#help-17

1 messages · Page 33 of 1

vocal sleetBOT
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dusk sluice
vocal sleetBOT
dusk sluice
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From physics, but my issue is with the trig.

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Why is the vertical component cos and the horizontal is sin?

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I don't get it

lone linden
dusk sluice
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Yea I know that, but it's not helpful

lone linden
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in relation to the angle beta

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the green is your adjacent

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and the hypotenuse is n

dusk sluice
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Yea, I see it from that diagram, but the picture doesn't seem to have the angle pictured that way

lone linden
twin meteorBOT
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Civil Service Pigeon

dusk sluice
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Why isn't the angle like this

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They draw it like this

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Like I don't understand how the angle is on the top part

lone linden
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without more context

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🤷‍♂️

rain yarrow
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it doesn't matter

dusk sluice
dusk sluice
rain yarrow
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yes

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it's flipped

dusk sluice
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So why isn't it that way is the question lol

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I don't understand the diagram

rain yarrow
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because it might be on a slope

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or you are firing two guns

dusk sluice
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This is what I see in the picture

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The vertical component is sin

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o/h

rain yarrow
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okay

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and?

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they might be trying to throw you off

dusk sluice
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They're saying the vertical component is cos

rain yarrow
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YES

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because everything flips

dusk sluice
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I would get the wrong answer, because I would have done the EXACT same calculations as them, but with sin instead of cos

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So that is a problem, no?

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I would have done the same work as this

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But switched sin and cos

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which would give a different answer

rain yarrow
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reflections always swap, tho

dusk sluice
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I don't understand

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why is anything even being reflected

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and I don't know what you mean by "reflections always swap"

rain yarrow
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if you have the angle on the y axis

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you are reflecting it across the hypotenuse, kinda

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and that swaps sin and cose

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also you can easily find sin and cos

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by just seeing WHICH ONE TOUCHES THE ANGLE

dusk sluice
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I get that sin is the side opposite of the angle divided by hypotenuse

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and cos is adjacent over hypotenuse

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I completely understand that

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but they're taking a completely different triangle from me

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and I don't understand why

rain yarrow
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can i see the problem

dusk sluice
rain yarrow
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because you need to find the sine of a different angle

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i don't know, style maybe?

dusk sluice
rain yarrow
dusk sluice
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Well it's not style because I get a different answer

rain yarrow
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because of the corner

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they needed the right angle to be in the top for some reason

dusk sluice
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The picture they give seems to show my triangle

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just flipped horizontally

rain yarrow
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maybe read the problem more carefully next time?

dusk sluice
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It's an example to help me understand the content

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Except I don't understand the example, so I can't understand the content

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I read the question carefully, I still don't know why they are doing it that way

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and I read their solution

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they don't give a good explaination as to why they take that angle

rain yarrow
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then I don't know

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I'm not the teacher

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they take it to show you that you will be faced with trick questions

dusk sluice
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The teacher does not allow me to contact them pretty much

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I have to do the course via textbook only more or less

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This is from the textbook

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Hence why I am trying to get help online

rain yarrow
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mostly to screw w/you

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you will be faced with trick questions like this

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and it shows you that

dusk sluice
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I need to be able to identify those trick questions then lol

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I don't think it's a trick question though, I need to know when to use cos and sin

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I'm pretty sure this is very fundamental to understanding physics and modeling problems

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I get an answer of 76 degrees when the answer should be 14 degrees if I swap them, that's a huge difference

rain yarrow
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then fermi estimate

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check your answer in some way, shape, or form

dusk sluice
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I have no idea how to even estimate that, nor would I know how to check the answer.

rain yarrow
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also, if the right angle is at the top, cos is vertical

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just apply that rule

dusk sluice
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All I would know is that the angle is probably somewhere between 0 and 90 degrees lmfao

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I would have no idea where

rain yarrow
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i sent a rule

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it should help

dusk sluice
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It doesn't though, because they move the triangle...

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They use a different triangle essentially

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So using the soh-cah-toa thing doesn't help in the slightest if its a different triangle

rain yarrow
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THERE IS ONE RIGHT ANGLE IN THE TRIANGLE

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whoops had capslock on

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sry

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anyways, find that angle

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and apply my rule

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not hard

dusk sluice
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Ok, I found a right triangle

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The right angle is in the bottom

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And I got the wrong answer because I used sin for the vertical

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Turns out, they use a different triangle where the right angle is on the top. I have no idea how they got that triangle, it doesn't make sense given the question.

rain yarrow
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well, could you walk me through the question?

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making vague allusions to it doesn't work

dusk sluice
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I posted the question before, it is asking at what angle does a banked curve have to be for a car to turn on it without requiring any friction (centripital force only) at a speed of 25m/s

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It has a picture

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This is the picture

rain yarrow
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it's simple

dusk sluice
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The normal force is the force exerted on the car by the road. This would just be equal to the weight of the car if the angle were 0 degrees.

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However, because it's angled the normal force has vertical and horizontal components

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It is saying the vertical component of the normal force is cos(angle) * total normal force

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and the horizontal is sin(angle) * total normal force

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If you draw a triangle, I can EASILY identify what would be cos and sin

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The problem is, I am using the wrong triangle apparently

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I don't know why they use the triangle that they do

rain yarrow
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because you are going forward and right

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but forward first

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i think?

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the legs go up and to the left

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either way you start at one of the corners without the right angle

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that triangle that they used fit the road

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ask classmates

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i have to go

dusk sluice
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The only explaination I can get is "Beta is the angle between the horizontal and the surface, which is the same as the angle between the normal line and the vertical."

