#help-19

1 messages · Page 53 of 1

signal oar
hasty dome
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They might.

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One way you can do it is to fill in b.

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Like if you think that b = -3/4, fill in -3/4 for b and see if that matches.

thin anvil
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Thank you for the help!! So there’s a difference bwteeen (x-b) and (x+b)

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My bad

hasty dome
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a(x - b)^2 + c
a(x - (-3/4))^2 + c
a(x + 3/4)^2 c.

thin anvil
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I really appreciate the help

hasty dome
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It's a quick way to check everything out.

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You're welcome.

thin anvil
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Thanks @signal oar too

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Gonna close

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odd edgeBOT
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gaunt pike
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i dont understand why a⋅(1,1,1) +b⋅(1,0,1) +c⋅(−1,1,−1) = (2,0,2) isnt possible

hexed girder
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Are a, b, and c constants?

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And are they scalar multipliers?

gaunt pike
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they are constants ig

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linear combinations

hexed girder
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And these are just points you are multiplying?

gaunt pike
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yeah

hexed girder
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I think this would be a system of equations problem

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So, first, multiply each constant into every point

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And then set up three equations

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One for each direction

gaunt pike
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yeah i got like, a + b - c = x, a + c = y and a + b - c = z

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which means that x = z? or?

hexed girder
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If it is impossible, you should get something like a + b + c = 2 in one direction, and a + b + c = 0 in another direction

hexed girder
gaunt pike
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yeah

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when im solving the system, i get that 2a + b = 2 and c = -a

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oh wait

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yeah nvm i got it

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because c had to be equal to a, right? and not -a

hexed girder
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Well it doesn’t necessarily have to be equal from what I can tell

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c does have to be equal to -a

gaunt pike
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yeah

brittle beacon
gaunt pike
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yes i wrote it correctly

pearl patio
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a = 1, b = 0, and c = -1

brittle beacon
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(Or a, c both being zero, and b being 2)

gaunt pike
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yeah but how to i get to that linear combination then

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like

hexed girder
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Yeah this is definitely possible

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Who told you it was not possible?

gaunt pike
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if i solve the system i get that 2a + b = 2, c = -a and a+b-c = 2

gaunt pike
hexed girder
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🤣

gaunt pike
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bro i hate chat gpt

hexed girder
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Don’t use chatgpt for maths lmfao

gaunt pike
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but then i got confused

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then what should i used besides my brain

hexed girder
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It can’t even get basic mathematical definitions correct half the time

hexed girder
gaunt pike
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i am having a huge brainfart

jolly halo
gaunt pike
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how the hell am i supposed to solve this system

hexed girder
gaunt pike
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if instead of 2,0,2 i have x,y,z

pearl patio
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i mean they aren't unique solutions

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i think they are free parameters

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a + b - c = 2

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a + c = 0

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a = -c

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-c + b - c = 2

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b = 2 + 2c

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so for any b = 2+2c where you select a = -c then you'd find a solution

hexed girder
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So would you just say that there are infinite solutions?

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Or that it is arbitrary within these parameters?

gaunt pike
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i have no idea what to do with this information

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like, what happened with a b c

late dust
brittle beacon
gaunt pike
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because thats for 1 one case, the og question has multiple choices

late dust
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Ah

gaunt pike
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so i thought that it would take a lot of time to do each case

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and there must be a way to do a general case ig

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i just dont know how

late dust
pearl patio
brittle beacon
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E.g. when you reduce, you get that a + b + c = x, -b + 2c = y - x and 0 = z - x

pearl patio
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you have that 0 = z- x so the system is inconsistsent for z \neq x

late dust
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It basically means you cannot have a(1,1,1)+b(1,0,1)+c(−1,1,−1) = (x,y,z) if x =/= z

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But y can be anything

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So you can always find a solution to a(1,1,1)+b(1,0,1)+c(−1,1,−1) = (x,y,x)

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(note the x in the last spot)

gaunt pike
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uhm okok

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but for example, if i substitute x,y,z by 2,0,2

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hmm let me cook wait

pearl patio
gaunt pike
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we get that a = -c, b = 2 + 2c and c = c, so we can give any value to c and we get the linear combination

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right?

late dust
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Yes

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(you could also set b instead and find a and c, it doesn't matter)

gaunt pike
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yeah yeah

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im having so many brainfarts today wth

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thank you all!

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this wont be the last time i ask for help with "basic" things lmao

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odd edgeBOT
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pearl patio
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kongouDerp i ask help with basic algebra lol and addition

odd edgeBOT
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mystic saffron
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how do I find the height of a regular 7-sided polygon using square roots instead of trig?

south plume
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likely to not be possible but i can't say for certain, a heptagon is not constructable

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are you only given the sidelength?

odd edgeBOT
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@mystic saffron Has your question been resolved?

mystic saffron
south plume
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nope

mystic saffron
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Damn ; ;

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Thank you though!

south plume
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google constructible polygons

mystic saffron
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This wasn't for an assignment or anything, wanted to see if there was a relationship between the ratio between an inner circle and circles arranged tangentially around it

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Triangle is 2/root 3 -1 and square is root 2 - 1

south plume
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tame bronze
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How would I write a quadratic equation like this in standard form?

torpid owl
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just expand and distribute

sullen ferry
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  1. foil (x-4)^2
tame bronze
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then multiply that by -2?

sullen ferry
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yes

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then add 3

tame bronze
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Ok

sullen ferry
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or apply binomial thm to (x-4)^2

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probably better

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$(x+a)^2=x^2+2ax+a^2$

clever fjordBOT
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🫎 A Certain User(Moosey) 🫎

tame bronze
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Alright thanks!

