#help-17

1 messages · Page 311 of 1

livid arch
#

I'll write it to u

jolly lantern
#

Okay

livid arch
jolly lantern
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Yea that thing

livid arch
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Hypotenuse² = leg1 ² + leg ²

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So where's the hypotenuse in ur pic above

jolly lantern
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X

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X is the hypotenuse

livid arch
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Yeb

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Apply the numbers in the equation and tell me what u got

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Don't solve

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Just put the number in the right place

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U can take a pic of ur notebook 📓 if it's easier for u

jolly lantern
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Am I cooked 💔

livid arch
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So what c² equals?

jolly lantern
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5

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I think

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Or 10

livid arch
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It's 5

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So
C²= 5

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U have two c there and u want only one

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How u r going to get rid of one c?

jolly lantern
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Oh ok

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Um

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Is that a question with an actual answer

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Or like re-tor-ic-al

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Rhetorical

livid arch
#

Idk what Rhetorical means BocchiCircle

swift bane
#

what would the next step be?

jolly lantern
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Square root

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?

livid arch
#

Yes

jolly lantern
#

Lowk celebrated that

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How do I

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Put that in a calculator

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???

livid arch
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Yeah c = √5

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,calc √5

twin meteorBOT
#

The following error occured while calculating:
Error: Syntax error in part "√5" (char 1)

swift bane
#

,calc sqrt(5)

twin meteorBOT
#

Result:

2.2360679774998
livid arch
jolly lantern
#

AYEEE

#

I GOT IT RIGHT

livid arch
#

Wait

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Read the question to the end

jolly lantern
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The answer was 2.2

livid arch
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Yes

jolly lantern
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Wait what do u mean

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Lemme try to write it out

livid arch
#

But if it was
2.6794
The answer will be 2.7

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Just keep that in mind

jolly lantern
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Okay thank you

livid arch
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Anytime

jolly lantern
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I’m going to try to finish it by my self now

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Feeling… confident now

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😼

livid arch
#

Close the chat by typing
( .close)

jolly lantern
#

Okay

#

.close

vocal sleetBOT
#
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vocal sleetBOT
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twin meteorBOT
#

