#help-13

1 messages · Page 402 of 1

hexed vortex
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both A and B are subset of X?

floral arrow
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Yes that's how I read it

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Wouldn't make much sense if A wasn't a subset of X anyway

hexed vortex
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oh ok thank you guys for help

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cedar kilnBOT
#
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fringe night
#

uh.. a,b,c > or = 0 ; 0 < or = a < or = 8 and a+b+c =9 prove 2a-2ab+abc < or = 18

fringe night
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@uncut veldt

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yays

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bro

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😭

cedar kilnBOT
#

@fringe night Has your question been resolved?

dreamy void
#

Let a be fixed, try to derive a quadratic equation in terms of b

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fringe night
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dreamy void
cedar kilnBOT
dreamy void
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.close

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round lava
cedar kilnBOT
round lava
#

what I have thought of:

#

so there could be four cases:

  1. both A and B are knights
  2. A is a knight but B is a knave
  3. A is a knave but B is a knight
  4. both A and B are knaves
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since B says nothing, we take two possibilities:

  1. A is a knave
  2. A is a knight
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if A is a knave, it means that negation of whatever A said should be true

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that means, A' = both of us are knights

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but since A is a knave, that's a contradiction

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so now, possibility 2, A is a knight

round lava
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but what can we conclude about B here, since it says nothing?

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also, is there a better way to solve this, which is less prone to error-making?

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if someone decides to reply, please ping me

floral arrow
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Hah you're doing logic puzzles now?

floral arrow
floral arrow
round lava
round lava
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in such kind of questions, is there always a single answer?

round lava
floral arrow
#

If it's a proper puzzle, of course it should have a single answer

floral arrow
unreal vortex
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a cant be false as if a is false a' also requires to be false and this is a contradiction

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so a should be true then a is a knight

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now b is null so i cant say anything about b

round lava
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that is exactly what I said

round lava
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A: one of us could be a knave

unreal vortex
floral arrow
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Then A would be a knight and we couldn't conclude about B

round lava
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how did you conclude that?

unreal vortex
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that what i can conclude

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if a is a knight and a said one of us is knave so b is knave

round lava
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no?

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it says A said one could be a knave, is not necessarily one

unreal vortex
round lava
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oh, I thought you were talking about the other case

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got you

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well, thank you both!

floral arrow
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For the original:

  • let P: "A is a knight"
  • let Q: "B is a knight"
  • A says "-P or -Q"
  • P implies (-P or -Q)
  • -P => (P and Q)
  • so P is true
  • so -Q is true
round lava
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how are we getting P implies (-P or -Q)?

floral arrow
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If A is a knight then what they say is true

round lava
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right, makes sense. is this propositional logic? also, why did we negate P?

floral arrow
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Negating P leads to a contradiction

round lava
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what's the need though

floral arrow
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Well you need to know the truth value of P to continue... There's a term for the process but I can't search right now

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Hm I made a mistake actually

round lava
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where?

round lava
floral arrow
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Nevermind, I didn't

hexed vortex
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I tried but I cant read cursive 😭

round lava
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I got the solution

floral arrow
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P => (-P or -Q) because knights tell the truth
-P => -(-P or -Q) because knaves lie, and if A isn't a knight, they're a knave

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In general though, the first expression doesn't imply the second

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First gives -Q as a conclusion, and using that with the second gives P as a conclusion

round lava
floral arrow
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In the context of the question, these two expressions come from different assumptions

round lava
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I don't think I follow you properly

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I gotta learn more about propositional logic first

floral arrow
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The question explicitly says that knights tell the truth and knaves lie

round lava
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right

floral arrow
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Additionally there's the assumption that A and B are both either knights or knaves

round lava
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question

round lava
floral arrow
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No, "if P then Q" does not mean "if not P then not Q"

round lava
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what if it is bi-conditional? it then follows that, right?

floral arrow
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Wdym

round lava
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okay, first if we talk about "implies"

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say there's two statements

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well, it is given that "if it rains, the kids get happy". so,

P: it rains
Q: the kids get happy

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now, if it is given that the kids get happy, it does not necessarily mean that it is raining

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meaning, if -Q does not mean -P (always)

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but if it does not rain, does that not mean that the kids will be unhappy?

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meaning, -P then -Q?

floral arrow
round lava
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no?

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if the kids aren't happy

floral arrow
round lava
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meaning -Q

round lava
round lava
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yeah

round lava
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like it is given kids are unhappy

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so -Q, right?

floral arrow
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No?

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if it is given that the kids get happy

round lava
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isn't Q: the kids get happy

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so if the kids are unhappy

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isn't that -Q

floral arrow
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Yes... I'm not sure what to tell you here, read what you wrote again

round lava
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ah

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right

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sorry

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well

floral arrow
round lava
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if it was given

floral arrow
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Look up contrapositive

round lava
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I will later, got a class in five minutes

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well, thank you

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I think I got a gist of it

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wet grotto
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Can someone please explain this recurrence formula and how to use it? Like how did they get a value for S4

tropic oxide
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this one?

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or ig this one more generally?

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the first one i screenshotted looks wrong; i think the +20 should've been a +5...

