#help-17

1 messages · Page 147 of 1

frozen shuttle
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i think so yeah

terse forum
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okay

frozen shuttle
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never really used this formula so im learning as much as you are hahaha

terse forum
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yeah thats good to hear at least

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plus yours was new to me as well

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anyway thank you for your help

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.close

vocal sleetBOT
#
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astral sparrow
#

it’s so easy but i don’t know how im getting it wrong and im doing the right steps

astral sparrow
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idk where i’m going wrong

vocal sleetBOT
loud walrus
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Well if you don’t show those right steps we can’t know either

vocal sleetBOT
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@astral sparrow Has your question been resolved?

astral sparrow
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those are literally the steps

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that’s the question

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find the probability

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the first step is so make a venndiagram which gives u the answer

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but when i make the venndiagram and extract the integers to get the probability, its somehow wrong

astral sparrow
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help

vocal sleetBOT
#

@astral sparrow Has your question been resolved?

vocal sleetBOT
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naive hatch
#

Need help determining the net change and average rate of change in this function.
f(t)=4t^2, t=5, t=5+h

naive hatch
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I'm stuck with

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(100 + 20h + 4h^2+ 100)/h

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But this doesn't seem right?

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And I'm not sure how that would even translate to net change or av roc

vocal sleetBOT
naive hatch
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sorry!

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having a hard time with any of these net change or rate of change equations that aren't "solvable"

thin vale
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The net change between 5, and 5+h will be |f(5+h)-f(5)|

naive hatch
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this doesn't seem to work

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I'm not sure how you got to that either

thin vale
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The net change will be the difference in the values of the function at those 2 points

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I thought it would want the net change to not be sign dependent, so added absolute values

thin vale
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Do you have a definition of net change in your notes or book somewhere?

thin vale
naive hatch
thin vale
naive hatch
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It was the formula that the guidance in the assignment utilized

thin vale
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I’m confused, do you think this is you doing what I suggested above?

naive hatch
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Like I said it's what the assignment offered up as guidance when I did another practice problem

thin vale
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Have you tried what I suggested above though?

naive hatch
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your answer?

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yes

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it did not work

thin vale
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Can I see that work

naive hatch
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this is the guidance

naive hatch
thin vale
thin vale
naive hatch
thin vale
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Please show me what you tried

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For the net change

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Based on my suggestion

naive hatch
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No like I literally just inputted it

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as the answer

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to then ask how

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you got it

thin vale
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Well then no wonder it’s wrong

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That’s not the answer

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I was telling you how to do it

naive hatch
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ohhh my bad

thin vale
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You have to evaluate the function

naive hatch
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apologies

thin vale
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It should’ve said f(5+h) and f(5) as-well

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I typoed t(5+h) / t(5)

naive hatch
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i got ht

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i'm unsure

thin vale
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Unsure of what?

naive hatch
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I don't think I dealt with t(5+h) properly

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would i have to factor that

thin vale
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Like I said, it’s f(5+h)

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f not t

naive hatch
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then i get hf

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which still doesn't work and I think is wrong

thin vale
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What

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??

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Do you know how functions work

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f(t)=4t^2

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So f(5)

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You plug in t=5

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It’s 4(5)^2

naive hatch
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yes

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100

thin vale
naive hatch
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but then you're left with 4h^2

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errr

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20h^2

thin vale
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Okay so instead of just saying that, work it out properly

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Of course you’ll be left with an answer in terms of h

naive hatch
thin vale
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That doesn’t make it wrong

naive hatch
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yeah i'm not sure how to work it out properly past that point

naive hatch
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its 4h^2+40h+100

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i got it

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ok

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i figured it out

thin vale
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Good

naive hatch
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i didn't realize that it could be in terms of h for a net change

thin vale
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Since the input is in terms of h

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It will of course depend on h

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Think about

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What if h was 0?

naive hatch
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yes this makes sense

thin vale
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Then you’re taking the net change between two of the same points

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and it would be 0 then

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But if h=100

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Then the net change will be big

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So it depends on h

naive hatch
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Yes

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now how would i solve for avg rate of change

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with this expression

thin vale
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I’d follow your example you showed me earlier now

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And be careful with your algebra

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Then post your work if you get it wrong, and someone can check

naive hatch
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okie dokie

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thanks

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okay i tried and i failed

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NVM I got it

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this channel is good

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idk how to close it

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!close

surreal basin
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.close

naive hatch
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.close

vocal sleetBOT
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unreal dove
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b>2. describe how you would determine ab > 2a

glossy maple
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That's a very weird question

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"Describe how you would determine"

unreal dove
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yea right

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so um what do i put

glossy maple
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Do you understand why it's true?

