position of the shorter side (a) and still have a triangle with those 3 conditions

mystic saffron
#

no

stable night
#

you said sine of a is 30

mystic saffron
#

sin is to do w the ratio of sides so idk how it is equal to an angle

wooden python
#

in the future always send a picture of the question

plain badge
#

which board?

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@remote dawn

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ooh

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no lol

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high school

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lol

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use sin rule

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so how many triangles possible?

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i gtg

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srry

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just use sin rule

stable night
proud vale
#

Send the question

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Can u draw the triangle for me

odd edgeBOT
#
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odd edgeBOT
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wide jackal
odd edgeBOT
wide jackal
#

So equation of a line passing thorugh P which meets the given conditions

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so according to the tutor, the answer to first is y=-3,z = 4

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but trying it on desmos 3D and geogebra , does not give anything close

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Am i writing the equations wrong?

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the comma dosent work

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i am new to 3d desmos so maybe i am missing something

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this is eating me alive ffs, am i being taught wrong, is the grapher wrong

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and how on earth

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do i do that

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let me google

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not yet

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i mean

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from what i was taught

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correct madam

wide jackal
#

actually, just take the entire pic

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YES

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has this something to do with y=z= lambda ?

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AH i see what u did

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smart

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i like this

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whats wrong with the thing i wrote tho

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and why cant i just add a comma

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ah i see

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is there a calc which works with what i wrote

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i can see why

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oh

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that interesting

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thank you so much for helping, wait i have another doubt

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why does this work then

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i get a line ||el to x axis and passing through the point

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actually

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wait

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dont answer it

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i will find it myself

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didnt see

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thanks

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you were so helpful

#

.close

odd edgeBOT
#
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dull light
#

Could balanced base 3i work?

odd edgeBOT
shy smelt
#

Maybe if you have 9 digits

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like 0, 1, -1, i, -i, 1 + i, etc..

dull light
#

Hmm

shy smelt
#

Just 0, 1, -1, i, -i doesn't seem to do it

dull light
#

Wait why would the digits not all be real

shy smelt
#

wait, (3i)^n is complex of course

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Do you just want to represent integers?

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or extend it to the complex integers as well

dull light
#

I mean I only need integers

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But complex integers is objectively better

odd edgeBOT
#

@dull light Has your question been resolved?

shy smelt
#

Then you probably need all 9 of them

dull light
#

This might be one of the worse ways possible to count

odd edgeBOT
#

@dull light Has your question been resolved?

dull light
#

Do the integers have unique representations

shy smelt
#

Yeah, I think so

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Actually, you might need 17 digits

dull light
#

17?

shy smelt
#

No, that's only if you use purely imaginary and purely real ones

dull light
#

Even that I don’t understand

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Oh wait thats 9+9-1

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I see

shy smelt
#

Yeah, you have the even powers of (3i) and the odd ones

dull light
#

Congratulations you found a worse way to count

shy smelt
#

but it seems like you can cover the complex plane with just 9 digits if you include complex ones

#

$$15 + i = (i) \cdot (3i)^0 + (i) \cdot (3i)^1 + (1) \cdot (3i)^2 + (-1) \cdot (3i)^3$$

clever fjordBOT
shy smelt
#

As an example

dull light
#

Do all reals have a unique form?

shy smelt
#

Yeah, wait maybe the thing is that all the digits are supposed to be real though

dull light
#

Iirc they don’t in balanced base 3

shy smelt
#

They do, right?

dull light
#

I think it was something like 1.TTTTT…. = 0.11111…

shy smelt
#

Oh, but that's in every base I think

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0.99999999... = 1

dull light
#

Yea but that’s not what being written

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I could be wrong but that might of been 1/2 if I remember correctly

shy smelt
dull light
#

Wait then you can use just 3 digits in base sqrt(3)i

shy smelt
#

No, because only the imaginary part has integer values

odd edgeBOT
#

@dull light Has your question been resolved?

#
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graceful berry
odd edgeBOT
graceful berry
valid river
#

Gaussian integral?

graceful berry
#

whats that

valid river
#

its the integral of the bell curve

graceful berry
#

thanks

#

.close

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minor ice
#

How to derive the formula for the sum of this series? I can differentiate and integrate, but I don't understand how to derive formulas for sums.

minor ice
#

Also, if anyone knows any good sources on finding the sum of series, I would like to ask for a link to it.

