#help-13

1 messages · Page 409 of 1

glacial warren
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these have been the ones that had me concerned

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i hope thats not a bad surprised face

past canopy
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pretty simple

glacial warren
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which is just taking the deriv

past canopy
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you dont use u/v rule

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you can write x^2 lnx as lnx/(1/x^2)

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this is an infinite/infinite form

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hence u can use lh rule

glacial warren
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so why does it become lnx all over 1/x^2

past canopy
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1/(1/t) = t

glacial warren
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i just have to ask because normally when i see it go to the bottom its because it has a negative exponent

native heath
past canopy
glacial warren
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L'Hopitals rule

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we were going over it in class but i understood it a little

native heath
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at least tell them to rewrite it first

past canopy
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i did tell it above

glacial warren
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i had to google it but it makes sense now

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(your formula)

past canopy
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they teach fractions in like

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3rd grade dawg

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u doing limits without knowing a 3rd grade thing is

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nice

glacial warren
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i was misunderstanding what he was doing

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i thought he was taking the derivative and moving it to the bottom

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formal notation is hard to understand across texts rather than a worksheet

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also take in mind i just started back in university after not going for 4 years to school period

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sorry for wasting your time.

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.close

cedar kilnBOT
#
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cedar kilnBOT
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north osprey
#

Prove that, if the non-singular matrices A and B commute, then so do A^-1 and B^-1

last apex
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!status

cedar kilnBOT
#
What step are you on?
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2. I have begun but got stuck midway.
3. I got an answer but I was told that it's wrong.
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5. I have a question about someone else's work/solution.
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7. None of the above
north osprey
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1

last apex
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what does it mean for A,B to commute?

north osprey
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AB = BA

last apex
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what does it mean for A^-1,B^-1 to commute?

north osprey
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A^-1 * B^-1 = B^-1 * A^-1

last apex
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yes

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can you see how the second follows from the first?

north osprey
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yes

last apex
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so thats it

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gj

north osprey
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but how do i prove it

last apex
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you just proved it

north osprey
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did I?

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i didnt even do anything

last apex
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you said you understand how the second line follows from the first

north osprey
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how do i write it out

last apex
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explain to me what did you understand

north osprey
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i dont really know how to say it

last apex
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try

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what is the justification for AB=BA --> A^-1 * B^-1 = B^-1 * A^-1

north osprey
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oh thats the thing im stuck on

last apex
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you said you understand why this is true

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what is (AB)^-1?

north osprey
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B^-1 * A^-1

last apex
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do you see it now

north osprey
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nope

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sry

last apex
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what is (BA)^-1

north osprey
last apex
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notice anything?

north osprey
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matrices in the brackets if the whole () is inverse, switches around when the bracket is removed

last apex
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yes, but you know something about AB,BA

north osprey
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they are commutative

last apex
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they are the same!

north osprey
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OHHHH

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ong how did i not see it

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thank you

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how do i close this

last apex
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.close

north osprey
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.close

cedar kilnBOT
#
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cedar kilnBOT
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pallid vector
#

studying for the sat right now im pretty sure its possible to this question on desmos using regression but i cant quite remember how

pallid vector
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i know its not 37 and its only showing that cause its making x1 be 1

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how can i specify that x1 is any positive integer greater than 1

last apex
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regression is unrelated

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you should convert roots to powers by fractions

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i.e $\sqrt[k]{x} = x^{\frac{1}{k}}$

clear ember
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\sqrt[k]{...}

wraith daggerBOT
#

ExpertEsquieESQUIE

pallid vector
last apex
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its just not the topic, I don't know how desmos even got to it

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its a question about power rules

clear ember
pallid vector
pallid vector
clear ember
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in the subsequent line

pallid vector
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yessss thanks so much

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thats what i meantt

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i was doing x1 ~ 2

last apex
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but its better to understand how desmos arrived to this

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becuase you won't have access to it during the SAT

clear ember
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you do have access to it

last apex
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what??

clear ember
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yeah it's weird

pallid vector
clear ember
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lol

pallid vector
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thanks a lot mmmm7 ❤️

#

.close

cedar kilnBOT
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boreal acorn
#

I have this triangle, I gotta find HM through Pythagorean theorem, which is a^2+b^2=c^2 but in my notebook it's written as 13^2 - 12^3=HM. So I was wondering why it's with a minus

ancient lodge
wraith daggerBOT
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Civil Service Pigeon

boreal acorn
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Oh that's like a rule?

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Oh righttt

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It's something I never made a mental note of

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Thank you Pigeon

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Bye take care

#

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cedar kilnBOT
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hexed vortex
#

Does this seem ok?

cedar kilnBOT
hexed vortex
last apex
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its very important to mention 11/(9n-3) is montonically decreasing

last apex
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xD why is that

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I also don't know

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mb

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sry

hexed vortex
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your good

floral arrow
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Looks good to me

cedar kilnBOT
#

@hexed vortex Has your question been resolved?

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young flume
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If I am using the limit law on lim z->9 z-2 , would it be( lim z->9 z ) - ( lim z->9 2 ) or would the 2 still be negative

young flume
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or does the negative account for it

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f(x) - g(x)

z - 2

z - (-2)

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so im guessing i dont have to put the negative?

