#help-17

1 messages · Page 267 of 1

thick niche
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.close

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honest leaf
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How do i make a formula that includes a compounding component. For instance say i have the equation y=12x-5
And i want to know the sum of all value ys between x= 5 and 10.

dark kiln
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which ones

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i don't get it

delicate bison
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Please clarify your concern.

dark kiln
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find the value manually so we know what you;re looking for

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make an easier example if this is too hard

honest leaf
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Im not even sure who you are talking to frog

twin meteorBOT
tardy lava
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Why no latex?

twin meteorBOT
delicate bison
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Please use latex. @honest leaf

honest leaf
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So, i just recently learned about the summation symbol as i was looking for an answer, but it seems like its no different than brute forcing the solution. Is there a way to do it that does not require finding each value by hand? Or am i missing something about the summations use

tardy lava
dark kiln
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it's 12(1+2+3+4...+10) − 12(1+2+3+4) − 5×6

honest leaf
dark kiln
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,calc 12(5.5)10 - 120 - 30

twin meteorBOT
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Result:

510
twin meteorBOT
tardy lava
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Where n is a natural Number

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Also,

twin meteorBOT
tardy lava
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You can pull out constants out of the sigma

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I hope you get it.

honest leaf
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Barely but ill stare at it until it makes sense, thank you

tardy lava
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Just so I know, can you give me an idea about how much experience you have in math

honest leaf
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Up to discrete mathmatics, but wether or not i remember it is a different story

dark kiln
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how much?

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how do you quantify that

honest leaf
tardy lava
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I'm in high school so I know basic math and calculus. I have no knowledge of Discrete Math. But I can help you in Sequences and Series.

honest leaf
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You can think of discrete math as calculus adjacent id say. Our courses just never got into things like the summation symbol

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I also didnt follow it particularly well so im a bad example of it XD

tardy lava
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If you can calculate very fast the brute force can help. But knowing some standard summation comes in handy.
You can learn all about it in Sequences and Series

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I suggest you to invest some time in watching video lectures or books or a teacher if possible

zenith dagger
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Discrete math, is that like learning probability, unions, how to calculate interest, doing matrices, things like that?

vocal sleetBOT
#

@honest leaf Has your question been resolved?

vocal sleetBOT
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honest leaf
vocal sleetBOT
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@honest leaf Has your question been resolved?

vocal sleetBOT
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fleet flume
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can someone confirm the answer for part d?

vocal sleetBOT
fleet flume
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here is a correct diagram (the line that goes above is Cyclist Q)

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here is information about cyclist P:

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i think i can do it by setting their displacement equal to eachother maybe? and then use u + v /t a few times?

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i know that p will have a displacement of 3.2* 12 + 120 I believe

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so p displacement when it is passed by Q is 158.4?

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so then i have 3.6 * T /2 + 3.6 * (48 -t) = 158.4 I believe

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i cant tell if I should use 48 (from 54-6) or 54...

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but when rearranging i get 14.4 = 1.8t

vast shale
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0.5(45+54)*3.2=0.5(48+48-T)*3.6

T=8

fleet flume
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ah

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i got 8

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lovely

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thanks so much

vast shale
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Well done, np

fleet flume
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where does 0.5(45 + 54)3.2 come from?

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this isnt my exam sheet and i calculated part a in a different way

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they did this for part a, and i dont see how

vast shale
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Area of first trapezoid = Atea of second trapezoid

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Area here being the displacement since it's a velocity against time graph

fleet flume
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the way i calculated part a was v*9/2 + v * 33 = 120

vast shale
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Didn't check the previous parts just used the graph you drew

fleet flume
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but i dont see how (42 + 33) * v /2 = 120

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yeah... id like to stay away from using the graph if possible

vast shale
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Gonna have to use suvat then

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1 sec

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Before I start solving do you only want part d?

fleet flume
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i think i understand part d

vast shale
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Or do you have other questions before that

fleet flume
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if you could understand just part a?

vast shale
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Alr lemme read that

fleet flume
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the written solution for it? where it comes from?

fleet flume
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which is obviously equivalent but i dont know why this 42 + 33 /2 thing works..

vast shale
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Do you not understand how to solve it in the first place or is it a certain form you don't understand?

fleet flume
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yes its this form

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my calculation of v * 9/2 + v * 33 = 120 yields the right answer

vast shale
fleet flume
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oh, is that all it is? they didnt use some suvat equations to get it?

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i can ask them next week..

vast shale
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Suvat only works for objects changing velocity

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What they did was just get the area under the graph of the journey AB of cyclist p

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Not sure why you try avoiding using graphs tho, it saves alot of time in many cases

fleet flume
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i see, thanks

vast shale
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My pleasure

vocal sleetBOT
#

@fleet flume Has your question been resolved?

vocal sleetBOT
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scenic ravine
#

Using the definition of the convergence of a sequence, prove that $a_n= \sqrt{1}{\sqrt{n}}$ converges to 0
\
We first define what it means for a sequence to converge. A sequence $(a_n)$ is said to converge to a real number $a$ , if for every positive number $\varepsilon$, there exists a $N \in \N$ such that whenever $n \geq N$, $\abs{a_n -a} < \varepsilon$
\
We this need to find a $n$, such that $ \frac{1}{\sqrt{n}} < \varepsilon$. This gives is $n = \frac{1}{\varepsilon^2}$.
\
We thus chose $n \geq \frac{1}{\varepsilon^2}$.
\
We chose $N = \frac{1}{\varepsilon^2}$
\
We thus get $\abs{a_n-a} < \varepsilon$

twin meteorBOT
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ƒ( wai ina teacup)= I don't know

scenic ravine
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I feel this is missing something

sly sierra
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the reasoning is fine, you might want to state it a bit more clearly

