#help-19
1 messages · Page 30 of 1
d represents a differential an infinitesimally small change.
if we think abt it for dy/dx we are saying there is an infinitesimally small change in y and x which is the instantneous rate of change (Our derivatve).
but d/dx (x)
d/dx by itself doesn't mean anything we have to actually differentiate something.
Okay Jessica well I'm gonna leave now, but hope this was of some help. GL, and if u r confused I suggest hopping on Khan Academy, they're great.
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Hello! I have a question regarding differentiation. Could someone please help me with some tips on how to approach this question. I never know where to start. Currently stuck on 4.1.1
Raise both sides to e maybe
Or just use chain rule
Or how about a trigonometric substitution
The first two proly
How would I raise both sides to e?
I understand the chain rule, maybe I should rather go for that..
this is one heck of a chain rule
Then different both sides wrt x
so e would be better then?
Note: e^(lnP)=p
Try it well see
it's bit messy
Also: if a=b
e^a=e^b
what do you mean by this?
but it can be done
its a property of log
You're raising e to the answer to this question: what power of e gives me p
That's basically finally p
ohhhh okay okay
I understand that
thank you for helping <3 before I go venture the next questions, what are some helpful math websites you guys could recommed?
that would explain the steps quite well
Wolfram ig
This server is also good ...maybe you'll get better solutions if u wait
Solve derivatives using this free online calculator. Step-by-step solution and graphs included!
mathway is good too
its p good
is that a math pun I'm not getting? T-T
oh btw to make differentiation easy , you may cancel out those common factor 'x' inside the log
so top and bottom of the fraction then?
yup
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I think im supposed to get them to a form similar to a quadratic but dont really know how to get there
Did you take log on both sides?
Remember that log isn't a linear function
So
$log_a(x+y) ≠ log_a(x) + log_a(y)$
𝓘 .
I'm saying that what you did is wrong
You do have to turn the given equation into a quadratic (by using laws of exponents here)
No
You won't conclude anything using that, and no algebraic manipulations then would seem possible
Alr
Would this be a better place to be or is that still a bit off what im looking for
Just start from the beginning and do not use log
It's not required here, and you are using it incorrectly too
.
Ok
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Hey. I'm just looking for a hint for this exercise.
Let $P,Q$ be polynomials in $F[x]$ where $\deg Q \leq \deg P$. Let $R_i$ be the $i$-th remainder in the steps of the Euclidean algorithm (given that $R_{i-1} = P$ and $R_0 = Q$ right), and $R_k$ the last remainder that is not zero.
\\
Exercise: Given polynomials $A,B$ so that $R_k = AR_i + BR_{i+1}$ then there exists polynomials $C,D$ so that $R_k = CR_{i-1} + DR_i$.
fue!
express R_(i+1) using R_i and R_(i-1)
So like, Ri-1 = SRi + Ri+1?
yes
Okay so you'd obtain something like
Rk = ARi + B(Ri-1 - SRi)
I am there btw I'm just confused how to obtain the right form from this
(A-BS)Ri + BRi-1
Okay well that was very little algebra
I can't remember why I didn't accept a solution like this
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How do I do this
@warm plover Has your question been resolved?
@warm plover Has your question been resolved?
@warm plover Has your question been resolved?
The slope of the line is tanθ
θ is the angle between the line and the positive direction of x-axis (0≤θ<π and θ≠π/2)
In this problem θ=arccos(4/5) so cosθ=4/5>0
By the constraint of θ we know 0≤θ<π/2
So tanθ=3/4
Use the point slope form to write the equation of the line
Then solve the equations simultaneously.
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I have to graph f(x) = sin(2x)-5
I don’t know how the 2x would effect the graph
what do you know of transformations?
I know basic ones like going up, down, multiplying stuff like that
It would reach any point twice as fast
Wdym?
Well for example
sinx has a zero in x=π
But sin2x has a zero in π/2
Which means the graph is "squished"
It reaches points twice as fast
So the graph would be squished?
Yep
Should I multiply each x value by 2 or no
sin(2x) ≠ 2sinx
Wouldn't that be stretching it
I mean you want to think What is sin(20)?
Then What is sin(21) = sin(2)
So when you have sin(pi) you have sin(2pi) right?