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i just wanna make sure

ancient lodge
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$\lim_{z \to 9} (z-2)=\lim_{z \to 9} z-\lim_{z \to 9} 2$ is true

wraith daggerBOT
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Civil Service Pigeon

young flume
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so the negative accounts for the -2

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so just 2

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alright thanks

cedar kilnBOT
#

If you are done with this channel, please mark your problem as solved by typing .close

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@young flume Has your question been resolved?

wicked mantle
#

.solved

cedar kilnBOT
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long beacon
#

Hi! Can anyone explain to me how the transformation ended up like the answer??
First pic is my work and the second is the answer key

cedar kilnBOT
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@long beacon Has your question been resolved?

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true mist
#

Can anyone just help me figure this out?

cedar kilnBOT
true mist
#

Forget that one I’m on this one now

sullen cipher
#

And u hv < 3

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<3*

cedar kilnBOT
#

@true mist Has your question been resolved?

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hexed vortex
#

does this mean bounded above and below when they say bounded?

hexed vortex
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like I heard that if a set is bounded then it has a least upper bound and a greatest lower bounded

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but x > 1 is bounded but it doesnt have an upper bound?/

dire geode
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yes bounded means bounded from below and from above

hexed vortex
#

ok thanks

cedar kilnBOT
#

@hexed vortex Has your question been resolved?

wicked mantle
#

Available

fathom pasture
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Help

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"If A, B, C and D are any four distinct points in a directed line, show that, for all possible arrengements of these points on the line, the equality shows"

fathom pasture
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I've been trying to do it without doing all the 4! cases. Can I say that WLOG A<B<C<D and then any arrengements will work because you can label them however you want if the arrengement changes?

tranquil oracle
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not really since the equality changes too

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how is a directed line defined btw

fathom pasture
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What I've also thought of is combining AB+BC=AC and then AC+CD=AD Holds because all the cases were covered in the textbook, and the same for BC+CD=BD and then AB+BD=AD is true

fathom pasture
#

you start from A and go to B

tranquil oracle
fathom pasture
tranquil oracle
#

just AB+BC=AC and AC+CD=AD and you are pretty much done

tranquil oracle
fathom pasture
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but doing that wouldn't be like ignoring a point? for example, take BC+CD=BD then it's like ignoring C?

tranquil oracle
fathom pasture
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okay

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but how can you tell they cover the 24 cases? I see it this way:
AB+BC=AC covers 6 cases, AC+CD=AD covers another 6 cases, wouldn't that total 12 cases?

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instead of the 24 required

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or am I missing something

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Sorry, I'm not getting it

fathom pasture
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I think I get it, so basically AB+BC=AC counts the 3! permutations of A, B and C, right? and then when doing AC+CD=AD it introduces D so that D has 4 possible positions and the positions that were counted in AB+BC=AC, which makes it 4! permutations, which is all of them right? Is my reasoning correct?

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so I only need to show 1 (AB+BC=AC in this case) to prove the whole problem?

tranquil oracle
fathom pasture
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it clearly does!

tranquil oracle
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AB+BC=AC always holds
AC+CD=AD always holds

Then just use these facts to prove the result

fathom pasture
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Okay, since AB+BC=AC always holds for any position of A, B and C, then AC+CD=AD also holds for any position of A, C and D, then AB+BC+CD=AD always holds for any position of A, B, C and D

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oh wait

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lol, it makes a lot of sense written likes this

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is this right?

hexed vortex
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Do they mean cyclic groups?

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this chapter is about properties of cyclic groups

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or do they actually mean subgroups if so idk how I'm supposed to find every subgroup of Z_20

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oh wait let me look at the end of this chapter

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havent checked that yet

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nvm I need to use this

fathom pasture
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.closed

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.close

tranquil oracle
latent bloom
#

Available

foggy furnace
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Ok so how should I find a if I don’t have an x-int? Also, is y supposed to be 1 or is it the part where it hits the y line?

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Disregard the random equations above the thing

foggy furnace
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if no one answers by 10 ill just close it and go watch a yt video or smth

latent bloom
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Also the y-intercept is the point which the curve hits the y-axis

foggy furnace
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huh i thought that you could find y-int by just looking at the vertex and selecting the y in it

latent bloom
foggy furnace
#

yeah

latent bloom
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It doesn't include the y-intercept

foggy furnace
#

oh

latent bloom
#

The y-intercept appears when the function is in standard form

foggy furnace
foggy furnace
latent bloom
foggy furnace
#

ohh ok ok

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that makes sense

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tysm

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.close

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dang bot is still broken just-

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ok..

latent bloom
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Dw we'll handle it

wicked mantle
#

@ivory goblet

ivory goblet
wicked mantle
wicked mantle
ivory goblet
wicked mantle
ivory goblet
wicked mantle
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Meaning that at x = a, the function should have the same value

ivory goblet
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im confused what the x=a part means

