#help-17

1 messages · Page 287 of 1

sly mountain
#

what

#

okk

#

I mean in order to solve that you need to write down 3 equations since you have 3 informations regarding that curve

#
  1. Amplitutde : 4 = (y_max-y_min)/2
#

so you need to find y_max and y_min

#
  1. period of pi/3, so basically : sin(cx + cpi/2) = sin(cx). So cpi/2 = ?
#
  1. 2 = a + b sin(x*pi/12)
#

does it help ?

heady atlas
#

I don’t get it help 😭😭

#

I will js do it with my physics tutor tmr

#

Thanks for helping me

#

.close

vocal sleetBOT
#
Channel closed

Closed by @heady atlas

Use .reopen if this was a mistake.

sly mountain
heady atlas
#

ok so wait

#

how do you know y_max and y_min

sly mountain
#

Generally speaking, through derivative. You get y' and then you see where y' = 0. This means you have an extremum. But in this case, an easy way to see that is to see that :
y = a+ bsin(cx)

But the highest sin(cx) can get is 1 and the lowest is -1.
So the highest and lowest bsin(cx) can go is b and - b
So the highest and lowest bsin(x)+a can go is a+b and a-b

heady atlas
#

i see

#

thanks Lebrown

sly mountain
#

np dude

vocal sleetBOT
#
Available help channel!

Send your question here to claim the channel.

Remember:
Ask your math question in a clear, concise manner.
Show your work, and if possible, explain where you are stuck.
After 15 minutes, feel free to ping <@&286206848099549185>.
• Type the command .close to free the channel when you're done.
• Be polite and have a nice day!

Read #❓how-to-get-help for further information on how to ask a good question, and about conduct in the question channels.

merry belfry
vocal sleetBOT
merry belfry
#

I’m trying to find my second angle using law of sines but I’m getting the same exact answer for my second equation

halcyon ice
#

I feel like you might have gotten some of the sides that youve inputted into the trig function messed up cuz of the drawing thats DEFINITELY not to scale

#

youre basing your input into the trig functions on the triangle youve drawn which has B as the right angle despite you having C as the right angle in your assumptions

#

so imo you should redo the drawing to make C a right angle, then redo the angle calculations

merry belfry
#

Ok I’ll do that thank you

#

My teacher draws the angle like that so I just copied it

halcyon ice
vocal sleetBOT
#

@merry belfry Has your question been resolved?

vocal sleetBOT
#
Channel closed

Closed due to timeout

Use .reopen if this was a mistake.

vocal sleetBOT
#
Available help channel!

Send your question here to claim the channel.

Remember:
Ask your math question in a clear, concise manner.
Show your work, and if possible, explain where you are stuck.
After 15 minutes, feel free to ping <@&286206848099549185>.
• Type the command .close to free the channel when you're done.
• Be polite and have a nice day!

Read #❓how-to-get-help for further information on how to ask a good question, and about conduct in the question channels.

spiral needle
vocal sleetBOT
spiral needle
#

Anyone help me solve these problem

atomic jasper
#

!show

vocal sleetBOT
#

Show your work, and if possible, explain where you are stuck.

spiral needle
#

Let first do 2nd problem I try to use sin( theta + 45) formula

#

sin(theta + 45) = sqrt(2)

inner ibex
#

do you know calculus?

spiral needle
#

ya but trying to do it without it

#

but let's explore it

inner ibex
#

explore the calculus or no?

spiral needle
#

No Noo I know Calculus

spiral needle
#

sin^2( theta + 45) = 2 ?

atomic jasper
#

$(\sin (\theta)+\cos (\theta))^2=2$

twin meteorBOT
spiral needle
#

I try to take squre on both side

#

ohh

#

sin^2(theta) + cos^2(theta) + 2sin(theta)cos(theta) = 2

#

sin^2(theta) + cos^2(theta) = 1

#

So, 1 + 2sin(theta)cos(theta) = 2
2sin(theta)cos(theta) = 2 - 1
2sin(theta)cos(theta) = 1

#

And 2sin(theta)cos(theta) = sin2(theta)

#

This is correct right?

atomic jasper
#

yeah i think so

#

i always forget the double angle stuff

#

,tex .double angle

twin meteorBOT
atomic jasper
spiral needle
#

yup

#

My answer is theta = 0

atomic jasper
#

thats incorrect

spiral needle
#

ya got it

atomic jasper
#

$\sin (2\theta)=1\implies 2\theta = \frac{\pi}2+2k\pi$

spiral needle
#

pie / 4

atomic jasper
#

uhm

#

no

#

pi/2

twin meteorBOT
atomic jasper
#

,w sin(pi/2)

spiral needle
#

but we also got 2theta so when we shift 2 to other side to find theta the answer become pie/4

#

right?

atomic jasper
twin meteorBOT
spiral needle
#

yup got it thanks

#

What about first one any idea

atomic jasper
#

rewrite to sin(theta)=stuff

spiral needle
#

sin^2(theta) = 1/4 then sqrt[ sin^2(theta) ] = sqrt(1/4)
sin(theta) = 1/2

atomic jasper
#

*$\pm\frac12$

spiral needle
#

theta = sin^-1(1/2)
theta = pie/6

twin meteorBOT
spiral needle
#

ya sorry

#

then what is 2npie in the option any idea

atomic jasper
twin meteorBOT
atomic jasper
#

oh wait, thats just the answer lol

#

ig i kinda spoiled it now

spiral needle
#

I got the answer but I do not under the purpose of "2kpie" Is it a general term

atomic jasper
#

sin(pi/6)=sin(pi/6+2pi)=sin(pi/6+4pi)=sin(pi/6+6pi)=sin(pi/6-2pi) etc

spiral needle
#

got it

vocal sleetBOT
#

@spiral needle Has your question been resolved?

spiral needle
#

Thanks for your time

#

Bye Have a great day

#

.close

vocal sleetBOT
#
Channel closed

Closed by @spiral needle

Use .reopen if this was a mistake.

vocal sleetBOT
#
Available help channel!

Send your question here to claim the channel.

Remember:
Ask your math question in a clear, concise manner.
Show your work, and if possible, explain where you are stuck.
After 15 minutes, feel free to ping <@&286206848099549185>.
• Type the command .close to free the channel when you're done.
• Be polite and have a nice day!

Read #❓how-to-get-help for further information on how to ask a good question, and about conduct in the question channels.

green kraken
#

can someone help me solve this without a calculator

finite bay
green kraken
#

i dont get it

prisma rain
green kraken
finite bay
#

what you can do here is
x = 0.411111
then you can make two equations

  1. 10x = 4.1111
    and also
  2. 100x = 41.1111

then do 2) - 1)

100x - 10x = 41.111... - 4.111...

