#help-17
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[this is the idea you want though! showing you're always (strictly) positive [/negative] means you're always (strictly) increasing [/decreasing], so injective...]
this derivative is ugly as
might wanna retouch it algebrically, but is it correct lmao
you can make one tiny simplification for sure 
wrong factoring
although further on it indeed cancels out lmao
what cancels out
i can't figure it out
Well, i mean 4x^3 isn't always positive so i need to solve that equation
how if theres an exponential?
Exponentials of real numbers are always positive(!)
yes but if 4x^3 is negative the result is negative
well you should have $e^{x^4}$ but otherwise fine
@dull bear
oh yeah π
But basically sure, you have $x^3 \geq 0$ iff $x \geq 0$ (one way you can see that was e.g. divide that by $x^2$)
@dull bear
oh yeah
lemme do something i will brb
to prove that this function aint inversable for all x:
should i just say
its only for x>0 so it can tbe that?
Ok solved... omg.
Well better would be just to say as per here
it's .close
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Is x supposed to be some periodic function of t?
Not my area of study, sadly. Best I recommend is a starting source: https://math.stackexchange.com/questions/661638/period-of-sum-of-sinusoids
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I have a random question... If A: B = 3:5 and A: C = 4:7, then B: C = ?
I would have guessed 5:7 but apparently thats incorrect.
you need to set up an equation that cancels the As and leaves you with B:C and then plug in the ratios
thanks I'll give that a try. I wasn't even sure where to start π what do you mean by plug in the ratios?
$\frac{B}{A} * \frac{A}{C} = \frac{B}{C}$
Panda
so now just put the numbers in for the letters
thanks! I now see what you mean by cancel the A, by multiplying the A in the denominator
yup
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How would one make an equation for this problem?
change time into hours
use equation time = distance/speed
time upstream + tomr downstream = time thatβs been converted into hours
so 12/s-3 + 12/(s+3) = converted hours
Can I put 5 hours and 20 minutes as a mixed number
What do I do after that?
I got an quadratic equation
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HELP
<@&286206848099549185>
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<@&286206848099549185>
$$\frac{12}{v - 3} + \frac{12}{v + 3} = \frac{16}{3}.$$
Flamey
@vast shale
Yes
Yes
Am I supposed make this a quadratic equation?
Yeah I got that
Problem is when I tried multiplying the lcd
And solving for the problem
u multiply every term by 3(v-3)(v+3)
to clear the fractions
$$36(v + 3) + 36(v - 3) = 16(v^2 - 9).$$
Expanding the left side gives:
$$36v + 108 + 36v - 108 = 16v^2 - 144.$$
Simplifying the left side gives:
$$72v = 16v^2 - 144.$$
Flamey
see
Flamey
Yeah. Dividing this through 16 simplifies the equation:
$$v^2 - 4.5v - 9 = 0.$$
Flamey
By substituting A, B, C into the quadratic formula, yes
One of the solutions will be negative, but speed cannot be negative so you discard that
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What is the equation you came up with?
price for one book is 20x120+1400 + 1.55
so 6000 is that into 6000
which is 3801.55 x 6000
so 22809300
what am i doing wrong
could you please tell me what to do im actually in a bit of a rush it would mean alot if you could tell me before i have to leave in 10mins
alright so
120x20+1,55x6000+1400
same
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the x is 3, so it is saying 3.5 = f(3)
the y-value of f'(x) is the slope of f(x)
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E)
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One way would be to bruteforce it. x=5-2y. Substitute that into equation 2 and solve
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quick doubt related to vector space
is division of vector possible if no then why?
if square of vector is possible?
if not why?
what about subtraction
You would have multiplication of vectors if that was possible
Wait, there is no division of vectors even mentioned in the options
we do have scaler multiplication
v/2 denotes the scalar 1/2 scaling a vector v
oh so it's like multiplying 1/2 to v
Right
perfect
so we can't multiply or divide vectors like we do to scalers?
am I correct?
for example V1 * V2 is not possible?
No
Definition of a vector space does not provide a way of multiplying vectors together to form another vector
One such example though would be the cross product in R^3, but I am pretty sure you can't define division for that
i see, but we can add vectors?
yes but i am very new to vector space so can you pls explain this sir/mam?
Forget about that example for now
oki doki
cool so v1-v2 is possible
Yes
bcz multiplication is not possible then v^n is also not possilbe?
like v square or cube
Right
ohh got it I will note these down, Thank you so muchhh <33
They could have also meant v^2 to be the Euclidean norm, but that still wouldn't be a correct answer as v^2 would denote a scalar rather than a vector
They would also need to mention that V is finite-dimensional
Dot product with itself
ohh oki doki understood Thank youu
it can be to the power of n?