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I don't know what that means

rain yarrow
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basically, the angle is different, so the triangle is different

vocal sleetBOT
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@dusk sluice Has your question been resolved?

vocal sleetBOT
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sand hedge
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how do you set this up?

vocal sleetBOT
sand hedge
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i thought you would with dot product buy my friend is saying cross

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i thought cross was perp

flat whale
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And dot product of what

sand hedge
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you would take the direction vector of the scalar equation

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(1,2) and (4,a) for a

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i feel like you would just take the dot product

flat whale
vocal sleetBOT
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@sand hedge Has your question been resolved?

sand hedge
flat whale
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Spam elsewhere

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Idk it's your idea

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So far it's just not completely wrong

sand hedge
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the angle between the direction vectors wouldnt change wherever theyre shifted

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so if i just find the direction vector and dot product them shouldnt it work?

flat whale
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Then you're just overcomplicating it

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Lines are parallel if their slopes are the same

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Put both lines into slope intercept form

sand hedge
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but im looking for when the angle between them is 60 too

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that seems more complicated

flat whale
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Yea that one requires dot prod

vocal sleetBOT
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@sand hedge Has your question been resolved?

vocal sleetBOT
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@sand hedge Has your question been resolved?

vocal sleetBOT
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@sand hedge Has your question been resolved?

karmic mica
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id use tan(a+b) = tana+tanb/1-tanatanb

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tan(alpha) = |the slope|

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if 0<=alpha<90

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@sand hedge

vocal sleetBOT
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crimson pumice
vocal sleetBOT
crimson pumice
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,rotate

twin meteorBOT
crimson pumice
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How do you prove something like this?

final zephyr
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Prove that the integral is 1

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You've done the integral wrong

crimson pumice
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oh

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wait your right

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e

final zephyr
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Technically you should also integrate from -inf to inf

crimson pumice
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its ex isn't it

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oh

brittle minnow
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I mean rice is just technically wrong

final zephyr
crimson pumice
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so technically I should intergrate from -inf to inf

final zephyr
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yes

crimson pumice
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but technically this also works

brittle minnow
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no

final zephyr
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no

crimson pumice
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😦

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aw

final zephyr
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you have to integrate from -inf to inf them split into 3 integrals

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because piecewise

crimson pumice
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I think -inf to inf of 0 is still 0

final zephyr
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but it's -inf to 0 of 0

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and then 1 to inf of 0

crimson pumice
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ok hold on

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e intergrates to ex right?

final zephyr
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yes

cobalt crypt
# brittle minnow no

this is just being pedantic, it is clear that integrating over the rest of the domain gives you 0

crimson pumice
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so i can intergrate at 0 to 1

cobalt crypt
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if you realise that thats the only part of f which matters, yes

final zephyr
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it is clear that any multiple of 4 is a multiple of 2, but to prove it you still have to write 4k = 2(2k)

cobalt crypt
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thats just being pedantic

final zephyr
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I'd argue it's being more precise

crimson pumice
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actually I kinda agree with that

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it kinda writing ab = ba

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at the end of the day it still makes the same thing

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but moving on

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I got the right answer which is 1

brittle minnow
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while I somewhat agree with snow here, it's for the better to do than not
In the best case you write some extra stuff in the worst you might lose some marks in exam

crimson pumice
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well thanks for the help

cobalt crypt
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highly doubt anyone would penalise you for not writing $\int_{-\infty}^\infty f(x) , dx$

twin meteorBOT
crimson pumice
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wrap up your arguments I need to close this

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.close

vocal sleetBOT
#
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latent robin
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Something/52 = 0,13

vocal sleetBOT
latent robin
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Quick I’m in test

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And photo math doesn’t work

river minnow
crimson pumice
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We cant help

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Also its not that difficult

karmic imp
vast shale
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We're not allowed to help + there are other better options than this server for fairly simple question.

vocal sleetBOT
#

@latent robin Has your question been resolved?

vocal sleetBOT
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fading forum
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Hi, how can I find the arc length

vocal sleetBOT
fading forum
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$y = \int_{-2}^{x} \sqrt{3t^4-1} dt, -2≤x≤-1$

twin meteorBOT
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Ñøïr

inner magnet
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maybe you can sub 3t^4= cos^2 x

fading forum
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Derivative of integral

inner magnet
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sorry yes you are correct dont need to find rthe integral

fading forum
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I couldn't get far tho because I don't know how lower bound of -2 affects

inner magnet
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i think if for definite integral need to work it out but for indefinite which doesnt have lower bound can just cancel

fading forum
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Then the solution suppose to be an "x" expression?

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I mean, not constant

vast shale
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i'm pretty sure you're just supposed to get a number

viral copper
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What's the original question

fading forum
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Value is sqrt(3)t^3/3, if I am not mistaken, but what are the bounds?

fading forum
viral copper
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Is that the integral that is giving us the arclength or..?