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Also it's only for positive a

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No idea why they didn't mention that

unreal dove
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yeah if b>2 it’s always gonna be greater than when ur multiplying by positive a

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because ab is gonna be greater than just b so it’s gonna be greater than 2

unreal dove
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okay erm

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ab>b and b>2 so ab>2

glossy maple
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That isn't related

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and ab > b is not necessarily true

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If a = 1/2 for example, then ab < b

unreal dove
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oh

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then what am i supposed to say

glossy maple
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You have a number bigger than 2, b

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You multiply b by a, and you multiply 2 by a

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which one is gonna be bigger if a is positive?

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try to explain which one and why

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intuitively

unreal dove
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OH ok

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thank you

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b is greater than 2 so when it is multiplied by a, and if 2 is multiplied by the same amount, then b would still be greater

glossy maple
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Not "b would still be greater"

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It's not b anymore

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say "a * b" would still be bigger than 2a

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or something

unreal dove
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ok

glossy maple
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This is a very poorly written question

unreal dove
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yeah she’s confusing

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.ose

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.close

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frosty tundra
#

why does finding theta equal zero give me an area of 14?

opal acorn
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Ik it’s graded already but I need to study that question for an exam, anyone know what I did wrong?
WITH QUESTION C

frosty tundra
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opal acorn
#

.reopen

frosty tundra
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i closed it because you also posted a question

#

.close

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dusty portal
vocal sleetBOT
dusty portal
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<@&286206848099549185>

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cant get no help here

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!close

#

.close

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waxen hawk
vocal sleetBOT
waxen hawk
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I’m trying to solve “24.”

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I’m shocked when my manipulation didn’t get me a value of x at the end.

steel snow
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unfortunately you can't get a value of x

waxen hawk
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Mickey (without cigarette) is the area of shaded region

waxen hawk
steel snow
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because the area is in terms of x

waxen hawk
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Because these Mickeys stand for the same thing?

steel snow
#

???

waxen hawk
# steel snow ???

At the very bottom, I connected these two Mickeys using a equation

steel snow
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that's because those mickeys are created from each other

waxen hawk
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They both stands for the area of shaded area

steel snow
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if that makes sense

steel snow
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so you're basically saying x=x

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which you can't solve for

waxen hawk
steel snow
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systems of equations

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kinda

waxen hawk
steel snow
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if I told you what the area was, you could solve for x

steel snow
waxen hawk
steel snow
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well you can't

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the area is a function

waxen hawk
waxen hawk
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Length and area are different things (units)

steel snow
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no

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the final answer

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is in terms of x

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dont try finding x lol

waxen hawk
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I see

waxen hawk
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How do you know x is not a constant

steel snow
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x is x

waxen hawk
steel snow
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11x^2 - 20x is correct

waxen hawk
#

Then Sth wrong in the calculation I think

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It is solved, thank you mooncake

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.close

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#
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grizzled dome
#

Hi

vocal sleetBOT
grizzled dome
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So Im trying to learn how to find zeros of a function using a graph and a table

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and while I was looking for a video

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I came across this

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I was wondering if grouping (the method he is teaching) is different from using a graph and a table

steel snow
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grouping is a method used to factor

grizzled dome
grizzled dome
steel snow
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or use a table

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??

grizzled dome
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??

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how do i use that

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My teacher doesn't teach at all so im very behind

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Im trying to learn this on my own

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please be patient

steel snow
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well do you know how to graph functions

grizzled dome
grizzled dome
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Help

steel snow
grizzled dome
steel snow
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uh

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I would do numbers near 0

grizzled dome
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@steel snow

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would this video be helpful for me

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?

steel snow
grizzled dome
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kk

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imma watch it and be back

grizzled dome
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so i have smht like this

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I would just plug in

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all of the values I have on the x side

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and solve?

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What i got

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@steel snow Is this corredt

steel snow
grizzled dome
steel snow
vocal sleetBOT
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@grizzled dome Has your question been resolved?

grizzled dome
#

?

steel snow
grizzled dome
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hmm

steel snow
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wait

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x = -1 is wrong also

grizzled dome
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hmm

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the guy in the video said

steel snow
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that's because the line of symmetry is at x=0

grizzled dome
steel snow
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you determine the line of symmetry with the formula y = -b/2a

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but you don't learn that until later

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basically he could only say that because he knew the line was symmetrical at that value

grizzled dome
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So how am i supposed to solve my equation?

grizzled dome
steel snow
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i would use -b/2a to find the line of symmetry

grizzled dome
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oh wait

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he mentions how to solve my

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type of equations

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in standard form

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one sec

steel snow
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yaya

grizzled dome
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@steel snow

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He says 1 and 3 will have same y value

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is that correct?

