#help-13

1 messages · Page 411 of 1

safe cloud
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yeah

green crater
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u can see that the function on the right is even

tropic oxide
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do you know what happens when you integrate functions of those types over a symmetric interval

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i.e. from -a to a

green crater
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what can u say abt that?

safe cloud
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am I supposed to do like f(x+b/2a)

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transform onto origin or smth

green crater
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mhmmm

safe cloud
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not origin but

tropic oxide
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you dont need to do any transformations

safe cloud
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y axis

tropic oxide
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you dont need to do any transformations

green crater
safe cloud
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bc that would then make it even no?

tropic oxide
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no, you're rushing a bit

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first state what happens when you integrate an odd function over [-a,a] and also what happens when doing the same to an even function.

safe cloud
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yeah integrating an even function between -a and a lets u utilise the symmetry

green crater
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ye

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and even?

safe cloud
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even is 2\int_0^a

green crater
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yes!

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so now what can u say abt the term on the right

safe cloud
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so on the right its even

green crater
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mhmm

safe cloud
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hang on lemme remember texit

green crater
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u can just go on paint and screen shot xd

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as u want

safe cloud
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$$ \int_{-5}^{5}ax^2+c dx $$

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rippp

green crater
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ahahahah

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i get what u mean

wraith daggerBOT
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AnitaG

safe cloud
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close enough

tropic oxide
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$\int_{-5}^5 (ax^2 + c) \dd{x}$

wraith daggerBOT
safe cloud
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yes thank you

green crater
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so now u integrate on the same values

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can u separate the integral on the left

safe cloud
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oh hang on is it bc

green crater
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to make it look like this one

safe cloud
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bx is odd

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so if u write it as the sum of integrals the bx term disappears

green crater
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yessir

safe cloud
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righttt eighttt

green crater
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good job

safe cloud
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thanks, I feel a bit dim now 😭

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shouldve spotted that from a mile away

green crater
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no worries

safe cloud
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appreciate it guys

green crater
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kinda counterintuituve at first

safe cloud
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yeah a bit

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.close

cedar kilnBOT
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limber turtle
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Claim

cedar kilnBOT
limber turtle
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Sending work wait lads

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Is this correct.

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.

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Bro

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?

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Finally

buoyant latch
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Ya

limber turtle
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Poopoo keyboard

limber turtle
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Ty

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I enjoyed this one

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Bit tricky

cedar kilnBOT
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@limber turtle Has your question been resolved?

limber turtle
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oh

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i forgot

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.close

cedar kilnBOT
#
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cedar kilnBOT
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sudden smelt
#

What is the proof of a 2nd degree equation of the form $ax^{2} + 2hxy + by^{2} + 2gx + 2fy + c = 0$ representing a pair of straight lines if \begin{vmatrix}
a & h & g\
h & b & f\
g & f & c
\end{vmatrix} = 0

wraith daggerBOT
#

leaf
Compile Error! Click the errors reaction for more information.
(You may edit your message to recompile.)

karmic field
#

you know how you tell if all that is representing a pair of straight lines?

karmic field
# sudden smelt wdym

like how the equation needs to be able to be written as for that to represent a pair of straight lines

sudden smelt
karmic field
sudden smelt
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mhm

karmic field
sudden smelt
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i cant seem to figure it out

karmic field
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u = x y 1

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i think

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as a vector

sudden smelt
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oh man vectors and determinants are further down my course though. i was so sure there is some calculus or algebraic way to solve this

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ofc i know to solve basics qs from them but i dont think im well versed enough in the theory to derive this thru vectors or dets

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.close

cedar kilnBOT
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karmic field
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but idk try expanding the determinant

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see if it helps you factor the expression out to 2 straight lines

sudden smelt
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apparently if u rewrite the 2nd degree equation as a function of x and find its roots, you'll get conjugate pairs and a term under the root. this term is a quadratic in y and since x must be a linear function of y, the term in this root must be zero or a perfect square to be a straight line. and now, to solve for y as a perfect sqare, its discriminant must be zero. upon solving that equation we get this matrix. therefore the condition satisfies

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thank you for helping out!

#

.close

karmic field
cedar kilnBOT
#
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cedar kilnBOT
zenith sedge
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is this classified as valid proof?

night wedge
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You need to show 2x=6 not use it

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I think

cedar kilnBOT
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@zenith sedge Has your question been resolved?

night wedge
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Ending at 0=0 isn’t how to show a statement as something false can imply something true, but it will be valid if you are able to reverse your steps.

zenith sedge
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what would be the way to approach this

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discarding the way i did it

night wedge
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You want to show the first line of your working right

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I’m not sure

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It would be nice to know what z is

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If we can find it

night wedge
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I feel like it’s impossible now I’m confused

dreamy void
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Since you know that there exists some z such that for all y the equation holds, you may try to think about how to choose such y, so that you arrive at what you want to conclude.

night wedge
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But surely we need z-y+5=0 though

dreamy void
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Yes, else it doesnt work out

mental trail
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Adding to what was already said. If you want to prove A => B, ofc you start by supposing A. But then supposing B as you did is completely useless

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It's like saying "If A and B are both true, then I couldn't find any contradictions, so it's fine, so A => B"

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Both of those "so" are false reasonings

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But the one I'm gonna spend most time on is the "if A and B both being true works, then A => B"

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You need to check that A forcefully implies B

mental trail
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Now, as a hint on how to prove your statement [.... => (2x = 6)]

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||Prove the "A" statement is false||

night wedge
zenith sedge
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okay wait

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would this work

flint cape
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It does

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It's a little clunky, simply because of how you've negated it

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Are you aware of what contrapositive refers to? @zenith sedge

zenith sedge
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a implies b is the same as not b implies not a

flint cape
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Right

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We can use that here

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2x != 6 implying [some statement] is the same as [the negation of that statement] implying 2x = 6

