#help-17

1 messages · Page 12 of 1

formal pond
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naw bro

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the alien

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what is that

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explain

vast shale
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Its a human

formal pond
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dawg

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what did you do to that human

vast shale
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He tryna help you show the answer

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I didnt do anything its just unique

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My ans is 3 but its wting

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It should be root 3

formal pond
worthy citrus
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why did you write 63 as 3*7?

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oh its squared

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then you dropped the square on the next line

formal pond
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Yea you've done some confusing stuff icl

vast shale
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W8

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You right

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I got it right

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Niw

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Niw

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Now

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Thanks

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.closr

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.close

vocal sleetBOT
#
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vocal sleetBOT
#
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hushed oxide
#

Is there a way to distribute this out, without the redundant repetition of 2?
(2 * 5) * (2 * 3) * (2 * 4)

hushed oxide
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Because if I just did 2(5 * 3 * 4) then the order of operations would get messed up and not reflect the same expression as the above

dense stump
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exponents I guess

strange crater
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order? it's all multiplication

dense stump
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= 2 * 2 * 2 * 5 * 3 * 4
= 2^3 * 5 * 3 * 4

hushed oxide
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(2 * 5) * (2 * 3) * (2 * 4) =/= 2(5 * 3 * 4)

strange crater
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well of course not, you "lost" two 2s

hushed oxide
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For context

dense stump
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why does the redundancy matter btw?

hushed oxide
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But I am still new to math, so I don't know the standard to these things

strange crater
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altered?

hushed oxide
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Everything is being * by 2

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Due to the same systematic change

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(Every side is being divided by 1/2 aka * by 2)

hushed oxide
strange crater
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what is being divided by 2??

hushed oxide
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Nothing. I said / 1/2, which is the same as * 2

strange crater
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OK well IMO saying it like that is communicating the solution less effectively

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the answer looks like it should just be 10 * 8 * 6

hushed oxide
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That's exactly what it is, but then the reasoning as to why it's done is made implicit in that way.

hushed oxide
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It seems like a more intentful way to convey it

dense stump
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honestly, I don’t think it matters too much

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redundancy of numbers isn’t usually a crime in math unlike programming

urban edge
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I would say using (2^3)(345) is the best way to show that a scaling factor to all three dimensions affects the volume three times hence the cubed scaling facotr

hushed oxide
hushed oxide
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Can math do that?

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In the way as it's outlined in my description

vivid axle
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you can use words

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math isnt just symbols

hushed oxide
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Well then how would you translate that to symbols/notation?

vivid axle
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you wouldnt. look at any math book

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it uses both words and symbols

hushed oxide
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Why not?

vivid axle
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because you cant express everything with symbols

hushed oxide
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You can do it in programming, why not math?

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Yeah you can

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At least for something this relatively simple

vivid axle
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its a bad habit not to use any words

heavy plover
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it would be redundant, overly complicated and elitist to have a symbol for everything

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just use words

hushed oxide
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I'm just asking out of curiosity btw, not arguing against the nature of math lol

vivid axle
hushed oxide
heavy plover
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there is

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its called language

strange crater
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it's called "human language"

heavy plover
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we made it for a reason

hushed oxide
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We still design systems to reflect the underlying logic to it.

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That's why, for example, HSL notation exists for representing color.

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(It's more appropriate for the perception of color, so the representation was reworked to be more explicit to achieve a specific goal)

strange crater
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IMO this is probably more suited to a discussion channel

vivid axle
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and do you say "im wearing #ffffff t-shirt today" on a daily basis?

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like its good for to communicate with computer

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not with people

hushed oxide
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I think you're missing the point

heavy plover
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why would you want to complicate it

hushed oxide
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It seems like it would make it infinitely easier

urban edge
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It would not

heavy plover
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until you realise how big a field math is

hushed oxide
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I'll take your guys' word for it at this point

urban edge
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You would have to teach numerous people what your notation is

heavy plover
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having symbols for everything would need its own dictionaries

urban edge
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It becomes more inconvenient at that point

hushed oxide
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That's true, everything has its costs & benefits

vivid axle
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there already are problems due to inconsistent notation

urban edge
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Whats the waste in typing or writing a few more symbols to make it more accessible

heavy plover
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we already have a lot of symbols and you have to take courses to understand the symbols to understand the math and it would just suck for anyone trying to take math

vivid axle
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most famous, is 0 a natural number? who knows

sudden cloud
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lol what is even the question

modest dirge
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In ZFC you can technically represent any formula with symbols from the language of set theory

vivid axle
modest dirge
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So like, he’s kinda right, but it’s really shit for teaching and understanding

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Trying to do formal proofs without words is cringe

hushed oxide
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🥹

sudden cloud
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💀 is there even a question in this channel

vivid axle
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i dont think "any formula" is "any sentence" though

heavy plover
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teaching everyone your symbol that means this number is prime is definitely less efficient that writing "this number is prime"

modest dirge
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Even the set theory book I used called th e chapter that describes the language of set theory “LOST” which is a double entendre lol

urban edge
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If you really want a way to represent it, $f(n)=\prod_{i=1}^n{2d_i}$ where $d_i$ is a dimension in a specific... dimension

twin meteorBOT
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GarlicBredFries

hushed oxide
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My main professional is teaching a technical skill, so I think a lot about how to best frame a system and its workings for easiest understanding, so that's where my mind went for this specific example - but then again I am very ignorant on math so I am completely in the dark on the colorings of its thinking and approach

hushed oxide
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I am technically on 6th grade math right now lol, I really did not pay math any mind throughout my life until recently so I had to start from the basics

urban edge
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Essentially the notation is a compact way of saying "if you want to pack cubes that are scaled by 1/2 in the same volume, you need double the amount of cubes required in each dimension"

hushed oxide
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Ooh, I like that

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When does this sort of ability of expression come up in math?

urban edge
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Ability of expression is more a gained skill over time

hushed oxide
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So you were technically able to express that, but does it come across as awkward?

