#help-13

428200 messages · Page 492 of 429

warm vector
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I’m saying why did we not set the 2pir = circumference of circle?

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That’s what’s confusing me a little

tropic oxide
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what circle's circumference do you want to set 2πr equal to?

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the circle that the original sector came from?

warm vector
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This sector’s circumference

tropic oxide
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with all due respect what the actual fuck are you talking about

warm vector
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I’m saying why didn’t we do that?

tropic oxide
#

you keep changing your story

warm vector
#

So you know this sector

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It’s circumference

tropic oxide
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so why didnt you answer yes here

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instead you chose to lead me in fucking circles for 10 minutes straight

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i hope it wassnt fuckng deliberate

warm vector
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I’m confused that’s why

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But it wasn’t deliberate

tropic oxide
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ok heres your sector

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now answer me clearly with either a YES or a NO and nothing else:

as far as i understand, you are asking why we set 2πr equal to only the arc in black, and not the black plus the red.
DO I UNDERSTAND YOU CORRECTLY?

warm vector
#

Yes

tropic oxide
#

the sector that we glue into the cone has three sides
two straight sides equal to the slant height
and one curved side
the straight sides are glued together
the curved side becomes the circumference of the base

warm vector
#

Ok

tropic oxide
#

i assume that means "ok fine just stop being mad at me i don't care about the problem anymore i just want to placate you"

warm vector
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No definitely not

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By that I mean that I actually am understanding why

sweet vapor
tropic oxide
#

But it's not my business

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exactly

warm vector
#

Ok I think I get it now, sorry, thanks

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.close

cedar kilnBOT
#
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sweet vapor
#

Idk. Your violating the rules. That’s why I pointed it out

cedar kilnBOT
#
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ripe lance
#

7A34B4 can be divided by 36 without any remainders, B is a prime number, how should i find A? (I know tiz is a hw, but at least give me tips on how to solve these kinda problems)

balmy apex
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is that $7 \cdot A \cdot 34 \cdot B \cdot 4$

wraith daggerBOT
#

illuminator3

dusty hazel
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No.

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I think all those numbers are the digits.

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Right?

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@ripe lance

cedar kilnBOT
#

@ripe lance Has your question been resolved?

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ripe lance
#

@dusty hazel yes... Soooo sry i didnt reply

dusty hazel
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Divisible by 36.

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So it should of course be divisible by 4 and 9.

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Do you realise that?

ripe lance
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oh

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hmm

dusty hazel
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Do you divisibility of four?

ripe lance
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wait a min lemme think lol

dusty hazel
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Of course.

ripe lance
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so B must be 2

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yep

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only possible num

dusty hazel
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Great.

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Now the entire number should be divisible by 9.

ripe lance
#

ahhhh

dusty hazel
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Makes sense?

ripe lance
#

right

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gg

dusty hazel
#

👍

ripe lance
#

took me long enough lol

dusty hazel
#

Exactly I thought you were done and weren't writing it here.

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Anyways,

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Yes.

ripe lance
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yay thx a lot

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.close

cedar kilnBOT
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main pagoda
cedar kilnBOT
main pagoda
#

i know vaguely what i have to do I think i just need someone to help walk me through it. i know i need to get a profit function which is revenue - cost, i know that R(x) = xp(x) but i think i need some help getting the maximum value

cedar kilnBOT
#

@main pagoda Has your question been resolved?

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cedar kilnBOT
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warm vector
#

How would I do this question?

cedar kilnBOT
cosmic steppe
#

Make life easier

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Small diameter = 2x
Big boy diameter = 4x

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Find area in terms of x

warm vector
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Ok sure

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So small area: pi x x^2
Big area: pi x 2x^2

cosmic steppe
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Yeah

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Divide big area by small

warm vector
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2

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Answer says c for some reason

bold lotus
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yes..

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consider 1^2 vs 2^2

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you wrote the big area expression incorrectly

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2x^2 rather than (2x)^2

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@warm vector

warm vector
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Oh

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So 4x^2

bold lotus
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yes exactly

warm vector
#

OK which makes it 4

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I get it

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Thks

#

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quaint heath
#

Can someone make an integral equation with multiple terms like my username where the answer = 7429

balmy apex
#

there's a website for that

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let me see if I can find it

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@quaint heath

quaint heath
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YES

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🙏😋

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Aw it only goes to 1000

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Do any go higher

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I can put the equations as x + y + z and build up to 7k💀

cedar kilnBOT
#

@quaint heath Has your question been resolved?

cedar kilnBOT
#

@quaint heath Has your question been resolved?

cedar kilnBOT
#

@quaint heath Has your question been resolved?

dire geode
#

.close

cedar kilnBOT
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keen sorrel
#

Need help regarding linear transformations

balmy apex
#

just ask your question directly

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@keen sorrel

keen sorrel
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so first we know that T([1,0]) =[5,-6] and that T([0,1)]=[4,2]
but that's as far as I've gone because I'm confused as how to proceed

balmy apex
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how would the linear transformation look like as a matrix

keen sorrel
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like this as a 2x2 matrix?