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And that last one is identical to "x = 3"

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So if we take the logical negation of this, it then suffices to show that x = 3

zenith sedge
flint cape
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Then this logic still works

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[imma be honest I'm slightly getting sleep deprived, something is ringing bells here to me but it could just be the lack of energy KEK ]

cedar kilnBOT
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@zenith sedge Has your question been resolved?

night wedge
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I don’t see why it would be true for all y though no matter what z we choose

glad peak
night wedge
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Not when it’s negated

glad peak
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In that case it’s fine. Same principle applies. For any integer y, there exists an integer z such that z-y+5=0 and that integer z is simply z=y-5

night wedge
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You can’t just swap those around though

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Z is defined first

glad peak
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Why would order matter?

night wedge
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One says it’s true for all y after picking a z, so z cannot depend on y, and we can’t choose y

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Other says for all y i can then pick a z

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Which is easy just define z so the term is 0

glad peak
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Neither z nor y are strictly defined prior to the statement. They’re just know to be elements of Z

cedar kilnBOT
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Channel closed

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glad peak
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As I see it, it reads as ‘there exists an integer z, for any integer y such that (statement)’. So it is perfectly reasonable to let z depend on y, after all they will both just be integers

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.reopen

cedar kilnBOT
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night wedge
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I thought the variables can only depend on previous and not future declarations

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Statement 1: For all a there exists b such that a=b, true

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Statement 2: there exists b such that for all a a=b, false

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It’s not commutative, but it is in one direction

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In general, if statement 2 is true, it gives statement 1 but not in reverse

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<@&286206848099549185> can we get other helpers input on this?

cedar kilnBOT
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@zenith sedge Has your question been resolved?

tawny sage
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order very much matters and you cant let variables defined earlier in a statement like this rely on later ones

night wedge
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Wait you can let variables depend on later ones?

tawny sage
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i missed a "t" oops

night wedge
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But back to the original problem

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I don’t see how the contrapositive is true

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We need a z that satisfies it for all y

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This isn’t even my own problem but I need help on this

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Surely as y varies the term will change because z^2+1 does not equal 0

tawny sage
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I think the proof would look like this:

For any x, and any z, let y = z+5. Assume that x-7 = (z-y+5)(z^2+1) - 4. This would imply that x-7=0-4 and therefore that x=3, contrary to our assumption.

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We don't reorder the quantifiers because we're not negating those

night wedge
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Don’t we flip quantifiers on not

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From forall to exists

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And vice versa

tawny sage
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I don't see any reason to negate the entire statement. If we do, to try to find a contradiction, then we're left with a "for all statement" for y. Those are hard to prove directly

night wedge
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If we are trying to find the contrapositive we do?

night wedge
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(I didn’t mean it like do you know what a contrapositive is, I meant it like this is what we’re trying to do)

tawny sage
# night wedge If we are trying to find the contrapositive we do?

if you wanted to do the proof via contrapositive it'd look very similar. We're trying to prove a statement of the form P->Q, by proving that -Q -> -P

starting with -Q:
exists z, for all y, x-7 = (z-y+5)(z^2+1) - 4
exists z, s.t for y=(z+5), x-7 = (z-y+5)(z^2+1) - 4
exists z, s.t x-7 = -4
x=3
2x = 6 (-P)

night wedge
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Why can you set y=z-5

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We’re doing over all y in integers

tawny sage
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it's an implication, a statement being true for all y implies that it's true for a specific y

night wedge
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Oh I thought we were trying to show that statement

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I see now

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Ofc I got stuck when I not it it isn’t true anymore

tawny sage
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lol

night wedge
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False implies ? is true

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Wait then wouldn’t any x satisfy that

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Since we are starting from false we can show anything

tawny sage
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assuming something is false is very different than assuming a false thing

night wedge
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Oh I see

tawny sage
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if you assume 0=1 you can prove anything
if you assume x=1 is false, then what you can prove is very limited

night wedge
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If you replace x with 0 in that message i think I get it

tawny sage
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yeah sure that works too

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it's probably a better way of explaining it

night wedge
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Aren’t we assuming a false thing though (in the proof)

tawny sage
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nope, "0=1 is false" is a true thing

night wedge
tawny sage
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that's not a false statement, it's just a statement that implies that x=3

night wedge
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There is no z though

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If it’s true, then give me a z

tawny sage
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like this line?

exists z, s.t for y=(z+5), x-7 = (z-y+5)(z^2+1) - 4
if z = 0 and y = 5 then this statement could be either true or false depending on what x is

night wedge
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No the one above it

tawny sage
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ah I think I see what you're asking, let me think

night wedge
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Clearly I found a contradiction within mathematics, I should get a fields medal

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I must have make a mistake somewhere in the logic

night wedge
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I might ask tomorrow it’s 2:30am here

tawny sage
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I'm not sure the exact formal logic way of stating the principle of explosion, so I'm not sure the exact restriction on assuming false things

night wedge
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Just stayed up for this one confusing question

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I think tomorrow morning

tawny sage
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yeah I gotta go in a minute here anyways

cedar kilnBOT
#

@zenith sedge Has your question been resolved?

cedar kilnBOT
#
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fallen yew
#

For linear algebra. not sure where to start, text book says this but ive never done that in class

hollow trail
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i would recommend forming the matrix with u,v,w as its columns as shown in the picture

fallen yew
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alright

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ok done

fallen yew
hollow trail
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have you worked with linear systems of equations before?

fallen yew
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yes

hollow trail
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and have you worked with them in matrix form?

fallen yew
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yes

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just elementary operations so far

hollow trail
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so if we have a vector x which has the unknowns and b which has constants, and A is a matrix, then Ax = b is a linear system of equations

fallen yew
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OHHHH WAIT I HAVE DONE THIS