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odd edgeBOT
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tame bronze
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.reopen

odd edgeBOT
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tame bronze
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How would I graph the same equation?

tulip mica
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do you know how to graph y=-2(x-4)^2+3?

tame bronze
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no

tulip mica
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do you know derivatives

sullen ferry
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plug those in for x

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you get a y value.

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that gets you where y=-2(x-4)^2+3

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now you want where the y value is less then that expression

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so it'll be some shaded region

tame bronze
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Yeah

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Ok thanks

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harsh hedge
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The values of $x$ and $y$ are always positive, and $x^2$ and $y$ vary inversely. If $y$ is $10$ when $x$ is $2$, then find $x$ when $y$ is $4000$.

harsh hedge
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he values of $x$ and $y$ are always positive, and $x^2$ and $y$ vary inversely. If $y$ is $10$ when $x$ is $2$, then find $x$ when $y$ is $4000$.

clever fjordBOT
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☆☽Darkkeeper☽☆

tulip mica
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x2 and y vary inversely. let the constant between them be k. then x2=k/y

harsh hedge
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ok

tulip mica
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find k and then plug in the values of y and k

harsh hedge
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thx I'll try that

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k=40

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40/4000= 1/100

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x=1/10?

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<@&286206848099549185>

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Is it right?

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nvm

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it's right

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cursive raven
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can someone check if my solution is right

torpid owl
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8 doesn't look right

cursive raven
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i think i did order of operations wrong

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ill come back

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cursive raven
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idk if the - coefficient is supposed to be factored out before applying it to the coords

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prretty sure this is wrong too

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.reopen

odd edgeBOT
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white grotto
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looks right to me

cursive raven
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ok thank you

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eternal flower
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how would one solve an equation with multiple logarithms?

eternal flower
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im confused with 31

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(We just started the logarithms unit)

mystic saffron
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,rotate

clever fjordBOT
toxic monolith
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$\text{Hint: }\\\log_{a}x+\log_{a}y=\log_{a}\left( xy \right)\text{ where }x,y,a>0,a\neq 1$

clever fjordBOT
#

Joanna Angel

eternal flower
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ohh

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ok

odd edgeBOT
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@eternal flower Has your question been resolved?

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mortal hinge
odd edgeBOT
mortal hinge
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hi can someone help

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i can do it with degrees but idk how to do it with radians

mystic saffron
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$2\pi = \frac{10\pi}{5}$

clever fjordBOT
mortal hinge
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?

mystic saffron
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do you know what a coterminal angle is

mortal hinge
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one that means at the same terminal as the original angl e

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or something like that

mystic saffron
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that's a bit vague

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a coterminal angle to $\frac{34\pi}{5}$ in $[0, 2\pi]$ would be an angle such that $k + n2\pi = \frac{34\pi}{5}$ where $k \in [0, 2\pi]$ and where $n$ is a positive integer

clever fjordBOT
mystic saffron
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you want to find $k$

clever fjordBOT
mystic saffron
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in other words $k = \frac{34\pi}{5} - 2\pi n$, so what is $n$? how many times do we want to subtract $2\pi$ from $\frac{34\pi}{5}$?

clever fjordBOT
mortal hinge
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ok so how do i do that

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it has to be between 0 and 2pi ?

mystic saffron
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yes

mystic saffron
mortal hinge
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can i js convert everything to angles or no

mystic saffron
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you could but that would be a waste of effort

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it asks for radians

mortal hinge
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if u subtract it once wont that be between 0 and 2pi

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i got 24pi / 5

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wait

mystic saffron
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subtract again

mortal hinge
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14pi / 5 ?

mystic saffron
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is that between 0 and 2pi?

mortal hinge
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uhhh

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no?

mystic saffron
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nice

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so what do you do again

mortal hinge
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so 4pi/5

mystic saffron
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bingo

mortal hinge
#

ooh tyyy

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rain tundra
#

How do I solve this without explicitly calculating each term? Is it even possible?

supple mural
#

Looks like roots of unity filter

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Yeah it’s definitely ROUF

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Look it up on Google

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It’s hard to explain here

rain tundra
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Alright

supple mural
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(And I forgot how to do it lol)

odd edgeBOT
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@rain tundra Has your question been resolved?

sullen ferry
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can't you just plug in 1?

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lmao

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1 for x

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@rain tundra

rain tundra
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It's a_0 + a_3 + a_6 + a_9 + ... + a_54

sullen ferry
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yea?

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what happens when you plug in 1 for x

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or am i

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stupid

rain tundra
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(3)^27 = a_0 + a_1 + a_2 + ... + a_54

sullen ferry
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yes

rain tundra
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Yeah, it's (3)^26 given the options

sullen ferry
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???

