#help-17

1 messages · Page 92 of 1

river minnow
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Right, so composition of f with itself doesn't exist

sharp sinew
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ok thank you very much

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old niche
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what is a pivot in gaussian elimination, i always sorta just did the process without paying attention to a pivot

old niche
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and why is it significant

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like when i do gaussian elimination i sorta just

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eyeball what to do

karmic imp
hard atlas
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after the elimination, the first entries in the rows are the pivots

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by counting them you can read off the number of free variables for example

vocal sleetBOT
#

@old niche Has your question been resolved?

old niche
hard atlas
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yes

old niche
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vast shale
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help pls

vocal sleetBOT
wary mantle
vast shale
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cannot be negative?

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y>(equal to) 0

wary mantle
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Yes

vast shale
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so c?

wary mantle
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Btw, is this an exam?

vast shale
wary mantle
vast shale
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apparently a (2,24)

wary mantle
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Wait

vast shale
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ok

wary mantle
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Not y = sqrt(f(x))

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strange crater
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could you clarify what you mean? because sin(0) is not 1/2

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oh. well angles will be expressed in degrees or radians

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I don't think I'd say it's either one by default. you can choose how you want to express theta

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and you don't "convert" 1/2 to degrees/radians

karmic imp
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That 1/2 is based on the unit circle

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What theta equals, can be degrees or radians

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Like sin(45 degrees) = sin(pi/4 radians) = sqrt(2)/2

strange crater
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it is whichever you choose it to be. they can be expressed equivalently

karmic imp
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It can be either radians or degrees

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Math mainly uses radians unless stated otherwise

loud pivot
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Degrees should have the unit written next to it (°), radians usually don't

karmic imp
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Science is degrees unless stated otherwise

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Even without the degree symbol, default is math uses radians, science/physics uses degrees, unless it's stated what to use

loud pivot
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Of course

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But haven't seen anyone writing in degrees if there's no unit symbol next to the number

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Natively 🙃

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210 rad is quite a bit

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Probably don't have 12.032 degrees in mind

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But I'm just speaking generally

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humble current
#

Hello!

If you have to dismiss a negative value in an answer that has either positive or negative values (e.g. taking the square root of a number) what’s the formatting to do so?

humble current
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I thought it was something like “- is dismissed” but it’s been a few months since calc so I can’t remember

loud pivot
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If I understand correctly, can't you just write a restriction next to the answer?

humble current
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Like saying x is between 0 and positive infinity?

loud pivot
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I'm not sure what you mean exactly

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Can you give an example

humble current
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Ye sure

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Just basically, if a question went like this “y=sqrt(9)” then y=+/- 3

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But if the question requires a positive answer

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Then I needed to put a statement to show that dismissal of the negative

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But I can’t remember the exact wording of it

rancid blaze
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personally i would just write it in english

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"however y =/= -3 since y is positive"

humble current
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Yea that’s what we did but my teacher would make us use a certain word to describe it

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It’s not too big of a deal I just wanted to see if it was used elsewhere

rancid blaze
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discard?

loud pivot
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$y \in \mathbb{R}^+, y \neq -3$

twin meteorBOT
#

USS-Enterprise

loud pivot
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maybe, or the symbol for therefore (3 dots arranged in a triangle)

humble current
loud pivot
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Just means "y belongs to positive reals, so y can't equal -3"

humble current
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Yeye I’ll just go with that since I can’t remember

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Thank you all!

loud pivot
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No problem

humble current
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sweet cargo
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How did Newton, and other early Calculus discoverers, know their values for a derivative were correct? This is one of those super novice questions so perhaps someone could give me some context as well. I understand that a derivative is a special kind of limit. When evaluating a derivative at a certain point and seeing how the value gets closer and closer to a given value, do we just assume that number is the exact derivative?

vast shale
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Anything that was invented in their time was crude af, they solved and solved things till they refined it further and further into things you know today. And it was work of centuries and many minds that you see as Calculus. And yeah, you should approximate to a certain value like maybeyou can go on and on but then after a while it wont matter.

vocal sleetBOT
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vast shale
vocal sleetBOT
vast shale
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Any ideas how I can start with Q4

dull maple
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Well, follow on the hint.

vast shale
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And then?

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@vast shale Has your question been resolved?

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tender mantle
#

Hello Bosses I need your help on Fourier series

tender mantle
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Help me please

vocal sleetBOT
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@tender mantle Has your question been resolved?

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warped mountain
vocal sleetBOT
warped mountain
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Why did I lose a point here for justification?

rough depot
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Before looking at any logic, did you +c at the end?

warped mountain
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Same thing happened here

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No +C

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I mean yes at the very end

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But the error happened around where the red marks are

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Both say "proper?"

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woops

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But u can see at the top

rough depot
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Perhaps a portion of the form was skipped that wanted to be seen

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Give me one second

warped mountain
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You can see the purple box at the top of that last ss. It also says "not proper"

rough depot
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Shoot, your form looks good to me for a set up. The only idea I could think of is that you didn't go A/2x-1) +B/(x-1). I'd ping a different helper to gain some insight

warped mountain
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I'll just ask my prof, thanks for trying though

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open hornet
#

U0 = 0
Un+1 = sqrt(4Un +5)
0<Un < 5
prove : 5-Un+1 < 4/5 * (5-Un)

Please give me the answer line by line , i've been stuck on this question for a solid 2h (i'm garbage at algebra)

flat whale
vocal sleetBOT
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@open hornet Has your question been resolved?

vocal sleetBOT
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rancid ibex
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can someone explain how the joining process works

grizzled halo
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common denominating: $\frac1{9+h}-\frac19=\frac9{9(9+h)}-\frac{9+h}{9(9+h)}=\frac{9-(9+h)}{9(9+h)}$

twin meteorBOT
#

chlamydia

rancid ibex
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thanks!