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i just dont understand it very well

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here let me try

hollow trail
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that's a good start

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once you have a system of linear equations, it is a good idea to apply gaussian elimination

fallen yew
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i have never heard of that

hollow trail
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have you not done any row operations?

fallen yew
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yes i have

hollow trail
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like finding reduced echelon form (ref)

fallen yew
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yes

hollow trail
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so gaussian elimination is the process of finding ref

fallen yew
#

ohh ok

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have i done ot

hollow trail
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i would usually recommend leaving it in matrix form while doing row operations but that works

fallen yew
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ohhh okay

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thank you :)

#

.close

cedar kilnBOT
#
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cedar kilnBOT
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supple falcon
#

I need help solving this for $(x, y) \in \mathbb R$: $\begin{cases} x^2(x - y) + (y - 1)^2 = 0\ 4x^3 - 9x^2 + 7x + 3y^2 - 10y + 5 = 0 \end{cases}$

wraith daggerBOT
#

1 divided by 0 equals Infinity

supple falcon
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where do i start?

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and what is wrong with this latex 😭

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i could try to factorize the second expression

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but

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,w simplify 4x^3 - 9x^2 + 7x + 3y^2 - 10y + 5

wraith daggerBOT
wicked mantle
#

I need help solving this for
\$(x, y) \in \mathbb R$: $\begin{cases} x^2(x - y) + (y - 1)^2 = 0\ 4x^3 - 9x^2 + 7x + 3y^2 - 10y + 5 = 0 \end{cases}$

wraith daggerBOT
#

🌙 ЅκψΑиdΝιɡħτ

supple falcon
#

anyways, where do i start from this?

tropic oxide
#

did yall mean $(x,y)\in\bR^2$ tho

wraith daggerBOT
supple falcon
#

okay okay

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you get my point

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x, y are real

tropic oxide
#

anyway uhhh this looks mega yucky

supple falcon
#

,w simplify x^2(x - y) + (y - 1)^2

wraith daggerBOT
supple falcon
#

impossible to factorize over R

stiff brook
#

,w factorize x^2(x-y) + (y-1)^2

wraith daggerBOT
stiff brook
#

cool

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now both of them can be 0

tropic oxide
#

oh it factorizes does it

supple falcon
supple falcon
supple falcon
tropic oxide
#

divine inspiration

stiff brook
#

u mentioned trying to factorize the 2nd expression

supple falcon
#

im being serious 😭

stiff brook
#

it wasnt divine inspiration, it was 1 divided by 0 equals infinity inspiration

stiff brook
#

im being serious too

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i wouldnt know how to approach it without wa

prisma pike
#

Only made sense to me after I graphed it on desmos

opal hinge
# wraith dagger

HildaPopcorn Just try to factorize everything if you lucky you'll get this fast

digital bane
#

this looks like some next-level factoring by grouping after expanding as necessary

ancient lodge
#

tbf the first equation isn't awful to solve as a quadratic in y

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the discriminant simplifies quite nicely

cedar kilnBOT
#

@supple falcon Has your question been resolved?

#
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supple falcon
#

New question: I simplified to $4y^3 - 18y^2 + 7y - 15 = 0$ for the first case

wraith daggerBOT
#

1 divided by 0 equals Infinity

supple falcon
#

I found out that one of the roots was $\frac{3 + \sqrt[3]{3}}{2}$

wraith daggerBOT
#

1 divided by 0 equals Infinity

supple falcon
#

How do I work this around algebraically?

ebon stump
#

What do you mean?

supple falcon
supple falcon
ebon stump
#

Oh, er... that's complicated

supple falcon
#

by not using the general formula or cardano's method

supple falcon
wraith daggerBOT
#

1 divided by 0 equals Infinity

supple falcon
#

my bad

ebon stump
#

Oh, you missed a 2 originally did you?

supple falcon
#

yeah

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still

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how can i work around to get $\frac{3 + \sqrt[3]{3}}{2}$ as a root

wraith daggerBOT
#

1 divided by 0 equals Infinity

ebon stump
#

The simple answer is "solving cubic equations is hard"

supple falcon
stiff brook
#

where does this question come from and what tools can u access

supple falcon
supple falcon
stiff brook
#

the original one

supple falcon
#

and for now, wolfram alpha

ebon stump
#

If you're just doing it by hand, then even the university course on Galois theory doesn't really let you solve cubic equations like this without putting in significant effort

stiff brook
supple falcon
ebon stump
#

That said, given the one solution, I can tell you the other 2 lol

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(Over the complex numbers)

supple falcon
#

knew it

stiff brook
#

yes if u have one real root, u can do synthetic division to retrieve a quadratic

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but anyways, u have a calculator!!

supple falcon
#

yes i have

supple falcon
#

$(y - \frac{3 + \sqrt[3]{3}}{2})$

wraith daggerBOT
#

1 divided by 0 equals Infinity

supple falcon
#

💀

stiff brook
#

yes

supple falcon
#

goodness

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irrational coefficients

supple falcon
stiff brook
#

if u have a calculator, u can solve for all 3 roots directly.

ebon stump
#

Shortcut using Galois theory if allowed:
You can say that because this equation was a cubic equation, and this root lies in $\mathbb{Q}(\sqrt[3]{3})$ which is a degree 3 extension of the rational numbers, the other roots are the just the Galois conjugates which can be determined by replacing $\sqrt[3]{3}$ with the other complex cube roots of 3.

wraith daggerBOT
supple falcon
#

so only 1 root

stiff brook
#

well enable them

supple falcon
#

written as 2.221124785

supple falcon
ebon stump
#

There is only 1 real root

stiff brook
#

then u dont need the complex roots

ebon stump
#

You were just wanting to be able to solve it right? But that's like much harder than any of the other steps here.