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and the x cant be equal a

wicked mantle
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If it’s not continuous, the function would spilt into two parts at that specific point

ivory goblet
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is a constant

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or a point

wicked mantle
ivory goblet
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if you set both equations equal to eachother

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you js get a equation with a and x in it

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that doesnt do us much good

wicked mantle
ivory goblet
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i did

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8x-8a=x^2-a^2

wicked mantle
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Alright, now replace x = a, this maneuver is called "plotting a spot into the function"

ivory goblet
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ok

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8a-8a=a^2-a^2

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if you replace x with a

wicked mantle
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Mhm

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Solve for a

ivory goblet
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0=0

wicked mantle
#

Wait, lemme check

ivory goblet
#

kk

ivory goblet
#

rip bro never got back lol

wicked mantle
#

Class 😭

ivory goblet
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lol u good

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i got it

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i used ai and it actually made sense 😭

wicked mantle
ivory goblet
ivory goblet
unique copper
# ivory goblet 60

lemme help, for 60, you have to use the fact that the function needs to be continuous, i.e., lim x→a f(x) = f(a)

ivory goblet
#

i factored than got a equation

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x+a

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then i know that a point a,8 exsist

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so i plugged it in

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then i got a

unique copper
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so what value of a you got?

ivory goblet
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2

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no 4

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i lied

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its 4

unique copper
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yes

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so what's next, is your problem solved?

ivory goblet
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no

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65

unique copper
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you know lim x→a sina/a?

ivory goblet
#

ye

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its 1

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that 4x and 5x tho

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not x and x

unique copper
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you can multiply with something to make 4x

ivory goblet
#

?

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idk

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how to

flat mica
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factor out 1/5 out of the limit first of all

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what do you get

unique copper
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you want 'something' in denominator so you can multiply and divide by that 'something' and seperate sin something / something and see what you get

ivory goblet
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sin4x/x

flat mica
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no limit?

ivory goblet
#

wym

flat mica
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whered the lim and 1/5 go?

ivory goblet
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ok sorry i write in better notation

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lim as x apparoaches 0 from the right 1/5 * sin4x/x

flat mica
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alright cool

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so

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if we substituted , let's say,

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4x=u

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then x->0+ becomes what in terms of u?

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can we say as u->0+, x->0+ ?

ivory goblet
#

GHIMME 3 min

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let me try on my own

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is it 4/5 * sinx /x

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is that allowed

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can you do that

flat mica
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sin u/u but yes

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because

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u->0+ and x->0+ are interchangeable

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do you see why?

ivory goblet
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not really

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well

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yeah actually

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i got it

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u=4x

flat mica
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because 4*0 =0

ivory goblet
#

yeah

flat mica
#

gj

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very common trick btw:

ivory goblet
#

ok

flat mica
#

if x->0+

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let x=1/n,

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then x->0+ is interchangeable with n->+infinity

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keep that in mind for the future

ivory goblet
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ok

flat mica
#

gn

ivory goblet
#

gn

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.close

flat mica
#

bot is broken

ivory goblet
#

dang

#

alr

hexed vortex
#

am I starting this off right?

cedar kilnBOT
#
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hexed vortex
#

.reopen

cedar kilnBOT
#

wicked mantle
cedar kilnBOT
#

@hexed vortex Has your question been resolved?

cedar kilnBOT
#

@hexed vortex Has your question been resolved?

cedar kilnBOT
#
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cedar kilnBOT
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sand abyss
#

I want to express the result as a single power, if possible.

sacred iron
#

Excuse my stupidity, what do the colons mean?

indigo lagoon
#

What is this notation about?

indigo lagoon
sacred iron
#

@sand abyss

crimson sedge
#

A ratio I believe

sand abyss
#

no no

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divided

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÷

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@sacred iron @indigo lagoon @crimson sedge

sacred iron
#

strange notation

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but it works It’s still a bit ambigious though

indigo lagoon
#

So it's $\left(\frac{10^{15}}{\frac{25^5}{25^5}}\right)^3$

wraith daggerBOT
#

This is sad 😢

sand abyss
sacred iron
#

ithe denominator cancels to *1

sand abyss
#

so its 10 at the power of 30

sacred iron
#

Not quite

sand abyss
#

mh

sacred iron
#

remember

sand abyss
#

oh yeah 15 times 3 is 45

sand abyss
wraith daggerBOT
#

𝙸𝚗𝚏𝚒𝚗𝚒𝚞𝚖³

sacred iron
#

how can you apply that here?

sand abyss
#

so imma do

#

10 at the power of 15 times 3

sacred iron
#

correct

sand abyss
#

if the denominator cancels to 1

sand abyss
#

thanks mate 🙏

#

.close

cedar kilnBOT
#
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cedar kilnBOT
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hexed vortex
#

if a sequences converges it must be bounded from below and above right, how is a^1/n bounded above?

hexed vortex
#

oh

lavish vine
#

!status

cedar kilnBOT
#
What step are you on?
1. I don't know where to begin.
2. I have begun but got stuck midway.
3. I got an answer but I was told that it's wrong.
4. I got an answer and would like my work checked.
5. I have a question about someone else's work/solution.
6. I have completed the problem and don't need help anymore. Thank you.
7. None of the above
hexed vortex
#

its bounded above by a?

