#help-19

1 messages · Page 51 of 1

cinder pilot
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c for this one

weary pelican
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Seems all good

cinder pilot
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wow, you computed those fasts

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thanks!

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odd edgeBOT
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mystic saffron
odd edgeBOT
mystic saffron
#

not quite sure how to evaluate

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maybe a checklist or a video might be useful

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gleaming trout
odd edgeBOT
gleaming trout
#

how should i write this without using sigma notation? not sure if i already did

bleak shard
#

I'd say you already did by writing it expanded out.

gleaming trout
#

ok thanks!

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gritty ore
#

hello! i'm having trouble figuring out where to start for this

brittle beacon
#

Assume that you have $a\mathbf{u} + b\mathbf{v} + c\mathbf{w} = \mathbf{0}$, and use the fact that the inner product of any two is zero

clever fjordBOT
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@brittle beacon

torpid owl
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hmm, I think proof by contradiction might work

gritty ore
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what do you mean by "inner product of any two"?

brittle beacon
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E.g. $\mathbf{u}\cdot \mathbf{v} = 0$ and any other pair you pick (except where they're the same - in which case, e.g. $\mathbf{u}\cdot \mathbf{u} > 0$ by $\mathbf{u}$ being nonzero)

clever fjordBOT
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@brittle beacon

brittle beacon
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so like u.w is zero, as is v.w etc etc

gritty ore
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ohh ok and that's bc they're orthogonal

brittle beacon
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Yep, the definition (assuming you're using the dot product, but it's similar for any other inner product)

gritty ore
brittle beacon
gritty ore
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they're all 0

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ohh so a/b/c must be u/v/w?

brittle beacon
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Not quite - a,b and c are scalars, while u, v and w are vectors

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I meant more along the lines of general properties that inner/the dot product(/s) satisfy

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Can you think of any way to apply an inner product to $a\mathbf{u} + b\mathbf{v} + c\mathbf{w} = \mathbf{0}$?

clever fjordBOT
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@brittle beacon

gritty ore
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is it something to do with the hint that v.a=v.b if a=b??

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i'm not sure :c

brittle beacon
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You can use that, yep catThink

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Inconvenient I used a,b,c as the coefficients, peak allowItFam

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But you have ${\color{green} a\mathbf{u} + b\mathbf{v} + c\mathbf{w}} = {\color{green} \mathbf{0} }$, those are two equal vector quantities...

clever fjordBOT
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@brittle beacon

gritty ore
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OHH so au, bv, and cw all = 0, and since u/v/w are nonzero the constants all have to be 0

brittle beacon
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catThink you need to kind of show that-

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Because ${\color{green} a\mathbf{u} + b\mathbf{v} + c\mathbf{w}} = {\color{green} \mathbf{0} }$, you know that for any other vector ${\color{orange} \mathbf{x} }$, you have ${\color{green} ( a\mathbf{u} + b\mathbf{v} + c\mathbf{w} )} \cdot {\color{orange} \mathbf{x} } = {\color{green} \mathbf{0} } \cdot {\color{orange} \mathbf{x} }$, so you may want to choose particular choices...

clever fjordBOT
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@brittle beacon

gritty ore
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so if i choose u as x i get au.u + bv.u + cw.u = 0.u
v.u and w.u are 0 so au.u = 0
and u.u is nonzero so a must be zero

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then repeat that with v and w to prove they're both 0 too

brittle beacon
brittle beacon
gritty ore
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ahh i see

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you're so nice thank you!!! catlove

brittle beacon
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A pleasure catlove

gritty ore
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odd edgeBOT
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pastel loom
odd edgeBOT
pastel loom
#

Is this right?

dense glade
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I need help solving the last question. Calculus question

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Sorry wrong channel

open knot
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storm cedar
#

Can somebody please walk me through the process of factoring this polynomial?

-x^3+7x^2+6x-112=0

storm cedar
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I never learned the unit root theorem, and am struggling to grasp the online material

fair vine
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Ok

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Is this correct?

storm cedar
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yes

fair vine
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First separate into two problems

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Let me show you my notebook

storm cedar
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ok

fair vine
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Can you read it?

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I will explain it still

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Ok after you separate into two binomials you can swap the two inner numbers

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Than factor

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Actually I’m confused

storm cedar
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This is where I’m at

fair vine
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I got there two but something is wrong

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The numbers inside the parenthesis should be the same

storm cedar
fair vine
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I don’t know 😕

storm cedar
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no worries

fair vine
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Are you sure that is the right question?

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I really don’t know

storm cedar
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the main goal here is finding eigenvalues for a 3x3 matrix

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after taking the determinate of (A - Iƛ) I get that polynomial

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no worries though I will figure it out

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mild matrix
odd edgeBOT
mild matrix
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hello

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I am not sure where I went wrong here I keep on getting the wrong answer

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what I did was I moved -z over to the right side and -13 to the left side to get z = x - 5y -13

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then I plugged in z into both the top and bottom equations to isolate for the values x and y

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once I did that I multiplied each top and bottom appropriately such that the x values would cancel out leaving me with only y

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but the y value I got was incorrect so I dont know if I went about this the right way

odd edgeBOT
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@mild matrix Has your question been resolved?

odd edgeBOT
#

@mild matrix Has your question been resolved?

odd edgeBOT
#

@mild matrix Has your question been resolved?

odd edgeBOT
#

@mild matrix Has your question been resolved?

spice brook
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@mild matrix it's much easier to express the system using a combined matrix

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do you know how to do that?