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@wet grotto

wet grotto
tropic oxide
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oh yeah wait nevermind that one's correct

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yeah ok the 20 is 5*S_0

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And an explanation for the more general one would be nice too
this one is actually easy

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gimme a min to write it down

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@wet grotto here you go

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using almost the exact same method you can actually prove the more general recurrence, i.e. $$aS_{n+4} + bS_{n+3} + cS_{n+2} + dS_{n+1} + eS_n = 0$$ for any integer $n$

wraith daggerBOT
frail citrus
tropic oxide
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"the part"?

frail citrus
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not literally

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it is the result of newton's theorem

tropic oxide
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oh yeah i guess it is

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phrased here for 4th degree polynomials

frail citrus
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it is inside my syllabus too, so i had a general idea of it

wet grotto
#

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empty barn
#

i have a task that says the number of permutations of set A (n+1 elements) is greater than those of set B (n elements) by 600

empty barn
slender atlas
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you can just divide both sides by n!
actually wait.

empty barn
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oh?

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damn bruh

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wait but what would that do

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id just have (n-1)!=600/n

slender atlas
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never mind, I apologize for jumping the gun.

stiff brook
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we need n*n! = 600, that is correct

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now the best u can do is guess values!

empty barn
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so apart from guessing the n, idk what to do

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lmao

chrome elk
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It won't take a lot of guesses

empty barn
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wait but theres really no proper solution?

chrome elk
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6! Is already 720

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Factorial grows stupidly fast

empty barn
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aight so then it'd be n=5

chrome elk
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Yes

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Didn't want to say that

empty barn
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but is that really what i have to do??

chrome elk
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Yes

empty barn
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welp im not a fan of guessing games but if theres no other solution then ig i have no choice lmao

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thanks for your help

chrome elk
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Well the other option is to find a nice closed form of the gamma function

empty barn
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and whats that?

chrome elk
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I'm playing, it's a generalization of the factorial lol

empty barn
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ah well this is pre-uni math lmao

chrome elk
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Yeah so all you have is guessing

empty barn
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aight

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ill close this then unless peter hurries up and sends the msg

spiral orbit
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while you can call it guessing, it is more casework, where you show that for example taking n>=6 will yield very big numbers, and it remains to just check n=1,2,3,4,5

empty barn
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oh okay i see

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thank you

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#
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upbeat seal
#

Guys

idle tusk
wicked mantle
upbeat seal
wicked mantle
cedar kilnBOT
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timid plover
#

number of values of z(real or complex) simultaneously satisfying the system of equations
$1 + z + z^2 + z^3 + \ldots + z^{17} = 0$ and $1 + z + z^2 + z^3 + \ldots + z^{13} = 0$

wraith daggerBOT
timid plover
#

I dont really know how to go abt this

last apex
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Notice any such z satisfying one of these equations is a root of unity of order 18/14

timid plover
last apex
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no

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not all roots of unity work

timid plover
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I see

last apex
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note that gcd(18,14)=2

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so if you have a root of unity of order 18 and of order 14 it must be a root of unity of order 2 or equivalently 1, -1

tropic oxide
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i think you mean "order 18 or 14 resp"?

last apex
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yeah yeah ofc

last apex
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z^18 = 1, z^14=1

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can you show z^2 =1?

timid plover
#

oh ok

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got it

timid plover
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right?

last apex
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yeah only -1

timid plover
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alr thanks

#

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round geode
#

I'm stuck here ngl

cedar kilnBOT
round geode
#

yeah nvm that should be it

#

korrek?

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tender ore
#

hello so i have a question about probability. So in a class there are 22 students and 1 gets picked as the class president one as the vice president and one as the accountant. Now the question is what are the odds that i get to be an accounant and what are the odds that i get chosen for any of the 3 roles

tender ore
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now i belive i worked it out i just don't know who to ask

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now for me to get chosen as the accountant specifically wouldnt that be just 1/22

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because there are 21X20 possibilities where i am an accountant and then there are 22x21x20 possible combinations

floral arrow
tender ore
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so the 21 and the 20 cancel out

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ok thanks

floral arrow
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I mean it's simpler than that: if anyone of the 22 students is equally likely to get picked, then each has a 1/22 chance; including you

tender ore
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you're right

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but what got me questioning that is what if we arent picking the accountant first

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for example the president gets picked first

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now there are only 21 people left

flat mica
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unless the election is by lottery

tender ore
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the election is by who brings the fattest envelope

flat mica
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what's in the envelope, i dont understand

floral arrow
tender ore
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but all the students are equally broke so its by lottery

tender ore
tender ore
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and now to be picked at all its just 1 - 21/22x20/21x19/20 right

floral arrow
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Seems right yeah

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If 3 people are picked out of 22, you have 3/22 chance to be picked

tender ore
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oh is it really that simple

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i severly overthought this thank you

floral arrow
#

This particular problem is that simple, yes

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If you split a group of 22 into a group of 3 and a group of 19, then every element of the original group has a 3/22 chance to be in the group of 3 and a 19/22 chance to be in the group of 19

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If you're just starting to learn probability, things are going to get more complicated of course

tender ore
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yeah we are gonna be learning about probability in the next couple of months and these are the problems our teacher gave as examples so i tried to solve them on my own