sstac

Hello! I am trying to solve exercise 1 from here. (2.6 is $\dot x(t)=\pm \sqrt{\dfrac{2(E_0 - V(x(t)))}{m}$
```Compilation error:```! Missing } inserted.
<inserted text> 
                }
l.49 ...(t)=\pm \sqrt{\dfrac{2(E_0 - V(x(t)))}{m}$
                                                  
I've inserted something that you may have forgotten.
(See the <inserted text> above.)
With luck, this will get me unwedged. But if you
really didn't forget anything, try typing `2' now; then
my insertion and my current dilemma will both disappear.```
vocal sleetBOT
#
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delicate mantle
#

Hello! I am trying to solve exercise 1 from here. (2.6 is $\dot x(t)=\pm \sqrt{\dfrac{2(E_0 - V(x(t)))}{m}}$

twin meteorBOT
delicate mantle
#

I am wondering what would mathematically be the most appropriate method

vocal sleetBOT
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delicate mantle
#

Hello! I am trying to solve exercise 1 from here. (2.6 is $\dot x(t)=\pm \sqrt{\dfrac{2(E_0 - V(x(t)))}{m}}$. I am wondering what is the most mathematically correct method to solve this.

twin meteorBOT
regal bane
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If you just want the name of a method, check out "separation of variables ODE"

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If you have any questions about the method, I'm game. But if you've never seen it before, I'll give you a sec to research

delicate mantle
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Frankly that is exactly the reason why I am asking

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I know separation of variables is the simplest way to get to the solution, but what I am concerned about is that I once spoke with a mathematician which (I am sure reasonably) claimed that separation of variables is not completely mathematically correct, despite it leads to correct results.

heavy yoke
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separation of variables as it's usually done involves an abuse of notation, but you can avoid that without too much more trouble if you want to

delicate mantle
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I want to avoid Leibniz notation if possible

heavy yoke
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you can also think of the abuse of notation as essentially shorthand for the underlying math, which is really just the chain rule

delicate mantle
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I know its not a real fraction but it looks too much like one to me and i don't want it in that case

heavy yoke
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usual notation:
[ \odv yx = \frac{f(x)}{g(y)} \implies g(y) \odif y = f(x) \odif x \implies \int f(x) \odif x = \int g(y) \odif y]
the chain rule:
[ g(y) \odv yx = f(x) \implies \int g(y(x)) \odv yx \odif x = \int f(x) \odif x ]
where the left integral can be rewtitten as $\int g(y) \odif y$ by substitution, if desired

twin meteorBOT
delicate mantle
#

What did you substitute in the left integral

hybrid flicker
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y = y(x)

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if it's too improper write u = y(x)

delicate mantle
#

Ok that is kinda obvious but how did he get rid of the $\dfrac{dy}{dx}$

twin meteorBOT
heavy yoke
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when you do a substitution in an integral you divide by the derivative (this is undoing the chain rule)

hybrid flicker
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du = dy/dx dx

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you know, usual substitution rules

delicate mantle
#

Ok, will check it out and text back in few minutes

vocal sleetBOT
#

@delicate mantle Has your question been resolved?

vocal sleetBOT
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wicked linden
vocal sleetBOT
wicked linden
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I don't understand this

silk osprey
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what’s confusing

wicked linden
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Everything, I don't even know where to start

silk osprey
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cost sin2t

wicked linden
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Is there anything I should first know?

silk osprey
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they told you

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the exponential form for sin and cos

gritty sage
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Well, you have cos(theta) sin(2 theta) on the left side.

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So, replace cos(theta) with their exponential form.

wicked linden
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Ohh now I understand

gritty sage
#

Replace sin(2 theta) with the sine exponential formula, but replace theta with (2 theta).

wicked linden
#

Thank you

#

I understand how it works now

vocal sleetBOT
#

@wicked linden Has your question been resolved?

delicate mantle
#

As far as I can see all the methods you suggested use some kind of using substitution method, or at least it's still not clear to me how do i solve that equation for variable t without doing some substitutions, multiplying by derivative etc. which is not purely mathematically rigorous (i assume)

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.reopen

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Sorry, substitution is ok i guess but multiplying by a derivative isn't?

vocal sleetBOT
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delicate mantle
#

I mean it's not like i have something against multipliying by a derivative thats what all the physics books do but I was just curious how would that look like as i said if we did it completely rigorous?

delicate mantle
#

Sorry if i am not using channels properly btw

hard atlas
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context?

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is this about separable odes?

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thats my best guess?

delicate mantle
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Scroll up a bit you'll see, i sent the initial question like an hour ago and then got a time out

hard atlas
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ok. for the future, link to that. no one scrolls up

tidal dock
delicate mantle
#

Ok will do in the future, thanks for the tip

delicate mantle
regal bane
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tl;dr:
The way we typically carry out separation does not use mathematically valid objects, but you can carry it out using proper derivatives and the chain rule.

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We just do it this way to avoid using the same trick every time and writing more than we would need to

delicate mantle
regal bane