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and reduce that matrix to it's row-echalon form

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languid drum
odd edgeBOT
languid drum
#

how did they get from the 2nd line to the 3rd?

fervent hound
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They factored 2x(x-2)³

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$f'(x)=4x^2(x-2)^3+2x(x-2)^4\ =2x\times 2x(x-2)^3+2x(x-2)^3(x-2)$

languid drum
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how ?

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sorry i dont see it…

clever fjordBOT
#

Adam Chebil

languid drum
odd edgeBOT
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@languid drum Has your question been resolved?

odd edgeBOT
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@languid drum Has your question been resolved?

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spring knot
#

division of 2 differential operators, how did they get 6tD^2 and 6D

odd edgeBOT
#

@spring knot Has your question been resolved?

odd edgeBOT
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@spring knot Has your question been resolved?

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zinc cairn
odd edgeBOT
zinc cairn
#

I dont know how to do any of it

tardy lagoon
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the ~ symbol means similar and similar triangles have same corresponding angles

odd edgeBOT
#

@zinc cairn Has your question been resolved?

prime basalt
#

Let's look at angle P. It corresponds to angle J due to the similarity of the triangles. Therefore P and J both are 60 degrees. On the other hand, J = x + 10 degrees. Thus x = ? Try using similar arguments to deduce x, y, z and find the final answer

odd edgeBOT
#

@zinc cairn Has your question been resolved?

prime basalt
#

Let's see what you have:
P = 60
P = J
J = 10 + x

Can you find x using this information?

regal chasm
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the somme of all angles inside a triangle is 180°

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so (x+10) + ( y/2 ) + (0,3*z -20) = 180

odd edgeBOT
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mystic saffron
#

I don't understand the factoring on the first blue line

toxic monolith
clever fjordBOT
#

Joanna Angel

odd edgeBOT
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still osprey
#

The exchange… as you can see Icelandic Krona and Polish Zlotych, is it best for Poland to have their PLN as less valuable for Isk?

So if 100 ISK is 2,87pln, is it profitable if 100 ISK is <2,87 (e.g 2,5)?

If it’s less zlotych, is the currency more powerful?

wooden python
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what do you mean by "best"...?

still osprey
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Better

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Good for

wooden python
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good for whom? good in what sense?

odd edgeBOT
#

@still osprey Has your question been resolved?

still osprey
#

This ma’am doesn’t understand <@&286206848099549185>

odd edgeBOT
#

@still osprey Has your question been resolved?

wooden python
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you're right, i don't understand.

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from the viewpoint of getting more of the local currency for their own,
an Icelander visiting Poland wants a smaller ISK/PLN rate,
but a Pole visiting Iceland wants a higher ISK/PLN rate.

still osprey
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If I live in Iceland as pole.

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What’s the best for me? @wooden python

odd edgeBOT
#

@still osprey Has your question been resolved?

mystic saffron
#

@still osprey

odd edgeBOT
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silver crag
#

For this question, I am struggling to get the correct graph. I saw that r should be .5 at an angle of 0 and pi, and 2 at an angle of pi/2 and 3pi/2, so I drew an oval, but the correct graph is more of a peanut shape. I am wondering how I can recognize that the shape will be like that for future questions?

silver crag
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Correct graph

sullen ferry
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there's some general rules for polar curves. You know it won't hit the origin for example because r is never 0

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you need only look at a period (when it returns to where it was) to get the full picture of the curve (for just a pure trig function with a shift)

silver crag
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This was my attempt

sullen ferry
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well, you should notice it starts increasing from r>.5

silver crag
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Hm, kind of I suppose

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It's getting higher though

sullen ferry
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try plotting particular points

silver crag
#

But I guess it would decrease and the increase

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Ok I think that makes sense

#

Thanks

#

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tardy moss
odd edgeBOT
#

Please don't occupy multiple help channels.

ember oak
#

stay in one channel

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snow hemlock
#

just wodnering in this question does the ' next to the "i" mean anything

snow hemlock
#

or is it just a mistake

echo ginkgo
#

a misplaced comma I guess

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@snow hemlock

snow hemlock
#

i was just wodnering becuase its in like my offical textbook and idk if they would like make a mistake

nocturne belfry
#

try searching for your book name here "errata"

snow hemlock
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do i just type in errata then the name

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errata

nocturne belfry
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yea

snow hemlock
#

its like an Alevel txtbook from Uk so dik if it would work

nocturne belfry
#

whATS the title of the book

snow hemlock
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errata Pearson A Level Further Mathamatics Core Pure Book 1

nocturne belfry
#

hrm what year is it

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its possible they havent listed it yet

snow hemlock
nocturne belfry
#

either way, yea, people make errors all the time

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there are errors in every textbook

snow hemlock
#

is tyhere just like a list of all the listed books?

nocturne belfry
#

what?

snow hemlock
#

yk the errata command, is there a way too see all of the books that they have listed

nocturne belfry
#

errata command?

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errata is just a part of a book that lists all the errors

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its usually published online

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sometimes if its just some shitty book or a newer book it doesnt exist

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it requires the publisher or the author maintaining it so if its just some random book sometimes they dont bother

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,w errata

nocturne belfry
#

close enough wolfram lol

snow hemlock
#

sorry im supid

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thatnks

#

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nocturne belfry
odd edgeBOT
nocturne belfry
#

.close

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snow hemlock
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modest badge
#

there is a boy thats in a moving train from the train he saw a girl he knew the girl was walking twords the train 8 seconds after the girl was at the window the boy got out of the train and followd the girl in what time will the boy ctch up with the girl if the boy is 2 times faster then the girl and the train in 5 times faster then the boy

ebon yarrow
#

And it's very ambiguous

odd edgeBOT
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@modest badge Has your question been resolved?