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like mention that a=0 for example

scenic ravine
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Hmm, okay. Thanks

sly sierra
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also maybe say what you're choosing for N

scenic ravine
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I've probably asked this before , but in general hhow to chose n 😭 , it feels like black magic

sly sierra
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(it's implicit that it's 1/eps^2, but it's good to say it)

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in general the goal is to choose N that makes the desired condition |a_N - a| < epsilon true

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and then verify that it remains true for all n >= N

scenic ravine
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so reverse engineer a value of $\varepsilon$

twin meteorBOT
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ƒ( wai ina teacup)= I don't know

sly sierra
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no you have to take epsilon as given

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some positive constant

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and you find an N (which is a function of epsilon) that works

scenic ravine
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I see

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Thanks

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I now want to show that $\frac{n+1}{n}$ converges to $1$

twin meteorBOT
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ƒ( wai ina teacup)= I don't know

scenic ravine
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so we have to find a $N$ , such that if $n \geq N$, $a_n-a|< \varepsilon$$

twin meteorBOT
#

ƒ( wai ina teacup)= I don't know
Compile Error! Click the errors reaction for more information.
(You may edit your message to recompile.)

viral copper
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my eyes bleed

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anyways

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how far have you gotten

scenic ravine
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$\abs{ \frac{n+1-n}{n}} \leq \varepsilon$

twin meteorBOT
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ƒ( wai ina teacup)= I don't know

scenic ravine
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and we know n is strictly positive

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so $n \geq \frac{1}{\varepsilon}$

twin meteorBOT
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ƒ( wai ina teacup)= I don't know

viral copper
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right

scenic ravine
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So this is my proof :
\
Chose $N > \frac{1}{\varepsilon}$
\
We then have $\abs{a_n-a} < \varepsilon$

twin meteorBOT
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ƒ( wai ina teacup)= I don't know

viral copper
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Right I assume you can flesh it out and be precise

scenic ravine
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Yeah

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should I send a precise proof rn

viral copper
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sure if you want to

scenic ravine
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I mean I just looked at abbott's proof, what am I missing

viral copper
scenic ravine
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yeah

viral copper
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You haven't defined anything

viral copper
scenic ravine
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I see

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I'll work on that I suppose

viral copper
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Pretty much any proof will start with defining ε and N

viral copper
scenic ravine
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Got it

viral copper
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but yeah you did the brunt of the work fine which was finding a suitable N

scenic ravine
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Thanks

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.close

vocal sleetBOT
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tired matrix
#

what is the inverse of a factorial?

vocal sleetBOT
tired matrix
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like

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n!=720

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n=f(720)

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what would be f?

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and how would you get 6 from it?

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i get that you divide by (5)(4)(3)(2)(1)

limber falcon
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if you define that in the corresponding interval in the positive reals

tired matrix
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would you just

vast shale
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What I would do is the following, 720/2 = 360
360/3 = 120
120/4 = 30
30/5 = 6
6/6 = 1

tired matrix
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x=int(t^(F(x)-1)e^-t dt)

vast shale
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Idk if there's a dedicated formula tho

tired matrix
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then solve for F(x)?

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as if it were a variable*

tired matrix
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but this only defines it for integers

scenic ravine
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,w derrangement

tired matrix
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which, factorial IS only defined for integers

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LMFAO

scenic ravine
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there;s a maths formula for that

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if I rememeber right

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nvm

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wrong example

limber falcon
# tired matrix how would you get the inverse of that?

again I don't think there's an easy expression for the inverse, but since $\Gamma(x)$ is continuous and strictly increasing for $x\geq 1$ we can say there's a continuous, increasing inverse $\Gamma^{-1}: [1,+\infty)\to [1,+\infty)$

twin meteorBOT
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derivada.schwarziana

tired matrix
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yeah

limber falcon
tired matrix
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let me have a little fun with this in my notebook and i'll get back

smoky pebble
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ugly aah

limber falcon
smoky pebble
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not sure why u would need that tbh

tired matrix
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i left my notebook at my girlfriend's house

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unfortunate

smoky pebble
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math guys dont have a gf gang

tired matrix
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i'm not a math guy

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i'm a math gal

limber falcon
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either way since $n!=\Gamma(n+1)$, a way to define your ``inverse factorial of $n$'' function would be as $\Gamma^{-1}(n)-1$

twin meteorBOT
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derivada.schwarziana

limber falcon
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I think this works and can be defined for reals x \geq 1

tired matrix
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so let's try to find what the formula for $\Gamma^{-1}(n)$ is

twin meteorBOT
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Death on Two Legs

tired matrix
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also because you're here

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nevermind i can just do that on a graphing calculator

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nevermind i need help

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when does log_b(x)=b^x have only one solution

tired matrix
scenic ravine
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no?

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they are inverse functions

limber falcon
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interesting

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the way I'd think about it is like,[\log_b(x)=b^x \iff x=b^{(b^x)}]

sharp rain
solar cape
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Imma guess that it has something to do with e

twin meteorBOT
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derivada.schwarziana

sharp rain
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Yeah (0,1) works

tired matrix
sharp rain
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There must be another solution

tired matrix
sharp rain
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When both b^x and log_b(x) become tangential to x=y

twin meteorBOT
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Death on Two Legs

sharp rain
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That value will also be a solution

tired matrix
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can you get rid of n' because n is taken to be a constant

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?

solar cape
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Technically is this also the same as saying find b such that b^x=x has only one solution

tired matrix
tired matrix
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can you go somewhere from

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oh dear lord

sharp rain
twin meteorBOT
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Death on Two Legs

sharp rain
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I found the other intersection

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$e^{1/e}$

twin meteorBOT
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lex.in.a.teacup

sharp rain
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$(0,1) \bigcup e^{1/e}$

tired matrix
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they're correct

sharp rain
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Ye

twin meteorBOT
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lex.in.a.teacup

sharp rain
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Better

tired matrix
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but what is the solution?