[5 4]
[-6 2]

balmy apex
#

yes

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applying a linear transformation to something is nothing other than just multiplying the transformation as a matrix by the thing that you want to transform

keen sorrel
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so If i'm mapping (-6,-1) to the vector y, then I'm just multiplying that by the 2x2 matrix?

balmy apex
#

yes but order matters here

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$AB \neq BA$ for matrices

wraith daggerBOT
#

illuminator3

keen sorrel
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yeah so the 2x2 matrix times (-6,-1) itself

balmy apex
#

yes

keen sorrel
#

got it thank you!

#

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cedar kilnBOT
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@crimson sedge Has your question been resolved?

cedar kilnBOT
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rugged tusk
cedar kilnBOT
rugged tusk
#

can someone explain me what is happening at line 3 ?

cedar kilnBOT
#

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rugged tusk
#

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rocky sable
cedar kilnBOT
rocky sable
#

let me show u what i did

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what did i do wrong

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how

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what u mean

#

.close

cedar kilnBOT
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woeful musk
#

can you guys provide an example of a function f that satisfies f(f(x))=f(x)^f(x)

balmy apex
#

$f(x) = 1$

wraith daggerBOT
#

illuminator3

woeful musk
#

kekw yh nvm .close

#

.close

cedar kilnBOT
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crimson sedge
cedar kilnBOT
crimson sedge
#

if it was the 5th term

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then 12288 is the 6th term

modern compass
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yes

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I suspect though that the question is asking you to find r in terms of n

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if n=5 then yes, 2n-4 =6... but what if n is 25? or 73? you have a different r

cedar kilnBOT
#

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crimson sedge
#

how to solve this?

cedar kilnBOT
crimson sedge
upper abyss
#

There's no way

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For small angles, cos(y) ≈ 1 and we can grab an approximate solution this way

gray condor
crimson sedge
#

is that like the error function

gray condor
crimson sedge
#

fuk

upper abyss
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Like I said, no way to do it.

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A solution doesn't exist in the elementary functions

crimson sedge
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ah ok

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thats depressing

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so what are non elementary functions?

upper abyss
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Error function is one

crimson sedge
#

mr gauss man

upper abyss
#

Error function is common and well documented though, so that would be "nice enough" imo

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Then there's whatever that is, the JaCoBi AmPlItUdE fUnCtIoN

crimson sedge
#

what makes non elementary functions spawn tho

upper abyss
#

Lots of integrals don't exist

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Like ∫ e^(x²) dx

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So we give them a name. That one is the error function

crimson sedge
#

sin(x)/x

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its possible with DUIS tho

cedar kilnBOT
#

@crimson sedge Has your question been resolved?

ember python
cedar kilnBOT
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teal lantern
#

^3sqrt24m^3

cedar kilnBOT
teal lantern
#

would I need to separate the m^3 from the 24?

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disregard actually

#

.close

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honest bobcat
cedar kilnBOT
honest bobcat
#

I am struggling

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with 8a

cedar kilnBOT
#

@honest bobcat Has your question been resolved?

honest bobcat
#

<@&286206848099549185>

#

this is something i vaguely wrote

#

but i dont really understand

cedar kilnBOT
#

@honest bobcat Has your question been resolved?

honest bobcat
#

heol0po

honest bobcat
#

helpo

south juniper
#

@honest bobcat Let |f(x)| = g(x). We know for all M > 0, there exists S > 0 s.t 0 < |x-a| < S ==> g(x) > M.

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Now do rough working for the limit we want to show.

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We need | 1/g(x) - 0 | < e which is just g(x) > 1/e

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Take M = 1/e. (M > 0 implies e > 0). So for all e > 0, we know that there exists S > 0 s.t 0 < | x - a | < S ==> g(x) > 1/e which is equivalent to 0 < | x - a | < S ==> | 1 /g(x) - 0 | < e

cedar kilnBOT
#

@honest bobcat Has your question been resolved?

honest bobcat
#

@south juniper are you calling e epsilon here

south juniper
#

Yes

cedar kilnBOT
#

@honest bobcat Has your question been resolved?

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spark idol
cedar kilnBOT
spark idol
#

can i get help with this
tried finding x through x^2 - x + 1 but discriminate is -ve and it doesnt seem to be solveable through long division

#

@Helpers

faint dirge
wraith daggerBOT
cedar kilnBOT
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@spark idol Has your question been resolved?

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slim parcel
cedar kilnBOT
slim parcel
#

How would I differentiate the x squared root x

mental granite
#

$x^2 \sqrt(x) = x^{5/2}$

wraith daggerBOT
#

duckduckdo

plucky pawn
#

,rotate

wraith daggerBOT
mental granite
#

lol soz

plucky pawn
#

yes convert it to exp form it will be easier to work with

slim parcel
#

Did u add the powers?

plucky pawn
#

yes

slim parcel
#

2 plus 1/2 is 3/2

plucky pawn
#

x^2 is the same as x^4/2

dusty hazel
#

$x^m \cdot x^n = x^{m+n}$

wraith daggerBOT
#

What the hell am I doing here?

plucky pawn
#

but you need common demoniator to do that

slim parcel
#

Omggggggg

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Pleaeeee kill meee

#

Next question

#

A

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I tried to do simplify the fraction by writing it as sin over cos sin over cos

dusty hazel
#

Nah that's a lot of work.