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i guess finding more elegant solutions like yourse takes a lot of practice

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thanks for the clear axplanation

floral arrow
#

An understanding of combinatorics helps, but that's probably for future you

tender ore
#

Combinatorics is an area of maths that really interests me

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I've just learned the very basics of inclusion exclusion yesterday and i think its really interesting

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how do i close this chanel

tropic oxide
tender ore
#

thanks

#

.close

cedar kilnBOT
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agile vessel
#

yo

cedar kilnBOT
agile vessel
#

how is cos(180 - (A+B)) = -cos(A+B)

oblique flare
agile vessel
#

how do i do it in the unit circle

oblique flare
#

cos(180-x) = cos(180)cos(-x)+sin(180)sin(-x) =>
(-1)cos(x) = -cos(x)

oblique flare
agile vessel
oblique flare
#

$\cos(A\pm B)=\cos(A)\cos(B)\mp \sin(A)\sin(B)$

wraith daggerBOT
#

qimmah

oblique flare
agile vessel
#

yh

oblique flare
#

But either way sin(180) is 0

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Got lucky with that lol

agile vessel
#

lets say I have the value of cosA, cosB, sinA, sinB

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why can't i just expand it to

cos(180 - (A+B)) = cos(180 - (cosAcosB + sinAsinB))

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nvm

oblique flare
oblique flare
agile vessel
#

it will expand to cos(180)cos(A+B) + sin(180)sin(A+B) which is also -cos(A+B)

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i was just being dum

agile vessel
#

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brittle umbra
#

Like I’m trying to do a competition exercise and i need to find all i>=1 that have sequence set to 0 (no direct answer, more like how to do it)

wraith daggerBOT
brittle umbra
#

last two a=0 was 3 and 12

#

i can send full question but it is in polish

fierce zenith
cedar kilnBOT
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@brittle umbra Has your question been resolved?

brittle umbra
#

I can send tomorrow

fierce zenith
#

alr

brittle umbra
oblique flare
dire geode
brittle umbra
oblique flare
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@brittle umbra Has your question been resolved?

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quiet ledge
#

why is that not rref form? what did i do wrong?

fossil dawn
#

the last row has a pivot and it isn't 1, i believe

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plus, the elements above it are not zeroed

quiet ledge
#

so is the last column supposed to be 0,0,1

fossil dawn
#

since it has a pivot, yes

quiet ledge
#

ohh ok thanks

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vernal shell
#

can someone tell me why C is wrong

cedar kilnBOT
split ice
#

well, x is always -2 and z is always 5, so is it possible to get to (0,0,0) on this line?

vernal shell
#

no

#

i am confused

split ice
# vernal shell no

then this line won't pass through the origin, which is required in this problem

vernal shell
#

how do i do this

split ice
#

can you show your work for (c), and maybe we can go from there?

vernal shell
#

yeah

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hang on

#

okay it isnt loading

#

but it wouldnt help, i basically just wrote x+at and then made it into <>

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so my answer is my work

split ice
#

hmm thats probably not the best way to do this

vernal shell
#

is this not just x+at, y+bt and z+ct

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??

#

since a and c are 0 wouldnt my answer be correct

#

ohnvm

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i see it says thru the origin

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so what would i do

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i set each to 0?

loud gyro
vernal shell
#

yeah

loud gyro
#

and you know what the point is supposed to be

vernal shell
#

yes

loud gyro
#

(0,0,0)

vernal shell
#

0,0,0,

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okay

#

yes

loud gyro
#

so thats it

vernal shell
#

oh

#

so then its just at, bt, ct?

loud gyro
#

well, a and c are 0s

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so yea

vernal shell
#

oh gotcha

#

thanks

#

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cedar kilnBOT
#
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errant heart
#

Hey guys

cedar kilnBOT
errant heart
#

Just want someone to confirm if my answers are correct, because I'm gonna submit this tomorrow

chrome elk
#

Shoot

errant heart
chrome elk
#

,rccw

#

Wrong image bot

errant heart
#

Are my answers correct

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??

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Even the parentheses and brackets??

chrome elk
#

Man I do not wanna calculate

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Have you verified using a calculator

near flower
#

we literally helped you solve these a few days ago

errant heart
#

Yeah, just want to confirm for the last time

chrome elk
#

The domains look correct on the second image

pastel vault
#

but yeah if it's just confirming you should still repost your work

errant heart
#

I already sent it

near flower
errant heart
#

I fixed the range on the d) question

#

Is it correct that the zero is a bracket??

near flower
#

range of f is [0,+∞) correct

#

come again, ambiguous cause you're not given the whole graph

cedar kilnBOT
#

@errant heart Has your question been resolved?

errant heart
#

Sorry for the late reply, I'm doing some other task

#

Here is the graph

cedar kilnBOT
#

@errant heart Has your question been resolved?