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You need a function to calculate the arclength of

reef scarab
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Yeah integral gives area, not Arc length

viral copper
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you can use an integral to calculate arclength as well

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can we see the question in the original wording

fading forum
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Not much of help tbh

viral copper
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That's helpful

reef scarab
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Ah

viral copper
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Which one are you doing?

fading forum
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16

reef scarab
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,rotare

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,rotate

twin meteorBOT
viral copper
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Ahhh I get what's going on here

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The curve itself is $y = \int_{-2}^x \sqrt{3t^4 - 1} \dd t$

twin meteorBOT
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NEONPerseus

reef scarab
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Ah

inner magnet
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yes thats what i said

viral copper
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Do you know the formula for the arclength of a curve in terms of its slope? @fading forum

viral copper
fading forum
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Yes

viral copper
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I apologise then

fading forum
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dt's cancel out, then square and root cancel out, +1-1

viral copper
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uh

fading forum
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Sorry, i couldn't word it well

viral copper
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$\int_a^b \sqrt{1 + \left ( \dv{y}{x} \right )^2} \dd x$

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You must be aware of this formula

twin meteorBOT
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NEONPerseus

viral copper
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This is the formula for the arclength of a curve from x = a to x = b, correct?

fading forum
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yes

viral copper
fading forum
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Since function is an integral itself, can't we just remove it?

viral copper
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indeed in this case you can

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$y = \int_{g(x)}^{h(x)} f(t) \dd t \ y' = h'(x)f(h(x)) - g'(x)f(g(x))$

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Have you seen this before?

twin meteorBOT
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NEONPerseus

fading forum
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I think yes, but I can't really remember

viral copper
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It's alright, not really relevant, I just wanted you to know that it's not always the case that they simply cancel out

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In this case they do cancel out

inner magnet
reef scarab
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$\dv{}{x} \int_{g(x)}^{h(x)} f(t) \dd t = h'(x)f(h(x)) - g'(x)f(g(x))$

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sip right?

viral copper
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No need for a y

reef scarab
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Right mb

twin meteorBOT
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Kiameimon | Welt Rene (glomed)

reef scarab
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It's just an application of FTC + chain rule

viral copper
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@fading forum now that you have dy/dx can you put it in the formula?

inner magnet
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or can you evalutate trhe integral and then take derivative?

reef scarab
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But why go through the trouble

viral copper
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,w int sqrt(3t^4 - 1)

twin meteorBOT
reef scarab
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Oh god

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Maybe it can be done with trig sub?

viral copper
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Can't integrate it

reef scarab
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But wharever

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In any case we have shortcut

vast shale
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Wtf, I've never seen that in a problem set

viral copper
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You're not meant to integrate it

vast shale
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An integral that can't be solved with elementary functions?

reef scarab
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Ye

vast shale
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oh

reef scarab
fading forum
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$y = \int_{-2}^{x}\sqrt{1+\sqrt{3t^4-1}^{2}} dt, -2≤x≤-1$

twin meteorBOT
#

Ñøïr

viral copper
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Replace whatever ts you have with xs

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And the limits of integration are from -2 to -1

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Not -2 to x

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And it's not equal to y, it's equal to the arclength

viral copper
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we had y as a special integral function

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And we differentiated it to find dy/dx

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These are all functions in x

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t was a dummy variable

fading forum
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$L = \int_{-2}^{1}\sqrt{1+\sqrt{3x^4-1}^{2}} dx$

twin meteorBOT
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Ñøïr

viral copper
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Perfect

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-2 to -1 right?

fading forum
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Yes

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It's easy hence

viral copper
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Indeed

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Did you understand why I asked you to change the limits and replace the xs with ts

fading forum
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But if integral had lower bound different than x's, what'd I do?

viral copper
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wdym

viral copper
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As long as the lower bound is a constant it doesn't matter

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It will evaluate to 0

fading forum
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$y = \int_{-2}^{x}\sqrt{1+\sqrt{3t^4-1}^{2}} dt, -3/2≤x≤-1$

twin meteorBOT
#

Ñøïr

viral copper
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Uhh

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I think you've mixed the steps up again

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the procedure is always the same:

  1. Find dy/dx (MUST BE A FUNCTION OF X)
  2. substitute dy/dx into the integral formula
  3. Put your integration limits from x = a to x = b (will be given in the question)
fading forum
viral copper
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Doesn't matter

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As long as it's a constant

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That was not right to say

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As long as the lower bound is a constant, and the upper bound is x, you will get back whatever is inside the integral upon differentiating

fading forum
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Or shouldn't I replace -2?

viral copper
fading forum
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I see

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Well thanks a lot

viral copper
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no worries

vocal sleetBOT
#

@fading forum Has your question been resolved?

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timber cypress
#

Hello I need a help

vocal sleetBOT
timber cypress
#

What method have they used?

vocal sleetBOT
#

@timber cypress Has your question been resolved?

vocal sleetBOT
#

@timber cypress Has your question been resolved?

timber gate
timber cypress
#

But doesn't it say to the ratio of sines opposite to the forces?

timber gate
#

the ratio is preserved

timber cypress
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Can you show me how they did it in that question?

vocal sleetBOT
#

@timber cypress Has your question been resolved?

vocal sleetBOT
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ember tendon
#

what happens when you try to find the transformation matrix of an affine transformation?

ember tendon
#

without homogenous coords

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hmmmm you get a non-othro matrix

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.close

vocal sleetBOT
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sleek flame
#

This looks to be true, but my work shows it’s false? Am I on the right track to solving this?

vast shale
#

you want to show that u=c_1 v + c_2 w can be written as a linear combination of v+w and w-v

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hint: notice that (v+w)+(w-v) = 2w

vocal sleetBOT
#

@sleek flame Has your question been resolved?

sleek flame
#

is vw=wv?

