#help-17

1 messages · Page 261 of 1

rare solar
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V = 1200b - b^3 /4

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h is the height

still mica
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What did you get from solving it?

rare solar
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im so confused, what

still mica
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What did you get after solving the inequality

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Can you show your work?

rare solar
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oh it's 40

still mica
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Yea

rare solar
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40 sqrt 3

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is the

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maximum that b can be

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but it isnt the global max

still mica
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Wdym

vocal sleetBOT
#

@rare solar Has your question been resolved?

rare solar
#

.close

vocal sleetBOT
#
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vocal sleetBOT
#
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vast shale
#

sorry for the yappuccino

vocal sleetBOT
trim trout
#

prob not the best channel for this

vast shale
#

what's the best channel for this question?

trim trout
#

higher level math channels

silk comet
vast shale
#

i'm not sure because even if it is about foundations it still lacks depth

#

okay i will ask on that channel just in case

#

.close

vocal sleetBOT
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rotund hinge
vocal sleetBOT
rotund hinge
#

why is there a second -y' in y'''

gentle sleet
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product rule on xy'

rotund hinge
#

oh yea

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alr thx

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.close

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vocal sleetBOT
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karmic forge
#

It something to do with Riemann integration I know the formula but not know how to apply in this question

cerulean drift
#

Uhh

vast shale
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like sum of k/n become an integral ?

karmic forge
vast shale
#

yes

karmic forge
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But I getting 1/k outside

vast shale
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hm first u have to express it with a sum

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not a product

karmic forge
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Ok by log

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We get 1/k log(1+k/n)

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I can't apply Riemann integration

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I/n not outside

vast shale
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but u can divide by n outside and multiply inside

mental meadow
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i want a very quick help

vast shale
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u will get 1(k/n)

vast shale
mental meadow
karmic forge
#

Oh ok

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Get it

vast shale
karmic forge
#

So simple I waste 1/2 hour 😭

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Thank you for your help

vast shale
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np

karmic forge
#

Sometimes it just not click

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.close

vocal sleetBOT
#
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vocal sleetBOT
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jagged cargo
#

i want to check my work for part c

vocal sleetBOT
jagged cargo
#

this is 1.40

hard atlas
#

there is no "the" basis of a subspace

jagged cargo
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ah there are multiple bases

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so a basis?

hard atlas
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yes

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what is happening in that last line of equalities

jagged cargo
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on second equality, i compare two sides pairwise

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so z1 = 0

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thus 6z1 = z2 = 0

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z3 = 0

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z4 = 0

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thus z5 = (z3 - 2z4)/3 = 0

desert hornet
jagged cargo
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so that U + W is a direct sum

desert hornet
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ah okay

hard atlas
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this sequential logic with slowly showing that some entries are zero and then more have to be zero doesnt work that nicely written like this

desert hornet
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i thought oplus was just the symbol for addition lmao

hard atlas
#

would be better to write something like "because (z1,...,z5) is in W it follows that z1=..=0. then ... "

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I assume axler hasnt done some equivalent condition for direct sums in terms of bases yet?

jagged cargo
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i think so? the only theorem which involves direct sum is this

hard atlas
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how does he show that?

jagged cargo
hard atlas
#

ok

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so you can basically just write "by the proof of 2.33 U+W is a direct sum"

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the proof really just shows that if you obtain W by extending the basis then it will automatically work

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no need to show it again for your particular case

jagged cargo
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oh what

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so if i just prove U + W = C^5, then im allowed to immediately conclude its a direct sum?

hard atlas
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you dont even have to show U+W=C^5

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it really just follows from the proof of 2.33 that you only needed to extend the basis

jagged cargo
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damn

hard atlas
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"by the proof of 2.33 we just need to set W=span(v4,v5) where v4,v5 are the vectors from above"

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important thing to take away from this: sometimes the proofs of statements show even more than just the statement itself

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thats often the case for existence results

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instead of just showing the existence of W, the proof actually shows how to get it

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we would also say the proof is constructive

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(thats not always the case for existence proofs)

jagged cargo
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so this suffices?

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i think its better for me here to explicitly provide such an example of W

hard atlas
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yes the question asks you to find a subspace W

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thats more explicit than showing one exists

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really the point of the question is to make you realize that questions (b) and (c) are essentially the same question

jagged cargo
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i see, thank you

#

.close

vocal sleetBOT
#
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left portal
vocal sleetBOT
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summer brook
#

hey, I don't understand what's the least Herbrand Model here. It seems for me like it does not exist, but my teacher's solution says it's
ML={q(b),q(f(b)),..., p(a),p(f(a)),...}.

summer brook
#

write down in help-22

vast shale
#

@outer warren

summer brook
#

close.

#

.close

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slim igloo
#

hi

vocal sleetBOT
slim igloo
#

need some help man

tiny fable
#

what do you need help with?

slim igloo
#

well its a physics question

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by no means is it complicated

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may I ask it here, even though this is 'math'

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its just about a force diagram

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it's a super simple thing that I'm failing to accept

tiny fable
#

well, i'm no long time member of this server, but i'd be happy to answer ur question 😄

slim igloo
#

it seems obvious by the way my friend and teacher are talking about it

slim igloo
#

there are two cylinders. On top, between them there's another cylinder kept. All surfaces are with friction and all cylinders are of equal mass.