Only power of 2
v^2 will be a scalar, not a vector
And dot product requires vectors as its inputs
I guess that could work only if V = R
ohh oki doki
I just searched for vector's defination in maths but this is too complex, In mathematics and physics, vector is a term that refers colloquially to some quantities that cannot be expressed by a single number, or to elements of some vector spaces.
Vector spaces are more abstract than what non-mathematicians think, yeah
ohh so it's more like an imaginatative thing?
Any set where you have sensible addition of elements and scaling could be a vector space
Real functions for example form a vector space over R
Also you can do some basic operations on this vector space, which defines it as a vector space. which is what the question is kind of asking
what does it mean here "vector space over R"? does over here means ^
oki doki I understood the question and solved it but I am trying to understand fundamentals...
It means that it's a vector space with the scalars taken from R
the first one you missed is quite important
oki oki thank you, friend, I really appreciate it π
i think the squared isnt a solution since you would have to take the square root of it right for it to be acceptable?
yes yes I just notice it's more like if we multiply scaler to vector where scaler c belongs to real rumber correct?
Yeah I said that v^2 is not a correct answer
i dont think it really matters where the scaler comes from, as long as its a scaler.
Why square root?
thinking of a norm
Square rooting the norm of a vector still gives you a scalar though
yes yes I understood it's bcz we can't multiply vectors
ohh oki so the scaler here doesn't have any value π
makes complete sense.
really? we can square root a vector and can't square it?
I never said that you can take the square root of a vector
a genuine doubt
well taking the norm gives you a scaler, im a dummy and wasnt thinking
ohh oki doki
any good lecture can you suggest on vector space?
Not really, I didn't watch lectures to understand vector spaces
But if you want to watch a video about them, 3b1b has a playlist about linear algebra
oki dokii I will check them out
Thank you sooo muchh
you guys are bestt <33
final ques,
this link?
https://www.youtube.com/playlist?list=PLZHQObOWTQDPD3MizzM2xVFitgF8hE_ab
i dont think watching videos helps me much sorry
i kind of read my notes and do problems
oki dokii, how do make notes?
I go to lectures, I write down everything, I read them and try to understand since I don't understand during lecture most the time.
I then re-write them nicely, and typically try to do the proof on a chalkboard without looking.
Yeah, I meant that one
And yes reading books is more efficient for math in general
It's an important skill to be able to read from a book and learn. Eventually there won't be any videos left.
yes yes I understand I need to learn it.
Thank you guysss I really appreciate your help <33
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Meow
okay two things @heavy tusk
whenever possible express roots as fractional powers; you've done that with 1/sqrt x but not sqrt x
and yes it's correct
Okie
,w factorize derivative of (x^0.5 + x^-0.5)^8
i have no idea what that is
actually, hang on.
Meow
,w antiderivative of 8(0.5x^-0.5 -0.5x^-1.5)(x^0.5 + x^-0.5)^7
Integrals π³
fax
looks right to me
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np
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Meow
I think so
It depends on how much they want you to simplify it
The worst part is how I can't check on google if its correct or not
I can simplify it further?
Well, you can multiply 8 and 1/2, but there is also a technique that's a bit more complicated, for 'simplifying' the entire expression
I'm not sure what is expected from you
Yeah idt my teacher would expect allat
$\left(\sqrt{x} + \frac1{\sqrt{x}}\right)^2 = x + \frac1{x} + 2$, this is a pattern that continues
Jelle
nvm
You are good
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@pearl current Has your question been resolved?
First, you need to calculate L.
Get the $L$ for each sequence.
KOforaf
for the first one its 0 right
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Hey
I need help with cutting off parabolas in desmos
ye
{what you want to keep}
but im in a bit of a pickle
this is my equation cos i needed to use rotations too
x\sin(w)+y\cos(w)=a_{1}\left(\left(x\cos(w)-y\sin(w)\right)-b_{1}\right)^{2}+c_{1}
bruh
Aβ€Γ
so, ik this is dumb, but i just searched a yt video and i copied their formula to be able to turn a parabola
on normal parabolas i was able to use {<x<}
but im not quite sure how to do it with my new funky equation
i would be open to elarning how to be able to restrict the domain of this equation orrrrrr learn how to be able to rotate normal quadratic equations
ig you could write
{xcos(w)-ysin(w)<A}
in the same equation box?
dam gtg have dinner brb
yeah, that would restrict the shape of it to a regular parabola that ends at x=A
which will be maintained while rotating
im back
sick, that works one way
how about the other way?