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im just wondering how a^1/n is bounded

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I posted the question for extra info

buoyant latch
#

Bruh

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Look at part a

buoyant latch
chrome elk
#

Oh above I'm dumb

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Sorry

hexed vortex
chrome elk
hexed vortex
#

im trying to prove c with the squeeze theorem

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oh wait sorry

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I tried* to prove c with squeeze theorem

pastel vault
hexed vortex
#

didnt work

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for me so now im using boundness

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maybe theres some contradiction

hexed vortex
#

ok thanks ill try reworking c

pastel vault
#

no worries

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also note that parts a and b are the conditions of the monotone convergence theorem, also adding in that a^(1/n) is bounded above

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well you don't need bounded-aboveness actually but it's not bad to include it "just in case"

buoyant latch
#

I would just use something like

pastel vault
#

with a lower and upper bound, you can relate it back to the general definition of boundness, which is there exists $M$ such that $|a_n| < M$ for all $n$

buoyant latch
#

For any 𝛆 > 0, suppose a^(1/n) = 1 + 𝛆

wraith daggerBOT
buoyant latch
#

Then e^((1/n)lna) = 1 + 𝛆

pastel vault
#

oh well, <= M but anyways

hexed vortex
#

we can't use log

buoyant latch
#

e^(1/(n+1)ln(a)) < 1 + 𝛆

hexed vortex
#

someone mentioned using ln in office hours and he said we cant use it

buoyant latch
#

Wait that’s not right

flat mica
#

what exactly are we trying to do now

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which part of the problem

hexed vortex
#

part c

flat mica
#

you showed it's bounded below in part a and that it's monotonic decreasing in part b, so it has a limit

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you just need to prove that limit is 1

hexed vortex
#

ah

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wait I think I see?

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ok let me try

#

I didnt take in to the fact that it must have a limit

flat mica
#

decreasing and bounded below, or increasing and bounded above, means it has a limit

#

that's a theorem

pastel vault
#

yes you just needed bounded below and decreasing for the conditions

#

equivalently, bounded above and increasing

flat mica
#

if you'e not allowed to use log

#

then I would say

#

replace 1/n with x, then n->+infty as x->0+

#

do you see why that's true?

hexed vortex
#

yeah

flat mica
#

so whats the new version of the limit

buoyant latch
#

I don’t really see why ln isn’t allowed

#

My idea was take say 1.001 and raise it to the power of n

#

It’s either bigger or smaller than a

#

If it’s bigger, start with sqrt(1.001)

#

Try again with raising it to the power of n

#

If it’s still too big you can keep making it closer to 1

#

At some point, you’d have (1 + δ)ⁿ < a

#

Which means 1 + δ < a^(1/n)

flat mica
#

theres more than one way to it for sure

#

I have a different argument but im waiting for Branshi to answer my question

hexed vortex
#

I think

#

I mightve gotten it

#

I think lol it might be completely wrong

#

ok so if we have a_n > 1

#

then lets assume the limit is 1 for some epsilon > 0

#

we have |a^(1/n) - 1 |

#

we know a^(1/n) > 1

#

so |a^(1/n) - 1 | < |1 - 1| = 0 < epsilon

flat mica
#

no not quite

#

a^(1/n) <1

hexed vortex
flat mica
#

ah I see

#

then for a similar reason

#

it's not =0

#

try my method please,you'll see something nice happens

#

no epsilond deltas needed

hexed vortex
#

ok let me try

hexed vortex
#

where 1/n goes to infinity

flat mica
#

so x->0+

#

but this function is continuous at 0

#

so no limits needed, just evaluate

hexed vortex
#

hm ok I see

flat mica
#

but of course, other ways to do this with epsilon delta

#

I just preferred a method that didn't

hexed vortex
#

ok I see thank you for your help

#

Ill move on to the last problem now and hopefully I dont need help again

cedar kilnBOT
#

@hexed vortex Has your question been resolved?

cedar kilnBOT
#
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burnt fiber
#

trying to solve 7th grade geometry problem
find X, a and b are parallel
have tried to connect them into all sorts of different triangles/shapes/whatnot and i cant solve it. can show another similar problem i solved thats on a similar basis

cedar kilnBOT
#

@burnt fiber Has your question been resolved?

late acorn
regal knot
#

angle sum property ig

burnt fiber
burnt fiber
sacred anchor
burnt fiber
#

like i cant even say that 6x + 7x + 87 = 180 because i cant connect a goddamn triangle

#

whoops ur right

#

will correct that one

sacred anchor
#

does the dot in the angle mean 90 degrees?

burnt fiber
#

mhmm

sacred anchor
#

instead of trying to form a triangle

burnt fiber
sacred anchor
#

what if you tried to form a pentagon?

burnt fiber
#

i thought about it so ill try

sacred anchor
#

lemme know if you need help finding which line to make

burnt fiber
#

there r 2 options i can do, the first one isnt a pentagon for certain but i thought id try lol

sacred anchor
#

the first one is a pentagon

burnt fiber
#

i see, i figured itd make 90 at the bottom?