#

(books, videos etc.)

#

I didn't find anything in my native language 😦

quasi sparrow
# minor ice How to derive the formula for the sum of this series? I can differentiate and in...
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odd edgeBOT
#

@minor ice Has your question been resolved?

minor ice
#

Can we find the sum of each series by differentiating and integrating? Are there any series whose sum cannot be calculated?

odd edgeBOT
#

@minor ice Has your question been resolved?

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mellow socket
odd edgeBOT
mellow socket
#

I have to show it is Darboux integrable

cold urchin
#

What's the issue?

#

What have you tried and where are you stuck?

mellow socket
#

I want to split it into two intervals

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[a,c) and (c,b]

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but I don't know how to show that it will be integrable on those two intervals

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if it was [a,c] and [b,c] I could do it😅

#

am I approaching it wrong?

odd edgeBOT
#

@mellow socket Has your question been resolved?

mellow socket
#

<@&286206848099549185>

mellow socket
#

.close

odd edgeBOT
#
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mystic saffron
odd edgeBOT
mystic saffron
#

do you know about completing the square

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i tried to watch videos and understand but i dont really get the image

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i can try and explain

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if you wanna

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yes

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go ahead

#

okay so

#

[
(a+b)^2 = a^2 + 2ab + b^2
]

clever fjordBOT
mystic saffron
#

do you know of this

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expanding the bracket?

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yeah pretty much. I just want you to keep it in mind

#

so like

#

a quadratic is usually given as $ax^2 + bx + c$ right?

clever fjordBOT
mystic saffron
#

yes

#

alright so we let's make the assumption that a = 1

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we now have $x^2 + bx +c$

clever fjordBOT
mystic saffron
# clever fjord

so the idea behind completing the square is that we want to get SOMETHING that will get us something similar to this

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so its just factorising?

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not really. I'll get to that

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so like

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okay so

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lets ignore the c for now (its still there but we dont want to look at it now.

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alright

#

we have [
\c b{x^2} + \c g{bx} ]
and our square above was [
(a+b)^2 = \c b{a^2} + \c r 2 \c g{ab} + \c o{b^2}
]

clever fjordBOT
mystic saffron
#

now compare the first one with the second

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what do you think is missing in the first one?

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that the second one has

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colour

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they look exactly the same

mystic saffron
#

yeah

#

I colour coded the similar items

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hm

#

like the orange b^2 is not there for one, right?

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and the red 2 is not really clear

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yeah

#

a^2 is kinda there with the x^2

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so okay great

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we know we want to get something similar to (a+b)^2 but the problem is that we are lacking an apparent b^2 and the red 2

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whats an apparent

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now this is the crucial part and i need you to concentrate

mystic saffron
#

ahh

mystic saffron
#

in our equation [
x^2 +bx ]
there should have been a $2bx$ instead of a $bx$, but it's gone

clever fjordBOT
mystic saffron
#

what do you think turns 2bx into bx?

#

like, what do you do to go from 2bx to bx algebraically?

#

divide by 2

#

yeah exactly

mystic saffron
# clever fjord

so again, notice how we have x^2 correspond with a^2 right?

#

so that means x = a, right?

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yeah

#

yeah but what about b?

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what do u think it should be

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remember like

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it must be 2ab, but it transformed into bx

#

so hmmm

#

[
2ab \to bx
]

clever fjordBOT
mystic saffron
#

what do you think the second 'b' should be for this to make sense

#

2

#

nope! i think its an issue with them being the same letter

#

let me redo this for you

#

we have [
\c b{x^2} + \c g{bx} ]
and our square above was [
(c+d)^2 = \c b{c^2} + \c r 2 \c g{cd} + \c o{d^2}
]

clever fjordBOT
mystic saffron
#

this might be better now

#

so now

#

[
2cd \to bx
]

clever fjordBOT
mystic saffron
#

what do you think b should be for this to make sense?

#

remember c = x

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and we have x on both sides

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so...

