#help-17

1 messages · Page 303 of 1

paper bridge
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$a^{2n+1}+b^{2n+1}=(a+b)(a^{2n}-a^{2n-1}b+\ldots b^{2n})$

twin meteorBOT
#

vengeance

vocal sleetBOT
#

@sudden cloud Has your question been resolved?

vocal sleetBOT
#
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unborn owl
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2^m+2^n=520, how do i solve for m and n?

vocal sleetBOT
paper bridge
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so tell me the pattern

unborn owl
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pattern?

paper bridge
unborn owl
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the question on my paper was If 520=2^m+2^n, where m and n are integers, then m + n is equal to

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im meh at math so i dont really understand what you're talking about

paper bridge
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ok

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so 2^1=2

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2^2=4

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2^3=8

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2^4=16

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2^5=32

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so on

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so we can say the last digits have a pattern of 2, 4, 8, 6, 2

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let me bold it for you to see

unborn owl
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ohh

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i get what you mean now

paper bridge
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oh ok

unborn owl
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but how do i use that to solve for the question

paper bridge
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well, which pairs add up to 0

unborn owl
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uh

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4 and 6?

paper bridge
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and

unborn owl
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2 and 8

paper bridge
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bet

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so we can say that a solution must be in form 2^(4k+1)+2^(4j+3) for k, j natural numbers due to our generalization

half imp
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its probably easier to note that either 2^m or 2^n must be at least half of 520

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which powers of 2 are between 520/2 and 520

paper bridge
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yes yes

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i guess small m and n

half imp
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?

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this would work for any number

paper bridge
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yes yes

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but read

half imp
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i read

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i just don't know what you are thinking

paper bridge
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i am le thinker

vocal sleetBOT
#

@unborn owl Has your question been resolved?

vocal sleetBOT
#
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carmine ether
vocal sleetBOT
carmine ether
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struggling to understand how to know what directions to plot arrows in for phase portrait

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the null clines is making sense to me

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just dont know how you can know which direction the arrows go in with th 3 different null clines

carmine ether
# carmine ether

why do the phase portrait arrows circulate around the fixed points (+-1,0) but tend away from the fixed points (0,+-1)?

white palm
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what’s your vector field?

carmine ether
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2D in x,y

white palm
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yeah sure but do you have an explicit formula for it like x’ = f_1(x,y) and y’=f_2(x,y)

carmine ether
white palm
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yeah but what’s the vector field you are plotting now is it a) c) of g)?

carmine ether
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I am doing 3b

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so f=2xy g=1-x^2-y^2

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srry not really sure what youre asking

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new to this topic

white palm
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then the resulting linear system Ax=x’ can be studied and will have the same behavior as the nonlinear one around the different fixed points

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if you’re not familiar with that yeah you have to get a feel for the vector field and plot it like you did

carmine ether
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Oh is A the jacobin matrix here

white palm
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yes

carmine ether
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Jacobian*

white palm
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the jacobian evaluated at the fixed point you want to study

carmine ether
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So that way I find where the FPs are stable/ unstable?

white palm
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yeah, if it’s a sink attractive or repulsive

carmine ether
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Okay I see, thank you

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@white palm how would I know the directions of the arrows in the quadrants outside the circle like where I highlighted below

white palm
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you could go quadrant by quadrant pick x and y big in this quadrant and get a feel for the direction this way because like polynomials from R to R from my little experience playing with these vector fields the interesting behavior is around the origin.

carmine ether
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Ah okay I see thank you

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Been a great help

white palm
vocal sleetBOT
#

@carmine ether Has your question been resolved?

vocal sleetBOT
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amber jolt
#

Anyone know how to do this question?

vocal sleetBOT
#

@amber jolt Has your question been resolved?

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finite maple
vocal sleetBOT
finite maple
#

can sopmeon explain
i get up to the 3rd line
and after i dont get it

paper depot
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do you understand up to here?

calm pecan
finite maple
calm pecan
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literally just transposition then mate

finite maple
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oh yea

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ok well what about after?

calm pecan
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well the left hand has an annoying m there which you dont want

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so youd divide by $m$

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and thats it

twin meteorBOT
finite maple
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ohh ok

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cool ty

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.close

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#
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calm pecan
#

I can't figure out why we have the $+ \pi$ in the second piece.

Graphically I get it, algebraically I don't see it.

twin meteorBOT
calm pecan
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I have like
\begin{align*}
y&=\arccot(x) \
\cot(y)&=x \
\tan(y)&=\frac1{x} \
y&=\arctan \left(\frac1{x} \right)
\end{align*}

and I don't see why we need the piecewise function

twin meteorBOT
calm pecan
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i mean, $\arctan(x)$ has a domain of $\mathbb{R}$ so I don't see why we need anything here-?

twin meteorBOT
calm pecan
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im at my limit now lol

spiral turtle
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@calm pecan the reason it is there is because of the way we have done the branch cut

calm pecan
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uh huh?

spiral turtle
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So tan and cot are not one to one, right?

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So when we take the inverse we need to decide which part actually gets mapped back as the inverse

calm pecan
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I see, how do I do that?

spiral turtle
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It's just convention

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Someone somewhere decided that the function would be more useful if it inverted one region vs the other

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To be clear, having tan^-1(1/x) does make an inverse of cot

calm pecan
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Okay yeah well, how do I introduce the + pi though?