actually,... i think i can get it
wait, im a bit confused, this does let me choose specific two points on the parabola to be my start and end?
is there a way i could do that?
if you want a two end restriction just write
{A<xcos(w)-ysin(w)<B}
the A and B are relative to if w was 0
in practice, anyway
it will be rotating the parabola shape that would be given if A<x<B
hm, it doesnt seem to work?
or atleasst when making A and B sliders ranging from -150 to 150
actually it works
sorry
just had to reset sliders
ty for the help
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You can think of them as two planes, do two planes always intersect?
not always
So this matrix won't always have infinite solutions
In what circumstances do planes never intersect? In what circumstances do they intersect?
if 2-4a = 0, then they'll never intersect?
i have no idea what it means if there is infinite solutions tho
ok wait it doesnt always have infinite solutions, but its impossible to have a unique one right?
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Im sorry if my terminology is incorrect, but I need help in understanding something,
If an Inscribed angle in a circle that's like 'layed' (? idk the term in english) on a diameter in a circle is 90 degrees, why isn't it 45 degrees when layed on a radius?
this is the drawing, I don't understand how ABO is 36 degress and not 45
You should give some info if AB parallel OC and BOC=36 then OBA=36 cause they are alternate angles
Or if it is given OAB=36 then OBA again=36 cause OA=OB(radius) and angles opposite to equal sides in a triangle are equal
basically O is the circle ceter, out of it they drawn 4 radiuses, creating 5 equal sections (180/5=36)
I just don't understand the principle
if the rule says an inscribed angle that's layed on a diameter is 90 degrees, why isn't it half of that when its layed on a radius
I dont get what you r saying, r u referring to the theorem that says diameter subtends 90 degrees at the peripheri of the circle?
yeah
None of the angles here is subtended by the diameter
Lets name the other end of the diameter as M
If CM subtends any angle at circle that would be 90
Yeah, ok, So if there was a angle that Subtends MO or CO why would it not be 45 degrees
Why would it be 45?
Can you draw and send what u r saying
The theorem that u r referring to says specifically about angles subtended by the ends of diameter
Yeah let me explain
Ok
Basically if MKC is 90 degrees because it "sits" on the diamter. why wouldn't MKO be 45 degrees?
It could be and it could not be ,you will have to prove congruency of triangles
Join OK
You will have two triangles
Now vary K along the peripheri
Those triangles will not always be congruent
Whats your logic behind bisecting the angle?
because the MKC will stay the same no matter the location of K on the peripheri, so why isn't it true for the radius as well?
i mean KM AND KC will vary in size but wouldn't the angle stay the same?
Why
How r u able to conclude that angles are being bisected
They wont be bisected in every cases
They will be bisected when OK will be perpendicular to MC
Alright?
I can go now?
i just don't understand why, I mean if we continued stretched AO to a diameter, then why wouldn't it OB bisect?
maybe im stupid man, but this doesn't really make sense to me
Umm i dont know whats troubling you
First of all you are being very intutive
You need to have a proof then we can argue
Now if u really want i can give you a proof why it cant be 45 always
But maths doesnt work that way if you are saying something you need to have a proof to back it up
You know what i mean
Anyways if it helps i can give you a proof why it cant be always 45
Yes please
I mean I donβt understand why is it always 90 when it comes to diameters, but not always 45 when it comes to radius
Join OK and send me
Lets assume you r right and say okc is 45
But ok=oc
That means ock also 45
Which means koc=90
Now vary k along peripheri, is koc always 90?
It will be 90 in one case only the very symmterical one that you have drawn
Hope it helps
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Sry for that huge part
wth is that
no--wait, nvm
but it got all mixed up in my mind
the genuine hell
its easy dude
f
Sum of angles in a polygon with n sides= 180(n-2) degrees
never heard of that ok
Ig you can
and im fairly certain it only works for convex
that's the way
yep
9 I think
180*9 = 1620
wait hang on
how is it 9
doesn't it work only for convex?
n-2
yep
how did I count 11
x7
mb
Actually any no of sides work, as long as you have the measure of angles
7?
what are we counting hre
,calc 1260/180
Result:
7
Why won't it not work? The proof is just joining all the vertices to one vertex, you get n-2 triangles in joining them, hence (n-2)Ο
yeah
i really can't tell which sides ur referring to
oh yea i forgot about that
9 sides
but n-2
so 7
41
I gotta ask, what subject is this question from? Is there any specialisation here?
In case it is concave you take the reflex angle I think
its a mixed sheet
Sorry, it's not helping, but I'm curious as hell
Looks like competition math tbh
me on most questions
Yeah, that'd be great, thank you, you can DM it to me
cant I send it here?