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OH

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WAIT

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the indices

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ok, try -1 and 1

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i see

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why roots of unity would be important here

rain tundra
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So I need to put x = root of unity?

sullen ferry
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yes, specifically a cube root of unity

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there are 3. Two of them are conjugates of each other

rain tundra
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hmm so x = -1/2 - i(sqrt(3)/2)

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LHS equals 0

sullen ferry
rain tundra
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hmm, solution is (3)^26 acc to this

sullen ferry
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,calc e^(2pi i/3)

clever fjordBOT
#

Result:

-0.5 + 0.86602540378444i
sullen ferry
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,calc -.5+(sqrt(3)/2)i

clever fjordBOT
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Result:

-0.5 + 0.86602540378444i
sullen ferry
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so omega=e^(2pi i/3)

rain tundra
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Yeah

sullen ferry
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so our formula should be 1/3(F(1)+F(omega)+F(omega^2))

rain tundra
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(1+w+w^2) = F(w) = F(w^2) = 0

sullen ferry
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and so we get F(1)/3

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we got that F(1) earlier was 3^27...so what is F(1)/3

rain tundra
#

This particular could be solved without Root of Unity Filter as well as 3^27 equals sum of all coefficients and if we remove some terms from it, then the answer must be less than 3^27 which is 3^26 only among the options, so yeah even x = 1 works for this particular problem.

sullen ferry
#

yeah

supple mural
sullen ferry
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and you know none of the coefficients a0 through a54 will be negative

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so by process of elimination you could say 3^26 is the only possible answer

rain tundra
#

Thanks a lot!!

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I guess this method will be useful for many such problems where the terms are periodic

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mystic saffron
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simple inlet
odd edgeBOT
simple inlet
#

I'm getting stuck on how to solve for v & t using the two equations on the right

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also I meant to put sin25 and cos25 idk why i wrote 30

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@simple inlet Has your question been resolved?

simple inlet
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<@&286206848099549185>

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@simple inlet Has your question been resolved?

regal chasm
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@simple inlet Has your question been resolved?

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last forge
#

Is there a way to graph complex equations like we graph x + 1/x is there a way to visualise the same for something s z + 1/z

desert marlin
#

what is z+1/z ?

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a function of z?

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and then what is z? a function of a complex variable, z=a+bi ?

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edgy bay
#

Consider a positive continuous function $g$ satisfying $\int_0^\infty \frac{dr}{g(r)}=\infty$. Suppose $x(t)$ is a differentiable function for which $|x(t)|\to\infty$ as $t\to T$ for some $T>0$. Let $x_0=x(0)$. Then apparently $$\int_0^t \frac{x’(t)}{g(|x(t)|)} dt=\int_{x_0}^{x(t)} \frac{dr}{g(|r|)}\to\pm\infty \quad t\to T.$$
I do not understand why the integral tends to positive/negative infinity.
I’d be grateful if someone could explain this in more detail.

clever fjordBOT
#

Philip

edgy bay
#

Whether or not x(0)=x_0 is positive or negative is not specified.

low locust
#

well the interval could effectively either be from 0 to infty or from 0 to -infty

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you dont know whether x(t) goes to infty or -infty

edgy bay
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Right

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But by assumption we only know the integral from 0 to infinity diverges

low locust
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so, you could have a few options

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for example 0<x0<infty

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the integral from 0 to infty diverges. the integral from 0 to x0 has to converge, cause its a finite interval and g is continuous. so also the interval from x0 to infty diverges

edgy bay
#

Right

low locust
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and then similarly for the other examples. doesnt matter on which side of zero the point x0 is

edgy bay
#

But suppose x(t) goes to negative infinity. How do I then evaluate the integral?

low locust
#

well because of the absolute value around the r, that doesn't actually matter

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more explicitly, you could do a u-sub u=-r

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and then the bounds switch

edgy bay
#

ah makes sense 👍

#

Thank you, this helped

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rigid gate
#

in functions;
2 unique x values can have a common y value BUT
1 x value cannot have 2 y values?

lusty fiber
#

In a function y=f(x) ?

rigid gate
#

atleast in a table of x and y

lusty fiber
#

yes, by the definition of a function

rigid gate
#

the former or the latter

lusty fiber
#

both sentences are correct

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yes

rigid gate
#

okok thanks

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modest badge
#

Need to simplify it basically

odd edgeBOT
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analog epoch
#

coudl someone help me understand how they get from (1) to (2)? Also how do they get it to be equal to 0 at the end?

brittle beacon
#

How are stuff defined in there? I note they reference <w, x’> + b = 0

#

To which point the first term is basically 0^2 and the second term is going to be the inner product of something and zero, which is zero [oop that’s x rather than x’ they have]

odd edgeBOT
#

@analog epoch Has your question been resolved?

odd edgeBOT
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analog epoch
odd edgeBOT
analog epoch
#

@brittle beacon , w is a vector and b is a scalar, and these two define a hyperplane, x' is another point in the hyperplane

brittle beacon
analog epoch
#

yh but im unsure about inner product properties they used, how do they get (b + <w,x>) squared?

brittle beacon
#

Too lazy to tex it up but as p - x’ is -[all that stuff] + (x - x’)

#

Then expanding the inner product gets the first term being <-[that stuff], -[that stuff]> which is the norm of [that stuff] squared

#

(b + <w, x>)/|w|^2 is a constant so you can pull that out, and it becomes squared, but then you also get the norm |w|^2 left

odd edgeBOT
#

@analog epoch Has your question been resolved?