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mortal hinge
odd edgeBOT
mortal hinge
#

hi can someone help pls ? idk why they're wrong

sick wasp
mortal hinge
#

wdym ?

sick wasp
#

the test

mortal hinge
#

it's my homework 😭

sick wasp
#

ohh dayum

mortal hinge
#

you know how to do it ?

sick wasp
#

what seems to bee wrong?

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looks coreect ngl

gentle venture
#

try entering

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$WZ=\frac{3\sqrt{2}}{2}$

clever fjordBOT
#

lifefuel

gentle venture
#

moving square roots to numerators

sick wasp
#

right completely did not spot that

mortal hinge
sick wasp
#

Wait what?

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rigged man

mortal hinge
#

oh wait

sick wasp
#

how that Jamais vu sound?

mortal hinge
#

forgot to get rid of the radical

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ok it's right, do i do that to the rest of them ?

gentle venture
mortal hinge
#

yes

gentle venture
mortal hinge
#

okay let me try

gentle venture
#

all except the last one though, that one passes anyway for some reason

mortal hinge
#

what about the third one ?

mortal hinge
gentle venture
#

the numerator will have a radical one way or another

gentle venture
mortal hinge
#

okay i got ur

#

it

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3 radical 6 / 2

gentle venture
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right

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all good now, then?

mortal hinge
#

okay tyyy

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yes thanks

gentle venture
#

still not sure why the last one works without the rationalization

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oh well

mortal hinge
#

yeah this website is weird

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ty anyway

#

.close

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austere hull
odd edgeBOT
austere hull
#

Is this correct?

odd edgeBOT
#

@austere hull Has your question been resolved?

leaden quiver
#

Hi @austere hull I can probably help. Are you just looking to show that the inequality is true?

austere hull
#

i must find x

ocean knot
#

Use logaritmic propperties to put x in one side

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austere hull
#

.reopen

odd edgeBOT
#

austere hull
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I think the last step was unnecessary

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but I still don't know how to solve it

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-49 * 3^x < -9*7^x

ocean knot
#

Now ×(-1)

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And look that a^x is always positive so you can use log

austere hull
#

can it be done without log?

ocean knot
#

Idk

leaden quiver
#

Ah gotcah, I will see if I can figure it out without logs

toxic monolith
toxic monolith
# austere hull can it be done without log?

$3^{x+2}+7^{x}<4\cdot 7^{x-1}+34\cdot 3^{x-1}\Leftrightarrow \frac{3}{7}\cdot 7^{x}<\frac{7}{3}\cdot 3^{x}\Leftrightarrow \\\left( \frac{7}{3} \right)^{x}<\frac{49}{9}=\left( \frac{7}{3} \right)^{2}\Leftrightarrow x<2$

clever fjordBOT
#

Joanna Angel

austere hull
#

Oh i see

leaden quiver
#

haha yeah the key is to divide by 21 instead of multiplying by 21 in your work

austere hull
#

I did it this way

leaden quiver
#

nice

#

that works

austere hull
#

alright, thank you!

#

.close

odd edgeBOT
#
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bright iris
odd edgeBOT
bright iris
#

i have found the maxima and minima of the function when x<3

#

i know that the local minimum is -15

#

when x=3

#

and I got the minima of the function when x<3

#

and when I substitute the minima into the equation I'm taking it > -15 so for all x f(x) >-15

#

but I'm not getting anywhere after that

toxic monolith
# bright iris but I'm not getting anywhere after that

the linear function is rigidly fixed at the point x = 3 with a value of -15, hence the polynomial on the left side of x = 3 must have a value at least equal to -15 so that there is a local minimum at the point x = 3

#

and this means that the inequality is satisfied:

#

$\lim_{x \to 3^{-}} f\left( x \right)\ge f\left( 3 \right)\Leftrightarrow \ln\left( a^{2}-3a+3 \right)\ge 0$

clever fjordBOT
#

Joanna Angel

odd edgeBOT
#

@bright iris Has your question been resolved?

odd edgeBOT
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marble vale
#

hello, how do I show that the norm function: $||.|| : (\mathbb{R}^n, ||.||) \rightarrow (\mathbb{R}, |.|)$ is continuous on $\mathbb{R}^n$?

clever fjordBOT
#

lilisworld

marble vale
#

$\forall n > 0, \exists \varepsilon > 0 , | x - a | < \varepsilon \implies | |x| - |a| | < \varepsilon$

brittle beacon
#

(while the definition of continuity wants the last term to be epsilon, what you've said is technically true(!))

clever fjordBOT
#

lilisworld

marble vale
#

what do i do now?

brittle beacon
#

RooPopcorn do you know any properties that norms must satisfy?

marble vale
#

triangle inequality

brittle beacon
#

That's a good one, do you know what it/they state?

#

(there is a form that would be very useful here(!))

marble vale
#

wait

marble vale
brittle beacon
#

(there's a hint as to what the alternate form might be called, somewhere catGiggle)

marble vale
#

$| ||x|| - ||a|| | < = |||x|| + ||x|| |?$

#

mmh

brittle beacon
#

Not quite that one bcaForgiveBeg3

marble vale
#

ok let me think

#

generalized triangle inequality?

brittle beacon
#

Generalised? RooThink

marble vale
#

reversed

#

triangle

#

inequality

brittle beacon
#

Yep happyCat that's the one OathLove

marble vale
#

so, $\left| | \mathbf{x} | - | \mathbf{a} | \right| \leq |\mathbf{x} - \mathbf{a} |$

clever fjordBOT
#

lilisworld

marble vale
#

ohh ok thanksopencry

#

.close

odd edgeBOT
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zenith talon
#

I have tan=-1

how do i find the rest of the angles?