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The word "valid" is carrying a lot of weight there lol

delicate mantle
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I know

regal bane
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It's a provable method

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We get lazy and write "less than we should"

delicate mantle
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I gave the word the wrong context in this case here

regal bane
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But that lazy way of writing it is the common way to do it

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To the point where if I did it correctly, people would look at me like I'm weird

delicate mantle
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But in any case what I am interested in is how would the long and completely rigorous way look like

regal bane
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First answer proves the method

heavy yoke
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it would be essentially carring arround a bunch of notation but the same problem solving steps otherwise

delicate mantle
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Ok, I didn't open the link tbh, i just read your tl;dr 😄

heavy yoke
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i like to think of it as like writing dittoes on a repetitive table rather than writing out each entry in full. it's good to know what the dittoes correspond to, but for most purposes it's easier and simpler to write them than write out every entry

delicate mantle
#

I am even more confused now kinda, i am not even sure if its possible to do substitution method in solving composite function integrals without multiplying by a derivative?

vocal sleetBOT
#

@delicate mantle Has your question been resolved?

delicate mantle
#

Does anyone know how would i justify substitution rule for solving integrals then?

vocal sleetBOT
#
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signal quarry
#

In doing this problem, I believe I have found that the MLE for $\lambda$ is the "total sample average", which is $\frac{\sum_{k=1}^{n_1} x_k + \sum_{k=1}^{n_2}}{n_1+n_2}$.

signal quarry
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I'm not quite sure why that didn't compile correctly, but hopefully it's clear.

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Anyway, I found that the MLE is unbiased.

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And I believe the standard error of this estimator is $\sqrt{\lambda/(n_1+n_2)}$. I next need to conduct the hypothesis test, although I wanted to check if my calculation for the SE is correct.

twin meteorBOT
signal quarry
#

If it is then I think I use these values to approximate the distribution as a normal distribution, with a critical value if the total sample average is too low (with probability tail less than $\alpha/2$) or too large. For now I'll focus on the "too low" part. So we want $P(\overline X < c) = \alpha/2$ which is

twin meteorBOT
signal quarry
#

$P\left(\frac{\overline X-\lambda}{SE} < \frac{c-\lambda}{SE}\right)$ where this is now a standard normal and I use the CDF to find what $\frac{c-\lambda}{SE}$ is. Am I doing this correctly?

twin meteorBOT
vocal sleetBOT
#

@signal quarry Has your question been resolved?

vocal sleetBOT
#

@signal quarry Has your question been resolved?

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woeful adder
#

hi, can someone help me with this? I'm not sure what exactly I'm doing wrong here.

regal bane
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If you are intended to use this method, then you are correct.

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Are you intended to use a different method? Some methods are approximations and may have a different answer

woeful adder
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Can u explain what the different method is? This is the one method I know

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#

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shell mirage
#

I need some help with the bounds:

vocal sleetBOT
#

@shell mirage Has your question been resolved?

steady ice
#

I'm not really sure which region its talking about

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whether its the upper or the lower one

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hm

shell mirage
steady ice
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I mean like. there's the region A where the upper bound is the sphere and the lower bound is the cone. Adn then the region B where the upper bound is the cone and the lower bound is the lower part of the sphere. So im not sure which of those region E is, as they both fit the conditions

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anyway

shell mirage
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oh i see what you mean

steady ice
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have you heard of rotating an area around a line to get a volume?

shell mirage
#

yes

steady ice
#

The cone, and the sphere are both symmetric around the same line, so that would be a method to compute the integral relatively simply

shell mirage
#

ok

#

.close

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vast shale
#

Can't figure out what the x-intercepts are

vocal sleetBOT
tranquil trellis
#

from eyeballing it looks like +/- 1

vast shale
#

Ahh okay let me try that

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Nope still wrong :(

brazen gulch
#

nvm i misread

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it might eb DNE

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atleast one should be 0,0 because of y but blueShrug

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#

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rancid kestrel
#

Hi guys!
Instead of
16^1/4 =4 (r^4)^1/4
r=2

Can I just square root r^4 = 16 and get a 2

rancid kestrel
#

Like this

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Instead of this

flat whale
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That's not called square root, but fourth root

rancid kestrel
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Oh sorry

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Yes okay fourth root

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I didn’t know how to mention the 4

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lol

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So it’s ok to do?

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Bc that other method doesn’t make sense for me

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1/4 business ew

flat whale
#

,tex .exp rules

rancid kestrel
#

Perfect

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Thx

twin meteorBOT
#

riemann

flat whale
#

See fractional exponent