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analog epoch
#

ok i got to the penultimate stage <-[that stuff], -[that stuff]> <- except at (2) i end up with denominator of the first term being equal to just 1 because when i pull out the constant

analog epoch
#

got to here, not sure if I have done something wrong @brittle beacon , at this point how am i supposed to get zero from here (assuming the steps i did were correct, let me knwo if they weren't)

brittle beacon
#

This is |w|^4 btw - squaring something that was already squared

analog epoch
#

oh yhh realised now, didn't notice that, thanks

#

ok so the first term in the last step ive written should have a | w |^2 as denominator, not sure how to progress from there tho, should i just keep expanding and see what happens,

#

@brittle beacon i dont get any <w, x'> + b in here, for which i could equal to 0. I mean i could say <w, x> is = -b and see if that gets me anywhere. I guess my question is how do they get from their penultimate step to 0 in the last step (for their proof)

brittle beacon
#

First numerator is b^2 + 2b<w,x> + <w, x>^2, then the second one is just a multiplication of scalars -b<w, x> - <w, x>^2

#

As they’re common denominator you can simplify that down to b^2 + b<w, x> as a numerator, for which setting <w, x’> = -b would do the rest away

analog epoch
#

ok got it finally, thanks for the help

odd edgeBOT
#

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wooden swan
odd edgeBOT
modern hamlet
#

!status

odd edgeBOT
#
What step are you on?
1. I don't know where to begin.
2. I have begun but got stuck midway.
3. I got an answer but I was told that it's wrong.
4. I got an answer and would like my work checked.
5. I have a question about someone else's work/solution.
6. I have completed the problem and don't need help anymore. Thank you.
7. None of the above
#

@wooden swan Has your question been resolved?

wooden swan
#

1

#

i wanna know the steps

#

what i need to do to find the answer

odd edgeBOT
#

@wooden swan Has your question been resolved?

drowsy root
# wooden swan

how many rabbits are there in by the end of next year?

odd edgeBOT
#
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wooden swan
#

i dont need help anymore

#

dw

odd edgeBOT
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odd edgeBOT
honest turtle
#

What do you mean by "dissonance"? Desmos is a graph tool, you need other tools for calculations.

viscid flint
#

the square root of something is always going to be positive (or imaginary)

honest turtle
#

Line 5? It does say -5, right bottom corner.

brittle beacon
#

If you’re assuming x real, yea

#

Not sure if there’s a name (if I even remember!)
but it’s a result of like the fact that multiple things have the same square, so if you square stuff in a step you can introduce extra non-valid solutions

#

So initially you had no solutions, but squaring created one

#

(Similarly with some log questions, if you’re not careful, you can also introduce/lose solutions accidentally - always a good idea to double check what you find!)

#

As an aside, why generally exponent and log rules require stuff to be positive

#

Long time no see holoApple

odd edgeBOT
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winged swallow
odd edgeBOT
winged swallow
#

hey guys

#

i dont have the markscheme to this

#

so I wanted to ask

#

if my answer was correct

#

my answer being

#

$$16x(4x^2 - 3)$$

clever fjordBOT
#

Bananas in the sky

winged swallow
#

so my working ->

#

i fournd that

#

$$(a+b)^6 = a^6 + 6a^5b + 15a^4b^2+20a^3b^3 + 16a^2b^4+6ab^5 + b^6$$
$$(a-b)^6 = a^6-6a^5b+15a^4b^2-20a^3b^3+15a^2b^4-6ab^5+b^6$$

clever fjordBOT
#

Bananas in the sky

winged swallow
#

adding both

#

leaves

#

$$2a^6+0+30a^4b^2+0+30a^2b^4+0+2b^6$$

clever fjordBOT
#

Bananas in the sky

winged swallow
#

and

#

$$a^6 =((x+1)^{1/2})^6 = (x+1)^3 = x^3 + 3x^2 + 3x + 1$$
$$a^4 &= ((x+1)^{1/2})^4 &= (x+1)^2 &= x^2 + 2x + 1$$
$$a^2 &= ((x+1)^{1/2})^2) &= (x+1) &= x+1$$

\intertext{Similarly}

$$b^6 =((x-1)^{1/2})^6 = (x-1)^3 = x^3 - 3x^2 + 3x - 1$$
$$b^4 &= ((x-1)^{1/2})^4 &= (x-1)^2 &= x^2 - 2x + 1$$
$$b^2 &= ((x-1)^{1/2})^2) &= (x-1) &= x-1$$

#

😭

clever fjordBOT
#

Bananas in the sky

$$a^6 &=((x+1)^{1/2})^6 &= (x+1)^3 &= x^3 + 3x^2 + 3x + 1$$
$$a^4 &= ((x+1)^{1/2})^4 &= (x+1)^2 &= x^2 + 2x + 1$$
$$a^2 &= ((x+1)^{1/2})^2) &= (x+1) &= x+1$$