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Or is this a good use case?

urban edge
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Kinda yeah

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Its a bit awkward since you still need to specify what di means

hushed oxide
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I think there's no coming away from that, even programming has its equivalence of having to give context

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Like naming things

urban edge
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Yeah

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Usually, when you write something like what i made above, you would also explain what you said in word form anyway

hushed oxide
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That makes sense

urban edge
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Basically notation can be handy if you dont wabt to write a long equation (especially multiple time), but you should still explain why

hushed oxide
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Thank you for the clarification on this all, it makes more sense to me now

vocal sleetBOT
#

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hearty delta
vocal sleetBOT
hearty delta
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Yo

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is there a way to use the normal comparison test on this

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not limit

vocal sleetBOT
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devout dawn
vocal sleetBOT
devout dawn
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(Calculus 3) How to find a,b and c

vocal sleetBOT
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@devout dawn Has your question been resolved?

vocal sleetBOT
#

@devout dawn Has your question been resolved?

summer lichen
# devout dawn

note that if you take a trace of the hyperboloid perpendicular to the xy plane, then you'll end up with an ellipse, try solving for the values of a and b. Then you can substitute a point on the surface and find the equation of the line (note that a, b and c are constants)

vocal sleetBOT
#

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vast shale
#

QUESTION PERTAINING TO PERMUTATIONS AND COMBINATIONS

A group of 12 people want to go to a concert. They can travel in a small car that takes one drive and one passenger and two cars each taking one drive and 4 passengers. If there are 5 drivers in the group, in how many different ways can they travel?

vast shale
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I am really really unsure on how to approach this question

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really dont have any working to show for

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<@&286206848099549185>

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.close

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vocal sleetBOT
sudden cloud
#

So there are 2 cars?

vocal sleetBOT
#

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violet pebble
vocal sleetBOT
violet pebble
#

how do we know that this has a finite value?

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the first integral on the right-hand side

paper depot
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$\int_0^1 e^{-x^2} \dd{x}$?

twin meteorBOT
paper depot
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this one?

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is this a "i dont know whats going on" or "i think theyre wrong" situation

vocal sleetBOT
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@violet pebble Has your question been resolved?

violet pebble
violet pebble
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how can they just say it'll evaluate to a finite value?

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without knowing what the integral of the function is or anything?

paper depot
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well we still know that e^(-x^2) is a continuous function

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in fact we know that 0 ≤ e^(-x^2) ≤ 1 for all x, and in particular for all x in [0,1]

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so we can put bounds on the integral

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we may not know the exact value of this integral but we do know it too lies between 0 and 1

violet pebble
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ohh i see that makes sense

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thank you

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.close

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vast shale
vast shale
#

.close

vocal sleetBOT
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tough lily
#

Could I get help on this? The question says "Use the geometry program to mark the points A = (−2, 3), B = (0, −2) and C = (4, 6) in the coordinate grid. Measure to the nearest degree" I have no idea as to how to measure it's degree..

raven bough
vocal sleetBOT
#

@tough lily Has your question been resolved?

tough lily
regal slate
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you can measure the angles once you connect the coordinates with lines ig

tough lily
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the answers are 95,85 and 95

regal slate
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desmos?

tough lily
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how do I do that?

raven bough
tough lily
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degrees

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no idea 😭😭😭

regal slate
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no, are you using desmos?

tough lily
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what is desmos

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im using geogebra

regal slate
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oh

raven bough
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one meaning could be that u have to make a differential equation and find out the degree

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or u need to measure the degree from one of the axis

tough lily
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yeah but I have no idea as to how to solve it

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hence why im asking xD

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I mean chapter's name is vector's basics

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so I don't think it can be that complicated however I'm still lost

vocal sleetBOT
#

@tough lily Has your question been resolved?

vocal sleetBOT
#
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tough lily
#

.reopen

vocal sleetBOT
#

regal slate
#

@tough lily

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like this?

tough lily
#

oh yeah....

tough lily
regal slate
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plot the points

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connect with segments

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then use the angle measure tool to measure the angles

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you have to select segments and it gives you the angles

tough lily
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is it really that simplesad sad

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I thought I had to do a full calculation or something 😭😭

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Thank youuu

vocal sleetBOT
#

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vocal sleetBOT
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fleet vessel
#

What did I do wrong?

vocal sleetBOT
fleet vessel
#

P supposed to be 5

fluid obsidian
#

What's the actual question

astral pilot
#

@fleet vessel what's actual question?

fleet vessel
#

Question 7A

twin meteorBOT
fleet vessel
#

Have u figured it out?

hard rose
fleet vessel
hard rose
#

What textbook I might have it

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Ans topic

fleet vessel
#

5.1

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.close

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quartz ginkgo
#

i think i need help with operations with
cientific notation (adition,
subtraction,
multiplication and division)

vocal sleetBOT
#

@quartz ginkgo Has your question been resolved?

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paper depot
#

define "solve"

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do you have the original problem statement on hand?

rugged vortex
#

Let u = x^2

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Replace u

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If you really hate looking at square roots

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Well I typically, if there's like a square root or something, I like to make a substitution so I deal with integer powers

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Like in this case, although it's pretty evident there's a case of difference of squares, if you let u = x^2

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Then it should end up looking nicer

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Now of course you could also recognize that $u - 1 = (\sqrt{u} + 1)(\sqrt{u} - 1)$

twin meteorBOT
#

Umbraleviathan

paper depot
#

why are you only showing us this NOW?

little wolf
gentle totem
#

It is

little wolf
#

Your computation is correct, but there's another substitution that makes it a lot easier

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u = √(cos x)

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try it on paper

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that's not how you differentiate a square root

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yeah, so if you rearrange, what is sin(x)dx equal to ?