sacred anchor
#

that's one way to do it, yes

burnt fiber
#

looking over the pentagon on wikipedia i wasnt sure i could do that

sacred anchor
#

what's the sum of interior angles of a pentagon?

sacred anchor
burnt fiber
#

says each pentagon's angle is 108

#

sorry for being slow i have to translate some terms into my native language lol

sacred anchor
#

that's for a regular pentagon (pentagon with equal sides)

sacred anchor
#

what's your native language? maybe someone else here might be able to help you in it

burnt fiber
#

bulgarian, certainly not anybody whos bg here LOL

#

its close to russian i guess

sacred anchor
#

you never know lol

burnt fiber
#

think its 540 for unequal side pentagons

sacred anchor
#

yup

burnt fiber
#

hell yeah i can do something now

sacred anchor
burnt fiber
#

mhm i recall, theres a formula

sacred anchor
#

yup

burnt fiber
#

thank u twin

#

i figure this is the right way to do it so ill solve B) in a similar way

sacred anchor
burnt fiber
#

god bless 🙏

#

.close

cedar kilnBOT
#
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sacred anchor
#

there is one small thing i would like to point out though @burnt fiber

#

you dont necessarily have to choose 90 degrees for the two angles formed by the line joining a and b

#

their sum will always be 180 degrees (due to interior angle between parallel lines property)

cedar kilnBOT
#
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cedar kilnBOT
burnt fiber
#

.close

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edgy sun
#

i’m asked to find the point of inflection of x^-2-x^-3

native heath
#

do it

#

!status

cedar kilnBOT
#
What step are you on?
1. I don't know where to begin.
2. I have begun but got stuck midway.
3. I got an answer but I was told that it's wrong.
4. I got an answer and would like my work checked.
5. I have a question about someone else's work/solution.
6. I have completed the problem and don't need help anymore. Thank you.
7. None of the above
indigo lagoon
edgy sun
#

hold on i’m re doing my work to send a ss

indigo lagoon
#

Alright, take your time

edgy sun
native heath
#

looks fire

edgy sun
#

But i was told the answer is not x= 0 and x=2

livid hound
#

consider the domain of your function

native heath
#

oh hm i may be dumb

edgy sun
#

So you can’t have a point of inflection at an undefined point?

livid hound
#

it's undefined there,
there is no point

#

also what did you use for that sign graph

edgy sun
#

y’’=6x-12/x^5

waxen quiver
#

z’’=6x-12/x^2

#

help sotrue

native heath
#

now thats just rude

edgy sun
#

so uhm

#

did i plug it into the wrong equation?

#

or is it fine after i consider domain restrictions

indigo lagoon
edgy sun
livid hound
#

people usually use the first derivative to determine if it's an inflection point

edgy sun
#

ohhh because that’s what tells if the slope is positive or negative

livid hound
#

yeh

edgy sun
#

wait but how

#

inflection has to do with where concavity changes which is the second derivative

livid hound
#

I suppose both routes work

#

where is the slope remains the same sign in combination with f"(x) = 0, there'll be an inflection point

edgy sun
#

so for a point of inflection do i find where f”(x)=0 and undefined?

livid hound
#

that'll give you candidates

edgy sun
#

mmm but if one of them isn’t even defined in the original function then it cannot be a point of inflection

livid hound
#

and you'll have to investigate further to see if there are actually inflection points there

edgy sun
#

right?

livid hound
#

yrh

edgy sun
#

holy shit math is so cool

#

ty

#

.close

cedar kilnBOT
#
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cedar kilnBOT
#
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umbral loom
#

hello helps me pls

cedar kilnBOT
umbral loom
#

@upbeat musk here i am here POGGERS

wicked mantle
umbral loom
#

this is a cordinatesytem

wicked mantle
#

Can you post it so I can pin it for you?

umbral loom
#

this are many boints (100 to be precise)

#

they are in the somewhere ig

#

b1 b2 and b3 is important

#

b1 distance to b2 is 1 Unit

#

b2 to b3 distance is also 1 Unit or smth

#

they are 90° also or smth ig

#

the boints 4-100 is somewhere in relation the b1,b2,b3

#

i want to move b1,b2,b3 to this

#

they must keep their relative position to each other

#

so they must be translated + rotated

#

and then after i done it

#

the b4-b100 must follow them

#

while keep the same relative position to each other and to b1,b2,b3

#

does this make sense

#

my brain hurt already POGGERS

upbeat musk
#

Yes I think I understand but DAMN

umbral loom
upbeat musk
#

What is this for??

umbral loom
upbeat musk
#

WOW

#

Are you in uni?

umbral loom
#

no i not allowed i have bad brain for it

upbeat musk
#

I’m gonna reread all that 1 sec

upbeat musk
#

You can do a foundation year if grades are the problem

umbral loom
#

no it ok i dont want to university

#

i just want solve this problem

upbeat musk
#

Okay honestly this is very hard i will try and understand tho

umbral loom
#

one might say its a problem²

#

or problem³

upbeat musk
#

WHAT that’s not the whole thing??