#

b^2

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nope

#

hmmm how do i explain this

#

okay another approach

mystic saffron
#

yes they are the same

#

we have [
\c b{x^2} + \c g{bx} ]
and our square above was [
(d+d)^2 = \c b{x^2} + \c r 2 \c g{xd} + \c o{d^2}
]

clever fjordBOT
mystic saffron
#

so now

#

bx and 2xd

#

the first one we have a 2 missing

#

what do we divide with to make 2xd be xd

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2

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yeah

#

so 2xd/2 = xd

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so after we divided by 2

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we get bx and xd which means b = d

#

but like

#

we had to divide by 2 for this, so there is something we need to compensate for as well

#

another way to look at it is this

#

[
x^2 +bx = x^2 + 2x\f b2
]

clever fjordBOT
mystic saffron
#

right? @mystic saffron

#

yes

#

so like

#

c^2 + 2cd
x^2 + 2xb/2

#

what is c equal to

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and what is d equal to

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d=b

#

c=x

#

nuh uh

#

like okay

#

c^2 = x^2

#

so that's cool

#

so we are left with

#

2cd
2xb/2

#

we know that c = x

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so like

#

2xd
2xb/2

#

so like, what do u think it should be now

#

what is d equal to

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2d

#

no

#

wait

#

d = 2

#

my brain is fried

#

yeah i think you need to take a break

#

give this a look later

#

if you want

#

yeah i think thats a good idea

#

thank you for trying to explain it to me in 5 different ways when i didnt get it😭

#

have a good day

#

.close

odd edgeBOT
#
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dusk rivet
#

I am trying to understanding laplace transformation of heaviside function. What's bother me why we including terms from the intervals when t < a into when t > a. For example, in this example, we're adding and subtracting t why?

dusk rivet
#

reference: https://tutorial.math.lamar.edu/classes/de/StepFunctions.aspx#mjx-eqn-eqeq1

#

for example here why we're taking g(t) to have t+5 as input rather than t-5?

odd edgeBOT
#

@dusk rivet Has your question been resolved?

odd edgeBOT
#

@dusk rivet Has your question been resolved?

odd edgeBOT
#

@dusk rivet Has your question been resolved?

upper gale
#

the include a -t term so it cancels with t when t>=6

grim dew
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odd edgeBOT
warped grove
#

The three sides of the triangle are the adjacent, opposite, and hypotenuse, right?

#

Which one would the 50 cm side be?

#

Adjacent, opposite, or hypotenuse?

#

Please don't give out answers

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(User got banned anyways)

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lusty garden
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hoary marsh
#

?

odd edgeBOT
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wispy elm
#

hi

odd edgeBOT
wispy elm
#

can anyone help me

quasi sparrow
wispy elm
#

how do I solve the second part of this

#

?

warped grove
# wispy elm

I'm assuming you've already proved that the two triangles are similar. What does that imply about the side lengths of the triangles?

wispy elm
#

The sides are proportional

warped grove
#

Yup. Which sides, in this case?

wispy elm
#

be and ec

warped grove
#

EC isn't one of the sides of triangle ABC

wispy elm
#

oh

#

be and bc

warped grove
#

What's the side of triangle ABC that corresponds to the side BE of DBE?

#

Yup exactly

#

And then what's the side of triangle ABC that corresponds to the side ED of DBE?

wispy elm
#

AC

#

Correct?

warped grove
#

so the relationship between AC and ED is the same as the relationship between BC and BE.

wispy elm
#

ah

warped grove
#

Can you write an equation describing this fact?

wispy elm
#

ya

#

so its something like

#

x/y = z/r

warped grove
#

yeah something like that

wispy elm
#

alr

#

48/32 = E/28

warped grove
#

what is E?

wispy elm
#

E=42

warped grove
#

Yeah, what do you mean by the letter E though?

wispy elm
#

Be

#

BE

#

ah thank you

warped grove
wispy elm
#

oh whoops\

#

so

#

42 - 28

#

=

#

14

#

EC = 14

#

so

#

BC = 42

#

units

warped grove
wispy elm
#

Thank You So Much

warped grove
#

no problem

odd edgeBOT
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midnight jasper
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@midnight jasper Has your question been resolved?

midnight jasper
#

<@&286206848099549185>

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@midnight jasper Has your question been resolved?

fluid tundra
midnight jasper
fluid tundra
#

does this concept sound familiar to you?

midnight jasper
#

so like subtracting 1 mean from the other?

fluid tundra
#

yes that's part of it

midnight jasper
fluid tundra
midnight jasper
#

i got a mean of d is 100 and std dev of d is 120

#

Is it still normal?

fluid tundra
fluid tundra
fluid tundra
midnight jasper
#

Thank you for being patient and helping me through out the problem! I understand the concept a lot better now. Hope u have a great rest of ur week

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terse pike
#

can i rewrite -log5 as log5^-1?

odd edgeBOT
dark kraken
#

Log(5^-1) yes log(5)^-1 no

wooden python
#

$-\log(5)$ as $\log(5^{-1})$?

clever fjordBOT
terse pike
#

wait

#

okok

#

hold on

#

correc?