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zenith ore
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Can someone help me figure out where I messed up? It says the correct answer is supposed to be -5ln|x+2| + 5ln|x+1| + 4/(x+1) + C

grizzled halo
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check this

vocal sleetBOT
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@zenith ore Has your question been resolved?

zenith ore
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Ooh I see, so those numerators would be plus (x+1) and then it would be -2 right?

grizzled halo
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$-\frac{x-3}{(x+1)^2}=-\frac{x+1-4}{(x+1)^2}=-\frac{x+1}{(x+1)^2}--\frac4{(x+1)^2}$

twin meteorBOT
#

chlamydia

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mild raven
#

the derivitave of this is 2x + k right

vocal sleetBOT
mild raven
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im new to these so im just checking to make sure im on the right track

karmic imp
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No

mild raven
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yeah i see

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the issue already

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its -2x + k

karmic imp
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Yes

mild raven
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🙏

livid tapir
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hype was a pleasure helping u

mild raven
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wispy patio
vocal sleetBOT
wispy patio
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hi, i need help with this question

grizzled halo
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what part

wispy patio
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b, c and d

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i just started vectors for a week, this is so hard

grizzled halo
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recall Area$=\frac12ab\sin C$

twin meteorBOT
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chlamydia

grizzled halo
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for angle C between sides a and b

wispy patio
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oh i forgot this formula

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and the ab is just AB*AC right

grizzled halo
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yeah

wispy patio
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oh i ty

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what about c)?

grizzled halo
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a line can be described with a gradient and a point it passes through
this can be applied to vectors

wispy patio
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yeah?

grizzled halo
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did you learn anything like this for lines

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with a direction vector and position vector?

wispy patio
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yes

grizzled halo
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so we're told that:

  • L1 is parallel to AB (direction) and passes through (2,-1,0) (position)
  • L2 is parallel to AC and passes through (-1,1,1)
wispy patio
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so for the equation of L1

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it should be:

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(2, -1, 0) + (AB)lambda

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?

grizzled halo
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yes

wispy patio
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oh okay

wispy patio
# grizzled halo yes

for cii) i think i know how to do, just make them equals each other and solve simultaneois euqatiion, if there is no answer they do not intersect

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what about d) how do you do it?

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@grizzled halo?

vocal sleetBOT
#

@wispy patio Has your question been resolved?

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hard kraken
#

I don't know what bearing 143° means

vocal sleetBOT
mild raven
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this is what

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trig or geometry

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u have triangle PCJ

worthy citrus
mild raven
#

ah yeah

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bearing didnt see that

hard kraken
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ok, thank you

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lean merlin
#

Are these correct and how do I proceed to find {u\geq a}?

vocal sleetBOT
#

@lean merlin Has your question been resolved?

lean merlin
#

<@&286206848099549185>

fleet ember
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solve u(x) >= a for each of these cases

vocal sleetBOT
#

@lean merlin Has your question been resolved?

lean merlin
fleet ember
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what

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how did an inequation become that

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no idea what you're doing

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???

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it's not even closely related to your exercise

lean merlin
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It is the exact same but with another function?

fleet ember
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you're just supposed to solve 3 inequations

lean merlin
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Im supposed to {u\geq a} to then use it argue that u is a borel function. I thought this was the approach for such a question

fleet ember
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they're asking you to find {u >= a}

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so

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find {u >= a}

lean merlin
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thats what im trying lol. It is part a) to then use to argue it is Borel which follows easily from this question a)

fleet ember
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but did you already do question a) ?

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if not start by that

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why you skipping questions

lean merlin
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To prove that the function u is Borel measurable, it suffices to show that each preimage {u\geq a}=u^−1([a,\infty)) is a Borel set for all a since the intervals {[a,infty)} generate the Borel sigma-algebra. (or any other generator set rather)

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part a which is the question i am asking is {u\geq a}=u^−1([a,\infty)) which I am trying to do

fleet ember
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dude you just have to solve u >= a in your 3 cases what you doing

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first case a < - 2 and u > -2 so it's (-inf, inf) for this case

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2 cases left

lean merlin
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so the first one is correct no?

fleet ember
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if a > -1 then it's (1/2, inf)

lean merlin
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forgot the minus in my picture yes and it should be 1/2 i see

fleet ember
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and also >= and > are different

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because if a = -1 then (-inf, 0) counts too

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like, stop reading a forum and focus on your 3 inequations

lean merlin
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I need some guide lines. Relax

lean merlin
fleet ember
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then you're forgetting to put the case a = -2 somewhere

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you should put it with a < -2

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because these are the same

lean merlin
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ah so a=<-2, a>-1 and -2 <a <=-1 and then everything should be covered

fleet ember
#

yeah

lean merlin
# fleet ember yeah

so we have for case 1: (-inf,inf), case 2: (1/2,inf) and case 3: (-inf,0] U [a,inf) (?)

fleet ember
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wait no case 2 is missing something important, it should depend on a, I must have misread

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and case 3 have a problem with the [a, inf)

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if a > -1
then it we need to solve 2x-2 >= a

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it's ((a+2)/2, inf)