And like, justify its necessity

calm pecan
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fair enough

spiral turtle
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But it doesn't make the function arccot, because arccot is defined as the inverse of the domain (0, pi) not (-pi/2, pi/2)

spiral turtle
calm pecan
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How do I show that my graph is shifted down by pi compared to the principal arccot

spiral turtle
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Well, the period is pi

calm pecan
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i follow i think

spiral turtle
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Negative values of 1/x are not a problem

calm pecan
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no? it'd be outside the domain for the principal arccot though?

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wait nvm

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tfw i get confused between range and domain

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So I get that, like, $\arctan( \text{some negative value})$ would be a negative value, which wouldn't be the principal range of the arccot function, and shifting it up by $\pi$ solves the issue

twin meteorBOT
spiral turtle
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To be fair, talking about the inverse you pun them a lot

calm pecan
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Can I just write 'adding pi gives the principal range so ill do that', or is there a more rigorous way to like, i dunno, derive that we need to shift by pi

spiral turtle
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So if we want to talk about rigor, your definition of arccot is incomplete

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Because it is undefined at x = 0

calm pecan
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That's also fair

spiral turtle
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So I think maybe mathematical rigor isn't terribly important for this problem.

calm pecan
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Fair enough

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but out of curiosity, how would one show this rigorously

spiral turtle
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(this isn't accusatory, just knowing when to pick your battles)

calm pecan
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(yes i get it, going overkill isn't always the best idea)

spiral turtle
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So you would need to define arccot as the inverse of cot limited to the domain (0, pi)

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And also use the fact that cot is periodic with period pi

calm pecan
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okaaayyy

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im listening

spiral turtle
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Then if you can show some function, such as arctan(1/x) maps to some other part of the cot domain, then you can use the fact that cot is periodic to show a vertical shift of kpi where k is an integer also maps some other part of cot

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And then you show for k = 1 and k = 0 it maps the parts that you want

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Then you have to cover the case where x = 0

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But like

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There's no rigor in why we choose the part of cot to inverse

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It's just what we have decided is most useful to us for most applications.

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So in a sense the choice is arbitrary, so the selection of k is also arbitrary.

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This applies to arctan as well

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Anyway, the above is rigorous enough for a proof

calm pecan
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this works, yeah?

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i dont like the way it's presented but i think it's okay

spiral turtle
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Yeah, there's no problem here, other than the point wise discontinuity at x = 0

calm pecan
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okayy thanks

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.close

vocal sleetBOT
#
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vocal sleetBOT
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torpid goblet
vocal sleetBOT
torpid goblet
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If I understood it correct it, deposited means that she loans money to a bank.

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Meaning that she will earn money from the bank

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Do I do 300x1,05squared

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and 200x1,05powered to three

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and calculate how much they earned and see who earned the most

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and the girl in the green earns the most?

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since she earns 31.525 and the other 30.75

ruby jungle
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Woah, the last time I’ve touched interests was like 8 years ago.

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I’m assuming this is Compounding.

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$A = 200(1+5/100)^3$ and $A = 300(1+5/100)^2$

twin meteorBOT
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Maddie

ruby jungle
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,calc 200(1+5/100)^3

twin meteorBOT
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Result:

231.525
ruby jungle
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Yeps

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The girl who’ve compounded for 3 years would earn more.

torpid goblet
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Thank you brother or sister @ruby jungle

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I just got this as a new unit

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Im new to it too

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In a solution there are 50 bacteria per ml. The number of bacteria increases by 15% each minute. How many bacteria are there in 5 ml after 4 minutes?

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@ruby jungle

ruby jungle
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So basically initially you have 50bacteria per mL.

torpid goblet
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Mhm

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I started with 50x4

ruby jungle
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So, 5 ml would have errrr 250 bacteria.

torpid goblet
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oh

ruby jungle
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Bacteria*

torpid goblet
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I calculated it wrong

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is it 50x5 and then that times 1,15 powered to 4

ruby jungle
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No, you’re fine.

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wAit

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Okay no more trolling.

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So initially you’d have 250 bacteria.

torpid goblet
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Yes

ruby jungle
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250(1+15/100)^4

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,calc 250(1+15/100)^4

twin meteorBOT
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Result:

437.2515625
torpid goblet
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yes

ruby jungle
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437 Bacteria

torpid goblet
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I belive thats correct

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Ty

ruby jungle
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Also

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Scientifically…

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Bacteria shouldn’t be in decimals.. So i’d round to the nearest whole:)

torpid goblet
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Ty

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this question too

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@ruby jungle

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You are making a sauce and the recipe calls for vegetable stock. 1 litre sauce must contain 4% of stock. How much sauce can you make out of 180 ml stock?

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Its so confusing, I dont understand it at all

ruby jungle
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Okays, so 1 Litre of sauce -> 4% Stock

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Means that per Litre, 40 mL is stock.

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Do you understand?

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4% =0.04
0.04 x 1L =0.04 Litres or rather 40 mL.

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So, 180/40 will give u how many times you can make the sauce.

torpid goblet
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Yes

ruby jungle
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Do you understand up to here?

torpid goblet
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yes

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Instead I used king henry does usually ..