#

is this more clear

green kraken
#

after subtracting we just find for x?

finite bay
#

x will be the simplest form, the reccuring decimals all cancel to 0

green kraken
#

uhhh let me check could you give me a min

finite bay
#

sure take your time

green kraken
#

I can't tell if I'm doing this correctly

finite bay
# green kraken

close your 90x is correct but check the right hand side
41.11 - 4.111

#

you have to do 41 - 4 and .111 - .111
you subtract at the same point, you have to line up the point

green kraken
#

Got ittt :D

#

So for the recurring I make sure that it cancels out?

finite bay
green kraken
#

thanks for helping me out 🫶

finite bay
#

awww welcomee

green kraken
#

.close

vocal sleetBOT
#
Channel closed

Closed by @green kraken

Use .reopen if this was a mistake.

vocal sleetBOT
#
Available help channel!

Send your question here to claim the channel.

Remember:
Ask your math question in a clear, concise manner.
Show your work, and if possible, explain where you are stuck.
After 15 minutes, feel free to ping <@&286206848099549185>.
• Type the command .close to free the channel when you're done.
• Be polite and have a nice day!

Read #❓how-to-get-help for further information on how to ask a good question, and about conduct in the question channels.

gusty heron
#

How many number I can make from 2 numbers that are greater than 10 and consist of 0,2,3,4

gusty heron
#

Please show me the step

vocal sleetBOT
gusty heron
#

A 2-digit different number greater than 10 is formed from the numbers 0, 2, 5, 7, 8. How many numbers can be formed?

reef agate
#

Are you allowed to reuse the digits?

#

(ex, does 22 work?)

bitter pilot
#

ig just make sure your first digit is not 0 and you should be good

gusty heron
gusty heron
#

No

reef agate
#

Ok

#

So we have the digits {0, 2, 5, 7, 8}

#

For the first of the two digits, what are our possible options

gusty heron
#

2,5,7,8

#

Cuz zero < 10

#

4 × 3 then?

reef agate
#

4 for the first digit

#

But for the second digit, you can include 0

gusty heron
#

Ahhh I see

#

4 × 4

reef agate
gusty heron
#

So that was easy

#

Thanks guys ♥️

#

.close

vocal sleetBOT
#
Channel closed

Closed by @gusty heron

Use .reopen if this was a mistake.

#
Available help channel!

Send your question here to claim the channel.

Remember:
Ask your math question in a clear, concise manner.
Show your work, and if possible, explain where you are stuck.
After 15 minutes, feel free to ping <@&286206848099549185>.
• Type the command .close to free the channel when you're done.
• Be polite and have a nice day!

Read #❓how-to-get-help for further information on how to ask a good question, and about conduct in the question channels.

green tree
#

How do I implicitly differentiate sin(x+y)=1?

heavy yoke
#

take derivative of both sides and use chain rule

rugged orchid
#

What have you tried

hearty jungle
#

!status

vocal sleetBOT
#
What step are you on?
1. I don't know where to begin.
2. I have begun but got stuck midway.
3. I got an answer but I was told that it's wrong.
4. I got an answer and would like my work checked.
5. I have a question about someone else's work/solution.
6. I have completed the problem and don't need help anymore. Thank you.
7. None of the above
green tree
#

One sec, ill take a pic of my process.

green tree
#

Your explanation

#

Sorry to be so blunt about it but I'd like two perspectives in order to better grasp the concept.

green tree
#

Whatever’s in the box is my current method. How can i fix this or is there another way?

heavy yoke
#

to be honest i don't see why you really need to use the double angle identity for this problem

ember verge
#

i know

#

what you did

#

you took u'v' + u'v'

#

instead of u'v + uv'

heavy yoke
green tree
#

Ohhh thank you @heavy yoke. That clarified it a lot.

ember verge
#

$f(x)g(x)$ deriv is $f'(x)g(x) + f(x)g'(x)$

twin meteorBOT
#

gamer75431

green tree
ember verge
#

💔

green tree
ember verge
#

no need for this rude behaviour @green tree

green tree
#

I am simply displaying my affection towards this helpful and generously talented sire. How heinous of you to presume my innocent behavior has an ulterior motive.

vocal sleetBOT
#

@green tree Has your question been resolved?

quiet echo
vocal sleetBOT
#
Channel closed

Closed due to timeout

Use .reopen if this was a mistake.

#
Available help channel!

Send your question here to claim the channel.

Remember:
Ask your math question in a clear, concise manner.
Show your work, and if possible, explain where you are stuck.
After 15 minutes, feel free to ping <@&286206848099549185>.
• Type the command .close to free the channel when you're done.
• Be polite and have a nice day!

Read #❓how-to-get-help for further information on how to ask a good question, and about conduct in the question channels.

brave remnant
#

I made this incorrect proof to show that cos 330 = cos 60.

brave remnant
#

I dont know why it's inccorect

#

but I know it's definetly wrong

pallid zenith
#

maybe you mean 300?

brave remnant
#

I meant it to be 330 because 330 = 270 + 60

pallid zenith
#

cos300 cong cos60 or cos330 cong cos30

brave remnant
#

cos 330 = cos 60

pallid zenith
#

i dont see any reason that would be true

#

cos is even about 0

deft oar
brave remnant
#

nope

#

I know it's not equal so

brave remnant
deft oar
#

💀

#

Why’d you make it 🗿🤨🤨

pallid zenith
#

maybe you try to track out

brave remnant
#

I dont know trig so I tried to use what I understand to solve them

pallid zenith
#

cos(270+60) = cos270 cos60 - sin270 sin60

brave remnant
#

it's a formular

pallid zenith
#

this is cos330= sin60

deft oar
pallid zenith
#

not cos60

brave remnant
#

I know the basics angles like 30 60 46 90 and 0

deft oar
brave remnant
pallid zenith
#

all i used is sum and difference and unit circle

deft oar
brave remnant
#

45 * sorry

pallid zenith
deft oar
brave remnant
#

two triangles are congruent

brave remnant
#

aw

#

why is it wrong?

pallid zenith
#

you have just made a mistake man

deft oar
#

I’m assuming

brave remnant
#

wait really?

pallid zenith
#

you put the angle in the wrong place

#

in the lower

deft oar
brave remnant
#

how should I draw angle 330?

deft oar
pallid zenith
#

its not 330 you want

#

draw both angles as coterminal

#

you will get 300 and 60

#

then the answer will be right

deft oar
brave remnant
#

one moment i'm going to draw iit

deft oar
#

You see how you set x= -y

pallid zenith
#

it is absolutely not true that cos(x+pi/2) = cosx in general or really at all

deft oar
#

You had the wrong orientation with your cos and sins

brave remnant
#

this is the incorrect drawing?