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x=1 and y=4

acoustic tulip
#

but whenever you take an eventh root, the variable can be both positive or negative, in this specific case r= +- 2.

vocal sleetBOT
#

@rancid kestrel Has your question been resolved?

vocal sleetBOT
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vagrant kraken
#

I'm stuck on proving the reverse direction. Specifically, proving that W1 intersect W2 = {0}.

vagrant kraken
#

this is what i have so far

sly sierra
#

looks fine so far

vagrant kraken
#

maybe I could say:
x=x+0 where w1=x and w2=0.
x=0+x where w1=0 and w2=x.
So by the assumption of uniqueness, x=0.

sly sierra
#

you could now observe that your last line implies:
x = x + 0
and
x = 0 + x
which are two expressions

#

yea

vagrant kraken
#

aight

#

ty

#

.close

vocal sleetBOT
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vocal sleetBOT
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bitter briar
#

Got 240° for jml just want to know if it's right

acoustic tulip
#

no, it's not

bitter briar
#

Is it 296° ?

acoustic tulip
#

uhm, no

paper depot
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maybe tell us how you're getting these numbers

acoustic tulip
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it's 360-64

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I mean his sol is 360-64

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not the correct ans

bitter briar
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128° ????

paper depot
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i mean, OP could've explained it himself rather than you speaking on his behalf

paper depot
#

do not throw a million numbers at the wall until something sticks

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that is not how you solve problems

bitter briar
#

.close

vocal sleetBOT
#
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bitter briar
#

.reopen

vocal sleetBOT
#

bitter briar
#

I think It might be 232

acoustic tulip
#

why is JML 360-128?

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how did you conclude that?

bitter briar
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The whole circle is 360 so JL should be 128 so 360-128 gives us arcJML

paper depot
#

hold on

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when you say JL

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do you mean arc JKL

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given that you're distinguishing it from arc JML

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like do you mean the arc that goes clockwise from J to L

bitter briar
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Yes J to L goes clockwise

paper depot
#

then why's that 2*128

bitter briar
#

Sorry Its just 128

paper depot
#

ok but still why's that 128

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why is arc JKL 128

bitter briar
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Because if a inscribed angle is JKL then arcJL will be 2 times the angle of JKL

paper depot
#

yeah but the inscribed angle is looking at arc JML actually is it not

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JKL is "behind" it

bitter briar
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2 times angle JKL which is equal to JML?

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So JML is 64*2

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JML 128?

acoustic tulip
#

do you mean the arc?

bitter briar
#

Yea

acoustic tulip
#

ok, after that?

bitter briar
#

That's the answer right

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To find arcJML

acoustic tulip
#

yes, using arc = inscribed angle * 2, right?

bitter briar
#

Yes

acoustic tulip
#

yeah, you're correct

bitter briar
#

Finally I can sleep

#

. Close

acoustic tulip
#

.close

acoustic tulip
bitter briar
#

.close

vocal sleetBOT
#
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vocal sleetBOT
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vocal sleetBOT
near pawn
#

first, reorient the problem so that the x-axis runs along the slop and the y-axis is parallel to N

#

since the box is not moving, the net force is 0

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so the net-force must be 0 in the x-direction and in the y-direction

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now see what the force equations would look like

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so since the forces are 0 in the x-direction, that means the x-component of gravity (the component pulling along the slope) would cancel the x-component of the Tension force in string

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exactly

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since the x-component of the normal is 0 by definition

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y-component of the weight* yes

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for now just look at the x-forces

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what is the x-component of the weight

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and what is the x-component of the string's tension

near pawn
#

wait lemme draw it out

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trig is a pain in the ass smtimes dw about it

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so for now we'll forget about the y components

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the upwards arrow is the string force

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we're trying to find the magnitudes of the two red lines

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(they should be equal, i kinda screwed up the drawing 💀 )

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so we have this relation, that W_x = T_x

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but we dont know what W_x and T_X are

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so we need to express each of them in terms of things we already know

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i added the magnitudes of the two forces

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what about in terms of the angle

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we know that alpha is 20 degrees because the ramp was at a 20 degree incline

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so we know the angle, we know the hypotenuse, adn we want to find the opposite side

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(hint: a tringometric ratio can be used here)

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yessss

#

exaclty!

#

bingo

#

ohhh fair enough

#

no problem!

vocal sleetBOT
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vocal sleetBOT
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haughty barn
#

hi

vocal sleetBOT
haughty barn
#

2-2divide by2 equals to