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converted 180ml to liter

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and I got 0.18

ruby jungle
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40 mL Stock -> 1 L sauce
180 mL Stock = 180/40 x 1

torpid goblet
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Then that divided by 0.04 gave me 4.5

ruby jungle
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Yes. That works too

torpid goblet
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Yes

ruby jungle
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What I did is valid because of unit consistency.

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180 mL/40 mL would result in a dimensionless value. Which can be multiplied by a unit to give you the final unit.

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^ Additional information.

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so with 180 mL of stock, you can make 4.5 TIMES of 1 Litre sauce.

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So, the volume of Sauce you can make with 180 mL is?

torpid goblet
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Hmm

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4.5 litres?

ruby jungle
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Precisely catking

torpid goblet
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Ty

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The local lake in a town started to freeze one Sunday during the winter. The thickness increased by 2 cm each day. On a Sunday a couple of weeks later, the ice thickness has increased by 25% compared to the Sunday before. How thick was the ice then?

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@ruby jungle the last questions I had some kind of idea how to do them but this just made my brain freeze

ruby jungle
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Hm…

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So the difference is 25% increase in thickness… And we know that 2 cm each day, so 7 x 2 = 14cm.

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Interesting

torpid goblet
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Wtf

ruby jungle
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Ok nevermind..

torpid goblet
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No

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It seemed correct

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But I was to lost in your calculations

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sorry

ruby jungle
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Nah, something was wrong

torpid goblet
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No, no

ruby jungle
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So percentage change is $\frac{(x+14)-x}{x} = \frac{25}{100}$ … Soo… x is the initial height and x+14 is the final height. The difference would be 14 cm as we know…

ruby jungle
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So.. unrealistically the height of ice is 70 cm 😂😂

twin meteorBOT
#

Maddie

torpid goblet
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The equation?

ruby jungle
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So 14/x actly the difference between one sunday and the sunday after

torpid goblet
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Yes

ruby jungle
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So the initial is x, final is x + 14.
The difference 14/x * 100% MUST be equals to 25% change

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So solve for x.

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My equation was 14/x = 25/100.:)

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Solving for x will give you x = 56cm.

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X+14 (Final height) is 70 cm.

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You understand? opencry

torpid goblet
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I dont understand at alll

ruby jungle
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😂😂 I figured

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Are you familiar with equations?

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% Change is = Final - Initial/Initial * 100%

torpid goblet
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Oh

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I get it now

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So you basically did

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X+14=1.25x

ruby jungle
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Oo yes

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Thats fine

torpid goblet
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But then I dont understand why you add another 14

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When you have already added 14 to the equation

ruby jungle
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Oh no, because I was looking for difference using the full formula 😂😂

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Then i forgot 14 is the difference

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But irregardless, x+14 is the Final height and x is the INITIAL height.

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Let me write it properly

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\begin{align*} \frac{Final - Initial}{Initial} &= \frac{25}{100}\ \frac{14}{x} &= \frac{25}{100}\ \therefore \text{ x = 56 cm}\end{align*}

So basically, Final - Initial is simply 14 Because for each day, it increased by 2 cm. After 7 days the difference between first and 7th day is 14cm Hence Final - Initial can be represented as 14.

twin meteorBOT
#

Maddie

ruby jungle
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I’m in mobileopencry

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But as you mentioned, you can use x+14 = 1.25x:)
What you’re doing is you’re finding the 25% increase of x. 0.25x = 14 and x = 56 same thing.

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Understand? opencry

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The initial is x = 56 and final is x + 14 = 70 🙂

vocal sleetBOT
#

@torpid goblet Has your question been resolved?

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fierce rampart
#

Do i ask for help here?

vocal sleetBOT
tidal dock
jagged cargo
#

yeah

fierce rampart
#

Do yall understand a bit of french to help me?

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For something like this?

oak magnet
#

quelle question?

fierce rampart
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Exercice 1?

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Les deux?

oak magnet
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ok

fierce rampart
#

You can also write in english its only that the tasks are in french

oak magnet
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la première il faut regarder que la somme des proba est égale à 1

fierce rampart
#

Okay merci

oak magnet
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et aussi que toute les proba sont entre 0 et 1

fierce rampart
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Donc si c’est p.ex -0.5 c‘est impossivle?

oak magnet
#

une proba n'est pas négative

fierce rampart
#

Okay

oak magnet
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pour la deuxième il suffit d'ajouter les probas qui vérifient la condition

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donc pour P(X <= 1) tu as que c'est la somme des probas pour X valant -3,-2, -1, 0, 1.

fierce rampart
#

Donc 0,75?

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Et l‘autre 0,80

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?

oak magnet
oak magnet
fierce rampart
#

Okay merci

oak magnet
#

interpreter n'a pas vraiment de sens comme il n'y a pas de contexte

vocal sleetBOT
#

If you are done with this channel, please mark your problem as solved by typing .close

fierce rampart
#

Comment est ce que je peux faire ca?

oak magnet
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polynome du second degre

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tu sais que la somme c'est 1

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donc p² + p + 0.44 = 1

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résoud pour p

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il devrait y'avoir qu'un seul p dans [0, 1]

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parmis les deux que tu trouves

fierce rampart
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Mais comment est ce que je calcule ca?

oak magnet
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tu ne connais pas les polynomes du second degré avec delta = b²-4ac ?

fierce rampart
#

Ah oui delta

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Donc je fais
5- 4 • 0 • 10?