#

Help

#

Sorry I cannot help u😭

umbral loom
#

i dont even need a solution

#

i just need to know the name of thing i must to know

#

e.g it is vector algebra surely

#

but what of it POGGERS

wicked mantle
wicked mantle
umbral loom
wicked mantle
#

Not that I think of

left juniper
#

They are 90 degrees?

#

Do you mean the three points make a 90 degree angle?

left juniper
umbral loom
left juniper
#

Assuming you have a coordinate plane to work with

#

Ah

umbral loom
#

the rotation for the b1,b2,b3 should be different from the other rotation i think

#

the rotational point would differ

left juniper
umbral loom
#

hm yes you are right

left juniper
#

Why not just rotate it so that b3 is on the bery left, b1 on the very right, and b2 at the top?

umbral loom
#

idk what u mean

left juniper
#

Literally just this

#

Rotate it 90 degrees to the left

umbral loom
#

around which axis

left juniper
#

X axis, if im reading correctly

umbral loom
#

what is left then

#

math. negative here?

left juniper
#

Hold on. How are we doing rotations here exactly?

#

Like this is all just on a sheet of paper right?

umbral loom
#

idk i think not

left juniper
#

Hold on let me get some scratch paper

umbral loom
#

the coordinatesystem is (1,0,0),(0,1,0),(0,0,1)

left juniper
umbral loom
#

the b1,b2,b3 are (xi,yi,zi) each

#

and are arbitrary values

#

only restriction i impose is they cant share a value

left juniper
#

Sorry for the bad handwriting lol

umbral loom
#

not sure

#

the arrow direction of each axis is the positive

#

the origin is (0,0,0) ofc

left juniper
#

Yeah shouldnt violate any rules I have

umbral loom
#

or after transformation the b2 sit on (0,0,0) too ofc

left juniper
#

But also

#

No yeah

#

Should be good

#

Ok

#

So where is b2 currently?

#

(Just pick a point at random)

#

I really just need one to see how to make the transformsiton, as we know the angle and distance

umbral loom
#

(20,10,5)

left juniper
#

Ok, that will be the location of b2

#

Ok so whatbthat means is if we move b2 to (0,0,0), then b3 will be at (0, 1, 0) and b1 will be at (1, 0, 0)

#

Assuming only one unit is only 1

#

Does that make sense? @umbral loom

left juniper
# left juniper Literally just this

If b2 is at (0, 0, 0), and the distance between b3 and b2 is 1, snd the distance between b1 and b2 is 1, then if we want to keep the same distance but have them be at these points, all we need to do is increase the y axis of b3 by 1 and increase the x axis of b1 by 1.

umbral loom
#

why

left juniper
#

B2 is at (0, 0, 0) right?

umbral loom
#

b1 and b3 can be in any (x,y,z) around the b2

#

in the original position i mean

left juniper
#

Ah!

#

Ok

#

So all you have to do

#

Is take the absolute difference between the y value of b2 and b3, and use it as the y value with the rest of the values being 0. Then take the absolute difference between the x value of b2 and b1, and use it as the x value with the rest of the values being 0.

umbral loom
left juniper
left juniper
#

Im gonna write it by hand because its a lot of typing lol

#

And I think it would be best to write it so you can have a visual aid

left juniper
#

Sorry for the scribbles, made some errors and a pencil isnt readily available

umbral loom
#

no

left juniper
#

Really?

#

Is there any part youre particularly confused about?

left juniper
#

We get the original distance

umbral loom
#

yes but what about the rotation

left juniper
#

This is essentially the rotation

umbral loom
#

how

left juniper
#

If we were to plot these on a coordinate plane(well not these specifically but if you took the correct coords), you would be able to see it

#

It may be hard to conceptualize, but because we are using the absolute values it will use only a positive value, that being the distance between the points on the respevtive axis

umbral loom
#

i dont see how this invoke any rotation still

#

i think it too late now to understand too

#

thank yoru for trying tho

left juniper
#

First 3 are correspondent to b1, b2, and b3 before the transformstion

#

I picked them out at random

#

As you can see, they end up being exactly where we want

left juniper
umbral loom
left juniper
#

I mean, im not really sure thats entirely possible with every configuration

umbral loom
#

the relative position of every boint must be exactly the same to all other boints after transformation

left juniper
left juniper
umbral loom
#

if the transformation ends up with points having different distances to each other its a incorrect one tho

left juniper
#

By your standards, yes. But also that would not be possible for every single configuration of points

cedar kilnBOT
#

@umbral loom Has your question been resolved?

cedar kilnBOT
#
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bronze linden
#

Is this correct?

cedar kilnBOT
limber dawn
#

high coyote
#

It is not

fast osprey
# bronze linden Is this correct?

no
i think the answer is (c) cuz :
at x=4 the limit from right [3] does not equal the limit from left [2] so it DNE
at x=0 the limit is clearly exist and equal 2
at x=-3 the limit from right and left are equal so it exist and equal 2

fast osprey
bronze linden
#

.close

cedar kilnBOT
#
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#
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strong siren
#

hey, im looking over a math test and i need help cuz idk what my teacher means by simplify

ancient lodge
wraith daggerBOT
#

Civil Service Pigeon

strong siren
#

i also noticed i messed up by forgetting to set 2 as a - instead of + but i still got the wrong answer

whole nexus
#

Which one?

strong siren
#

the top onr

whole nexus
#

So it's 3x - 12 - 2x - 14

#

So shouldn't you be substracting 2x from 3x and 14 from -12?

strong siren
#

but isnt 2x a negative so i should add it?