#

I should instead draw

deft oar
brave remnant
#

this is the correct one?

deft oar
deft oar
#

But also 300 instead of 330

brave remnant
#

can you maybe draw the picture for me plz ? I can't imagine it

deft oar
#

Both angle and orientation is wrong

pallid zenith
#

you gotta do it @deft oar

#

im on a plane lol

brave remnant
#

a plane??

deft oar
#

Soo much work 😟

pallid zenith
#

a plane

brave remnant
deft oar
brave remnant
#

for real

pallid zenith
#

i paid for wifi to be here lmao

pallid zenith
#

one goes up, one goes down

brave remnant
#

ok

deft oar
pallid zenith
#

youll find that to make cosx of both equal, the angles need to be the same magnitude

#

just going opposite directions

pallid zenith
#

this makes sense cosx looks the same going from 0 left or right

brave remnant
pallid zenith
#

yea

deft oar
pallid zenith
#

its the same line

brave remnant
#

yes

pallid zenith
#

but that only makes sense if the red angles are the same

deft oar
#

Remember cos only look at x axis, sin only look at y axis, unless your doing your angles wonky

pallid zenith
#

so if you go 60 up, you must go 60 down

pallid zenith
#

thats 60 and 360-60=300

#

if it were 330 thered be two different lines at the 0 angle mark, not the same cosine

deft oar
# brave remnant alright

You do angles wonky quite a lot, so don’t make this a habit, just use it to get through a test if your struggling. The real way is to remember that cosine is adjacent to the angle and sin is opposite to the angle

#

SOHCAHTOA for the win

pallid zenith
#

ye

brave remnant
#

Okay 👍

pallid zenith
#

and sum and difference

#

and unit circle

brave remnant
#

alright

#

thanks

pallid zenith
#

np

deft oar
brave remnant
#

I'll just remember that I can't do that

deft oar
#

Like it was right

#

Just that you got confused on your orientation

brave remnant
#

you mean it was suppose to change from angle 60 to angle 30?

deft oar
#

You totally can measure up from 270 or any angle you wish, it just means you gotta see the orientation correctly

brave remnant
#

okay

deft oar
brave remnant
#

ike this

deft oar
brave remnant
#

triangle with angle 60 is the incorrect orientation

deft oar
#

When I say orientation, I’m not referring to your angles

brave remnant
#

oh

deft oar
#

The angles you measured out were right

#

It’s just that the associative relationship between the angles and the axises, since you were using the 60 up from 270 you have to remember that you’re cos is actually the cosine of 330 down to the x axis and your sin is from 330 to the y axis, at this point you’ve associated that cos of 60 with the cos of 330 even thought that cos of 60 is actually referring to the y axis because of the orientation shift

#

Actually let me rephrase this a bit less confusingly

#

You know how you associated the similar triangles measuring the angle 60 up from 0 degrees and up from 270 degrees

#

When you measure up from 270, the cosine function measures the side adjacent to the angle that’s not the hypotenuse

#

Which would be measuring the y-axis

brave remnant
#

this is incorrect?

deft oar
#

Therefore, when you switched from thinking about the angle going up from 60 to all the way around 330, you made the mistake of thinking cos(330) still measured the y-axis, when the new adjacent side would’ve been the x-axis

brave remnant
#

just to confirm

deft oar
#

Yes

#

But then also sin(330) would equal -y

#

And cos(330) would equal cos(30)

#

Typo my bad

#

So cos(60) = -sin(330)

brave remnant
#

I understand a little bit. I will try to draw the correct way

deft oar
#

You’re not drawing it wrong

#

Drawing is not the problem

#

You have the right angles at the right places

#

The real problem is that you don’t yet understand what sin and cos really mean, and you’re making a mistake on orientation

#

I highly recommend you search up “SOHCAHTOA” if you’re teacher didn’t teach this method to you

brave remnant
#

okay

#

let me search right now

deft oar
#

It gives a much easier way to understand sin and cos that allows you to do orientation switches like this more comfortably

brave remnant
#

this one?

deft oar
#

🤩 🤩 🤩 🤩

#

My precious

#

I highly recommend watching a video explaining it ontop of reviewing the diagrams

#

Red is opposite, green is hypotenuse, and blue is adjacent

brave remnant
#

oh I think I alreaned it

deft oar
#

Then review it! Use it whenever you see a sin or cos

#

It will make your life very easy🤩🤩🤩

brave remnant
#

alright

#

okay

#

wait so I did sin cos tan wrong?

deft oar
#

Yes, you didn’t see which sides were adjacent and opposite for the angle you were looking at

#

Look again to the diagram you drew

brave remnant
#

okay let me redo

deft oar
#

For the angle up from 270 and the angle down from 0, ie 60 up from 270 and 330, do they have the same adjacent and opposite sides🤨🤨🤨

brave remnant
#

nope

deft oar
#

Exactly! Now then why would cosine(330)=cos(60) when their adjacent sides are of clearly different length

brave remnant
#

wait

deft oar
#

And their hypotenuse is of the same length and equal to 1

brave remnant
deft oar
#

a/1 == b/1 if a==b 👈👈👈👈👈

#

But a does not equal b

#

So a/1 does not equal b/1

brave remnant
#

like this

deft oar
brave remnant
#

cos of 330 is the y axis and cos of 60 is the x axis

deft oar
#

Which side is adjacent 🤨🤨🤨

brave remnant
#

maybe?...

deft oar
#

a is adjacent to 60

#

You agree

brave remnant
#

yes

deft oar
#

But, you’re not using 60, you were using 330

#

Draw out 330

#

And see again which side is adjacent

brave remnant
#

I see two ways of drawing 330

#

one triangle has angle 330 and another has -30

deft oar
#

Neither way is really drawing out 330

brave remnant
#

o

deft oar
#

And both ways you’ll get different adjacent sides yes?

brave remnant
#

yes

#

how do I draw 330?

deft oar
#

Draw all the way arround from 0

#

The long way

brave remnant
deft oar
#

Aha

#

Now

#

Which side do you think is adjacent

brave remnant
#

I thought now we wont have a right triangle

deft oar
#

It’s a bit abstracted away from triangles now

brave remnant
#

oh

deft oar
#

But, from the hypotenuse there’s still a value that lands on x and a value that lands on y

#

Cos will land on x

#

Sin will land in y

#

Because we aren’t measuring our angles funkily but using the og long way

brave remnant
#

like this?

deft oar
#

So, cosine of 330 would be the x axis length, yes??

brave remnant
#

ohhhh

#

yes

deft oar
#

🤩 🤩 🤩 🤩 🤩

brave remnant
#

that is true

#

I just realized what you meant by I'm not drawing 330 angle

deft oar
#

Not really, what I mean is that you’re not getting the orientation of cos and sin for the angles you drew

#

Now draw the -30 angle again

#

You’ll see that for -30 and 330, they both share the same x projection

brave remnant
#

yes

deft oar
#

🤩

brave remnant
#

therefore -30 = 330

deft oar
#

No!