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5*2

oak magnet
#

?

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donc p² + p + 0.44 = 1

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est ce que tu vois comment j'ai eu ça?

fierce rampart
#

Oui

oak magnet
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c'est sur celui ci qu'il faut faire delta

fierce rampart
#

Mais comment est ce que j‘utilise le delta la?

oak magnet
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p² + p + 0.44 = 1
p² + p - 0.56 = 0

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D = 1 + 4*0.56 = 3.24

fierce rampart
#

Mais c‘est plus que 1?

oak magnet
#

qu'est ce qui est plus grand que 1?

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delta ?

fierce rampart
#

Mais je fais quoi avec la 3.24?

oak magnet
#

tu prends la racine

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et tu calcule deux valeurs possibles pour p

fierce rampart
#

Bro I reallllyyy dont understand anything in math i just want to solve the fw excercices dont you wanna do them quickly?

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.close

vocal sleetBOT
#
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vocal sleetBOT
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scarlet bison
#

Hello! Quick differential equations question

scarlet bison
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How do I know where to put the + C

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vs.

silk osprey
#

it doesn't matter

scarlet bison
scarlet bison
silk osprey
#

generally you put it on the right though

scarlet bison
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but what is the reason for not doing a + C with both integrals?

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oh wait

silk osprey
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we only write one because the +C for both integrals can be combined into one constant

scarlet bison
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i guess you could do + C with both integral?

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but then you would subtract the costant

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which would still be a constant

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because the constants wouldn't cancel out?

scarlet bison
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so the constants get combined

silk osprey
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not necessarily and 0 is also a constant btw

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yea

scarlet bison
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okay that's a lot clearer

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thank you so much

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that's it

silk osprey
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and you just write it as one

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you're welcome

scarlet bison
#

.close

vocal sleetBOT
#
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marsh robin
#

Pulling my hair out

vocal sleetBOT
marsh robin
#

This was the first dy/dx

silk osprey
#

$\dv{y}{x} = -\frac{2xy^2 - 18}{2x^2y} = \frac{9 - xy^2}{x^2y}$

twin meteorBOT
silk osprey
#

yea you got that

silk osprey
#

it’s hard to read brother

marsh robin
#

Tried finding the second

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But I can’t

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I found the first

silk osprey
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so

#

$\frac{x^2y(-2xy y’ - y^2) - (9-xy^2)(x^2y’ + 2xy)}{x^4y^2}$

twin meteorBOT
silk osprey
#

yuck

#

now

#

$\frac{x^2y(-2xy \cdot \frac{9-xy^2}{x^2y} - y^2) - (9-xy^2)(x^2\cdot \frac{9-xy^2}{x^2y} + 2xy)}{x^4y^2}$

twin meteorBOT
silk osprey
#

you had all this so far right

marsh robin
#

Yes but my two was in the front

silk osprey
#

$\frac{-2xy(9-xy^2) - x^2y^3 - \frac{(9-xy^2)^2}{y} - 2xy(9-xy^2)}{x^4y^2}$

twin meteorBOT
silk osprey
#

man these people are evil fr

#

let’s cancel xy

#

oh nevermind

#

that term doesn’t have it

marsh robin
#

Have been working on this for over a hour 🤣

silk osprey
marsh robin
#

It’s a pretty evil problem for sure

silk osprey
#

$\frac{-4xy(9-xy^2) - x^2y^3 - \frac{(9-xy^2)^2}{y}}{x^4y^2}$

twin meteorBOT
marsh robin
#

I still had a 4 in the denominator since I’m not sure where it canceled out

silk osprey
#

$\frac{-4xy^2(9-xy^2) - x^2y^4 - (9-xy^2)^2}{x^4y^3}$

twin meteorBOT
silk osprey
#

ugh

#

then distribute i guess

#

$\frac{-36xy^2 + 4x^2y^4 - x^2y^4 - (9-xy^2)^2}{x^4y^3}$

twin meteorBOT
marsh robin
#

Thank you for helping me btw I greatly appreciate it

silk osprey
#

$\frac{-36xy^2 + 3x^2y^4 - 81 + 18xy^2 - x^2y^4}{x^4y^3}$

twin meteorBOT
silk osprey
#

$\frac{-18xy^2 + 2x^2y^4 - 81}{x^4y^3}$

twin meteorBOT
silk osprey
#

,w factor 2x^2 - 18x - 81

silk osprey
#

bruh

silk osprey
#

@marsh robin

marsh robin
#

Checking now

#

I see the green check

marsh robin
#

I shed a tear

silk osprey
#

lmao

marsh robin
#

I thank you🤣🤣

silk osprey
#

i got you bro

#

🤝🏻

marsh robin
#

Wow what a problem, I’m giving him hell when I see him Monday

silk osprey
#

yea that’s just tedious work

marsh robin
#

Thank you so much

silk osprey
#

you’re welcome sir

marsh robin
#

I just type .close right?

silk osprey
#

yea

marsh robin
#

.close

vocal sleetBOT
#
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vocal sleetBOT
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visual coral
#

lil bit of a dumb question, but how do you simplify cos(arctan(x)?

edgy kayak
#

try drawing a right angle triangle

#

label an angle theta

#

tan(theta) = x/1
so the opposite of that angle is x and the adjacent of that angle is 1

#

i hope u can carry from there

visual coral
#

i was trying to reverse a silly thing i did to get the derivative of arcsin(x) kind of similar ot logarithmic differentiation but w sin and then itnegrate to somehow get f(x) back

#

but

#

uhhh

#

that wasnt working at all 💀

#

tysm for your help!