#

wait i think im doing it wrong

mystic saffron
#

i think its fine and then you csn solve for x

#

,w 9^(3x-2) = 5^(7x-1)

mystic saffron
#

yeah its correct

terse pike
#

OH

#

YAY

#

ok but rewrote log9^3 - 7log5 as log((9^3)/(5^7))

#

and then did (log(81/5))/log((9^3)/(5^7))

mystic saffron
terse pike
#

and got -0.59580186

#

am i doing somehting wrong on my calculator or soemthing

mystic saffron
#

,calc (log(81/5))/(log(729)-7log(5))

clever fjordBOT
#

Result:

-0.59580185995785
mystic saffron
#

that matches

#

its correct

terse pike
#

YAYAYAYAYA

#

TTHANK YOU

mystic saffron
#

no problemm

terse pike
#

:3

#

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spice spindle
#

Left is my work and right is answer key. I checked my answers with online calculator and I think the key is wrong. Is there something I'm missing? (I'm doing bad in the class so I'm very unsure of myself 😭 🙏 )

dark kraken
#

left is correct on both

spice spindle
#

alright thanks so much ❤️

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delicate orbit
#

homework help

odd edgeBOT
mystic saffron
#

!show

odd edgeBOT
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Show your work, and if possible, explain where you are stuck.

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@delicate orbit Has your question been resolved?

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wheat raptor
#

revisiting vectors; came across this notation

wheat raptor
#

what does it mean to 'dot product by 'i' '

lyric marlin
#

'Take the first coordinate'

#

As i is (1,0,0)

wheat raptor
#

right, so i should interpret i in vector calculations as (1, 0, 0 ...), j as (0, 1, 0 ...)?

#

makes sense

lyric marlin
#

Yes

#

i,j,k with hats are notation for the standard basis in R^3

#

dunno if that applies to F^3 in general

wheat raptor
#

thanks, i'll give this a re-read with that in mind

#

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mystic saffron
#

2 questions did i do this right, and is that a quadratic function?(running late on my school project ahahaha

elfin zodiac
#

That doesn’t look correct

#

-2x-2x is not 0

#

Slso, (-2)(-2) is not -4

#

Do all the steps again

mystic saffron
#

yeah i forgot bro

pearl patio
#

y = a^2 - b^2 = (a-b)(a+b)

#

the a here is x-2

#

and the b here is x

mystic saffron
#

ty ill try that

#

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sick sigil
#

Sorry for this very stupid question but where did I go wrong here

sick sigil
#

the derivative of the first one is a multiplication, so then we use the f(x)'*g(x)+f(x)*g'(x) no?

#

which should give us 1cos(x)+x*-sin(x)

#

doesnt that mean we end up with cos(x)-xsin(x), aka cos(x)+ (x*(-sin(x)))

harsh vapor
#

it seems correct

sick sigil
#

but wtf

harsh vapor
#

i looked up to the 3rd derivative

sick sigil
harsh vapor
#

seems all fine

sick sigil
#

they want it to be this

harsh vapor
#

ohh thats another thing

sick sigil
#

but if i have 3 -cos(x)

#

that would be -3

#

and then you have f'''(0)x^3/3!

harsh vapor
#

that is with taylor expansion probably

sick sigil
#

so we get -3x^3/3!