Well yea, sure, that works for me
So it's just completely wild
yeh...
Is there any book you're using for this?
its like
combined syllabus
for 11th grade and 12th grade
so I havent yet studied geometry from 12th grade
so no yet references
from books
Okay, so 12th grade geometry, I'll assume that
Thanks, that's good to know. My geometry is pretty weak, I want to fill this gap
well lets get back to the question
Didn't it get solved
no...
the summation of the angles ended up being something 400+
Right, 409
I'm cookin
aght
Consider:
I still can't figure it out
The angles between the squares is easy, x is tough
Lmao
so every triangle i create there is a right triangle
ik
but the other 2 angles
matter as well
right?
yeah
well that is what we are trying to solve for
I think I got it
yeah
60 in the leftmost triangle
You can follow from there
you just move left to right
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This is brilliant
coincidentally i saw very similar to problem for this some weeks ago while working with some studentsβ¦
answer always involves drawing parallel/perpendicular lines
welcome π
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Show that if G has max degree at most 3, then their vertex/edge connectivities are equal.
I was recommended to do this by vertex connectivity cases if it helps ?
@hollow prism Has your question been resolved?
<@&286206848099549185>
oh
How can we show that if G has max degree at most 3, then their vertex/edge connectivities are equal?
Im doing cases
If vertex connectivity=0, then it's trivial that edge connectivity is 0 right?
Since its already disconnected?
uni
I dont think it matters as long as u know graph theory
Do u agree that vertex connectivity=0 => edge connectivity=0
YEah
then
ure right
since
The edge connectivity of a disconnected graph is therefore 0, while that of a connected graph with a graph bridge is 1
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how does this
1 ax2+b
Do this and solve for c that works
what does * mean in x*c
Multiplication
how does x=x*c
I don't understand
u want to transform x to xc?
i solved it without substitution
i dont understand how we can solve it with substitution
Show
You substitute x * c for x and solve for c
nvm i discovered in error in my solution
i don't understand how you substitute x*c for x
and solve for c
how do you want to solve for c when the functiun doesnt equal a specific number
You just set the fraction with the substitution equal to the result you want and equate coefficient
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Idk how to proceed the solution
@lilac lava Has your question been resolved?
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The figure shows three externally touching circles and internal angles A, B and C. Based on the figure, find the degree measure of Ξ±.
@tawny pier Has your question been resolved?
@tawny pier are radiuses given?
.
yep i see it
.
Yea
But for full solution, you need to prove that it's really triangle
Or that points O_1, O_2 and touch point are on the same line
btw why are there two O_2s?
Oh, O_3, sorry
so finding a is like this? that's all?
For finding yes, but for full solution this:
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ignore the n=0 at the end of the first line of the question im pretty sure its misprint
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2. I have begun but got stuck midway.
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6. I have completed the problem and don't need help anymore. Thank you.
7. None of the above
3
i got D orignally
the answer is C
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how do I get the VA's for denominator 2e^5x + 3e^3x + 14
that expression is a sum of exponentials and positive numbers, so it is always positive
so there are none
@onyx thicket Has your question been resolved?
always positive isnβt really enough
like 1/x when x > 0 always has positive denominator
but still an asymptote
This is for x > 2 btw
I didnβt send the numerator but should I? Idk if it effects va
whatβs the whole question?
i donβt think it has any vertical asymptotes
Do you know the definition of Vertical asymptote?
a line where the function doesn't touch?
what kind of line?
vertical
what is the domain of your function?
the top expression when x<=2 and the bottom is x > 2 but idk how to write the domain
This is whole thing
for the first one I said VA at x = 0
again thatβs not enough
no
f(x) = 1/x with f(0) defined to be 0
wdym ?, itβs a perfectly good function with domain R
you're not being rigurous
i am
this is not rigorous
i just gave a counterexample
with a function which denominator
can NEVER be 0
that's not a counter example
it has nothing to do
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β
is there a VA at x = 0 cuz of the top one tho?
no, there are none
so what would i do for f(0) cuz thats less than or equal to 2
$\lim_{x\to c} f(x)$ exists for every $c\geq 2$
soulgazer
because f is continuous on [2,infinity)
or if youβre saying the domain is (2,infinity) maybe better to say itβs continuous and also limits exist on the boundary of its domain (which is just 2)
but thatβs excessive
for f to have a vertical asymptote this limit would have to be infinity or -infinity on one side of some c
thatβs what vertical asymptote at c means
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Hi i'd like to get help with how to solve this
first, graph it. then let L = ax (no y intercept bc it goes through the origin). you need to find a
also notice that a has to be positive
lemme rephrase that
okok
L(x) = ax
it's a function
that's just a line through the origin with slope a
you could use m if you wanted
I just like a lol
plot that function, and try to find an a value that cuts that region in half
they are asking for slope through
the slope of the line
i would need to use limits right
yeah i understand that part
i understand the concept of it
but idk which formula to use to find it
the goal is to find the slope of the line that cuts the areas in half
what i would do is find the total area under that curve first
so i need to subtract the upper limit by the lower limit
wdym limit?
yes exactly
dx
so find the total area under that quadratic, then half it. you need the area between the curve and that line to be that number
what did you try?