#

.close

vocal sleetBOT
#
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vocal sleetBOT
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novel wharf
vocal sleetBOT
novel wharf
#

How to simplify?

viral copper
#

might be sophie-germain

novel wharf
#

What's that

jagged cargo
#

$x^4 + 4y^4 = ((x + y)^2 + y^2)(x^2 + 2xy + 2y^2)((x - y)^2 + y^2)(x^2 - 2xy + 2y^2)$

twin meteorBOT
jagged cargo
#

it is indeed sophie germain

river kettle
#

hi fungus

novel wharf
jagged cargo
#

the first term in each tesseract follows a linear pattern, i.e. 6x + 4

#

$\frac{(6(x + 1) + 4)^4 + 4\cdot3^4}{(6x + 4)^4 + 4\cdot3^4}$

twin meteorBOT
jagged cargo
#

try applying the identity on this first. see what you get

novel wharf
#

Ok

novel wharf
#

Uh, just explain to me in highschool terms

patent nymph
novel wharf
#

Oh

patent nymph
#

like, squared, cubed, tesseracted

novel wharf
#

I see

patent nymph
#

since a tesseract is a 4d cube

novel wharf
#

Ah, make sense

#

Well, after playing around with the sophie-germain formula, I think I have an idea now

#

Anyways, imma take it from here myself, I'll close the channel now

#

.close

vocal sleetBOT
#
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bleak prawn
vocal sleetBOT
bleak prawn
#

Part (b)

#

Very rough diagram

#

So we know that m and n have slopes of 2

#

And if we get where the slops of the tangent to the circle are equal to 2 we get their locations

#

But I dont really know how to find where the slopes of the tangents are equal to 2

#

Do I just take the derivative of the circle and set x = 2? (im just guessing)

willow pike
#

take y = 2x + c

#

and then find distance of (3, 0) from it

bleak prawn
#

Ahhh

#

It should be equal to sqrt(20) right?

willow pike
#

yes

#

plus or minus

#

if algebraic distance is found

#

if you put modulus in the distance formula then it's already sorted

bleak prawn
#

1 moment working things out

bleak prawn
#

0 = 3(-1/2) + c
c = 3/2
2x + c = -x/2 + 3/2

#

c = -5x/2 + 3/2

#

x = 3/5 - 2c/5

willow pike
#

do you know the formula for distance of a line from a point?

bleak prawn
#

No I didnt know there was a formula

bleak prawn
willow pike
#

oh

willow pike
bleak prawn
#

I dont have a teacher you guys are my teachers hehehe

bleak prawn
#

WAIT I do know this one I just googled it

#

|ax + by + c|/sqrt(a^2 + b^2)

willow pike
#

yes

#

this is the one

#

basically

#

take all the coefficients of the equation on one side

bleak prawn
#

So x = 3, y = 0

willow pike
#

yes

bleak prawn
#

a = 0, b = 2, c = c

willow pike
#

wait hold on

bleak prawn
#

And the distance is all equal to sqrt(20)

willow pike
#

what did you say the slopes of the tangents were?

bleak prawn
#

2

willow pike
#

2 or -1/2?

#

okk

bleak prawn
willow pike
#

then your line equation should be y - 2x - c = 0

bleak prawn
#

Ahh yeye I forgot about that step

#

a = 1, b = -2, c = c

#

Right?

willow pike
#

a is -2

bleak prawn
#

Oh

willow pike
#

and b is 1

bleak prawn
#

Okok

willow pike
#

a is coefficient of x

#

-2x + y - c

bleak prawn
#

|(-2)(3) + (1)(0) + c|/sqrt((-2)^2 + (1)^2) = 2sqrt(5)

willow pike
#

-2, 1, -c

#

are the respective terms

bleak prawn
#

|-6 - c|/sqrt(4 + 1) = 2sqrt(5)

willow pike
#

yes

bleak prawn
#

|-6 - c|/sqrt(5) = 2sqrt(5)

willow pike
#

yes

bleak prawn
#

|-6 - c| = 2(5)

willow pike
#

yes

bleak prawn
#

|-6 - c| = 10

#

How do I get rid of the ||?