#
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#
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stoic crystal
cedar kilnBOT
last apex
#

!status

cedar kilnBOT
#
What step are you on?
1. I don't know where to begin.
2. I have begun but got stuck midway.
3. I got an answer but I was told that it's wrong.
4. I got an answer and would like my work checked.
5. I have a question about someone else's work/solution.
6. I have completed the problem and don't need help anymore. Thank you.
7. None of the above
stoic crystal
#

1

last apex
#

Try going through the definitions

stoic crystal
#

what definition

twilit escarp
#

Multivar functions limit i suppose

#

You have to prove it ?

stoic crystal
stoic crystal
dusk finch
#

does your book not have a definition?

stoic crystal
#

we have classes but I dont think there is a reader we can use for this class

last apex
#

well it sthe same definition as in calc 1

stoic crystal
#

you mean the epsi delta, thingy?

last apex
#

just multiariable

#

yes epsilon delta

stoic crystal
last apex
#

just google man

#

its the same thing as in calc 1

stoic crystal
#

oof looks complicated, how to prove it?

last apex
#

just show this holds for the sum of the functions

#

this should be easy

stoic crystal
twilit escarp
#

Seems logic enough to have the euclidian distance

#

In your case S = T = \bR

stoic crystal
stoic crystal
twilit escarp
#

For the use of the definition applied to your problem

stoic crystal
#

I dont think I follow how to use epsi delta here

last apex
#

yeah this is the limit definitioon

#

when you move to multivaribale its just a different notion of distance

stoic crystal
#

this is my second week of uni

#

a little bit of handholding would be appreciated

native heath
#

godly $\implies$

wraith daggerBOT
native heath
#

$\Rightarrow$ ig

wraith daggerBOT
native heath
#

nope

last apex
stoic crystal
#

yes!

last apex
#

start by taking some epsilon

#

you want to show |f(x,y) + g(x,y) - L1 - L2| < epsilon where (x,y) is "close enough" to (x0,y0)

#

where by close enough I mean where |(x,y) - (x0,y0)| < delta for some delta

#

so your mission is to understand how to build this delta

stoic crystal
#

wtf is going on with this definition

stoic crystal
last apex
#

triangle inequality

#

tip for the future, it is your best friend

stoic crystal
last apex
#

yeah

#

and its less then or equal

stoic crystal
#

edited

stoic crystal
last apex
#

it is very usefull in a lot of questions regarding limits, derivative, integrals etc

#

any way using it here you can see that |f(x,y) + g(x,y) - L1 - L2| <= |f(x,y) - L1| + |g(x,y)-L2|

#

which means if you can bound from above both summands on the right side then you get a bound on the left side also

stoic crystal
#

can we slow down?

last apex
#

what did you not understand?

stoic crystal
#

the epsi delta def I dont understand

last apex
#

do you know the definition in non multivariable calculus?

#

its the same thing

stoic crystal
#

how does this epsi delta work?

#

the fuck is this egyptian symbols saying dude?

#

i understand the forall and there exists

#

the universal quantifiers and existencial quantifiers

last apex
#

yes

stoic crystal
#

i understand the distance between 2 points formula

#

but the rest is just, wow

last apex
#

ok.... intuitivly what this means is that if you get close enough to x0 then f(x) gets close enough to L

#

epsilon is how close you want f(x) to get to L

#

delta is how close you get to x0

stoic crystal
#

why |f - L| < epsi

last apex
#

this is the defnition

stoic crystal
last apex
#

man I really think you should go back to calc1. no to be rude but you should not be doing multivaribale calculus when you don't understand calculus 1 concepts

stoic crystal
#

as I said, this is my second week of uni

#

no idea why you have to be rude oooh

last apex
#

yeah I have nothing against you...

#

Formal derivatives, the epsilon-delta definition, and why L'Hôpital's rule works.
Help fund future projects: https://www.patreon.com/3blue1brown
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Special thanks to these supporters: http://3b1b.co/lessons/limits#thanks
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Timestamps
0:...

▶ Play video
#

some videos explaining limits

#

maybe this will explain better

#

when you understand the single variable case it will be easy to jump to multivariable

#

at least in the case of limits

stoic crystal
last apex
#

I need to go. gl

stoic crystal
#

I mean we could just assume this definition is true

wraith daggerBOT
#

Renato

stoic crystal
last apex
#

You get two deltas from what you wrote in the picture

stoic crystal
#

eps/2?

last apex
#

Epsilon/2

stoic crystal
#

yea but what.?

last apex
#

Use the definitions in the picture on eps/2

stoic crystal
stoic crystal
last apex
last apex
#

What I did is I chose some constant a and used it instead of epsilon/2 and got that I want 2a <= epsilon

stoic crystal
#

when do i use the distance formula

stoic crystal
last apex
#

No

stoic crystal
#

ah

#

i think i follow

last apex
stoic crystal
#

the problem is i have two different epsilons, and why take delta = max(delta1, delta2)?

#

oh you mean i do that twice?

#

where epsilon 0 is the epsilon of each limit = l1, l2

last apex
#

epsilon0 in the definition of the limit of f+g

#

remember what we are trying to show

#

every eps0 has a delta

stoic crystal
#

what i find interesting is you used delta1, delta2, but only one epsilon, could it mean epsilon = epsilon1 + epsilon 2?