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commutative?

vast shale
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you cant multiply vectors

random gust
#

but what if you wanted to @vast shale

sleek flame
#

only cross and dot, right

vast shale
vast shale
#

but you dont need to use them here

sleek flame
vast shale
#

yup

#

correct catthumbsup

sleek flame
#

thank you! 🙂

vast shale
vocal sleetBOT
#

@sleek flame Has your question been resolved?

vocal sleetBOT
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deep bane
#

I dont even know where to start

vocal sleetBOT
deep bane
#

nvm im dumb

#

.close

vocal sleetBOT
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signal relic
#

Can anyone help me with part b) of this problem? I am not sure how to solve this.

regal bane
#

Try the squeeze theorem. Notably, -1 ≤ sin(x) ≤ 1

urban laurel
#

or just evaluate the limit of 1/x (as x approaches infinity) and write this -1 ≤ sin(x) ≤ 1

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since sin(x) is bounded and the limit of 1/x is 0 then the lim of sin(x)/x is 0 (as x approaches infinity)

vocal sleetBOT
#

@signal relic Has your question been resolved?

signal relic
#

Sorry guys. @regal bane, I am not sure how to apply the squeeze theorem. (In reality, I forgot.) And @urban laurel, I don't think my professor will accept your first proposed solution, since it is not written "mathematically" correct. Nevertheless, do you mind explaining what you meant in your second comment?

vocal sleetBOT
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regal bane
#

-1 ≤ sin(x) ≤ 1

-1/x ≤ sin(x)/x ≤ 1/x

Take both to infinity.

signal relic
#

.reopen

vocal sleetBOT
#

twin meteorBOT
#

adamchebil33

#

adamchebil33

#

adamchebil33

urban laurel
#

you can also apply the queeze theorem here like Kaynex said

vocal sleetBOT
#

@signal relic Has your question been resolved?

vocal sleetBOT
#
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misty viper
#

For mathematical induction, does that case for p(k+1) look okay?

misty viper
#

(I feel like the left side is right, but the right side is wrong)

random gust
#

For the last step you need to take the difference between k+1 th and k th and show that that is the correct difference.

vocal sleetBOT
#

@misty viper Has your question been resolved?

misty viper
#

What do you mean by the th? And why difference?

random gust
#

Because your P function is a sum

#

In order for the RHS to be correct increment k by 1 has to have the same effect as increasing it by 1 in the actual function

#

So you need to check that @misty viper

vocal sleetBOT
#

@misty viper Has your question been resolved?

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compact zealot
vocal sleetBOT
compact zealot
#

Having trouble with another question lol

#

How did they find the SA=64=6x+2xh+12h using V=6xh?

#

I'm trying to logic it out, can't seem to figure it out

#

6x is because there are 6 sides I presume

worthy citrus
#

its just the surface area of a box with sides 6, x and h

compact zealot
#

So 6x is for 6 sides

#

2xh is for...

worthy citrus
#

label the box in the picture with 6, x and h

#

find the area of each face in terms of those

compact zealot
#

So length is 6

#

x is width

#

height is h

worthy citrus
#

and the box has 5 faces because its open on the top

compact zealot
#

Yeah

#

2xh being the two sides?

#

for width and height

worthy citrus
#

yes

compact zealot
#

Thats also what confuses me

#

6x would be the 6 sizes

#

but the top is open?

#

So its just being considered in the volume

worthy citrus
#

6x is the area of the bottom face

compact zealot
#

Oh, duh.

#

Length times width

#

width is x

worthy citrus
#

yeah, same idea for each face

#

add them up and you get their expression

compact zealot
#

6x for the base

#

2xh for the two longer sides

#

12h?

#

Because the front and back faces is 6*2?

worthy citrus
#

what the the side lengths of the front and back faces

compact zealot
#

Struggling over here with basic geometry this is great lol

#

h

worthy citrus
#

and

compact zealot
#

base length is 6

worthy citrus
#

so area of one of them is?

compact zealot
#

6h

worthy citrus
#

so two? 🙂

compact zealot
#

I guess I'm just confused as I felt it would be expressed differently

#

6h+6h

#

I guess its only 6h^2 if it was being multiplied

#

But in this instance its just the added area of all the sides

worthy citrus
#

yep exactly

compact zealot
#

Yep, small brain moment forgetting basic geometry, thank you!

worthy citrus
#

no worries:)

compact zealot
#

.close

vocal sleetBOT
#
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bright nest
#

Anyone know how to do this

vocal sleetBOT
bright nest
#

Anyone know how to solve this

vocal sleetBOT
#

@bright nest Has your question been resolved?

vocal sleetBOT
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tepid jewel
#

Hey guys, if i change the interval to [-2,2] isnt the result will still be true?

lyric fossil
#

is the function defined on that interval?

tepid jewel
#

Yes, with imaginary

lyric fossil
#

do you know the definition of continuity over the complex numbers?

#

or were you just introduced to the definition for real valued functions

tepid jewel
#

Just introduced

#

And i'm kinda confused what if there is a hole in the middle of the function graph?

lyric fossil
lyric fossil
royal mortar
#

just limit on complex number

#

$\forall \epsilon > 0 \exists \delta > 0 \forall |x-x_0| < \delta, |f(x)-f(x_0)| < \epsilon$

twin meteorBOT
#

1048576Prog

royal mortar
#

is a function is continious on $x_0$

twin meteorBOT
#

1048576Prog

tepid jewel
lyric fossil
royal mortar
#

oh maybe

tepid jewel
#

Random number, since if the function is continue at an interval it has to be defined for every number in the interval

royal mortar
#

like $\dfrac 1x on x \in \mathbb R$

twin meteorBOT
#

1048576Prog

royal mortar
#

right?

lyric fossil
#

are you asking if the function is continuous on the interval if it has a hole in the interval?