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that's case 2

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and then case 3 has the same problem, it should be (a+2)/2 and not a

lean merlin
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I am not sure anymore. Looking at the sketch of the piecewise function it would seem like at a>-1 that the x's that result in u(x)>=a would be (1/2,infty)

fleet ember
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no

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if a = 0

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then it's [1, inf) for example

lean merlin
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yes that makes sense

fleet ember
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despite 0 being in the case a > -1

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so it has to depend on a

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because it's the interval of R+ which is solution of 2x-2 >= a

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it can only be ((a+2)/2, inf)

lean merlin
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a=<-2, a>-1 and -2 <a <=-1 a and the solutions are now 1: (-inf,inf) 2: ((a+2)/2, inf) and 3: (-inf,0] U [(a+2)/2,inf) I guess because the piecewise consists constant and linear meaning it has to depend on a for cases involving x>=0?

fleet ember
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yes and no, for x >= 0, it depends on a only if a is relevant

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for example in case 1

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a didn't not matter

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because u(x) > -2

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so the whole interval x >= 0 worked too

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but in case 2 and 3, a was relevant because x >= 0 is not sufficient to say that u >= a or not

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it depends on a

lean merlin
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makes sense. I'll run with a=<-2, a>-1 and -2 <a <=-1 with 1: (-inf,inf) 2: ((a+2)/2, inf) and 3: (-inf,0] U [(a+2)/2,inf)

fleet ember
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you can immediately notice that (-inf, inf) is open, and ((a+2)/2, inf) too

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so then you need to find why (-inf,0] U [(a+2)/2,inf) is a Borel set, despite not being open

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hint: it's equal to R \ (0, (a+2)/2)

lean merlin
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what about this: The union of borel sets is again borel and we have that both the sets generate the borel sigma algebra:

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Therefore it must be a borel set?

fleet ember
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yes if you already know that semi open intervals are borel set you're good

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my hint was just in case you don't have cases like:

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in your lesson

lean merlin
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I have shown that before so I am allowed to use it. Got both of the sets from in the union from case 3 in remark 3.9

vocal sleetBOT
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honest pollen
vocal sleetBOT
honest pollen
#

So I took the derivative of r(t) which gave me the velocity vector

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To find where the speed is minimum, I needed to find the critical points for the velocity vector

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To do that, I took the derivative of the velocity vector and got the acceleration vector

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However, after taking the derivative a second time, all values of t are now gone

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Idk how to find where t equals zero to get the critical points, and I'm lost here

vocal sleetBOT
#

@honest pollen Has your question been resolved?

exotic quarry
#

minimize the length of velocity vector, which is speed

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its a function of t to real numbers

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or equivalently find minimum of whats under the square root when calculating the length

honest pollen
# exotic quarry u dont need the acceleration vector

To find the critical points I tried to take the derivative of speed (acceleration) and use it to find the critical points. Do you mean that there's a different method?
Based on the velocity vector that I have, the lower the input for t, the lower the velocity.
Can you elaborate more? Idk where to go from here

exotic quarry
honest pollen
#

Oh, magnitude

exotic quarry
#

thats what u wanna minimise

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exactly

honest pollen
#

√ 16t^2 + 4 + (2t+4)^2

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Oh okay I'll give that a try

exotic quarry
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simplify ye and minimise whats under square root

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doesnt matter

honest pollen
#

I simplified it to √ 4(5t^2+4t+1) or √ 20t^2+16t+4
After plotting this on a graph, I found the lowest value to be 0.4 and it was correct!
Thanks @exotic quarry , I appreciate the help!

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barren kindle
#

\sqrt{\tan^{2}x+1}

vocal sleetBOT
barren kindle
#

wait

#

wrong one

#

ping me if you get an answer

vocal sleetBOT
#

@barren kindle Has your question been resolved?

vocal sleetBOT
#
Channel closed

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#
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vapid gorge
#

help!

vocal sleetBOT
vapid gorge
#

I dont understand how to solve this

gritty spade
#

You need to use exponent rules to simplify this.

vapid gorge
#

Whats the exponent rule?

gritty spade
karmic imp
vapid gorge
#

Ok ty let me see

#

one question so i worked it out and io was wondering if i have -8a to the power of 12 times 16a to the power of 8

#

do i multiply the base numbers too>

#

which would be -8 x 16

#

js wondering what ii would do with these

gritty spade
#

You would do (-2)^-3 and (-2)^4

vapid gorge
#

That gave me -8 and 16

gritty spade
#

Ok, give me a second to check

vapid gorge
#

Ok

#

ohh

#

i see 1 mistake

#

but i fixed it so its -0.125

#

But now im still stuck

gritty spade
#

I've got (-8 a^12 b^-15) x (16 a^8 b^-16)

#

Show your work

vapid gorge
#

I had that but when u multiply -2 times -3 u gotta take it to decnominotor

gritty spade
#

Oh yeah

#

yup your right

vapid gorge
#

And the B that was below, i added those up to b^31

#

and now i js needa figure out how to solve the a's together

#

which is a^-5 x -.125a^12 x 16 a^8

gritty spade
#

Can you show your work? I'm too slow...

vapid gorge
#

my works a bit all over the place but yeah one second

gritty spade
#

An image or photo would do

vapid gorge
gritty spade
#

,rotate

vapid gorge
#

I can show u the while page but it def wont help..