0>angle>360

wicked kestrel
#

what do you mean "rest of the angles"?

zenith talon
#

stupid ah question

wicked kestrel
#

can you post the question's exact wording?

zenith talon
#

Determine the measue of the angle in standard position, where 0>angle>360, when tan angle = -1

zenith talon
wicked kestrel
#

much better

#

next time, please start with the exact wording (a screenshot would be even better)

wicked kestrel
#

!status

odd edgeBOT
#
What step are you on?
1. I don't know where to begin.
2. I have begun but got stuck midway.
3. I got an answer but I was told that it's wrong.
4. I got an answer and would like my work checked.
5. I have a question about someone else's work/solution.
6. I have completed the problem and don't need help anymore. Thank you.
7. None of the above
zenith talon
wicked kestrel
#

ok first, please stop pinging me

#

second, what would be "359...idk"?

zenith talon
wicked kestrel
#

why are you computing tan(-1)?

#

for one, that value isn't defined. On top of that, the question doesn't ask you to do so

zenith talon
#

so how would i getg the rest?

#

angle is standard position right? so where does tan fit in with that?

wicked kestrel
#

"the rest" implies you've already found one (or more)

zenith talon
wicked kestrel
#

generally when working with tan, you're often best going back to sin and cos (as those have values that should be easier to derive)

#

for example, if you know tan(x) = 1, what can you say about sin(x) and cos(x)?

odd edgeBOT
#

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distant tartan
odd edgeBOT
distant tartan
#

shouldn't the k be raised to n where n is the number of rows?

#

(for the second statement)

#

or does it not matter if A and B have the same number of rows

#

Like this

brittle beacon
odd edgeBOT
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odd edgeBOT
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simple ether
runic swift
#

split the integral

#

take the constant out

#

answer

simple ether
#

ty

#

I was overcomplicating it

#

.close

odd edgeBOT
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thin field
#

Fernando must deliver a market study for a client. Based on field work determines that at a price of S/46, his client would only offer 300 t-shirts, but if the price rises by S/10, the quantity to be offered would increase by 400 t-shirts; Likewise, it is known that the other market equation is determined by the equation 10p+3q=800

thin field
#

They asked me for the market equation and the equation of demand and offer, just that I'm not sure how to get them with the point of equilibrium

odd edgeBOT
#

@thin field Has your question been resolved?

thin field
#

<@&286206848099549185>

odd edgeBOT
#

@thin field Has your question been resolved?

odd edgeBOT
#

@thin field Has your question been resolved?

odd edgeBOT
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clear tree
odd edgeBOT
clear tree
#

Second line how did we get 1/4 outside the integral

forest sky
#

multiplied the entire thing by 1/4 * 4, then took the 1/4 out

clear tree
#

oh so we divided by 1/4

#

which makes it easier?

forest sky
#

we didn't exactly divide by 1/4, instead we multiplied the inside by 4 and multiplied the outside by 1/4 (in total multiplying by 1), to get rid of the denominators inside

odd edgeBOT
#

@clear tree Has your question been resolved?

clear tree
#

factor out 1/4?

odd edgeBOT
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wicked temple
#

why doesnt my third derivative sol. match any option?

wooden python
#

what's the derivative of x-9?

#

also your handwriting (or mousewriting?) is kinda hard to read.

#

@wicked temple

wicked temple
#

its x

wooden python
#

no, the derivative of x - 9 isn't x.

wicked temple
#

i think im trippin

wooden python
#

you are

wicked temple
#

is it 1?

#

brooo i got a calc 1 exam tdya 💀

wooden python
#

yes, the derivative of x-9 is 1

#

by the way you do not actually need the product rule here.

wicked temple
#

yeah i figured

#

i just need to expand

#

and then find derivative

#

btw when i do product rule whyy is the ans on my 4th derivative?

wooden python
#

?

#

what?

#

i don't understand your question sorry

winged halo
#

No @wicked temple

#

First you substitute the products for U and V

wicked temple
#

its all g thx

odd edgeBOT
#

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haughty blaze
#

Alright so

odd edgeBOT
haughty blaze
#

How do yk which one to use to find surface area?

#

For which

hard field
#

for the left, i would be nice to use x limits and for the 'height' a function of y with respect to x, really just the positive root of the circle, and for the right, maybe instead y limits, with the width x as a function of y.

chrome lynx
haughty blaze
#

It doesn't say anything I just made this problem up lol because Idk how to use the formula

#

$$\int_{a}^{b}2\pi xds$$

clever fjordBOT
haughty blaze
#

I'm just wanting to know how do I know to use this for right or left

honest turtle
#

Surface area is: $$2\pi \int\limits_a^b f(x) \sqrt{1+(f'(x))^2} ; dx$$

honest turtle
#

This is the general formula for surface area.

haughty blaze
#

Fr? I was taught something completely different

honest turtle
haughty blaze
#

How would you apply that tho for each solid on the image I sent

#

Is what I don't understand tho

clever fjordBOT
honest turtle
haughty blaze
#

But in this case

#

f(x) for both is sqrt(1-x^2)

honest turtle
#

Been a while I did something like this.

honest turtle
# haughty blaze

This do indeed have f(x) = sqrt(1-x^2). But the other one should be different.

#

I'm not sure how you do to get the other area, you're going to divide the upper function with the lower function to get the new function you're going to use.

haughty blaze
clever fjordBOT
honest turtle
#

You sure that those semicircles are sqrt(1-x^2)?