willow pike
#

-6-c can be 10 or -10

#

first check the solution for 10

#

that gives one line solution

bleak prawn
#

I get that |-6 - c| cant be negative

#

But how does it give us 2 solutions

willow pike
#

there are two tangents to a circle with the same slope

#

like a sandwich

#

|x| = 10 means x can be at -10 or 10

bleak prawn
#

Ahhh yeyeye

willow pike
#

for example

#

if we needed to equate it to 5

#

for EXAMPLE

#

|-6+1| = |-6+11| = 5

#

so c can be -1 or -11

#

same way for 10

#

a normal line equation is a straight line

#

but the modulus for a single variable is a V

#

so one solution in the y axis cuts through two possible values in the x axis

bleak prawn
#

Ok I thiiiink I get it

#

So -6 - c = 10 and -6 - c = -10
-c = 16 and - c = -4
c = -16 and c = 4

#

So the equations of the line are y = 2x + 4 and y = 2x - 16

#

(x - 3)^2 + y^2 = 20 is the circle equation

willow pike
#

i think

#

you can graph it to check

bleak prawn
#

So sub in (x - 3)^2 + (2x + 4)^2 = 20 and (x - 3)^2 + (2x - 16)^2 = 20

#

And that will give us the x values of the coordinates

#

Then get the y values using those x values

willow pike
#

and you should get a perfect square

bleak prawn
#

then done?

willow pike
willow pike
bleak prawn
#

Okokok I get it now 😄

#

Thank you so much for explaining!! You are a really good teacher

#

❤️

#

.close

vocal sleetBOT
#
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finite hatch
vocal sleetBOT
finite hatch
#

How do i differentiate the end part

#

2pi^2r^3

#

Do i take both powers down by 1?

#

Ohhh im doing derivative with respect to r

#

.close

vocal sleetBOT
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hallow shadow
#

can anyone help me with part a & b

vocal sleetBOT
hallow shadow
#

how do i find the value of a? in the right angled triangle?

marble elk
#

length l is half of 42

#

since O is midpoint

#

then use pythagoras

hallow shadow
#

ohh alright i get it now

#

and for part b do I just find the area of the rectanglular prism and add it to the triangular prism?

marble elk
#

surface area of rectangular prism + surface area of triangular prism - the area of common face

hallow shadow
#

what do you mean by the area of common face?

marble elk
#

there's a face common to both the prisms

#

that wont be included in surface area to giftwrap

marble elk
hallow shadow
#

ohh okay I get it

#

thank you

marble elk
#

so ur net surface area is 4 trianhles + 5 rectangles

hallow shadow
#

alright thanks

#

.close

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#
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slow patio
vocal sleetBOT
native kestrel
#

take combinatorics

slow patio
#

??

#

i was thinking newton leibniz formula

#

<@&286206848099549185>

paper depot
#

does looking at f'(x) give us anything

slow patio
#

we can find maxima and minima by looking at f'(x)

#

i cannot simplify f'

#

@paper depot

paper depot
#

FTC and chain rule?

#

the derivative of $\int_0^{b(x)} g(t)\dd{t}$ is $g(b(x))b'(x)$

twin meteorBOT
slow patio
#

??

#

i mean i obviously know newton leibniz formula

winter hawk
#

you have f(x) defined in this form

slow patio
#

but the resulting f ' i cannot simplify it

#

yep

winter hawk
#

ignore simplifying for a sec

#

how does the min relate to f'?

slow patio
#

by taking the derivative we can check at what points is the function f(x) minimum

#

or maximum

paper depot
#

how do we find those points

slow patio
#

we have f(x)

paper depot
#

what do we do with f'

#

what do we do AFTER finding f'(x)?

slow patio
#

i mean i assume you guys know application of derivatives / monotonicity

paper depot
slow patio
#

yes ofcourse !

paper depot
#

and are YOU able to state clearly what needs to be done

#

then do it

winter hawk
#

exactly what computation with f' lets us find the min?

slow patio
#

THATS THE POINT AFTER DIFFERNTIATING I AM NOT ABLE TO MOVE FORWARD !

winter hawk
#

f'=0 at the min

slow patio
#

yes then

paper depot
#

show us what your f' is

slow patio
#

wait a min i ll send a photo of my working

paper depot
slow patio
#

@paper depot

paper depot
#

ok right

#

so

#

again

#

you need to find when this equals zero, yes?

slow patio
#

yep

paper depot
#

note that x tan^-1(x) is always >= 0

#

and also e^(anything) is always > 0

slow patio
#

yep

paper depot
#

this can let you get rid of a lot of the complexity of the equation f'(x)=0

slow patio
#

i ll try it wait a min

#

can you just tell why arctanx is always greater than equal to zero

paper depot
#

no

#

i mean x*arctan(x)

#

not arctan(x) itself

slow patio
#

for x less than zero it will be ...?

paper depot
#

if x is negative then arctan(x) is negative also.

slow patio
#

oh i see

#

so denominator is always >=0

#

and also e to the power everything

#

@paper depot i have got a smaller term but cant simplify it further

#

<@&286206848099549185>

slow patio
#

@paper depot

paper depot
#

bad transformation

#

arctan(x) + x/(1+x^2) = 0

#

note that you have here the sum of two numbers which are always of the same sign

#

either both positive or both negative

#

how can it ever happen that their sum is zero?

slow patio
#

yes!

#

does that mean no solution ?