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(2,5) is the vertex

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Doesnt seem right

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How can I trust taht those are the same??

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its not the same so wtf

steel snow
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????

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did he tell you about -b/2a

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@grizzled dome

grizzled dome
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to find the vertex

grizzled dome
steel snow
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yes

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so the parabola is symmetrical to that x value

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btw -b/2a is the Line of symmetry not the vertex

grizzled dome
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?

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When I plug in -3 into the fucntion I get something different from when I plug in -1

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this doesnt make sense

steel snow
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the x coordinate of the vertex

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is the line of sy mmetry

grizzled dome
steel snow
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@grizzled dome -8

grizzled dome
steel snow
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-1^2 -4-5 = -8

grizzled dome
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wtf

steel snow
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wait

grizzled dome
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no its -5

steel snow
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9-12-5

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1-4-5

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@grizzled dome it checks out

grizzled dome
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what tha fuckkkk

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okay

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shoot

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okay cool

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that works

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we find two factors of the product of the constant term (the term with no variable) and the coefficient of the squared variable whose sum gives the linear term. These factors are now placed in separate brackets with x to form the factors of the quadratic equation.

There are other methods that can be used to achive this including the AC, Berry, ...

▶ Play video
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@steel snow

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Would that video work to solve questions 5-10

civic hound
grizzled dome
civic hound
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the general equation is $$ax^2+bx+c$$

twin meteorBOT
#

Giovyx

civic hound
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you need to find two numbers that
their sum is b
their product is ac

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after you find those numbers (let's call them s and p)
you can factor the equation to $$(x+p)(x+s)$$
make sure to not forget the minus if theres one.

Also, after that, u can put the single brackets equal to 0
and the roots are -p and -s

twin meteorBOT
#

Giovyx

civic hound
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thats it

vocal sleetBOT
#

@grizzled dome Has your question been resolved?

vocal sleetBOT
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prime lintel
#

i have a question so in the equations absolute value x+1=1-sqrt2

prime lintel
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would x+1 withtout absolute value be equal to sqrt2-1?

sly sierra
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can you clarify the equation, is it:
|x + 1| = 1 - sqrt(2)

prime lintel
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yes

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what will x+1 be equal to

sly sierra
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there's no solution to this

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the right hand side is negative

prime lintel
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well the full equation from the beginning is 18(x+1)^2=(3sqrt2*6)^2

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how do I solve it?

sly sierra
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that would be equivalent to:
sqrt(18)|x+1| = 3sqrt(2)*6

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assuming the sqrt is only covering the 2

prime lintel
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but how

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it's 3sqrt2*6 all to the power of 2

sly sierra
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yea, take square roots of both sides

prime lintel
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ahhhh

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ok

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but how do you solve it further?

sly sierra
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well, let's see, that would become:
|x + 1| = sqrt(18)sqrt(2)

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which you would solve however you usually solve |x + 1| = c
where c is positive

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another option, if you don't want to take square roots:

prime lintel
#

but wait

sly sierra
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just multiply out the (x + 1)^2

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and rearrange to a quadratic equation and use the quadratic formula

prime lintel
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how do you do that

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sorry im so annoying but i have a test today

sly sierra
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(x + 1)^2 = what

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when you multiply it out

prime lintel
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(x+1)(x+1)

sly sierra
#

right, but now distribute it

prime lintel
#

2x+x+x+1

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?

sly sierra
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x^2 + x + x + 1

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which is x^2 + 2x + 1

prime lintel
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ok

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but

sly sierra
#

and then you'll have 18^2 in front

prime lintel
#

x^2+2x+1 needs to equal 0?

sly sierra
#

so 18^2(x^2 + 2x + 1)

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no it equals (3sqrt2*6)^2

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which you can also multiply out

prime lintel
#

Ok

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so from the beginning 18(x+1)^2=(3sqrt2*6)^2

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to

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18|x+1|=3sqrt2*6

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|x+1|=(sqrt18*6)/18

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is it good?

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or I did something wrong

sly sierra
#

wait, where did the sqrt(2) go

prime lintel
#

well

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i converted 3sqrt2 into sqrt18

sly sierra
#

and on the left it should have been sqrt(18)|x+1| after taking square roots of 18(x+1)^2

prime lintel
#

Ohhh

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that's right

sly sierra
prime lintel
#

so

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sqrt(18)|x+1|=3sqrt(2)*6

sly sierra
#

yea in fact all the 18 crap cancels

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you can cancel before you even take square roots:

prime lintel
#

so |x+1|= 6?

sly sierra
#
18(x+1)^2 = (sqrt(18)*6)^2
18(x+1)^2 = 18*36
(x+1)^2 = 36```
prime lintel
#

so |x+1|=6 in the end?