Ah i cant do *
put a \ before it
On phone cba😆 But I’ll keep that in mind for pc
But if you have say x = pi/4, with sin(2x) it Will be sin(pi/2)
So it’s going to go twice as fast to the same values that sin(x) goes between
We’re not changing the amplitude(the highs and lows of the Y value), just the period
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Why is does it work like that. Do the negative numbers just use / instead of *
In general, $a^{-b} = \frac{1}{a^b}$
waris
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if you can't read the text,
ABC and DEF are two arcs of circles, centre O. OFA and ODC are straight lines. a Show that the perimeter of the shaded region is given by frac 6 π r+3 π r+10r5 cm
,rccw
cheers
Tried anything yet?
Perimeter of the shaded region?
If you have an angle ¢ subtended at the centre
Then the perimeter of the arc is 2πr * ¢/360
yeah that's arc ABC
Similarly find the length of arc def.
Then also add 2t
Because that's also included.
You see that?
yeah
Yeah that should be what they're asking.
That's your perimeter
Simplify it
Compare it with the thing asked
Also what you wrote is incomplete. You forgot to add 2t
oh shit true
so now i have
6/10 + 2pi + 2r + 3t
now i have to compare it with 6 π r+3 π t+10t cm / 5?
Actually, you don't have to compare, you just had to prove it
so...
this equals
this?
Yes?
im still stuck
i am here
now i dont know what to do
You were here.
What did you do then?
i did that + 108/360 * pi * r
then added 2t at the end overall
and then simplified
so
3/10 * pi * (r + t) + 3/10 * pi * r + 2t
simplified i got 6/10 + 2pi + 2r + 3t
The following error occured while calculating:
Error: Value expected (char 1)
because thats the formula?
! What the hell am I doing here?
If your Angle's in degrees.
3/10 is 108/360
yes
Times 2pir
Is what you were meant to do.
ohhhh
so wait
first time it was supposed to be
108/360 * 2pi * (r+t)
and the second was
108/360 * 2pi * r
and then add them together
and + 2t
so now i have
6/10 + 4pi + 2r + 3t
You're right up until here
oh shi
How'd you get straight up 6/10?
3/10 + 3/10 = 6/10 no?
Remember all that other stuff was MULTIPLIED with 3/10
Not casually added.
3/10 * 2pi r = 6pir/10
oh so 9/100?
...
bro listen
What's 2 * pi?
What's 3/10 * pi?
0.3pi or 3/10 pi
What's 3/10 * 2pi?
3/10 2pi
Or you can further write that down as...?
0.06pi?
fuck me
0.6pi
... i think im a visual learner yk, this typing ting is too hard
Anyways, yeah.
You seem to get it.
Now when you wrote:
0.3 * 2pi * r + 0.3 * 2pi * (r+t) + 2t
What do you get, finally?
Take your time but try not to mess it up this time
just give me a minute 😭
Take your time.
As you can very clearly see I hope, the second term has 0.6pi * (r+t)
Which means it'll be 0.6pir + 0.6pi * t
You're missing the fact there's multiplication involved.
Similarly for 1.2pi
so then 1.2pirt?
oh shit
You're randomly multiplying terms.
Multiply the ones that are meant to be.
* means multiplication.
thanks
im still standing
After you've done all that, add the like terms.
For instance, 0.6 pi r from here and 0.6 pi r from 0.3 * 2pi * r
What'll that make?
hold up real quick i need to like pull the thing we just did because now im lost
so
0.3 * 2pi * r + 0.3 * 2pi * (r+t) + 2t
thats 0.6pi (r + t)
That's only the second term.
Now even the second term can be expanded to be written as:
0.6pi * r + 0.6pi * t
Then there's the first and third terms.
(0.3 * 2pi * r and 2t)
Also add these to the second term.
What do you get, finally
okay wait
wait am i adding or multiplying
if multiplying, i dont know how to do that
would i just 0.3 x 0.6?
You're also adding and multiplying. But they're different.
What you're adding is different from what you're multiplying.
yeah no bro i am at a brick wall, is there any chance u can like write it and send it and then like guide through what you did?
i genuinely am lost
thanks
You don't really have to watch it fully, but until you get the hang of it.
yeah i know, i have 2 other questions i gotta do but im trying to understand this one first
thanks
Where were we?
you want the question?