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$log_{e^{\frac{1}{e}}}(x)=e^{\frac{x}{e}}$

twin meteorBOT
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Death on Two Legs

sharp rain
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We needed log to give us integers

tired matrix
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$e^{\frac{x}{e}}$ equals n at $e^{\frac{x}{e}}$th power

twin meteorBOT
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Death on Two Legs

sharp rain
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We didn't want some terms in log

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So I just assume b to be of format e^n

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$log_{e^{n}}x = e^nx$

twin meteorBOT
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lex.in.a.teacup

sharp rain
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$\frac{log_{e}x}{n} = e^{nx}$

twin meteorBOT
#

lex.in.a.teacup

vocal sleetBOT
#

@tired matrix Has your question been resolved?

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hexed umbra
#

this is very simple but im kinda confused, how do you find x = y in this situation

hexed umbra
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is 2, y plugged in

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or is it 2 = 2

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😭

vocal sleetBOT
#

Please show the original problem, exactly as it was stated to you, with the entire original context. A picture or screenshot is best. If the original problem is not in English, then post it anyway! The additional context might still be helpful. Do your best to provide a translation.

hexed umbra
lone linden
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The equation (x=2) only involves x

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so y is irrelevant here

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(note that the graph is a vertical line)

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,w graph x=2

twin meteorBOT
hexed umbra
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oh

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ok thanks 😭

#

.close

vocal sleetBOT
#
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limber oak
#

is there any math that can help me do this

a / (b + c)

Where I can't divide a directly with (b + c)

but I can divide
a with b
or
a with c

limber oak
#

something similar to this is also welcome

viral copper
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I don't think there is

limber oak
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I will wait, maybe someone know anything about this

jagged cargo
#

do you like, mean $\frac{a}{b+c} = \frac a b + \frac a c$

twin meteorBOT
limber oak
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no

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but nvm, I think that is welcome too

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is there a way to do that

jagged cargo
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wdym

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i guess consider a = 0, b = 1, c = 1

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then the equation is true

limber oak
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I mean like I can use that, if that exist

jagged cargo
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but it's not a formula

limber oak
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hmm... b and c should not be 0

jagged cargo
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it just so happen that the equation is true for some value a b c

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either way, can you show the full question

#

!xy

vocal sleetBOT
#

Please show the original problem, exactly as it was stated to you, with the entire original context. A picture or screenshot is best. If the original problem is not in English, then post it anyway! The additional context might still be helpful. Do your best to provide a translation.

limber oak
jagged cargo
#

send a screenshot

limber oak
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no screenshot

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it is my question

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I made it

jagged cargo
jagged cargo
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is this from some programming language

limber oak
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i need it so I can make performance algorithm for division

limber oak
jagged cargo
limber oak
#

the problem is simple
assume there is
a / i

where i is a very big number that can't be stored in any variable, and need at least 2 integer variable to store that value

as such i which is stored in 2 variable become (b + c)

and I need a way to do
a / i

jagged cargo
#

probably not the most efficient way, but i guess you can instead calculate the reciprocal of it

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you want to output a/(b+c), correct?

limber oak
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yes

jagged cargo
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well instead, you can calculate $\frac1{\frac{b+c}a}$

twin meteorBOT
limber oak
#

reciprocal?

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oh...

jagged cargo
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from here, you can distribute them out and calculate b/a and c/a individually

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if the sum is too big of a number, it might as well be infinity

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and since 1/infty = 0, you know what to do

limber oak
#

i see... thx

vocal sleetBOT
#

@limber oak Has your question been resolved?

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vocal sleetBOT
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smoky pebble
#

if a circle is passing through the center the center of another circle it is impossible for them to touch only externally right?

sharp rain
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Yeah

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They may touch internally

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Hmm

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What if one of those circles have radius 0. It would lie on the circumference of the circle, that technically counts as external touching

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Maybe

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I could be wrong

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@smoky pebble

smoky pebble
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hmm

hushed pewter
brittle cipher
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I think they mean like )( vs )) if that makes sense

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internally being a circle inside the other circle

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externally is outside of each other

limber falcon
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yeah I'm assuming they mean that the circles are tangent to each other, i.e. )(

sharp rain
#

Internal touching

limber falcon
# sharp rain

actually here they're also tangent cat_happycry didn't consider that

limber falcon
sharp rain
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This is like playing on a technicality

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It feels wrong

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But kinda isn't

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@smoky pebble what do you think?

vocal sleetBOT
#

@smoky pebble Has your question been resolved?

sharp rain
#

@smoky pebble 1

vocal sleetBOT
#
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dapper sequoia
vocal sleetBOT
#

@dapper sequoia Has your question been resolved?

vast shale
#

Is the answer 3?