twin meteorBOT
gritty spade
#

I think i see a mistake

vapid gorge
#

Oh rlly

gritty spade
#

In the first step you did (-2)^-3 which got you -8
Thats incorrect its supposed to be 1/ (2)^3
The negative exponent rule applies here

vapid gorge
#

oh yeah ignore that

#

i fixed it but not on paper yet

gritty spade
#

Oh ok

vapid gorge
#

itd be .125a^12

#

i js needa know the principle of what to do with the base numbers

gritty spade
vapid gorge
#

yea

#

right?

gritty spade
#

But in case you didn't notice, we can multiply that 1/8 to 16 which gets us 2, (this is without the exponents and other variables involved)

vapid gorge
#

OHHH

#

OMG

#

I SEE

#

then its this

gritty spade
#

Well lets first do it all

#

no guessing

vapid gorge
#

i didnt guess though

#

because

#

i arleady added b

#

which gave me b31

#

i was js a bit ocnfused

#

but now i know that we multiply the two coefficients

#

so .125 x 16 which gave us 2

#

i was js confused what to do with that

gritty spade
#

Yeah

vapid gorge
#

but if its multiplying it then it makes sense

#

wait

#

lemme do it rq

gritty spade
#

ok

vapid gorge
#

Alr i got it

#

Thanks

#

Ima keep on doing more questions and see if it works

gritty spade
#

Ok

#

No problem have a good evening/afternoon/morning

vapid gorge
#

You too

#

@gritty spade One questiopn

#

On my next problem its (2u^2v^0)5

#

in case of v^0

#

would it just be 1

gritty spade
#

Yes

vapid gorge
#

cuz its 0\

#

Ok thanks

#

Same thing if the exponent outside is 0 right'

gritty spade
#

Yup

vapid gorge
#

OHH

#

Alr

#

Ty

gritty spade
#

np

vapid gorge
#

have a good evening/afternoon/morning

gritty spade
#

you too

#

The close command is .close

vapid gorge
#

.close

vocal sleetBOT
#
Channel closed

Closed by @vapid gorge

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barren kindle
#

.reopen

#

ping if u have answer

vocal sleetBOT
#
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rugged orchid
#

If $Y\sim\text{MVN}(\mu, \Sigma)$ what would be the distribution of $||Y||^2$?
$$\Sigma^{1/2}(Y-\mu)\sim\text{MVN}(0,I_n)$$
Then $||\Sigma^{1/2}(Y-\mu)||\sim\chi^2_n$ but that’s not norm squared of $Y$

twin meteorBOT
#

Frosst

rugged orchid
#

But that doesn’t help if my Covariance matrix isn’t σ²I

#

I want to get to the purple line

#

But I don’t know how the non I covariance gets transformed

vocal sleetBOT
#

@rugged orchid Has your question been resolved?

vocal sleetBOT
#

@rugged orchid Has your question been resolved?

#
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lucid furnace
vast shale
#

.help

vocal sleetBOT
#

Commands:
clopen: .close, .reopen, .solved, .unsolved
consensus: .poll
factoids: .tag
help: .help

Type .help <command name> for more info on a command.

vocal sleetBOT
lucid furnace
#

I think my teacher made a mistake

#

the answer is "C" but as x->0+ y can't be infinity because there's an asymptote at y=2

#

did my teacher make a mistake or am i crazy

vocal sleetBOT
#

@lucid furnace Has your question been resolved?

lucid furnace
#

<@&286206848099549185>

vocal sleetBOT
#

@lucid furnace Has your question been resolved?

vocal sleetBOT
#
Channel closed

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#
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After 15 minutes, feel free to ping <@&286206848099549185>.
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humble adder
#

Hi, i just need some clarification for boolean algebra... this function is being represented in a table. my only concern is why does the x become x̄ in the last collum

river minnow
#

I would suppose because that's the function they are presenting the table of

#

Does the book refer to that as the table of just xy?

vocal sleetBOT
#

@humble adder Has your question been resolved?

humble adder
#

also how do you figure out what numbers go in the last collum? is it + , x or?

river minnow
#

The order of inputs is up to you, just make sure you go through every case

#

And there's no problem with writing the expression that F(x, y) is instead of "F(x, y)" in the table if that's what confuses you

humble adder
#

what confuses me is why the x becomes x bar

humble adder
river minnow
#

If I defined a function f(x) = x^2, would you question why x becomes x^2?

humble adder
#

no but it never said it was defined as x bar

river minnow
#

Ah, so the book doesn't define x̄?

humble adder
#

isn’t x bar (not x) ?

humble adder
#

hold up i’ll show the full question

river minnow
#

x̄ is the same as (not x), yeah, or negation of x, complement of x

#

Basically 0 bar = 1 and 1 bar = 0, that's the definition

humble adder
humble adder
#

that’s the complete opposite

river minnow
#

,rotate

twin meteorBOT
river minnow
#

I see now, but next time try to provide the context

#

I suppose it's a typo then

humble adder
#

mkay, forget the x bar

#

in the first pic

#

how did they get the numbers in the last collum?