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(also you're missing a ½)

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derivative of √x is 1/2√x

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well yeah, dx would still be there but that doesn't matter in a substitution

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if you rearrange you get sin(x)dx = -√(cos x) du

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you always have those two

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do you mean that you would have both x and u ?

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what ?

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i don't follow

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there's always just one dx on the right

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just so we're clear, (ab)×c = (ac)×(bc) isn't true

little wolf
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uhhh

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that minus sign isn't a subtraction

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it's (-sin x)/2√(cos(x), not 1/2√(cos x) - sin(x)

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chain rule yeah

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yeah

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and so then do you see how to carry out the substitution ?

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look at the definition of your substitution again

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yeah, so you can subtitute it on the right side

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sin(x) dx = -2u du

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since u = √(cos x) by definition

vocal sleetBOT
#

@thin plank Has your question been resolved?

#
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little wolf
#

how so ?

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nah i don't wanna leave you confused

vocal sleetBOT
#
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vast salmon
vocal sleetBOT
twin meteorBOT
vast salmon
#

I don't really understand by what f(x,y) mean

rugged vortex
#

It's a 3D function

vast salmon
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Are they dependant on each other?

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No right?

rugged vortex
#

No x and y are independent variables. f(x,y) is dependent on both, but f(x,y) = 0 for all x and y

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f(x,y) = 0 is just the z = 0 plane (Cartesian plane)

vast salmon
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So what

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How is the second underlined step possible then

rugged vortex
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Well Δx/Δx = 1

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And Δy/Δy is 1

vast salmon
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Oh

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Ok so?

rugged vortex
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The second line, lemme see

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I think it's saying you can split it up because Δx -> 0 is equivalent to Δy -> 0

vast salmon
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How

rugged vortex
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Well 0 is 0

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0 = 0

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Or at least

vast salmon
#

They're independent tho

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Oh

rugged vortex
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As something approaches 0 is equivalent to another thing approaching 0

vast salmon
#

Ok

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But how did they get 2 limits

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You would have to multiply twice?

rugged vortex
#

Uh they just did algebraic manipulation

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It could work with any delta variable -> 0

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But then that's redundant

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So they just made it so the denominators -> 0

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If you made the numerators go to 0, then you'd just have the reciprocals, but A • B = B • A

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So it's just slight manipulation, I wouldn't worry about it too much

vast salmon
#

Ok

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Thank you

rugged vortex
#

Key factor is this

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They wanna use these definitions

vocal sleetBOT
#

@vast salmon Has your question been resolved?

vocal sleetBOT
#
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vast shale
#

the zeros of (x+a)(x+b) are x=-a and x=-b

errant briar
#

x²+7x-3x-21
x(x+7)-3(x+7)
(x+7)(x-3)

outer warren
#

\textbf{Factoring monic quadratics:}
Consider:
$$\begin{aligned}
(x+m)(x+n) &= x^2 + mx +nx +mn \
&= x^2 + \underbrace{(m+n)}_b x + \underbrace{mn}_c \end{aligned}$$
finding the pair of values $m,n$ that: \
multiply to $c = mn$ and \
sum to $b = m+n$ \
gives the factorisation: $(x+m)(x+n)$

twin meteorBOT
#

ℝamonov

vocal sleetBOT
#

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sick willow
#

There is a 2.5 meter wide path around the square shaped garden. The area of path is 165 sq meter. Let us calculate the area of garden and the length of diagonal

elder forge
#

Do you have a specific question regarding the problem?

sick willow
elder forge
#

I would draw it first to get a visual aid

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Draw the garden as a square, then mark out part of the inner perimeter as the path

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Try to mark different lengths of the figure and give them names, then write down the sizes and distances you know

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try to make some kind of equation

sick willow
#

Let me consider the side of the outer square as x and y.
So, Area = x²
Length of inner square = (x-5)
Breadth = (x-5)
Area of inner square = (x-5)² = x² - 10x + 25
Area of outer square - Area of path = Area of inner square
x² - 165 = (x² - 10x +25)
-165 = x² -10x + 25 - x2
-165 = -10x +25
10x - 25 = 165
x = 19

#

Uhhhhh the 25 should've been positive for the answer to be correct..

vocal sleetBOT
#

@sick willow Has your question been resolved?

trail grail
#

i got a diff ans

#

The total width of the garden including the path is (x+5) meters, since the width of the path on each side is 2.5 meters.

#

The area of the entire square, including the path, is (x+5)^2 square meters.

#

The area of just the garden, without the path, is x^2 square meters.

#

Therefore, the area of the path is the difference between these two areas:

#

Area of path = (x+5)^2 - x^2 = 165

#

10x + 25 = 165

#

x = 14

#

Therefore, the side of the garden is 14 meters, and the area of the garden is x^2 = 196m

#

The diagonal of the garden can be calculated using the Pythagorean theorem. The diagonal is the hypotenuse of a right triangle with sides of length x, so

Diagonal = sqrt(2x^2) = sqrt(2196) = 14*sqrt(2) meters.

vocal sleetBOT
#
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sage peak
vocal sleetBOT
sage peak
#

need help integrating 4/sinh2x

#

.close

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mystic hollow
#

is someone able to help me with moment of inertia? i tried searching online regarding the different solutions for it but i cant seem to find the right one

astral shadow
#

Did you try anything?

regal bane
#

Basically calculate the moment of each sphere through L using the parallel axis theorem, then add

#

Your book should have each sphere's moment so there should be no heavy calculations involved

#

Oh and the rod, add that in too

vocal sleetBOT
#

@mystic hollow Has your question been resolved?

mystic hollow
mystic hollow
#

the parallel axis theorem

astral shadow
#

❌ for the prompt, snow.