#

no

#

epsilon0 = episilon1 + epsilon2

cedar kilnBOT
#

@stoic crystal Has your question been resolved?

stoic crystal
paper edge
#

The amount of times I've seen ε/2 show up in these is absurdly high

stoic crystal
#

is my proof convincing you?

paper edge
#

Seems reasonable enough, don't take my word for it, though

#

Epsilon-delta is the bane of my existence

stoic crystal
#

i can send the proof my classmate did

dreamy void
# stoic crystal

I think the only down side is, you are taking the max instead of min. But taking the max wouldn't guarantee that proofs holds for both δ1 and δ2 always.

dreamy void
#

because you want both conditions to work

stoic crystal
#

my proof sucks though even if i change max to min

dreamy void
#

You have sqrt(...)<δ1 and sqrt(...)<δ2, and if you took the greater bound, then there might be values within the greater bound that are not within the smaller bound.

#

Your proof is going into the right direction

#

Indeed, for arbitrary ε1,ε2>0 we have always a δ1,δ2>0.

#

Maybe the wording is unfortunately, because of saying choose

#

You apply the triangle inequality and then argue that for any δ1 and δ2, we can bound |f-F| and |g-G| as we want, since they converge by assumption.

#

So you can bound it by ε1=ε2=ε/2

#

So rather, you can say after the two lines, that therefore, for some δ1>0 we have |f-F|<ε/2 and for some δ2>0 we have |g-G|<ε/2 as well.

#

(The two lines are not necessary to write down for the proof actually, but to keep that in mind. You would instead straight away start to bound them with ε/2)

cedar kilnBOT
#

@stoic crystal Has your question been resolved?

stoic crystal
stoic crystal
#

my issue is that i am saying what i need to proof at the start of the proof and that looks wrong idk

#

aswell as what you mentioned

#

let me try to fix it with this suggestions

cedar kilnBOT
#

@stoic crystal Has your question been resolved?

stoic crystal
#

I am at another class, let me write the proof in the break

cedar kilnBOT
#

@stoic crystal Has your question been resolved?

stoic crystal
#

wait, if epsilon/2 = epsilon1 = epsilon2, then, what?

#

let delta = min{delta1, delta2}

#

@dreamy void

#

I think I get it

#

let h(x,y) = f(x,y) + g(x,y)

#

let L3 = L1 + L2

#

let epsilon/2 = epsilon1 = epsilon2

#

then

#

lim (x,y)->(a,b) f(x,y) <=> |f(x,y) - L1| < epsilon1

#

lim (x,y)->(a,b) f(x,y) <=> |f(x,y) - L1| < epsilon/2

#

lim (x,y)->(a,b) g(x,y) <=> |g(x,y) - L2| < epsilon2

#

lim (x,y)->(a,b) g(x,y) <=> |g(x,y) - L2| < epsilon/2

#

and then, we use triangle inequality

#

let epsilon > 0, there exists a delta = min{delta1, delta2}

#

delta > 0 such that

#

0 < √(x-a)^2 + (y-b)^2 < min{delta1, delta2} = delta

#

then we get

#

and use the triangle inequality

#

|f(x,y) + g(x,y) - (L1 + L2)| = |(f(x,y) - L1) + (g(x,y) - L2)| <= |f(x,y) - L1| + |g(x,y) - L2|

#

and since we know |f(x,y) - L1| < epsilon/2

#

and we know |g(x,y) - L2| < epsilon/2

#

we get that

#

|(f(x,y) - L1) + (g(x,y) - L2)| <= |f(x,y) - L1| + |g(x,y) - L2| < epsilon/2 + epsilon/2 < epsilon

#

the trick is that if

#

|A| < x/2
|B| < x/2
then by triangle inequality
|A+B| <= |A| + |B|
and thus |A+B| < x/2 + x/2 = x
and so we get that |A+B| < x

#

anyways, I think thats the ideA

#

.solved

cedar kilnBOT
#
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eager flower
#

guys i need someone to help me so basically i have a problem which is. in a standard deck of cards game so 52 cards per deck, we draw 5 cards at a time. what is the probability that in these 5 cards we get 2 pairs of cards for example two kings, two spades and another spare card?

floral arrow
cedar kilnBOT
#

@eager flower Has your question been resolved?

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zenith lintel
cedar kilnBOT
zenith lintel
#

Dont understand how to get the point of intersection here, when I make a system of equations i always get infinite solutions when I need a single value for s and t

stiff brook
#

can we see your work

zenith lintel
#

ok sorry nvm i jusr got it right

#

i messe up the systems somehow

stiff brook
#

awesome!

zenith lintel
#

ty

#

.close

cedar kilnBOT
#
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cedar kilnBOT
#
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viscid star
#

Hello, I am trying to finish this problem and for some reason struggle with shell method. Can someone walk me through this? Used a calculator to try to find the process but nothing. Thank you

cedar kilnBOT
#

@viscid star Has your question been resolved?

viscid star
#

help pls

lone dune
#

!status

cedar kilnBOT
#
What step are you on?
1. I don't know where to begin.
2. I have begun but got stuck midway.
3. I got an answer but I was told that it's wrong.
4. I got an answer and would like my work checked.
5. I have a question about someone else's work/solution.
6. I have completed the problem and don't need help anymore. Thank you.
7. None of the above
lone dune
#

are you completely lost or do you have a general idea of what you should do

viscid star
#

2

viscid star
#

im having trouble finding the radius and width

cedar kilnBOT
#

@viscid star Has your question been resolved?