#

@paper depot

paper depot
#

no, it means the only solution is x=0.

slow patio
#

oh i get it

#

.close

vocal sleetBOT
#
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vocal sleetBOT
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flat whale
#

no fractions don't turn from addition to multiplication

vocal sleetBOT
#
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paper panther
#

hello, a friend sent me this because she couldn't find the mistake, and its supposed to be solved without substitutions, so idk what to do

twin meteorBOT
willow pike
#

oh

#

never mind

#

misread

paper panther
#

its cos⁴x in the denominator

willow pike
#

yeah

#

there's no mistake

spiral turtle
#

There's no mistake

peak matrix
#

he had basically undone what he did tho

spiral turtle
#

you just get back to F = F

paper panther
#

yeah thats what I thought

willow pike
#

you just get F(x) = F(x)

paper panther
#

but that's useless

spiral turtle
#

Why not simplify sin^2 / cos^4 to sec^2 tan^2 ?

willow pike
#

or convert using double angle?

paper panther
#

what's the point of that

spiral turtle
#

then you have u = tan x and du = sec^2 x dx

peak matrix
#

its supposed to be solved without subs

paper panther
#

no substitutions

spiral turtle
#

oh

willow pike
spiral turtle
#

my bad

willow pike
#

):

paper panther
#

it's very easy with substitutions

#

but they werent taught substitution yet ☠️

twin horizon
#

Are you allowed to use the general form for \int sec^n x

paper panther
#

no 😭

willow pike
#

is that a thing

#

generally

twin horizon
paper panther
#

do you think people who do not know about substitutions would know this formula lol

spiral turtle
#

would it be possible to reduce this using the double angle formula for cosine?

willow pike
#

this behemoth though

spiral turtle
#

cos^4 x = 1/4 (1 + cos 2x)^2

paper panther
#

that lowkey seems harder to solve

willow pike
#

🤔

spiral turtle
#

maybe you can then do a partial fractions?

willow pike
#

probably

twin horizon
#

Maybe (cos²x+sin²x)²=1

#

Idk if that helps splendo

willow pike
#

hey hey HEY

#

i think

#

i did something similar

#

but was it with cos⁴

#

im not sure

#

brb

twin horizon
willow pike
#

yup

#

works like a charm

twin horizon
willow pike
#

it's smooth sailing from here

twin horizon
willow pike
#

@paper panther does the answer have tan³x somewhere?

spiral turtle
#

I mean, this is where I got to, but without a substitution you can't eval tan^2 sec^2

willow pike
#

oh yeah

twin horizon
#

I guess so

willow pike
#

my bad

#

well we can always reverse engineer

paper panther
#

,ask integral 1/(cosx)^4

paper panther
#

why does it write it like that

willow pike
#

no idea

#

my eyes burn

paper panther
#

that is tan³x yes

willow pike
#

now how do we get there

#

im getting $\tan x + \frac{1}{3} \tan ^3 x$

#

that's the same as this?

twin meteorBOT
peak matrix
#

,w differentiate tanx + 1/3 tan^3(x)

twin meteorBOT
willow pike
#

nice

peak matrix
#

yep, the same thing

#

we could reverse engineer the solution

willow pike
#

hah

#

another supporter

#

what do we split it into though

peak matrix
#

sec^4(x) = sec^2(x) + sec^2(x)tan^2(x)

#

idk if this is any easier tho

#

oh its what we had before

#

nvm

willow pike
#

i suggest splitting tan³x

peak matrix
#

can we use IBP?

twin horizon
#

Idts 😭

twin horizon
peak matrix
#

That'd leave us with exactly 0 applicable rules

twin horizon
paper panther
#

but like atp just drop it im probably just wasting ur time

vocal sleetBOT
#

@paper panther Has your question been resolved?

#
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pulsar dome
#

why do we add two gradients in 2 constraints Lagrange optimization problems, what is the geometrical interpretation of it? I understand in the case of one constraint, level curves of two function touch at some point and in that point gradients are parallel, but cant wrap my head around when there are two constraints

spiral turtle
#

So imagine you have two spheres, the place where they intersect is a circle

#

This circle is a level curve where both constraints are satisfied.

#

Unfortunately, with more constraints and more dimensions of the underlying function, we rapidly stop being able to effectively visualize these things because they start requiring more than 3 dimensions.

#

@pulsar dome ^

#

I'm sorry if it's not entirely clear

pulsar dome
#

thank you for explaining, but it is still not entirely clear why do we add ,in this example, gradients to the circle

vocal sleetBOT
#

@pulsar dome Has your question been resolved?

#
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spiral turtle
#

.reopen

vocal sleetBOT
#

spiral turtle
#

@pulsar dome sorry I went AFK

#

The idea I was trying to illustrate is, say for instance, you have f(x, y) and a constraint that makes a circle, like x^2 + y^2 = 4

#

your constraint reduces the number of dimensions of the valid output by one.

#

typically, this is true of any constraint.

#

now in the second case, you have f(x, y, z) and the two constraints each make a sphere.

#

let's say (x-2)^2 + y^2 + z^2 = 4, and (x-1)^2 + (y-1)^2 + z^2 = 9

#

these two constraint surfaces together have an intersection. And this intersection is the mutual constraint surface

#

This is typically (but not always) each reducing the number of dimensions of the possible solution space by one.

#

But the way they interact with the function is different.

#

so they take two different legrange constants.

vocal sleetBOT
#

@pulsar dome Has your question been resolved?

vocal sleetBOT
#
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astral echo
vocal sleetBOT
astral echo
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even though the answer to the first box should be negative cube root of y-3 in the site my homework is wrong there is no cube root

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have i done something wrong

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??? where is my cube root

oak magnet
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Can't you type a fraction with the x^... ?