#

Cos(-30) = Cos(330)

brave remnant
#

okay

deft oar
#

And sin(-30) = sin(330)

brave remnant
#

I cleared my understanding

deft oar
#

But cos(60) actually also equals -sin(330)

brave remnant
#

oh

deft oar
#

I highly recommend you memorize your unit circle

brave remnant
#

okay

deft oar
#

Even if it’s not intuitive now, by memorizing the values it’ll be easier for you to develop an intuitive understanding

brave remnant
#

alright. I thought that everything is inside of a right triangle so I try to put them in right tirangle

#

but I understand now

#

thanks for taking your time

deft oar
#

It’s hard to explain without drawings

#

But watch a few videos on how the sine and cosine functions actually work

brave remnant
#

okay

deft oar
#

Having animations really makes it easier

hearty jungle
#

circle has triangle

deft oar
brave remnant
#

sometimes I just have to remmeber it first

#

alright

#

tysm

#

.close

vocal sleetBOT
#
Channel closed

Closed by @brave remnant

Use .reopen if this was a mistake.

vocal sleetBOT
#
Available help channel!

Send your question here to claim the channel.

Remember:
Ask your math question in a clear, concise manner.
Show your work, and if possible, explain where you are stuck.
After 15 minutes, feel free to ping <@&286206848099549185>.
• Type the command .close to free the channel when you're done.
• Be polite and have a nice day!

Read #❓how-to-get-help for further information on how to ask a good question, and about conduct in the question channels.

shrewd stone
vocal sleetBOT
jagged cargo
#

what have you tried?

shrewd stone
#

nothing

deft oar
#

😭

shrewd stone
#

i forgot how to solve polynomial diophantine equations

lean iris
#

x³ = -21y² - 5

#

Maybe you can replace it and then move on.

shrewd stone
#

trial calculations?

lean iris
#

Just giving you advice, ask the experts instead.

#

Hey, kungfu Panda @hearty jungle

jagged cargo
#

forget everything i said

lean iris
#

Try hard method, u are a man

lean iris
deft oar
gentle sleet
cedar bone
#

Then ||considering the cubes of the residues mod 7 should get you an answer||

shrewd stone
#

yeah i figured trhat out

#

.close

vocal sleetBOT
#
Channel closed

Closed by @shrewd stone

Use .reopen if this was a mistake.

hearty jungle
#

oh

#

nevermind

vocal sleetBOT
#
Available help channel!

Send your question here to claim the channel.

Remember:
Ask your math question in a clear, concise manner.
Show your work, and if possible, explain where you are stuck.
After 15 minutes, feel free to ping <@&286206848099549185>.
• Type the command .close to free the channel when you're done.
• Be polite and have a nice day!

Read #❓how-to-get-help for further information on how to ask a good question, and about conduct in the question channels.

sudden marten
#

doin integration by parts and this one just seems to go in circles, heres what i got so far

sudden marten
heavy yoke
#

you didn't apply the integration by parts formula correctly

sudden marten
#

oh?

#

whered i go wrong

heavy yoke
#

,, \int u \dl v = uv - \int v \dl u

twin meteorBOT
sudden marten
#

i do not see how thats different from what i did 😟

heavy yoke
#

double check the integral part specifically

deft oar
#

that emoji was a mistake, my bad

sudden marten
deft oar
sudden marten
#

did i fix it

deft oar
deft oar
deft oar
sudden marten
#

i still do not know how to go from here, if i IBP again it just goes in circles

deft oar
#

well, I think you gotta uv - int(vdu) one more time

#

but, it should be pretty easy after that

deft oar
sudden marten
#

lemme try

#

im getting 0 = 0

#

it just goes in circles i dont know where to go

deft oar
#

can you show me your work?

sudden marten
deft oar
#

where did the sine come from

sudden marten
#

which gave me this

deft oar
#

in e^(-x)sin(x) on the second uv

sudden marten
#

thats uv

deft oar
#

okay, let me solve this real quick

#

I'll check to see what's up

#

Maybe your problem is that you chose e^(-x) as you U

sudden marten
#

holy shit

#

think i got it

#

yeah

#

idk why that messed everything up but when i chose the other thing

#

it just worked

deft oar
#

My teach taught me ILATE cuase exponents suck

#

you should get something like (-cos(x)e^(-x)+sin(x)e^(-x))/2 as your indefinite integral

#

sorry for all the parenthesis, never got arround to learning latex

deft oar
deft oar
vocal sleetBOT
#

@sudden marten Has your question been resolved?

#
Channel closed

Closed by @sudden marten

Use .reopen if this was a mistake.

#
Available help channel!

Send your question here to claim the channel.

Remember:
Ask your math question in a clear, concise manner.
Show your work, and if possible, explain where you are stuck.
After 15 minutes, feel free to ping <@&286206848099549185>.
• Type the command .close to free the channel when you're done.
• Be polite and have a nice day!

Read #❓how-to-get-help for further information on how to ask a good question, and about conduct in the question channels.

arctic knot
#

I just want to know if my math is correct right now

arctic knot
hoary apex
arctic knot
hoary apex
arctic knot
#

It’s not all the way done yet, but maybe I should leave it like that and make him figure the rest out?

vocal sleetBOT
#

@arctic knot Has your question been resolved?

#
Channel closed

Closed by @arctic knot

Use .reopen if this was a mistake.

#
Available help channel!

Send your question here to claim the channel.

Remember:
Ask your math question in a clear, concise manner.
Show your work, and if possible, explain where you are stuck.
After 15 minutes, feel free to ping <@&286206848099549185>.
• Type the command .close to free the channel when you're done.
• Be polite and have a nice day!