#

so it cancels out and goes to 0

#

and 14 is a negative too

#

or am i confused

whole nexus
#

Yes but you can write it as 3x - 2x - 12 - 14 right?

whole nexus
#

Okay, imagine you had 3 apples, and I took 2 from you, how many would you have?

strong siren
#

1

#

so

whole nexus
#

So you had 3x, and 2x is being reduced from it, what should you be left with?

strong siren
#

1x

flat mica
strong siren
#

or just x

whole nexus
flat mica
#

but iu think you got it

whole nexus
#

Now imagine you had a stash of bananas, I'm an evil guy, I've taken 12 from the stash, and now I decide to take 14 more, how much bananas would you be down?

strong siren
#

i'd have -2

whole nexus
#

No, I mean I've already taken 12, and now I'm back to take 14 more, how many bananas would you be down

strong siren
#

-26

whole nexus
whole nexus
# strong siren -26

So if it's -12, and you reduce even more -14 from it, you'd be left with -26, right?

cedar kilnBOT
#

@strong siren Has your question been resolved?

cedar kilnBOT
#
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#
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fading token
#

What do I do now? I'm assuming I either have to cancel out the -7 or the 1+x from something in the numerator, bit I don't know how to get it from these factors

fading token
sonic fossil
#

,rotate

wraith daggerBOT
fading token
cedar kilnBOT
#

@fading token Has your question been resolved?

fading token
#

<@&286206848099549185>

cedar kilnBOT
#

@fading token Has your question been resolved?

cedar kilnBOT
#
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halcyon minnow
#

Uhm guys

cedar kilnBOT
chrome elk
#

Hi do you have a question

wicked mantle
#

.solved

cedar kilnBOT
#
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distant garden
#

How do I solve this?

cedar kilnBOT
fossil dawn
#

what are you asked to do

distant garden
#

To find the cube of 2x-3y

fossil dawn
#

expand out normally

#

if it was a square, could you do it?

distant garden
#

(2x-3y)(2x-3y(2x-3y)

distant garden
fossil dawn
#

then do the square case

distant garden
#

Alright

fossil dawn
#

then, multiply that result by another copy of 2x - 3y

distant garden
#

What do you do if it’s cubed?

fossil dawn
#

it's the same as if it's being squared

#

just one extra copy to deal with

#

of course, if the power is too big, then make use of binomial expansion, but a cube should be decently okay to deal with by hand

distant garden
#

(A-B)^2

distant garden
fossil dawn
#

if you need to ask, then your syllabus has not taught you that yet, and you probably cannot use it

#

but for knowledge's sake, binomial expansion allows you expand a binomial faster than you could by hand

#

you don't need it here though

distant garden
#

Alright

#

So this’ll be a^2-2ab+b^2

fossil dawn
#

this would be the general form of (a - b)^2, yes

distant garden
#

I’m getting 4x^2-12xy+3y^2

fossil dawn
#

wrong

#

last term

distant garden
#

9y^2

fossil dawn
#

better

distant garden
#

Do I multiply all of it now with (2x-3y)

fossil dawn
#

correct

distant garden
#

Is there a quick way of doing this?

#

Or is multiplying the whole thing the only way

fossil dawn
#

at this stage multiplying is the most straightforward and quick way afaik

distant garden
#

Alright

#

This is what I’m getting so far

fossil dawn
#

combine all like terms

distant garden
fossil dawn
#

your last two terms are wrong

distant garden
#

I’m not sure what I’ve done wrong

fossil dawn
#

show your full working.

distant garden
fossil dawn
#

i had a hunch you did not fix this

distant garden
fossil dawn
#

you identified the mistake yourself

distant garden
#

Oh yeah

#

I’ll just redo it again

fossil dawn
#

just redo from that step

distant garden
#

Alright

#

It’ll be 8x^3-36x^2y-18xy^2-27y^3

fossil dawn
#

i recommend putting some spaces

#

your last term is now correct but your second last term is still wrong

distant garden
fossil dawn
#

it's confusing to read sometimes. i get what you meant here, but in more complicated expressions, consider adding spacing to make variables and exponents clearer

distant garden
#

Alright, will do

#

Should I redo it again, if the second last term is wrong?

fossil dawn
#

show full working again

#

unless you know where your mistake is

distant garden
fossil dawn
#

the sign of the term in red is wrong because of the two terms in blue

distant garden
#

It’ll be +36xy^2

#

My bad

#

Is 8x^3 - 36x^2y + 48xy^2 -27y^3 the correct answer?