supple falcon
#

yeah

ebon stump
#

Well, unless you just use a calculator like wolfram alpha or are happy with numerical approximations

supple falcon
#

i was doing the exercise given above (which just got flowed out for some reason)

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somehow i got to $4y^3 - 18y^2 + 27y - 15 = 0$

wraith daggerBOT
#

1 divided by 0 equals Infinity

crimson sedge
#

1 divided by 0 is undefined pal

supple falcon
wraith daggerBOT
supple falcon
ebon stump
#

Oops, did it backwards

#

Deleted source instead of image

crimson sedge
# supple falcon get out

#include <iostream>
#include <string>

int main(){
std::cout << "anything divided by 0 is undefined buddy" << std::endl

return 0;

}
ebon stump
#

0/0 = 0 in the 0 ring 😉

supple falcon
prisma pike
supple falcon
opal hinge
#

What're we doing here guys

uneven sage
#

lmaoo

crimson sedge
ebon stump
#

Getting distracted by the looks of it

fossil dawn
#

folks, let's not get out of hand

#

gdi

#

!redit

opal hinge
#

!redir HildaPopcorn

cedar kilnBOT
#

This channel is only for on-topic discussion. Please take casual conversation to #discussion or #chill.

uneven sage
supple falcon
#

anyways i need my question done

wicked mantle
#

wait what? It’s not done yet?? 😂

uneven sage
opal hinge
#

-# What're you cooking, LNRD

fossil dawn
#

check pins for question

supple falcon
uneven sage
#

okie

crimson sedge
supple falcon
#

YO

#

💀

crimson sedge
fossil dawn
wispy marten
#

Yo!

wicked mantle
#

@crimson sedge Brother, we need you to stop

crimson sedge
crimson sedge
#

@supple falcon goodluck with your math

crimson sedge
tropic oxide
#

or rather lack thereof

supple falcon
supple falcon
#

im talking about real roots here

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not the cardano's method

supple falcon
#

not using a formula to find the roots

supple falcon
crimson sedge
#

whats the topic i mean

slender atlas
#

didn't someone mention that there was only one real root?

crimson sedge
#

sign that i need to practice

supple falcon
#

but how can i work around to get that root?

slender atlas
#

so you know what the root is, and you want to actually prove by hand that it is a root. am I understanding this?

crimson sedge
supple falcon
supple falcon
slender atlas
#

I see. but earlier I think you mentioned you are allowed a calculator, correct? is there a reason you would like to prove this by hand?

crimson sedge
#

can you ping it

#

or smth

supple falcon
#

i can't just say that this has a root of $\frac{3 + \sqrt[3]{3}}{2}$

wraith daggerBOT
#

1 divided by 0 equals Infinity

wicked mantle
supple falcon
#

directly

slender atlas
#

because given that the root is irrational, and such a complicated one at that, not only does the RRT fail here, but trial division would also suck given that a cube root is involved here.

supple falcon
#

ik

slender atlas
#

oh but, you can try to depress the cubic here by setting y = (x - b/3a), if you've heard of that.

supple falcon
#

yea i've heard of that

#

how do you solve a depressed cubic?

#

it's in the form of $ax^3 + bx + c$ if im not wrong?

wraith daggerBOT
#

1 divided by 0 equals Infinity

slender atlas
#

yes, and this one, after expansion, might cancel out nicely.

upper ruin
upper ruin
#

And so???

supple falcon
#

that's plug and checking

upper ruin
#

You asked to prove it's a root

upper ruin
supple falcon
#

this channel got 2 people ain't serious

#

well

#

when you are trying to solve $x + 23923048910483138904 = 0$

#

do you say

wraith daggerBOT
#

1 divided by 0 equals Infinity

upper ruin
supple falcon
#

we have $-23923048910483138904 + 23923048910483138904 = 0$

wraith daggerBOT
#

1 divided by 0 equals Infinity

upper ruin
supple falcon
#

so $-23923048910483138904$ is the solution to the equation

wraith daggerBOT
#

1 divided by 0 equals Infinity

supple falcon
#

do you do that?

upper ruin
slender atlas
#

either way, if you want to start, try depressing your cubic first.

supple falcon
frank minnow
#

What’s going on

upper ruin
supple falcon
wicked mantle
#

Bruh

upper ruin
supple falcon
stiff brook
#

we have told you countless times to use a calculator. i dont understand why u insist on solving it by hand

#

u can go use ur general cubic formula if u want.

frank minnow
upper ruin
upper ruin
wicked mantle
crimson sedge
wicked mantle
#

@supple falcon is there any reason that you insists on solving it by hand?

supple falcon
wraith daggerBOT
#

1 divided by 0 equals Infinity

supple falcon
#

I'm not allowed to do that on paper

upper ruin
supple falcon
slender atlas
frank minnow
#

Okay so based on my quick skim of chat
@supple falcon wants to know how to solve this cubic by hand
@upper ruin is going ahead and saying that its not really possible to solve this by hand and you should just use another source to find this is a root and plug it in
And you're both getting mad at eachother about that

supple falcon
#

you have to do it step by step

wicked mantle
supple falcon
slender atlas
#

you're allowed to use a calculator. may I know what expectations for steps there is to solve this by hand if you're allowed a calculator? especially on a step as tedious as this?

supple falcon
upper ruin
frank minnow
supple falcon
#

for example: for $x^2 - 3x + 2 = 0$, i would actually have to factor out if i didn't learn the formula

wraith daggerBOT
#

1 divided by 0 equals Infinity

supple falcon
#

my calculator is just a tool to help me determine the roots

supple falcon
slender atlas
#

if that's really the case, your only hope for this question is to pray that the depressed cubic will save you (and hint: it does).

slender atlas
#

that's all I can say, since finding the depressed cubic is just mechanical steps.

frank minnow
#

Okay so I don't find that @supple falcon is acting in bad faith here, so I won't be timing them out or anything. As much as their question kinda doesn't have a better answer than "Use cubic formula", asking questions that are kinda not the right question to ask isn't against the rules.