0.3 * 2pi * r + 0.3 * 2pi(r+t) + 2t
0.3 * 2pi * r + 0.3 * 2pi * r + 0.3 * 2pi * t + 2t
(distributed the parenthesis)
0.3 * 2pi * r + 0.3 * 2pi * r = 0.6 * 2pi * r
So you'd have
0.6 * 2pi * r + 0.3 * 2pi * t + 2t
Now you can simplify further.
Like
0.6 * 2pi is 1.2pi
So you'd eventually have
1.2 * pi * r + 0.6 * pi * t + 2t
And that's that.
@haughty bramble
Certainly.
You can write 1.2 as 12/10 and so on.
And simplify yourself.
$\frac{12}{10} \cdot \pi r + \f{6}{10} \pi r + 2t \cdot \f{10}{10}$
! What the hell am I doing here?
You can also factor out 2, because that's a common factor everywhere.
This algebra video tutorial explains how to simplify algebraic expressions with parentheses and variables by using the distributive property and by combining like terms.
Algebra For Beginners: https://www.youtube.com/watch?v=MHeirBPOI6w
Rational and Irrational Numbers: https://w...
You can check something similar on basic algebra if that's not what you were hoping.
You'll find tons of videos.
thanks
you want to help with some other questions?
they're easier but idk if uwant to
You could post, there'll always be helpers available.
May or may not be me exclusively though.
okay so i should i close this and make a new one?
Ideally, I'd suggest doing so.
Of course you can still post it right here. But that'd be wiser.
Cheers.
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can someone explain this to me
the basic idea
all the symbols and stuff
I know that (x,y) takes values from Di, w takes values from a set of d numbers
<@&286206848099549185>
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So I wanted to simplify this but I kinda forgot
your denominators are the same
You already have the same denominator so you’d just add the numerator normally
you can just add the numerators
Like this?
yes
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i have 9 black counters and 3 white counters.
i select 9 of them at random and place them into three groups. what is the probability that a group has all 3 white counters?
yeah but somewhat confused
i got that there's a 1/220 chance that our selection contains 3 counters in total
then from there we could split it into the different cases of the groups they're placed in?
with
<@&268886789983436800>
{3,0,0},{0,3,0},{0,0,3},{2,1,0}... we can imagine that each time we randomly place a counter in a group so there's 3^3 of these or 27 ways they could be distributed across the distinct groups
so then of these, only 3 of them have all 3 counters in 1 group, so 1/9?
then 1/(9*220) would be the final answer?
?
@remote lagoon Has your question been resolved?
@gilded crater
Hi
So basically the question equivalent to what is the probability you select the 3 whute counters when you select 3 from 12
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dawg
close this one, or close the older one
What’s the confusion here
yes
show me
Ok
wwait
i think i did it
let me see
nvm
5.1 x 10 to the power of 5
thats what i got
OK#
ill show u how i got it
so i did this
then i rounded to 2 significant figure
where do i put the brackets
around the numerator
around the numerator
$(5.1\times 10^5 + 1.4 \times 10^4)\div (3.5\times 10^{-4})$
AℤØ
well, just around everything i guess
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so i was thinking that the third eigenvalue could possibly be 0 and then A wouldn't be diagonalizable, but the answer key says that A must be diagonalizable.
why would it matter that the 3rd eigenvalue is 0 ?
the zero matrix is diagonalizable you know
it's already diagonal
means the diagonal would contain a 0 for A = PDP^-1 wouldnt it
a m x n matrix being diagonalizable must have either n distinct eigenvectors or n distinct eigenvalues right?
A wouldn't be full rank and that would mean A isn't even invertible let alone diagonalizable?
det A would be 0 at that point wouldn't it?
or am i getting definitions mixed up
you're getting it mixed up yes
^
you can be diagonalizable and not invertible
and there's prolly examples for non diag and invertible
there was a later problem that had me construct a 2x2 matrix that was invertible but not diagonalizable and that was easy, just had to give it only one eigenvalue.
you can have one eigenvalue and be diagonalizable
the identity is diagonalizable
has only one eigenvalue
what matters is the dimension of the eigenspaces
which is what that question is getting at
right in this case the matrix is 4x4, meaning the eigenspace is a subspace of R^4
it tells us 3 eigenvectors that exist. and the third eigenvalue must also have a vector then, meaning the eigenspace spans the vector space
so it must be diagonalizable. even when that third eigenvalue might be 0 right?