#

nvm

#

i see the issue

harsh vapor
#

do you know the taylor expansion?

sick sigil
#

my brain is fried to the point where i took the 2 to the nominator instead of the denominator

#

well ish

#

f(x) = f(0) + f'(0)x + f''(0)x^2/2! etc

#

but with taylor expansion i think you do

#

f(x-a)

#

and replace all the x's with a instead

harsh vapor
#

cos can be represented as 1-x^2/2 etc

#

you can also directly input a

#

without the x

#

no sorry

#

you set the a as zero in this case

#

and you just get x

harsh vapor
#

then multiplying by the other x you get your photo

#

and you can derivate that to get an approx of the derivative

#

but your method is cleaner

sick sigil
#

but i feel like im not getting the right answer here q.q

harsh vapor
#

might be faster to use taylor if you have many derivatives of derivatives though

sick sigil
harsh vapor
#

so try that

#

ohhh

#

listen

sick sigil
harsh vapor
#

divide it into pieves

#

pieces

sick sigil
#

that's what I've tried to do

#

but the x^3

harsh vapor
#

hm

sick sigil
#

that is always going to be 0 no?

harsh vapor
#

you know identities?

sick sigil
#

what kind of identities?

harsh vapor
#

limit identities

sick sigil
#

like trig identities?

#

uhhh

harsh vapor
#

like sinx/x as x goes to 0 is 1

sick sigil
#

i possibly do but you'd have to elaborate

#

ah i know a few of those

harsh vapor
#

thats the key here

#

with some manipulation

#

i'll try it aswell

#

are you allowed to use l'hopital

sick sigil
#

i'll say no, because for some of the exams they do let us but sometimes they dont q.q

harsh vapor
#

okok

#

ok i solved it with just identities

#

a bit of a silly solve but it works

#

it equals 1 right?

sick sigil
#

5/6

#

;x

harsh vapor
#

huh

#

i might have done an error myself

#

huh im sure its one

#

let me check on wolfram alpha

#

it is 5/6

#

id try to use taylor then

#

if you are allowed obviously

sick sigil
#

yep

#

do you know why this works? q.q

#

this is the part i struggle with I think

harsh vapor
#

oh thats easy

#

let me write it

sick sigil
#

ahhhhh

#

yeah ok that makes sense

#

thank you!

#

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mystic saffron
#

The formula circled in red is what I need to show is the green circled one

#

I would like to get my work checked so far

wooden python
#

!msgdel

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urban atlas
odd edgeBOT
urban atlas
#

for 10(a) i had to find how to split it into 2 right triangles by testing the 3 configurations with the pythagorean theorem, in the end I got to A = 420 which is right but it took a good amount of calculation

#

is there a trick I'm missing or do you really have to try all 3 configs

#

or is there something completely different/easier I'm missing other than splitting it into 2 right triangles

stone cipher
#

but there might be an easier way

#

i guess it's just like

#

splitting it into two right triangles isn't even that easy but yeah

odd edgeBOT
#

@urban atlas Has your question been resolved?

fluid tundra
fluid tundra
urban atlas
#

I don't get the pythagorean triple ratios thing

#

I know what you mean but first it's not really clear to me which configuration of the split I'd go with and then even if I somehow knew, (now that I do) I still don't see how ratios give me the answer without doing the math

#

I know one of the right triangles has hypotenuse 56 and the other hypotenuse 39

quartz tinsel
fluid tundra
#

👀 that is extremely not fun and will take much more algebra than you want or need

fluid tundra
urban atlas
#

well I guess the problem is just more tedious than it seems on the surface 🤷‍♂️ was just making sure I wasn't missing anything

quartz tinsel
fluid tundra
#

the second one 10(b) is a lot more obvious in my opinion on what you're supposed to do

fluid tundra
#

but yes it doesn't seem you missed anything 👍

quartz tinsel
fluid tundra
#

oh

#

do you want me to explain heron's formula? or do you want something else

fluid tundra
#

i see

urban atlas
#

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grim stream
#

Can someone help with these?

odd edgeBOT
wooden python
#

this is a question about summation notation / big sigma notation

#

do you know what that is

grim stream
#

idk much

wooden python
#

surely you were introduced to it in the recent past...?

#

like, you've even got the fancier version of it here

#

where you are summing over a set

grim stream
#

I know how to do these types

wooden python
#

ok right.