#

I am getting that

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there could be many approaches to solve it

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Here's what i did

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  1. find AC side of right triangle ANC = root7
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So AC=QP=BD= root 7

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So now you can try taking equating areas ....of different figures using Side AB or CD to find it

dapper sequoia
#

i think the question is wrong

#

if you see
triangle anc and bod are congruent
an = bo
but if we use bpt
am/an = mb/bo
which gives us BO = 10/3

vast shale
#

I think i messed up somewhere

vast shale
vocal sleetBOT
#

@dapper sequoia Has your question been resolved?

vocal sleetBOT
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peak yacht
#

Hello! How do I get these determinates? blobsweat

vast shale
#

Hi there. what have you done uptill this point?

vocal sleetBOT
#

@peak yacht Has your question been resolved?

vocal sleetBOT
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next meteor
vocal sleetBOT
next meteor
#

can someone explain part a

mint pewter
#

Substitute e^t for x and apply chain rule.

vocal sleetBOT
#

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marsh folio
vocal sleetBOT
marsh folio
#

cant advance here

vocal sleetBOT
#

@marsh folio Has your question been resolved?

marsh folio
#

.close

vocal sleetBOT
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vocal sleetBOT
dull quest
#

i dont understand how to solve this question

#

my first thought was to sub in the coordinates into the equation above and get k as subject of formula and then solve simultaneosly

#

but it didnt work so i tried to make a subject and solve simutaneosly also didnt work

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dull quest
pale perch
#

the fact that sin(-a)=-sin(a) may be of help

#

also this channel is gonna lock down

dull quest
#

yeah i made a new 1 but thx

#

i totally forgot that identity

vocal sleetBOT
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lone rapids
#

Hi I'm stuck on this question and not sure where I've gone wrong. Please ask if any of my working is unclear

wintry vine
#

I would first give variables to center of each circle and their radii

#

apply constraints and solve

#

I will solve it my own and come back

lone rapids
#

ok thx

#

ive been stuck on this for 20 mins and ive redone it at least 4 times

wintry vine
#

still doing it

#

next step is do determinant =0

#

I don't have a calculator and I'm walking so I will be very slow

#

do you understand my method tho

wintry vine
lone rapids
#

how does that help find the eq of circle

wintry vine
#

by finding the centers x1 x2 y1 y2 and radii r1 r2

#

their eq of circle would then be (x - xi)^2 + (y -yi)^2 = ri^2

lone rapids
#

dont really understand but im more of an observer than understanding type of person. could you reach the conclusion i need to see how its done

vocal sleetBOT
#

@lone rapids Has your question been resolved?

wintry vine
#

from there you can get y1 with its formula

#

and then by extension r1

#

two circles since two solutions for each x1

#

just ask if any of the working isn't clear

#

also check the arithmetic I don't have a calculator as i said

#

the equation as mentioned would henceforth be
(x - x1)^2 + (y - y1)^2 = r1^2

lone rapids
wintry vine
#

first two terms cancel

#

y1^2 = r1^2

lone rapids
#

ohh

wintry vine
#

actually y1 = +-r1 but I don't know where that leads us

lone rapids
#

ok i understand how u got to ur answer but the answer given in textbook is an integer for the centre of circle 1
is it the arithmetic thats wrong?

wintry vine
#

blobcry could be

#

at least I don't see a problem with my method, but let me think it over again

lone rapids
#

ill try to solve the question myself to see what i got wrong initially

wintry vine
vocal sleetBOT
#

@lone rapids Has your question been resolved?

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vast shale
vocal sleetBOT
vast shale
#

Part ii, why does my answer not match theirs? Or does it match it but not exactly

peak axle
#

,rccw

twin meteorBOT
vast shale
#

can anyone help?

vocal sleetBOT
#

@vast shale Has your question been resolved?

vast shale
#

<@&286206848099549185>

vocal sleetBOT
#

@vast shale Has your question been resolved?

vocal sleetBOT
#

@vast shale Has your question been resolved?

vast shale
#

why am i getting ghosted byh everyone

#

:(

cloud pine
#

can some1 help me with d?

vast shale
#

Look ur answer is the same but multiplied by -1

#

you can invert the subtraction because d·((axb)xc) = d·(-cx(axb)) = - [d·(cx(axb))], giving u the same answer

vocal sleetBOT
#

@vast shale Has your question been resolved?

vocal sleetBOT
#

@vast shale Has your question been resolved?

vocal sleetBOT
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twin citrus
vocal sleetBOT
twin citrus
#

i did this

#

and got answer this

#

which is not correct

#

where i go wrong

limber vortex
#

I think the third element on the top row of your matrix in the last picture should be -11

vocal sleetBOT
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frail flame
#

Can someone help explain the solution, i dont get why we include the condition that a, b, cannot be equal because the product is a perfect cube? And i dont get why we divide by 6 at the end.

frail flame
#

what about it

kind light
#

well they cant be equal cause if they are all equal it would be a cube

frail flame
#

wont that be if a,b,c are all equal, i thought the question was only counting pairs not to be equal

#

like b cant be = a and a cant = c

kind light
#

?? yeah is that not what you said

wintry vine
#

it says at the beginning x < y < z

kind light
frail flame
#

but like cubes are made from 3 equal numbers

frail flame
kind light
wintry vine
#

yea

kind light
wintry vine
#

xyz is not a cube because each prime had a component that isn't a multiple of 3

kind light
#

the all equal isnt subtracted cause its just not possible

frail flame
#

i think ill come back to this q, thanks for helping, i understood a little

#

gtg rn

#

open the channel again

kind light
#

if you are done, write ".close" to close the channel sugoi

vocal sleetBOT
#

@frail flame Has your question been resolved?