\intertext{Similarly}

$$b^6 &=((x-1)^{1/2})^6 &= (x-1)^3 &= x^3 - 3x^2 + 3x - 1$$
$$b^4 &= ((x-1)^{1/2})^4 &= (x-1)^2 &= x^2 - 2x + 1$$
$$b^2 &= ((x-1)^{1/2})^2) &= (x-1) &= x-1$$
```Compilation error:```! Misplaced alignment tab character &.
l.52 $$a^6 &
            =((x+1)^{1/2})^6 &= (x+1)^3 &= x^3 + 3x^2 + 3x + 1$$
I can't figure out why you would want to use a tab mark
here. If you just want an ampersand, the remedy is
simple: Just type `I\&' now. But if some right brace
up above has ended a previous alignment prematurely,
you're probably due for more error messages, and you
might try typing `S' now just to see what is salvageable.```
winged swallow
#

ignoring my incompetence at latex

#

subbing in my values in

#

$$2a^6 + 30a^4b^2 + 30a^2b^4 + 2b^6$$

clever fjordBOT
#

Bananas in the sky

winged swallow
#

we get

lavish falcon
#

$2(x+1)^{3}+30(x+1)^{2}(x-1)+30(x+1)(x-1)^{2}+2(x-1)^{3}$

clever fjordBOT
winged swallow
#

$$2(x^3+3x^2+1) + 30(x^2+2x+1)(x-1) + 30(x+1)(x^2-2x+1) + 2(x^3-3x^2+3x-1)$$

clever fjordBOT
#

Bananas in the sky

winged swallow
#

so

#

$$2[(x^3+3x^2+3x+1) + 15(x^2+2x+1)(x-1) + 15(x+1)(x^2-2x+1) + (x^3-3x^2+3x+1)]$$

clever fjordBOT
#

Bananas in the sky

lavish falcon
#

the answer is right

winged swallow
#

.close

odd edgeBOT
#
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mystic saffron
#

Solve using linked lists and Pointer Machine: There is a table of size n × n. M operations of the following type are performed with it: cut out a rectangular piece of the table, turn it 180 degrees,
and paste it back. Print the state of the table after all operations are performed. Working time: O(nm).

mystic saffron
#

Does anybody have any ideas in this? 🥺

desert marlin
#

This is a computer science question not really math right?

mystic saffron
#

But it's related to math

odd edgeBOT
#

@mystic saffron Has your question been resolved?

lavish kite
#

i don't think there's much we can do without knowing what "linked lists and Pointer Machine" is

odd edgeBOT
#

@mystic saffron Has your question been resolved?

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dull plover
#

I really can't wrap my head around the antiderivative of 2/(e^(-x)+1)

dull plover
#

I've asked this question before and I still don't get it. help TT

latent scaffold
#

Right. Let's first rewrite it : $\frac{2}{\frac{1}{e^x}+1}$.

clever fjordBOT
#

Azyrashacorki

latent scaffold
#

Does that make sense?

dull plover
#

yeah it does

#

so it becomes e^x/1?

latent scaffold
#

Not sure what you mean by that.

dull plover
#

ok i don't get it TT

latent scaffold
#

At this point, you can do two things : you can either multiply the top and bottom by $e^x$ so that you lose the $\frac{1}{e^x}$ term that is hard to deal with.

#

OR

clever fjordBOT
#

Azyrashacorki

latent scaffold
#

Or, you can rewrite the whole denominator so that it's on a single denominator, like $\frac{1}{e^x} + 1 = \frac{1+e^x}{e^x}$.

clever fjordBOT
#

Azyrashacorki

latent scaffold
#

And then you flip it because you have 2 over that.

#

In both cases, you end up with $\frac{2e^x}{1+e^x}$.

clever fjordBOT
#

Azyrashacorki

dull plover
#

then it would be
u=e^x+1
dx=du/e^x, which cancels the e^x above

latent scaffold
#

Indeed.

dull plover
#

ok yeah I kinda see it now

#

wow ok I need to digest this info

#

thanks again!

#

.close

odd edgeBOT
#
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mystic saffron
odd edgeBOT
mystic saffron
#

How do I start to do with number 3?

#

.rotate

#

,rotate

clever fjordBOT
mystic saffron
#

Do I move everything to one side

#

?

#

And remove the natural logs since I think they cancel each other out

hasty escarp
#

cons more terms

mystic saffron
#

?

glass monolith
odd edgeBOT
#

@mystic saffron Has your question been resolved?

odd edgeBOT
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torpid carbon
#

question in nonlinear optimization:
when u got an function with an zero matrix as hessian
is the function concave or convex?

odd edgeBOT
#

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odd edgeBOT
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odd edgeBOT
clever fjordBOT
#

naxtisy
Compile Error! Click the errors reaction for more information.
(You may edit your message to recompile.)

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mystic saffron
#

how can i get help plz

odd edgeBOT
restive delta
#

Just send your question

mystic saffron
restive delta
#

Do you have to plot them and show or....?

mystic saffron
#

umm idk

restive delta
#

Ig you do
Anyway just draw the lines first

mystic saffron
restive delta
#

In part a you have system of two equations

#

So plot the graphs of both of em

mystic saffron
#

im sorry idk how to do it can you show me plz

wooden python
#

aren't you the same person from yesterday who told us he can't do division, and whom i redirected to khanacademy

mystic saffron
#

yes

wooden python
#

no way you caught up all the way to here in one day, is there

mystic saffron
#

have faith in the math genius

#

because I'm missing so much work my teacher gave me everything in one day

#

im in gr 12 doing gr 9 work

wooden python
odd edgeBOT
#

@green iron Has your question been resolved?

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left seal
#

|a-b|/a-b

odd edgeBOT
restive delta
#

What bout it

left seal
#

What you think

restive delta
#

Idk the question

left seal
#

Simplfy

restive delta
#

What have you tried

left seal
#

Nothing

wooden python
#

$\frac{|a-b|}{a} - b$ cannot really be simplified much.