@upper ruin I'd recommend if a helpee is irritating you this much in future to just ghost them or take a step back from the conversation as getting irritated with them doesn't help anyone.

@crimson sedge if you want to pick fights with someone bc of their name feel free to do that in the many social channels we have. Otherwise don't engage if you're not contributing anything useful

supple falcon
crimson sedge
frank minnow
wicked mantle
#

No way you say this in front of a mod 💀

supple falcon
frank minnow
#

If you're caught "just having fun" again in here I will be getting reallyMad

stiff brook
#

has the question been resolved

crimson sedge
#

seems like it

supple falcon
#

yes

#

i'll close now :)

crimson sedge
#

(or not, its a cubic equation) (you can solve it but not by hand)

supple falcon
#

thanks guys

#

.close

cedar kilnBOT
#
Channel closed

Closed by @supple falcon

Use .reopen if this was a mistake.

upper ruin
cedar kilnBOT
#
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vast scaffold
#

.reopen

silent stratus
cedar kilnBOT
silent stratus
#

Have I done it correct??

opal hinge
#

,rccw

wraith daggerBOT
rotund sapphire
#

you did one thing wrong

opal hinge
gray hamlet
#

look at the 4th line closely

cedar kilnBOT
#

@silent stratus Has your question been resolved?

cedar kilnBOT
#
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lost meteor
#

im struggling with this. im soposed to determine if this has a limit, is konvergent and / or monoton. but im just confused on where to even start here. i managed to do the previous ones but this one seems complicated.

lost meteor
#

für = for

#

its in german, sorry

dreamy void
lost meteor
#

du kannst deutsch

#

was eine erleichterung

#

aber wie ist das Fibonacci

#

das checke ich nciht

dreamy void
#

Also ich meine von der Struktur nur

#

Fibonacci war ja f_n = f_(n-1)+f_(n-2)

lost meteor
#

aber wenn man ein paar glieder berechnet kommen werte wie 1/2 dann 3/4 dann 5/8 dann 11/16

#

scheint schon sehr random zu sein

dreamy void
#

Die scheint zu steigen

#

aber immer unter 1 zu bleiben

lost meteor
#

steigen? 0,5 , 0,75 , 0,625 , 0,6875

#

das ist so ein bisschen hin und her. es sei denn ich habe es falsch gerechnet

dreamy void
#

Ah ne hast Recht

lost meteor
#

was jetzt?

crimson delta
#

na eine frage hast du damit ja beantwortet

lost meteor
#

das sie nicht monoton ist

#

oder was

gray hamlet
#

und dass sie eine limit hast

lost meteor
#

ja, aber wie kann man diese Limit berechnen?

crimson delta
#

ne das noch nicht

gray hamlet
#

doch

#

es ist konvergent somit es eine limit hat

crimson delta
#

was passiert wenn du jede zweite zahl anguckst

crimson delta
lost meteor
#

ich bin verwirrt

#

ich dachte man kann damit nur sagen (bis jetzt) das es nicht monoton ist

crimson delta
#

ja

lost meteor
#

und dann?

crimson delta
#

nicht sicher

#

man muss halt abundzu ein bisschen rumspielen

lost meteor
#

ich checke nicht was du damit meinst

gray hamlet
#

$a_{n}=a_{n-1}+(-\frac{1}{2})^{n-2}$

wraith daggerBOT
dreamy void
#

Ich denke, du sollst die Folge in zwei Teilfolgen trennen, jeweils mit geraden und ungeraden Gliedern

lost meteor
#

wie geht das

dreamy void
#

Ich denke wenn beide gegen den selben GW konvergieren, dann gilt das auch für die ganze Folge

lost meteor
#

bist du sicher?

crimson delta
#

ja das gilt

lost meteor
#

und wie teile ich es auf

dreamy void
#

Ich denke es gibt auch einen Ansatz für lineare Rekursionsgleichungen, aber sei das mal hingestellt

dreamy void
lost meteor
#

ok

#

wie soll ich daraus 2 folgen aufstellen

crimson delta
dreamy void
#

Ja denke ich auch

crimson delta
#

du hast die folge x_n=a_(2n)

#

und die folge y_n=a_(2n+1)

lost meteor
#

sowas habe ich noch nie gesehen

crimson delta
#

berechne doch erst mal die ersten paar mitglieder von beiden folgen

lost meteor
#

was ist dieses x_n und y_n

dreamy void
#

einfach namen für die teilfolgen

#

sei x_n die folge mit geraden gliedern und y_n die folge mit ungeraden

crimson delta
#

du nimmst a0, a2, a4, a6, a8, a10, ...

#

und packst die in eine folge

#

und dann a1,a3,a5,a7,a9,... und packst die in ne andere

lost meteor
#

ich verstehe nicht wie ich die in eine FOlge packen sollte. DIese Glieder kann ich doch nur mit der originalen FOlge berechnen

crimson delta
#

naja du hast ja noch die gesamte folge

#

bloß halt aufgeteilt

#

ich behaupte nicht dass du die x_n berechnen kannst ohne die y_n zu kennen

crimson delta
lost meteor
crimson delta
#

mehr

lost meteor
#

ok

#

a7 = 21/32 und a8= 43/ 64

#

ich darf eigentlich kein taschenrechner nutzen

#

d.h. das in dezimalzahlen angeben wäre nicht erlaubt. es sei denn ich mache schriftliche division

crimson delta
#

naja haben alles 2er potenzen unten

#

kann man also leicht vergleichen wenn man will

#

man muss nicht immer mit dezimalzahlen rechnen

lost meteor
#

wie muss ich also weiter

crimson delta
#

was passiert wenn du dir jetzt die zahlen x_n und y_n anguckst

#

fällt dir etwas auf?