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like so

tiny fable
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*try and answer ur question

slim igloo
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and

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apparently the lower two cylinders apply reactive forces like these

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towards each other

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my argument is that such forces aren't generated in a system that's stable under the given conditions

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because I don't see any reason why such forces would be induced

tiny fable
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you must have a different understanding of simple compared to me lol 😅

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sorry

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i can't really help you

slim igloo
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oh its alright man

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you think someone else could help?

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or is the server just for pure math

tiny fable
#

probrably, there's a lot of smart people on this server

slim igloo
#

including you

tiny fable
#

im sure at least one of thems done a bit of physics

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ty lol

slim igloo
#

thanks for trying

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I'll ask someone else

#

.close

vocal sleetBOT
#
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silver tusk
#

How to do this

vocal sleetBOT
brittle wasp
#

Find the complement

silver tusk
brittle wasp
#

of the set of integers less than 2310 which are relatively prime with 2310

silver tusk
brittle wasp
#

no

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that's prime

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you need to look up the definition of relatively prime

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and I need to take the dog out. Good luck!

solemn frigate
#

Hey

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So for this question try taking the combinations of all multiples of 2310

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@silver tusk

vocal sleetBOT
#

@silver tusk Has your question been resolved?

vocal sleetBOT
#
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vast shale
#

excuse me where is mathematical analysis room?

velvet zephyr
#

Which type of analysis?

vocal sleetBOT
#

@vast shale Has your question been resolved?

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tired sable
#

What can I do if my calculator doesn't give me the actual fractions n gives me decimals?

vast shale
#

u cant

tired sable
potent beacon
#

Unless there is an option to turn that setting

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I meean sin pi/3 isnt good for a calculator

cosmic cloud
#

remember the fractional values

tired sable
#

.solved

vocal sleetBOT
#
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obsidian tiger
#

Hello I need a tiny bit of help

vocal sleetBOT
obsidian tiger
#

It asks to determine the range of this function

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Since it has infinitiy amounts of extreme points, it makes it hard to simply determine it that way

desert hornet
#

what's the derivative?

obsidian tiger
flat whale
#

Looks like it goes off to infinity

desert hornet
#

it doesn't

desert hornet
#

at x->inf it goes to 1

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and near x=0 it's bounded by y=x

desert hornet
# obsidian tiger

you can at least show that this doesn't have any more roots past some value

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but it doesn't look like the lower bound has a nice value

obsidian tiger
#

It doesn't

desert hornet
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yep

obsidian tiger
#

Should I use the first derivative and use an approximation method?

desert hornet
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well sure

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but I don't see a point

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the minimum value is equal to cos(1/x) where x is the largest root of x=cot(1/x)

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which turns out to be roughly x=0.222548..

obsidian tiger
#

Yeah it's not 100% perfect

limber falcon
#

you can probably just say that's where the minimum value is attained, and then argue that the range is of the form [y, +\infty) for that value y

limber falcon
#

er true, I misread

obsidian tiger
#

Yeah it's nearing 1, but never reaches it

desert hornet
#

I suppose you could say cos(1/x)=x/sqrt(1+x^2) for that value of x

vocal sleetBOT
#

@obsidian tiger Has your question been resolved?

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vocal sleetBOT
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ivory salmon
#

im stuck on this one

i just reach an irrational number when i try to do (-1)^(4/3)

terse cipher
#

your cooked

ivory salmon
#

i know lmao

terse cipher
#

metoo bleakkekw

ivory salmon
#

do u know how to do

terse cipher
#

i will try

ivory salmon
#

ty

terse cipher
#

cant u just

#

put them apart?

terse cipher
#

u do this alone

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then u do this

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and like the other nerd guy said

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power rule

heady vine
terse cipher
#

bro i love you im jl

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jk

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but ur a nerd at the end of the day

ivory salmon
#

then when i try to evaluate it i get i

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lets say i do t^(1/3)

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that becomes (3t^(4/3))/4

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and then i do 0 - ((3(-1)^(4/3))/4)

heady vine
heady vine
ivory salmon
#

i assume

heady vine
ivory salmon
heady vine
#

Give it another try

vocal sleetBOT
#

@ivory salmon Has your question been resolved?

ivory salmon
#

ok i got it ur right

#

google is just stupid

vocal sleetBOT
#
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modern steppe
#

Hi i wanted to know if I could do this for having a equivalance

modern steppe
#

Like my demonstration is good or can u find any conter example ?

#

ousp it's 1 at the end

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There's the corrected version

gaunt sparrow
#

If you want it to signify that this approximation is true when $x$ is close to 0 or 1, then I think you should just make that explicit unless you are the only one reading it and understand it as so

twin meteorBOT
#

Azyrashacorki

modern steppe
#

Pour -> For
On a -> We have
Alors -> Then

modern steppe
#

I'm very bad at writing math

gaunt sparrow
#

By just writing it after. sin(x-1) ~ x-1 pour x suffisamment près de 1

vocal sleetBOT
#

@modern steppe Has your question been resolved?

vocal sleetBOT
#
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charred cairn
#

I need to find the circumference and area.

charred cairn
#

One side is 1,5 longer than the other one.