#

And again, it's been a while I did something like this, so if you want an answer, you might want to wait for a other person.

odd edgeBOT
#

@haughty blaze Has your question been resolved?

odd edgeBOT
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restive widget
#

trans: if matrix A ... and B ..., |A| = 5, then what's |B| = ?

restive widget
#

i don't even know if it's allowed to do this😭

#

the -10 is incomplete

#

i still don't know the value of 2bd - 2ac

latent scaffold
#

You didn't distribute the multiplications properly in the first line of your computation for |B|

#

But you have the right idea. You should expand all of that and group terms so that you can express |B| in terms of |A|.

restive widget
#

but that left one is allowed right?

#

i made both sides minus

latent scaffold
#

You mean -5=bc-ad?

#

That's good yeah.

restive widget
#

yeah that one—

#

okay

#

let me rewrite the B determinant

brittle beacon
#

Alt: if you remember how row operations change the determinant of a matrix, then figure out what operations turn A into B and note how they'd have changed the determinant

restive widget
brittle beacon
#

Depending on whether you've been taught it, but for example swapping two rows in a matrix means you multiply the determinant by -1

#

Similarly multiplying the row of a matrix by a scalar, say k, means you multiply the determinant by k, and adding a scalar multiple of one row to the other doesn't change the determinant

restive widget
brittle beacon
#

That matrix B is gotten from A from each of those operations being applied

brittle beacon
clever fjordBOT
#

@brittle beacon

restive widget
#

right, the unedited one was column

brittle beacon
#

But if you haven't learned about that, don't worry

restive widget
#

i just realized it

restive widget
#

i just taught these kekw

restive widget
#

cancel the 2cd and then -10

#

thank you for the help! also for the new matrix property that's just been told, i'll add it to my notes

#

.close

odd edgeBOT
#
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odd edgeBOT
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ashen beacon
#

hey guys, this is my question, i haave tried solving it using different identities but am not able to, what is the answer?

undone mauve
#

what did you try so far?

#

show your working

lost helm
#

Hint: 2025=(45)^2

ashen beacon
#

exactly what i did

#

but i knew nothing else

#

how is 4035 related

lost helm
#

Try to find some common factor ig

ashen beacon
#

oh

#

still cant

#

hello

#

plz help

lost helm
#

Try to complete the square ig, that should help

#

You already have 2019^2. Try to get 2×2019 from 4035

jolly niche
#

Maybe try this

#

4035 = 2016 + 2019

#

So we have

#

2019^2 + 2016 + 2019

#

Extract the 2019

#

2019(2019 + 2016 + 1 )

#

2019(4036)

lost helm
#

That's much better ig

jolly niche
#

4036 is divisible by 2018

lost helm
#

Actually, wait. You can simplify it to 2018×2022. They directly cancel out from denominator

#

2×2019=4038, so we can write 2019^2+4038 as 2019^2+2×2019+1-4, which is (2019+1)^2-2^2, hence 2018×2022

odd edgeBOT
#

@ashen beacon Has your question been resolved?

#
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ashen beacon
#

.closee

#

.close

odd edgeBOT
#
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paper ivy
#

absolutely no clue 😭

odd edgeBOT
nocturne belfry
#

,rotate ccw

clever fjordBOT
nocturne belfry
#

what'd you try?

paper ivy
#

i tried to move 9

#

to subtract

#

and idk how to move from there so i erased

nocturne belfry
#

try turning it into a line instead

paper ivy
#

a line?

nocturne belfry
#

general rule is that we hate working with fraction

#

and we want to get rid of fractions if we can

#

multiply by x

paper ivy
#

yeah thats true

#

okay

#

ok here

nocturne belfry
#

you need to multiply everything by x

paper ivy
#

of

nocturne belfry
#

$\frac 2x + 9 = 16$

#

start here

paper ivy
#

o

clever fjordBOT
#

jan Niku

paper ivy
#

wait so

#

even 16

#

?

nocturne belfry
#

$x \cdot \frac 2x + x \cdot 9 = x \cdot 16$

clever fjordBOT
#

jan Niku

nocturne belfry
#

yea

paper ivy
#

oh

nocturne belfry
#

i mean, what were really doing is this

paper ivy
#

i thought 2/x would be left alone cos it alr has x

nocturne belfry
#

$x \qty( \frac 2x + 9 ) = x \qty( 16)$

clever fjordBOT
#

jan Niku

nocturne belfry
#

were multiplyng both sides of the eqn by x

#

you have to do the same thing to both sides

paper ivy
#

okok wait

nocturne belfry
#

if you dont, they might not be equal any more

paper ivy
nocturne belfry
#

theres just one x, yea

#

so you just need to distribute here

#

its not x/x, just x

paper ivy
#

huh

#

wait

#

ohh

#

okay

nocturne belfry
#

youve done it again

#

dont create a x/x

paper ivy
#

wgar

#

the x^2???

#

im so confused

nocturne belfry
#

so we start here

#

then we distribute

paper ivy
#

ok

#

wait

nocturne belfry
#

$\frac{2x}{x} + 9x = 16x$

clever fjordBOT
#

jan Niku

paper ivy
#

but x times x is x^2

#

no?

nocturne belfry
#

i mean thats true in general but its not applicable here

paper ivy
#

how am i supposed to explain that x times x doesn't equal x^2

#

im so confused

nocturne belfry
#

we dont have any place where x is times x

#

i think youre maybe confused about the first term?