fossil dawn
#

no

#

your expansion is now entirely correct, however

#

assuming you fixed the sign error

distant garden
#

I did fix that

fossil dawn
#

then check your xy^2 term again

distant garden
fossil dawn
#

so how did you get 48

distant garden
#

Oh yeah, it’ll be 54

fossil dawn
#

there we go

#

that would be the correct coefficient for xy^2

#

and after that all four terms are correct

distant garden
#

Nice

#

I had another question as well

#

Could I send it here again?

fossil dawn
#

sure

distant garden
fossil dawn
#

same as earlier

#

like, exactly the same concept and method would get you the answer

distant garden
#

Alright, I’ll try it then

#

I’m getting x^3 - x^2 -xy^2 - y^2

#

Is this accurate?

fossil dawn
#

let me check

#

correct

distant garden
#

Alright

#

How do I solve this one?

fossil dawn
#

can you solve the example on the right?

fossil dawn
distant garden
#

Sure

fossil dawn
#

how would you do it?

distant garden
#

You’d find the area of the square and then the area of the rectangle

fossil dawn
#

and then?

distant garden
#

And then add them together

fossil dawn
#

add?

distant garden
#

I think so

fossil dawn
#

well

#

the area of the rectangle already includes the square, and i think you would agree with me?

distant garden
#

Yes

#

I guess you’d have to subtract then to find the value of shaded area

fossil dawn
#

mhm

#

same strat with the variables

distant garden
#

It’d be 60-9=51cm^2

fossil dawn
#

right

#

would there be anything else?

distant garden
#

Is this accurate so far?

fossil dawn
distant garden
#

Should I redo it again then?

fossil dawn
#

well this is on lines 2 and 3, so redo from there i suppose

distant garden
#

Alright

#

I’ll redo it again and send it

fossil dawn
#

the other terms are correct (those that aren't the x term and the constant term)

#

(correct for the expansion of the area of the rectangle)

distant garden
#

Alright

#

So everything except the 28x is accurate?

fossil dawn
#

and the lack of a constant term

#

but technically yes

#

that 28x should really just be a 28

distant garden
fossil dawn
#

every other term in the initial expansion is correct

fossil dawn
distant garden
#

Oh ok

#

That’d be 28 here, if I’m getting it right

fossil dawn
#

yes

distant garden
#

Is this accurate?

fossil dawn
#

where did the blue term go?

distant garden
#

I didn’t write it properly

#

I’ll redo it again

#

Is this accurate now?

fossil dawn
#

did you mean to share what looks like a sheet of mostly blank paper

distant garden
fossil dawn
#

exact same mistake

distant garden
#

I’ve added it directly in the end

#

I didn’t edit the middle part

fossil dawn
#

try not to do that (or at least add it in by putting a ^ and writing a -7y where it's missing)

#

but anyway

#

why did you multiply the area of the rectangle with the area of the square

distant garden
#

Oh yeah, I should’ve subtracted it

#

If it were to be multiplied though, would it be accurate?

distant garden
#

Alright

#

I’m going to stop here for now

#

Thanks for helping me out, it helped a lot

#

Bye

fossil dawn
#

nps

#

!done

cedar kilnBOT
#

If you are done with this channel, please mark your problem as solved by typing .close

distant garden
#

.close

cedar kilnBOT
#
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cedar kilnBOT
#
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daring hill
#

Can someone help me with what I'm doing wrong? I can't seem to get the same answer from the textbook.

cedar kilnBOT
daring hill
livid hound
#

you have an extra ^2 on the 4

daring hill
#

omg thank you, I didn't even see that

sacred iron
#

My sense of humor is beyond repair i dunno even why I found that funny

daring hill
#

.close

cedar kilnBOT
#
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cedar kilnBOT
#
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Show your work, and if possible, explain where you are stuck.
After 15 minutes, feel free to ping <@&286206848099549185>.
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• Be polite and have a nice day!

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vapid grotto
#

Could anybody help me with the circled problems we never went over this in class

sacred iron
#

I’m assuming (𝑓±𝑔)(𝑥) = 𝑓(𝑥) ± 𝑔(𝑥)

#

?

vapid grotto
#

I have no idea I’m sorry

#

My teacher gave this to us after a quiz I’ve never done this stuff before

sacred iron
#

I think that’s what it means

vapid grotto
#

For which number?

sacred iron
#

Oh wait nvm

#

sorry

#

okay

#

so (𝑓 +-×÷ 𝑔)(𝑥) = 𝑓(𝑥) +-×÷ 𝑔(𝑥) i think

#

for any of the four functions

cedar kilnBOT
#

@vapid grotto Has your question been resolved?

sacred iron
#

@vapid grotto sorry if i wasn’t much of a help. You can ping helpers now

cedar kilnBOT
#
Channel closed

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cedar kilnBOT
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Available help channel!

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Show your work, and if possible, explain where you are stuck.
After 15 minutes, feel free to ping <@&286206848099549185>.
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• Be polite and have a nice day!

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paper karma
#

Help me with 49,50 n 51

cedar kilnBOT
paper karma
#

It tried well and got solutions but was told wrong