#

let's look at the first sum. the one that says "i in [5]" under it

#

[5] means {1,2,3,4,5} (generally, [n] is the set of all natural numbers up to and including n)

#

so $\sum_{i\in [5]}$ is synonymous with $\sum_{i=1}^5$

clever fjordBOT
grim stream
#

ah so the first one would be 30 because 2 + 4 + 6 + 8 + 10?

wooden python
#

$\sum_{i\in{3,6,9}}$ means there are three terms: one for $i=3$, one for $i=6$ and one for $i=9$ (and no others, only specifically these)

clever fjordBOT
grim stream
#

then this would be just 3 + 6 + 9 so 18?

wooden python
#

yes

grim stream
#

Oh the answer is 12 ig

#

oh its not that bad

#

the last one is a bit confusing tho, how would u go about it?

odd edgeBOT
#

@grim stream Has your question been resolved?

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@grim stream Has your question been resolved?

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onyx nacelle
#

Is there a semiprime between each square number? Starting at a large enough square?

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fathom bolt
#

I have to factor this term

I understand the first step in which I have to convert x(y-z) to xy-xz, but unfortunately I don't understand the second step in which I have to convert -(z-y) to (y-z). I would like to know how to convert -(z-y) to (y-z), nothing more. Thanks.

rotund hawk
#

$$x(y-z)-(z-y)=x(y-z)+(-(z-y))$$
$$x(y-z)+(-(z-y))=x(y-z)+(-z-(-y))$$
$$x(y-z)+(-z-(-y))= x(y-z)+(-z+y)$$
$$x(y-z)+(-z+y)=x(y-z)+(y-z)$$

clever fjordBOT
#

FirstNameLastName

rotund hawk
#

@fathom bolt anything unclear?

fathom bolt
#

one moment im looking at it

#

no that perfectly makes sense

forest sky
#

[(-(z-y) = -1(z-y)] this is essentially by definition of the notation. then you can distribute the multiplication

fathom bolt
#

thank you very much

clever fjordBOT
fathom bolt
#

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sick sigil
odd edgeBOT
sick sigil
#

Could someone please help me find the issue in my calculation

#

Question is:

#

Find the primitive function to f(x) = x+10/x^3 + 4x^2+5x

#

So first off I took out x in the denominator

#

And then I use partial fraction decomposition to get 2/x + -2x-7/x^2+4x+5

#

so the primitive to 2x is 2ln(x), so that one is now done

#

then i find the square for x^2+4x+5, which is (x+2)^2+1

#

i then split them up into two

#

and use a variable exchange on the bottom to get t^2+1

#

and from that i get -2t/t^2+1 which is the derivative of ln(t^2+1)

#

only one im unsure on is the arctan (is it legal to take out the -7? i think it is since it's a constant), but thats not even the one im having issues with lol

devout sapphire
sick sigil
#

why/where is it wrong?

devout sapphire
#

-2t = -2x - 4

#

that means theres only a -3 left

#

u still put -7

sick sigil
#

but x is t-2

#

so it's -2(t-2)

#

-2t+4?

#

oh

#

yes

#

XD

devout sapphire
#

small error lol

sick sigil
#

yeah i see it now

#

thank you a ton

#

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odd edgeBOT
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paper moth
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can anyone help me

odd edgeBOT
paper moth
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im thinking it is 15 can anyone confirm

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????

quasi sparrow
odd edgeBOT
paper moth
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ok....

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so without leak it takes 30 mins

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with leak 45 mins

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so an extra 15 mins is being added

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so ye

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im thinking 15

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@quasi sparrow

lyric marlin
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sanity check on why this is wrong: if it took 15 minutes to empty, that means the leak empties the tank faster than the pipe fills it up, so it couldn't be filled with a leak

paper moth
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bruh wdym

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just tell me if im wrong or right

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im wrong im pretty sure

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is it 90

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?

latent scaffold
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They pretty much told you you were wrong.

paper moth
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is it 90

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??

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@latent scaffold

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BRUH WHY DOES EVERYONE JUST LEAVE LIKE THAT😭

lyric marlin
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it's been 1 minute calm down

paper moth
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ok sorry

lyric marlin
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I can see that your answer is wrong, I just need some time to double check that what I'm thinking actually works to give the right answer

paper moth
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ok.....

lyric marlin
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In a single minute, the pipe would fill 1/30 of the tank. In the same minute, the leak removes a certain proportion as well.