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2-2+2=

uncut holly
#

???

paper depot
fervent wasp
#

Tough one

tranquil charm
tranquil charm
river kettle
tranquil charm
#

I know

#

Like I wanted to know if they were asking about the BODMAS stuff so

#

That's why I said lol after

vocal sleetBOT
#

@haughty barn Has your question been resolved?

vocal sleetBOT
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snow hedge
#

This is my problem, I'm not able to understand the 2 3 4 rows. Can anyone give some good example please...

snow hedge
#

I can't understand the 1st 3 rows

tranquil charm
#

looks like a NOT P OR gate

snow hedge
#

Can you give some real life statements...

paper depot
#

ok sure

#

imagine that i make this promise to you:

"If it rains tomorrow, I will give you a million dollars."

paper depot
# snow hedge This is the image

when tomorrow comes, there are 4 possible scenarios as to what might happen regarding the weather and my payment, corresponding in order to the rows of this table:

  1. It is sunny and I don't give you the money.
  2. It is sunny and I do give you the money.
  3. It rains and I don't give you the money.
  4. It rains and I do give you the money.
#

@snow hedge among these four scenarios, in which one(s) would you accuse me of breaking my promise?

gentle nimbus
#

true never implies a false statement

paper depot
#

or 3 only?

snow hedge
paper depot
#

why do you think i broke my promise in scenario 2?

#

maybe i just decided to give you the million anyway out of the goodness of my heart.

snow hedge
paper depot
#

i didnt say "I will give you the money if and only if it rains tomorrow."

#

the implication only goes one way

steep crater
#

Thanks ann for the money

gentle nimbus
paper depot
#

on a sunny day, i am under no obligation whatsoever!

#

and i am not under obligation not to give you money

snow hedge
#

Okay...

paper depot
#

scenario 3 is in fact the only one in which i would have broken my promise.

gentle nimbus
#

might've been a bit too convoluted

paper depot
#

hence the F in the last col

#

in all the others i would have kept true to my word.

snow hedge
#

Ohkay I think I understood

#

Thanks

gentle nimbus
#

would've been nice if you considered that implication means when p is true, q must be true, it wouldnt make sense for q to be false when p is true 😔

snow hedge
#

Oh okayy

gentle nimbus
#

and that means that q could be true evem when p is false

#

but that it must be true when p is true

snow hedge
#

Ohh okay I get it.

#

Thanks to all ☺️

gentle nimbus
#

happy mathing splendid

snow hedge
#

Yes thankss

#

.close

vocal sleetBOT
#
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vocal sleetBOT
#
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unique rampart
vocal sleetBOT
forest umbra
unique rampart
#

huh

#

x multiplied by itself y times

forest umbra
#

if $y = \pi$, what does it mean to multiply "$\pi$ times" ?

twin meteorBOT
#

ηαθαη

unique rampart
#

huh

knotty cloud
#

y times

unique rampart
#

multiply y times

forest umbra
#

Your definition is right for integers

#

For example 2^3 is 2 multiplied by itself 3 times

#

But when you deal with real numbers the definition doesnt mean anything

#

For example $2^{\pi}$ would mean "$2$ multiplied by itself $\pi$ times" according to your definition.

twin meteorBOT
#

ηαθαη

forest umbra
#

But "$\pi$ times" has non meaning

twin meteorBOT
#

ηαθαη

unique rampart
#

ok

forest umbra
#

So you should have a proper definition for $x^y$ when dealing with real numbers, do you know it ?

twin meteorBOT
#

ηαθαη

unique rampart
#

no

forest umbra
#

For all real numbers $x > 0$ and $y$, $x^y$ can be defined as $\exp(y \ln(x))$.

twin meteorBOT
#

ηαθαη

unique rampart
#

what is exp

proud terrace
#

exponential

forest umbra
#

$\exp$ is the exponential function

twin meteorBOT
#

ηαθαη

unique rampart
#

ok

forest umbra
#

If you know the basics about is you can solve your exercise quickly using the definition I gave you

unique rampart
#

still cant solve it

forest umbra
#

Can you send what you got ?

unique rampart
#

i tried many things

#

but nothing does anything

#

the underroot is giving trouble

forest umbra
#

Did you replace the first line with the definition I gave you ?

unique rampart
#

so u get the power times ln 3

#

and so on

forest umbra
#

Do you know the definition of $\log_b(x)$ ? For example what is $\log_2(3)$ ?

twin meteorBOT
#

ηαθαη

unique rampart
#

2 raised to what power to get 3

#

2^x = 3

#

so log3 base 2 is x

forest umbra
#

Well that's right, but we usually define it as $\frac{\ln(x)}{\ln(b)}$. You can check that such a value is indeed the solution of the equation you gave me

twin meteorBOT
#

ηαθαη

unique rampart
#

i can do that but what good does it do

forest umbra
#

I just show you : $b^{\frac{\ln(x)}{\ln(b)}} = \exp(\ln(b) \frac{\ln(x)}{\ln(b)}) = \exp(\ln(x)) = x$

twin meteorBOT
#

ηαθαη

forest umbra
forest umbra
# twin meteor **ηαθαη**

first equality comes from the definition of $x^y$, last one comes from the fact that $\ln$ is the reciprocal of $\exp$.

twin meteorBOT
#

ηαθαη

forest umbra
#

So the second step is to use the defintion $\log_b(x) = \frac{\ln(x)}{\ln(b)}$ and then try to simplify a bit the expression

twin meteorBOT
#

ηαθαη

unique rampart
#

what to do of the root

forest umbra
#

Can you show me the expression you now have

unique rampart
forest umbra
#

Well that's right but you didn't use my first advice which was to use the defintion of $x^y$

twin meteorBOT
#

ηαθαη

unique rampart
#

i dont understand

#

using base e?

forest umbra
#

For example, what is $3^{\sqrt{\frac{\ln(2)}{\ln(3)}}}$ ? What is this number ?

twin meteorBOT
#

ηαθαη

unique rampart
#

exp( the power x ln3)

forest umbra
#

RIght. So you can rewrite your whole expression knowing this

#

You're just replacing numebrs with their defintion, that's the most basic thing to do

unique rampart
#

exp( underrroot ( ln3 x ln2)

forest umbra
#

yes !

#

What about the other term ?

unique rampart
#

same thing

forest umbra
#

👏

unique rampart
#

wow

#

so basically u took the natural log and then simplified

#

and converted the base of the log power to e

#

i mean the log in the power

#

first u changed the base to e then took natural log

forest umbra
twin meteorBOT
#

ηαθαη

forest umbra
#

But technically speaking, yes.

vocal sleetBOT
#

@unique rampart Has your question been resolved?

#
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tight shard
#

Hello guys, what to do with the squared logarithm at the end?

vast shale
#

sorry, I messaged in the wrong channel.

vocal sleetBOT
#

@tight shard Has your question been resolved?

vocal sleetBOT
#

@tight shard Has your question been resolved?

vocal sleetBOT
#

@tight shard Has your question been resolved?

gloomy portal
#

Show me your task

vocal sleetBOT
#

@tight shard Has your question been resolved?

vocal sleetBOT