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and x+1=6

sly sierra
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|x+1| = 6 yes

prime lintel
#

and x=5 or -7

sly sierra
#

but that means:
x + 1 = 6
or
x +1 = -6

prime lintel
#

oh

sly sierra
#

i.e. there are two solutions

prime lintel
#

so 5 and -7

sly sierra
#

yep

prime lintel
#

Ok

#

but wait

vocal sleetBOT
#

@prime lintel Has your question been resolved?

vocal sleetBOT
#
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rough zenith
vocal sleetBOT
rough zenith
#

is there a faster way to do this than slowly calculating the area of each part

surreal basin
#

the circular portions can be pieced to fit a complete circle for sazz and tazz

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that leaves you with rectangles which only end up being the perimeter * 1km

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this is not slow

rough zenith
surreal basin
#

do you see the circular corners of tazz

rough zenith
#

oh yeah

surreal basin
#

do you see when it starts and stops bending

rough zenith
#

yeah

surreal basin
#

draw lines to separate the circular and rectangular portions of the area

rough zenith
#

i got pi+12 for both sazz and tazz

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is that correct

surreal basin
#

yes

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what about razz

rough zenith
#

the radius of the big circle is (6+pi)/pi right

surreal basin
#

thats an odd way to write it but yes

rough zenith
#

an the area is (36+pi^2)/pi

surreal basin
#

what's (2 + 1)^2

rough zenith
#

9

surreal basin
#

what's 2^2 + 1^2

rough zenith
#

5

surreal basin
#

so (6 + π)^2 isnt the same as 6^2 + π^2

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expand (6 + π)^2 instead

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(6+π)(6 + π)
(6+π)6 + (6+π)π
36 + 6π + 6π + π^2
36 + 12π + π^2

rough zenith
#

so the area of 12pi + 36

surreal basin
#

also,

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you cant just divide one of them by π^2 and call it done

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the radius is (6+π)/π

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the radius squared is (6+π)^2/π^2 or (36 + 12π + π^2)/π^2

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π times the radius squared is (36 + 12π + π^2)/π

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so 36/π + 12 + π is the area

rough zenith
#

minus 144/4pi?

surreal basin
#

no

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36/π + 12 + π is the area

surreal basin
rough zenith
#

i mean minusing the small circle

surreal basin
#

whoops I forgot to include that

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theres a shortcut you can take to make razz's area faster to find

rough zenith
#

i got 12+pi

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so they all same

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yeah whats the shortcut

surreal basin
#

π(6/π + 1)^2 - π(6/π)^2
π((6/π + 1)^2 - (6/π)^2)
π((6/π + 1 + 6/π)(6/π + 1 - 6/π))
π(12/π + 1)(1)
12 + π
I think you found the shortcut

rough zenith
#

isnt that just how u solve it normally

surreal basin
#

you can also expand (6/π + 1)^2

#

which is slightly slower

#

isntead of using difference of squares

#

its more direct so difference of squares is a shortcut compared to that

rough zenith
#

ok thanks

#

ik ohw to do it now

#

.close

vocal sleetBOT
#
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vast shale
#

i need help

vocal sleetBOT
tawny nacelle
vast shale
#

I think?

drifting jackal
#

Given the graph

vast shale
#

i know but there are so many points i dont know which to use

tawny nacelle
drifting jackal
tawny nacelle
drifting jackal
#

The slope is between any two points along that line

vast shale
#

so do you think -1/-2 would work or 1/2

drifting jackal
#

As what?

#

The slope?

vast shale
#

yes

tawny nacelle
#

the slope is going downwards, so is that a positive slope or negative slope?

vast shale
#

negative?

drifting jackal
#

And as a rule of thumb, if you are counting up or right, that's positive number, and down or left, it's a negative number

vast shale
#

okay thanks!

drifting jackal
#

So using whatever method you want, what is the rise?

vast shale
#

well i'm using these to points so i think its -1

drifting jackal
#

Do you know how to find slope between two points?

vast shale
#

i count the boxes or something im not sure

drifting jackal
#

Yes

#

Slope is rise over run, correct?

vast shale
#

yes

drifting jackal
#

So what is the "rise"?

vast shale
#

-1

#

i dont know

drifting jackal
#

And the "run"?

vast shale
#

-2

drifting jackal
#

No

#

Not -2

vast shale
#

2

drifting jackal
#

Do you understand why?

vast shale
#

no

drifting jackal
#

It goes back to what I said before
if you are counting up or right, that's positive number, and down or left, it's a negative number

vast shale
#

OH

drifting jackal
#

Because you counted right, it's positive

vast shale
#

okay

#

OMG

#

THANK YOU

vast shale
drifting jackal
#

It's also how the graph works

#

Notice how you start at -6 and move to -4 in the x direction. You moved two units right