#

And, the theorem is pretty essential for this problem.

#

You can derive it, then again if you don't know what the theorem states you might have to look that up.

mystic hollow
#

thank you!!

#

ill look it up

astral shadow
#

I'll add to it. And you can work stuff out from there.

#

The theorem is used when you need the moment of inertia of a rigid body about an arbitrary axis.
The moment of inertia of the object about the arbitrary axis is:
Moment of inertia about an axis (parallel to the other axis) passing through the centre of mass of the object + Md^2 where M is the total mass of the object and d is the distance between the two axes.
This works because moment of mass of a body about its centre of mass is zero.

mystic hollow
#

aaa thank you so much!!

#

this makes it easier to understand

#

i appreciate it, thank you again!!

vocal sleetBOT
#

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austere bolt
#

$f(x) = (x+sin(x)*cos(x)), g(x) = x(2 + sin(x)) + 2*sin(x)*cos(x) + cos(x)$

twin meteorBOT
#

Penca53

austere bolt
#

limit x->+inf of f(x) / g(x), doesn't exist, right?

river minnow
#

,w limit of (x + sin(x)cos(x))/(x(2 + sin(x) + sin(2x) + cos(x))) as x goes to infinity

twin meteorBOT
river minnow
#

Yeah, doesn’t

austere bolt
#

ok, the question then asks to evaluate it using l'hopital... but it doesn't make any sense?

river minnow
#

Is the expression written exactly like that?

austere bolt
#

yours is a little bit wrong

#

denominator is $x(2 + sinx) + 2sin(x)cos(x)+cos(x)$

river minnow
#

Oh

#

Then there may exist actually

#

Let’s check anyway wait

#

,w limit of (x + sin(x)cos(x))/(x(2 + sin(x)) + sin(2x) + cos(x)) as x goes to infinity

twin meteorBOT
#

Penca53

river minnow
#

Okay nvm it still doesn’t catThink

river minnow
#

No

wary mantle
austere bolt
#

,w limit of (x + sin(x)cos(x))/(x(2 + sin(x)) + 2sin(x)cos(x) + cos(x)) as x goes to infinity

river minnow
#

That’s what I typed

#

Except I used the double angle identity

#

2sin(x)cos(x) is sin(2x)

austere bolt
#

I don't know what that is 🙂

river minnow
wary mantle
austere bolt
#

yeah, but I don't know

river minnow
#

Well either way the limit doesn’t exist

austere bolt
#

ok. Probably the exercise is then about "try to solve the limit without using l'Hopital", and comment the result, then try to take the derivative of f and g, and try again (which is basically l'hop, right?) and comment the result

#

little note: we still haven't done l'hop, but I'm already using it because otherwise I'm not able to complete these kind of limits in a reasonable amount of time 😄

river minnow
#

I guess you could do comparison or smth

austere bolt
#

I guess so. Either way, how would you determine that the limit doesn't exist, manually?

#

Is it enough to say: sin(+inf) doesn't exist, so the whole limit doesn't exist?

river minnow
#

No, that won’t help

#

Normally you would find the max and min values of those trig functions

#

But it’s kinda hard here

#

I guess you can say that the fraction is > (x - 1)/(x + 3) okay nvm this does have a limit

river minnow
#

Yeah if you manage to find some function which diverges and is smaller than the expression given then it will be done

#

But I can’t think of any

austere bolt
#

.close

vocal sleetBOT
#
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minor root
vocal sleetBOT
minor root
#

Could you please explain step by step how to reach each result?

sturdy mango
minor root
#

"The solution can usually not be determined closed, but only numerically. For small
numbers this can also be done by trial and error:

By trial and error we get: r = 4. This number represents the smallest r, which satisfies the inequality with 12 < 16.

  • This gives the following total packet size: n = 7 + 4 = 11. This size corresponds to the length of the code words in the Hamming code."
#

I understand how you go from the first expression to second

sturdy mango
#

Are there any equation relations between n, r, m?

minor root
#

n = m + r

#

and 2^n = 2^(m+r)

sturdy mango
#

Agreed?

minor root
#

If I'm not mistaken, yes

sturdy mango
#

Then (1 + n) 2^m ≤ 2^(m + r)

#

Divide both sides by 2^m to get:
1 + n ≤ 2^r

#

1 + m + r ≤ 2^r

minor root
#

Ah and the right one is just inserting numbers "by trial and error"

#

Lame

#

But thanks a lot

#

.close

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#
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upbeat pecan
#

.open

#

i am having trouble distributing this radical and i dont want to use foil

upbeat pecan
#

my mathematics teacher taught that foil is not mathematically correct so i really dont want to use that to solve this

worthy citrus
#

I wouldn't say FOIL is not mathemically correct, it's just a mnemonic to remember how to multiply two binomials

upbeat pecan
#

no but

#

i learned it this way

#

so -3 goes into 7 and 4 root 2

#

then -1 root 2 goes into 7 and 4 root 2

#

then u simplify like terms

#

how would i do the way i just said?

worthy citrus
#

That's pretty much foil, but longer

#

(a+b)(c+d) = a(c+d) + b(c+d)

#

That's what you're describing

#

Then you would distribute both remaining brackets

#

And you'd be left with the terms that foiling tells you to do

#

So that's why foiling works

upbeat pecan
#

um if you dont mind

#

im really paranoid that im gonna get one of the root multiplications wrong

#

can u do it for me?