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Do you know,

#

Componendo dividendo?

slim parcel
#

Wot

#

I am in a level

dusty hazel
#

If $\frac{a}{b} = \frac{c}{d}$\
Then, \
$$\frac{a+b}{a-b}=\frac{c+d}{c-d}$$
This is how it looks.

wraith daggerBOT
#

What the hell am I doing here?

slim parcel
#

I see

dusty hazel
#

Well I don't want you to believe me just like that. Try looking up proof.

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For this.

slim parcel
#

I’ll do that

dusty hazel
#

It makes it a lot easier.

mental granite
#

$\tan^2(x) + 1 = \sec^2 (x)$

slim parcel
#

Once again I am in a level

#

As to be exact

mental granite
#

thats a-level stuff

#

trig identities

slim parcel
#

What’s sec?

plucky pawn
#

what does that equate to in grade>

#

1/cos^2x

livid hound
#

check your sign

wraith daggerBOT
#

duckduckdo

mental granite
#

$\sec^2(x) = \dfrac{1}{\cos^2(x)}$

wraith daggerBOT
#

duckduckdo

mental granite
#

AS level is year before final, so grade 11 i think

#

your final grade - 1

slim parcel
#

That is correct

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What is sec?

plucky pawn
#

dam derivitives in grade 11 geez

mental granite
#

sec, cosec and cot are ways to write 1/cos, 1/sin and 1/tan

slim parcel
#

I see

#

That’s very helpful

mental granite
#

so $\dfrac{\cos(x)}{\sin(x)} = \cot(x)$

wraith daggerBOT
#

duckduckdo

slim parcel
#

I see

mental granite
#

do these ring any bells ?

slim parcel
#

Yes

#

Well I just learnt what it means thanks that’s so helpful

#

Am I correct in assuming that cotx is the inverse of tan x

mental granite
#

$1 + \cot^2(x) = \dfrac{1}{sin^2(x)} = \csc^2(x)$

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noo

patent flame
#

it's \csc

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for cosec

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you didn't do it the first time

wraith daggerBOT
#

duckduckdo

mental granite
#

was just trying to say csc = cosec

mental granite
cosmic steppe
#

Cotangent is the reciprocal of tangent, not the inverse

slim parcel
#

I see

dusty hazel
#

$\cot(x)=[\tan(x)]^{-1}$\
$\cot(x) \neq tan^{-1}(x)$

wraith daggerBOT
#

What the hell am I doing here?

cosmic steppe
#

That's why I don't like using tan^-1

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I always use arcfunctions

#

The same thing but

mental granite
#

with AS and A-Level maths just do the all ! past papers and youll be fine

cosmic steppe
#

Visually, it's better for me

slim parcel
#

I get it

mental granite
#

or need help still

#

i meant all past papers not the all! past papers btw

cedar kilnBOT
#

@slim parcel Has your question been resolved?

cedar kilnBOT
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dire pier
cedar kilnBOT
dire pier
#

how did my friend get the highlighted part?

#

is it the rational roots theorm

deft forum
#

Umm he just multiplied the two brackets bro

#

eternal comet
#

FOIL

#

well the more general version since one the parentheses has three terms

dire pier
#

i know foil

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with like (x+3)(x-4) for ex

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but not 3 times

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would i use synthetic?

eternal comet
#

(a+b+c)(d+e) = ad + bd + cd + ae + be + ce

glad kestrel
#

it's just distribution

eternal comet
#

so that's the word

dire pier
glad kestrel
#

??

dire pier
#

coulld i not use synthetic in this situaiton

deft forum
glad kestrel
#

synthetic division does not have anything to do with distribution

wraith daggerBOT
balmy apex
#

$$a \cdot (b + c) = a \cdot b + a \cdot c$$ this is the only thing you need to "memorize"

wraith daggerBOT
#

illuminator3

balmy apex
#

when it comes to distribution

dire pier
#

ohh

#

how about this?

dire pier
dire pier
#

or like idk

eternal comet
#

sure

dire pier
#

@eternal comet

#

would this be on the right track

#

to guess and guess

#

like i would guess f(1)= to check if equals 0

deft forum
dire pier
#

im using the rational roots theorm at the start

#

is that incorrect

deft forum
#

Tbh idk what is it

eternal comet
#

Just use synthetic division

#

I would use polynomial division since that is what I am used to (maybe I should take the time to get used to synthetic), but it's the same thing.

dire pier
#

ohhh

#

i got it

cedar kilnBOT
#

@dire pier Has your question been resolved?

cedar kilnBOT
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stoic basin
cedar kilnBOT
faint dirge
#

u=x-2

stoic basin
#

ohh ok sec

#

would this be 2/sqrt3

#

wait lemme just check

#

damn it's just 2. Okay so I'll say what I did

upper garnet
#

just u sub x-2 and ur done

stoic basin
#

that's what I did

#

I got -2/sqrtu

eternal comet
#

show your work

stoic basin
#

ohh I forgot I need to input u

#

dope

faint dirge
stoic basin
faint dirge
#

you're telling me I was allowed to write down my partial fractions when doing laplace transforms??