lost meteor
#

was ist überhaupt x_n und y_n

#

sorry

crimson delta
dreamy void
#

[
\begin{array}{cccccc}
(x_n) = (\textcolor{red}{a_0}, & \phantom{a_1}& \textcolor{red}{a_2}, & \phantom{a_3} & \dots ) \
(y_n) = ( \phantom{a_2} & \textcolor{blue}{a_1}, & \phantom{a_2} & \textcolor{blue}{a_3}, & \dots )
\end{array}
]

crimson delta
#

(ich hab x_n die geraden indizes)

wraith daggerBOT
lost meteor
#

der nenner ist bei y_n immer das 4x

#

als das davor

#

aber bei x_n auch

#

ansonsten fällt mir nicht mehr auf

cedar kilnBOT
#

@lost meteor Has your question been resolved?

crimson delta
#

was fällt dir auf bzgl monotonie und so zeug

cedar kilnBOT
#
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vagrant yoke
#

Hello , I want to learn calculas so can any suggest me from where can I learn it ? 🙂

night wedge
vagrant yoke
#

ok

#

but

#

which books I have to prefer for learn about calculas

#

on online 🙂

night wedge
#

Help is usually for specific problems but sometimes we do talk more generally here, but I feel it’s more suited for the discussions channels like #precalculus

#

As for the question, you will need to know about limits

vagrant yoke
#

for integration ? or in discord

#

i think for integration

#

i do not prefer rectangle method for calculas because it give some more area of curve right ?

cedar kilnBOT
#

@vagrant yoke Has your question been resolved?

night wedge
#

I’m not sure what you’re saying here, the rectangle method does give the correct area under the curve with small enough rectangles so it’s not incorrect, but the trapezium method just approaches the answer faster

gray hamlet
#

best is khan academy

#

they have pretty good lessons

cedar kilnBOT
#
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cedar kilnBOT
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cedar kilnBOT
supple falcon
#

I'm in a progress of this question, AGAIN

#

so according to the help i got so far

#

i managed to factorize one equation to $(x - y + 1)(x^2 - x - y + 1) = 0$

wraith daggerBOT
#

1 divided by 0 equals Infinity

supple falcon
#

i handled one of the cases, which is $x - y + 1 = 0$

wraith daggerBOT
#

1 divided by 0 equals Infinity

supple falcon
#

which is the polynomial i talked also in here

supple falcon
wraith daggerBOT
#

1 divided by 0 equals Infinity

wicked mantle
#

Question👇

wicked mantle
supple falcon
supple falcon
supple falcon
#

$\begin{cases} (x - y + 1)(x^2 - x - y + 1) = 0 \ 4x^3 - 9x^2 + 7x + 3y^2 - 10y + 5 = 0 \end{cases}$

wraith daggerBOT
#

1 divided by 0 equals Infinity

supple falcon
#

I handled the case that $x - y + 1 = 0$

wraith daggerBOT
#

1 divided by 0 equals Infinity

supple falcon
#

How do I handle $x^2 - x - y + 1 = 0$

wraith daggerBOT
#

1 divided by 0 equals Infinity

marsh mesa
#

Good morning. @supple falcon

supple falcon
#

good evening

supple falcon
#

<@&286206848099549185>

frail citrus
supple falcon
supple falcon
supple falcon
supple falcon
marsh mesa
#

Your username is technically wrong. Division by zero is undefined. If you wanted to be precise, it should read ‘1 divided by 0 equals undefined.’ Less catchy, but correct.

supple falcon
supple falcon
#

if you want to mess with me, read this

#

@marsh mesa

marsh mesa
#

You might want to repeat elementary algebra before tackling these exercises. Just a suggestion.

supple falcon
slender atlas
#

I'm not sure if there's anything to gain from the first case to use in the second case, because I can't help but notice that the last three terms of the second case are the same as the first one.

supple falcon
#

i don't want to handle this kind of trolling for the 2nd time of the day

#

and the 3rd time for the last 2 days

supple falcon
#

but unfortunately, the term was $-x$ compared to $x$

wraith daggerBOT
#

1 divided by 0 equals Infinity

supple falcon
wraith daggerBOT
#

1 divided by 0 equals Infinity

supple falcon
wraith daggerBOT
#

1 divided by 0 equals Infinity

supple falcon
#

oh...

slender atlas
#

I'm tempted to get y as a quadratic in x, substitute into eq. 2, and then factor by grouping or RRT reduction.

supple falcon
#

i forgot i can substitute $y = x^2 - x + 1$

wraith daggerBOT
#

1 divided by 0 equals Infinity

supple falcon
#

oh nvm

#

but if i needed more help

#

i'll just post here

stiff brook
slender atlas
supple falcon
#

oh god

supple falcon
slender atlas
#

substituting this into eq. 2 gives us a quartic, but through RRT you can reduce the quartic into a quadratic.

supple falcon
#

,w verify 4x^3 - 9x^2 + 7x + 3(x^2 - x + 1)^2 - 10(x^2 - x + 1) + 5 = 3x^4 - 2x^3 - 10x^2 + 11x - 4

wraith daggerBOT
slender atlas
#

(if I did not screw up, which I'm willing to very much bet I did.)

supple falcon
#

,w simplify 4x^3 - 9x^2 + 7x + 3(x^2 - x + 1)^2 - 10(x^2 - x + 1) + 5

wraith daggerBOT
supple falcon
#

i think my calculations are wrong lol

stiff brook
#

yes rrt does work then

#

looks like it factors over Q

supple falcon
#

can you try to check for me where did my calculation gone wrong?