#
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grizzled sapphire
#

I was wondering if anyone had any tips/advice on how to study for the AP Calc BC exam

gilded holly
#

Im not in AP

#

I study IGCSE

#

Theyre the same regardless

#

Read the book, answer the important part of each chapter

#

Like skip excersises and do unit/chapter questions

#

Go on savemyexams and get a subs (or don't)

#

answer all exam questions

#

on paper

#

do past papers and record mistakes make it realistic

#

You're good

#

hvae a good schedule and make sure you finish one month b4 the exam

grizzled sapphire
#

Alright thanks

#

.close

vocal sleetBOT
#
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analog urchin
#

how do u know if it will be positive or negative here

analog urchin
#

when f''(x) = 3

vocal sleetBOT
#

@analog urchin Has your question been resolved?

flat whale
#

what math error are you getting

analog urchin
#

on my calculator it just says math error

#

if i plug in 3 into f''(x)

flat whale
#

,w 1 / (-1)^(8/5)

heavy yoke
#

,calc 1/(-1)^(8/5)

twin meteorBOT
#

Result:

0.30901699437495 + 0.95105651629515i
flat whale
#

,calc -8/5 + 2

twin meteorBOT
#

Result:

0.4
analog urchin
#

i just need to know if its positive or negative so i can tell if its cu or cd

flat whale
#

,w plot (x-4)^(2/5)

flat whale
analog urchin
#

yes

#

this is how it should be

heavy yoke
#

,calc 1/((-1)^8)^(1/5)

twin meteorBOT
#

Result:

1
analog urchin
#

but idk how to get cd for (-inf, 4)

#

its ok i got it now

#

.close

vocal sleetBOT
#
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vocal sleetBOT
#
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raw granite
vocal sleetBOT
raw granite
#

can someone help me understand how to find area and preimeter of rhombi and kites

steady ice
#

hm

#

the first one seems correct

#

the second one has an error

hidden turret
#

pdfs are notoriously known for being unsafe so im pretty sure you are only supposed to send png or jpg

raw granite
#

oh mb

#

hold ill convert it

steady ice
#

~~ lel i just downloaded it without knowign that~~

#

wait hold up

#

nvm ur correct

#

You got your area correct

hidden turret
#

im not laughing at you im just laughing at the fact bro left without knowing he was right and is probably still converting the pdf

steady ice
#

its ok 🙂

raw granite
#

oh ok

steady ice
#

ig its time to guess his answer then

#

cuz he says he was ahving trouble but shrug

raw granite
#

I thought it was wrong 😭

steady ice
#

oh you downloaded it too lel

raw granite
#

😭 😭

#

can you like tell me an easy way to solve this tho

steady ice
#

I mean, you did all the steps I would do.

#

There'es nothing wrong and you did it the way I did it, so I don't think there's much to do?

raw granite
#

ok thank you

#

.close

vocal sleetBOT
#
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vocal sleetBOT
#
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nimble wedge
vocal sleetBOT
nimble wedge
#

There's gotta be a trick behind this question right?
We can't just go on list all 2 digit numbers where their digits sum to 9

#

Like 18

#

27

#

36

paper depot
#

i mean there are not that many but also yes there is somewhat of a trick

nimble wedge
#

Other than manual labour

paper depot
#

if you know the first digit then the second digit is locked in

#

so really you just need to look at what options you have for the first digit

fallow igloo
#

x+y=9
10x+y=(number)

#

?

paper depot
#

no

#

you are overcomplicating it @fallow igloo

fallow igloo
#

nvm that then

nimble wedge
#

18
27
36
45
54
63
72
81
90

#

Answer is 9?

paper depot
#

yes

nimble wedge
#

So

#

you gotta find a pattern like i did?

fallow igloo
nimble wedge
#

but what if they were talking bout 3 digit no

fallow igloo
#

there is one number which adds to 9 in each 10s

#

like 18 then 27

#

and so on

paper depot
nimble wedge
#

Ok I get it

#

Thanks

#

Thanks Ann and trollstar

#

What about this one guys

#

@paper depot @fallow igloo

paper depot
#

do you have any ideas yourself so far

#

if not: ||what can you say about your number minus 1?||

nimble wedge
#

2-1 = 1
3-1 = 2
4 -1 = 3
5-1 = 4
6-1 = 5

paper depot
#

no

#

not what i said

nimble wedge
#

i don't get it

paper depot
#

call your number N

nimble wedge
#

x - 1

paper depot
#

we are told N must leave remainder 1 when divided by 2 or by 3 or by 4 or by 5 or by 6

#

i am asking you to make a conclusion about the number N-1

nimble wedge
#

So n cant be 1

#

but it is also not equal to 2

#

if its 3
we'll get decimal divided smaller numbers like by 2

#

WhaT is IT

#

im lost

vocal sleetBOT
#

@nimble wedge Has your question been resolved?

paper depot
#

@nimble wedge ok let's try to think about it this way

#

suppose i have a mystery number and i tell you that it leaves remainder 4 when divided by 9

#

if i now subtract 1 from my number, what will be its remainder when divided by 9?

vocal sleetBOT
#
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flat bloom
#

I quadruple checked this and can't figure out what part I've entered incorrectly. Why is this not outputting the correct answer?

flat bloom
#

The output should not have any variables

#

Why would the bounds for theta be 0 to pi and not 0 to 2pi?

deep hound
#

Wait gimme a second

#

I didn't realise it wasn't evaluating the integral properly

flat bloom
#

wait you cooked

#

but why is this different

deep hound
#

It's different to what you did because when you integrate Theta over 0 to 2pi you're basically cancelling out the integral

#

So your upper bound for Z basically goes negative when theta goes above Pi

flat bloom
#

Ohhhhhhhhh and that gets cut out since it's above z=0

#

Idk how I didn't realize that tysm man

#

.close

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#
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waxen hawk
#

SOS

vocal sleetBOT
waxen hawk
#

SOS

#

SOS

#

I CANNOT GET MY CALCULATION RIGHT

#

Plug x=-13/4

#

Fk

#

I’m so depressed, can someone check my process

gritty sage
#

It's unclear where you'd plug x in. The input fields are for coefficients, not for the value of x.

waxen hawk
#

That’s what I do all the time

#

Chai, do you find the whole process laborious

#

Or there’s any other way that would be more convenient in terms of calculation

gritty sage
#

Well, they don't just want it in vertex form. They want you to complete the square.

#

To do that, you put the x^2 coefficient in the box before the parentheses.

#

Then, you divide the x coefficient by 2a.

#

That's the middle box.

#

Then, you have (c - \frac{b^2}{4a}) in the third box.

twin meteorBOT
#

Chai T. Rex

waxen hawk
#

What is your leisure activity

#

What do smart people do in their leisure time

#

Is it the key to be smart

gritty sage
#

Smart at what?

waxen hawk
#

Calculation

waxen hawk
#

Conversion by differentiating or completing the square

hazy nebula
ivory pawn