tepid jewel
#

Yes

lyric fossil
#

if so, no

#

continuity is defined over your domain

hollow raptor
#

The proof shows that the limit is just f(a) for any a between -1 and 1, so it doesn't have any holes

lyric fossil
#

if you are undefined at a point, you cannot be continuous there

royal mortar
#

just follow the definition

tepid jewel
#

But if the interval is changed to [-2,2] than using same formula, it becomes true too(?)

lyric fossil
#

you lost me

#

are we still talking about the hole

tepid jewel
#

Yes related

hollow raptor
tepid jewel
#

More like how the solution

royal mortar
twin meteorBOT
#

1048576Prog

tepid jewel
lyric fossil
royal mortar
#

and the proof based on limit rules doesn't need change,

tepid jewel
#

Yeah if i change the solution to -2<a<2 isnt it still the same

lyric fossil
#

i would suggest you read about continuity on the complex numbers

#

and then reason out why it would still be continuous

tepid jewel
#

I havent learn about complex number

hollow raptor
#

That's beyond the exercise lol

royal mortar
#

$\textbf{Theorem.} \text{An elementary function is continuous over its domain of definition}$.

twin meteorBOT
#

1048576Prog

lyric fossil
#

it's not beyond the scope of their question, and they've shown interest in the complex behavior

lyric fossil
hollow raptor
#

Yeah, but you guys may be confusing them with something he hasn't learned yet

lyric fossil
#

they are the ones who brought in complex numbers

#

maximo: is the function defined on that interval?
Rise: Yes, with imaginary

tepid jewel
#

I only know about imaginary number

lyric fossil
#

1 - i is not an imaginary number

#

it is a complex number, it has a real part (1) and an imaginary part (-i)

#

if this is new to you, you won't have the tools to answer if the function is continuous from -2 to 2

hollow raptor
tepid jewel
#

So the formula from the solution only works for real numbers?

lyric fossil
#

the answer you should think as of right now is
"f(x) is not defined on the interval [-2, 2]"

#

well f(a) is not defined for all a in the interval

#

so it doesn't make sense to say f(a)

tepid jewel
#

Im confused

lyric fossil
#

what is f(2)

tepid jewel
#

If using graph there is none

lyric fossil
#

use the formula as well

#

$f(2) = 1 -\sqrt{1-2^2} = 1 - \sqrt{-3}$

twin meteorBOT
#

maximo

lyric fossil
#

is this a real number

tepid jewel
#

No

lyric fossil
#

then you can see how f(x) is not defined for all values between -2 and 2

#

there are some values that you can put in

#

that give you numbers that aren't real numbers

#

does that make sense so far?

tepid jewel
#

Yeah

lyric fossil
#

now for us to talk about continuity

#

we need to have the function be defined at the x value we want to analyze

#

so asking "is f(x) continuous at x = 2"

#

doesn't make sense, because f(2) is not defined (as we just saw)

#

that's the answer in relation to your question above

#

what is even more imporatnt is that if we change the domain to [-2, 2], then the function is not well defined at all

#

have you ever seen the notation
f : [-2,2] -> R

tepid jewel
#

No, i havent

lyric fossil
#

then never mind that notation

#

for a function to be good, well behaved, or well defined

#

we want it to give us a single number for every value we plug in

tepid jewel
#

So would the solution be better if i can show that it is defined on real numbers for the interval(?)

lyric fossil
#

i don't understand your question

tepid jewel
#

Like f(2) is not a real numbers

lyric fossil
#

right

#

what about f(2)

tepid jewel
#

Will it be better to show that in interval [-1,1], f(x) is defined in real numbers plane?

lyric fossil
#

i again don't quite understand your question

#

the important thing here is that f(x) is defined from -1 to 1

#

and if you plug in numbers outside of that

#

f(x) will give you numbers that are not real

#

so it's not defined for other numbers

#

for example, it's not defined for 2 or -2

tepid jewel
#

I mean 2 and -2 is not in the domain of f(x), so it doesnt continue there, so if i show first that f(x) domain exist at [-1,1] before proving its continue, will it be better? Or is it trivial for f(x) to be defined at [-1,1]?

lyric fossil
#

i see

#

in a general sense you'd need to show f(x) is defined on [-1,1] yes

#

but the question probably assumes you know that already

tepid jewel
#

Yeah, thats what i mean by hole before, what if the domain doesnt exist between -1 and 1

lyric fossil
#

(also, if you show the function is continuous on [-1,1] then it is certainly defined on the interval as well)

lyric fossil
#

the idea is that the proof assumes it is defined from -1 to 1

#

so a hole isn't in question

tepid jewel
#

Oh ok, i understand it better now, thanks a lot

lyric fossil
#

sorry for the complex number thing

#

i thought you were asking something different

tepid jewel
#

Dont mind it just adds up to my list to learn in the future

#

Ok thanks, gotta close this for others

#

.close

vocal sleetBOT
#
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vocal sleetBOT
#
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midnight apex
#

Why is the first quartile 28 and not 27 (my TI calculated 28)

midnight apex
#

I calculated 27 visually. The number of sample is 16. So 25% of the most left. Meaning 16, 23, 24, 27

#

So the first quartile is 27

sly sierra
#

i guess they're taking the midpoint of 27 and 29

#

since those are the 4th and 5th points

midnight apex
#

But that doesn't make it the first quartile then

sly sierra
#

similar to how if there's an even number of points, the median is the average of the two middle numbers

#

i'm not sure if that's the convention with quartiles as well

midnight apex
#

First quartile is also refered as "25th percentile"

#

Meaning by definition, all values are the same or less

#

Which makes sense for 27. I don't see that working for 28 though

sly sierra
#

well 25% of all values are also less than 28

outer warren
#

note that the median here splits your dataset in to two groups of 8

#

the first quartile will be the median of the first 8

sly sierra
#

yea that makes sense

midnight apex
#

wait, so in order to calculate the first quartile. I have to calculate in respect to the first 8 elements?