#

$\frac 2x$

clever fjordBOT
#

jan Niku

paper ivy
#

yea

#

cos

nocturne belfry
#

what do you get if you multiply this term by x

paper ivy
#

2x/x^2 no?

nocturne belfry
#

why?

paper ivy
#

cos youre multiplying the whole fraction by x

nocturne belfry
#

$a \times \frac bc \neq \frac{ab}{ac}$

clever fjordBOT
#

jan Niku

nocturne belfry
#

this is not true

#

think of it like this

#

$\frac x1 \times \frac 2x$

clever fjordBOT
#

jan Niku

nocturne belfry
#

then we know from fraction multiplication, we can rewrite this

#

$\frac{x \times 2}{1 \times x}$

clever fjordBOT
#

jan Niku

nocturne belfry
#

yea?

paper ivy
#

no

#

im so confused

nocturne belfry
#

lets work with real numbers

paper ivy
#

ok

nocturne belfry
#

$\frac 14$

clever fjordBOT
#

jan Niku

nocturne belfry
#

what happens if you multiply this by 2

paper ivy
#

well

#

1/8

#

wait

#

crap

#

is it

#

help

#

2/8

#

ok

nocturne belfry
paper ivy
#

oh

#

wait

#

its HALF

#

goddamn it

nocturne belfry
#

actually, $\frac 28 = \frac 14$

clever fjordBOT
#

jan Niku

nocturne belfry
#

and i mean we can write this out

#

$2 \times \frac 14 = \frac{2 \times 1}{4} = \frac 24 = \frac 1 2$

clever fjordBOT
#

jan Niku

nocturne belfry
#

feel comfortable with that?

paper ivy
#

uhhh

#

okay

#

why is it like that though

nocturne belfry
#

youd maybe have to explain why youd expect it to work differently

#

this seems reasonable to me, like, if you have a quarter of a pie, and someone else has twice as much as you, they have half of a pie

paper ivy
#

hmm

#

thats actually rly smart

#

im just gonna think of this x as 1 for now

nocturne belfry
#

we can just switch the pieces around

#

$x \times \frac 2x = \frac{x \times 2}{x} = \frac{2x}{x} = \frac 2 1$

clever fjordBOT
#

jan Niku

nocturne belfry
#

just stare at them side by side

paper ivy
#

okay

nocturne belfry
#

same steps:

  1. multiply
  2. combine
  3. simplify
  4. cancel common factors
paper ivy
#

okay

#

hollup lemme write this

#

by combine do u mean

#

2x+9x/x

nocturne belfry
#

by combine, i mean use what we know about fraction multiplication

#

$\frac ab \times \frac cd = \frac{a \times c}{b \times d}$

clever fjordBOT
#

jan Niku

nocturne belfry
#

that we can 'combine' the two fractions being multiplied into a single fraction where the top and bottom are multiplied instead

paper ivy
#

yes

nocturne belfry
#

again, were just thinking of like, 2 as 2/1, and x as x/1 here

paper ivy
#

uhuh

nocturne belfry
#

so what do you think

#

do you believe $x \times \frac2x = 2$?

clever fjordBOT
#

jan Niku

paper ivy
#

uh

#

i dont know

#

wait

#

no

nocturne belfry
#

hmm

#

well okay, theres another way to think about it

paper ivy
#

okay

nocturne belfry
#

lets just look at this $x \times \frac 1x = 1$

clever fjordBOT
#

jan Niku

nocturne belfry
#

say you have 1 pie

#

you divide it into ... 5 pieces

#

so each piece is $\frac 15$ of a pie

clever fjordBOT
#

jan Niku

nocturne belfry
#

how much of a pie do you have if you have 5 of these pieces?

paper ivy
#

1

nocturne belfry
#

yea

#

so we could write this out, our combining these pieces

#

$\frac 15 + \frac 15 + \frac 15+ \frac 15+\frac 15 = 1$

clever fjordBOT
#

jan Niku

nocturne belfry
#

right, 5 pieces, each one is 1/5 of a pie

paper ivy
#

yes

nocturne belfry
#

we add them all up, it totals one pie

paper ivy
#

yes

nocturne belfry
#

we can write this a different way

#

$5 \times \frac 15 = \frac 15 + \frac 15 + \frac 15+ \frac 15+\frac 15 = 1$

clever fjordBOT
#

jan Niku

nocturne belfry
#

because repeated addition is just multiplication, right?

paper ivy
#

uh

nocturne belfry
#

like 5 + 5 = 2 x 5

#

and 5 + 5 + 5 = 3 x 5

paper ivy
#

oh

#

yeah

nocturne belfry
#

$5 \times \frac 15 = 1$

clever fjordBOT
#

jan Niku

nocturne belfry
#

seems reasonable right?

#

what would happen if we divided it into 7 pieces instead?

#

$\frac 17 +\frac 17 +\frac 17 +\frac 17 +\frac 17 +\frac 17 +\frac 17 = 1$

clever fjordBOT
#

jan Niku

nocturne belfry
#

agreed?