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final summit
#

M= 300 + 180sin(3t)

we have to integrate it and find area. so from 3t, period will be 2π/3. so we integrate it with limits 0 to 2π/3

now, since we are integrating it within full period, sine function value will be zero. so integral will come equal to 300.
then we have to draw a graph too. so after calculating integral, we get 300, its actually a physics question and we have to calculate Mean Torque from above Turning Moment equation. and it comes out to be 300, as I said. now instead of doing all this effort, can I say (and solve) while drawing its graph, that since it's "300 + 'a sine function' ", then I can just simply 'shift' the sine curve on Y axis by 300 units?

final summit
#

<@&286206848099549185>

vocal sleetBOT
#

@final summit Has your question been resolved?

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sudden compass
#

hi

vocal sleetBOT
sudden compass
#

(sorry victor)

#

got a banger integral

#

$$\int_0^1 \frac{u^{\alpha}}{1-ku} \sqrt{\frac{u}{1-u}} du$$

twin meteorBOT
#

rak³en

sudden compass
twin meteorBOT
#

rak³en

hard atlas
#

disgusting

#

whats k

#

there is the obvious issue with 1-ku=0

vocal sleetBOT
#

@sudden compass Has your question been resolved?

fast nexus
#

Hello👋🏾

steep crater
#

Welcome to mathcord

fast nexus
vocal sleetBOT
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eager plume
#

been asking for help here a lot but

any ideas for this question?

vocal sleetBOT
#

@eager plume Has your question been resolved?

eager plume
#

<@&286206848099549185>

vocal sleetBOT
#

@eager plume Has your question been resolved?

vocal sleetBOT
#
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still relic
#

can i have helpo

vocal sleetBOT
still relic
bronze osprey
#

integrate both sides

smoky iron
#

yes you can

still relic
#

how do u integrate it tho

#

i didnt learn this

#

in school

smoky iron
#

Where did you get this question?

#

!nosols

vocal sleetBOT
#

As a helper, please do not give out answers that could be copied as a homework solution. Have the student work through the problem themselves and guide them along the way.

still relic
#

from a book

#

about kinetics

bronze osprey
#

$\frac{d}{dx} (\ln y(x)) = \frac{1}{y(x)} \cdot y'(x)$ by the chain rule

#

so if you integrate $\frac{y'(x)}{y(x)}$ you get back $\ln y(x) + c$

still relic
#

so for my example what will be the result

bronze osprey
smoky iron
#

just ask chatgpt

twin meteorBOT
bronze osprey
#

I was busy with other people sorry for the obvious typo

still relic
bronze osprey
#

basically you get $\ln R = -kt + c \implies R = e^{-kt} \cdot e^c$

twin meteorBOT
still relic
bronze osprey
#

call e^c = A_0

#

there you go

smoky iron
#

have you not updated?

still relic
#

oh i didnt realise

#

i just tested it

#

ty anshul

#

no thank you serenity ugly

smoky iron
#

No problem

still relic
#

serenity stop

#

venpoo

vocal sleetBOT
#

@still relic Has your question been resolved?

vocal sleetBOT
#
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dapper sequoia
vocal sleetBOT
twin meteorBOT
dapper sequoia
#

my answer of 4th question is coming to be different

boreal remnant
#

step 1: numerically approximate 3pi/2

dapper sequoia
#

around 4.7

vocal sleetBOT
#

@dapper sequoia Has your question been resolved?

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dry ledge
#

can someone please help

vocal sleetBOT
scenic ravine
#

!!da2a

#

!da2a

vocal sleetBOT
#

No need to ask “Can I ask…?” or “Does anyone know about…?”—it’s faster for everyone if you just ask your question! See https://dontasktoask.com/

scenic ravine
#

ask your question

dry ledge
#

alright

#

here it is

#

I just wanna know HOW to get to the answer

#

and learn it

scenic ravine
#

Cool

#

so what is the formal definition of arg(z)

dry ledge
#

isn't it

#

ok so

#

hold on one second

#

so the definition of arg(z)

#

is the angle from a point to the positive real axis

#

or just tan-1(y/x) of the complex number x +iy

scenic ravine
#

sure, but give me a formula

#

cool

#

so can you write this in that form

dry ledge
#

in my book?

#

or like here?

scenic ravine
#

here, in chat

dry ledge
#

like formatted?

#

cuz I just wrote it

#

arg(z) = tan^-1(y/x)

scenic ravine
#

No what I wanted was $\arctan(\frac{z-2}{z}) = \frac{\pi}{2}$

twin meteorBOT
#

ƒ( wai ina teacup)= I don't know

dry ledge
#

oh

#

Idk how to use the math functions

#

of this bot

scenic ravine
#

You'll learn with time, it's fine

dry ledge
#

I just joined this server 2 mins ago 😂

#

so what do I do?

dry ledge
scenic ravine
#

arctan = tan^{-1}

dry ledge
#

yeah ik

#

but for the complex numbers

#

we use arg

scenic ravine
#

yes, but there's a reason I've done this

dry ledge
#

alright

scenic ravine
#

oops

#

one minute

dry ledge
#

all good

scenic ravine
#

yeah, you're right

#

I messed up

#

first we want to simplify $\frac{z-2}{z}$

twin meteorBOT
#

ƒ( wai ina teacup)= I don't know

dry ledge
#

alright

#

so sub in x+iy?

#

for z?

scenic ravine
#

sure

dry ledge
#

alright

#

also how do u use the texti command

#

I can only seem to use this math bot for just roles

harsh canopy
#

$ before and after message

dry ledge
#

oh k

#

$(x+iy-2)/(x+iy)$

twin meteorBOT
scenic ravine
#

now simplify that

#

make the denominator real

dry ledge
#

multiply top and bottom by the conjugate of the denominator?