#

$4x^3 - 9x^2 + 7x + 3(x^2 - x + 1)^2 - 10(x^2 - x + 1) + 5 = 0$

wraith daggerBOT
#

1 divided by 0 equals Infinity

supple falcon
#

$\Leftrightarrow 4x^3 - 9x^2 + 7x + 3x^4 + 3x^2 + 1 - 6x^3 - 6x + 6x^2 - 10x^2 + 10x - 10 + 5 = 0$

wraith daggerBOT
#

1 divided by 0 equals Infinity

supple falcon
#

$\Leftrightarrow 3x^4 - 2x^3 - 10x^2 + 11x - 4 = 0$

wraith daggerBOT
#

1 divided by 0 equals Infinity

slender atlas
#

my constant term is -2.

supple falcon
#

oh i saw where im wrong

#

okay i see

#

i think i can resolve the rest of this

#

thanks guys!

#

.close

cedar kilnBOT
#
Channel closed

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#
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sonic fossil
cedar kilnBOT
sonic fossil
#

!status

cedar kilnBOT
#
What step are you on?
1. I don't know where to begin.
2. I have begun but got stuck midway.
3. I got an answer but I was told that it's wrong.
4. I got an answer and would like my work checked.
5. I have a question about someone else's work/solution.
6. I have completed the problem and don't need help anymore. Thank you.
7. None of the above
sonic fossil
#
  1. i don't know where to begin
#

i have tried on this question 3 to 4 times before but i wasn't successful to find answer. Any helper take me to final answer

#

.close

cedar kilnBOT
#
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cedar kilnBOT
#
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plain arrow
#

help i just have a small question

cedar kilnBOT
plain arrow
#

if i divide 10.02 cm by two, is the answer 5.01cm or 5.010cm

slender atlas
#

is this physics?

plain arrow
#

just solid mensuration

slender atlas
#

and if it is, how did you obtain 10.02cm - through measurement, or given?

plain arrow
#

it was given by a caliper

#

so like measured, but given

#

if that makes sense

native heath
#

conventionally thats the former

slender atlas
#

I would say 5.010cm, because the original measurement has 4sd.

gray hamlet
#

5.01

plain arrow
#

i know it is four and therefore 5.010cm but when comparing to the source material it says 5.01

#

the problem was worded exactly as "A caliper was used to measure the cross-section of a cylinder. It gave a reading of 10.02cm. Calculate the area of the cross-section."

#

so like i really dont know as this is just a practice problem and i dont know which sigfig to use whenever it comes in the real exam

native heath
#

by rights it should be 5.010

plain arrow
#

so i add a trailing zero?

neon crystal
#

yes

plain arrow
#

ahh

#

i should contact my lecturer with this but it's very deep into the night here right now

neon crystal
#

to be honest

#

you dont know the measurement tool

#

uncertainty

plain arrow
#

a venier caliper

#

Vernier

#

10.0 from the graduation, .02 from the alignment

native heath
native heath
#

ok then reporting the last sigfig is weird to begin with

slender atlas
night wedge
#

Shouldn’t it be 10.00?

#

If we’re dealing with 0.01

native heath
native heath
plain arrow
#

the caliper has graduations of .1 centimeters

#

it is 10.0, but with extra

slender atlas
#

anyway, since you know this, there seems to be only 3 significant digits, not 4. the last digit is not reliable because it's eyeballed.

plain arrow
#

the top and bottom scales are aligned to yield .02

#

i think

night wedge
#

Shouldn’t the error be 0.1 or 0.05 then?

plain arrow
#

it is not eyeballed i think

native heath
#

whats your uncertainity

#

im so confused

#

what

native heath
#

whats the least reading of your caliper

night wedge
#

This is why I sucked at uncertainty in physics

plain arrow
#

the least reading is 0.1 centimeter

nova snow
native heath
#

ok then your measurement is 10.0 not 10.02

#

cuz you cant measure that 0.02

#

also lmfao vernier caliper with least reading of 1 mm?

#

trash caliper what

plain arrow
#

wait what is the least reading

native heath
#

least counts are 0.1 mm typically

plain arrow
#

the alignment between the top and bottom scales?

#

or the graduation of the top scale

#

the graduation of the top scale is 1mm, but the alignment is 0.1 mm

#

i am so sorry for the confusion

native heath
plain arrow
#

ah

#

the least count is 0.1mm then

#

the main scale is 0.1cm

native heath
#

its

#

sigh

plain arrow
#

i am sorry

native heath
#

what are the graduations on the vernier scale

#

its like 0.9 mm typically

plain arrow
#

yes it is 0.9mm

native heath
#

ok so LC of 0.1

#

0.1 mm

plain arrow
#

i see

native heath
#

so 0.1 mm of uncertainity

plain arrow
#

does this mean that the 0.2mm is insignificant

#

i mean the .02 cm part

native heath
#

what does that mean

#

its just whatever you have while you measured?

plain arrow
#

so it is significant

#

is the diameter therefore 10.02cm ?

native heath
#

so yeah your reading is 10.02 cm

#

unless you account for human errors or smth and consider your uncertainity greater than pm 0.01

#

half that should be 5.010

plain arrow
#

i see

#

i was worried because adding a trailing zero isnt intuitive to me

night wedge
#

If we can have 0.01cm before dividing by 2 then when dividing by 2 we will have 0.005

plain arrow
#

for future reference;
if i have an answer whose number of sigfigs is less than that of the input (given value) with the least sigfigs, should i add trailing zeroes

night wedge
#

If the smallest of whatever you’re using is 0.02cm then it should be 0.01cm?