eternal comet
faint dirge
#

and here I was, solving sixth order system of equations mentally

eternal comet
#

in comparison to mental arithmetics

#

hardest task you could ask of a human being

stoic basin
#

okay cool thanks yall

#

.close

cedar kilnBOT
#
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faint dirge
#

lol have a good day

cedar kilnBOT
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clear glen
#

and the equations needed to solve are as follows

clear glen
#

so my question is that i managed to find the rCN value by solving eqn 1 with the info given, then plugging it into eqn 2 and 3 respectively. From there I found that I could use elimination/substitution to get rid of the rHCrCN term and the rHC^2 term and solve for rCN

#

basically for that part I did (roughly) I2-(2I1)=-168rCN^2

#

which gave me the answer rCN = 1.158*10^-10. My question is, Is there a possible way for solving for rHC without using the quadratic equation on one of the eqns?

#

(if it helps I can send a picture of my "simplifed" equations that i got rCN from)

#

This is the eqns from plugging everything in

#

the 52 in the 2nd eqn should be squared fyi

#

<@&286206848099549185> anyone?

cedar kilnBOT
#

@clear glen Has your question been resolved?

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#

@clear glen Has your question been resolved?

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south dawn
#

Why some math boards are hidden?\

cedar kilnBOT
dusky oracle
#

wdym

south dawn
dusky oracle
#

what do you mean

#

do you refer to channels

south dawn
south dawn
dusky oracle
#

if you right click on a category then you should be able to make them visible again via a checkbox

dusky oracle
#

uh

south dawn
dusky oracle
#

hm confuses me as well

south dawn
#

or @rustic coyote

rustic coyote
#

hmmm

#

its the open and closed system for the help channels

#

once the channel is closed it gets hidden and u will not be able to talk in that channel until its made available again automatically later

south dawn
#

.close

cedar kilnBOT
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dire pier
cedar kilnBOT
dire pier
#

i was confused what this question is asking me

#

and how even start it

south dawn
dire pier
#

I'm not quite sure what u mean

south juniper
#

First try to find where f'(x) = 0

leaden snow
#

@dire pier What happens to f'(x) if you plug in x = -2?

south juniper
#

maybe x=-2 is one possibility

dire pier
#

I was told if f'(x) = 0

#

and its an extreme

#

then i got this question

#

and i didnt get f'(x)=0

#

and now im a bit lost

#

anyone

#

@south juniper

#

@leaden snow

south juniper
#

f'(-3) isn't 0 so that means u dont have a stationary point

#

that gets rid of 2 options

#

Now it is possible that it may be an extremum end point

dire pier
#

Do you mind coming into a call with me

#

to explain just for 2 mins

dire pier
#

but whenefer f'(x)=0

#

its an extremum

south juniper
#

uh not necessarily

#

take y = x^3

#

are you being taught online?

#

like online classes of college or school

dire pier
#

school

#

wait why

#

ive had covid for last 2 weeks so im a bit confused on whats going on ;/

dire pier
#

oh wait i got it

#

does anyone know about this one

#

<@&286206848099549185>

steel cave
#

So you are asking

dire pier
#

for the question above

dire pier
steel cave
#

Well whats the average rate of change over that interval?

#

Thats a question for you

dire pier
#

ok

steel cave
#

Hint:

#

Let me know if you arent understanding

dire pier
#

i am

#

not understanding

steel cave
#

Aight

#

So the secant line

#

Is going to have the average slope of the line it is secant to over that interval

#

In this case, since -4, and 7 are the x intercepts

#

the secant line is just y = 0

#

It is asking at what x does f'(x) = 0

dire pier
#

i dont understand ;/

steel cave
#

Do you know what a derivative is?

dire pier
#

ye

steel cave
#

Do you know what a secant line is?

dire pier
#

nope

steel cave
#

A secant line is just the line between two points on another function

#

Here i've graphed y = sqrt(x) and its secant line between x = 1, x = 4

#

Or the secant line for y =x^2 between x = -1, x =2

#

Understand?

#

@dire pier

dire pier
#

gimme a min

#

Yea

#

I understand what a secant is now

#

when it passes two points

steel cave
#

Ok

#

So basically

#

A secant line will always have the average slope on that interval of the function it is secant to

crystal pelican
#

@dire pier

cedar kilnBOT
#

@dire pier Has your question been resolved?

cedar kilnBOT
#
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tame shadow
#

May I get help with changing order of integration inside of a call please?

tame shadow
#

in mathematics voice

cedar kilnBOT
#

@tame shadow Has your question been resolved?

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#

@tame shadow Has your question been resolved?

