#help-13

1 messages · Page 417 of 1

median sparrow
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just converting to uh

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expresion or something

slender atlas
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do you have a picture of the exact way this question is worded?

spring forum
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can you show a screenshot of your problem?

chilly warren
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!original

cedar kilnBOT
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Please show the original problem, exactly as it was stated to you, with the entire original context. A picture or screenshot is best. If the original problem is not in English, then post it anyway! The additional context might still be helpful. Do your best to provide a translation.

median sparrow
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im one of yal now

median sparrow
lavish vine
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,tex $\log_2 \frac{x^2}{y}$

wraith daggerBOT
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Triaengle

lavish vine
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?

median sparrow
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anyone have a file forexponential eqalities, inequalities, functiob

sudden cairn
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Photo of question please

uneven dome
sudden cairn
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This is a help channel for specific questions

median sparrow
spring forum
median sparrow
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alrr thanks ill sort it out

median sparrow
spring forum
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okay, no problem. if you have specific math questions, you can come back SquidApprove

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.close

cedar kilnBOT
#
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ember jasper
cedar kilnBOT
ember jasper
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we wish to study the real roots of a fourth degree polynomial with real coefficients, thus means a polynomial P defined on C by P(z)= az^4+bz^3+cz^2+bx+d where a, b and c are all reals so that a≠0

  1. Show that there is a complex number u which is a root of the equation (E) of form z^4+Ωz^3+Πz^2+Ωz+1 where Ω and Π are two reals expressed in terms of a, b and c
  2. a. Show that 0 is not a solution of (E)
    b. given Q(z)= z^4+Ωz^3+Πz^2+Ωz+1, evaluate for all z part of C*, Q(z)/z^2
    c. we assume, for z part of C*, Z=z+1/z. Express z^2+1/z^2 relative to Z then show Q(z)=0, if and only if, Z is solution of a binomial witg real coefficients
  3. We suppose that Z is a real number k and is solution of the binomial obtained at question 2.c.
    Find for which values of k the equation z+1/z = k has two distinct real solutions
  4. Resokve in C the equation z^4+2z^3+3z^2+2z+1=0 no
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so my issue here lies in question 1

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im very unsure how to express Ω and Π in terms of a b and c

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i got to the end of question 2.b but i can do 2.c. and thus 3 without an expression of Ω and Π

dawn junco
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C'est vraiment un truc tout con qu'ils te demandent en fait

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t'as un polynome en az^4 + ....

ember jasper
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donc j'ai traduit tout ça manuellement pour rien mdr 😭

dawn junco
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C'est quoi le truc le plus simple que tu peux faire Ă  ce polynome pour arriver Ă  un truc en z^4 + ...

dawn junco
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C'est tjs mieux de traduire

twilit escarp
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Réel

ember jasper
dawn junco
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oui

twilit escarp
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Tu as az⁎ + ... et tu veux un truc qui commence par z⁎ + ...

ember jasper
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a = 1 mais aprĂšs pour b et c

twilit escarp
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Pas forcément

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Tu as une condition sur a dans l'énoncé qui est crucial pour répondre à la question

ember jasper
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  1. a est un réel
  2. a ≠ 0
twilit escarp
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Si a est non nul tu peux faire quoi ducoup ?

ember jasper
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divisé par a?

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*diviser

twilit escarp
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Normalement tu trouves les deux comme ça

ember jasper
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ok ok

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merci

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je vais tester et je reviens

cedar kilnBOT
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@ember jasper Has your question been resolved?

ember jasper
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ok donc je tombe sur Q(z)/z^2= Z^2+ΩZ+Π-2

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aprÚs je sais pas trop comment on passe de ça a Q(z)=0 ssi Z est solution d'une équation du second degré

dawn junco
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Z^2+ΩZ+Π-2
et ça c'est pas un polynÎme du second degré par tout hasard

ember jasper
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c'est la formulation de Z étant solution qui me trouble

dawn junco
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on a déjà exclu que z = 0 était solution

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donc Q(z) = 0 <=> Q(z)/z^2 = 0, t'as le droit de diviser par z^2

dawn junco
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Q(z) = 0 <=> Q(z)/z^2 = 0 <=> Z^2+ΩZ+Π-2 = 0

dawn junco
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c'est exactement ça qu'on te demande de faire

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de montrer des equivalences entre différentes équations

dawn junco
ember jasper
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ok merci

ember jasper
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pardon pour ma connerie

dawn junco
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faut pas oublier qu'on parle d'une équation

ember jasper
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je ne crois pas avoir compris ce que "Z est solution d'une equation" veut vraiment dire mathématiquement

dawn junco
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maintenant on te dit que Z doit ĂȘtre solution d'une Ă©quation de degrĂ© 2 Ă  coefficients rĂ©els, faut que ton f soit un polynĂŽme de degrĂ© 2 Ă  coefficients rĂ©els

cedar kilnBOT
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@ember jasper Has your question been resolved?

ember jasper
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@dawn junco je peux juste te mp plus tard la je dois faire d'autres trucs

cedar kilnBOT
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cedar kilnBOT
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vestal jacinth
cedar kilnBOT
wraith daggerBOT
vestal jacinth
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For finding area using limits

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Idk what to do next

ancient lodge
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mean value theorem should suffice

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If $f(x)=x^{3/2}$, then there is some $y_i \in \left(\frac{i-1}{n}, \frac{i}{n} \right)$ such that $$f \left(\frac{i}{n} \right)-f \left(\frac{i-1}{n} \right)=\frac{f'(y_i)}{n}=\frac{3}{2n} \sqrt{y_i}$$

wraith daggerBOT
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Civil Service Pigeon

vestal jacinth
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Uhh

edgy spade
vestal jacinth
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.close

cedar kilnBOT
#
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edgy spade
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Eh?