#

alright

#

imma just do it in my book rq

#

alr i got

#

$(x^2 - 2x + y^2 + 2iy)/(x^2 + y^2)$

twin meteorBOT
dry ledge
#

is that correct?

scenic ravine
#

yes

dry ledge
#

alright

#

so what now

scenic ravine
#

so you have $\frac{x^2-2x+y^2}{x^2+y^2} + \frac{2y}{x^2+y^2} i$

twin meteorBOT
#

ƒ( wai ina teacup)= I don't know

scenic ravine
#

so what's arg(z) now

dry ledge
#

wait

#

ok

#

isn't arg(z) just that inside z?

#

OH

#

is it

#

arctan(y/x)

#

with the i part as y

scenic ravine
#

which is what here

dry ledge
#

and the first term as x?

scenic ravine
#

yes

dry ledge
#

alright

#

simplify?

scenic ravine
#

I mean cancel out the common terms

dry ledge
#

right

#

the x and y squared denoms get cancelled

#

and ur left with the first term numerator on top of 2y

#

in arctan

scenic ravine
#

you have $\arctan ( \frac{2y}{(x-y}^2})$

#

no?

twin meteorBOT
#

ƒ( wai ina teacup)= I don't know
Compile Error! Click the errors reaction for more information.
(You may edit your message to recompile.)

scenic ravine
#

ooops

#

$\arctan(\frac{2y}{(x-y)^2}$

twin meteorBOT
#

ƒ( wai ina teacup)= I don't know
Compile Error! Click the errors reaction for more information.
(You may edit your message to recompile.)

smoky iron
#

$\arctan(\frac{2y}{(x-y)^2})$

twin meteorBOT
#

anshul6368

dry ledge
#

wait what

#

ohhh

#

yeah sorry 2y on top

scenic ravine
dry ledge
#

wait hold on

scenic ravine
dry ledge
#

it can't be (x-y)^2

#

cuz then the middle term would be -2xy

#

but it's only -2x

dry ledge
scenic ravine
#

yes, and what's the coefficent of i?

dry ledge
#

oh wait

#

it thought

#

that when you do arctan(y/x)

#

you don't include the i

#

like for e.g

#

if you had the complex number 1 +2i

#

and you wanna find the arg of that

#

you'd just do

#

arctan(2/1)

scenic ravine
#

yup!

dry ledge
#

not arctan(2i/1)

#

so right now our expression is

#

$arctan(2y/(x^2-2x+y^2))$

scenic ravine
#

yes

dry ledge
#

wait

#

lemme fix that

twin meteorBOT
dry ledge
#

yeah

#

isn't this correct?

scenic ravine
#

so when is the arctan of this π/2

dry ledge
#

It always is

#

isn't it

#

OH

#

when x is 0

#

because you can't have x as a value

scenic ravine
#

when x=y

dry ledge
#

otherwise it can't be 90 degrees

#

wait waht

#

no but

#

when x=y isn't that for pi/4

#

pi/2 is 90 degrees

scenic ravine
#

yes

#

so arctan( \infty)

dry ledge
#

and you can only have y values for that

#

not x

#

yeah ig

#

arctan infinity

#

keep in mind we have to sketch this

scenic ravine
#

yeah

scenic ravine
dry ledge
#

so what next

scenic ravine
#

you have y=x

dry ledge
#

but why

scenic ravine
#

so the locus is a line

dry ledge
#

and what's a locus

scenic ravine
#

x^2-2x+y^2 must be zero

dry ledge
scenic ravine
#

yes

dry ledge
#

and then when you equate that to 0

#

you get

#

$(x-1)^2 +y^2 = 1$

twin meteorBOT
dry ledge
#

so we get a circle

#

but this gives us a full circle

#

in the answers it's only a semi-circle above

scenic ravine
dry ledge
#

complete the square for x

scenic ravine
#

that gives you (x-y)^2=0

dry ledge
#

$x^2 -2x + y^2 = 0$

twin meteorBOT
dry ledge
#

$(x-1)^2-1+y^2=0$

twin meteorBOT
dry ledge
#

and then yeah

scenic ravine
#

okay

#

yeah

#

that works

dry ledge
#

so if we do sketch this

#

we get a full circle

#

but the answers show this

scenic ravine
#

hmm

dry ledge
#

is it that

#

you can only make a 90 degree angle when the y value is positive?

harsh canopy
#

Yes

cyan talon
#

Well you need to be sure that 2y/(x^2-2x+y^2) actually goes to + infty yea

dry ledge
#

so that's the reason?

harsh canopy
#

An alternative method would just be to use the argument properties

dry ledge
#

soooo

cyan talon
cyan talon
dry ledge
#

wdym

#

allg I figured it out

#

thanks for the help tho

cyan talon
#

If 2y is negative, the point ( x^2-2x+y^2, 2y) with x^2-2x+y^2=0 is on the negative y axis

#

So its argument is -pi/2 not pi/2

dry ledge
#

y can't be negative

cyan talon
#

Yea

vocal sleetBOT
#

@dry ledge Has your question been resolved?

#
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left portal
#

If $n=2^3 \cdot 3^2 \cdot 5$, how many even positive factors does $n$ have

twin meteorBOT
#

938c2cc0dcc05f2b68c4287040cfcf71

queen root
#

to determine only the even ones, u can honestly see the odd ones by urself, theres 3, 3², 5, 5×3, 5×3², 1

#

so do subtraction

vapid solar
#

A positive even divisor of n is of the form $2^i3^j5^k$ where i is between 1 and 3, j is between 0 and 2, and k is between 0 and 1. So choosing an even divisor of n is like choosing such i, j and k. Si there is 3×3×2 even divisors, so 18

twin meteorBOT
#

TimourX

left portal
#

wdym?

scenic ravine
left portal
queen root
#

its for determining all of the divisors of a number

vapid solar
vapid solar
# left portal 3x3x2?