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I have this in some notes I'm reading
but some other notes say that two singular simplices (or more generally, elements of a chain complex) are homologous if they're in the same homology class
i.e., the formal difference between two elements is itself exactly a boundary
is this the same thing, just worded weirdly, or is this some other equivalent characterisation
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@round plover Has your question been resolved?
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need help
@grand basin Has your question been resolved?
<@&286206848099549185>
so if im reading this right, its basically asking if you have regular language L, you can cut every single even-length word in L in half, make it its own language, and have that also be a regular language?
hmm
if you have an NFA A that accepts L, you basically just want to see whenever you get to a 'halfway' point, or in other words, if the number of steps needed to go to the end is the same as the number of steps we needed to get to the point where we are.
think of an NFA A', which is A but where the direction every single connection is reversed, and the 'accept' states become the 'begin' states and vice versa. Remove all of the specific transitions and replace them with sigma (any value) transitions, and add an epsilon transition from the start state to all accept states if there's more than 1 accept states (if you do this, then add it to A as well).
Consider what happens when we run these two together, on the same input, and were to freeze it at some point, if NFA A is at some state q after n transitions, and NFA A' is also at that same state q, that means that was some valid path of length n was found from q to the end in the forward NFA (after all, the backwards NFA took it to get there)
so if at any point the two NFAs have the same state, you have a match
now you need some way to formalize this
i don't remember enough to help
theres a lot of resoruces online about this i think just search 'half closed under regular language'
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Anything wrong?
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yep, no error
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Is my work ok?
please keep it to a single channel
the bot said the channel would automatically close then I tried closing the other channel 
*manually
I put my solution into wolf ram as well as the problem and its way off lol
is there a reason why u isnt replaced with what we substituted out?
<@&286206848099549185>
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If $f : X \rightarrow Y$ is a dominant morphism of varieties (defined as integral separated schemes of finite type over a field), is the field extension $K(Y) \rightarrow K(X)$ a finite degree extension?
DavidL1450
If $f : X \rightarrow Y$ is a dominant morphism of varieties (defined as integral separated schemes of finite type over a field), is the field extension $K(Y) \rightarrow K(X)$ a finite degree extension?
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@inland stump Has your question been resolved?
.close
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Hey I had a quick question
no
no?
no, as in it isn't correct
you committed a sign/order of operations error
what they have there is correct,
but that isn't what you wrote
() around the -2 isn't optional here
you're missing () around the -2
Oh alright
If I may ask then
if its something like
5/ (-3/4)^n-1
Would it just be
(-20/3) ^n-1
write it out
Im just a bit unsure bc of the x ^y
5x 4^n-1 = 20^n-1 / -3
So thats the same as (20/-3? ) ^n-1
@outer warren sorry for the ping good sire
5/ (-3/4)^n-1
5x (4/-3)^n-1
No that makes sense yeah
nor multiply into the exponent like that
just leave it as
$$5\times \br{-\frac43}^{n-1}$$
βΞ±ΞΌΞ©βΟβ €
multipling BOTH in / out like that is illegal
what
flipping is fine
Oh ok
So you cannot multiply
eg,
3 x 6^n
yeah that makes sense
so the only way to possibly combine the two is
3 / (1/6)^n ?
wait but i guess you wouldnt do that in the first place or idk im losing myslef a bit

3 * 6^n is simpler than 3/ (1/6)^n
Im a bit confused
just don't try to forcibly combine things
know when to stop
only do what laws allow you to do
and there are things that you "can" do compared to stuff that you should and whether they're helpful
if what was =4
have to do what
3/ (1/6)^n = 4
18^n = 4
no
like siad
just don't try to forcibly combine things
know when to stop
only do what laws allow you to do
No i understand that
3 * 6^n can NOT be combined into 18^n period
because there are no laws justifying that
But how come
Oh ok okok
I understand
now what your getting at
srry
instead you can first divide both sides by 3,
then log_6 both sides
So the only reason they were able to do this