#

OH

#

Wait. So you're saying, since the median is 31.
We get the data
16 23 24 27 29 30 30 31

#

yeah no

#

I'm still confused.

outer warren
#

1 sec

#

16, 23, 24 , 27, 29, 30, 30, 31 | 31, 31, 31, 31, 31, 32, 32, 40

#

that's the median line of all your terms right?

midnight apex
#

yes

outer warren
#

the first quartile is the median of the first half, i.e. the median of
16, 23, 24 , 27, 29, 30, 30, 31

#

and for an even number of terms, you take the average of the two in the middle

midnight apex
#

wait wait wait, the first quartile is the median of the first half?

outer warren
#

yes

midnight apex
#

ok so whenever I'm calculating percentiles, I have to do it by first dividing the data set?

outer warren
#

yes

midnight apex
#

.close

vocal sleetBOT
#
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vocal sleetBOT
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fading forum
#

Can you help me w this LU decomposition?

vocal sleetBOT
fading forum
#

One of the elements supposedly must be l for

#

$0 = -4 - l*2$

twin meteorBOT
#

Ñøïr

fading forum
#

But none of the elements are -2

vocal sleetBOT
#

@fading forum Has your question been resolved?

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royal grove
vocal sleetBOT
royal grove
#

I was trying to prove it for all even n's first

#

this expression will have a factor of (n+1)

#

but how do i prove that it has a factor of n too

vocal sleetBOT
#

@royal grove Has your question been resolved?

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vocal sleetBOT
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autumn bear
#

Using double integrals, how do I start to find the volume of the solid bounded by the sphere x² + y² = 9, cylinder x² + y² = 4 and the hyperbolic paraboloid y² - x² = z?

vocal sleetBOT
#

@autumn bear Has your question been resolved?

empty frigate
#

...i don't think x^2 + y^2 = 9 is a sphere

vocal sleetBOT
#
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jade oxide
#

why did the answer find x using dV^2/dx and not dV/dx

errant briar
#

Wouldn't matter dv^2/dx = 2dv/dx

#

You have to equate it to 0 anyway

vocal sleetBOT
#

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cursive fern
vocal sleetBOT
cursive fern
#

So I managed to get this far, but what is my function g(x)?

#

I need to take its partials but I don’t know the function

vocal sleetBOT
#

@cursive fern Has your question been resolved?

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late sky
#

I’m having some difficulties with latex, I downloaded a png of a plot I made in python. Then I used the command \includegraohics{plot.png} but it gives an error saying no file found

vast shale
#

make sure the image is in the same folder as your tex file

paper depot
#

^

late sky
#

I See thanks

#

Another issue is that it’s placing my plots one below the other

soft walrus
#

you can also change the path of the image (like the folder path)

late sky
#

How do I put both plots onto the same horizontal axis?

vast shale
#

change their sizes

#

its also worth putting them into the same environment

late sky
vast shale
#

(tho it would be easier to use subplots in matplotlib)

vast shale
late sky
#

I changed the width to 2.5cm

vast shale
#

use [width = .5 \linewidth]

late sky
#

What does this do? It comes up with an error

late sky
late sky
vast shale
#

try textwidth then

#

its better to use relative than absolute lengths

late sky
vast shale
#

dont put cm

vast shale
late sky
vast shale
#

what do you want then

late sky
#

You see how I have the grid option on

#

I ideally I want each plot on each side of the grid

vast shale
#

what does it look like rn?

late sky
#

It’s better but still is leaving white space on the right side

#

Does this have to do with the size of the mini page?

vast shale
#

also figures always look better in a centre

vast shale
late sky
#

Yes I got rid of the mini page now

#

It looks better though I’m not sure if it’s centred, I can’t tell haha

vast shale
#
\includegraphics....
\includegraphics....
\end{center}```
late sky
#

Thanks!

vocal sleetBOT
#

@late sky Has your question been resolved?

vocal sleetBOT
#
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analog pier
vocal sleetBOT
vast shale
#

what are you stuck on

analog pier
#

Should I do differntianon two times here?

vast shale
#

No, d/dt means the first derivative

#

this is a special case of the chain rule

analog pier
#

I just learnt the formulas now can u say me how to do it ?

#

This question was a weird one 😕

potent stirrup
#

@analog pier

analog pier
#

Yep

potent stirrup
#

Can you identify it as a composition of two functions?

analog pier
#

Ummm which two functions?

potent stirrup
#

think about it maybe?

#

shoot your guess

#

What do you know about composition of functions ?

analog pier
#

Just this

potent stirrup
#

I understood

analog pier
#

Umm I did not understand by the term "composition" and "function"

#

Like is that in my question

#

I just want to know the special chain rule before I go to bed

analog pier
#

@potent stirrup

potent stirrup
#

Well

#

Its a composition of g(t)= t^2 and f(t)= 2t^2+4

#

The given function is g(f(t))

analog pier
#

Oh I was right

#

Wts the chain rule?

potent stirrup
#

chain rule is the method of differentiation for such functions

#

ie composition of functions are differentiated using Chain Rule

analog pier
#

Can I see how u will solve it ?

potent stirrup
#

Sure

analog pier
#

Maybe like this ??

potent stirrup
analog pier
#

Ok

#

I will wait

potent stirrup
#

Let me phrase what a chain rule is

#

Derivative of the outside function evaluated at the inside function times derivative of inside function