#

And right is normally positive

vast shale
#

yes

drifting jackal
#

Is that all you had?

vast shale
#

yeah! thanks! it really helped me with my other questions

vocal sleetBOT
#

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vast shale
#

.close

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alpine trout
vocal sleetBOT
alpine trout
#

can you help me with this

sharp lynx
#

!status

vocal sleetBOT
#
What step are you on?
1. I don't know where to begin.
2. I have begun but got stuck midway.
3. I got an answer but I was told that it's wrong.
4. I got an answer and would like my work checked.
5. I have a question about someone else's work/solution.
6. I have completed the problem and don't need help anymore. Thank you.
7. None of the above
alpine trout
#

ok so i know the area for each one , i think

#

triangle = 1/2bh

#

square and rectangle = l*w

#

and circle = pi r^2

#

thats where im up too

sharp lynx
#

so using those formulae (or otherwise), compute the area of each garden

alpine trout
#

well

#

here's the thing

#

a doesnt give me a base of height

#

just lengths of each side

vocal sleetBOT
#

@alpine trout Has your question been resolved?

inner osprey
# alpine trout just lengths of each side

the side lengths of the 18-24-30 triangle all have a factor of 6

it may be easier to visualize by constructing a similar triangle by dividing each of the side lengths by 6

alpine trout
#

ah i got the answer already

#

its a b and d

#

i used pythagoream theorem

#

so 18^2+24^2=c^2

#

and c=30

#

which is true

#

so i used 1/2 18*24

#

and then for b

#

14*14

#

for c

#

12*15

#

and for d

#

pi * 8^2

#

@inner osprey

#

is it correct??

inner osprey
#

seems so

alpine trout
#

alright

#

this is my next question

#

i assume its 5:6

#

hence d

#

i cross multiplied

vocal sleetBOT
#
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alpine trout
#

.reopen

vocal sleetBOT
#

alpine trout
#

ping me when you guys answer it <@&286206848099549185>

flat whale
twin meteorBOT
#

Result:

0.83333333333333
flat whale
alpine trout
#

okk

#

here's my next question

#

i think its e

#

because its a negative exponent

#

and c would not make sense

#

d**

#

so e has to be the answer

tranquil hull
#

E because the ^- make it into under the 1

alpine trout
#

Indeed

#

so am i correct

tranquil hull
#

i think E is a correct ans

alpine trout
#

ok perfect!

#

next question.. this one i might have a tough time with

#

so let me try it

#

so in general the max number is 56

#

thats what i got so far

#

Lol

#

so 45:56

#

.close

vocal sleetBOT
#
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worthy whale
#

The scale factor of two similar polygons is 5:8. The perimeter and area of the smaller polygon are 95 cm and 175 cm^2, respectively. Find the perimeter and area of the larger polygon.

worthy whale
#

I need help setting up a proportion to solve for perimeter and area

#

.close

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tropic brook
#

Number 13

vocal sleetBOT
tropic brook
#

Im not sure what to do after that

#

Do you draw a triangle?

vocal sleetBOT
#

@tropic brook Has your question been resolved?

tropic brook
#

.close

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buoyant spear
#

I'm having issues solving this

vocal sleetBOT
buoyant spear
#

I keep getting this answer. I have been finding the ratio between the length of the original vector and the new length. Then I multiply the ratio by each of the numbers in the vector. but idk where I am going wrong

spiral inlet
#

Should be something in terms of t, no?

#

it seems that you assumed t=1

buoyant spear
#

accounting for that i now got this

#

but it's still incorrect

spiral inlet
#

First component seems off

#

can you show your work?

buoyant spear
#

i got it

spiral inlet
buoyant spear
#

thank you

#

.close

vocal sleetBOT
#
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spiral inlet
#

no problem 👍

vocal sleetBOT
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vast shale
#

Hello! I'm having trouble finding the domain of a function. I've tried several times but I'm not sure if I'm on the right track

vast shale
#

I'm going to send my procedure in a second

#

I've gotten this far

tribal moss
vast shale
#

One sec

tribal moss
tribal moss
#

that is, to designate the domain of your function, two conditions must be met

#

so you have to solve them

#

both

#

first one is an immediate one

#

and the second one is of the form of rational inequality

#

please write them both in your exercise book and start to solve them , you show it in a moment

vast shale
#

EXACTLY!

#

YES!

#

Thank you!

#

I will .close , try again, and if have any problem I'll come back

#

.close

vocal sleetBOT
#
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toxic anchor
vocal sleetBOT
toxic anchor
#

I am unsure on how to solve this question. Where could i start?

vocal sleetBOT
#

@toxic anchor Has your question been resolved?

toxic anchor
#

.close

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wide badge
vocal sleetBOT
wide badge
#

could use some help on this idk if I did it right

#

hey

finite swallow
#

I would approach this question like the way you did as well

wide badge
#

do the probabilities I chose make sense tho?