cedar kilnBOT
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stone geyser
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Hey Guys who knows about FDMs I need help in them and 2D please

hard thistle
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truly math of all time

lusty pumice
cedar kilnBOT
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cedar kilnBOT
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vast wing
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Hello, quick question in function ax**2+bx+c, if a < 0 and beta < 0; the function never get higher than 0 ?

indigo lagoon
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Hello, quick question in function $ax^2+bx+c$, if $a < 0$ and $\beta < 0$; the function never get higher than 0 ?

wraith daggerBOT
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This is sad 😱

mental trail
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the discriminant?

vast wing
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No like a(x-alpha) + beta

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Discriminant is Delta no ?

mental trail
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beta = -discriminant/4a then

vast wing
opal hinge
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You mean like the vertex form?

iron wren
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if you plug a and b being less than 0 in the discriminant you get a positive number every time, which means there are 2 real, distinct roots

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that means it can go above and below zero

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not every time actually

floral arrow
vast wing
floral arrow
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If you have a(x-alpha)^2 + beta and both a and beta are negative then the whole thing is negative, yes

mental trail
floral arrow
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(since a square is always positive or zero)

mental trail
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you're adding a non-positive term with a negative term

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= negative

mental trail
vast wing
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Yes so to solve this, I just solve Beta < 0 and a < 0; I want the function always negative

gray hamlet
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In fact, there is always going to be a solution bigger than 0

gray hamlet
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Because of quadratic formula

vast wing
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So I can’t solve this ?

mental trail
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then discriminant < 0

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how do you plan to use quadratic formula

gray hamlet
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Oh wait forgot that c should be bigger than 0 for it to be always true

vast wing
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Sorry IDK what is quadratic formula

mental trail
vast wing
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So how can I sold my problem

floral arrow
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,rccw

wraith daggerBOT
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Couldn't find an attached image in the last 10 messages.

mental trail
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just like you said you would

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if you want to solve "quadratic always < 0"

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then "a < 0 and beta < 0" works

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you can also do "a < 0 and discriminant < 0"

vast wing
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Ok thanks you very much

obsidian pelican
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yoyve never seen this?

vast wing
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Not for the moment, I’m 16 and it’s what I learn at school

obsidian pelican
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oh ok ok

vast wing
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.close

cedar kilnBOT
#
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modern quest
cedar kilnBOT
indigo lagoon
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Hello, do you have any specific question to ask?

modern quest
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Probably not at the moment

honest field
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thua

indigo lagoon
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Alright

modern quest
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gĂŹ z:)

indigo lagoon
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Imma green abuse since you don't have any question :))

honest field
wicked mantle
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.solved

cedar kilnBOT
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wicked mantle
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Oh

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.reopen

cedar kilnBOT
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✅

honest field
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lol

indigo lagoon
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yeah sure

honest field
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.close

cedar kilnBOT
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modern quest
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what

indigo lagoon
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Enjoy your stay catthumbsup

modern quest
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ohhcatglasses

gray hamlet
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lol

modern quest
cedar kilnBOT
#
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noble dock
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how do we know that the set ${x \in X : P(x) }$ is measurable though?

wraith daggerBOT
noble dock
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like ive been thinking about this and am just stuck

last apex
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yeah you need this set to be measurable

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when they say the measure is 0 they implictly mean its also measurable

cedar kilnBOT
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@noble dock Has your question been resolved?

cedar kilnBOT
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noble dock
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.reopen

cedar kilnBOT
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✅

noble dock
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since completeness only guarntees if we know m(N) = 0 then any subset of N, say E subseteq N, m(E) = 0

last apex
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you are right

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mu is a general measure here after all

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but the point of this definition is to say P(x) holds everywhere except a negligable set

cedar kilnBOT
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@noble dock Has your question been resolved?

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tight steeple
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.

gloomy steppe
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i know the answer is x = 116 because i used chatgpt but dont ban me guys i tried 10 minutes i cant figure out i know youre meant to just use algebra and then solve but i could only find one angle for the triangle EDA which was "69" I assume there's some angle in a straight line logic at EBA, but its rly late at night and i dont see anything lmao also this is only highschool/gcse depending on location

cedar kilnBOT
#

@gloomy steppe Has your question been resolved?

ancient lodge
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Using the result for the angle between two secants yields $$17 \cdot 2=b-d$$ $$69 \cdot 2=a-c$$

wraith daggerBOT
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Civil Service Pigeon

ancient lodge
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Also, because the circumference of a circle is $360^{\circ}$, $a+b+c+d=360$.

wraith daggerBOT
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Civil Service Pigeon

ancient lodge
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the rest is bashing

cedar kilnBOT
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@gloomy steppe Has your question been resolved?

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modest stream
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I'm trying to understand the logic behind difference and sum of cubes.

I understand how it's proven through multiplication (from the factored form)

My issue is that I don't understand how it's proven through factoring from a^3 - b^3

My current idea is that

(a-b)(a^2 .... something)

I think I don't understand the logic behind factoring itself because I just dont understand why/how there needs to be a a^2 +ab + b^2) for difference of squares as an example.