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forest lark
#

Given that f : A → B and g : B → C are injective functions
f is one-to-one
g is one-to-one

Prove : h = g o f : A → C

Proof :
Suppose that x and y are arbitrary elements in A such that x = y. Then, f(x) = f(y) since function f is injective and therefore must be one-to-one. Then, g(f(x)) = g(f(y)) since function g is also injective therefore must also be one-to-one. Hence, g o f is one-to-one and function h is an injective function.

forest lark
#

Does my proof make sense/is the logic valid??

crimson sedge
#

I could be wrong but

#

isn't the implication the other way?

strange grove
#

It's the other way

forest lark
#

what do you mean by the other way?

crimson sedge
#

you would start out with h(x)=h(y)

#

then somehow arrive at

#

x=y

#

wait hold on

#

is this question asking you to prove that h is injective?

forest lark
crimson sedge
#

ok yeah then you'd follow that

#

everything you have is right just flip it around

forest lark
crimson sedge
#

I dont think so

forest lark
crimson sedge
#

np

forest lark
#

.close

cedar kilnBOT
#
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sweet basin
cedar kilnBOT
sweet basin
cedar kilnBOT
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@sweet basin Has your question been resolved?

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sand ether
cedar kilnBOT
sand ether
#

I'm having a hard time putting together in my head what the following functions will look and the their respective integrals

#

$\int_0^a f^{-1}(x) ~dx$, $\int_0^b f^{-1}(y) ~dy$, $\int_0^c f(y) ~dy$, $\int_0^d f(x) ~ dx$

wraith daggerBOT
#

azeem321

sand ether
#

hard to word this question, but maybe a sketch with all the functions and the areas they represent on the same graph would help?

#

if this area under f(x) from 0 to d, what would f(y) between 0 and c look like?

cedar kilnBOT
#

@sand ether Has your question been resolved?

sand ether
#

.close

cedar kilnBOT
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acoustic frost
#

“A college student is preparing a course schedule for the next semester. The student may select one of four mathematic courses, one of five science courses, and one of five courses from the social sciences and humanities. How many schedules are possible”. This question is part of my review and I’m not sure how to solve or what to look up on google. Please and thank you!

acoustic frost
#

& is there a way to get into a vc with a helper so they could tutor the rest of the review?

ancient nebula
#

Hii I am emma

acoustic frost
#

Hi Emma, are you gonna help?

ancient nebula
#

No sorry I have a question

acoustic frost
#

This channel is currently taken; though there are other open help channels

ancient nebula
#

Sure thank you

acoustic frost
#

<@&286206848099549185>

south dawn
south dawn
acoustic frost
#

are you sure?

south dawn
south dawn
acoustic frost
#

Okay, I see. so for the rest of the similar questions i just multiply to find the possibilities?

acoustic frost
#

Wonderful, thank you so much

south dawn
acoustic frost
#

.close

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#
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gaunt glacier
#

Not quite sure how to do this. What are the first few steps?

gaunt glacier
#

plz ping

glass blade
#

Now evaluate

#

tan = sin/cos
sin= - sqrt(1-cos²)

gaunt glacier
#

ok so on the unit circle in the 4th quadrant

glass blade
#

What answers you got putting the values?

gaunt glacier
#

lemme put them in

glass blade
#

Sure

gaunt glacier
#

um

#

its saying it cant understand it

glass blade
#

No no

#

Place the values

#

like sinx = ± sqrt(1-cos²x)

#

cosx = 2/11 (given)

#

And since sinx <0 we can conclude that x lies in 4th quadrant of the unit circle
And thus sinx = -sqrt(1-cos²x)

#

@gaunt glacier

#

sinx = -sqrt(1- (2/11)²)

#

Do like this

gaunt glacier
#

ah sorry I was eating

gaunt glacier
#

like this

#

it said that it couldnt understand it

glass blade
#

Yes

#

Evaluate it bro lol

gaunt glacier
#

ahh ok

#

thought I was missing something

glass blade
#

cosx = 2/11 given

#

I just replaced the theta with x

gaunt glacier
#

-sqrt sin^2(theta)?

glass blade
#

I meant this

#
  • sqrt(117/121)
#

You know right the basic Trigonometic formulas ?

gaunt glacier
#

yeah

#

so evaluate -sqrt(117/121)

#

?

glass blade
#

No need to just write it as -3(√13)/11

#

Beside sin(theta)

gaunt glacier
#

yeah thats what I meant

glass blade
#

It's saying wrong?

#

It shouldn't be tho

gaunt glacier
#

oh no it said its right

#

I forgot to click submit

#

ok so how did you get -sqrt(117/121) again

#

cus I understand after that

glass blade
gaunt glacier
#

I cant really read that ._.

glass blade
#

sin²x + cos²x= 1

#

Agree ?

#

@gaunt glacier

#

sin²x = 1-cos²x
sinx = ±√(1-cos²x)

#

The sign before the root comes depending on which quadrant the "x" lies

gaunt glacier
#

Ah agree

#

but where did you get the 117/121 from

#

.close

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#
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manic acorn
cedar kilnBOT
manic acorn
#

How do i evaluate this?

deft forum
manic acorn
deft forum
#

Take a look at rule3.

manic acorn
#

Then?

deft forum
#

Also idk if its useful or not but $log_b a = \frac {log_x a}{log_x b}$

#

Oops

wraith daggerBOT
manic acorn
#

But what do i do from here💀

deft forum
manic acorn
#

Ok let me see

#

Yep i got it

deft forum
#

Cool

manic acorn
#

15/2 thanks

#

.close

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magic storm
#

Hello! I was wondering if anyone could please tell me a quick mnemonic or way to memorize the convergence test for geometric and p series? I have some troubles differentiating between them

upper garnet
#

-1<r<1 for geo and r>1 for p

#

between and bigger? I mean I don't think it's hard to differentiate these two

magic storm
#

actually yeah I was just over complicating by only trying to remember the divergences and convergences of both series. Also just a lack of practice, thanks for clearing that up.