#

@cursive turret

#

@cyan talon

vocal sleetBOT
silk osprey
charred cairn
#

no

silk osprey
#

this is wild

charred cairn
#

NO.

silk osprey
#

🍉

charred cairn
#

Is this 19 cm to the whole side or just to the height? @silk osprey

vocal sleetBOT
#

Please do not ping individual helpers unprompted.

silk osprey
#

!noping

vocal sleetBOT
#

Please do not ping individual helpers unprompted.

charred cairn
#

They came to this channel, so I have full rights to do that.

silk osprey
#

nope

#

everyone else but you is a melon apparently

#

🍈

flat whale
#

.close

vocal sleetBOT
#
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celest holly
#

Had a differential equation question : $xy''-2(x+1)y'+(x+2)y=2e^{x}$ I asked on here yesterday and was able to solve it after, unfortunately when I substitute the answer back in the result I get $2xe^{x}$, which is off by a factor of $x$. Subsituting in a wronskian with a higher power of $x$ by 1 gives me the right answer, but obviously I can't just do that with no reason. The answer I came to was $y=e^{x}+\frac{x^{3}e^{x}}{3}-x^{2}e^{x}$ this should obviously be $y=e^{x}+\frac{x^{3}e^{x}}{3}-xe^{x}$. Would appreciate any help I can get on how to arrive at that answer.

twin meteorBOT
#

JuiceeGreen

vocal sleetBOT
#

@celest holly Has your question been resolved?

shadow spindle
#

it might help to show how you got to that answer

celest holly
#

Essentially I separated the homogeneous version of the equation into $x(y''-2y'+y)=0$ and $2(y'-y)=0$ and the common solution I got was $y_1=e^x$. Then I used reduction of order to get the other homogeneous solution $y_2=\frac{x^{3}e^{x}}{3}$. Then I used variation of parameters to find the inhomogeneous solution using the wronskian.

twin meteorBOT
#

JuiceeGreen

celest holly
#

I've checked and re-checked my mathematical working so many times I'm almost certain there were no silly errors there. So I'm guessing it's my understanding of using the method wrong that might be the issue.

celest holly
#

<@&286206848099549185>

vocal sleetBOT
#

@celest holly Has your question been resolved?

olive stirrup
#

gett uhh

#

do the thang

vocal sleetBOT
#

@celest holly Has your question been resolved?

vocal sleetBOT
#

@celest holly Has your question been resolved?

celest holly
#

well

#

.close

vocal sleetBOT
#
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vocal sleetBOT
#
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brazen totem
abstract palm
#

Let $A=\begin{pmatrix}
2&2\3&3
\end{pmatrix}$ and $B=\begin{pmatrix}
4&3\6&1
\end{pmatrix}$ be matrices over $\mathbb{Z}_7$. how to solve $AX^T=B$. i know that $A,B$ are not regular matrices so i cant just use inverse. how should i do it then?

vocal sleetBOT
twin meteorBOT
#

Slowaq

abstract palm
#

.close

brazen totem
#

.close

vocal sleetBOT
#
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abstract palm
#

sorry

vocal sleetBOT
#
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gaunt pelican
#

Hey! Can someone help me understand this group theory question?

Prove that if G/Z(G) is cyclic then G is abelian.
gaunt pelican
#

I don't understand it. I understand Z(G) is the centre of G, which is defined as Z(G) = {gx=xg | for all g \in G} and I can see that gx=xg is in the centre definition, which is also the definition for a group to be abelian. but apart from that i have no idea

dim pumice
#

first of all, if G/Z(G) is cyclic, what does that even mean?

vocal sleetBOT
#

@gaunt pelican Has your question been resolved?

gaunt pelican
dim pumice
#

so there is some $\bar{g}$, so that $G\setminus Z(G) = {\bar{g}^0, \bar{g}^1, ...}$

twin meteorBOT
gaunt pelican
#

yeah, i agree with that

dim pumice
#

in other words, $G\setminus Z(G) = {g^0\cdot Z(G), g^1\cdot Z(G), ...}$

twin meteorBOT
gaunt pelican
#

wait, how?

dim pumice
#

remember how factor groups are defined?

gaunt pelican
#

i get the first part, and i assume the second part follows from the fact that its a coset

#

yeah, cosets right?

dim pumice
#

yeah, we just take g^k and multiply it with every element in Z(G)

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like, $\bar{h} = h\cdot Z(G)$

twin meteorBOT
dim pumice
#

left multiply every element in Z(G) with h

gaunt pelican
#

i see. but why is it h*Z(G) and not Z(G)*h?

#

is that where being abelian follows from?

dim pumice
#

$h\cdot Z(G) = Z(G) \cdot h$ is not true in general, but it's true for normal subgroups

twin meteorBOT
dim pumice
#

and Z(G) is a normal subgroup

gaunt pelican
#

ah i see

dim pumice
gaunt pelican
#

yeah, i agree with that

dim pumice
#

so now let's take any $a, b \in G$

twin meteorBOT
dim pumice
#

and show they commute

gaunt pelican
#

do you mean in G \ Z(G)? we dont know that much about G do we?

dim pumice
#

no, but we want to show G is abelian right?

gaunt pelican
#

yeah, i just dont know what we'd use to show it

dim pumice
#

so the first step is to always take two random elements

gaunt pelican
#

okay

dim pumice
#

we at least know a partition of G

gaunt pelican
#

yeah, okay

dim pumice
#

so the element a will fall into some set of the form $g^k\cdot Z(G)$

twin meteorBOT
gaunt pelican
#

okay, and because Z(G) = {xy=yx for all x, y in G}, we can then show that multiplying g^k by it must also be commutative because Z(G) is commutative?