so what exactly does it mean when an eigenvalue is 0
it means the matrix isnt full rank
yea
and full rank means invertable right? also full rank means the determinant isnt 0?
yeah
eigenspace of 0 = nullity/kernel right?
yeah that's literally what I said above lol
so Ax = 0 is the same solution set of the eigenbasis of 0
sorry im just kinda doing this to try and retain it better
aight
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The 2 will still remain on the outside
It's multpied
2(5x - 3y) ( 5x + 3y)
You can't just remove it
Well if you want to you can multiply one bracket by 2 but that wouldn't make it any more simpler
(10x - 6y) (5x + 3y)
Or (10x + 6y)(5x - 3y)
This is not the fully factorised form
You would need to take out the 2 for it to be fully factorised
Capiche?
You mean for the initial equation?
Gcf is greatest common factor right?
Yes
A number which can divide both terms
Yes
If that's the case then you should take out the largest factor
Well there's no short and sweet way of doing it
Trial and error
Although some calculators do have a function for this
I doubt the numbers will be large if it was a technology free exam
It depends on the calculator
My one says gcd
Greatest common denominator
Does it say Gcd or gcf anywhere?
It is a scientific calculator right?
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eclipseryu
and i need to find the angular speed in rad/min, and rpm
the bicycle is in inches, and the linear speed is in miles and hours, and the answer needs to be in minutes
unit conversion is absolutely a pain in my ass and i dont know how to solve this problem to be completely honest
ω = v/r yes?
yeah
so we want to write r and v in the same units
r is 12 inches
we can rewrite that as 1 ft
v is 15 miles / hr
we can rewrite that is 15/60 miles/minute, yes?
or 0.25 miles / minute
5280 feet in a mile...
so how many feet per minute is 15 mph?
give me a hot min to read that please
that doesnt make sense to me
way too fast lol
ik
[\frac{15}{1}\frac{mi}{hr}•\frac{1 hr}{60 min} • \frac{5280 ft}{1 mi}]
Astral
5280 ft/1 mile is 1
they're the same thing
we can multiply by 1 as much as we want
the mi on top and bottom cancel out
the hr on top and bottom cancel out
we get
[\frac{15}{1}\frac{1}{60}\frac{5280}{1}\frac{ft\times{mi}\times{hr}}{min\times{mi}\times{hr}}]
Astral
the miles on top and bottom cancel out, 1 mile / 1 mile = 1
i want to make it clear that i dont know shit abt unit conversion or dimensional analysis or whatever voodoo we're doing here
technically dimensional analysis
hmmm
lemme put it this way
we'll do something simpler
your radius is just 12 inches yes?
yeah
how would you convert that to feet?
ok, how would you convert 24 inches to feet? (not directly related to problem)
uh
okay
well since 1 foot is 12 inches we can just do 24/1 foot = 24/12 in = 2 feet??
idk
The math here is just treating units as variables. We have equations that define unit conversions. 12in=1ft
yes exactly
You can do all the normal math stuff with that equation
# of feet = 24 inches / 1 foot = 24 inches / 12 inches (since 1 foot = 12 inches) = 2 feet total
okay
yeah, treating units as variables often helps a lot
it's how dimensional analysis works
fancy words for treating units as variables and making ratios
right
well when theres a row of like 4 different fractions it's pretty visually confusing
oh yeah
I'll do it one step at a time
so we know the radius is 1 ft yes?
that's all clear?
5280ft/60min right?
= 1 mi/hr yes
since the miles are cancelling out but the 15 remains do we multiply 15 by 5280?