#

f’(x)= $2(2t^2+4)* (4t)$

twin meteorBOT
#

Dubleyou

potent stirrup
#

Notice, i identified the outer function as t^2, so it’s derivative it 2t, plug inside function into t

#

then multiply the derivatives of inside function

analog pier
#

Ohh

#

I get it now

potent stirrup
#

If you are serious and want to know why chain rule looks like this

#

I can give you reading to develop intuition

#

It is sort of same as converting hours to second

analog pier
#

Oh

#

Sure

potent stirrup
#

Try reading this

#

It will develop your intuition

#

Make sure to take your time

analog pier
#

Ok 👍

#

And tku for ur time

#

.close

vocal sleetBOT
#
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pulsar scroll
vocal sleetBOT
pulsar scroll
#

a is obv 11!/2!2!2!
what do u get for part b
I split it into EXAM and INATION
8 total things
double repeats I and N
so 8!/2!2!

#

but mark scheme says I'm wrong

pulsar scroll
#

over 11!/2!2!2!

lyric fossil
#

what is the question asking you for

pulsar scroll
lyric fossil
#

right

#

and what does 8!/2!2! represent

#

is it a probability? or a number of combinations?

pulsar scroll
#

sry I wasn't clear, I meant to say apparently it's not 8!/2!2! over 11!/2!2!2!

lyric fossil
#

the issue is probably with the repeat A’s as well

pulsar scroll
#

I thought that wouldnt change anything tho

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we are only moving around EXAM as a fixed block

#

and other letters

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therefore the other A never comes into contact with that A in EXAM

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right?

vocal sleetBOT
#

@pulsar scroll Has your question been resolved?

vocal sleetBOT
#

@pulsar scroll Has your question been resolved?

torpid knoll
#

which means before we had to find all arrangements of 'E','X','A','M','I','N','A','T','I','O','N'

#

now you have to find the # of arrangements of 'EXAM','I','N','A','T','I','O','N'

#

hopefully that helps a little

vocal sleetBOT
#

@pulsar scroll Has your question been resolved?

vocal sleetBOT
#
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misty surge
vocal sleetBOT
misty surge
#

how do i go about solving this

#

do i add them all togther and make it one big fraction from there ot what?

pulsar scroll
#

I think it might be better to evaluate each term seperately

#

for the first term as n goes to infinity, what do you think the first term will tend towards

vast shale
#

^

misty surge
#

would it be 1?

vast shale
#

yes

misty surge
#

so would the 2nd one be 1 as well

vast shale
#

yes

misty surge
#

would that make my answer 2?

vast shale
#

well what is the last limit?

misty surge
#

1/3 but i thought if -1>r>1 and put to the power of infinity its 0

vast shale
#

you would be correct

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it is 0

misty surge
#

so 1+1+0=2

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right?

vast shale
#

yes

#

you got it

misty surge
#

omg thank you so much

vast shale
#

no worries!

#

also, really like your about me

misty surge
#

thanks

#

.close

vocal sleetBOT
#
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cyan talon
#

do you know how to derive that formula ?

late current
#

well yeah i looked at the derivation but b4 i was just trying to come with it intuitively

#

did u understand what i did

late current
cyan talon
#

the thing is the dot prod also depends on the length of v

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<u, v> = || u || || v || cos(theta) right

cyan talon
#

now if you used the formula proj_v(u) = <u,v> v_hat

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what happens if you scale up v by a factor of 2

#

your projection would also be scaled up

late current
#

yeah

#

ohh

cyan talon
#

but like 2v is in the same direction as v

late current
#

waitt

#

ohh

#

oomgg

cyan talon
#

your projection should be the same

late current
#

yess

#

yesssssss

#

bro

#

thank u so muchhhh

#

i really appreciate it

cyan talon
#

cheers

late current
#

.close

vocal sleetBOT
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vocal sleetBOT
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sour violet
#

The topic is evaluating functions I completely forgot how to work it

outer warren
#

simple substitution

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substitute all x in the equation with 1,
(maintaining the order of operations)

sour violet
#

Think I understand

#

Thank you

#

.close

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night crown
#

help

vocal sleetBOT
night crown
#

number 3

#

help pleaseee

flat whale
#

Draw a picture

night crown
#

can u help me

#

@flat whale

indigo jay
#

to be more specific, draw three points: A, B, and C (the airport)

#

you should have a triangle, and you know two angles and one side length

flat whale
vocal sleetBOT
#

@night crown Has your question been resolved?

vocal sleetBOT
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wispy schooner
#

I have a question about these two questions. I was wondering how do I ser up the equations and for the graph how do find the vector equation and apply it to the t=-1?

vocal sleetBOT
#

@wispy schooner Has your question been resolved?

wispy schooner
#

<@&286206848099549185>

#

<@&286206848099549185>

mild flower
#

derivative of a vector function is just the derivative of each component

wispy schooner
#

For which?

mild flower
#

for r'(t)

wispy schooner
#

So the equation for r’(t)=4,2t?

wispy schooner
mild flower
#

you want to find equations that make r(0) = P and r(1) = Q

wispy schooner
mild flower
#

well you'll need ts in there somewhere

#

do them one component at a time, so starting with x(t) = A + Bt -- you want x(0) = 3.5 and x(1) = 1.8

wispy schooner
mild flower
#

you still need a t

wispy schooner
#

How would I start finding my t?