#

like step by step

worthy citrus
#

Why don't you try it yourself first

upbeat pecan
#

yea i did

worthy citrus
#

Then show your work

upbeat pecan
#

(-21) plus (-12 root 2) plus (-7 root 2) plus (-4 root 2)

#

-21+(-23 root 2)

#

is that it?

worthy citrus
#

,w expand (-3-sqrt2)(7+4sqrt2)

worthy citrus
#

Your final term

#

Is $-\sqrt{2}\cdot 4\sqrt{2}$

twin meteorBOT
worthy citrus
#

You need to simplify it

upbeat pecan
#

cuz root 2 times root 2 is root 4 right

#

yea i see where i got it wrong

worthy citrus
#

Yes

#

You were close

upbeat pecan
#

im glad i was close

#

im self learning this so

#

my school doesnt even teach this kinda stuff

#

but i appreciate it a lot mate thx for the help

#

.close

vocal sleetBOT
#
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eternal glacier
vocal sleetBOT
eternal glacier
#

@carmine leaf how?

calm light
#

likely a small mess up

eternal glacier
#

i don't understand the critical points for this

#

I found x=5 and x=-1 are critical points

cobalt crypt
#

,w d/dx (x+2)/(x^2 + 5) = 0

calm light
eternal glacier
#

wha

cobalt crypt
#

something is awry

calm light
#

it’s (x+5)(x-1)

cobalt crypt
#

-(x+5)(x-1)

#

the coefficient of x^2 is -1

eternal glacier
#

i thought it must multiply to -5 and add to -4?

#

can't have negative for first term?

calm light
#

you didn’t factor the -1 out of the polynomial before factoring the rest

eternal glacier
#

so the first term must be positive before factoring?

calm light
#

no all common factors must be removed

eternal glacier
#

i don't get it

calm light
#

the full factored form of the polynomial above is -1(x-1)(x+5)

eternal glacier
#

oh

cobalt crypt
#

how do you factor x^2 + 4x - 5?

eternal glacier
#

i know what i did wrong now

#

i forgot to divide by the first term

#

1/-1 and -5/-1

#

ya you're right, it should be -1 and +5

calm light
#

that technically works too

eternal glacier
#

using diamond method

#

so the graph looks like this

calm light
#

of f(x)?

eternal glacier
calm light
#

this is most definitely not the graph of a quadratic

eternal glacier
#

it's the graph of the function f(x)

#

it's asking for the maximum and minimum on interval [-1,3]

#

so once I know the maximum is x=1 and x=-5 i basically just ignore x=-5, right?

#

only focus on x=1?

#

as x=-5 is out of scope?

#

or do I still want to find both within that interval

calm light
#

you also need to find the minimum

eternal glacier
#

again, here is the question:

#

but when I find the critical points, that's for the entire function

#

not necessarily within the interval

#

x=1 just happens to be in the interval

#

is the question asking for coordinates? (x,y)?

eternal glacier
#

lol

#

ugh, gotta love exam questions for being vague

cobalt crypt
#

probably not you mean cheeto

eternal glacier
#

so i would plug in f(1) into the original function to find the y value

calm light
#

yep

cobalt crypt
#

the maximum of a function is the value attained by the function

#

not the point at which it is attained

eternal glacier
#

so just the x value?

cobalt crypt
#

no

eternal glacier
#

oh, just the y value

calm light
#

forgot about that

eternal glacier
#

so y=0.5 is the maximum

cobalt crypt
#

in that graph you might say that f attains a maximum value of 0.5 at 1

eternal glacier
#

for the minimum, since the other critical point is outside of interval, do I just test -1 and 3?

cobalt crypt
#

1 is the point at which it is attained

#

0.5 is the maximum value

eternal glacier
#

y=0.5 is fine?

#

for answering the maximum

#

or (1, 0.5) is even safer

#

to show exactly where it's located

#

as for min they want to know what the min is for [-1, 3]
i can tell based on this graph, it's -1

#

but without seeing the graph, i would just test the other end points of the interval to see which is lower output? for f(x)?

#

so I would test f(-1) and f(3), whichever has a lower output is min?

#

since the other critical point is beyond interval [-1, 3]

cobalt crypt
#

you can check the second derivative to test whether its a local min/max

#

you can also check the sign of the first derivative

#

and then you check the boundaries as well

#

because those are the points where the derivative isnt technically defined

eternal glacier
#

but checking other x values in the interval should also indicate, right? since i already know (1, 0.5) the slope = 0

#

so it's either gotta go up or down

#

or is that risky, doesn't always work?

#

i think second derivative of f''(1) would just tell me it's concave downward

#

but I kinda already got that impression if I wanted to test values adjacent, such as f(0) or f(2), they would be lower outputs than f(1)

#

.close

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#
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balmy furnace
#

Could someone explain to me how to get b? The extra variables are really messing with me.

balmy furnace
vast shale
#

typo i think

#

supposed to be 8x

balmy furnace
#

Is it?

#

The correct answer was just 8x.

#

I do not understand.

#

Where does the 3Tx^2 go?

vast shale
#

its just 0

#

because its a constant

#

everything is a constant except for P

balmy furnace
#

Hm. Okay.

#

Thank you.

vocal sleetBOT
#

@balmy furnace Has your question been resolved?