#

or is that the wrong thinking

dim pumice
#

we will make use of that property at least yes

#

$a = g^n \cdot x$ and $b = g^m \cdot y$

twin meteorBOT
gaunt pelican
#

yeah, i agree with that

dim pumice
#

with x and y in Z(G)

#

can you show from this that a and b commute?

gaunt pelican
#

would i need to show that g^n*x commutes with g^m*y?

dim pumice
#

yeah, it's a matter of rearranging the terms so that (g^n x)(g^m y) = (g^m y)(g^n x)

gaunt pelican
#

okay

#

is it enough to just say that multiplying an element by a commutative element must also commute?

dim pumice
#

it will commute with the element that is commutative

gaunt pelican
#

so therefore a commutes with b?

dim pumice
#

but a itself is not commutative, we haven't shown that yet

gaunt pelican
#

ah okay

#

so g^n*x = x*g^n

dim pumice
#

right

gaunt pelican
#

therefore, x*g^n = g^m*y?

dim pumice
#

that would be like saying a = b

gaunt pelican
#

oh, right yeah

gaunt pelican
dim pumice
#

so far, you got $ab = g^n x g^m y = x g^n g^m y$

twin meteorBOT
gaunt pelican
#

oh right

#

so by same logic, g^m*y = y*g^m

dim pumice
#

while yes, that doesn't do much for us now

gaunt pelican
dim pumice
#

yes

#

observe that we somehow need to switch the g^n and g^m terms too

gaunt pelican
#

so the first step is to get xg^mg^ny

dim pumice
#

right

#

$x g^m g^n y$

twin meteorBOT
gaunt pelican
#

would we use the fact that xy=yx from the Z(G) property?

#

im not really sure how else we'd get there

dim pumice
#

powers of the same element always commute

#

$g^n g^m = g^{n+m}$

twin meteorBOT
gaunt pelican
#

oh, you're right

#

i completely missed that

#

so therefore g^nx g^m y = xg^n g^my = x g^{n+m} y = x g^m g^n y as addition is associative

dim pumice
#

yeah, and now g^n and g^m have switches sides

gaunt pelican
#

and as x and y are commutative, g^m y g^n x

dim pumice
#

right

gaunt pelican
#

which completes the proof?

dim pumice
#

yeah

gaunt pelican
#

ah i see, thank you so much. that question was really annoying me haha

vocal sleetBOT
#

@gaunt pelican Has your question been resolved?

vocal sleetBOT
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mint badge
#

don't know where to start

vocal sleetBOT
quick vigil
#

just use vector addition and then solve the inequality for the range of theta

#

i think youll get something like -1/2 <cos theta < 1/2

#

then use the graph of cos theta

#

to find the range of theta

vocal sleetBOT
#

@mint badge Has your question been resolved?

mint badge
#

wdym just use vector addition??

#

there's nothing to add

quick vigil
#

We are literally given the range of their resultant

#

What else can we do but add them 😭

mint badge
quick vigil
mint badge
#

yes

#

vectors of magnitude one

quick vigil
#

Okay

#

And do you know how to add vectors?

mint badge
#

yes

#

just add them

#

but how does that help

quick vigil
#

No

#

That's wrong

#

Well if you haven't even learned proper vector addition then why are you even trying this question 😭

mint badge
#

tell me what it is then

#

tell me..

#

what is vector addition

quick vigil
#

I'm too tired

#

Just look it up or something

mint badge
#

aight bro sure

#

I KNOW WHAT VECTOR ADDITION IS

#

YOU LITERALLY JUST ADD IT UP

#

WDYM THAT'S WRONG

quick vigil
#

NO

#

WHAT THEHELL

mint badge
#

ragebait used to be believable

quick vigil
#

THIS THE WRONGEDT WRONG THING

#

AIGHT

#

LEMME SHOW YOU

#

THE REAL FORMULA

mint badge
#

u = 2i + 3j
v = 3i + 2j
u + v = 5i + 5j

quick vigil
quick vigil
#

WHATTHEHELL

quick vigil
mint badge
#

aight calm down lil bro

quick vigil
#

😭

#

I ain't helping no more cuz you probably don't know how to solve inequalities too 😭

mint badge
#

y r u so demeaning bro wtf?

#

like genuinely what's your problem

quick vigil
#

I'm too tired to teach everything from scratch 😭

mint badge
#

bro ik what inequalities are

quick vigil
quick vigil
#

Good luck

#

Ima go

mint badge
#

is belittling others your pastime or something?

mint badge
#

but i don't see why it's <= pi

quick vigil
#

I ain't teaching allat

mint badge
#

bro u have a genuine problem

quick vigil
mint badge
quick vigil
#

I ain't even do nun

mint badge
#

someone's doing math at a lower level than you and you expect them to be a god? i come here for help so ofc u should expect that i can't do it

quick vigil
#

And I ain't got anymore time for you

mint badge
#

like what 😭

mint badge
#

gg bro
i ask questions in a server designed for you to ask questions and i get berated

vocal sleetBOT
#

@mint badge Has your question been resolved?

vocal sleetBOT
#

@mint badge Has your question been resolved?