mild flower
#

that x(t) that I just posted with the A and the B? take that and figure out what values of A and B work

wispy schooner
#

With finding the t, I implemented the value for x(0)=3.5, x(1)=1.8, y(1)=-2.8, y(2)=.3, z(1)=2.1, z(2)=2.1, I just wanted to know what you meant by the equation, like which is A and B is that the x(0) and x(1)

mild flower
#

if you've already found the equations for x,y, and z then don't worry about the A and B. What are those equations you've found?

wispy schooner
#

It was the equation (x+(x2-x1)+(y+(y2-y1)+(z+(z2-z1) but i’m not sure if that’s right to use

mild flower
#

i think you've made some kind of transcription error there; let's go through how to get the formula for x(t) together

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we know x(t) is going to look like x(t) = A + B*t, where A and B are just numbers (we don't know what those numbers are yet), and we know we want x(0) = 3.5 and x(1) = 1.8, because we want our x-component to start at 3.5 and go linearly to 1.8, does that make sense?

wispy schooner
#

Yes, kinda, are you saying it’s a linear formula but solely for the t?

mild flower
#

yes x(t) will be linear in t, it will look like the equation of a line but with t as the input variable and x as the output variable

wispy schooner
#

Is it possible you can provide an example?

twin meteorBOT
#

kitten.in.a.teacup

wispy schooner
#

X(0) would be 20 and x(1) would be 7.2?

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Oh wait, 20+7.2 so it would be 27.2

mild flower
#

yeah

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okay so that's forwards but what we really want is backwards

wispy schooner
#

Oh, so subtracting it

mild flower
#

sort of? let's plug t=0 and t=1 into our formula, remember we want x(0) = 3.5 and x(1) = 1.8

#

starting with $x(t) = A + Bt$, we get $x(0) = A + B*0 = A$

twin meteorBOT
#

kitten.in.a.teacup

mild flower
#

and we want x(0) to also equal 3.5, so we can see that A = 3.5

wispy schooner
#

Oh ok, i see that

mild flower
#

now we can do a similar thing with x(1), can you do that and figure out what B should be?

wispy schooner
#

It would be 1.8?

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If it goes backwards

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5.8 if it’s forwards

mild flower
#

go ahead and write out the equation like I did

#

start with x(t) = A + Bt and substitute in t=1

wispy schooner
#

3.5+1.8(1)=5.3 (unless it is still 3.5 because of the sub being 3.5)

mild flower
#

A is 3.5 yes, but we don't know B yet

#

starting with $x(t) = A + Bt$, we get $x(1) = A + B*1 = A+B$ and remember we wanted $x(1) = 1.8$ as well

twin meteorBOT
#

kitten.in.a.teacup

wispy schooner
#

3.5+b*1=1.8

mild flower
#

yeah

#

so what's B?

wispy schooner
#

B=1.8/3.5

mild flower
#

division is incorrect here, 3.5 is being added not multiplied

wispy schooner
#

Oh my fault, I was looking at b*1

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So B equals to -1.7

mild flower
#

yep so now we can write the equation of x(t) using the actual numbers we just found instead of A and B

wispy schooner
#

So every number is going to be like that for the equation?

mild flower
#

yeah you'll get three of these equations, one for each of x, y, and z

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it'll always be A = [something] and A+B = [something] though so you'll get pretty fast at it

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we deliberately chose to work with t=0 and t=1 for that reason

wispy schooner
#

Ooh okay

#

So that means for this problem, we solved for 3.5 and 1.8, for -2.8 and .3, we do -2.8+b*2=.3

mild flower
#

where'd you get the *2 from?

wispy schooner
#

Because its the next value from the number

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Like x(0)=3.5

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I thought that the 2 is because -2.8 is *x2

mild flower
#

x(t) is done, dusted, we don't need to mess with it again; we're starting a brand new thing called y(t) with two new points y(0) = -2.8 and y(1) = 0.3

wispy schooner
#

Oh ok, so it’s the same as before, -2.8+y*1=.3

mild flower
#

yeah

wispy schooner
#

Okay that is -.3.1

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*-3.1

mild flower
#

and the same will be true for z(t) although that one will have a neat property

wispy schooner
#

That would be 4.2 for z

mild flower
#

no it wouldn't

wispy schooner
#

Wait its 0

#

I added by accident

mild flower
#

actually can you write the equation for x(t) for me? like x(t) = ____ + ____t

wispy schooner
#

2.1+z*1=2.1

wispy schooner
#

2.1=2.1+z*1

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X(t)=2.1+bt

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*zt

mild flower
#

we're back on x(t) now, forget about y and z

#

we started with $x(t) = A + Bt$ and then we spent a bunch of time computing values for A and B, remember?

twin meteorBOT
#

kitten.in.a.teacup

wispy schooner
#

Yes

mild flower
#

so now we can substitute those values into that equation to get $x(t) = 3.5 - 1.7t$

twin meteorBOT
#

kitten.in.a.teacup

mild flower
#

so we write that down and do a similar thing for y(t) -- starting with y(0) = ___ and y(1) = ___

#

if it makes it easier you could say y(t) = C + Dt so that we're not reusing A and B

wispy schooner
#

Is the C and Dt the new values for y?

mild flower
#

i mean yes, but we don't know what C and D are yet; we have to figure them out using the points we're given

#

we know that $y(0) = -2.8$ and $y(1) = 0.3$

twin meteorBOT
#

kitten.in.a.teacup

wispy schooner
#

I see

#

And this the same for z but different values?

mild flower
#

yep, z(t) = E + Ft and you'll compute numbers for E and F

wispy schooner
#

Y(0=2.1 and y(1)=2.1

mild flower
#

those are z

wispy schooner
#

Oh z, i mean