#

like for example

x y xy
1 1 0

#

nevermind i’m stupid, would be 1 x 1 = 0

river minnow
#

[ \overline{1} \cdot 1 = 0 \cdot 1 = 0 ]
[ \overline{1} \cdot 0 = 0 \cdot 0 = 0 ]
[ \overline{0} \cdot 1 = 1 \cdot 1 = 1 ]
[ \overline{0} \cdot 0 = 1 \cdot 0 = 0 ]

twin meteorBOT
#

A Lonely Bean

humble adder
#

legend

#

and then they combine the two functions to make the last collum i’m assuming? (picture 2)

#

i got all these numbers just don’t know how to get the last one since there’s no operator

#

,rotate

twin meteorBOT
river minnow
#

And make a new column for xy + z bar

humble adder
#

yeah i split the two earlier into
F(x, y, z) and xy+z bar

#

and i got values

#

but then i don’t know how to combine them

#

like to make them into 1 collum

vocal sleetBOT
#

@humble adder Has your question been resolved?

vocal sleetBOT
#

@humble adder Has your question been resolved?

rugged orchid
#

Look at the xy column and look at the z bar column

#

Add them together

humble adder
rugged orchid
#

Use the definition of the addition operator

humble adder
#

but it’s not

rugged orchid
#

No?

#

F(x, y, z) is a function

#

xy + z bar is a Boolean variable

#

You can’t add a function to a Boolean variable that’s not defined

humble adder
#

but you just said add them together

rugged orchid
#

I said add xy and z bar together

#

As is indicated by the + symbol between those 2 terms

humble adder
#

yeah i did in another collum

#

but that’s not what the last collum is for

rugged orchid
#

Show it

humble adder
#

the F(x,y,z)

#

ok

#

,rotate

twin meteorBOT
rugged orchid
#

What?

#

There’s an equal sign

humble adder
#

i separated them

#

i know

rugged orchid
#

You can’t just go remove equal signs

#

And besides

#

They should have the same truth values

#

Since they are equal

#

But also

#

F(x, y, z) does not admit a truth value

#

It is not a Boolean variable

#

Well, technically F(x, y, z) is but F itself is not

humble adder
#

i’m so confused man

rugged orchid
#

Ok

#

Ignore F

#

Pretend you never saw it

#

Don’t worry about F at all

humble adder
#

right yeah

rugged orchid
#

Ignore F

#

Let’s just have a look at the z bar column

#

What is z bar

humble adder
#

the opposite of Z

#

well “not z”

rugged orchid
#

It’s also a Boolean variable

#

It can take on values of 0 or 1

#

And you can do Boolean algebra on it

humble adder
#

oh yeah true

#

my bad

rugged orchid
#

Like z bar + z bar

#

Or z bar * z bar

#

Ok

#

So when z is 0, z bar is 1

#

You’ve got that down

humble adder
#

yeah 100%

rugged orchid
#

Ok now walk me through the xy column

#

What is xy

humble adder
#

x times y

rugged orchid
#

Ok good

#

(Keep typing whatever you were gonna say)

humble adder
#

i was gonna say something but idk if it’s right

rugged orchid
#

(The more you say the more I can see if you understand correctly)

humble adder
#

times is the same as “and” but for boolean instead right?

rugged orchid
#

Don’t be afraid to say something wrong

humble adder
#

so T and T is like saying 1 x 1

rugged orchid
#

It’s not “the same” but it pretty much is

#

“And” does not exist in Boolean algebra

#

Boolean algebra has just (*, +, bar)

#

Everything else you don’t know what it means

humble adder
rugged orchid
#

“Or” is not something that makes sense in Boolean algebra

rugged orchid
humble adder
rugged orchid
#

Yeah

rugged orchid
humble adder
#

1 x 1 = 1
1 x 0 = 0
0 x 1 = 0
0 x 0 = 0

rugged orchid
#

What about it

humble adder
#

isn’t that what you meant by walk me through it?

rugged orchid
#

No I want you to describe in detail how you decided to write down the 0’s and 1’s in the xy column

#

(This is important for the column with F, that’s why I’m making you explain in detail)

humble adder
#

then i just fill it out like i would for logical truth tables

rugged orchid
humble adder
#

just a simplified version, don’t wanna bug you by writing too much

rugged orchid
#

And secondly, I still need more details

rugged orchid
humble adder
#

the x collum and the y collum

#

take the digit from each one and apply the operator

rugged orchid
#

Ok great

#

Which operator

humble adder
#

times

#

since there’s nothing between the x and y i just assumed x

rugged orchid
#

It’s implicit but I like to write the dot still

rugged orchid
humble adder
rugged orchid
#

Great!

#

Ok let’s now consider xy + z bar

#

What is this made of

humble adder
#

the output we got for collum xy and now we + z bar onto that output

rugged orchid
#

So look at the columns of xy and z bar

#

Then add them together

#

Yeah?

humble adder
#

yeah

#

i think

rugged orchid
#

Ok do that and send a picture

humble adder
#

that’s what i would do

#

alrighty

#

should i put it in the last collum?

rugged orchid
#

Sure

humble adder
#

,rotate

twin meteorBOT
humble adder
#

that’s what i got for xy+z bar

rugged orchid
#

That’s it

#

You’re done

#

That’s all there is to it

humble adder
#

oh what

#

so the F(x, y, z) has no effect in the last collum

#

?

rugged orchid
#

Now instead of going around having to call it xy + z bar

#

We can just call it F(x, y, z)

humble adder
#

bro

#

ur the best holy shit

#

i’ve been stuck on that for hours

#

thank you so much

rugged orchid
#

👍

#

You should now realise that I can have G(x, y, z) = xy

#

Then put that in the top of the xy column

#

And then I can say F(x, y, z) = G(x, y, z) + z bar

#

And that makes perfect sense

humble adder
#

where did G come from

rugged orchid
#

I made it up

#

Just like the question made F up

humble adder
rugged orchid
#

Well I can define my function however I want

#

I want it to be xy

rugged orchid
humble adder
#

yeah u added it on at the end

#

so theoretically i could define it with the z bar at the end ye?