#

.close

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#
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keen mulch
#

Find the coefficient of $t^{47}$ in the expansion of $(t + 2)^{50}$

wraith daggerBOT
#

Jef Costello

crimson sedge
keen mulch
#

is it $50 \choose 3.{2}^3$?

crimson sedge
#

yeah

#

if $\binom{50}{3} 2^3$ is what you mean

wraith daggerBOT
#

Shunon

keen mulch
#

yes

crimson sedge
#

its correct

keen mulch
#

thanks :')

crimson sedge
#

np (:

keen mulch
#

.close

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magic oxide
#

Hi i need some help with this. I was absent when this was being discussed and I checked the PowerPoint presentation they have sent but i still couldn't answer it. Please help me understand how to answer it thanks

cedar kilnBOT
#

@magic oxide Has your question been resolved?

magic oxide
#

I believe this is theorem on parallelogram

cedar kilnBOT
#

@magic oxide Has your question been resolved?

cedar kilnBOT
#

@magic oxide Has your question been resolved?

dire geode
#

.close

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quiet hazel
#

If you flip a coin twice, what is the game's expected value?

quiet hazel
#

i got 2 for this one

bold hinge
#

What

quiet hazel
#

thats my answer

bold hinge
#

What game

quiet hazel
#

it didnt specify

bold hinge
#

And coins don't have numerical values either

quiet hazel
#

this is a bad q

quiet hazel
bold hinge
#

Like it's just heads and tails

#

Are you supposed to assign different numbers

quiet hazel
#

no

reef venture
bold hinge
#

To each of those outcomes

livid hound
#

there's got to be some set of rules

bold hinge
#

What i think this is getting at is just linearity of expectation

quiet hazel
#

yeah this q is incomplete i feel

#

but it should be

bold hinge
#

Let's say you have a 10% chance of successfully making a free throw in basketball

#

Then the expected score on the nth shot would be n*10%

#

So after 10 shots you would have made a single basket

quiet hazel
#

ye

#

its a bad q

#

ill give constraints

quiet hazel
#

yeah

bold hinge
#

Thats what the question is really trying to ask

#

Ig

quiet hazel
#

its the numerical value of shots the prob gives righ?

bold hinge
#

Yes

#

Your expected score is 1 after 10 shots

#

10 after 100 shots. Because you make 1 out of every 10 shots

#

Yes

quiet hazel
#

since you have a 10% of making a shot successfully right?

quiet hazel
#

so if the problem states that if you have 15% chance of making a shot, and you can only make 20 total shots

#

the expected value of this wiuld be (.15)(20) right?

bold hinge
#

Yes

quiet hazel
#

thats what the question is asking

#

If you flip a coin three times, you get 1$ if you flip heads and $1.50 if you flip tails. What is the game's expected value?

#

EV = 3 [(.5* 1) + (.5*1.50)] this would be the ev of this right?

bold hinge
#

Yeah

#

Since the outcomes are equally likely you can use the arithmetic mean

#

(1+1.5)/2 = 1.25

quiet hazel
bold hinge
#

I'm not sure

#

We don't know what the game is in that scenario

quiet hazel
#

tru

#

You have 4 coins. You throw them in the air. For every H that lends, you get 1 dollar. How much would you pay to play this game?

#

this would be $2 right?^

dire geode
quiet hazel
#

2

dire geode
quiet hazel
#

no its logic

#

if there is 50% chance of you flipping heads

#

and you have 4 coins

#

your gonna flip heads half the time

#

EV = 4[(.5 * 1) + (.5 * 0)] = $2

dire geode
#

sounds right

rustic siren
#

i wouldnt pay 2 dollars

#

i want profit

cedar kilnBOT
#

@quiet hazel Has your question been resolved?

cedar kilnBOT
#
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crimson sedge
cedar kilnBOT
crimson sedge
#

Hi, could someone explain me this exercise?

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I have the solution and i dont get it tbh.

upper garnet
#

,rotate

wraith daggerBOT
crimson sedge
#

My initial idea:
We can find the vector n through the plane equation. So n = 5 , -1, 1

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Then we know that n must be perpendicular to our line r, and also the line g must be perpendicular

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So I guess I could do the dor product between r and g to see whether the result is 0

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And then, I also need to do the same thing, so the dot product between n and r which must result 0

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The solution simply does: (6 3 -2) CROSS PRODUCT n

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I have no idea why though

#

,rotate

wraith daggerBOT
crimson sedge
#

And this is the solution. No idea why ur is parallel to (nw cross ug)

cedar kilnBOT
#

@crimson sedge Has your question been resolved?

cedar kilnBOT
#

@crimson sedge Has your question been resolved?