clever fjordBOT
left seal
#

Sorry i write wrong

#

|b-a|/(a-b)

wooden python
#

is anything known about a and b at all?

#

besides them not being equal

left seal
#

No

wooden python
#

then this is unsimplifiable unless you are expected to do something trivial.

#

!original

odd edgeBOT
#

Please show the original problem, exactly as it was stated to you, with the entire original context. A picture or screenshot is best. If the original problem is not in English, then post it anyway! The additional context might still be helpful. Do your best to provide a translation.

signal oar
#

Then we'd have two cases

signal oar
left seal
#

Ya

signal oar
#

Case 1: a - b >= 0, which is equivalent to a > b.

#

Then |a - b| = a - b

#

Case 2: a - b < 0, which is equivalent to a < b.

#

Then |a - b| = -(a - b)

left seal
#

No what you doing

wooden python
#

!original

odd edgeBOT
#

Please show the original problem, exactly as it was stated to you, with the entire original context. A picture or screenshot is best. If the original problem is not in English, then post it anyway! The additional context might still be helpful. Do your best to provide a translation.

left seal
signal oar
#

a - b has to fall in either of these

#

If it falls into a - b >= 0, then |a - b| = a - b

#

If it falls into a - b < 0, then |a - b| = -(a - b)

#

Because the absolute value is defined as that

left seal
#

where does equal to 0 come from

signal oar
left seal
#

Yeah How can it be equal to 0

signal oar
#

I'm not saying it is equal to 0. I'm saying there are two possibilities.

#

a - b is positive (or 0) or a - b is negative

#

Do you agree with that?

left seal
#

Nope

signal oar
#

Why not? What else can it be

left seal
#

Its either greater than 0 or less

signal oar
#

What if a = b

left seal
#

No

signal oar
#

Is it given that a is not equal to b?

left seal
#

No that’s given

#

But our case is a-b

signal oar
#

If it's given that $a \neq b$, then it can never be $0$, that's true. Then it's either positive or negative.

left seal
#

Right

signal oar
#

In the first case, when $a - b > 0$, $|a - b|$ is just equal to $a - b$. Do you agree?

left seal
#

No i dont agree

#

It should be a+b?

signal oar
#

That's |3|, right?

left seal
#

Since it makes everything positive

signal oar
#

So that's 3

#

You are saying it should be 8 + 5

left seal
#

Oh i see

wooden python
left seal
#

|b-a| is b-a

left seal
#

When we work with

#

|b-a|

#

Cus

#

|a-b| is the same?

signal oar
left seal
#

What if the variable was negative

signal oar
#

Because |b - a| = |-(a - b)| = |a - b|

#

Can you give an example

left seal
#

|3-4|=1

signal oar
#

Yeah

left seal
#

|-3-4| = 7

signal oar
signal oar
left seal
#

I mean if 1 variable is negative

#

Then we couldnt use

#

|b-a| = |a-b| can we?

signal oar
#

We could. The proof is that |b - a| = |-(a - b)| = |a - b|.

left seal
#

Ah

#

Hmm

#

Okay

signal oar
#

In the first case, |a - b| = a - b.

#

Agree?

#

Because a - b is positive

#

So we don't have to do anything, we can just leave out ||

left seal
#

okay

signal oar
#

In the second case, a - b is negative.

left seal
#

Wait

#

Let me think a bit

signal oar
#

Let me pull the cases down here

left seal
#

Okay im ready

signal oar
#

Ok, so for the second case, a - b is negative

left seal
#

So that 2 case is negative because of what?

signal oar
#

Because a - b < 0

#

that means a - b is negative

#

it's less than 0

left seal
#

Yes why is it negative

#

Less than 0

signal oar
#

It can be positive or negative

#

We said that if it's positive, then |a - b| = a - b

#

Now we want to think about what happens when a - b is negative

left seal
#

are we using the second case from the numerator

#

I mean the divider

signal oar
#

What do you mean?

left seal
#

/(a-b)

#

Is that our second case

signal oar
#

We aren't really looking at your original fraction yet, we just want to think about |a - b| so that we can go back to it and then know how to simplify it

left seal
#

Okay but what makes it negative all of sudden

signal oar
#

In the first case, 1., |a - b| = a - b

#

Now we want to look at the second case

#

And the second case says a - b is negative

left seal
#

It shouldnt be possible to be negative

#

Or am i wrong??

signal oar
left seal
#

wait hold on

signal oar
#

That's just what's inside of the ||

left seal
#

Are we talking about a-b the divider?

signal oar
#

We are talking about a - b, the thing inside of the | |

#

As I said, we don't look at your original fraction at all yet, only at |a - b|.

left seal
#

Okay so

#

A example

#

|7-3|= |4|=4

#

|3-7| = |-4|= 4

#

So inside the II it can either be negative or greater than 0

#

And never 0?

signal oar
#

Yeah

left seal
#

Ok

signal oar
#

It could be 0 if you had |3 - 3|

left seal
#

no its not given

signal oar
#

Ok, then it can be 0 too

left seal
#

Just assumed so

signal oar
#

Like for |3 - 3| = |0| = 0 or |5 - 5| = |0| = 0

left seal
#

Okay

#

And any multiplier outside barackets is gone?

signal oar
#

In the first case, |a - b| = a - b

#

Right?

#

E.g. |5 - 3| = |2| = 2 = 5 - 3

#

|3 - 2| = |1| = 1 = 3 - 2

left seal
#

That’s positive

signal oar
#

Now for our second case, we have |a - b| = |0|

#

Well that's just 0

#

So in our second case, |a - b| = 0

#

Now in our third case

left seal
#

Negative

signal oar
#

we have for example
|2 - 3| = |**-1| = 1
|2 - 7| = |
-**5| = 5

signal oar