[\frac{15}{1}(\frac{mi}{hr})=\frac{15}{1}(\frac{5280\times{ft}}{60\times{min}})]
Astral
to get the amount of feet we're moving per minute?
yeah
so our linear speed is 79200 mi/min it looks like
ahem
you said it yourself
1 mile / hr = 5280 ft / min
we simply swap out the parts in parentheses
uh
Astral
it's equivalent to what we started with (we subbed in something equivalent)
it's just not simplified
yes!
so, we know $v=1320\frac{ft}{min}$
Astral
yup!
wait no]
if v = rω
divide by r on both sides
v/r = rω/r
ω = v/r
not r/v
oh okay
okay
so now we have 1320ft/min / 12in
because we didnt do enough dimensional analysis
wtf im actually slow
$(12in)=(1ft)$
Astral
no no your bike is going very fast dw
see something's gotta be wrong today i actually forgot how many inches were in a foot 😭
any day you have to sound out "five to-mate-ohs" to get a number is a bad day
my brain is lagging dw
lol
okay
well
1320ft/min / 1 ft is just 1320/min right?
yup
and 1320 is the angular speed per minute in radians right?
it wanted us to find the angular speed of the wheels in rad/min and then the revolutions per minute
what
ok so we know we're traveling 1320 feet per minute yes?
yeah
however, think about it
that means our wheel has spun and spun and spun
until it has effectively touched the ground over 1320 feet per minute
right
1320ft/ its circumference is how many times the wheel spun a whole circle touching the ground to cover that distance in that minute
we can't use v = rω because bicycles aren't pure rotational motion
it looks like this
over one minute, it covers 1320 feet
so the circle (the wheel) had to unwind itself 1320/circumference times to cover that distance
fuck i gotta finish this tomorrow my chromebook is boutta die
noooo
anyways you were really struggling with the unit conversions
you should be able to figure out the rest
good luck!
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Start by finding side lengths of the squares. There is a relationship between the base and height of the shaded triangle to the length of the big square and also to the small square
How about the big square
Yeah
Lets label some parts of the shaded triangle. Call the longer leg “a” and the smaller leg “b”. We know the hypotenuse is sqrt2. Can you think of a formula relating a and b to sqrt 2?
yeah
try writing it as an equation
close, a and b are the smaller legs and sqrt 2 is the hypotenuse
Yeah
So now we have one equation
To get a unique solution we will need 2 equations
What can you say about these red lines
yeah
and they are also a
so a=sqrt3-b
So now we have two equations.
a^2+b^2=2 and a=sqrt3-b. Do you know what do from here?
Yeah
I get .268
so probably
if you rounded down
np
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I don’t understand why it’s c
that is a -i before the (a+bi) ?
yeah
are you sure its C it would be c if it was i(a+bi)
odd, it woulld seem that b is the right answer since multiplying a complex number by i rotates it 90 degrees in the counterclockwise direction and multiplying it by -i rotates it by 90 clockwise
yeah that makes sense, I did B although its saying C
thanks for clarifying though
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simplify (sqrt of 48 + sqrt of 12 - sqrt of 75)^3
complex numbers btw
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idk how to phrase my answer
but isnt it just the factoring of the roots into brackets
because z /= 1 because it must be purely complex
whatever
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Is there an established way to graph the transformations of an sin inverse, cos inverse, tan inverse graph, without using a calculator?
@naive night Has your question been resolved?
@naive night Has your question been resolved?
Reflect in x=y and bound x between -1 and 1
Thanks man!
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Can I say that f(x) is the image of the codomain and y is the codomain, and when f(x) = y the function f is surjective?
@old parrot Has your question been resolved?
If for all y in the codomain there is some x in the domain such that f(x) = y then f is surjective
Sure, but what about "Can I say that f(x) is the image of the codomain and y is the codomain"
Is that always accurate?
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@lavish wraith Has your question been resolved?
<@&286206848099549185>
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I need help finding the Taylor Series for the function, √x, centered at 1
Let me try this math code for the first time... $\sum_{n=0}^N (((3/2) - n)/n!) * (x-1)^n$
hamzah
Oh, it works
hamzah
(N = degree polynomial being used, I tried it with 15)
If anyone can help me get a Taylor series for this function in summation notation, I'd greatly appreciate it
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<@&286206848099549185> any help would be appreciated, I'll need to head offline in 20 minutes btw
I'll hafta go soon, I guess there's no answer for this one I'll just close it now then
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Im confused here
I drew out the fbd
Sum of the forces in the x direction is T_1(cos(theta))-T_1(cos(theta)) = 0
sum of the forces in the y direction is T_1(sin(theta))-T_1(sin(theta))+T_2-Fg
I dont understand how we can solve for T_1 in any way
Fg is 100N
oh bet
sum of forces in y?