willow pike
#

$R = \sqrt{A^2 + B^2 + 2 \cdot AB \cdot \cos \theta}$

twin meteorBOT
willow pike
#

where A and B are the magnitudes of the vectors

#

and the angle between them is θ

#

we are using this formula since the angle is the main thing asked for in the question

vocal sleetBOT
#
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hollow scroll
#

i need help with grade 10 quadratic expression

hollow scroll
#

how do i determine the x int and the vertex of the quadratic formula

#

2nd how do i write a quadratic equation in the form of ax^2 + bx+c=0

#

3rd how do i find the equation of the parabola using this equation form y=ax^2 +bx+ c

dapper sequoia
hollow scroll
#

wait whats a perfect square again i kinda forgot

dapper sequoia
#

you can determine the vertex

#

give me a question

#

i will explain with that'

hollow scroll
#

ok

#

graph the quadratic function y=-(x-2)(x+8)

#

by determining the x int and the veryex

#

vertex

dapper sequoia
#

it will be x^2 + 6x -16

hollow scroll
#

wait so i just combine it all together?

dapper sequoia
#

you can convert it to (x+3)^2 -25

#

now (x+3)^2 is a perfect square so it will be always positive value

#

hence least value = -25

hollow scroll
dapper sequoia
#

at x=-3

hollow scroll
#

ans then use the quadratic formula?

#

and*

dapper sequoia
#

unfactor then make perfect sq

hollow scroll
#

okok

dapper sequoia
#

like i did

hollow scroll
#

what about for my second question

dapper sequoia
#

you know how to make perfect sq or not?

hollow scroll
#

no

dapper sequoia
#

eqn will be of the form of ax^2 + bx +c = 0 right

#

take a common first

hollow scroll
#

so x?

dapper sequoia
#

so it will be x^2 +bx/a + c/a = 0

#

now you can add or subtract the constants so ignore that for a bit
how can you make x^2 + bx/a in perfect sq

#

by making (x+b/2a)^2

#

now as you have added b^2/4a^2

#

you also have to subtract it

hollow scroll
#

wait i think i get it now. To find the perfect square i square root the number that has to be the same so like the sqrt of 49 is 7 because 7x7=49

#

then 49 would be a perfect square?

dapper sequoia
#

yeah

hollow scroll
#

ohh okayy

#

can you give me an example so i can find the perfect square

#

because i have a math test tmrw

dapper sequoia
#

x^2 + 6x + 8=0

#

first give me the values of x using middle term splitting (by making factors)

hollow scroll
#

cross method?

dapper sequoia
#

no
by making factors

dapper sequoia
hollow scroll
dapper sequoia
#

so x = -2 and -4 right?

hollow scroll
#

yea

dapper sequoia
#

now try making perfect sq like i told you

hollow scroll
#

ok

#

so is it y=(x+3)^2-1

dapper sequoia
#

yes

#

so you got the vertex

#

right?

hollow scroll
#

the beetex os (-3,-1)?

#

vertex

dapper sequoia
#

yes

#

i will be back in some minutes

hollow scroll
#

okok

dapper sequoia
#

yes
i am bacxk

dapper sequoia
hollow scroll
#

huh

dapper sequoia
#

x+3 = +1 or -1

#

x = -2 or -4

#

@hollow scroll

hollow scroll
#

ya

dapper sequoia
#

that is the proof of your quadratic formula

hollow scroll
#

okok

vocal sleetBOT
#

@hollow scroll Has your question been resolved?

vocal sleetBOT
#
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pale light
#

Is there an efficient way to tell if a binary matrix can be made symmetric by permuting its rows?

vocal sleetBOT
#

@pale light Has your question been resolved?

vocal sleetBOT
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vast shale
vocal sleetBOT
vast shale
#

the answer scheme assumes $20 to be E(x)

#

since the expected gain must equal to the money paid for the game to be fair

#

however, what is wrong in the reasoning in which we consider $20 as negative?

#

so essentially E(x) = 0

#

and then

#

-20 * 0.7 + k * 0.3 = 0

#

,w -20 * 0.7 + k * 0.3 = 0

vast shale
#

THis gives us the value for k as 46.67

#

This doesn't match the answer of 66.7 given in the text book

#

which calculates the value of k as follows:

#

,w evaluate 0.7 * 0 + k * 0.3 = 20

heavy yoke
#

but the textbook assumes that k is the amount he's paid back, whereas you are assuming that k is the net profit he makes

vast shale
#

right

silk osprey
#

,calc 66.67-46.67

twin meteorBOT
#

Result:

20
vast shale
#

I am still a bit confused

heavy yoke
#

so you are modeling a random variable, x, which is "how much money does he make from the transaction (net)" and the textbook is modeling a random variable, y, which is "how much is he getting paid (gross)". since he pays $20 upfront, he must make $20 less than he's paid, i.e. x = y - 20

vast shale
#

Ahhhh

#

Okay

#

I understand now

#

Thanks mate. Much appreciated

#

.close

vocal sleetBOT
#
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vocal sleetBOT
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torpid sequoia
vocal sleetBOT
torpid sequoia
#

given the region W, I need to calculate the triple integral

#

After calculating bounds, I got this, but I'm not sure it's right

#

is that right?