# left seal Negative

Now the question is, can you think of some operation that we can perform on any negative number to turn it positive?

#

Like to turn -1 into 1

#

Or -5 into 5

#

without using | |

left seal
#

-()

signal oar
#

Yeah

signal oar
# left seal -()

So if we have e.g. -1 or -5, we can just use -(-1) and -(-5) to turn them positive

signal oar
# left seal -()

So in this case, if we have something negative inside of | |, we can use -() to get what | | would give us (because | | always gives us the "positive version" of the number)

#

So e.g. if we have |2 - 3|

#

We know 2 - 3 is negative

#

So in the end, we will have -(2-3)

#

That's 1

left seal
#

No

#

Shouldnt that be 4

signal oar
left seal
#

But if it was inside II itd be 1

signal oar
left seal
#

Oh never mind

signal oar
#

Ok so for the a - b negative case, |a - b| = -(a - b)

left seal
#

Right

signal oar
# left seal Right

So we have \begin{enumerate} \item $a - b > 0$. Then, $|a - b| = a - b$. \item $a - b= 0$. Then, $|a - b| = 0$. \item $a - b < 0$. Then, $|a - b| = -(a - b)$\end{enumerate}

#

These three possibilities

left seal
#

wait hold on

#

It cannot be = 0

#

Because the variables are diffrent

#

If it was a-a it would work

signal oar
#

Just because they have different names doesn't mean their values are different

#

Unless explicitly stated that a not equal to b.

left seal
#

I mean

#

If it was a-b=0

#

That would mean

#

It would be not defined

signal oar
#

Ah, you mean your original fraction

left seal
#

Cus the numerator would be 0

signal oar
#

I wasn't looking at that at all. True!

left seal
#

Yeah

signal oar
left seal
#

ah ok

signal oar
#

Yeah. So if we look at our original fraction, then we just have the two cases
\begin{enumerate} \item $a - b > 0$. Then, $|a - b| = a - b$. \item $a - b < 0$. Then, $|a - b| = -(a - b)$\end{enumerate}

left seal
#

Okay so lets see

signal oar
signal oar
#

And so simplify the fraction

left seal
#

right so lets use a postive or negative

signal oar
#

Let's do a - b > 0 first

#

What happens to |a - b|/(a - b) then?

left seal
#

a=2 b=1?

#

Then it would be positive

signal oar
#

Yeah

left seal
#

No it wasnt really needed tbh

#

Let’s take a case where it’s negative

#

-1

#

Then it’s also positive

#

No

#

It be negative

#

Because the denominator is negative

signal oar
#

But negative what? You can actually determine that

left seal
#

no just from examples of greater or lower than 0 from our cases for the original formula

signal oar
#

Ok so now first let's look at $a - b > 0$. Then in $\frac{|a - b|}{a - b}$, we can simplify $|a - b|$ to $a - b$. Agree?

signal oar
left seal
#

Yes but that haas to be >0

signal oar
#

Can you simplify that?

left seal
#

No

left seal
signal oar
left seal
#

Because the expression is always positive

#

It will difrrientiate the values of denminator

signal oar
#

We know that |a - b| = a - b in that case.

left seal
#

I suggest we say a number of positive and negative if >0 or <0

#

?

signal oar
left seal
signal oar
#

Why not?

left seal
#

Because that would mean the denominator is the same

#

Which is 1

signal oar
#

Yeah

#

So?

#

What is not possible in that

signal oar
#

Take a = 5 and b = 3

left seal
#

Because the value of our expression could be negative

signal oar
#

Then a - b is positive

signal oar
#

We will come to the a - b negative case later too!

left seal
#

Since a-b is not absolute

#

5-3 = 2

signal oar
#

Let's look at what |a - b|/(a - b) will be

left seal
#

2 on denmintor aswell which is posttive

signal oar
#

Yes

#

So that's 1

left seal
#

If the case now is negative

#

3-5

signal oar
#

Yeah

left seal
#

-2

signal oar
#

Yeah

left seal
#

2

signal oar
#

Yeah

#

So that will be -1

left seal
#

5-3 -2

left seal
signal oar
# left seal Correct

So we think that for the positive case, it will be 1 and for the negative case it will be -1 based on our examples

#

Now let's prove it for all a, b

left seal
#

1 if > 0
-1 if < 0

signal oar
#

In the a - b positive case

#

Right?

#

If a - b positive

left seal
#

No

#

Oh

#

Yes

signal oar
#

Yeah

#

And now, we can cancel (a - b)

#

$\frac{\cancel{(a - b)}}{\cancel{(a - b)}} = 1$.

signal oar
# left seal No

So we proved that for a - b positive, |a - b|/(a - b) will be positive too!

#

Now let's go to our negative case

left seal
#

-1

signal oar
#

We think it will be -1, based on our examples. Let's prove that too

#

$\frac{|a - b|}{a - b} = \frac{-(a - b)}{a - b}$.

left seal
#

It becomes negative because denominator is negative

signal oar
left seal
signal oar
left seal
#

No that’s wrong

signal oar
#

We are using those results.

signal oar
left seal
#

But if we have a case <0 isnt it detirminator which is -1

signal oar
#

So a - b in the denominator is negative

#

-(a - b) in the numerator is positive

#

Because - something negative becomes positive

left seal
#

Okay

#

Intresting

signal oar
#

Simplifies to -1

#

So for the positive case, it's 1

#

For the negative case, it's -1

#

That's the answer.

left seal
#

Yeah

#

Thanks

#

.close

odd edgeBOT
#
Channel closed

Closed by @left seal

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#
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frigid canopy
#

What's the best way to solve |2x-floor(x)|=4 (Source ISI entrance paper 2020)

frigid canopy
#

rather find the number of solutions

#

This is what I did

#

let {x} denote the fractional part of x

#

so we have |2x-(x-{x})|=4

#

or |x+{x}|=4

#

Beyond this I'm not sure what to do