viscid star
#

man i just had to put anything down and submit Sad

cedar kilnBOT
#

@viscid star Has your question been resolved?

lime bloom
#

try visualizing one of the cylindrical shells generated when the region is rotated; it could help you assign variables to their proper place within the formula

cedar kilnBOT
#

@viscid star Has your question been resolved?

cedar kilnBOT
#
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upbeat smelt
#

Hopefully I'm allowed to ask for this but I don't need help I straight up need to be taught how to do these sorts of problems because this is supposed to be review but I took a weird pathway to take this course and I've never learned this before

pastel vault
#

so $t_2 = -2t_{2 - 1} + 1$ right?

wraith daggerBOT
upbeat smelt
#

The normal prerequisite is taking the 3U but I took the 3M and then a 4C to get to 4U

#

right

#

am i ever supposed to find t

pastel vault
#

no

upbeat smelt
#

what is this called

pastel vault
#

so $t_5$ means the 5th term

upbeat smelt
#

like what is this type of equation called

wraith daggerBOT
pastel vault
upbeat smelt
#

oh

#

okay

#

yeah never learned that

pastel vault
#

yeah it is in the discrete maths part of 3U

upbeat smelt
#

so how do i get a number

pastel vault
pastel vault
upbeat smelt
#

i still don't know what to do

pastel vault
upbeat smelt
#

right

pastel vault
#

so you have $t_2 = -2t_1 + 1$

wraith daggerBOT
upbeat smelt
#

so should my answer be negative

#

none of the multiple choice ones are

pastel vault
#

the answer wants t(5)

upbeat smelt
#

right

#

okay

pastel vault
#

so you'd have to keep applying this equation

#

the equation actually means (next term) = -2 * (last term) + 1

upbeat smelt
#

so -5 is term 2?

pastel vault
upbeat smelt
#

OKAY I'M GETTING SOMEWHERE

pastel vault
#

keep going!

upbeat smelt
#

TYSM

#

i'll lyk what i get i don't think there's an answer key posted

pastel vault
#

so notice that if you do:
2 - 6
-2 - 2
-6 - (-2)

basically, if you do (next term) - (first term), the answer is always -4

#

so because all of these differences are the same, we have a common difference

#

we have a linear function t(n) = an + b

because of the common difference, we have a = -4

cold stirrup
#

what 2+3

pastel vault
cold stirrup
#

... sorry i was joking

upbeat smelt
#

i got 43

#

for the first q

spiral fog
#

That seems good

upbeat smelt
#

question 2 and south's explanation confusing me

spiral fog
#

The second question. Due to this being a multiple answer question unfortunatly can be solved just by checking every answer

upbeat smelt
#

i see how what he said is true i just don't know how to turn that into the multiple choice answers

#

what does the 10 have to do with anything

spiral fog
#

Well normally when you have

$$a_n = bn + c$$
This gives a sequence
$$c , c + b , c + 2b , c + 3b , \dots $$

wraith daggerBOT
#

casework

spiral fog
#

Assuming we start from $a_0$ but i see thats not the case there

wraith daggerBOT
#

casework

spiral fog
#

Trying to apply the same "rules" what makes sense to be in that spot
x , 6 , 2 , -2 , ...

upbeat smelt
#

8

#

no

#

10

#

i see

spiral fog
#

Yes

#

So 10 is basically the 0-th number in the sequence

#

I mean that doesnt help you solve the question but i hope it gives you the answer of what is the 10 doing there

#

I meam you can just play with every answer plugging in $n = 1 , 2 , 3 , 4$ and seeing what you get. Ill give you an example. For $$a_n = -4n - 10$$
You have a sequence (starting from $a_1$ this time)
$$-14 , -18 , -22 , - 26 , \dots $$

wraith daggerBOT
#

casework

spiral fog
#

So as you can see. The $-4n$ is basically making every next element for $4$ less than the previous one. And then the $-10$ is just some shift

wraith daggerBOT
#

casework

upbeat smelt
#

I'm sorry I'm lost

#

I need to get ready for school anyway so I'll have to ask my teacher, maybe I can get in early to do that

#

Thank you for the help so far I'm like halfway there I think

#

.close

cedar kilnBOT
#
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topaz coral
#

can anyone solve this?

cedar kilnBOT
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frail citrus
frail citrus
#

.close

cedar kilnBOT
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tepid fractal
#

Help me out gang

cedar kilnBOT
digital bane
#

what have you tried

tepid fractal
#

wait i need to go to the toilet brb

wicked mantle
long swan
tepid fractal
#

ive tried

#

dividing both side by 2 and then solve for x

#

which did nopt work

#

ive also tried square root both side

#

and i didnt know how to do it further

#

and then i gave up

digital bane
#

show your steps thus far

long swan
#

Are you familiar with rules of logarithms

tepid fractal
digital bane
#

including your unsuccessful attempts

#

i have a feeling we can go from your second attempt

tepid fractal
#

then idk how

tepid fractal
digital bane
#

ok probably not the right way to go about it

flint cape
#

those aren't how logs work

digital bane
#

and yeah that isn't how logs work

spiral fog
frail citrus
digital bane
#

but from 2 log (3x + 2)

spiral fog
#

That line is wrong

digital bane
#

nvm i'll let you guys do it then

tepid fractal
#

WAIT

tepid fractal
#

thanks

#

idk why did i overcomplicate it 😔😔

flint cape
#

There we go

frail citrus
digital bane
#

there we go.