Why is there supposed to be an ab, how is that ab gotten? How is this thing even factored

floral arrow
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Are you asking why a^3+b^3 = (a+b)(a^2-ab+b^2) ?

modest stream
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Yeah or for difference of cubes why it's (a-b)(a^2 + ab + b^2)

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I just don't understand the ab part

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Like sure as far as I understand it's like this:

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Like sure the a^2 + b^2 have to be there because we're trying to get a^3 - b^3

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But what's the logic behind +ab as an example

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or -ab if we're speaking about sum of cubes

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I just don't understand that part

floral arrow
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Do you think a^3+b^3 should equal (a+b)(a^2+b^2) ? I'm honestly not sure what the issue is

modest stream
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No I don't I just don't understand how someone gets -ab though

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Ik this is kind of a stupid question I just can't get my mind around it

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I don't make sense do I?

floral arrow
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Yeah I'm not sure how to answer

modest stream
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Sorry then

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You think I should ping math help or like just try to make more sense because idk how to rephrase

floral arrow
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If you know that (a+b) divides (a^3+b^3), then you can do:
a^3+b^3 = (a+b)(x)
and find x

modest stream
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Well x needs to include a^2 and b^2 obviously

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but the one in between idk how I'm supposed to solve for

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Hmmm okay I'll think about it more

floral arrow
modest stream
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Wait

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Then can I not do

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OHHHH

Because then ab is able to become a^2(b) and a(b^2)

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So it's able to subtract those stuff out

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Which is why it has to be -ab

floral arrow
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Yeah

modest stream
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Damn

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I feel stupid now, but thank you

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I guess I'll close the ticket

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Thanks once again makes more sense

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.close

cedar kilnBOT
#
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cedar kilnBOT
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jagged stag
#

AP calc BC question and stuck on this homework problem, at the point where we've gone over singular shapes but not multiple. Was wondering where I should start, either separating the "pool" into 3 shapes or doing it altogether. Any help would be nice

cedar kilnBOT
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@jagged stag Has your question been resolved?

cedar kilnBOT
#

@jagged stag Has your question been resolved?

jagged stag
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<@&286206848099549185>

whole nexus
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Yeah IG, break it down into 3 shapes, find their volume and add them

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In terms of h

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Like get the cuboid 20,25,h

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Also the 4 ft is honestly bugging me

cedar kilnBOT
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@jagged stag Has your question been resolved?

jagged stag
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AP calc BC question and stuck on this homework problem, at the point where we've gone over singular shapes but not multiple. Was wondering where I should start, either separating the "pool" into 3 shapes or doing it altogether. Any help would be nice

jagged stag
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also I can't wrap my head around the triangle in the middle

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when the volume changes the area it changes by isn't a constant amount so how would I represent that

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cuz I don't think 1/2 b h * the 20 ft depth of the pool works

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so im stuck here lol

whole nexus
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Insane stuff dude, gotta think about this

jagged stag
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np

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np if you also can't figure smth out

whole nexus
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Well for starters let's find dV/dt for the ones that don't pose this problem

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We can then add all the dV/dt together

jagged stag
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well dv/dt for the rectangle on the side = 500 dh/dt if im not mistaken

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*left side

whole nexus
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Yes

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Dude the 4ft is driving me insane though

jagged stag
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then the right bit is also that, but it comes in only after h=16

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so (h-16) somewhere?

whole nexus
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Ahhhh yeah

jagged stag
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idk

whole nexus
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but let's add it too

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Do you have the answer?

jagged stag
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well if I break it down into 4 shapes it's the rectangle on the left, right, one on the top of the triangle, and the triangle

whole nexus
jagged stag
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well 500(h-16) just gets the same 500 dh/dt cuz that constant cancels out

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so uh

whole nexus
jagged stag
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it wouldn't make sense adding that on unless im wrong

jagged stag
whole nexus
whole nexus
jagged stag
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well at least I can do the rectangles, but would you know how to get dv/dt just for the triangle at the bottom?

jagged stag
jagged stag
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but the area at which it fills up by isn't a constant amount so I can't just use the area formula I don't think

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or the rate of the height if that makes sense

whole nexus
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Don't worry about the changing rate, because I'm not sure how else we'd do it

jagged stag
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so it'd just be 1/2 * 25 * 16 * the 20ft depth?

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I dunno if that sounds right

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to differentiate from there

whole nexus
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And the h?

jagged stag
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1/2 * 25 * h * the 20ft depth

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so just 250 dh/dt

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would that be right tho?

whole nexus
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Exactly my concern too

jagged stag
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dam

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alr well im just gonna doodle on my paper and think about this one

whole nexus
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Alright, maybe ask this question again after closing this channel

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Someone better might help

jagged stag
#

.close

cedar kilnBOT
#
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cedar kilnBOT
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tacit aurora
#

Are there any closed analytical formulas/approximations for projectile motion with linear drag?

wintry monolith
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Linear drag

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Meaning? Like air resis?

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if air resis is proportional to velo u will get the time period and range will come as expo function i think

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And i mean the whole velo vector

cedar kilnBOT
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@tacit aurora Has your question been resolved?

tacit aurora
tacit aurora
wintry monolith
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Like air drag can be given as a function of anything

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Mostly they give as a function on velo vector

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Meaning

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it will have both vertical and horizontal components

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So u will have to integrate

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by writing velo at some point

tacit aurora
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Yeah thats what im trying to avoid

wintry monolith
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And we know dv/dt is a

wintry monolith
#

Better to do

tacit aurora
#

Alr ty

cedar kilnBOT
#
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robust pulsar
#

Hello is there a way to prove this

cedar kilnBOT
normal cipher
chilly warren
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Is there any constraint in A B and C?

normal cipher
#

This seems like some ugly length bash maybe with extended sine rule

robust pulsar
robust pulsar
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i dont speak english very well

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sorry

normal cipher
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please send the original question

robust pulsar
robust pulsar
normal cipher
robust pulsar
#

Can I send text instead

normal cipher
robust pulsar
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and add the image to the text

normal cipher
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anything

robust pulsar
#

I edited

normal cipher
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cool

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is the original chinese by any chance

robust pulsar
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no

normal cipher
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ok

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this might be sin rule man

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can you think of an easier way to express cos^2 (a/2)

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i kinda gtg

robust pulsar
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like s(s-a)/bc