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vocal sleetBOT
stone scroll
#

first of all whether or not you multiply by 4 or -4 the range and domain would be same for both because it is a periodic function

#

as you can see the domain is still (-inf,inf) and the range is still [-4,4]

#

my bad i took pi/4 instead of pi/2

#

but it still makes no difference

#

you should be multiplying with -4 because the other graph would not be of this function

vocal sleetBOT
#

@shy cosmos Has your question been resolved?

stone scroll
#

i think its a calculation mistake

#

im still kinda confused how you are getting the y coordinate of that point

#

but once you have x coordinate of the point you are trying to find just plug into the function to get the y coordinate

#

i dont think its a matter of accuracy

#

if its correct then it will give the exact answer

vocal sleetBOT
#
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potent delta
#

This is written horribly but do I have the correct idea ?

potent delta
#

Think of it as scratch work

#

Here is my final soln

vocal sleetBOT
#

@potent delta Has your question been resolved?

vocal sleetBOT
#

@potent delta Has your question been resolved?

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dusty crescent
vocal sleetBOT
dusty crescent
#

I NEED YOUR HELP
I AM LOOKING FOR GEOMETRY PROS

paper depot
#

WHY ARE YOU SHOUTING

dusty crescent
#

to grab attention

paper depot
#

k... so which part

dusty crescent
#

A and B

paper depot
#

okay

#

you are told that TU = UV

#

you also know ST = SU = SV (why?)

#

from this you can assert that two triangles (despite not being drawn in the diagram) are congruent

#

can you say which ones

dusty crescent
#

SR and SW

paper depot
#

doesn't answer my question.

#

but that will follow from triangles STU and SUV being equal.

#

yes, so SR = SW.

#

do you understand how to find the value of x from this?

dusty crescent
#

x + 19 + 4x - 11 + 52

paper depot
#

what's this meant to be

dusty crescent
#

To find the value of X

paper depot
#

what is the value of SR as given to you in the problem?

dusty crescent
#

4x - 11

paper depot
#

and that of SW?

dusty crescent
#

x + 19

#

oh so B is already answered

paper depot
#

no

#

i wasn't done.

dusty crescent
#

RS is 4x - 11

paper depot
#

no that is not the answer to part b.

dusty crescent
#

Oh

paper depot
#

me: what is the value of SR?
you: 4x - 11
me: and that of SW?
you: x + 19
what do you get when you put these into the equation SR = SW?

#

do not do any algebraic simplification yet. do only the replacement i ask you to do.

paper depot
#

correct

#

do you see now that this is an equation in x that we can and should solve for x?

dusty crescent
#

yes

paper depot
#

can you solve this equation for x?

dusty crescent
#

15

paper depot
#

15 what?

#

i too can blurt out numbers suspended in a vacuum.

dusty crescent
#

x = 15

paper depot
#

i think you screwed up. show your work.

dusty crescent
#

What I did was

4x - 11 = x + 19

= x + 19 + 11 + 4x

= x + 30 + 4x

= 5x + 30

x = 6

paper depot
#

= x + 19 + 11 + 4x
what's meant to be on the left of this equals sign?

dusty crescent
#

4x - 11

paper depot
#

...

#

what's qq?

dusty crescent
#

Sorry

paper depot
#

so, let me get this straight

#

you go from

4x - 11 = x + 19

to

4x - 11 = x + 19 + 11 + 4x
#

is that what you're doing?

dusty crescent
#

yes

paper depot
#

you realize this is nonsense, right

dusty crescent
#

oh

paper depot
#

do you know how to solve a linear equation?

dusty crescent
#

what's the correct way

#

I forgot

paper depot
#

stuff like "add the same thing on both sides"

#

or "multiply by the same thing on both sides"

#

etc.

dusty crescent
#

I'll check

paper depot
#

ping me once you are done checking and have an attempt to show or want me to guide you

dusty crescent
#

Ah

#

I remember now @paper depot

#

so

4x - 11 = x + 19
+ 11 + 11

#

4x = x + 30

paper depot
#

keep going

dusty crescent
#

4x = x + 30
-4x -4x

3x + 30

paper depot
#

where did the equals sign go

dusty crescent
#

3x = 30

x = 10

paper depot
#

correct manipulations, wonky description

dusty crescent
#

What about the B now

paper depot
#

you know the value of x

#

now it is time to plug that into the expression you had for RS

dusty crescent
#

Oh yeah

#

I got it

#

29

#

@paper depot Thanks

#

.close

vocal sleetBOT
#
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hushed atlas
#

can anyone explain the best way of doing part c

hushed atlas
#

nvm i got it but just wanna check if id get working marks

#

u can sub in x/5 instead of x into the original expansion?

paper depot
#

h(x) = f(x/5)

hushed atlas
#

okk thx

#

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vast shale
#

In set theory, is it possible to easily tell if the type of a relation represented by a binary matrix is reflexive, transitive, symmetric or antisymmetric (translating from Portuguese - hope those terms are correct) just by looking at said matrix and looking for certain properties?

dark kiln
#

you can tell if it's reflexive, and you can tell if it's symmetric. Antisymmetric is harder to see, transitive probably can't tell at all

glossy maple
#

Why not? It's just hard to see isn't it

dark kiln
#

much harder than what i would call hard

vast shale
#

What are the characteristics I should look for in the matrix?

glossy maple
#

Well you probably have to check all possibilities

glossy maple
vast shale
#

I want to check for all types

#

Let’s start with symmetric

glossy maple
#

I'd say reflexive is the easiest

#

Ok

#

Symmetric

vast shale
#

Sure reflexive

#

If it’s easier

#

I like easy

glossy maple
#

Yeah, just look at the diagonal

vast shale
#

🙂

glossy maple
#

If it's all filled in, it's reflexive

#

Right? Because the diagonal is just the pairs <x, x>

vast shale
#

That makes sense

#

Does the matrix need to be equal to its transpose?