feral sapphire
#

oh i thought its absolute value of 2

digital bane
#

well done

tepid fractal
#

thanks

#

.close

cedar kilnBOT
#
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frail citrus
cedar kilnBOT
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indigo shore
#

can someone explain set theory to me?
please?

neat dune
#

Uhhhhh

#

That's a very broad question

#

Unless you have a more specific question in mind

#

If your request really is as broad as say, "can somebody explain to me all the set theory I need to know for an intro to proofs course" then I'm afraid I don't think anybody here has the time for that. That would be more up to the task of a teacher or a personal tutor.

#

Or self-study

cedar kilnBOT
#

@indigo shore Has your question been resolved?

neat dune
#

Ok what do you want?

#

Sorry that came across as harsh

#

But it's just unrealistic to expect somebody to answer such a broad question in this server. You need a more specific question than this.

#

!da2a

cedar kilnBOT
#

No need to ask “Can I ask…?” or “Does anyone know about…?”—it’s faster for everyone if you just ask your question! See https://dontasktoask.com/

neat dune
#

The server doesn't do paid tutoring either

#

So nobody can take an offer to tutor you on set theory for payment, and nobody would spend hours doing it for free :/.

#

If you had a problem set on set theory to complete

#

That'd be something you could ask about!

cedar kilnBOT
#

@indigo shore Has your question been resolved?

cedar kilnBOT
#

@indigo shore Has your question been resolved?

cedar kilnBOT
#
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ivory jay
#

help

cedar kilnBOT
ivory jay
#

i'm having some trouble determining the critical points and the maximums/minimums of this function. although i think that the critical point is x=3, how do i know whether it is a minimum or a maximum?

worldly chasm
#

There is a third option

ivory jay
#

oh?

worldly chasm
#

yup, a critical point doesn't have to be a maximum or a minimum

ivory jay
#

but see, i've been doing this kind of stufff before

#

and according to the program, in this case, x=1 is a minimum

#

so im sort of wondering wherre this logic is coming from

worldly chasm
#

it's not even a critical point. It's a point of inflection though

ivory jay
#

it was deemed as correct previously

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although it doesnt make sense in my opinion

dawn junco
#

the graph is of f**'** omni

worldly chasm
#

oh

ivory jay
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whioch is why im wondering wtf is going on

worldly chasm
worldly chasm
worldly chasm
ivory jay
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OH

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right

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so if it's f' then when its a negative on the right and a positive on the left it should be a maximum

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right

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and then whether the function increases or decreases just depends on whether it is positive or negative, right??

#

so (-inf, 3) would increase, whilst (3, inf) would decrease??

worldly chasm
#

yup, you got it

ivory jay
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riiight

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thank you so much

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i'm a dumbass, holy shit

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hope you guys have a good one !! <3

worldly chasm
#

besides, I made the exact same mistake

cedar kilnBOT
#

@ivory jay Has your question been resolved?

#
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neon hinge
#

so this if from precise definition of limit

neon hinge
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and im wondering why my prof choose |x-1| < eps/3 not <= eps/3

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i mean based on the yellow line (3rd from the buttom) |x^2-1| is already less than 3|x-1| so even if |x-1| equal epsilon |x^2-1| is still less than epsilon, no?

dusk finch
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what's the context?

neon hinge
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heres teaching how to solve this question using the definition of limit

dusk finch
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oh i see what you mean now

neon hinge
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the |f(x) - L| < eps -----> 0 < |x-a| < delta thingy

dusk finch
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you are right that you could chose <= eps / 3

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but you can choose it to be < eps / 3, and it makes more sense with the delta

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because if you recall the definition, it has |x - c| < delta, not <= delta

neon hinge
#

ohh

dusk finch
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but it really doesnt matter that much

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it's certainly not a thing to be concerned about

neon hinge
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alr

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btw another question

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why wont he just ans:
delta = eps/3

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why is there a need for 1

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i meant the delta = min{ 1,esp/3 }

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since we dont need to best answer we just need an answer that fulfilled the condition (|f(x) - L| < eps -----> 0 < |x-a| < delta) , no?

dusk finch
neon hinge
#

he restrict delta to < 1

dusk finch
#

exactly

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without that restriction, |x+1||x-1| < 3|x-1| would be false.