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s is the semi-perimeter

cedar kilnBOT
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@robust pulsar Has your question been resolved?

queen stirrup
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= 1 + (r/s-a)^2

robust pulsar
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Hm

queen stirrup
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i dont know how helpful it is tho

#

yeah lol i was pretty active

#

but i left due to studies...

robust pulsar
#

Same

queen stirrup
robust pulsar
#

Uh I dont get much

queen stirrup
#

hm

#

how would you write R/r

#

do you know the relation between them? @robust pulsar

robust pulsar
#

Like uh (abc/4S)/(S/s) maybe

queen stirrup
#

yeah

#

try that ig

cedar kilnBOT
#

@robust pulsar Has your question been resolved?

vapid forge
#

hey

#

if you still need help then the RHS=2R(4R+r)/s^2

#

the proof for this is, peculiar, but its the best thing i came up with

robust pulsar
#

In that case im done

#

Just need proof

queen stirrup
ancient lodge
#

,w (sec^2 (1/2 arccos(3/5))+sec^2 (1/2 arccos(4/5))+sec^2 (pi/4), 2(5/2)(4*5/2+1)/6^2)

wraith daggerBOT
ancient lodge
#

idt that holds for a 3-4-5

opal hinge
#

wth

#

I some how proved 2R/r + 1 >= rhs

robust pulsar
#

no way 💀

opal hinge
#

I meant wth

#

oh waittttt

#

4R/r * 1

#

not +1

#

yeah yeah

#

yeahhhh

opal hinge
robust pulsar
#

Wdym

opal hinge
#

I got 2R/r >= RHS

#

Just like in the problem

opal hinge
tardy patio
vapid forge
#

i want to hear

robust pulsar
vapid forge
#

i feel like the problem is probably very simple but i cant devote alot of brain power for this for some reason

robust pulsar
#

ive been trying to multiply everything lol

vapid forge
#

tbh thats my proof

opal hinge
#

$\cos(\frac{A}{2})^2=\frac{s(s-a)}{bc}$

wraith daggerBOT
#

Alexis_Fx

opal hinge
#

this's what we gonna do first

robust pulsar
#

yes

opal hinge
#

Prove this

robust pulsar
#

i already did it

opal hinge
#

Alright

robust pulsar
opal hinge
#

Then $\frac{1}{\cos(\frac{A}{2})^2}=\frac{bc}{s(s-a)}$

wraith daggerBOT
#

Alexis_Fx

robust pulsar
#

yes

vapid forge
#

alright

#

seems good

tardy patio
opal hinge
#

$\frac{bc}{s(s-a)}=\frac{abc(s-b)(s-c)}{a\cdot s(s-a)(s-b)(s-c)}$

wraith daggerBOT
#

Alexis_Fx

robust pulsar
#

ok

vapid forge
#

continue

#

this bears some resemblance to the proof i thought of

tardy patio
#

$\tan\frac{A}{2}=\frac{r}{s-a},\qquad
\tan\frac{B}{2}=\frac{r}{s-b},\qquad$
\tan\frac{C}{2}=\frac{r}{s-c},

wraith daggerBOT
#

Adam
Compile Error! Click the errors reaction for more information.
(You may edit your message to recompile.)

opal hinge
#

$\frac{abc(s-b)(s-c)}{a\cdot s(s-a)(s-b)(s-c)}=\frac{4R\cdot A (s-b)(s-c)}{a\cdot A^2}$

wraith daggerBOT
#

Alexis_Fx

robust pulsar
#

ok

opal hinge
#

$\frac{4R\cdot A (s-b)(s-c)}{a\cdot A^2}=\frac{4R (s-b)(s-c)}{a\cdot A}=\frac{4R(s-b)(s-c)}{a\cdot s\cdot r}$

wraith daggerBOT
#

Alexis_Fx

robust pulsar
#

✅

opal hinge
#

$\frac{4R(s-b)(s-c)}{a\cdot s\cdot r}=\frac{2R}{r}\cdot\frac{2(s-b)(s-c)}{a\cdot s}$

wraith daggerBOT
#

Alexis_Fx

robust pulsar
#

yes

opal hinge
#

now this part is interesting

#

$a+b \geq 2\sqrt{ab} \Rightarrow \frac{(a+b)^2}{4} \geq ab$

wraith daggerBOT
#

Alexis_Fx

robust pulsar
#

yes

opal hinge
#

$\frac{2R}{r}\cdot\frac{2(s-b)(s-c)}{a\cdot s} \leq \frac{2R}{r}\cdot\frac{2(s-b+s-c)^2}{4a\cdot s}$

wraith daggerBOT
#

Alexis_Fx

robust pulsar
#

oh

#

OH

opal hinge
#

$=\frac{2R}{r}\cdot\frac{2a^2}{4a\cdot s}$

wraith daggerBOT
#

Alexis_Fx

vapid forge
#

this solution is more neat definitely

robust pulsar
#

👏

opal hinge
#

$=\frac{2R}{r}\cdot\frac{a}{2\cdot s}$

wraith daggerBOT
#

Alexis_Fx

opal hinge
#

so RHS=$\frac{2R}{r}\cdot\frac{a}{2\cdot s}+ \frac{2R}{r}\cdot\frac{b}{2\cdot s}+\frac{2R}{r}\cdot\frac{c}{2\cdot s}$

wraith daggerBOT
#

Alexis_Fx

vapid forge
#

i dont think its an "equal" sign but

robust pulsar
#

its fine

vapid forge
#

ik

opal hinge
robust pulsar
#

i just needed the cauchy

vapid forge
#

i just wanted to point it out

robust pulsar
#

forgot

opal hinge
#

$=\frac{2R}{r}\left( \cdot\frac{a+b+c}{2\cdot s}\right)$

wraith daggerBOT
#

Alexis_Fx

opal hinge
#

$=\frac{2R}{r}$

wraith daggerBOT
#

Alexis_Fx

opal hinge
#

done

robust pulsar
#

thank you :)