There are 3 values that i can take (1,2 and 3), 3 values that j can take (0,1 and 2) and 2 values that k can take (0 and 1). So we obtain 3×3×2

left portal
#

thanks

#

.solved

vocal sleetBOT
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vocal sleetBOT
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bitter pilot
#

It is given [ 12x +10 \overset{61}{\equiv} 6x + 23. ]
I concluded the following.$\$
Consider
[ 12x +10 \overset{61}{\equiv} 6x + 23 \Leftrightarrow 6x-13 \overset{61}{\equiv} 0. ]
Then that is equivalent to $6x = 61k + 13$ for some $k \in \mathbb{Z}.\$
In case of $x = 13\tilde x$ and $k = 13\tilde k$ are multiples of 13 with $\tilde x, \tilde k \in \mathbb{Z}$, it is
[ 6\tilde x = 61\tilde k + 1 ] and the right side is never divisible by 6.$\$
The other case of $x$ and $k$ not being multiples of 13 leads to
[ 6x = 61k+13 = 60k + 12 + k + 1 = 6(10k+2)+(k+1) ] which implies $0 = k+1$ and $x = 10k+2$ therefore for $k=-1$ it is $x = -8$ the only solution.

twin meteorBOT
#

𝔸dωn𝓲²s

hushed pewter
#

Hi @bitter pilot. I do not understand what your question is

bitter pilot
queen root
#

o

bitter pilot
#

pls dont ping mods

hushed pewter
normal heath
hushed pewter
#

My question as well. I believe you, but do not immediately see it myself

unkempt fiber
#

answ looks correct but the way u did

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is sus to me

normal heath
#

I mean it is not correct

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61·5+1 is divisible by 6

hard atlas
#

you are really hurting yourself by not using inverses

bitter pilot
hushed pewter
#

I do not undetstand why you are looking at a specific case where x and k are divisible by 13

hard atlas
#

in the real numbers you would immediately solve ax=b as x=a^-1 b

unkempt fiber
hard atlas
#

do the same in modulo

hushed pewter
wraith venture
#

it's not hard to manually find 6^-1

bitter pilot
hushed pewter
bitter pilot
#

but i think it's irrelevant now should restart

hushed pewter
hushed pewter
bitter pilot
#

it's fine lol

vocal sleetBOT
#

@bitter pilot Has your question been resolved?

bitter pilot
# hard atlas in the real numbers you would immediately solve ax=b as x=a^-1 b

[ 6x \overset{61}{\equiv} 13 \Leftrightarrow x \overset{61}{\equiv} 6^{-1} \cdot 13 ]
Since $\gcd(61,6) = 1$ it means the inverse exists. $\$
Applying Euclid I get
[ 61 = 6 \cdot 10 + 1 \rightarrow 10 = 1 \cdot 10 + 0. ]
Therefore $1 = 61 + 6(-10)$ which implies $6^{-1} \overset{61}{\equiv} -10 \overset{61}{\equiv} 51.\$
So I get [ x \overset{61}{\equiv} 6^{-1} \cdot 13 \overset{61}{\equiv} (-10) \cdot 13 = -130 \overset{61}{\equiv} -8 ]
The solutions are therefore [ \mathbb{L} = { x \in \mathbb{Z} \mid x = 8k, : k \in \mathbb{Z} }. ]

twin meteorBOT
#

𝔸dωn𝓲²s

bitter pilot
#

hmm funny

#

i got with the previous but faulty approach to the same I think, except i said it's the only solution, when it's not

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I am kinda confused

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x ≡ -8 ≡ 53

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The solution set is wrong then?

hard atlas
#

x=-8+61k

bitter pilot
#

yes

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ok thanks denascite for opening my eyes and to everyone else thanks too

#

.solved

vocal sleetBOT
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vocal sleetBOT
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opaque geyser
#

Hello, can someone help me evaluate this limit?
$$[
\lim_{x \to +\infty} \left( \sqrt{x^2 + 3x} - \sqrt{x^2 + x} \right)^x
]$$

twin meteorBOT
#

maxy
Compile Error! Click the errors reaction for more information.
(You may edit your message to recompile.)

opaque geyser
#

[
\lim_{x \to +\infty} \left( \sqrt{x^2 + 3x} - \sqrt{x^2 + x} \right)^x
]

twin meteorBOT
flat whale
#

try finding the log of the limit

opaque geyser
#

x * ln (...)??

flat whale
#

then uhhh l'hopital maybe

opaque geyser
#

it will be ugly but i guess...

#

With taylor?

loud walrus
#

You only need to find the limit inside parenthesis

lilac pebble
#

you get infinity-infinity, an indeterminate form

#

hm

loud walrus
#

I dont wanna spoil

loud walrus
#

Very fast btw

vocal sleetBOT
#

@opaque geyser Has your question been resolved?

vocal sleetBOT
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vocal sleetBOT
#

@tropic wolf Has your question been resolved?

dim pumice
#

maybe let's just go through all the number systems there are and their differences

#

are you familiar with the natural numbers? 1, 2, 3, 4, ...

vocal sleetBOT
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low haven
vocal sleetBOT
low haven
#

does exists a number n divisible by 103 such that $2^{2n+1} \equiv 2 \pmod{n}$?

twin meteorBOT
#

isomorphic to god

low haven
#

.close

vocal sleetBOT
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vocal sleetBOT
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violet flare
#

Hi i need help here
Let Δ𝐴𝐵𝐶 be a triangle, Δ the midpoint of the segment AB, and E the midpoint of 𝐴𝐶. Let Z be the midpoint of CΔ, H the point of intersection of the lines AΖ and BC, Θ the midpoint of the segment ΔΗ, and Ι the midpoint of the segment BΖ. Prove that the points Ε,Ι, and Θ are collinear.

violet flare
#

in the unit of the exercise the most relative concept is Menelaus Theorem ,the converse of Menelaus and Thales Theorem , i was thinking of the converse but i cant find a triangle to apply it any ideas ?

queen root
#

ngl

queen root
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and visually

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E, I and Θ arent collinear

violet flare
queen root
#

no what i meant its like

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somewhere, theres a mistake in what u wrote

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is there?