rugged orchid
#

Well I could have H(x, y, z) = z bar

#

And then I can say F(x, y, z) = G(x, y, z) + H(x, y, z)

#

And that’s also perfectly fine

humble adder
#

ohhhhh i get ya mate

rugged orchid
#

I can also have K(x, y, z) = y bar

#

And never use it

#

But it’s a bit silly to do that

#

But there’s nothing wrong with it

humble adder
#

what’s y bar for

#

i thought it was z bad

#

bar*

rugged orchid
#

Exactly

#

I just made it up

#

But I’m not using it

#

And there’s nothing wrong with that

#

It’s a bit silly to do that because you’ve just defined something for the sake of defining it and not to use it

humble adder
rugged orchid
#

But nothing says you can’t do that

humble adder
#

i didn’t mean to reply to the message ignore that sry

rugged orchid
#

You can add it in if you want

#

But they’ve just skipped it

humble adder
#

i’m gonna ask this but it might be stupid

#

would the function here be

#

F(x,y)

#

and u can make it F(x, y) = x bar y

rugged orchid
#

Yes

#

When I write on paper I like to have the dot in between

#

Just so it is absolutely clear that they are multipled

humble adder
#

between x bar and y?

rugged orchid
#

Yes

humble adder
#

ahh alright

#

i don’t get why they would skip it man

#

it’s so confusing as it is

rugged orchid
#

Just look at the expressions

#

You might not have seen this yet but it doesn’t matter

#

I like to put my brackets and dots and plus signs between everything so there is absolutely no ambiguity as to what I’m writing

#

(The ones without dots I’m copying from the question so it’s a bit different imo)

humble adder
#

makes everything so much easier to read

rugged orchid
#

It’s just nice yeah

#

Making it clear for yourself and the reader is a blessing for all parties involved

humble adder
#

i’m starting karnaugh maps tommorow

#

after i’ve seen that

rugged orchid
#

Cool :3 I’m only just studying this as well hehe

humble adder
#

it’s scary

humble adder
rugged orchid
#

It really isn’t all that scary if you just wrestle with it and understand what’s happening

#

But it does take a bit to wrap your head around

humble adder
vocal sleetBOT
#

@humble adder Has your question been resolved?

#
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vocal trench
#

I need help with a line-plane question in 3 dimention

vocal trench
#

line D: x = (y-2)/-1 = z
line D': (x-2)/2 = (y-3)/1 = (z+5)/-1

find plane (α) for (α) contain D and the angle between (α) and D' is 60 degree

#

this is my translated version, the question is not originally in english

#

let v,v' be the vector for line D,D' respectately

#

I got v = ( 1, -1, 1) ; v' = ( 2, 1, -1), which is perpendicular meaning D and D' is perpendicular.

#

α and D' intersection

#

Therefore D and D' don't intersec

#

<@&286206848099549185>

vocal sleetBOT
#

@vocal trench Has your question been resolved?

vocal sleetBOT
#

@vocal trench Has your question been resolved?

vocal trench
#

.close

vocal sleetBOT
#
Channel closed

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static sand
vocal sleetBOT
static sand
#

Sorry if this isn't concise but, my question is, why is this written as "What is the value of A..." rather than, what I wrote in the first pic? If anyone can articulate with different verbiage I'd appreciate it.

pallid forge
#

you wrote the question to the right of the top red arrow? and you're wondering what the difference is between what you wrote and the given question?

static sand
#

I was a bit confused by the way it was written. I understand all the rules of exponents, but was looking for maybe some more elaboration as to why the question is written this way. It might be an odd question.

#

Or maybe they could have mentioned in the work that you're looking to cancel out the denominator, in the other part that I marked in red.

#

But yes, I rewrote the question in the top with the arrow

#

Me attempting to word it differently as an example

pallid forge
#

well you're not looking to find the value of x in 6^x, you're trying to figure out what value of A would make the two expressions equivalent.

static sand
#

So it would probably make more sense for me to move that sentance down to the second arrow as an explanation of what/why they're doing that work?

#

Basically, I'm trying to show more of what's happening like this:

pallid forge
#

right yeah. the whole point is to get something that has an exponent of x/4. your second step with what you wrote in red is enough. you get to 6^(4*(x/4)), or (6^4)^(x/4), which gives you 6^4 as the answer since that matches up with A^(x/4)

#

you're not finding x

static sand
#

I think that helps

pallid forge
#

you're rewriting 6^x such that x has a factor of x/4

static sand
#

So how would you write the white sentance?

#

"rewrite 6^x such that x has a factor of x/4" ?

#

I guess that's full circle

pallid forge
#

yeah i suppose so. it's tough to explain without just restating the original question

static sand
#

I might be too used to evaluating them, is how it's usually been presented up until this unit

#

but it's okay, thanks for the help

pallid forge
#

no problem.

vocal sleetBOT
#

@static sand Has your question been resolved?

#
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static sand
#

Is what I wrote in red correct for what happened between the steps here in the work?

merry python
#

yes

static sand
#

tyvm

#

.close

vocal sleetBOT
#
Channel closed

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harsh forge
#

The length of a rectangular piece of paper is three times its width. The paper is folded so that one vertex lies on top of the opposite vertex, thus forming a pentagonal shape.