Read #❓how-to-get-help for further information on how to ask a good question, and about conduct in the question channels.

sudden compass
#

Yo

vocal sleetBOT
sudden compass
#

So i was doing some integration today (no special functions:\ )

#

And I had to use riemann sums and stuff

reef agate
sudden compass
#

So i use the definition we were taught (formally called the left rule)

#

But I remembered there being other rules like darboux upper and lower sums and trapezoidal rule

#

Is it possible to prove that in the limit of all these sums (ie as n goes to infinity) they all converge to the same thing

reef agate
#

Take upper/lower sum for y = x for example

sudden compass
reef agate
#

One will converge to slightly more than y = x

#

Other converges to slightly less

#

And I don’t mean slightly = 1/infty

sudden compass
#

Don't they both converge to the integral of x dx in the limit as n goes to infinity?

sudden compass
#

Like if I compute them individually? Wait don't answer this

reef agate
#

Upper bound of integration?

sudden compass
#

I assume that's standard notation?

reef agate
desert hornet
#

Reimann and darboux integrals are equivalent, meaning that a function is reimann integrable if and only if it is darboux integrable, and their values are always the same

desert hornet
sudden compass
sudden compass
desert hornet
#

For all epsilon > 0 there exists delta > 0 such that for every tagged partition of [a, b] with mesh < delta, |sum - L| < epsilon

sudden compass
sudden compass
desert hornet
#

So it can be defined by epsilon-delta

sudden compass
sudden compass
#

Anyhow, what about proving this for say, the trapezoidal rule and left rule?

#

So formally speaking I want to prove that $$\lim_{n \to \infty} \sum_{i=1}^n f\left(\frac{x_i+x_{i+1}}{2}\right)\Delta x_i = \lim_{n \to \infty} \sum_{i=1}^n f(x_i) \Delta x_i$$

twin meteorBOT
#

rak³en

paper depot
#

doesn't the general definition of a riemann integral involve a limit taken along all possible subdivisions of [a,b] with all possible choices of points to evaluate f at within each piece

#

(with the biggest subinterval length taken as the thing that approaches 0)

sudden compass
#

I don't think I get what you mean..?

paper depot
#

all of those other rules are special cases of this

#

In the branch of mathematics known as real analysis, the Riemann integral, created by Bernhard Riemann, was the first rigorous definition of the integral of a function on an interval. It was presented to the faculty at the University of Göttingen in 1854, but not published in a journal until 1868. For many functions and practical applications, ...

sudden compass
desert hornet
heavy yoke
#

(which is why the darboux integral is easier to work with, since you at least only have 2 choices of evaluation point)

sudden compass
twin meteorBOT
#

rak³en

sudden compass
vocal sleetBOT
#

@sudden compass Has your question been resolved?

vocal sleetBOT
#
Channel closed

Closed due to timeout

Use .reopen if this was a mistake.

#
Available help channel!

Send your question here to claim the channel.

Remember:
Ask your math question in a clear, concise manner.
Show your work, and if possible, explain where you are stuck.
After 15 minutes, feel free to ping <@&286206848099549185>.
• Type the command .close to free the channel when you're done.
• Be polite and have a nice day!

Read #❓how-to-get-help for further information on how to ask a good question, and about conduct in the question channels.

turbid snow
#

let's say my radius of a sphere goes from value a to value b (it is a varying radius), how would the parametrization of the sphere look like?

would the parametrization in spherical coordinates look like (r, theta, phi)? how would i get ru cross rv?

paper depot
#

well it would not be a sphere for starters

#

what shape is your thing, an ellipsoid?

#

!xy

vocal sleetBOT
#

Please show the original problem, exactly as it was stated to you, with the entire original context. A picture or screenshot is best. If the original problem is not in English, then post it anyway! The additional context might still be helpful. Do your best to provide a translation.

reef agate
#

Consider using $\frac 43 \pi r_x r_y r_z$

twin meteorBOT
#

King Leo [Ping For Help]

vocal sleetBOT
#

@turbid snow Has your question been resolved?

turbid snow
#

what do i use as ru and rv

turbid snow
#

it goes from r = a to r = b

paper depot
#

there is no such thing as "a sphere with a varying radius"

#

either this phrase describes a class of shapes way too broad to tell you anything about it,

#

or it does not describe anything at all

turbid snow
paper depot
#

ok look

#

are you doing a math problem right now

#

yes or no

turbid snow
#

nope it's a physics problem

paper depot
#

ok a physics problem

#

did you get it from a textbook or did you make it up yourself

atomic summit
#

Give your sphere parameters r,θ,φ

#

But parameterise r in u

turbid snow
#

wdym

atomic summit
#

Then you’ll have spherical coordinates

#

x(u,v) = r(u) sin(v)cos(u)

#

So your radius will be a function of the angle theta

turbid snow
atomic summit
#

Then u will vary through theta angles 0:2π

paper depot
atomic summit
#

For a sphere with a radius varying linearly from a to b define r(u) = a+(b-a)(u/2π)

paper depot
#

right now you are not making any sense at all

paper depot
#

a sphere of a radius a concentric with a spherical shell that exists from radius b to radius c

#

ok right

#

that makes A LOT more sense thank you

#

no idea what "gaussian surface" is supposed to mean but at least we got the geometry of the problem sorted out?

atomic summit
#

Yes he’s describing a shell

#

Gauss’s law states that:
$\oint_{\mathcal{S}} \mathbf{E} \cdot d\mathbf{A} = \frac{Q_{\text{enc}}}{\epsilon_0}$

twin meteorBOT
atomic summit
#

So you’re going to analyse the sphere in three different regions

#

Inside the inner radius

turbid snow
#

i want it between r = a and r = b

atomic summit
#

Inside the inner shell

#

Do you know if the charge is uniformly distributed inside the inner shell?

turbid snow
#

it is

atomic summit
#

Then there’s a formula for it

turbid snow
#

it's uniform with charge Q

atomic summit
#

But you want a<r<b right?

turbid snow
#

yes, the electric field is kQ/r^2 but how do we derive it in spherical coordinates

atomic summit
#

Are you just looking for how you parameterise this s.t. You get yep okay

turbid snow
#

yes

#

the radius is changing

#

right?

#

r = (r, theta, phi)

#

like this?