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If yes you can do ^(1/3)

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Else your answer seems correct so i advice you to contact them to ask

flat whale
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missing a - sign

quasi timber
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I want to isolate I

flat whale
vocal sleetBOT
astral echo
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i can only check two times on the site

oak magnet
vocal sleetBOT
astral echo
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so next try i wont know if i got it wrong

oak magnet
astral echo
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should this be the proper formatting

flat whale
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no

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you did the algebra wrong

astral echo
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it literally should be right

flat whale
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you took the cube root before multiplying by -1

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(-x)^n is not always the same as -x^n

astral echo
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idk then because the google ai begs to differ

flat whale
astral echo
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.close

vocal sleetBOT
#
Channel closed

Closed by @astral echo

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vocal sleetBOT
#
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sage yarrow
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i need visualizing -660 degrees. would appreciate to be taught how to draw them

cunning plaza
sage yarrow
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and the opposite for positive?

cunning plaza
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yup, anticlockwise

sage yarrow
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simple enough

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thanks!

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.close

vocal sleetBOT
#
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vocal sleetBOT
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pulsar dome
pulsar dome
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.close

vocal sleetBOT
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Available help channel!

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Remember:
Ask your math question in a clear, concise manner.
Show your work, and if possible, explain where you are stuck.
After 15 minutes, feel free to ping <@&286206848099549185>.
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somber ore
vocal sleetBOT
somber ore
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today we did graphing quadratics in factored form but i had a doctors appointment today and this is a new unit we started today

sour night
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What exactly do you need help with?

somber ore
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well since i missed todays lesson I need help with all of it

sour night
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Alr, lets start with the x-ints first

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do you know how to find them?

somber ore
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no
its a new subject we started today

sour night
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alr

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do you know exactly what an x-int is?

somber ore
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yeah its where y = 0 and the line touches the graph

sour night
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yup, so when would f(x) equal 0 for the equation above

somber ore
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when y = 0?
i dont think i get the question

sour night
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do you know exactly what y means?

somber ore
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up and down
vertical

sour night
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yeah, but in this case it also means the Output

somber ore
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huh

sour night
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do you know what x is?

somber ore
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horizontal

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side to side

sour night
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yeah, but it is also the input

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so for example if you have y=2x+1

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what is y when x is 2

somber ore
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5

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is f(x) = y?

sour night
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yup!

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now do you know when an equation equals 0?

somber ore
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when F(X) = 0

sour night
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yeah

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now set the equation (x-2)(x+3) equal to 0

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do you know for what input values (x) the equation equals 0?

somber ore
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uhh

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lets see

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2 and - 3

sour night
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yup!

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those are your x-ints

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do you need help for the rest of them too?

somber ore
sour night
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you wouldn't write the x-ints like that

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it would be (2, 0) , (-3,0)

somber ore
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oh wait its not a singular point hold on

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btw ive got a answer key to check with just in case

sour night
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do you know what AOS stand for?

somber ore
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axis of symmetry

sour night
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yeah, now do you know how to find it?

somber ore
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no

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I litterally now none of them for factored equasion

sour night
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if you don't mind me asking what level math is this

somber ore
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2

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honors

sour night
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alr

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so do you know how to find an average?

somber ore
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add all numbers and divide by amount of numbers

sour night
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yup

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just find the avg of the x ints

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and thats your AOS

somber ore
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oh that sounds easy

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one sec

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-1/2

sour night
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yeah

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so it would be x=-1/2

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as the AOS

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since it is meant to be a straight line

somber ore
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ok vertex time

sour night
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remember to set it equal to x

somber ore
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its just X=-1/2

sour night
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yup

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the vertex should be pretty easy to find now with this new info

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do you know what exactly the vertex is?

somber ore
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the maximum or minimum

sour night
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yup

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and do you know what the x-value of the vertex is?

somber ore
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its the AOS

sour night
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yup

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so u would just plug it in the equation

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for the y-value

somber ore
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oh so just solve for y

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thats easy

sour night
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yeah

somber ore
sour night
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yup

somber ore
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so vertex is (-1/2 , -6.25)

sour night
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yup

somber ore
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ok then, open and domain are easy because domain is pretty much always all real numbers and its positive so it opens up

sour night
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yup

somber ore
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last thing is range

sour night
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range is just the vertex

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and whether it points up or down

somber ore
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(-6.25, ∞) i believe

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or was it the x

sour night
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yup

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no it's y

somber ore
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ok

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one last thing

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could we do another problem but in this one A is greater than 1

sour night
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its the same thing

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its only different during the vertex and range

somber ore
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elaborate pls

sour night
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it only affects the y-values

somber ore
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alright lets just start

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x ints are 1 and 4

sour night
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yup

somber ore
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aos is 2.5

sour night
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yup

somber ore
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so whats up with the vertex

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hows it different

sour night
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you have to multiply it by 2 now

somber ore
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so not much changes

sour night
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yeah

somber ore
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just same steps + multiplying

sour night
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yup

somber ore
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@sour night like this?

sour night
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yup

somber ore
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ta dah

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alright thanks bubba
theres some other questions I might have trouble on a bit later in the work but i think ive got it

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close

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.close