opal hinge
#

holy crab this took me long lol

robust pulsar
#

lol

vapid forge
#

i can tell

opal hinge
#

I guessed it hold when a=b=c at the start

robust pulsar
#

yes

opal hinge
#

But it took a bit to prove

vapid forge
#

my lazy ass seen this in a tighter inequality and thought its applicable here

opal hinge
#

holy crab what exam/class is this

vapid forge
#

its like 11th grade math olympiad

opal hinge
#

Man I already hate trig, but here trig + inequality

vapid forge
#

speaking from experience

#

ig

opal hinge
vapid forge
#

its insane ik, or like 12nd grade math if we're being generous

#

so im guessing like 11-12 grade level problem

#

ive see 9th graders when i was their age solves things like this though

#

so idk

opal hinge
#

I meant I had to look up every single trig formula cuz I don't remember exactly any of them

#

I just like, oh there's a trig formula that look like that then I look it up on google

#

Man I feel so stoopid

vapid forge
#

Nah its fine

#

They are like hyper geniuses though

#

These questions can be hard even for college students

#

But who am I to speak im a math major anyways

opal hinge
#

@robust pulsar Ummm.... do you still need this channel?

opal hinge
vapid forge
#

Wait it doesnt auto close?

opal hinge
vapid forge
#

Isnt there like a 15 minutes time

opal hinge
#

not 15m tho

vapid forge
#

Alr ill sleep either way now so uh

#

Bye ig

opal hinge
#

bye

gleaming ridge
#

hi

#

i need a help i have a question wrote : 13,14,24,8,12,? find ?

frail citrus
cedar kilnBOT
cedar kilnBOT
#

@robust pulsar Has your question been resolved?

ancient lodge
#

are all of your questions bashing

#

😭

#

anyway here is my stream of conciousness

opal hinge
#

3 pages long AAAAAAAA , at least that look really cool

ancient lodge
#

but I didn't have planning time

#

I was writing the proof as I was solving cause I was killing time before recitation

#

so there's definitely places where it's longer than necessary

#

speaking of which time to go

opal hinge
#

My dead brain can't remember smth that's more than a page long so I could never do smth like this, that's so cool

ancient lodge
cedar kilnBOT
#
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cedar kilnBOT
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wheat widget
#

Trig Question: how do I find cosine manually without a calculator? In the lecture I'm watching, my teacher writes down that cos(pi/6) = sqrt3/2 but I'm not understanding where the square root came from. I'm missing something.

velvet matrix
#

It comes from the unit circle

wheat widget
#

ah I see. so he is just pulling from that. thank you

velvet matrix
#

Yep, it's a good idea to have at least the first quadrant memorized

wheat widget
#

ok I'll work on that thanks again

#

.clsoe

#

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cedar kilnBOT
twilit escarp
#

Yes max element is unique

oak anchor
#

no

#

(2,2) has two maximal elements

twilit escarp
#

As long as you are on an ordered set yes

twilit escarp
oak anchor
twilit escarp
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last apex
#

you need a linear order

cedar kilnBOT
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flint dome
#

I have 3x 6-sided dices. And I throw them once. The probability of triplets is 6/216. Now I have the problem with the twins. These can be arranged on 3 different ways * 6 = 18 so theoretically 18/216. My question is, but do I have to exclude the twins from the triplets? Because I have programmed a small dice game and I want to reward people for it, but I don’t want to overlap the rules, so I have a priority list where the rarer is what the player gets then. I hope you understand my problem, thank you 🙂

digital cliff
#

normally it would include the triplet case
but in the context of what youre doing I'm fairly sure you would exclude those as they offer different rewards

#

otherwise when you get a triple youd be rewarded twice

flint dome
#

Exactly, but do I have to subtract something from the probability of the twin then?

chrome wolf
#

Btw, the probabilty of the twins is not 18/216. It is 90/216 in total.

flint dome
#

? Why 90

#

3*6=18

chrome wolf
#

3 x 6 x 5

flint dome
#

Why *5?

chrome wolf
#

You can arrange 3 dice AAB, ABA and BAA, but you still have 6 choices for A and 5 choices for B.

flint dome
#

Ahhh thx

#

(90-6)/216

chrome wolf
#

No, just 90/216. By takeing only 5 possibilities for the B above, we do not include triplets in the 90.

flint dome
#

Maybe?

#

I mean if I exclude the tripple

#

Ahhh no the 5 is there all is fine

chrome wolf
#

AAA : 6/216 AAB: 90/216 ABC: (6x5x4)/216 = 120/216

flint dome
#

And a Street? Asc and des? 8/216?

#

I get it thx

chrome wolf
#

Asc and desc. are the same, you throw the dice at the same time, I sassume.

flint dome
#

4+4

chrome wolf
#

YOu can rearrange them, don't you?

flint dome
#

No the order is important and no Permutation

chrome wolf
#

So you throw the dice one at a time?

#

or how do you order them?

flint dome
#

Here this is a sneak peak

chrome wolf
#

If you have a fixed order of them, then it is only 8/216, correct.

flint dome
#

Ok

#

Perfect

#

Do u have a idea of a add rule cause for my Taste there are too much lose

#

I would like to give the player more coins

chrome wolf
#

Maybe something like: sum of them equals a square?

#

4, 9, or 16

flint dome
#

Ahhhmmm

#

U mean a power?