What is the area of the pentagon as a fraction of the area of the original rectangle?

vocal sleetBOT
#

@harsh forge Has your question been resolved?

vocal sleetBOT
#

@harsh forge Has your question been resolved?

vocal sleetBOT
#

@harsh forge Has your question been resolved?

vocal sleetBOT
vocal sleetBOT
#

@harsh forge Has your question been resolved?

vocal sleetBOT
#
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gusty torrent
#

how do i evaluate the definite integral? i keep trying with calculators but they say its due to the cauchy principal value. please explain how i could solve this with a calculus II knowledge?

grizzled halo
#

it's an odd function.

hybrid flicker
mild flower
#

it's a fairly simple u-substitution

#

"simple" idk it gets weird with infinite limits

#

and disconnected domains

hybrid flicker
#

yeah, the integral diverges oddly enough

visual ravine
hybrid flicker
#

And the integral of 2/x diverges

#

so our starting integral diverges

visual ravine
#

hmmmm, ok, that makes sense

#

nevertheless, isn't the "oddliness" of the function tells as that this specific integral would be 0?

hybrid flicker
#

$\int_{-\infty}^\infty ... \neq \lim_{A\to \infty}\int_{-A}^A...$

twin meteorBOT
#

rafilou2003

naive herald
#

the Cauchy principal value = 0

visual ravine
hybrid flicker
visual ravine
#

hooo

#

yeah, i can understand why that is

#

thanks!

gusty torrent
#

how would you determine the cauchy principal value?

hybrid flicker
#

For example, if I take $\lim_{A\to \infty}\int_{-A}^{A^2}\frac{2x}{1+x^2}dx$, what does that give me?

twin meteorBOT
#

rafilou2003

hybrid flicker
#

(spoiler alert : it gives me +infinity)

#

whereas IF the integral converged, it should give me exactly the infinite integral

visual ravine
#

ok, i will need to make rest my head on that 🧐 , thanks!

hybrid flicker
#

Ah I see what cauchy principal value means

#

Ok

visual ravine
#

p.s. so i our case, the result of that is unknown(the integral diverge)?

kind jetty
#

so the integral diverges, but its cauchy principal value is 0?

hybrid flicker
#

According to the cauchy principal value theorem (which sounds like bollocks but ok), we define $\int_{-\infty}^\infty \frac{2x}{1+x^2}dx$ as $\lim_{A\to \infty}\int_{-A}^A\frac{2x}{1+x^2}dx$

twin meteorBOT
#

rafilou2003

hybrid flicker
#

So

#

Can you find how to integrate 2x/(1+x^2)?

kind jetty
#

is the cauchy principal value ever implied in a math problem? Or does it always have to be denoted with p. v.?

hybrid flicker
#

I suggest always indicating when we're referring to it as p.v

kind jetty
#

alright

#

thank you

hybrid flicker
gusty torrent
#

so thats du = 2x
so then du/u

#

?

hybrid flicker
#

yes

#

and how does that integrate?

gusty torrent
#

wouldnt that be ln |1+x^2|

hybrid flicker
#

yep

#

and you can drop the absolute value

gusty torrent
#

so ln 1+x^2

hybrid flicker
#

yep

#

and so ln(1+A^2) - ln(1+(-A)^2) = ?

gusty torrent
#

0

#

so it would be 0 with p.v

kind jetty
#

yeah

#

but if you didnt use p. v., then you would have to split the integral

#

which would result in undefined

vocal sleetBOT
#

@gusty torrent Has your question been resolved?

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rugged portal
#

can someone write this for me I can't seem to be able to copy and paste it into word or write it

rugged portal
#

<@&286206848099549185>

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.close

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rough zenith
vocal sleetBOT
rough zenith
#

i think you use angle bisector theorm but i feel like my answer is wrong

scarlet lichen
#

i hate these questions so much

rough zenith
#

i did 2.5/4.6=4.6/x

scarlet lichen
#

wait why

#

you dont

rough zenith
#

the triangle CAB and CAD is similar right

scarlet lichen
#

this is the way i learnt it

rough zenith
#

yeah

scarlet lichen
#

4.6 / 6.8 = 2.5/x

rough zenith
#

huh

scarlet lichen
#

AC / AB = CD / DB

#

ABT

#

this is always true if the angle is bisected

rough zenith
#

oh

#

ok let me try the answer

#

oh yeah its right

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thanks

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unreal dove
vocal sleetBOT
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Channel closed

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unreal dove
#

what

#

girl

pale perch
#

tut tut

past mural
#

.reopen

#

oop

unreal dove
#

.reopen

pale perch
#

gotta open a new one

unreal dove
#

.

#

alt

past mural
#

ur done

unreal dove
#

alr

scarlet lichen
#

@unreal dove

#

close this

karmic imp
#

The bot just needs to auto close it

karmic imp
unreal dove
#

um how exactly

#

oh

blissful sentinel
#

Just ignore this channel

vocal sleetBOT
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vast shale
#

can someone tell me if my thinking is right? Is it 3 because i would end up with a zero in the denominator? And before anyone asks.. this is not a real quiz. It is a homework assignment.

scarlet lichen
#

there are none

#

@vast shale

vast shale
#

Is it because it cannot factor out?

scarlet lichen
#

removable happens when you can cancel an x term from the numerator and denominator

#

no CF

#

yep your right

vast shale
#

.close

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vocal sleetBOT
#

vast shale
#

@scarlet lichen This is also none right? Couldn't factor.