#

$\int _0^{\frac{1}{4}\pi }\int _0^{2\pi }\int _{\frac{\sqrt{2}}{cos\left(\phi :\right)}}^{\sqrt{2}}::::\frac{1}{\rho ^2}\cdot \rho ^2\cdot :sin\left(\phi \right):d\theta :d\rho :d\phi$

twin meteorBOT
#

Chuti | Argentina

torpid sequoia
#

there

lilac bronze
#

I think it should be $\frac{1}{\rho^4}$ because $\rho^2$ is squared again

twin meteorBOT
torpid sequoia
#

you are right

#

$\int _0^{\frac{1}{4}\pi }\int _0^{2\pi }\int _{\frac{\sqrt{2}}{cos\left(\phi :\right)}}^{\sqrt{2}}::::\frac{1}{\rho 4}\cdot \rho ^2\cdot :sin\left(\phi \right):d\theta :d\rho :d\phi$

twin meteorBOT
#

Chuti | Argentina

lilac bronze
#

also, i think you have the order of variables wrong, you should have $d\theta$ after $d\rho$ because of the bounds you set

twin meteorBOT
torpid sequoia
#

indeed

#

$\int _0^{\frac{1}{4}\pi }\int _0^{2\pi }\int _{\frac{\sqrt{2}}{cos\left(\phi :\right)}}^{\sqrt{2}}::::\frac{1}{\rho 4}\cdot \rho ^2\cdot :sin\left(\phi \right):d\rho :d\theta :d\phi$

twin meteorBOT
#

Chuti | Argentina

lilac bronze
#

that should be good

torpid sequoia
#

so limits are good?

lilac bronze
#

yeah

torpid sequoia
#

cool

#

tysm

#

it would be incorrect to say that radius goes from 0 to 2, correct?

#

my friends are telling me that

#

but its clear to me that the radius is at max sqrt(2)

vocal sleetBOT
#

@torpid sequoia Has your question been resolved?

#
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mild trench
vocal sleetBOT
mild trench
#

ok so

#

you see line 2

oak magnet
#

Yes

mild trench
#

it is pi r ^2

oak magnet
#

It is

mild trench
#

on line 3

#

it is pi r ^3

oak magnet
#

Yes

mild trench
#

what happen there

#

coz

#

so many stuff got cancelled

oak magnet
mild trench
#

oh nvm

oak magnet
#

You just cancel pi*r

mild trench
#

i get it ty

oak magnet
#

So it last r

mild trench
#

yea i see i thought all of pi r^2 was cancelled

#

ty

oak magnet
#

Yw

vocal sleetBOT
#

@mild trench Has your question been resolved?

oak magnet
vocal sleetBOT
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dusty night
#

Can anyone explain

vocal sleetBOT
#

@dusty night Has your question been resolved?

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sly summit
vocal sleetBOT
sly summit
#

to measure the whole area between f(x) and g(x) my teacher did the intergral of g(x)-f(x) but i don't understand, wouldn't that leave you with nothing?

#

ignore the area that's not orange for this question

drifting jackal
sly summit
#

i'd think that you get the top area

#
  • the bottom area
#

minus the bottom area*

drifting jackal
#

I mean what do you get if you subtract the two functions?

sly summit
#

oh

#

uhh

#

i don't know ngl 😭

drifting jackal
#

(-x^2 + 9) - (x^2 - 9)

sly summit
#

you get -2x²+18

drifting jackal
#

And as you can see, that's not nothing

sly summit
#

but what can i do with that function

drifting jackal
#

Take the integral

sly summit
#

does it then give me the area between the two functions?

drifting jackal
#

You need to use the bounds as well

sly summit
#

what are bounds? do you mean the places where they intersect?

drifting jackal
#

Yes

sly summit
#

so the integral from -3 to 3

#

can i also do f(x) - g(x)? or would that be wrong

drifting jackal
#

Do the math and see if you get the same result

sly summit
#

but f(x)+g(x) would be wrong right?

vocal sleetBOT
#

@sly summit Has your question been resolved?

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fading merlin
#

Hey

vocal sleetBOT
fading merlin
#

Bye

vast shale
#

Bye bye

vocal sleetBOT
#

@fading merlin Has your question been resolved?

drifting jackal
#

You didn't even ask a question

#

Do you have a math question?

#

Then why did you open a channel and ping helpers if you don't need help with math?

lime viper
#

?

lime viper
limber falcon
#

.close

vocal sleetBOT
#
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limber falcon
vocal sleetBOT
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crisp axle
vocal sleetBOT
crisp axle
#

-4 is right, how would I get it without graphing?

#

3,-4

#

are you supposed to just plug numbers in

severe flint
#

you should move everything to the left side

#

$x^2+x-12$

twin meteorBOT
#

sentinel

severe flint
#

and then factor that

crisp axle
#

ohh yeah

#

I am reviewing pre cal for a final so I am starting at the basics

crisp axle
crisp axle
#

.close

vocal sleetBOT
#
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vocal sleetBOT
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vocal sleetBOT
lime viper
#

.close

vocal sleetBOT
#
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unborn trellis
#

idk what the answer is can someone pls explain

flat whale
unborn trellis
#

the lecture notes were pretty much useless so idk what to do

#

wait is it that the parametric has direction

#

and the regular equation is just left to right

#

oh i forgot to close

#

.close

vocal sleetBOT
#
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pseudo herald
#

Bruh, how do I do the top one?

vocal sleetBOT
pseudo herald
#

Here’s the image

vocal sleetBOT
#

@pseudo herald Has your question been resolved?

#
What step are you on?
1. I don't know where to begin.
2. I have begun but got stuck midway.
3. I got an answer but I was told that it's wrong.
4. I got an answer and would like my work checked.
5. I have a question about someone else's work/solution.
6. I have completed the problem and don't need help anymore. Thank you.
7. None of the above
vocal sleetBOT
#

@pseudo herald Has your question been resolved?