#

but we need two variables to change to get the vector dS

atomic summit
#

Yeah so do u,v

turbid snow
#

what's u and what's v

atomic summit
#

And let the radius be a function of the inner angle

#

Using r is a little confusing so let’s call it something else

#

I like p as parameterise.

turbid snow
#

ok

#

what's p equal to

atomic summit
#

p(u,v) = <r(u) sin (v) cos u, r(u) sin (v) sin (u), r(u) cos (v)>

#

Then you give r(u) as I did above

atomic summit
#

Yes the derivations will be shitty hahaha

#

Sort of

turbid snow
#

the gaussian surface is a spherical shell

#

u is what

#

which angle

atomic summit
#

Theta

#

U ranges from 0 to 2π

#

Is that all you need bro?

turbid snow
#

im trying to calculate it

#

i wanna get dS to be psin(phi) * pdphidthetaphat

atomic summit
#

Is that what the cross product is supposed to be?

turbid snow
#

ru cross rv should be phat

#

or maybe not

atomic summit
#

Makes sense

#

I haven’t done this in ages honestly can’t remember the exact definitions

turbid snow
#

im getting rphi to be <0, 1, 0>, and rtheta to be <pi(b-a)/2, 0, 1>

atomic summit
#

Sounds right, sorry I’m out and can’t write it down and look at it

#

Trying to visualise the x product in my head and failing spectacularly

turbid snow
#

so n = ap -pi(b-a)/2 az

#

and then E is E_0 ap (constant)

#

when we dot E with n, the z component cancels

turbid snow
#

right?

atomic summit
#

Yes

turbid snow
atomic summit
#

It behaves like a point charge in that case so radius would suffice

turbid snow
#

The inner sphere has a uniform charge distribution.

#

The Gaussian spherical shell has a varying radius r<a

#

How would I parametrize it

#

What would be r(u)

#

You can’t treat it as a point charge for r<a

vocal sleetBOT
#

@turbid snow Has your question been resolved?

turbid snow
#

how did u know that p depends on the angle theta btw? is there a quick way to know it?

vocal sleetBOT
#

@turbid snow Has your question been resolved?

vocal sleetBOT
#

@turbid snow Has your question been resolved?

vocal sleetBOT
#

@turbid snow Has your question been resolved?

vocal sleetBOT
#

@turbid snow Has your question been resolved?

vocal sleetBOT
#
Channel closed

Closed by @turbid snow

Use .reopen if this was a mistake.

#
Available help channel!

Send your question here to claim the channel.

Remember:
Ask your math question in a clear, concise manner.
Show your work, and if possible, explain where you are stuck.
After 15 minutes, feel free to ping <@&286206848099549185>.
• Type the command .close to free the channel when you're done.
• Be polite and have a nice day!

Read #❓how-to-get-help for further information on how to ask a good question, and about conduct in the question channels.

dim ivy
#

im getting a different answer than the one in the textbook

dim ivy
#

so im confused on what im doing wrong

#

its a quadratic equation*

ebon rapids
#

Show your work

dim ivy
#

$2x(x-2) = (2x - 5)(2x + 3)$

twin meteorBOT
#

sircule

ebon rapids
#

Ah so uhh

#

Don’t cross-multiply

dim ivy
#

why?

ebon rapids
#

Because x-2 and 2x+3 could be zero and we can’t have that

dim ivy
#

so then how do i go about this?

ebon rapids
#

Or well hmm

#

You could keep in mind x-2 and 2x+3 must be nonzero

#

If you want to preserve that

dim ivy
#

alright...

ebon rapids
#

Just show the rest of the sol

#

Show the whole sol and I’ll try to spot which line you fibbed

dim ivy
#

if thats wrong

ebon rapids
#

It’s not wrong if you just keep the technicality in mind

dim ivy
#

ah

#

$2x^{2}-4x = 4x^{2}-4x-15$

twin meteorBOT
#

sircule

dim ivy
#

then -4x cross out on both sides

#

so then $2x^{2}=4x^{2}-15$

twin meteorBOT
#

sircule

dim ivy
#

$0 = 2x^{2}-15$

twin meteorBOT
#

sircule

dim ivy
#

the factorised form of that would be $(\sqrt{2}x+\sqrt{15})(\sqrt{2}x-\sqrt{15})$

#

right?

ebon rapids
#

ok stop

#

Why is the x in the square root?

twin meteorBOT
#

sircule

dim ivy
#

oh mb

ebon rapids
#

Anyway yeah this works

dim ivy
#

so

#

$x = \frac{\sqrt{15}}{\sqr{2}}$

twin meteorBOT
#

sircule
Compile Error! Click the errors reaction for more information.
(You may edit your message to recompile.)

dim ivy
#

oop

#

$x = \frac{\sqrt{15} {\sqr{2}}$

#

$x = \frac{\sqrt{15}}{{\sqr{2}}$

twin meteorBOT
#

sircule
Compile Error! Click the errors reaction for more information.
(You may edit your message to recompile.)

dim ivy
#

$x = \frac{\sqrt{15} {\sqrt{2}}$

ebon rapids
#

sqrt

twin meteorBOT
#

sircule
Compile Error! Click the errors reaction for more information.
(You may edit your message to recompile.)

ebon rapids
#

Need an extra brace

dim ivy
#

$x = \frac{\sqrt{15}{{\sqrt{2}}$

#

what

#

$x = \frac{\sqrt{15}} {{\sqrt{2}}

#

i-

ebon rapids
#

$x=\pm\frac{\sqrt{15}}{\sqrt{2}}$

dim ivy
#

yes

ebon rapids
#

Is that what you mean?

dim ivy
#

yes

ebon rapids
#

You forgot the negative

dim ivy
#

its +-

#

anyways

twin meteorBOT
#

CST (please ping when replying)

ebon rapids
#

Plug back in, does it work?

dim ivy
#

and i've realised what mistake i've done

ebon rapids
#

Oh, by the way, this rationalizes to $\pm\frac{\sqrt{30}}{2}$

dim ivy
#

the denominator isn't supposed to me sqrt

#

yea

twin meteorBOT
#

CST (please ping when replying)

dim ivy
#

yea

#

thats correct

#

now

#

next question

#

i dont know how to put this into equation

#

the furtherst i've gotten is

#

$-(x^{2} + 13 -12) = 0$

#

but i doubt thats correct

#

Extended version: $(6 * 7) - (x^{2} + (7x - x^{2}) + (6x-x^{2})) = 30$

twin meteorBOT
#

sircule

#

sircule

dim ivy
#

<@&286206848099549185>

vocal sleetBOT
#

@dim ivy Has your question been resolved?