#

2^2?

chrome wolf
#

square number, or second power of a number is the same

flint dome
#

This is a fantastic idea

#

May I note in my documentation that the idea comes from you?

chrome wolf
#

No, that is not necessary, thanks.

flint dome
#

Okkkkk thx :3 I’ll see how many coins the players collect then thank you 🙂

#

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spiral iris
#

whats this rule called i wanna search up a proof but searching up lim f(un) doesnt give anything

split ice
#

en anglais c'est "sequential characterization of the limit"
en français... "la caractérisation séquentielle de la limite" travaille à mon propos

spiral iris
#

merci beaucoup

#

tu as des coseilles pour ecrire un preuve?

split ice
#

honnĂȘtement, la façon plus façile que j'ai trouvĂ© et d'utiliser epsilon-delta

#

commencez avec $$\lim_{x \to a} f(x) = L$$ avec la definition. Puis ajoutez la definition de $$\lim_{n \to \infty} u_n = a$$ dedans pour obtenir que $$|f(u_n) - L| < \epsilon$$ pour une choix de $(\delta, N)$ (vous devez choisir les deux)

wraith daggerBOT
#

χασÎčÎČ â™„

split ice
#

finalement... ._.

cedar kilnBOT
#

@spiral iris Has your question been resolved?

spiral iris
#

je suis trop désoléé

split ice
#

oh no c'était pas à toi

#

ma latex était trÚs difficile mdr

spiral iris
#

jÂČai cherchĂ© tous mes livres masi je ne trouverais pas une defintion au

#

quand x tend vers inf

split ice
#

normalement pour une suite, c'est défini

#

mais la definition formal est: $\forall \epsilon > 0,$ il existe une choix de $N \in \mathbb{N},$ que si $n \geq N$ (pour tout les termes apres N), puis $|x_n - L| < \epsilon$

#

vous voyez mon problĂšme avec texit maintenant, j'espĂšre ;-;

wraith daggerBOT
#

χασÎčÎČ â™„

spiral iris
#

je trouvais cette question trop similaire a lim x=> de gofx

split ice
#

oui, mais c'est une suite et une fonctionne, alors c'est un delta et un N qu'on doit choisir

spiral iris
split ice
#

oh je vois ce que te dis

spiral iris
#

je la trouver

#

x>b => |fx - l|< epsilon

#

la on prend x = n

#

si on prend N=B cest resolue non?

#

et on a que un appartient a I (xEI)

#

donc on peut poser Un=x?

split ice
split ice
#

cvd une epsilon spécifique

spiral iris
#

un existe sur I le meme pour x?

#

cala cest logique non?

split ice
#

oui mais une suite ne peut pas égaler une valeur comme x

spiral iris
#

mais attends on peut just remplacer x dans 0<|x-a|<alpha par un?

split ice
#

normalement on dit aussi que u_n =/= x n'importe quelle terme u_n

#

oui tu peut le remplacer

#

mais j'hesite de le dire "égalite" si tu me comprends

spiral iris
#

oui je vous comprends

#

donc jai resolue

#

ohh

#

je vraiment deteste les defintions des limites

#

merci beaucoup @split ice

#

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#
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split ice
#

bref bien resolué !

cedar kilnBOT
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neon kernel
#

J'ai du mal a comprendre les parties d'etude de signe et variations. La premiere question a ete facile mais apres je suis totalement bloqué.

oak anchor
#

faut que tu Ă©tudies quand f’(x) est inferieur ou supĂ©rieur Ă  0

neon kernel
#

Avec une inequation?

oak anchor
#

pas forcément

#

dĂ©jĂ  trouve pour quels x tu as f’(x) = 0

neon kernel
#

-4 et 1?

#

Ou 0

oak anchor
neon kernel
#

Parce que je sais que quand e^x est soit egale a -4 ou a 1 elle s'annule

oak anchor
#

Non

#

e^x n’est jamais Ă©gal Ă  0

neon kernel
#

Et donc je ne sais pas quoi faire

#

..

oak anchor
#

$e^x > 0 \Longrightarrow e^x + 4 > 0$

wraith daggerBOT
#

Médicis

oak anchor
#

$2(e^x-1)(e^x+4) = 0 \Longrightarrow 2(e^x-1) = 0$

wraith daggerBOT
#

Médicis

oak anchor
#

tu divises des deux cotés par 2, tu retrouves e^x - 1 = 0

#

donc e^x = 1

#

la fonction exponentielle Ă©tant croissante stricte, il n’y a qu’une seule valeur qui annule f’(x)

neon kernel
#

Aaaaa D’accord

#

Bon merci pour ton aide

#

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dry sage
cedar kilnBOT
dry sage
#

is this right

#

<@&286206848099549185>

frail citrus
dry sage
#

im goated

#

ima do one more rn and ask again ok?

frail citrus
#

fine ask

frail citrus
#

idts that its a great achievement if u hv been good with algebra but if not it can be counted

dry sage
#

just need to figure a few things out

#

is this good

#

oh i can simplify wait

#

wait no nvm

#

lol

dry sage
frail citrus
#

yea its fine

dry sage
#

sweet ty

#

.close

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junior idol
cedar kilnBOT
junior idol
#

Guys I need a place to start here

tropic oxide
#

got a diagram?

opal hinge
junior idol
#

<@&286206848099549185>

gritty galleon
#

construct OF and BO, then find EF and BF in terms of something common (diagonal. square side, circle radius) using the two triangles formed

opal hinge
#

This could be a hint ig

gritty galleon
#

okay wit that is a completely different approach to what i was thinking

opal hinge
#

||EB is known, so using pytagore BH^2-BF^2=FH^2 and EH^2-EF^2=FH^2 and EF+FB=EB||

#

||That's enough to find exactly both EF and FB||

gritty galleon
#

damn

cedar kilnBOT
#

@junior idol Has your question been resolved?

junior idol
#

I’m trying to use PoP

gritty galleon
gritty galleon
opal hinge
#

you could use PoP

#

hmm

#

BF*BE=1/4 right?