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celest parrot
#

$\int_{0}^{2}\int_{2y}^{6-y}\left(1\right)dxdy$

twin meteorBOT
#

Kavaige

celest parrot
#

how can i switch the order from dx dy to dy dx

#

basically, the question asked to create two double itnegrals where D is the tirangular region with vertices (0,0) (4,2) (6,0)

#

and we were given an unknown f(x,y) to set it up with, but i just put one for the time being

winged wave
#

try drawing out the region you're integrating over

#

and writing the borders in terms of x instead of y

celest parrot
#

yeah but like its weird

#

like this is the triangle region

winged wave
#

you might have to split it into two integrals then

#

one where x goes from 0 to 4 and the other from 4 to 5

celest parrot
#

oh okay yeah

#

probably only way tbh idk how to do it otherwise

#

thanks

winged wave
#

👍

celest parrot
#

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vast shale
#

Can someone tell me how I can minimize this?

vocal sleetBOT
#

Please don't occupy multiple help channels.

vast shale
#

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kind fiber
vocal sleetBOT
kind fiber
#

am i correct

#

in either of these

#

<@&286206848099549185>

#

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regal heron
vocal sleetBOT
regal heron
#

how do we prove that it is equal?

tranquil trellis
#

Notice you can factor out (sinx - 1) from the numerator and denominator

high kettle
#

\begin{align*}\text{L.H.S.}&=\frac{\sin^{2}x-1}{\tan x\sin x-\tan x}\&=\frac{(\sin x-1)(\sin x + 1)}{\tan x(\sin x-1)}\&=\frac{\sin x+1}{\tan x}\&=\cos x+\cot x\end{align*} and \begin{align*}\text{R.H.S.}&=\frac{\sin x \cos x + \cos x}{\sin x}\&=\cos x+\frac{\cos x}{\sin x}\&=\cos x + \cot x\end{align*}

twin meteorBOT
#

如月あやみ Kisaragi Ayami

tranquil trellis
#

that works

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#

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smoky sage
#

can someone explain what i did wrong ☠️ it's physics and im tryna prep for an exam with this practice quiz

sly sierra
#

consider answer 3

#

if the momentum of each object is unchanged, did a collision even occur?

smoky sage
#

oh nah

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outer pendant
#

hi, anybody happen to know how to solve this?

outer pendant
#

I feel like I've made a mistake already

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#

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#

@outer pendant Has your question been resolved?

outer pendant
#

<@&286206848099549185>

half imp
#

how do we know that I_{n+1} is the derivative of I_{n+2}?

vast shale
#

i would approach it using integration by parts

#

try splitting $I_{n+2} = \int \frac{x^{n+2}}{\sqrt{1-x^2}} dx$ as $\int x^{n+1} \cdot \frac{x}{\sqrt{1-x^2}} dx$

twin meteorBOT
#

villegas_bozo

uncut holly
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steep crater
vocal sleetBOT
steep crater
#

!status

vocal sleetBOT
#
What step are you on?
1. I don't know where to begin.
2. I have begun but got stuck midway.
3. I got an answer but I was told that it's wrong.
4. I got an answer and would like my work checked.
5. I have a question about someone else's work/solution.
6. I have completed the problem and don't need help anymore. Thank you.
7. None of the above
steep crater
#

1

#

Help is greatly appreciated

#

Ping when reply pls tyty

severe flint
# steep crater

my thought process when i saw this problem was first that condition (ii) has kind of a "dependency" relationship, where each element in either set must depend on another element. if you think about it, these dependency relationships must form only loops, for example:
Number A depends on Number B = A - b
Number B depends on Number C = B + a
Number C depends on Number D = ...
...
and then the last number in the loop must depend on number A.

Then, because we reached number A again, all the additions and subtractions must cancel out to 0.

steep crater
#

Why would they form loops

#

Its impossible to reach a again

severe flint
steep crater
#

Because we can't minus b or add a right

severe flint
#

what do you mean

steep crater
#

How would we get a in the end

#

Sorry i meant number A

severe flint
#

well i mean suppose we started on the number 10 in the set B, and a=3 and b=2.
Then you can imagine that there are elements 13 and 16 in the set A, and elements 14 and 12 in the set B as well
And if you track how they're dependent to each other, it would look like:
10 -> 13 -> 16 -> 14 -> 12 -> 10

steep crater
#

Uhh okay if thats what you mean

#

Yea

#

A - pa + qb where pa=qb

#

How would we continue

severe flint
#

note that if pa=qb then q=a and p=b

steep crater
#

Btw tysm for taking the effort to help 🙂

severe flint
#

no problem :)

steep crater
severe flint
#

but q/p = a/b will always be true

steep crater
#

Ig we could do some gcd messing but that would be more cases

severe flint
#

it only really matters the ratio

steep crater
steep crater
severe flint
#

Well in my example i gave, i have a=3 and b=2
and you could note that |A|=2 and |B|=3

steep crater
#

Ya

severe flint
#

its very clear that a|A| = b|B| in this scenario, and all you have to do is generalize it

#

for a single loop

steep crater
#

How to generalise from 1 example

#

Sorry if i dont see

severe flint
#

if you have A - pa + qb = A
Then you have q/p = a/b
where q is the amount of elements in set B, and p is the amount of elements in set A
So |B|/|A| = a/b