plain arrow
#

the smallest is 0.01cm

night wedge
#

I might be wrong but I don’t get significant figures because it can add or remove precision

native heath
#

honestly

#

read the wikipedia page

#

Significant figures, also referred to as significant digits, are specific digits within a number that is written in positional notation that carry both reliability and necessity in conveying a particular quantity. When presenting the outcome of a measurement (such as length, pressure, volume, or mass), if the number of digits exceeds what the me...

plain arrow
native heath
#

rare example of wikipedia being good

plain arrow
#

i assume 52.0

plain arrow
night wedge
#

Like if your initial precision is 0.015 then halving makes it 0.0075 which would appear to imply 0.0001 precision

plain arrow
#

that's my problem

#

since the number of decimal places go beyond what the measuring device can record

night wedge
#

How precise can precision be

#

Might be a good question for the physics discord

plain arrow
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ahh

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i am finished with the question

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how do i end

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!end

night wedge
#

!done

cedar kilnBOT
#

If you are done with this channel, please mark your problem as solved by typing .close

plain arrow
#

.close

cedar kilnBOT
#
Channel closed

Closed by @plain arrow

Use .reopen if this was a mistake.

native heath
# plain arrow say if i divide 104cm by 2, is my answer 52cm or 52.0cm

For instance, if a length measurement yields 114.8 mm, using a ruler with the smallest interval between marks at 1 mm, the first three digits (1, 1, and 4, representing 114 mm) are certain and constitute significant figures. Further, digits that are uncertain yet meaningful are also included in the significant figures. In this example, the last digit (8, contributing 0.8 mm) is likewise considered significant despite its uncertainty.[1] Therefore, this measurement contains four significant figures.

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specifically, 'Further, digits that are uncertain yet meaningful are also included in the significant figures.'

native heath
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which is like pm 0.5 mm of error when halved

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52.0 pm 0.5 works

plain arrow
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pm = plus minus?

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ahh

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i thought pm meant picometer

native heath
#

yes

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$\pm$

wraith daggerBOT
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Περσυ

native heath
plain arrow
#

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i see

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.close

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how do i reclose

night wedge
#

It’s already closed

plain arrow
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ah

night wedge
#

Quick, leave before we reopen it

native heath
#

.reopn

night wedge
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Don’t you dare

cedar kilnBOT
#
Available help channel!

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Show your work, and if possible, explain where you are stuck.
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wispy wadi
cedar kilnBOT
wispy wadi
night wedge
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Try drawing line CE

wispy wadi
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ok

wispy wadi
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idk how to use though

night wedge
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The angles in the triangles will be the same

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Can you find angle CEK?

wispy wadi
#

thats as far as i got

night wedge
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Do you agree CE is the same length as EG?

wispy wadi
#

mhmm

night wedge
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Therefore, CE=EK

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As EG=EK

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Therefore, CEK is isosceles, and you know one angle

wispy wadi
#

so (180-10)/2= 85

night wedge
#

I think that’s the answer

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!done?

cedar kilnBOT
#

If you are done with this channel, please mark your problem as solved by typing .close

wispy wadi
#

i have another

night wedge
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X here is a length?

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Start by labelling the points and try to solve it

wispy wadi
#

ok

wispy wadi
night wedge
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I don’t know how to solve this one geometrically, sorry

wispy wadi
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ye

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<@&286206848099549185>

honest field
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oh wow

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@wispy wadi gimme a moment

wispy wadi
honest field
wispy wadi
#

oh

honest field
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my solution is a bit complicated

wispy wadi
#

its alr

honest field
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it has a lot of tedious steps

wispy wadi
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sure

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i've seen worse

honest field
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quite technical

wispy wadi
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ok

honest field
wispy wadi
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right tri

chrome elk
honest field
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1st step is to find the length of the blue side and pink side

wispy wadi
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ok

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how though

honest field
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this is a regular hexagon

wispy wadi
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so the height is root(12)?

honest field
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which height you mean?

wispy wadi
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blue

honest field
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it's not √12

wispy wadi
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oh

honest field
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you can use this blue isoceles triangle to help

wispy wadi
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ooh

honest field
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the hexagon's side length is 4

wispy wadi
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4root(3)

honest field
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yep

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and you should get the length of the pink side

wispy wadi
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i multiplies root(3*4) on accident

wispy wadi
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pink = 7

honest field
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great

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now 2nd part

wispy wadi
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0k

honest field
wispy wadi
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whoa

honest field
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you see that those 2 perpendicular lines are basically the heights of the pink and blue triangles

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let's call those heights a and b respectively

wispy wadi
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okay..

honest field
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so the area of the pink one is 7a/2 and the blue one is 7b/2

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their total area is 7(a+b)/2

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our goal here is to find a+b

wispy wadi
#

what do we set it equal to

honest field
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we're going to take the area of the big hexagon and subtract the colored areas

wispy wadi
#

okay

honest field
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you can go ahead and do this

wispy wadi
#

ok

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area = 24root(3)

honest field
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which area you mean?

wispy wadi
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hex

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agon

honest field
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alr keep going

wispy wadi
#

then tri areas are

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3root(3)

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1 root(3) and 4root(3)

wispy wadi
honest field
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what's their total

wispy wadi
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8root(3)

honest field
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great

wispy wadi
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16root(3) = 7(a+b)/2

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i think

honest field
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yep

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so what is a+b

wispy wadi
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4root(2)/7

honest field
#

hold up that's wrong

wispy wadi
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hmm

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32

honest field
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recalculate again

wispy wadi
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32root(3)/7

honest field
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ok nice

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onto the last part

wispy wadi
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kklk

honest field
wispy wadi
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hmm

honest field
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now we create a rectangle

wispy wadi
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ok

honest field
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you see that rectangle?

wispy wadi
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kinda

honest field
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sorry for my ugly drawing

wispy wadi
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dw

honest field
#

anyways the blue side is just the long diagonal of the hexagon