#

if we have 7 pieces of a pie thats been divided into 7 pieces, we have the whole pie

paper ivy
#

uhhh

#

yes

#

yes

nocturne belfry
#

so, the same thing happens

#

$7 \times \frac 17 = \frac 17 +\frac 17 +\frac 17 +\frac 17 +\frac 17 +\frac 17 +\frac 17 = 1$

clever fjordBOT
#

jan Niku

nocturne belfry
#

and $7 \times \frac 17 = 1$

clever fjordBOT
#

jan Niku

nocturne belfry
#

can you see where this is going?

paper ivy
#

uh

#

i hate to tell you this

#

but i really don't

#

omd im hopeless

nocturne belfry
#

how long have you been working

#

maybe its time for a brain break?

paper ivy
#

not long

nocturne belfry
#

it seems like you have all the necessary pieces floating around in your head

paper ivy
#

maybe

nocturne belfry
#

you are just having a hard time seeing them together

paper ivy
#

an hour n half

#

i sobbed over an angle question earlier

#

do u think im gonna pass this test

nocturne belfry
#

well IDK you can do as well as you can do

#

pushing yourself past your limit isnt going to help

paper ivy
#

yeah youre right

nocturne belfry
#

its good to take breaks and stuff it helps your head digest information

paper ivy
#

i'll pause for a bit

nocturne belfry
#

not you know 2 hours but a 10 minute break drink some water go outside

#

can really help

paper ivy
#

i'll have supper

#

then try again

#

thank you for trying to help

#

ive kept u for nearly an hour

nocturne belfry
#

oh

#

well its no worries

#

im sure youll get it

paper ivy
#

sorry i couldn't get it

#

thank you for your time

#

if it's not too much of a bother, do u reckon u could try helping me again later if i don't piece it together

nocturne belfry
#

yea, or someone else can too

#

feel free to ping

paper ivy
#

thank you

#

i'll close it for now

#

.close

odd edgeBOT
#
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royal steppe
#

whats the best way to solvethese types of fractions (2x^2-5x-6)/(3x+1) = (x^2-3x+3)/(5x) ?

sterile blaze
#

first go with the assumption that the denominators are non zero and multiply both sides by both denominators to get rid of them

odd edgeBOT
#

@royal steppe Has your question been resolved?

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distant tartan
#

.close

odd edgeBOT
#
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odd edgeBOT
solid moth
#

wouldnt B be 3/5

#

it says that the first ball drawn isn't put back, so, supposedly, you have 5 balls left with 2 being red and 3 being green

latent scaffold
solid moth
#

it says it has the number 1 on it?..

latent scaffold
#

They're two different events.

#

If the second ball is green, then it means that either the first is red and the second is green or the first is green and the second is green as well.

#

So all in all it's equivalent to 1/2.

clever fjordBOT
latent scaffold
#

It's P(2nd green) = P(first red)*P(green | first red) + P(first green)*P(green | first green)

#

There are two ways to get a green ball on your second draw.

#

Either you picked red on the first, or you picked green on the first.

#

Those are mutually exclusive, so you can add the probabilities to get the probability of getting a green ball second.

#

Both events alter the next draw differently though.

#

For the first event (you pick red first, then green), you get 3/6 to pick red, and then 3/5 to get the green on once the red ball has been picked.

#

So for that event, you get 3/6 * 3/5 = 3/10

#

Okok

#

Oh sorry I didn't really see you wanted that probability.

#

Let me check

#

Well P(AnB) = P(B) * P(A | B). P(B) is 1/2 as we figured out. Now P(A|B) represents the probability of picking the ball #1 first granted we picked a green ball second. I think it should be 1/6 since picking a green ball second doesn't alter the probability of the A event.

#

I just rewrote this equation to isolate P(AnB), You can compute P(B|A) still using logic. I think it's easier going the P(A) route actually.

#

P(A) = 1/6

#

P(B | A) is the probability of picking a green ball second granted we picked the #1 ball first, which is 3/5

#

In probability, AnB is the interfacing of events happening in both. This is not empty, because you can certainly pick the first ball to be #1 while picking a green ball second.

#

I think so yeah.

#

P(A | B) is actually hard to decide because A happens before B

#

So it's weird to think about.

#

P(B | A) is easier in that sense.

#

P(AuB) = P(A) + P(B) - P(AnB)

#

You can only add them when they are mutually exclusive (P(AnB) = 0 )

#

Yeah

#

You can compute it because the formula for P(AnB) is symmetric, so you can switch the point of view

#

P(AnB) = P(A)*P(B | A) = P(B)* P(A | B)

#

So P(A | B) = P(A) * P(B | A) / P(B)

clever fjordBOT
latent scaffold
#

Let me redo this in my head one sec

#

I think P(AnB) = 1/10

#

Going from the beginning, we have P(A) = 1/6, P(B) = 1/2.

#

Then, P(B | A) = 3/5, so we use P(A n B) = P(A) * P(B | A) = 1/6 * 3/5 = 1/10

#

Then we have P(A | B) = P(A n B) / P(B) = (1/10) / (1/2) = 1/5

#

It's not 3 ?

#

Do you mean why P(B | A) = 3/5?

#

This one is just computed from context, since if you pick a #1 ball first (event A) , then the second ball has 3/5 chances of being green (event B).

latent scaffold
#

Hahahah okay

#

If you look at the formulas I sent, they're just a way of "linking" together P(AnB), P(A|B) and P(B|A).

#

So you can use those to compute, but it doesn't mean that you can't compute them on your own from context.

#

P(B | A) is the probabiility of B happening given we know A happened.

#

In this context, A happening means that we picked #1 first.

#

Yes exactly!

#

Then you can go and use the formulas to find the values you don't know.

#

It's especially useful because sometimes the conditional probabilities are rather hard to think about.

#

See, for instance, in this case, it's not immediately clear why P(A | B) = 1/5

#

That's because P(A | B) asks what is the probability of picking ball #1 first given we picked a green ball second.

#

But this is hard to do because in reality A happens before we pick the second ball.

#

But it has meaning, it's still the probability of picking #1 first given we KNOW we're going to pick another green ball after.

#

It's just hard to think about.