#

and BE^2=BO^2+EO^2

junior idol
#

Well I said WLOG it’s 2

#

Because we get 1

opal hinge
#

so BF*BE=1

#

and this BE^2=BO^2+EO^2

#

so basically that is it

#

yeah that's much shorter than mine

gritty galleon
#

wait the pa *pb = pt^2 comes under PoP?

junior idol
#

Where did we get p and t

opal hinge
#

AoPS said so

gritty galleon
gritty galleon
#

o i was seeing wikipedia :\

gritty galleon
junior idol
opal hinge
junior idol
#

.close

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zenith sedge
cedar kilnBOT
zenith sedge
#

is this a valid proof?

solemn stump
#

It works, the logic for the bound is solid.

But maybe you forgot to check if there's a simpler bound for the denominator? You don't always have to use the tightest one possible.

zenith sedge
solemn stump
#

Maybe u forgot that sqrt(x) has a minimum value? what does that tell u about the whole denominator?

zenith sedge
#

so the denominator can be 2 which occurs when sqrtx is0

cedar kilnBOT
#

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cedar kilnBOT
dreamy sleet
#

Yes, you let N and M be arbitrary, then you have the equivalence

#

Big hint: ||use the five lemma||

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crimson sedge
#

what fraction of the cube does the cone fill??

tropic oxide
#

you know the ratios of cone/pyramid and pyramid/cube

#

how can you combine these to get cone/cube

crimson sedge
#

.close

cedar kilnBOT
#
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#
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normal sage
cedar kilnBOT
normal sage
proven summit
#

<@&268886789983436800>

cerulean sail
# normal sage

Please don't spam pictures in help channels, this isn't the place for it sadCatThumbsUp

tropic oxide
#

looks like op left?

#

.close

cedar kilnBOT
#
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sacred iron
cedar kilnBOT
#
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cedar kilnBOT
wicked mantle
#

.solved

cedar kilnBOT
#
Channel closed

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crimson delta
#

<@&268886789983436800>

crimson delta
wicked mantle
#

autopiloted 😔

cedar kilnBOT
#
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fleet lava
#

Hello, I need some help with mathematics, particularly with functions. I can send you the exercises I need to work on. I’m from the Czech Republic, but I speak English quite well i am having test tomorrow so i would like some helpp

past wave
#

Yes send the question

fleet lava
#

dont you mind its in czech tho? or you want me to translate it

swift moth
#

it would be helpful if you are able to provide translation

#

thanks for advance

fleet lava
#

okay i will gimme a minute

tropic oxide
fleet lava
#
  1. determine the domain.
  2. calculate f (6)
    decide if the function can take the value y = 2
#

and like this its repeating all along

#

just with different numbers

cobalt iron
#

red text are ans?

fleet lava
#

yeah

stoic crystal
#

yeah

whole nexus
#

Alright, for Domain, the numerator and denominator are fairly simple, so just check for denominator = 0 and remove the value of x that does that

cobalt iron
#

well x cannot be -3 because if it become -3 then the function become not defined

#

therefore domain is R-{-3}

whole nexus
#

For f(6), just place the value of x as 6 in your original function

fleet lava
#

Would you mind calling? It’s easier for me to understand math when I can see how someone does it but if no then its alr

whole nexus
#

Also to check whether y=2 is possible, you could take the long route and find the Range of the function and check whether 2 is in the Range or not, or just put f(x) = 2 and then check the value of x

whole nexus
fleet lava
#

we can do like i can add you

whole nexus
#

Ahhhh maybe later, also my accent might be a problem, let's try here only

frosty creek
#

x can be any real number except for -3

whole nexus
#

But it's root, it cannot be negative too

frosty creek
whole nexus
fleet lava
frosty creek
fleet lava
#

yeah, thanks

frosty creek
#

Also back tracking helps

fleet lava
#

it is easy ik that, i just dont know how you get all of the answers to it i have no idea how to do it

whole nexus
#

Like you understand the problems but you don't know how to do it?

fleet lava
#

math is hard for me in general and i am just trying to look for some help

whole nexus
# fleet lava yeah

Do you have problem in knowing what to do, or do you know what you have to do still you don't know how to start

#

?

frosty creek
fleet lava
whole nexus
#

Have you tried getting a tutor?

#

They could help you with the issue you have, someone in your area

frosty creek
fleet lava
whole nexus
# fleet lava yeah i tried

You just need someone to guide you with the hesitation you feel whilst approaching a problem, and then a lot of practise

#

A tutor could help with that, see if you could find someone good in your area

fleet lava
#

yeah, thanks for help

frosty creek
#

You can count on helpers

fleet lava
#

yeah idk

#

this is making me feel like idk i cannot do anything so xd

whole nexus
#

Well all you need is confidence, and that comes with clarity

frosty creek
whole nexus
#

Once you get clarity on how to approach questions, then you'd no longer feel like that

fleet lava
#

oh

whole nexus
#

And for clarity, you need guidance, try to pay attention in class and practise a lot, maybe get a good tutor for your other issues

fleet lava
#

i am not doing anything than paying attention in class especially in math i am asking her why is that there or whateber i dont know but she never answeres me shes saying that i should be quiet cuz afterall i will get a bad grade so i tried to look for some help here but didnt worked out too

whole nexus
fleet lava
#

yeah i know you cannot, but i just had hope that here maybe i will get help here but by words or something i cannot understand it but all good dw

whole nexus
#

You need someone supportive, there are online tutors too yk, you could ask if someone tutors in #math-discussion

weak granite
fleet lava
frosty creek
fleet lava
weak granite
frosty creek
whole nexus
#