#
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waxen hinge
#

i am doing a homework problem and im god awful and probability, i believe i need to use the chain rule but don't really think im using it properly

waxen hinge
#

don't know how to solve the second term

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I think I need P(~M) and P(M) but I don't know how to find those, I think I need P(A) to find them, and I believe that is given from P(A | ~B,~E) but im not sure if this is a correct assumption

upper abyss
#

Why are they using , when they mean ∩ yikes

waxen hinge
#

old book, i was confused for a whilee about that too

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although my professor uses it too -_-

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i also found this in my notes but it doesn't explain how this got simplified

upper abyss
#

P(A | B) = P(A,B)/P(B)

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That's the definition for P(A|B)

waxen hinge
#

i know most of the general formulas i just don't think i know how to apply them when there are joint probabilities

upper abyss
#

There's really only two options:

  • Break all of the joint probabilities using the definition and work with intersections instead, which is messy, but certain
  • Law of total probability, which can be clever and clean
waxen hinge
#

not sure i entierly know how to do either :/

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I think I neeed to figure out P(~M | B , E)

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which would be P( B , E | ~M) / P(B | E) but i still don't really know how to solve the numerator

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i am really bad at probability so far, have trouble wrapping my head around it

upper abyss
#

P(-M | BE)
= P(-MBE) / P(BE)

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Using the normal people's "just write the sets together to indicate intersection" and not using commas

waxen hinge
#

found this online as an eexample with joint probaility so i was just going off this

upper abyss
#

Probabilities with - in them can always be written without

cedar kilnBOT
#

@waxen hinge Has your question been resolved?

waxen hinge
#

.close

cedar kilnBOT
#
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unique wind
#

all integer solutions of the inequality?

cedar kilnBOT
#

@unique wind Has your question been resolved?

cedar kilnBOT
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crimson sedge
cedar kilnBOT
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keen birch
#

can somebody explain why the derivative of something like 5e is 0? online calculators say that it is a constant but im not sure I completely understand why

upper abyss
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Depends what your variable is

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If you are taking the derivative in terms of x, then 5e is, of course, a constant.

keen birch
#

so yeah what about something exponential like 5e

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im not sure i understand

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cuz my knowledge of a constant is limited to a number in front of a variable

upper abyss
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So 5e^x is an exponential function

keen birch
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its just given as 5e

upper abyss
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But 5e is just a constant

keen birch
#

is that the same as 5e^x

dire geode
#

,calc 5e

wraith daggerBOT
#

Result:

13.591409142295
upper abyss
keen birch
#

ok j making sure

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so how exactly is the rule applied to 5e

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or what specific rule

upper abyss
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5e is a constant. The derivative of a constant is 0.

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As calculated above, this is just 13.5 in disguise.

keen birch
#

so the value of e itself is different to e^x?

dire geode
#

,calc e

wraith daggerBOT
#

Result:

2.718281828459
keen birch
#

ahh i see

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wait

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isnt that the same as e^x

upper abyss
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Maybe take a quick look into what e is, haha.

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e is a constant, like pi

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e^x is (2.71828)^x

keen birch
#

ohhh right ok eulers number that makes sense

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thank u, that makes much more sense

#

.close

cedar kilnBOT
#
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gleaming harbor
#

I keep getting 1.923 instead of 1.762. I have no idea what I did wrong. I checked my work 100 times.

gleaming harbor
#

Sorry for it being incredibly messy.

#

<@&286206848099549185>

cedar kilnBOT
#

@gleaming harbor Has your question been resolved?

gleaming harbor
#

No

cedar kilnBOT
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@gleaming harbor Has your question been resolved?

cedar kilnBOT
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fair narwhal
#

hey, does anyone have an idea on this?

cedar kilnBOT
#

@fair narwhal Has your question been resolved?

upper abyss
#

Where does the matrix take (1, 2, 1)? How do you represent that answer in terms of B?

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That's the first column

fair narwhal
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so i first need a function phi for the endomorphism

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and then write that as a matrix or something like that?

cedar kilnBOT
#

@fair narwhal Has your question been resolved?

fair narwhal
#

@upper abyss ([1,2,1], [2,0,-2], [1,1,0]) is the transformation matrix right?

upper abyss
#

If you want to call it that!

fair narwhal
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so is it for the first column: [1,2,1] = A * [1,2,1] ?

upper abyss
#

So you are given the function. φ takes an input, multiplies it by that matrix, and that's the output

fair narwhal
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i dont need the canonical basis here right?