#

I think P(A) is 1/3 but my friend thinks it’s 1/4

#

@finite swallow

finite swallow
#

Yes I'm here, im thinking

wide badge
#

oh sorry

finite swallow
#

All good

finite swallow
#

I think you mistook it as 1/3

wide badge
#

why is it 1/2 * 1/2, aren't the three options BG, GG, BB?

finite swallow
#

GB, because kids aren't identical

wide badge
#

oh

#

okay wait that makes sense

finite swallow
#

Never take your kids as identical 😭

wide badge
#

the 2/3 still makes sense though right

finite swallow
#

P(B|A)?

wide badge
#

because given that its two girls, the only 3 possibilities are

GaGb
GaGa
GbGb

#

yeah

#

or would that be 3/4

#

cause GaGb =/ GbGa

finite swallow
#

3/4 yes

wide badge
#

how would you calculate that without writing out all the possibilities

finite swallow
#

Some things like P(B|A), it's better to calculate by writing down all the possibilities

#

P(A) was easy because it's just P(G)×P(G)

wide badge
#

okay that makes sense

#

Would P(A complement) just be the probability BG, GB, BB?

#

i'm sorry for all the questions btw 😭

finite swallow
finite swallow
wide badge
#

i'm quickly recalculating P(B|Ac) i am still here

#

i got 1/3

finite swallow
#

I think that's correct, is the answer 3/7?

wide badge
#

cause the sample size is 12 combinations, you can ignore the combinations with just boys, and 2 of BG and GB will have a G born in afternoon

#

uh let me compute 🤓

#

thats what I got!

wide badge
#

i have another question if you're free!

finite swallow
#

Go on

wide badge
#

its really similar to this one in the misconception of logic i had with the 3/4 1/3 thing

#

while i get the ss from my ipad

#

i'm curious, what do you study?

finite swallow
wide badge
#

smort

finite swallow
#

So yeah I'm alright at math

wide badge
#

i'm comp sci but i never did grasp the basics of statistics

#

i know my part a is correct, but i'm more interested in 7/12

#

i wrote out all the combinations

11
12
13
14
15
16

which would be 7/12

but do i need to do the reverse as well?

11
12
21
13
31
14
41
15
51
16
61

finite swallow
#

Two dice are identical

#

7/12 as P(A|B) is correct for me, give me a little more time to think about this one. I think I did the same problem last year in high school

finite swallow
#

So I would write the reverse cases as they have put emphasis on "different" slips of paper, personally. But yeah I would recommend clarifying it with the others too as I might be wrong

wide badge
#

got it

#

do you have it in you for one more significantly harder question

finite swallow
#

I'll see 😂

#

Just send it here

wide badge
#

i know this is wrong

#

i just need help on figuring out P(E|Gc)

#

the professor said it was P(ABO), but i don't really understand how to compute that

finite swallow
#

How do you handle prior probabilities in a total probability problem?

wide badge
#

i just set P(G) equal to the prior probability

finite swallow
#

This is a mess, I think my knowledge isn't enough for this problem. I'll recommend asking someone else here, im sorry

wide badge
#

yeah no worries

#

its hardly covered in class

#

i have a slightly easier question 😂

#

or

finite swallow
#

Ah I see 😂

wide badge
#

actually nah i think its pretty similar

#

its kind of like a counting problem

finite swallow
#

Are you in the first year of your computer science degree

wide badge
#

second year

finite swallow
#

Ahhh probability 1?

wide badge
#

this class isn't for CS ironically its for a math minor

#

yeah

#

intro 😭

finite swallow
#

😭😭😭

wide badge
finite swallow
#

This is the intro 😭 actually I have only done probability at high school as of now

#

Are you at an American University?

wide badge
#

yeah

finite swallow
#

I see, that's good

wide badge
#

Why?