#

oh wait it says nonremovable lemme check

#

Is it 3?

scarlet lichen
vast shale
#

because 3-3 would be 0 aka a vertical asymptote

scarlet lichen
#

yep

vast shale
#

it's saying nonremovable, not removable

scarlet lichen
#

oh the wording

#

yeah right

vast shale
#

the first question said removable

scarlet lichen
#

its 3

#

since asym

vast shale
#

thank you

#

I appreciate your help

#

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lone vale
#

I need help on how to solve the question

vocal sleetBOT
lone vale
#

I didn’t understand it in class and I’m so confused

vocal sleetBOT
#

@lone vale Has your question been resolved?

nova delta
#

Do you know what standard form is

#

They’re asking you to write the equation such that ax^2 + bx + c. The chart that you were given are clues as to what each element is

#

If you’re struggling, graph each point on paper/ a graphing calculator.

A is your multiplier (how much it stretches)
B is your x axis shifter ( does it move left or right? By how much?)
C is your y shifter (how much does it move up or down)

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eager furnace
vocal sleetBOT
eager furnace
#

wrong image

#

how is this wrong?

grizzled halo
#

dude what

karmic imp
#

Because it already declares it

#

And it's f(t) btw, meaning the variable is t, not x

eager furnace
#

ohhhh

#

thanks

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trim sparrow
#

does the set of natural number include 0 ?

trim sparrow
plush sage
trim sparrow
#

non-negative integers as the set of natural numbers denote as N. But i see google , the set doesnt include 0

trim sparrow
#

tyy

plush sage
trim sparrow
#

oh it continues: "other authors call only the positive integers natural numbers. To prevent confusion, we simply avoid using the phrase natural numbers in this book."

plush sage
#

But according to what I know, the set of non negative integers and that of Natural numbers are different

trim sparrow
#

damn this ambiguity.

plush sage
#

It should have been whole numbers set

strange crater
#

I have seen 0 included in the set of natural numbers

trim sparrow
plush sage
trim sparrow
plush sage
strange crater
#

yes, which is why it should be stated in whatever text you're reading, or by the professor

plush sage
trim sparrow
#

mmm

#

thanks guys

strange crater
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boreal escarp
#

can someone double check if this is corect?

regal bane
#

Note the limit also distributes over the subtraction, which is necessary

#

I'm not marking you, I'm not sure if your marker will want to see that specifically

#

The steps are good otherwise

boreal escarp
regal bane
#

In a perfect proof, that step would exist, or acknowledge that this limit property is necessary.
Consult the person who is marking you, on whether or not they want that explicitly shown.

boreal escarp
#

okay thank you.

#

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jaunty coral
#

Hello, could I recieve help on my trigonometry work?

jaunty coral
#

For this one I got y=tan(4x)

jaunty coral
#

As for the rest, I'm pretty clueluess but will try and continue working on them. Any assistance would be appreciative. Thanks 🙂

#

<@&286206848099549185>

vast shale
#

0 is not a natural number , natural number are those number which occurs in nature

#

yes

#

nullity

jaunty coral
#

That won't apply to any of my questions

vast shale
#

have u seen 0 cats ?

jaunty coral
#

lol

#

What I got for this equation was -4cos(2(x--1.5707)+-3. Could a helper check this?

shy willow
# jaunty coral What I got for this equation was -4cos(2(x--1.5707)+-3. Could a helper check thi...

its a positive cosine graph, in the form Acos(B(x+c))+D
graph has a period of pi
B = 2pi/period=2pi/pi=2
A= amplitude = 3 (positive 3 cuz graph is positive and not flipped)
graph appears to be a sin graph, which is just a shifted cosin graph, graph is shifted left by pi/4 to the righ so C = -pi/4
note: sin(x) = cos(x-(period)/2))
graph is shifted down by 3 (hence why the middle line is -3 and not 0) therefore D = -3
therefore
y= 3cos(2(x-pi/4)-3

jaunty coral
#

Oh wait, you're right. It would take -3 to go from -3 to -6. I'm not exactly sure where I got my -4.

shy willow
#

if youre unfamiliar or uncomfortable with the theory relating to graphs with general equations:
Acos(B(x+c))+D and Asin(B(x+c))+D, how they can be transformed into eachother, how to find the midline and how the midline, maximum, and minimum relate to values A, B, C and D i can explain in more detail

jaunty coral
#

where did you get the pi/4?

shy willow
#

cosine graphs begin at the maximum, while sine graphs begin at the midpoint

#

since the graph in the image has its nearest maximum at pi/4, if it were a cosine graph, begining at that maximum, to make it the graph in the image we would need to shift it by pi/4 to the right

#

do you see how shifting the cosine graph by half its period results in a sine graph

#

x + a shifts a to the left by a factor of a

#

so to shift to the right by pi/4, thats (-pi/4)

#

which is inside the bracket, remember

#

cos(B(X+C))

#

C = -pi/4

#

did this help?

jaunty coral
#

gimme a minute

jaunty coral
jaunty coral
#

so the answer I got was y = tan(4x)

jaunty coral
#

Wait, if we were to convert the pi/4, we would just get .78. So the equation would be 3cos(2(x-.78))-3 .... is that correct?

shy willow
#

since your answer is tan(_x) its clear the only modification thats been made a regular tan graph is a stretch

#

whats the period of a regular tan graph?

shy willow
#

some webworks dont accept decimal answers

#

unless it says it does

jaunty coral
shy willow
jaunty coral
shy willow
#

yes

#

and whats p?