#

It was because you didn’t subtract from the 20

paper depot
#

differentiation is for if you want to minimize thinking and be a calculator in a meat suit

hazy nebula
#

imo anyone can be good at math if they're willing to put the effort into practicing and learning

waxen hawk
#

But you did not tell me which way is more convenient. I would be a meat suit if necessary. I have no soul

hazy nebula
#

id recommend completing the square

waxen hawk
ivory pawn
#

Because they told you to

#

In the directions

hazy nebula
# waxen hawk Is it music

no? everyone has a different music taste. id suggest to take a break after this question if possible because you seem really stressed out over this

hazy nebula
# waxen hawk Why

it's good practice to do it via CTS because the way you solve this problem with CTS can apply to all problems

waxen hawk
#

CTS

hazy nebula
#

knowing how to complete the square is also helpful down the road in other math classes

ivory pawn
#

Yes

hazy nebula
ivory pawn
#

Honestly the picture didn’t show enough of your work to see where you went wrong

vocal sleetBOT
#

@waxen hawk Has your question been resolved?

vocal sleetBOT
#
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digital glen
#

Can someone check this question real quick?

digital glen
#

I am getting k >/= 0 and don't know what the answer is

#

Is it correct?

chrome panther
digital glen
#

I got the centre and radius for both circles and then sketched it roughly

#

It looks to me like for the circles to touch, the second circle should have a radius of at least 1?

#

So I set the radius of the second circle to be >/= 1 and solved

#

Not sure if it's right

chrome panther
digital glen
#

Just at more than one point?

chrome panther
digital glen
#

Oh ok

digital glen
#

Not a singular value

#

For exam purposes I'd have to write k >/= 1 no?

chrome panther
#

when they touch internally

digital glen
#

Like this?

chrome panther
digital glen
#

Oh

#

But the centre and radius for the first circle is fixed

#

(4, 1) and r = 2

#

And we know the second circle's centre is (1, 1)

chrome panther
#

yes

#

make its radius bigger

digital glen
#

It's never inside though

#

The intersection point should be at (2, 1) and the second centre is at (1, 1)

chrome panther
digital glen
#

Yeah but the other circle has a fixed radius and centre

digital glen
chrome panther
# digital glen

so this is what happens when you increase the dotted circles radius just a little

#

now keep increasing it

#

this is the exact graph

digital glen
#

Ohh got it

#

I had the circles switched

#

My bad

#

So is it k = 0 or k >/= 0?

vocal sleetBOT
#

@digital glen Has your question been resolved?

#
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hasty pike
#

Can I ask what is a three figure bearing

vocal sleetBOT
heavy yoke
#

the three figure bearing is the clockwise angle from north to the direction of travel, to the nearest degree

#

it's customary to append a zero to the front of angles less than 100 degrees so they have 3 digits each time (hence the name 'three-figure')

#

examples: North is 000°, East is 090°, South is 180°, West is 270°

hasty pike
#

ah okay, thank you

#

.close

vocal sleetBOT
#
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vocal sleetBOT
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quasi quest
#

please help me solve this question...

vocal sleetBOT
patent sable
bitter pilot
#

consider the discriminant

patent sable
#

:/

quasi quest
#

discrimnant should be positive

patent sable
bitter pilot
quasi quest
patent sable
quasi quest
#

and to prove for complex, then negative

patent sable
#

so the discriminant should be positive or zero for only a = 5/3

#

so calculate the discriminant

#

and see where it is 0 or positive

quasi quest
#

so i have to put the value of 'a' in The equation?

bitter pilot
#

but that doesnt show it's the only value

#

you have to show that it is the only one

#

by deriving it

quasi quest
bitter pilot
#

you are trying to get there by considering the discriminant

#

via algebra

quasi quest
#

is it right

bitter pilot
#

=

#

but you basically derived exactly one root for a

#

that means -36(a-5/3)^2 >= 0 basically but that only implies the -36(a-5/3)^2 = 0 equal case because else you get a contradiction and then thats how you showed it's the only value for which you get real roots

bitter pilot
#

I know the root so i can write it in the form of y=a(x-r1)(x-r2) where a is stretch factor and r1,r2 roots

#

its more convenient to work now with the square

#

-36 times something non negative yields something negative

#

from that you can derive that only the equal case is true

#

for D > 0 no sols and else for D < 0 you always get one since the parabola is open downwards

vocal sleetBOT
#

@quasi quest Has your question been resolved?

quasi quest
#

.close

vocal sleetBOT
#
Channel closed

Closed by @quasi quest

Use .reopen if this was a mistake.

vocal sleetBOT
#
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vocal sleetBOT
scenic ravine
#

log (5.3)

#

?

#

Okay, to what base

#

,calc ln(5.3)

twin meteorBOT
#

The following error occured while calculating:
Error: Undefined function ln

scenic ravine
#

,calc log(5.3)

twin meteorBOT
#

Result:

1.6677068205581
scenic ravine
#

,w log_{10} (5.3)

paper depot
#

,calc log(30)/log(5)

twin meteorBOT
#

Result:

2.1132827525594
paper depot
#

yes 2.113 is correct.

vocal sleetBOT
#
Channel closed

Closed by @worn lava

Use .reopen if this was a mistake.

#
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quasi quest
#

what topics are the prerequisites for quadratic equation chapter...

outer warren
#

basic algebra and solving linear equations

quasi quest
outer warren
#

yes, that too

#

coordinate geometry

bronze osprey
#

yeah basically all aspects of linear equations

quasi quest
#

.close

vocal sleetBOT
#
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molten gale
#

I am doing some practice examples because my exam is getting close but i cant figure out how to solve this kinematics question. I already know I have to set v(t)=0 but i have no idea what to do after that

molten gale
#

yess unfortunately

bronze osprey
molten gale
#

i tried but i got 3.35 and it didnt make sense

#

or does it

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idk

#

no idea

bronze osprey
molten gale
bronze osprey
#

why do you think it doesn't make sense?

molten gale
#

i dont know i tried looking up the answer and ik ai isnt good at math but thats not what they got

#

but im sure 3.35 is right now that u tried it too

molten gale
#

yea i figured lol

bronze osprey
#

you know you can just use Desmos to check

molten gale
#

oh i forgot about desmos

bronze osprey
#

it has the advantage of you can click on the graph and it tells you the x-coordinate

#

to be fair that's how it works on your GDC too

molten gale