dim ivy
#

<@&286206848099549185>

hidden turret
dim ivy
hidden turret
#

oh yeah

dim ivy
#

which would simply to

#

$42 - (x^{2} + 13x - 2x^{2}) = 30$

twin meteorBOT
#

sircule

dim ivy
#

$-(-x^{2} + 13x) + 12 = 0$

twin meteorBOT
#

sircule

dim ivy
#

$x^{2}-13x+12=0$

twin meteorBOT
#

sircule

dim ivy
#

$(x - 1) (x - 12) = 0$

twin meteorBOT
#

sircule

dim ivy
#

$x = 1, 12$

twin meteorBOT
#

sircule

dim ivy
#

which is incorrect for some reason

#

and i can't figure that part out

sly mountain
#

Who needs help

dim ivy
#

🙋‍♂️

sly mountain
#

Where is your question

sly mountain
#

Draw a line to get two rectangles. One has an area of 6 times x. The second one has an area of x times (7-x). The sum of these two equals 30

dim ivy
#

Oh

sly mountain
#

Yeah -x^2 + 13x = 30

dim ivy
#

so

#

-(x^2 - 13x + 30) = 0

sly mountain
#

Yep

dim ivy
#

(x - 10)(x - 3)

#

= 0

#

x = 10 or 3

sly mountain
#

Yeah

#

But x=10 makes no sense since x<7

#

So ?

dim ivy
#

The answer says it's only 3 tho

sly mountain
#

Yeah

dim ivy
#

Oh

#

Also where does it say that x<7?

sly mountain
#

Like mathematically speaking, two possibilities here. But physically speaking there is only one that works

dim ivy
#

Ohhh

#

Got it

sly mountain
#

Nice

dim ivy
#

Well that's methods out of the way

#

Thanks

#

.close

vocal sleetBOT
#
Channel closed

Closed by @dim ivy

Use .reopen if this was a mistake.

vocal sleetBOT
#
Available help channel!

Send your question here to claim the channel.

Remember:
Ask your math question in a clear, concise manner.
Show your work, and if possible, explain where you are stuck.
After 15 minutes, feel free to ping <@&286206848099549185>.
• Type the command .close to free the channel when you're done.
• Be polite and have a nice day!

Read #❓how-to-get-help for further information on how to ask a good question, and about conduct in the question channels.

coarse wedge
#

Can someone find x pls

vocal sleetBOT
coarse wedge
#

<@&286206848099549185> answer this asap pls

vocal sleetBOT
#

@coarse wedge Has your question been resolved?

#
Channel closed

Closed by @coarse wedge

Use .reopen if this was a mistake.

#
Available help channel!

Send your question here to claim the channel.

Remember:
Ask your math question in a clear, concise manner.
Show your work, and if possible, explain where you are stuck.
After 15 minutes, feel free to ping <@&286206848099549185>.
• Type the command .close to free the channel when you're done.
• Be polite and have a nice day!

Read #❓how-to-get-help for further information on how to ask a good question, and about conduct in the question channels.

wild notch
vocal sleetBOT
wild notch
#

@sly mountain

sly mountain
#

Yeah

wild notch
#

Help me please

sly mountain
#

Sure

wild notch
#

So the first way is to give everyone one cake

#

The second way is to give someone nothing, someone 2 and the rest have just one

#

Are you here @sly mountain

sly mountain
#

Yeah just one moment lol

wild notch
#

Ok

#

<@&286206848099549185>

#

@sly mountain

#

<@&286206848099549185>

#

Bro @sly mountain where are you

#

!close

#

.close

vocal sleetBOT
#
Channel closed

Closed by @wild notch

Use .reopen if this was a mistake.

sudden cloud
#

is it not n choose n

#

💀

#

oh

wild notch
#

What

#

Sorry you want to help me?

sudden cloud
#

No de

#

Dw

wild notch
#

What?

sudden cloud
#

You can’t really determine the number of ways if there are no numbers to start with

#

But you can create an expression

wild notch
#

How

#

.reopen

vocal sleetBOT
#

#

@wild notch Has your question been resolved?

sly mountain
#

Yo bro my bad i was doing something. Yeah when it comes to your question I think it should be 2^(n-1)

vast shale
#

@wild notch did u get it

#

?

wild notch
#

No

#

@vast shale

vast shale
#

K listen

#

Whenever you face such problems

#

Start with a lower number

#

Let's say 3 pastries and. 3 ppl

#

Think of the 3 ppl as u and ur friends

#

It doesnot matter who gets the pastry first

#

It only matters whether everyone got one or not

#

So the possibility when p1,P2,p3 gets one pastry is only (1)
One of them getting a 3 and other two getting zero
It can be p1,P2,p3 ,anyone can get 3 pastries
So the possibilities are 3C1=(3)
And the last way is one of them gets 2 pastries and another one gets one
I.e. 3C1×2C1=(6)
This sums up to the total 10 possibilities

#

And the formula for this is n+k-1Ck-1
Where n is pastries and k is number of ppl

#

Sorry for the crazy yap but its hard to explain this chapter shortly(atleast for me)

atomic pine
# wild notch

one way to think about this is the following: there are two things that can happen when a person buys 1 pastry

  1. buy and don't leave the line
  2. buy and leave the line (you've fed your family), and next person comes up
    each different choice between 1 and 2, at each stage, yields a totally different outcome. Thus doing the operation n times will give you 2^{n-1} choices (it is not 2^n since the last choice that is made doesn't affect how much pastry they are getting)
#

for example 11121 would mean the first person buy 4 pastries and the second buys 1

#

111121111212 would mean the first person buys 5 pastries, the second buys 5 pastries and the third buys 2.

#

with this intuition, it should not be hard to formalize it: show that every sequence of 1 and 2's of length n-1 gives you a unique way that the people buy the pastries, and every possible way that the people buy the pastries corresponds to a sequence of 1 and 2's of length n-1

atomic pine
wild notch
#

Ah that s a code

#

1 and 2 are cases

atomic pine
#

so you can think of person buying pastries as a sequence of 1 and 2's

#

buy buy buy buy and im outta here.

wild notch
#

Yes

atomic pine
#

and the second person comes up and buy

#

KEK something like that

wild notch
#

What if one single person buys all

atomic pine
wild notch
#

n-1 times

#

And then 2

atomic pine
# wild notch n-1 times

yeah, and the last number doesn't matter since it don't matter if they leave or not, pastries are out

atomic pine
#

so the n^th digit is always a 2

atomic pine
#

they are gonna leave anyways (since they are out of pastries)

wild notch
#

So if the lenght is n-1

#

The number of combinations of 1 and 2

#

Is 2^(n-1)

#

?

atomic pine
#

yeah

#

so the answer should be 2^{n-1}

wild notch
#

Should be?

atomic pine
#

i mean you'd have to show that how the people buy the pastries indeed correspond to a string of n-1 digits

wild notch
#

Yeah man i understood

#

Thanks so much

atomic pine
#

no worries

wild notch
#

!done

vocal sleetBOT
#

If you are done with this channel, please mark your problem as solved by typing .close

wild notch
#

.close

vocal sleetBOT
#
Channel closed

Closed by @wild notch

Use .reopen if this was a mistake.

vocal sleetBOT
#
Available help channel!