pastel dew
#

cool

#

so... x=a.bcde....

#

{x}=0.bcde...

#

you want

#

for positive x

#

a.bcde+0.bcde=4

frigid canopy
pastel dew
#

iff 2*0.bcde...=4-a

#

if z=0.bcde...

#

0<=z<1

#

so

#

0<=2z<2

#

so 4-a is in {0,1}

#

if 4-a=0

#

then a=4

#

and 0.bcde=0

#

if 4-a=1

#

a=3

frigid canopy
pastel dew
#

do you get this ?

frigid canopy
#

or wait, the first part yes

pastel dew
#

notice that a.bcde...=a+0.bcde.. right?

frigid canopy
#

Yes

pastel dew
#

so can you conclude the red arrow?

frigid canopy
#

ah yes, thanks

#

.close

odd edgeBOT
#
Channel closed

Closed by @frigid canopy

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#
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Show your work, and if possible, explain where you are stuck.
After 15 minutes, feel free to ping <@&286206848099549185>.
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languid loom
odd edgeBOT
languid loom
#

need help asap

#

it's a timed assignment

#

And I am not understanding how to do this

#

I just need someone to tell me what I need to do to solve it not the answer

#

<@&286206848099549185>

quasi sparrow
odd edgeBOT
# languid loom <@&286206848099549185>

Please only use the <@&286206848099549185> ping once if your question has not been answered for 15 minutes. Please do not ping or DM individual users about your question.

languid loom
#

really appreciate how helpful you're being

#

it's a lot of help

quasi sparrow
languid loom
#

you're helping me how am I being entitled

#

you're a great help

#

a great help

hushed ore
#

You need to treat y = f(x)

fallow wolf
hushed ore
#

Then when you differentiate, take use the chain rule

#

After which you'll need the quotient rule to find the second derivative

#

The correct answer is there

odd edgeBOT
#

@languid loom Has your question been resolved?

odd edgeBOT
#
Channel closed

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#
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After 15 minutes, feel free to ping <@&286206848099549185>.
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royal echo
#

I'm having trouble with this formula. My teacher didn't say much about it. How do I find the right answer for X?

pearl patio
#

find <PJK

#

then <HJK is congruent to that because vertical angles

#

then HGJ and HFK are similar triangles by AA similarity or anything i guess

#

so <G is congruent to angle F which in turn is x

#

of coure you can find <G from HGJ because you'd have 50 + green + G = 180 -> G = 180 - 50 - green

royal echo
#

I think I got it for the most part

#

I just wrote some of the information wrongly lol

royal echo
#

Idk, im tired, it should be 60, not 70

pearl patio
#

why is K 30?

royal echo
#

for smth else, not F

#

Idk anymore, ima go to sleep

pearl patio
#

,calc -(50 + 70 -180)

clever fjordBOT
#

Result:

60
royal echo
#

Thanks nonetheless

pearl patio
#

u should try to write out or draw out the informations i guess so you're not conflating stuffs

royal echo
#

Yeah

pearl patio
#

but okay yeah good night

odd edgeBOT
#

@royal echo Has your question been resolved?

#
Channel closed

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odd edgeBOT
#
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After 15 minutes, feel free to ping <@&286206848099549185>.
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pure flame
#

If I have
I -1/n+1 I < e

odd edgeBOT
pure flame
#

can I ignore the minus because of the absolute value bars?

mystic saffron
#

no and this depends on the values of n

pure flame
#

man I was hoping for an easy answer im gonna lose it

brittle beacon
#

[if the insides were -(1/n + 1) instead, you could, but it isn’t]

pure flame
#

im trying to rearrange this to n

#

oh god the quality 💀

brittle beacon
#

You could for that one - you missed out PARENS

#

Naughty catAngery

pure flame
#

wait so I can just swoosh the negative sign and the absolute value bars

#

and keep going yye?

brittle beacon
#

-1/n + 1 is usually to be interpreted as -(1/n) + 1

pure flame
#

we´re so back

#

yeah my bad on the notation

pure flame
#

tyty

#

i end up with n > (1/e)-1

#

is that correct? if u got the quick time to check^^

brittle beacon
#

Yep, that’s looking good to me happyCat

pure flame
#

awesome thx

#

ill be back eventually

#

smilege

#

.close

odd edgeBOT
#
Channel closed

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odd edgeBOT
#
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Ask your math question in a clear, concise manner.
Show your work, and if possible, explain where you are stuck.
After 15 minutes, feel free to ping <@&286206848099549185>.
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open knot
#

if f is continuous on some closed interval [a,b], does that mean inf{f} = min{f} on that interval

odd edgeBOT
#

Please don't occupy multiple help channels.

brittle beacon
#

Something something, a theorem that you attain your minimum/maximum when you're defined on a closed bounded interval

ember oak
open knot
#

oh k, will look that up briefly

#

@brittle beacon & sowy for multiple occupations, my main question will probably maintain its place for a bit 🪼 ˢʰᵃᵐᵉ ᵒⁿ ᵐᵉ

brittle beacon
open knot
#

kk :) thank thees

#

.close

odd edgeBOT
#
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brittle beacon
odd edgeBOT
#
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frosty stone
odd edgeBOT
frosty stone
#

Need help solving 32

#

Here’s there solution

#

I don’t understand the bounds and interval