#

But in contrast, P(B | A) is much easier to do

#

So you can go this path and then use the formulas to compute P(A | B) in a much easier way./

#

My pleasure, all the best for your studies.

odd edgeBOT
#
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reef sandal
#

We can kinda work backwards

#

,tex \linearization

clever fjordBOT
#

Umbraleviathan

reef sandal
#

The equation of a tangent line

#

You know that (3,8) must exist on this line, so

#

L(3) = 8

#

$$8 = f(x_0) + f'(x_0)(3-x_0)$$

clever fjordBOT
#

Umbraleviathan

reef sandal
#

You just gotta find x0 and f(x0)

#

Wdym first term

#

No

#

Well i mean if you're going from point slope form to the equation I showed

#

You'd be subtracting -f(x0) which is just adding f(x0)...

reef sandal
#

You know that f(x) = x^2

#

Which implies f'(x) = 2x

#

Just replace f(x0) and f'(x0) with appropriate substitutions with the info i gave you

brittle beacon
#

Because the "x" in that "2x" you wrote, and the "x" for the line equation needn't be the same

#

In particular you created a quadratic equation for a general point on the line

brittle beacon
#

You are given that you're tangent to y = x^2 at only one "guaranteed" point, not necessarily all of them (and in fact not all of them at all, but anyways-)

#

You just know at best, there's some point, call it (x0, x0^2) where you have the line tangent to, and that said tangent also passes through (3,8)

#

Only when x is at the point where you're tangent, not at all points

reef sandal
#

Because (3,8) is not on the parabola

brittle beacon
#

You need to be careful about distinguishing a general point on the line, and the point of tangency

#

Because otherwise you'd imply the gradient is not constant - but it is

#

The 2x only is for one point - you'd otherwise be saying that at (3, 8), the gradient is 6, but that does not need to be true

#

And as per before, you're basically implying a line is a parabola (which they're not)

#

(True, but you don't need to meet the parabola everywhere, just once (and it happens only once))

#

Take another point on the line - you cannot also represent it with x and y, because you used (x,y) to represent the point you're tangent at

#

One way is to say that the point you're tangent is, say, $(x_0, y_0)$, to empathise that it's a fixed point and doesn't vary (and as you know it's on the parabola $y = x^2$, you know that $y_0 = x_0^2$ too)

clever fjordBOT
#

@brittle beacon

brittle beacon
#

You're basically using that you're passing through two points and that one of them forms the gradient

#

It is - but you're noting that a genreal point on the line needn't form the gradient for it

#

Either you note that the x and y there are the point of tangency, or otherwise make sure you're aware

#

Yep at said tangency point!

#

Basically yea - what you have is fine but make sure you bear in mind that (x,y) is a fixed point, and doesn’t vary

#

You can’t e.g. go elsewhere and use x and y again (I kinda see you’re using it for one point, thought you were using x and y for a general point on the line)

#

I mean you don’t seem to reuse it - but I’d for example state that instead of “solv[ing] for [the] intersection”, that it is the point of intersection

odd edgeBOT
#

@mystic saffron Has your question been resolved?

odd edgeBOT
#

@mystic saffron Has your question been resolved?

brittle beacon
#

Having a quadratic in constant values is fine (and necessitated by a point being on the curve y = x^2)

#

(As long as you don’t imply that a general point on the curve will satisfy a quadratic equation - which was the comment before)

odd edgeBOT
#

@mystic saffron Has your question been resolved?

odd edgeBOT
#
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round jolt
#

quick question: If I have a pareto chart and I am trying to find the largest contributers to percentage with the 80/20 rule and it inersects a column in half not fully. Do I include that column or not?

odd edgeBOT
#

@round jolt Has your question been resolved?

round jolt
#

.close

odd edgeBOT
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old whale
#

Can you use trig sub to do this?

odd edgeBOT
old whale
sullen ferry
#

but a u-sub approach would probably work out nicer

old whale
#

How would u sub work

old whale
#

Oh wait

#

Nvm

#

Wait

#

No I’m still

#

Yeah

#

What can be u subbed her

sullen ferry
#

u=sqrt(x^2+16)

#

solve for x and find du

old whale
#

Ok

#

x / sqrt(x^2 + 16)

#

dx = du

#

du sqrt(x^2 + 16) / x = dx

sullen ferry
#

x=

old whale
#

What

sullen ferry
#

solve for x

#

in u=sqrt(x^2+16)

old whale
#

u^2 - 16 = x

#

no wait

#

sqrt(u^2 - 16) = x

#

Now what

#

oh

#

dx = 0

sullen ferry
#

???

old whale
#

Cause u is a constant

sullen ferry
#

no..

old whale
#

Oh

#

Now what

sullen ferry
#

ok, so you have

old whale
#

Yes

sullen ferry
#

$du=\f{x}{\sqrt{x^2+16}}dx$

old whale
#

When do people usually learn this

#

He’s

#

👏

#

Yes

clever fjordBOT
#

Moosey

old whale
#

When do people usually learn this lol

sullen ferry
old whale
#

Ok

sullen ferry
#

it's mainly in calc 1-2

old whale
#

HEY REIMENN

#

ok

#

Interesting

#

Wait what even do people learn in calculus two

#

Integrals?

sullen ferry
#

more about integrals, taylor series, etc.

#

$du=\f{x}{\sqrt{x^2+16}}dx$

old whale
clever fjordBOT
#

Moosey

old whale
#

Taylor

#

bro riemann is still here 💀

sullen ferry
#

$u=\sqrt{x^{2}+16}$

clever fjordBOT
#

Moosey

old whale
#

huh

#

yeah now what

sullen ferry
#

$x=\sqrt{u^{2}-16}$