Send your question here to claim the channel.

Remember:
Ask your math question in a clear, concise manner.
Show your work, and if possible, explain where you are stuck.
After 15 minutes, feel free to ping <@&286206848099549185>.
• Type the command .close to free the channel when you're done.
• Be polite and have a nice day!

Read #❓how-to-get-help for further information on how to ask a good question, and about conduct in the question channels.

woven sail
#

so i have like 2 "questions"(or 2 needed clarifications), first what is an indeterminate forms (our school teacher said it's like a value that can change from exercise to exercise like +infinity -infinity) in the exemple of N and N-{0}, it would be 0, but that's not true in every case).
Second, still working with N (for an easier understanding), it comports an infinity of numbers , N= {0,1,2,3,4,5,6,7,8,9,...}, and like 2N = {0,2,4,6,8,10,12,14,...} (multiplied every element by 2), so 0N= {0,0,0,0,0,0,...} = {0}, which means that for N 0N = {0}, and this is true for any other set, so why isn't +infinity*0 = {0}

rain meadow
#
  1. Do you mean indeterminate forms?
  2. The operation inf*0 does not multiply a set by 0. The notion of multiplying a set by a number is also not used so much, and especially not with 0, you would never even encounter something like 0N
atomic jasper
#

infinity*0 is not defined

#

and how are you going from infinity*0={0}??

rain meadow
#

Bonus answer: in some contexts, inf*0 is actually defined to be 0

woven sail
atomic jasper
woven sail
atomic jasper
#

but unless stated, its undefined

#

by convention

woven sail
#

an exeption, maybe ?

#

like

#

if for any set or number

#

it = 0

#

why would it be undefined

#

so it must be an exeption to what I just said (I'm just too stupid to think about it)

atomic jasper
#

my real analysis book did this

#

but here its explicitly defined

#

generally, these are undefined

woven sail
#

tbh , I didn't understand how it went from 0*inf to a/inf

atomic jasper
#

there is nothing to understand

#

theyre merely defining it to be like this

#

but for brevity, since they define them all to be 0, they write it in the same line

woven sail
#

ohhhhhhh, i understood what u mean

atomic jasper
#

like $5\cdot 0=2\cdot 0=0$

twin meteorBOT
atomic jasper
#

here you dont go from 5 to 2

#

its just that theyre both 0

woven sail
#

but 0 is not undefined

atomic jasper
#

so instead of writing $\5\cdot 0=0\2\cdot 0=0\$ its in one line like so: $\5\cdot 0=2\cdot 0=0$

twin meteorBOT
woven sail
#

i understand what u mean, but if it's 0 then why is it not defined

woven sail
#

inf0 = 0, from ur book , however 0 is not undefined so inf0 is also not

atomic jasper
hybrid flicker
#

that one is HARD to justify outside of lebesgue integration

atomic jasper
atomic jasper
#

0 is just 0

woven sail
#

wtf is a lebesgue integration pandaohno

woven sail
atomic jasper
hybrid flicker
#

maybe this being ok

woven sail
#

and it is not indefined (a constant) so inf*0 is also a constant ?

#

(0)

atomic jasper
woven sail
hybrid flicker
#

if you have lim(f(x) * g(x))

#

with f(x) going to infinity

#

and g(x) going to 0

atomic jasper
twin meteorBOT
hybrid flicker
atomic jasper
#

0 times something that gets progressively larger (limiting to infinity) is 0

hybrid flicker
#

if you're ready to define 0 * infinity = 0, be ready to get rid of distribution property

#

which is why 0 * infinity is so not worth being defined at all

woven sail
#

is there a situation in which inf *0 != 0

#

?

hybrid flicker
#

x * 1/x

#

make x -> infinity

atomic jasper
hybrid flicker
#

the indeterminate form is inf * 0

atomic jasper
#

the screenshot of definitions i gave you make sense in the given context, because in the book youll come across those types of problems

hybrid flicker
#

and when resolved will not equal 0

#

because x * 1/x = 1 for all x

atomic jasper
#

and its handy to give a list of definitions that youre going to use in the upcoming sections without having to specify at every step the definition

woven sail
hybrid flicker
#

$\lim_{x\to \infty}x \cdot \frac 1x$

twin meteorBOT
#

rafilou is not not born in 2003

atomic jasper
#

either way, at your current level, its unnecessary for now

hybrid flicker
#

you're asking why "+ infinity * 0 isn't {0}"

#

the reason is we never said that

#

we said 0N = {0}

#

because every natural integer

#

when multiplied by 0

#

is 0

#

+infinity is not in N

#

so it's out of the question

woven sail
#

what tf is even infinity (more of a concept ?)?

hybrid flicker
woven sail
hybrid flicker
# woven sail *might

the problem is you're jumping from a conclusion made for every finite number to a conclusion using an infinite quantity

rain meadow
hybrid flicker
#

infinity is not a number

hybrid flicker
#

so you can't manipulate it like other numbers

rain meadow
#

yea

woven sail
hybrid flicker
#

and if something is true for numbers

#

it might not be true for infinite quantities

woven sail
#

I think I understand better now

woven sail
#

.close

vocal sleetBOT
#
Channel closed

Closed by @woven sail

Use .reopen if this was a mistake.

#
Available help channel!

Send your question here to claim the channel.

Remember:
Ask your math question in a clear, concise manner.
Show your work, and if possible, explain where you are stuck.
After 15 minutes, feel free to ping <@&286206848099549185>.
• Type the command .close to free the channel when you're done.
• Be polite and have a nice day!

Read #❓how-to-get-help for further information on how to ask a good question, and about conduct in the question channels.

vast shale
#

hi i have doubt in physics numerical question which uses math knowledge , sorry for being dumb

sly mountain
#

you have got to tbe kidding right

#

what do you need help with exactly, cause you only sent numbers so far

vast shale
#

i am trying to solve this but i can't

finite mist
#

Put that in the calculator buds

sly mountain
#

for real

vast shale
#

the answer is coming wrong by book