#

Or do you just need to check for all 1s in the diagonal and that’s it

glossy maple
#

Yeah

#

1's in the diagonal

vast shale
#

What about if you have a non square matrix?

glossy maple
#

For symmetric, just take each element in one side of the diagonal, reflect it on the diagonal, and make sure that one is also 1

#

Can that even happen

#

Isn't the relation from a set to itself?

vast shale
#

If you have a relation between 2 sets with a different number of elements I think the resulting matrix is non square

vast shale
glossy maple
#

Yeah, but how can you call such a relation reflexive or symmetric then

#

Symmetric is:

#

aRb => bRa

#

But that would mean both sets are the same

vast shale
#

Oh so these types are only for when you have a relation from a set to itself?

glossy maple
#

Because if you had for example, a relation between the set {1, 2} and {3, 4}

#

And you have 1R3

#

You cannot say 3R1, because 3 needs to belong to {1, 2}

#

But it doesn't

vast shale
#

I see

#

And a relation must always have a type right? It can never not be any of them

vocal sleetBOT
#

@vast shale Has your question been resolved?

vast shale
glossy maple
#

Just look at the definitions

#

For example, anti-reflexive is when xRx never holds for any x

vast shale
#

Thanks!

vocal sleetBOT
#

@vast shale Has your question been resolved?

trail grail
#

Yes it is possible

#

duh

vocal sleetBOT
#
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split swallow
#

The antidifference of x^-m where m = 0 to 20 except 1 is X^−m is x^−(m-1)/(m-1). But what about if m=1? Is it H(x) = 1 + 1/2 + 1/3 + ·· 1/x or H(x+1)−H(x) = 1/(x+1)

woeful stream
#

anti... derivative?

split swallow
wraith python
#

What class is this for?

#

A quick Google search suggests antidifference is the same thing as an indefinite sum, the latter of which is a term most of us are more familiar with.

split swallow
magic surge
#

is that discete somethign something

split swallow
#

something like that XD

#

im having trouble a little bit because of it lol

vocal sleetBOT
#

@split swallow Has your question been resolved?

vocal sleetBOT
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hoary solstice
#

this is for a revision sheet but yeah idk how im supposed to do it. its not in english but i dont think the words rlly help at all
Translation :
Consider the polynomials P(X) and Q(X)
If P(X)=Q(X) then what is a^2+b^2

vast shale
#

equate coefficients

vocal sleetBOT
vocal sleetBOT
#

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bleak prawn
#

Bro why ???

#

you typed like 1/2 sec before me ahah

vocal sleetBOT
#
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#

#
Channel closed

Closed due to the original message being deleted

dapper prairie
#

Hello

#

I need some help on simple geometry

#

Could you pleaes help me?

turbid forum
dapper prairie
#

yes

#

1/2 * (a+b) * h

turbid forum
#

so you just need to apply it to those first three

dapper prairie
#

oh

#

can i check with u after

turbid forum
dapper prairie
#

could u annotate on it for me

turbid forum
#

which it looks like the question has done

dapper prairie
#

oh

#

ok

#

I will check with u for the first ss in ~3 mins

turbid forum
#

you calculate the area of each of these separately and add them (sorry for the shaky lines)

dapper prairie
#

dw its fine

#

also

#

i got it all right

turbid forum
#

nice!

dapper prairie
#

lemme try second one

#

for this shape, is the line paralell to 4m also 4m?

turbid forum
#

the red line on top isn't parallel, or at least it doesnt say

vocal sleetBOT
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vast shale
#

|x+4| - |x-3| - 8 < 0

vocal sleetBOT
vast shale
#

help please

turbid forum
#

graphing is helpful

#

but anyways you should split this into 3 cases

vast shale
#

yea how

turbid forum
#

based on if it makes the value inside the absolute value positive or negative

#

if we have something like |x-2| and x is, say, 1, then the value inside is negative so when we get rid of the signs we would have to change |x-2| to 2-x

#

if that makes sense

vast shale
#

yea

#

but we have 2 absolute values

#

how do i split cases

turbid forum
#

so if x < -4 then both inside values are negative

#

if its between -4 and 3 then only the second one is negative

#

if its > 3 then both are positive

dusk briar
#

Hello all! I was directed to this community by someone on another game server who thought you might be able to help me.

I am interested in running a queer video game club as part of my company's pride, but I haven't been paying much attention to this space recently - my old favorites were made with flash and don't run anymore!

Can anyone help suggest queer games that are:

  • Free or PWYW (paid might be OK too)
  • Ideally run in the browser
  • Short (max a few hours), or can get a meaningful experience without finishing it
  • Made by an LGBTQIA+ creator and touching in some way on queer themes

Thanks!

turbid forum
#

what

peak matrix
vast shale
#

get outa my thread

#

@turbid forum so 4 cases

#

which first and second are bigger than 0

#

less than 0

#

first is less and second is bigger

#

first is bigger and second is less

#

?

turbid forum
#

not exactly

#

there are intervals when theyre positive or negative

vast shale
#

can you please help me

#

i have to deliver it

#

im not following exactly

peak matrix
vocal sleetBOT
#

@vast shale Has your question been resolved?

vocal sleetBOT
#
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scenic sandal
#

Can someone explain to me how langrange multipliers help us find the minimum distance between a curve and the origin? I know how to do it but I don't see the correlation.

scenic sandal
#

It is my understanding that when we have a bounded curve in mutlivariable then we have to check if the min & max are on the edge just like we check if the end points are the max and min in single variable. To do that we can use Langrange function right? When it comes to the distance, I don't see how we can possibly use Langrange? The distance function we find lets say d(x,y)= sqrt(x^2 + y^2) but this function is not bounded by the curve we are trying to find the minimum/ maximum distance of.

main spade
#

Why does it need to be bounded?

scenic sandal
#

And thus there will be a max and min if the function f is continuous

main spade
#

Lagrange multipliers works by finding extrema on a curve not a region.

scenic sandal
#

the extrema we find is on the edge of a function right?