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with the leak, 1/45 of the tank is filled each minute

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so the amount the leak removes a minute is the difference between 1/30 and 1/45

odd edgeBOT
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@paper moth Has your question been resolved?

odd edgeBOT
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blazing onyx
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hey i need some help

odd edgeBOT
blazing onyx
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4:16

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specifically, why is the last line true

odd edgeBOT
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@blazing onyx Has your question been resolved?

blazing onyx
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graph theory help please

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<@&286206848099549185>

odd edgeBOT
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@blazing onyx Has your question been resolved?

sharp oak
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What's the question?

odd edgeBOT
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@blazing onyx Has your question been resolved?

odd edgeBOT
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mystic saffron
odd edgeBOT
mystic saffron
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How do I use a=pert to solve this?

warm quartz
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well what are you trying to find

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you have the amount of money they want to get, the time, and the interest rate

mystic saffron
warm quartz
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yeah

mystic saffron
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So my equation would be $8000=pe^5.052$

clever fjordBOT
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micock

mystic saffron
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I don’t kkow

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I tried this way and I couldn’t get a good answer

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?

warm quartz
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i mean the p

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with t = 5

mystic saffron
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The problem is that I did e^5.052 and after subtraction it still wasn’t right

warm quartz
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subtraction?

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shouldnt you be dividing

mystic saffron
warm quartz
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what is the rate

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0.052 right

mystic saffron
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Yeah

warm quartz
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because 5.2%

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0.052(5)=0.26

mystic saffron
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Well

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When multiplying exponents u add them

warm quartz
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but this is e^ab

mystic saffron
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Oh

warm quartz
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e^a times e^b is e^(a+b)

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i believe

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but its a product

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so you should just multiply the stuff in exponent

mystic saffron
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So i divide the e^.26 from each

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Thanks bro

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I was almost cooked

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.close

odd edgeBOT
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pearl patio
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Hi, maybe a dumb question but i don't get the logic they're utilizing here

pearl patio
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why is operating on b not just n operations?

sterile blaze
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what's b?

pearl patio
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Ax = b

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where b is the solution vector ig

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the context is probably only that picture tbf

sterile blaze
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for each column we make the leading nonzero a one then we eliminate all rows below it right

pearl patio
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yes

sterile blaze
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so that's n row order operations to do it once. but there are n variables in each row as well so that's n^2. but for b it's only n

pearl patio
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i get that

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why is it only b for n

sterile blaze
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then you repeat it for the second leading nonzero etc, generally you do it n times, so it'll be some factor of n^2

sterile blaze
pearl patio
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i'm confused, maybe i should just write out what i think and then you could maybe help me point out the flaw with what i have in mind i guess

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if b is a n x 1 vector then to change the element in the second row is 1 operation

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u repeat that for everything below

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so you have a sum of 1's n times which is just n

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i don't see what else is there to do with b besides that

sterile blaze
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oh

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it's just because you perform all the normal row operations on the matrix to get rref

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and you repeat those on the augmented matrix as well (A|b)

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you are just doing the rref on A and repeating the same operations on b. not doing rref for b

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if you on the other hand were doing rref for b then it'll simply be 0 or 1 as there's only one column. and yes. also n operation

pearl patio
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so you mean when i'm eliminating one row then that's n operations on b too?

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oh wait, i guess it's more like this:

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you mean like if i'm eliminating all the first elements in the first column

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then that's already n operations on b right?

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then i have to do it with the second elements in the A matrix which is n-1 operations on b and then so on?

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and then sum from k = 1 to n of k is approximately n^2

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okay i guess that makes sense

sterile blaze
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idk i didn't really do the math but it's some constant * n^2 probably

pearl patio
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i'm not doing the math either

sterile blaze
pearl patio
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hmm okay tyty catthumbsup

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not sure why that was hard to undderstand lol

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*understand

sterile blaze
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•⩊•👍

odd edgeBOT
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@pearl patio Has your question been resolved?

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odd edgeBOT
wooden python
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a bit shoddy but yes

odd edgeBOT
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odd edgeBOT
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outer saffron
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Domain of √5-4x-x^2+ x^2 log(4+x)

odd edgeBOT
outer saffron
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Here are my steps :

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5-4x-x^2>0
x^2+4x-5<0

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[-5, 1]

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x^2 log(1+x) is main task

fallen remnant
fallen remnant
fallen remnant
outer saffron
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Logrithm property

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x>-4

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(-4,1] my answer

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.close

odd edgeBOT
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outer saffron
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0 to 3 integration √x (dx)^3

odd edgeBOT
outer saffron
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What is dx^3