Why would it have T1sin(theta) twice 
The other rope is T2
Oh wait hm
OK ic u rite
Hmmm
Well wouldn't it then be T2 - Fg = 0 and 2T1sin(theta) - T2 = 0
?
Cus there's 2 points of tension
The one connecting the Weight to rope with T2 tension
And then the point connecting rope T2 to ropes T1
Idk maybe I'm bsing actually
Wait
In the first problem how did you solve it if there were 3 unknowns and 2 directions
t1=t3
ya
OK I got u
It is indeed how I figured
Visit http://ilectureonline.com for more math and science lectures!
In this video I will calculate T1=?, T2=?, T3=? of a 500kg mass hanging from a ceiling.
Next video in the Particle Equilibrium series can be seen at:
http://youtu.be/85c7PMwmYMw
In this vid T3 = Fg
And then another y component equation for the other point of connection
Ye
im still confused about wjat us aid earlier
what would be the sum of the forces in the y direction
nvm

gonna keep going on, theres 2 more tension problems i'll lyk if i need help
okie
here is my work for a new proble
T2 is supposed to be 51.76 but I got 57.73
where did I make a mistake
it should be t2= above the bottom one
in my work
nvm
i put it in calculator wrong
Woops I forgot about this tbh 
dw I got the right answer
i just put it in the calculator wrong
noice
this one is very confusing
no matter what I try I always end up dividing something by 0

These should be the 3 points
First two lower points only y component really matters
then third point x and y
So these r the equations I got
P much I guess since T4 = Fg is immediate
im not solving this
this is like
15 minutes of work
not doing it
i'll take the -10
i have too many more problems to do to spend that much time on it
ty
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It's just a quick question because I see this word being used alternatively all the time, and I'm confused. When I grew up I learnt if I say 1 by 1 we mean 1 x 1, but when I'm watching videos or listening to my teachers explain a math topic when they say 1 by 2 they mean 1/2
in english it's more common to say 1 times 1
I think this is unfortunate shortening of language, simultaneous shortening of "multiplied by" and "divided by"
yeah
for dividing can't we just say over
1 over 2
You can and probably should
why do people like to confuse others
I would interpret by as multiplication personally, like a 2 by 4 piece of wood
Yeah that's why I'm saying
my classmates do it too
1 by 2 is
1 x 2
Teacher is wrong
If I hear them say it again, I'll correct them in a respectful way
Math counsel approves
because it always affects the explanation when they don't write what they're saying on the board
Specifically bring up the fact that by usually refers to multiplication
5 by 5 grid etc
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How would i find P(CuD)?
<@&286206848099549185>
from what information
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Help me
I’m a bit stuck and how to construct the proof in either direction
Although the proof makes complete sense
I just don’t get the if and only if terminology
The statement is $$s = supA \iff \forall \epsilon > 0, \exists a \in A, s - \epsilon < a$$ You need to prove forward implication ie. $$s = supA \implies \forall \epsilon > 0, \exists a \in A, s - \epsilon < a$$ in other words assume s = supA then prove blah. The backward implication is similar you assume for every epsilon there’s an a such that $s - ε < a$ then you shall prove that s is supA.
$Pure$
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Idk what to do
Ik like an x intercept is -6
But uhhh
Idk wat after
Do I turn it into other forms
well, its a repeated root
Fr
so its vertex is at the-6
Oh
and does it open out, downwards or up
Down
yeah
Do I make x 0 to find the y int
so you know what itll generally look like
if it wants it to be pretty accurate, maybe get a few points on each side of x=-6
you can but its not on the graph space you have
you wont be able to show it
Fr
okkk
Is this right fr
np
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why is the gradient normal to a level surface
@twin urchin Has your question been resolved?
@twin urchin Has your question been resolved?
which tells you what?
when the dot product of two vectors is 0
the vectors are perpendicular
so the gradient is perpendicular to the tangent of your level curve
and the tangent of a level curve is the level curve
does that help @twin urchin
Yeah so basically
You’re telling me
I have a level surface of some 3 variable function
And then
A vector valued function exists such that
It is a path on that curve
So basically every value of t
Will lead to a value of xyz
So I get my value
F(r(t))
And if I wanted to derive that
it works for not just R3 also btw, but it is most easy to explain here