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like if i wanted to go from B to E i just do φ([1,2,1]) = ([1,0,0])

upper abyss
#

The matrix is stated in terms of that basis, so yes.

fair narwhal
#

but i dont know how i get that third matrix involved

upper abyss
#

Is φ the endomorphism or a change of basis matrix? I think I got confused

fair narwhal
#

its the endomorphism

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from a linear space V -> V

fair narwhal
#

what

upper abyss
#

Where does the matrix take (1, 2, 1)? How do you represent that answer in terms of B?

fair narwhal
#

i did that to get the matrix when going from B to E

upper abyss
#

Did what?

fair narwhal
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phi(1,2,1) = (1,0,0); phi(2,0,0) = (0,1,0); phi(1,1,0) = (0,0,1)

upper abyss
#

Okay, so phi is not the endomorphism, but is a change of basis matrix

fair narwhal
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i did that for the previous exercise: "Determine the matrices for the transition from B to E and back."

upper abyss
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That's good!

fair narwhal
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in my script it says that "A linear mapping φ: V → V is called an endomorphism."

upper abyss
#

Right. The change of basis matrix is technically an endomorphism

fair narwhal
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oh

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yes thats true i guess

upper abyss
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However, I'm referring to the one in your work referred to as "the endomorphism"

fair narwhal
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i just think they mean the matrix is the endomorphism

upper abyss
#

Multiplying by that matrix is, yeah

fair narwhal
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but ive tried to write it as a function φ

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oh

upper abyss
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You're using φ as a different change of basis matrix already, and that's confusing you

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I'll call that matrix R

fair narwhal
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v1 * R = v2 no?

upper abyss
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And "the endomorphism", I'll call that T

fair narwhal
#

Ok

upper abyss
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T(v) = Rv

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That is, to compute T acting on some vector, we really just multiply R by that vector and that's our output

fair narwhal
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for one column?

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no wait wtf

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im so confuuuuuuused

upper abyss
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So let's compute T(1,2,1)

fair narwhal
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i thought that R was our linear transformation map

upper abyss
#

Kind of. Matrices and the functions they represent blend together a bit

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,w {{1,2,1},{2,0,1},{1,-2,0}}{{1},{2},{1}}

upper abyss
#

There we go lol much better

fair narwhal
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so thats the first column of our matrix

upper abyss
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So that's T(1,2,1)

fair narwhal
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oh ok

upper abyss
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Expressed in E

fair narwhal
#

ok

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and then i do that 3 times

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and then again with * (1,2,1), * (2,0,0), * (1,1,0) to do that with respect to B?

cedar kilnBOT
#

@fair narwhal Has your question been resolved?

cedar kilnBOT
#
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wicked remnant
#

hi

#

.reopened

#

,reopen

#

.reopen

#

uhhhhhhhhhhhhhhhhhhhhhh

cedar kilnBOT
#
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wicked remnant
#

how do i find lcm and hcf

cedar kilnBOT
wicked remnant
#

here are an example number: 34 and 85

#

<@&286206848099549185>

celest ledge
#

By prime factorization

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The index of gcd is min of two indexes, index of lcm is max of two indexes , for any prime factor

cedar kilnBOT
#

@wicked remnant Has your question been resolved?

wicked remnant
#

np

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no

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bruh nvm someone answered

#

bruh how to get a funcutional brain

wicked remnant
#

calculate it for me

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i want to see how do i calculate it

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<@&286206848099549185>

celest ledge
#

Let $x=\prod_{1 \leq j \leq r}p_{j}^{r_{j}}$, $y=\prod_{1 \leq j \leq r}p_{j}^{s_{j}}$,
Then $gcd(x,y)=\prod_{1 \leq j \leq r}p_{j}^{min(r_{j},s_{j})}$, and $lcm(x,y)=\prod_{1 \leq j \leq r}p_{j}^{max(r_{j},s_{j})}$,

wraith daggerBOT
#

Cogwheels of the mind

celest ledge
#

So you prime factorize 34 and 85 first

cedar kilnBOT
#

@wicked remnant Has your question been resolved?

wicked remnant
#

what the fuck

wicked remnant
#

dude

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what is hat

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that is not what i teach

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that is like grade 12 or something

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r u joking

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pls tell me fr

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okspslpls

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pls

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plspls

celest ledge
#

Then why your school teaches you gcd and lcm without telling you what prime factorization is…

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34=(2)(17),85=(5)(17)

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So 34=(2^1)(5^0)(17^1),85=(2^0)(5^1)(17^1)
Min(1,0)=0,min(0,1)=0, min(1,1)=1 so gcd(34,85)=(2^0)(5^0)(17^1)=17. Max(1,0)=1,max(0,1)=0, max(1,1)=1 so gcd(34,85)=(2^1)(5^1)(17^1)=170

wicked remnant
#

its

#

lcm and hcm

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lowest common factor and highest common factor of 34 and 85

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qswdefrgetrwedqr34ft5y46htwre4q2rt5yjyrthewreytehrwgtgyhrjkjethwetgryjetwqt5yetjy

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4htrnybgersearfgtytukfhngdfsfgrteyrumhndgbxfthr

celest ledge
#

Hcm is gcd

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Just different names

cedar kilnBOT
#

@wicked remnant Has your question been resolved?

grizzled birch
wicked remnant
#

hiii

grizzled birch
#

ok so

#

you know what

#

prime factorization is right?

wicked remnant
#

What

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Wys

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Yes

grizzled birch
#

okay well

#

prime factorize 34 and 85

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34 would be 2*17

wicked remnant
#

Wait