#

And the way we do it is thru langrange multipliers.

#

the edge is given by the bounding function

#

Did I make sense so far?

main spade
#

We minimise sqrt(x^2 + y^2) subject to (x, y) on the curve g(x, y) = 0.

#

We in effect solve g for x or y as a function of the other variable and substitute it into the function we want to optimise. We then have f(x) or f(y) in one variable only and require f’ = 0.

main spade
#

To minimise the distance between a curve, g(x, y) = 0, and the origin we must minimise the function d^2 = f(x, y) = x^2 + y^2 subject to the condition g(x, y) = 0.

#

It's hard to help tbh.

#

Maybe some theory will help but maybe not.

#

Oh. I think I might understand you now.

scenic sandal
main spade
#

The condition is that we are defined on the curve g(x, y) = 0.

#

g(x, y) = 0 implicitly defines the curve.

#

g(x, y) = 0 doesn't have any end points to test like you might for a function defined on some domain.

#

If you wanted to have the curve y = x^2 but only for 0 <= x <= 1, you would need to consider the function f(x, x^2) = x^2 + x^4 on the domain 0 <= x <= 1 where you would then check the end points.

scenic sandal
#

but how can we know that that is the mimimum distance. As in the formula for distance d is a generic one so like I'm lost rn lol

main spade
#

We can minimise the square of our distance to save algebra.

#

We are minimising the squared distance f(x, y) but we are constrained in terms of the (x, y) points we have such that they are on the curve g(x, y) = 0.

#

Let's do a example problem.

#

Lets minimise the distance from the origin to the curve y = 1 - x. We must minimise f(x, y) = x^2 + y^2 subject to g(x, y) = x + y -1 = 0.

#

We could have considered to minimise to be f(x, 1 - x) = x^2 + (1 - x)^2 = 2x^2 -2x + 1, defined for all x.

#

We would then calculate f_x and set it equal to zero.

#

We would obtain 4x - 2 = 0, x = 1/2, which corresponds to y = 1/2. The distance is minimise between the origin and the point on the curve (1/2, 1/2).

#

Alternatively, you could have solve for y and calculated f_y and set it equal to zero and found the same result.

#

The theory above does this in general for a curve g(x, y) = 0 and you find what it shows.

scenic sandal
#

kinda getting it right now

main spade
#

The theory I gave uses the implicit function theory to show it can be solved as a function of x or y so you might not be aware of that and it writes the end part as a jacobian which if you're familiar with the text is not a problem but again you might not get the same result. But it basically boils down to you get the same result as if you performed the procedure done above.

#

The problem though is you can't really use it for a curve such as y = x defined only on -1 <= x <= 1, as you can't write this as g(x, y) = 0.

#

If you were to use the method and ignore the restraint of the curve being on -1 <= x <= 1, you would get the result as if it didn't have this constant on it.

#

You'll have to let me know if the wall of texts are useful or not but I don't know how else to help lol.

vocal sleetBOT
#

@scenic sandal Has your question been resolved?

vocal sleetBOT
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merry python
#

$x=1+\sqrt[5]{2}+\sqrt[5]{4}+\sqrt[5]{8}+\sqrt[5]{16}$ Find the value of $\left(x+\frac{1}{x}\right)^{30}$

twin meteorBOT
#

B-eard

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#

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static ore
vocal sleetBOT
static ore
#

How to solve

queen shoal
static ore
#

.close

vocal sleetBOT
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magic canopy
vocal sleetBOT
#

Please don't occupy multiple help channels.

magic canopy
#

.close

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magic canopy
#

.close

vocal sleetBOT
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foggy pier
#

How can I put these values into the calculator to get that number? (4.25)

foggy pier
#

I know it's chemistry but I'm just trying to use the calculator here

brazen sun
#

you would do -log brackets and then put that 5.6 x10^-5 value into the brackets

#

at the bottom of ur calc should be a x10^x button

foggy pier
brazen sun
#

wdym

foggy pier
#

wait

brazen sun
#

ok

foggy pier
#

Since it's blank it gives me syntax error

brazen sun
#

you could just put 10

#

as thats what it would be the. base of

merry python
#

yeah base 10

#

in general we don't even write it

foggy pier
#

ohhh

#

okayyy thank you!!

#

.close

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#
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heavy nova
#

is this how i find the critical points? and is it correct?

f(x) = 18x^5-15x^3+5x

frozen bobcat
#

where did the points come from?

vocal sleetBOT
#

@heavy nova Has your question been resolved?

heavy nova
#

same thing for 1/6

frozen bobcat
#

1/3 is t, not x

heavy nova
frozen bobcat
#

right, so x^2 = 1/3, not x

heavy nova
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#
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frozen bobcat
#

ok. You currently have t = x^2 = 1/3
totally fine.
You cannot then say x = 1/3
Because x is not what you have as 1/3, you have x^2 is 1/3

#

so if you want to substitute back into the equation, you need to either get x =
or rewrite the equation in terms of t = x^2

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vocal sleetBOT
frozen bobcat
heavy nova
heavy nova
frozen bobcat
#

yes

heavy nova
frozen bobcat
#

yep

heavy nova
#

its the same problem, different question

heavy nova
# frozen bobcat yep

so i need to create a first derivative test chart. it looks something like this and i believe all of the critical numbers are supposed to go on top and on the sides are the factors

#

i need help setting it up

#

ik it looks like this on the side

#

these are factors of the derivative

vocal sleetBOT
#

@heavy nova Has your question been resolved?

heavy nova
#

@frozen bobcat ^

#

can you please help with that?

frozen bobcat
#

set up your 0's and then plug in values in between like you did in the picture above