#

WBY***

finite swallow
#

German university

wide badge
#

oh dope

#

have you ever considered coming to an american uni?

finite swallow
finite swallow
#

MIT and the Ivys are just way too hard for me to get into lol

wide badge
#

oh i just go to a state school

#

nothing crazy

#

you're helping me out with stats so i think you're pretty smart 😂

finite swallow
#

I am decent at math 🤓

finite swallow
wide badge
#

i did great in calc 3 fwiw

finite swallow
#

W

wide badge
#

yeah calc stuff just made sense to me

#

the stats thing i need to just get accustomed to

finite swallow
#

Calculus is my favorite as well

wide badge
# wide badge

@finite swallow apparently it was just 2 * P(O) * P(AB) for P(E|Gc)

finite swallow
wide badge
#

so there are two cases

finite swallow
#

Finding AB suspect at 1 and finding O suspect at 2 is different from finding O suspect at 1 and finding AB suspect at 2

wide badge
#

whereas if the suspect WAS guilty, that means the blood type AB was the suspect, and P(E|G) would just be the probability of finding O blood

finite swallow
#

Yeah I feel this is correct

wide badge
#

okay cool

wide badge
#

should i ping helpers

finite swallow
#

Yep it's been more than 15mins

wide badge
#

you've been the best helper though penguin thank you

#

<@&286206848099549185> does 7/12 make sense in the context of this problem?

finite swallow
#

Ah no problem man, happy to help :) have a good day/night

vocal sleetBOT
#

@wide badge Has your question been resolved?

vocal sleetBOT
#

@wide badge Has your question been resolved?

wide badge
#

<@&286206848099549185>

vocal sleetBOT
#

@wide badge Has your question been resolved?

vocal sleetBOT
#
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#
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hidden stone
#

Hi, explain me please how i can find the general equation of line if x-intercept only given

civic otter
#

You can't, you need an extra info

hidden stone
#

So, i can say that slope is undefined?

civic otter
#

Yep

hidden stone
#

And it means that line passing only x

#

Thank you

civic otter
#

You're welcome

vocal sleetBOT
#

@hidden stone Has your question been resolved?

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dry quarry
#

Hey, is this correct

vocal sleetBOT
dry quarry
vocal sleetBOT
#

@dry quarry Has your question been resolved?

slender gazelle
#

find the extremes of function

vocal sleetBOT
#
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vocal sleetBOT
#

@ember cloak Has your question been resolved?

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buoyant notch
#

For f(x)=sinx I need to find when x=0.5 for 0 less than equal to y less than equal to 360

buoyant notch
#

So is what I do is

#

sin0.5

#

And use cast to find the other point

#

So I have two

#

And using the period

#

360

#

I add 360 to each point

#

But that’s outside my range

#

So I only have two points

#

Is that right

#

Think so

#

No

#

Nevermind

#

I have to do 0.5=sinx

#

Take inverse of sin on 0.5

#

And do cast

hushed agate
#

Its $\arcsin 0.5=30$

twin meteorBOT
#

Miyagi

buoyant notch
#

Why 30

hushed agate
#

And then find the other point

#

30 degrees

#

You didn't know that?

buoyant notch
#

Oh

#

I remember special angle yes

#

So the other point 210

hushed agate
#

Then use $\sin(180-\theta) =\sin{\theta}$

buoyant notch
#

Oh right

#

2nd quadrant

#

150

#

My bad am preparing for exam

#

Haven’t done in months

twin meteorBOT
#

Miyagi

hushed agate
#

Lmao yes

#

Thats okay you know the answer now

buoyant notch
#

Tyty

#

.close

vocal sleetBOT
#
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#
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cursive crystal
#

need help for this

vocal sleetBOT
cursive crystal
#

actually this just rechecking 1 and 2

#

<@&286206848099549185>

vocal sleetBOT
#

Please only use the <@&286206848099549185> ping once if your question has not been answered for 15 minutes. Please do not ping or DM individual users about your question.

outer warren
#

and if you concerns about your work, show it

cursive crystal
#

okay

cursive crystal
#

way hard

#

our math teacher rushed us

outer warren
#

factorise the numerator

cursive crystal
#

so

#

1a3b/15

#

?

#

alsko 4 and 5

#

@outer warren

outer warren
#

show your work

cursive crystal
#

i'm in a laptop

outer warren
#

draw your work on paint
or show it in some mathtype program

cursive crystal
#

3x3ab^3+10a^5b/5x3a^3b^3

#

cancel the 3

#

3ab^3+1-a^5b/5a^3b^3

hushed agate
#

$3ab^3+1-a^5b/5a^3b^3$

twin meteorBOT
#

Miyagi

cursive crystal
#

yes

#

then a^4-3 and b^4-3

hushed agate
#

You typed it without brackets so that's incorrect i think

cursive crystal
#

i'm left with 3a^3b/5

#

,3a^3b/5

hushed agate
#

Is this question 5?

cursive crystal
#

3

outer warren
#

impossible to decipher your work

#

but it feels like you're doing a lot of illegal stuff

cursive crystal
#

i just need solutions for num 3 and i'm done

outer warren
#

you shouldn't end up with just one term like that on the numerator

hushed agate
#

The denominator should be 15a^2b^2

outer warren
#

forget about the denominator for now\
if you were asked to just factorise
$$-9ab^3 + 10a^5b$$
what would you do?