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so we really need that restriction

neon hinge
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ohh

dusk finch
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and we need to reflect that restriction in our choice of delta

neon hinge
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so like the 1 is the base of the whole thing that way we need to include it otherwise that esp/3 wont work

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smth like that?

neon hinge
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ohhh alr thx a lot

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appreciate it

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.close

cedar kilnBOT
#
Channel closed

Closed by @neon hinge

Use .reopen if this was a mistake.

neon hinge
#

but wait hold up

#

he restrict delta to < 1

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how come he said that delta = 1 at the end

cedar kilnBOT
#
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hexed vortex
#

I'm not understanding reflection of a pentagon

chrome elk
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How much do you understand/don't understand

floral arrow
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(those are reflections + rotations)

chrome elk
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(technically they're also reflections through different mirrors)

floral arrow
#

(oh, true)

chrome elk
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(wait nvm the diagrams actually have both, my bad)

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Either way where's the helpee

hexed vortex
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Sorry I was talking to someone, so these are reflections plus rotations? or what do you mean by different mirrors

chrome elk
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The first

floral arrow
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Pictured are reflections along the axis that crosses the "1", combined with rotations

chrome elk
#

The second was me being blind

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Also this is a very weird way to write D_10, I don't think I've ever seen this notation before

hexed vortex
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so they do a rotation but shouldnt rotation have like 5 numbers in it

chrome elk
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I mean D_10 is a subgroup of S_5 but this is just weird notation

chrome elk
hexed vortex
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I think im pretty familiar with it, I know the identity is R_0, and how rotations and reflections work with a square but when we get to the pentagon im confused on how these are reflections

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like with a square you have to diagonal lines and 2 other lines

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and the coordinates essential swap places over that line to the one directly across from it

chrome elk
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Good

chrome elk
hexed vortex
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@chrome elk Can I think of it instead of rotating it, I just change the line from going through 1 to isntead going through 2

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and then apply a flip in the same way they did for 1

chrome elk
#

It's generated by reflection and rotation

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So yes you can think of it that way

hexed vortex
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wait so reflections are dependent on rotation?

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so R_0 correlates to F1

chrome elk
#

You can rotate the "mirror" to get new reflections essentially

hexed vortex
#

R_30 or something correlates to F2

chrome elk
#

I have no idea what these notations are lol

hexed vortex
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oh sorry its like 0 and 30 degree rotation

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F1 is just some reflection or flip and F2 is another

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I was thinking of these reflections

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as chaning the axis of reflection

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but I think I get what you mean by rotation

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were rotating the axis of reflection?

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and then reflecting it?

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to get a new reflection?

chrome elk
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Okay let's start very basic

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You have a pentagon

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You rotate it 72° in one direction

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You still have the same pentagon, just the vertices are in different places

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Now you have a pentagon

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You pick a vertex and drop a perpendicular on the side opposite to it

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And you reflect using this line as a mirror

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By combining these two simple operations

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You get every possible symmetry of a pentagon

hexed vortex
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Oh ok I see now

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That makes sense

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thank you

#

.close

cedar kilnBOT
#
Channel closed

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cedar kilnBOT
#
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Show your work, and if possible, explain where you are stuck.
After 15 minutes, feel free to ping <@&286206848099549185>.
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stray crypt
cedar kilnBOT
stray crypt
#

any hint how to deal with it

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ive tried to multiply by the conjugate and also do lhoptials rule (since it went inf/inf) but it just went uglier

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plz just hint no full answer

cobalt iron
#

take x common inside the root

native heath
#

x^2*

cobalt iron
#

ans =0?

native heath
#

2.5

cobalt iron
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itshouldbe 0

stray crypt
#

i also got 0

cobalt iron
#

yes it is 0

native heath
#

oh i did x-3 mb

stray crypt
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@cobalt iron @native heath actually i get inf * 0

cobalt iron
#

same

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its indeterminant?

stray crypt
native heath
#

yall

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its outside the domain

stray crypt
native heath
#

functioned defined on [0,3]

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nvm.

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I MISREAD IT TWICE

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kill me

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wait yall

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😭

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so i didnt misread it afterall

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so no its 2.5

stray crypt
native heath
#

,w limit as x to inf (x-\sqrt{(x-2)(x-3)})

native heath
#

yep

stray crypt
#

its defined for x>=3 or x<=2

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i think

stray crypt
#

ez mode

stray crypt
stray crypt
#

only hint tho

native heath
#

generalise binomial maybe?

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that looks like suffering

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or you can look at series expansion at x=inf

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a bit less suffering

cobalt iron
#

rationalise the numretor

stray crypt
cobalt iron
#

yes

stray crypt
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ive tried

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worked for you?

cobalt iron
#

multiply divide x+root((2-x)(3-x))

cobalt iron
stray crypt
#

so y it didnt work for me at the beginning

cobalt iron
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maybe did it wrong way

#

in numerator it will be 5x-6?

stray crypt
stray crypt
cobalt iron
#

yes

stray crypt
#

bruh this goes wild

native heath
#

@stray crypt id do this

cobalt iron
#

it will be 5/2

native heath
#

you might think its kinda out of left field tho

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but i like it

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its pretty

stray crypt
cobalt iron
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u get the ans?

stray crypt
#

still trying

native heath
cobalt iron
#

damn

native heath
cobalt iron
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its not like this

stray crypt
native heath
#

it feels less irritating than magically multiplying by the conjugate and it works

stray crypt
native heath
#

try

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you literally end up with just $x-(x-\frac52)$

stray crypt
#

@native heath @cobalt iron

wraith daggerBOT
native heath
stray crypt
native heath
stray crypt
native heath
#

zyada na karo

cobalt iron
#

hey u are indian?

native heath
native heath
stray crypt
#

i can do it more elegant its just a sketch

stray crypt
#

if you would have written it in the test tho it could be cool