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like theta isnt midpoint of ZH on ur figure, contradictory to what u said in the paragraph

#

oh so thats where the mistake is

#

theta is midpoint of ΔH not ZH

violet flare
#

<@&286206848099549185>

vocal sleetBOT
#

@violet flare Has your question been resolved?

vocal sleetBOT
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hard hound
vocal sleetBOT
hard hound
#

does anyone know what the condition is?

#

<@&286206848099549185>

vocal sleetBOT
#

@hard hound Has your question been resolved?

heady ibex
#

You want to find for which angle the vectors (x, y) that satisfy the equation y = x do not change if you apply S-1RS to it

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so you have the 2d plane

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of (x,y) vectors

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and you have this matrix

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M = S-1RS

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and so if you do Mv

#

you want it to be Mv = (k)v

#

not entirely sure if multiples of the vectors are allowed or if it is just Mv = v

vocal sleetBOT
#

@hard hound Has your question been resolved?

hard hound
#

do u mind showing ur working?

heady ibex
#

ok so y = x being an invariant line of some matrix means all vectors that satisfy y = x are not changed by it

#

so what you do is calculate what S-1RS is

#

apply it to some generalized vector v which satisfies y = x

#

and see for which theta it gives back v

vocal sleetBOT
#

@hard hound Has your question been resolved?

vocal sleetBOT
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warm horizon
#

Prove by mathematical induction, for all $n\geq12$, that $5^n < n!$

warm horizon
#

I got to $5^{k+1} < 5*k!$ using assumption true for $n=k$ and idk how to proceed after that

twin meteorBOT
warm horizon
#

to prove $5^{k+1} < (k+1)!$

twin meteorBOT
loud walrus
#

I think i am not reading correctly now

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Because the exercise makes no sense to me

warm horizon
#

sorry yeah i made a typo

tawny nacelle
#

ah, I see

twin meteorBOT
warm horizon
#

thats the question

tawny nacelle
#

right, okay

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you've proven the base case?

loud walrus
#

Lol ok

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I was confused

warm horizon
#

well i think so, i just computed 5^12 and 12! and said it was less

tawny nacelle
#

mhm

finite owl
#

how can you rewrite (k+1)!

tawny nacelle
#

so now assume that $5^n < n!$, and try to prove that $5^{n + 1} < (n + 1)!$

twin meteorBOT
#

higher!

tawny nacelle
#

hm? kongouderp

limber falcon
finite owl
#

oh i mean yea sorry

loud walrus
#

No = yea

tawny nacelle
loud walrus
finite owl
#

my head is cooked its late

loud walrus
#

I never ate cooked brain

limber falcon
twin meteorBOT
#

derivada.schwarziana

limber falcon
#

and likewise for the k! term

warm horizon
#

do i rewrite (k+1)! as (k+1) * k! so that i can cancel k! from both sides

limber falcon
#

yes that's one way to look at it

warm horizon
#

and then get k > 4

limber falcon
#

true

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and if k\geq 12 (since we're proving this statement for n\geq 12), then surely it's true that k>4 right

warm horizon
#

yeah

limber falcon
#

so you're done with the induction step once you do that

warm horizon
#

If it is true for n=k, then it must be true for n=k+1. But it is true for n = 12, therefore inequality is true for n=12+1=13, 14, 15 and so on for all n ≥ 12 by mathematical induction

#

is this a suitable conclusion for this

finite owl
#

yes

#

assuming true for n=k

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it is true for n=k+1

warm horizon
#

ok thank you

#

.close

vocal sleetBOT
#
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vocal sleetBOT
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tawny nacelle
#

so I'm being asked to prove these three

vocal sleetBOT
tawny nacelle
#

how does this look?

#

I feel okay about a) and b) (unless I've missed smth), but c) feels a little iffy for me

versed bane
#

so it’s a bit verbose already because you can just pick any chart in the atlas entirely in U and that same chart in M

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and under those charts iota is the identity

tawny nacelle
#

hold on

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zz

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okay yeah that makes sense

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I forgot existence didn't require me to find difference charts for some reason

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oops

versed bane
#

wait what is the definition of a map being smooth in Lee

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because you did this for all three parts

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actually just (b) and (c)

tawny nacelle
versed bane
#

oh okay but that’s fine

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like b is fine anyways

#

because you just proved it for every pair of charts about p

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so actually it’s just fine

tawny nacelle
#

hmm, is this better? eeveethink

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I still feel kinda weird about this kongouderp

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the last line in particular makes me feel uneasy

versed bane
#

yeah because it’s not right, it’s the identity on psi^-1(V)

tawny nacelle
#

ah.

versed bane
#

which is allowed to be smooth without justification

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since it’s the identity on R^n

tawny nacelle
#

right right

#

okay

#

then that works

grim lotus
#

V is an open subset of U so open in M

tawny nacelle
#

okay, thank you smay happy

#

.solved

vocal sleetBOT
#
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