twin meteorBOT
#

ℝαμΩℕωⅤ

cursive crystal
#

do the distributive property? ab(-9b^2+10a^4)

vocal sleetBOT
#

@cursive crystal Has your question been resolved?

outer warren
#

yes

#

after that you'll have
$$\frac{\blue{ab}(-9b^2 + 10a^4)}{15a^3b^3}$$

twin meteorBOT
#

ℝαμΩℕωⅤ

outer warren
#

then cancel the factor of ab in the numerator with the ab in the denominator

vocal sleetBOT
#

@cursive crystal Has your question been resolved?

vocal sleetBOT
#
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solar geyser
#

alr so I have yet another problem
On a table, there is n stones, n is an even number. Players A and B take turns removing stones from the table. players can either remove exactly one third, exactly one half, or exactly two thirds. If that is not possible, the other player wins.
For which numbers n can player A force a win, for which numbers n can B force a win.

My idea was to factorize n and ignore all factors other than 2 and 3. players can now remove a three, convert a three into a two or remove a two.

If you get a two and a three, you can make the three into a two. the other player is now forced to take away a two, you take the other one away and he loses
if you get a single two or a single three, you just remove it and the other player loses.
If you get an odd number of twos, you each remove a two until the other player doesn’t have anything to do anymore.

That’s all I have. any ideas on how to continue?

vocal sleetBOT
#

@solar geyser Has your question been resolved?

solar geyser
#

<@&286206848099549185> anyone?

#

come on <@&286206848099549185>

vocal sleetBOT
#

Helpers are just people volunteering their time to help you. Be polite and patient.

magic wasp
#

You found that an odd number of 2s and no 3s is a winning position

#

Consider the total number of both 2s and 3s. Using a 3 can either reduce that total number by one (remove the 3) or not change it (convert into a 2)

#

The goal is just to remove all the 3s and at the same time leave the position with an even number of 2s

#

Figure out what to do in a position where there is one 3 left (depending on the number of 2s left), then same thing when there are two 3s left (again depending on the number of 2s left), and so on

solar geyser
#

that might help @magic wasp , thank you

#

.close

vocal sleetBOT
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vocal sleetBOT
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twilit hound
vocal sleetBOT
twilit hound
#

hold on let me write what i have so far

#

soo i have the shell radius but now i need hell height

#

idk whether its x + (-x/2)

#

or whether it should be subtraction

#

not sure

#

@graceful ibex

#

pls

#

<@&286206848099549185>

twilit hound
#

helpers save me!!!

#

<@&286206848099549185>

carmine charm
#

use this

twilit hound
#

i need help finding the values

#

but i got it

#

.close

vocal sleetBOT
#
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vocal sleetBOT
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shut storm
vocal sleetBOT
shut storm
#

i need help understanding what was done to this to get 64x12-729y18

#

divided by the other side

#

steps on how to solve this problem would be much appreciated

mild flower
#

,tex .exp rules

twin meteorBOT
#

hayley!

mild flower
#

used distributivity and power of power

shut storm
#

Thanks so much @mild flower

vocal sleetBOT
#

@shut storm Has your question been resolved?

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brazen perch
#

Would I use the assignment rule for these types of problems? Or could I just trace the variable values back from the post to the pre condition?

mild flower
#

i think you can just consider the range of each variable at each step

vocal sleetBOT
#

@brazen perch Has your question been resolved?

brazen perch
mild flower
#

that doesn't make sense

#

if 2x+1=0 then x can't be 0

brazen perch
#

Whoops

#

y= 0
y = z - 1
z = 2x+1
2
x+1 = 1 or x = 0

mild flower
#

i guess? idk why you don't go pre to post though

brazen perch
#

2x+1 = 1 or x = 0
z = 2
x+1
y = z - 1
y= 0

#

This is better?

mild flower
#

x = 0
z = 2x + 1 = 2(0) + 1 = 0 + 1 = 1
y = z - 1 = 1 - 1 = 0

brazen perch
#

Oh I see

#

That would prove the correctness of the statement then?

mild flower
#

yeah it proves that IF x=0 at the start, THEN y=0 at the end

brazen perch
#

Awesome thank you

#

.close

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vocal sleetBOT
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vocal sleetBOT
#

@wary mantle Has your question been resolved?

wary mantle
#

.close

vocal sleetBOT
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golden imp
#

can anyone please tell why i got this wrong??

golden imp
#

i was trying to prove limx->0 sin(x)/x equals 1

hushed pewter
#

I cannot make out what you writing

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Are you numbering each line?

#

On line 2, did you square everything and shorten sin to just s?

golden imp
#

it was actually just a scribble of mine to solve it but i guess i had to clear that out before posting this

hushed pewter
#

Is this 4²*x²?