We can help with any question you're stuck in after you have clarity, but to get clarity you need someone to teach you

weak granite
fleet lava
whole nexus
weak granite
whole nexus
#

I've got no problem with personally helping, but I am hesitant about getting on vc

frosty creek
weak granite
#

all the helpers here are better than teachers.

whole nexus
frosty creek
fleet lava
whole nexus
#

Also it's pretty new for me

frosty creek
frosty creek
#

But what comes above hesitation is help

whole nexus
#

True dude

#

I mean I can take the step but there's also no private place here where I'd be able to talk properly

frosty creek
#

@fleet lava if i get some time, i’ll help, dw

frosty creek
#

For creating a vc and a new role for thet

#

That*

whole nexus
#

Well @fleet lava you can add us

whole nexus
weak granite
# fleet lava

this might be a lagnuage barrier but- idk what the numbers with the one on the left are supposed to represent but... yeah I can explain how domains-ranges work

frosty creek
whole nexus
fleet lava
#

so should i wait a little?

frosty creek
weak granite
#

I can try to explain domain/range in vc. if you dont understand, then yeah you shall.

whole nexus
frosty creek
frosty creek
whole nexus
fleet lava
weak granite
#

you can close this now and if things dont work out properly

#

you may reclaim another channel

whole nexus
#

Yup

#

!done

cedar kilnBOT
#

If you are done with this channel, please mark your problem as solved by typing .close

frosty creek
#

Glhf

fleet lava
#

.close

cedar kilnBOT
#
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#
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warped spire
#

Hello, can I express this sequence as

cedar kilnBOT
warped spire
night wedge
#

No

last apex
night wedge
#

Since you are square rooting you halve the power each time so it would be 1/2^n not 1/n

night wedge
#

You can easily create a formula for a_n in terms of n

warped spire
#

Do I have to give constraints like n is element of integers?

night wedge
#

When you use the letter n you imply it should be an integer

last apex
night wedge
#

Usually variables can be represented with anything but there are some letters people give specific meanings to like n, x or z

warped spire
#

Thank you, it was a bit confusing to find limit of a sequence

#

.close

cedar kilnBOT
#
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cedar kilnBOT
#
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storm jewel
#

Hello
I'm struggling to start solving this. Where do I begin?

hollow trail
#

do you know the definitions of those three things?

chilly warren
#

No help for this one. Just use the formula and plug that in.

storm jewel
#

one moment lemme get a screenshot of the formula in my notes

#

wait

#

so do i just take the integral between x=0 and x=10?

#

or

tropic oxide
#

no

#

this is a discrete RV with its mass function given

iron wren
#

do you know the standard deviation formula

#

oh wait youre getting it

storm jewel
#

these are the formulas i have for this subject in my notes

iron wren
#

its not continuous

#

so integrals dont suffice

storm jewel
#

for the mean, i have this. would that mean in the question i just take the sum of 0(0.562) + 7(0.109), and so on?

tropic oxide
#

yes

#

the sum will have 4 terms only

#

3 if you're OK throwing out the 0*0.562 term immediately

storm jewel
#

i managed to solve the question

#

thank you for your time PeepoHappy

#

i think it was just about finding the formulas themselves

#

.close

cedar kilnBOT
#
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cedar kilnBOT
#
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cedar kilnBOT
night wedge
#

<@&268886789983436800>

cedar kilnBOT
#
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night wedge
#

.close

cedar kilnBOT
#
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zenith sedge
cedar kilnBOT
zenith sedge
#

why are we taking delta as the min of 1 and epsilon/6?

#

why wouldn't picking delta as epsilon/6 simply satisfy ?

hollow trail
#

we need delta to be at most 1 so that we can put a bound on x + 4

#

(we didn't have to choose 1 specifically but we did need to put some constant bound on delta)

zenith sedge
#

but when we state detla = min{1, epsilon/6}, why do we do that?

#

why wouldn't picking delta = epsilon/6 satisfy any epsilon > 0?

cedar kilnBOT
#

@zenith sedge Has your question been resolved?

hollow trail
#

if epsilon > 6 then our claim that delta < 1 would fail

cedar kilnBOT
#
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dusky linden
cedar kilnBOT
dusky linden
#

im a little confused

digital cliff
#

in what way

dusky linden
digital cliff
#

those being?

#

I would say theres only one

dusky linden
#

that would be the second function

digital cliff
#

it would be a part of the function, not a separate thing necessarily

digital cliff
#

if i have x^2+2x, i wouldnt count x^2 and 2x as separate functions, just separate terms

dusky linden
#

in this scenario

#

she doesnt earn the extra if she doesnt make more than 1k

digital cliff
#

ah, alright i see what you mean now, a piecewise function

#

my apologies

#

so whats your idea?

dusky linden
#

-_-

digital cliff
#

lets call the value of sales as x

for x<=1000, what does the function look like

dusky linden
#

units sold?

digital cliff
#

total amount of money she made through sales (for the company)

dusky linden
digital cliff
#

bit more specific?

dusky linden
digital cliff
#

x will be yeah, thats the upper bound on this section

but what is the straight line like? Is it at a slope? A constant value? If so, what is that value?

digital cliff
#

what value would that be

dusky linden
digital cliff
#

nice

now what do you think for x>1000

dusky linden
#

well i know the c value will be 322 using the previous constant value for the first function

#

how can i find the scaling?

digital cliff
#

the c value?

#

and by scaling do you mean the slope/gradient?

#

lets say x>1000

then whats the value that the 5% is applying to

dusky linden
#

so 0.05(x-1000)?

digital cliff
#

1000, but yeah thats correct

#

now you just need to add something

dusky linden
#

the 322