#

in fact you can just say A - |A|a + |B|b = A and simplify easily

steep crater
#

Wait

severe flint
steep crater
#

Shit my brain is fried from functional equations

#

Gimme a min sorry

#

Theyre disjoint

severe flint
#

Also, i think given the constraints, a and b are necessarily coprime, so dont worry about the case where they arent

#

because theyre disjoint and they have to "loop" in the way i said, they cant have common divisors

steep crater
#

Damn youre right

#

Hmmmmm

severe flint
#

i mean im not like totally confident in that cause i do think there are like edge cases where they can have common divisors but it really doesnt help to think about them
Like in the case where a=b and you have a loop with one element in A and one element in B where the element in B is greater than the element in A by a and vice versa

steep crater
#

Yea

#

But should be ok

#

Tytyty for help

#

I will consider

#

.close

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#
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coral juniper
#

Hello! I was wondering if anyone could tell me what I need to know before learning Heine's limits. I'm really lost and I don't understand it so maybe I'm missing something hence why I'm asking. I know limits (I think?) so I don't get what else I'd need, when I try to do exercises I don't get where I'd apply the definition and I get it wrong usually.

coral juniper
#

Damn I can't find Layla or else I'd ping her

coral juniper
#

Uh aren't i supposed to ask in a help channel

bronze osprey
coral juniper
#

Usually I'd ask in discussy but I don't wanna annoy them today lol

coral juniper
bronze osprey
coral juniper
#

It does but it always works

bronze osprey
#

basically the rule is you have to be on-topic, so like

coral juniper
#

I always say Layla asked

bronze osprey
#

much less are reading your specific text

coral juniper
#

Usually it works and if it doesn't I just ask harper

#

Either way I shall ask in maths discuss

#

Discussy* grr autocorrect

#

See u!

#

.close

bronze osprey
#

fair enough then

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#
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hexed umbra
#

A man was 30 years of age when his daughter was born. The father’s age now
exceeds 3 times the daughter’s age by 6 years. How old is each at present?

im going insane wtf

hexed umbra
#

is it 30 + 6 = 3(x+6)

#

or 30 = 3(x+6)

#

and lets say x = 4 (second equation)

lilac sluice
#

it's neither

#

try solve the first and the second

#

you won't get the correct ansmwer

hexed umbra
#

😭 😭 😭

lilac sluice
#

im assuming x is the daugters age here

#

dw u were close

hexed umbra
lilac sluice
#

these questions are slightly annoying but reading the question carefully makes things a whole ton easier

bronze osprey
#

after x years, how old is the man and how old is the daughter

great, now use the question

hexed umbra
#

why

#

oh

bronze osprey
#

so like the daughter must also age the same amount ofc

hexed umbra
#

so 30 + x = 3(x + 6) ??

lilac sluice
#

no

#

u add 6 to the 30 u were correct bfr

#

but in this question we only refer to the fathers age changing

#

cus it says by 6 years

#

do u get it?

#

sorry if it's not that clear

hexed umbra
lilac sluice
#

okay

#

so essentially

#

on the RHS

#

you won't add the 6 to the x

#

which means it's just 3x

#

cus the question states 3 times the daughters age

#

plus another 6 years

bronze osprey
#

yeah actually that's a nice approach

#

f = 3d + 6 and f = d + 30

hexed umbra
#

how do i know if i have to add in parenthesees or outside cuz i literally get them confused everytime

bronze osprey
#

and you want to multiply that term by something, or divide by something

#

always use brackets

hexed umbra
#

compound term meaning same units or

bronze osprey
hexed umbra
#

ok

bronze osprey
#

x - 5 or x + 3 etc

#

9x + 7

#

you get the idea

#

or even a + b + c and so on

hexed umbra
#

ill read very carefully but thats enough math for today

#

.close

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#
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ruby estuary
#

Hello, I need to determine the convergence of this series, I need some hints

ruby estuary
#

I should probably use some convergence criterion but idk which one

civic otter
#

Try to rewrite the inside of the log

ruby estuary
#

1+2/(n-1)

civic otter
#

Awesome

#

Now you can use approximation near 0 of log(1 + x), since x = 2/(n-1) → 0

ruby estuary
#

so Taylor's expansion?

#

we havent covered this sadly:(

civic otter
#

Have you maybe seen that $\log{(1 + x)} \sim x$, if x → 0 ?

ruby estuary
#

yes

twin meteorBOT
#

Alberto Z.

civic otter
ruby estuary
#

but I cant use this ye

civic otter
civic otter
ruby estuary
#

at first order its a basic fact yes

#

I can use that

civic otter
#

Yep, I don't see many other (quick) ways

ruby estuary
#

my prof calls this approximation of log for the poor

#

thats good tho it works for me

#

thanks!

#

.close

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#
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vocal sleetBOT
#

@drifting coral Has your question been resolved?

proper jackal
#

Someone help

#

<@&286206848099549185>

paper estuary
#

hmm

paper estuary
#

Late....

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worthy crane
#

help

vocal sleetBOT
worthy crane
#

help me please number 7

tight totem
#

yes

tight totem
worthy crane
#

yess

#

help me

tight totem
#

CAn you send clear screenshot of problem 5

worthy crane
#

this

worthy crane
#

help

vocal sleetBOT
#

@worthy crane Has your question been resolved?

vocal sleetBOT
#

@worthy crane Has your question been resolved?

tight totem
#

let me try once again

vocal sleetBOT
#

@worthy crane Has your question been resolved?

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