#

so wait how would i solve b cus im still learning this kinematics crap

bronze osprey
#

take rightwards to be positive, and leftwards to be negative for example

#

if the particle changes direction, what must happen to the sign of v(t)?

molten gale
#

wdym leftwards and rightwards

bronze osprey
molten gale
molten gale
bronze osprey
#

it could also go from negative to positive

#

that's not what happens for this graph but it is a possibility

molten gale
#

oh

#

wait what

#

ohhh

#

nvm

#

i read ur message wrong

#

continue

bronze osprey
#

great so yeah you use your answer for part a, 3.35

#

do you see why?

molten gale
#

no

#

lol

bronze osprey
#

the instant the sign changes, that must be when the function equals zero

molten gale
#

wait let me draw out what im thinking because i cant put it into works

#

words

bronze osprey
#

if v(t) goes from positive to negative, it has to pass through v(t) = 0

#

sure

molten gale
#

so i can use any point on that part of the line

#

like doing downwards

#

going*

#

if i wanted to

bronze osprey
bronze osprey
#

this is what's happening with the velocity vector

molten gale
#

OHHHHH

#

so when x is negative then the velocity changes direction?

#

i mean

#

y

#

oops

#

when y is negative?

bronze osprey
molten gale
#

LMAO

bronze osprey
#

when y is negative, the particle is moving leftwards

molten gale
#

ok

bronze osprey
#

when y is positive, the particle is moving to the right

molten gale
#

ya so when y changes signs, the particle changes direction?

molten gale
#

ohhhhh

#

i see said the blind man

bronze osprey
#

so changes signs is y = 0

molten gale
#

okok i understand but isnt 0 considered positive

bronze osprey
molten gale
#

or wait neither so why is that the answer for changing direction

bronze osprey
#

you've confused it with "0 is an even number" or something

bronze osprey
#

the direction changes from right to left

molten gale
#

but zero is not positive or negative so how does it change direction

bronze osprey
#

the particle is instantaneously at rest

molten gale
#

ahhh

bronze osprey
#

that always happens if the particle changes direction

#

it has to be moving neither left or right at that instant

molten gale
#

ok i understand it now

#

so the total distance is found by finding out how long the line is?

#

or noo

molten gale
#

oh

#

how

bronze osprey
bronze osprey
#

there's also a trick for part c, where it's asking you for the total distance

molten gale
#

but distance isnt displacement

bronze osprey
#

let me illustrate with a quick example

molten gale
#

ya

#

okok

bronze osprey
#

if I go to uni, where I travel 5 km

#

and then I go back home, where I travel another 5 km

#

the total distance I travel is 5 + 5 = 10

molten gale
#

yep

bronze osprey
#

but my total displacement is zero: I end up where I started

#

you would need the signs for that

molten gale
#

yep

bronze osprey
#

so (+5) + (-5) = 0

molten gale
#

ok

bronze osprey
#

now when you integrate, you're always working with the signs

#

you take the area above the x-axis as positive

#

and the area below the x-axis as negative

bronze osprey
molten gale
#

what both areas

bronze osprey
#

there's one area above the x-axis and there's another area below the x-axis

molten gale
#

oh right

#

so u change the negative sign to positive?

bronze osprey
bronze osprey
molten gale
#

and just add all of that

#

ohhh ok

bronze osprey
#

so |5| = 5

#

but |-3| = 3

molten gale
#

so how do we find that number? is it just the x values?

#

idk how to do that on the graph stuff

bronze osprey
#

but integrate both areas separately first

#

remove the negative sign, then you can finally add both areas

molten gale
bronze osprey
molten gale
#

but any negatives in the integral i use absolute value?

molten gale
#

and boom i have my distance

bronze osprey
#

so in fact you could absolute value both integrals and then add

molten gale
#

wdym both integrals

bronze osprey
#

but you only need to absolute value the negative integral, the one from t = 3.35 to 6

#

if you're even smarter

molten gale
#

im not smart lmao

bronze osprey
#

you know how 5 + |-3| = 8 right

molten gale
#

yes

bronze osprey
#

well, 5 - (-3) does the same thing

molten gale
#

yep

bronze osprey
#

you could just subtract the negative integral

molten gale
#

oh tru

bronze osprey
#

and it gives you the exact same

molten gale
#

ok im gonna try to find the integral of v(t)

#

im gonna fail so bad tho cus i suck at trig and e integrating

bronze osprey
#

in fact there's no possible way you could integrate that (where it gives you the integral function)

molten gale
#

WAIT U CAN INTEGRATE ON UR GDC???

bronze osprey
molten gale
#

omg

#

i never knew

#

how

bronze osprey
#

go to your calculator mode and find the calculus menu

#

wait are you TI or Casio?

molten gale
#

im on an old ass ti-83 plus

bronze osprey
#

oh

bronze osprey
molten gale
#

ehh whats the calculus menu

bronze osprey
#

ah try watching this

molten gale
#

i dont understand the commas

#

oh i got it

#

ok i finally figured out how to get the absolute value and i got 20.8

#

.close

vocal sleetBOT
#
Channel closed

Closed by @molten gale

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vocal sleetBOT
#
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Send your question here to claim the channel.

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Ask your math question in a clear, concise manner.
Show your work, and if possible, explain where you are stuck.
After 15 minutes, feel free to ping <@&286206848099549185>.
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nimble wedge
vocal sleetBOT
dense eagle
#

this is kinda sneaky

#

try adding and subtracting 4x^2 - what happens?

nimble wedge
scenic ravine
twin meteorBOT
#

What a wonderful world !

scenic ravine
#

does this look familiar

#

The first part

nimble wedge
#

tbh no

strong isle
vast shale
#

Look up a 2 minute video on YT for this it’ll be way quicker than any of us can teach u

#

It’s not hard at all once u get it

strong isle
#

Did you first try adding 4x^2 to the expression?

nimble wedge
#

no

#

$x^4 + 4 + 4x^2$

twin meteorBOT
#

BrutalCandor

nimble wedge
#

@strong isle

strong isle
#

If you haven’t recognised anything yet, try the hint: || let a = x^2 ||

strong isle
nimble wedge
#

however why are we adding stuff to the expression is that even possible

#

i thought we must subtract something right after adding it so the results is unchanged

strong isle
strong isle
#

That’s why someone else said to both add and subtract 4x^2 to the expression

nimble wedge
#

(a+2)(a+2) @strong isle

strong isle
strong isle
nimble wedge
#

ok

#

$(a+2)^2 - 4a??$

#

4a

twin meteorBOT
#

BrutalCandor

strong isle
nimble wedge
#

oh lol

#

hmm so what can we do next

strong isle
#

you had before (a+2)^2-4x^2, right? So now what do you recognise 4x^2 to be?

nimble wedge
#

4a?

strong isle