#help-13

1 messages · Page 393 of 1

stray crypt
#

thx !

old dirge
#

no problem

stray crypt
#

.close

cedar kilnBOT
#
Channel closed

Closed by @stray crypt

Use .reopen if this was a mistake.

stray crypt
#

.reopen

cedar kilnBOT
#

stray crypt
#

@old dirge i kinda have a problem since both p0 and p3 are equal to -4

old dirge
#

what's wrong with that

#

the minimum is still -4

stray crypt
#

there can be two global minimum ? @old dirge

old dirge
#

well the global minimum is -4

#

but it is achived 2 times

stray crypt
#

?

dense wraith
#

I have a question I am in 9th

silk gust
cedar kilnBOT
#

@stray crypt Has your question been resolved?

#
Channel closed

Closed by @stray crypt

Use .reopen if this was a mistake.

#
Available help channel!

Send your question here to claim the channel.

Remember:
Ask your math question in a clear, concise manner.
Show your work, and if possible, explain where you are stuck.
After 15 minutes, feel free to ping <@&286206848099549185>.
• Type the command .close to free the channel when you're done.
• Be polite and have a nice day!

Read #❓how-to-get-help for further information on how to ask a good question, and about conduct in the question channels.

dusk mason
#

Can someone tell me all the things I need to relearn from alg and geo and what I need to MOST importantly learn for alg 2, I was the dumbest kid in all my math classes and I never really understood anything and Im rlly anxious cause Im a freshmen and people r just gonna see me as a dumb kid

fossil dawn
#

https://math.libretexts.org/Bookshelves
you can try using this as a guide to structure your relearning, imo

cedar kilnBOT
#

@dusk mason Has your question been resolved?

cedar kilnBOT
#
Channel closed

Closed due to timeout

Use .reopen if this was a mistake.

#
Available help channel!

Send your question here to claim the channel.

Remember:
Ask your math question in a clear, concise manner.
Show your work, and if possible, explain where you are stuck.
After 15 minutes, feel free to ping <@&286206848099549185>.
• Type the command .close to free the channel when you're done.
• Be polite and have a nice day!

Read #❓how-to-get-help for further information on how to ask a good question, and about conduct in the question channels.

marsh flare
#

,tex Find the area of a loop of the curve $r = \alpha \sin 3\theta$

wraith daggerBOT
marsh flare
#

im not very familiar with polar coordinates so i can't exactly start solving this. can someone help :(

proven summit
karmic field
#

Can either prove it from x y coordinates or just take it from your course and use it

proven summit
#

this formula $\frac{1}{2}\int_{a}^{b} r^2 ,d\theta$

karmic field
#

Or prove it as a reimann sum

wraith daggerBOT
#

឵឵MxRgD

karmic field
#

Like think of it as instead of dividing into rectangles we divide into sectors

proven summit
#

@marsh flare, are you here?

karmic field
#

And this is basically the sum of all of them from the starting till the last angle θ we are calculating over

cedar kilnBOT
#

@marsh flare Has your question been resolved?

cedar kilnBOT
#
Channel closed

Closed due to timeout

Use .reopen if this was a mistake.

#
Available help channel!

Send your question here to claim the channel.

Remember:
Ask your math question in a clear, concise manner.
Show your work, and if possible, explain where you are stuck.
After 15 minutes, feel free to ping <@&286206848099549185>.
• Type the command .close to free the channel when you're done.
• Be polite and have a nice day!

Read #❓how-to-get-help for further information on how to ask a good question, and about conduct in the question channels.

cedar kilnBOT
marsh flare
#

.close thank you @karmic field and @proven summit

cedar kilnBOT
#
Channel closed

Closed by @marsh flare

Use .reopen if this was a mistake.

cedar kilnBOT
#
Available help channel!

Send your question here to claim the channel.

Remember:
Ask your math question in a clear, concise manner.
Show your work, and if possible, explain where you are stuck.
After 15 minutes, feel free to ping <@&286206848099549185>.
• Type the command .close to free the channel when you're done.
• Be polite and have a nice day!

Read #❓how-to-get-help for further information on how to ask a good question, and about conduct in the question channels.

dusky furnace
#

Linear algebra question.

cedar kilnBOT
dusky furnace
#

I've come to the following thought, and I want to confirm it:
If we have a vector space R^n, then any basis of that vector space, say B={e1,...,eN}, can be made into a change-of-basis matrix by using those basis vectors e1,...,eN as the columns of a matrix M. That matrix M converts vectors expressed in basis B into vectors expressed in the standard basis. Conversely, matrix M^-1 converts from vectors expressed in the standard basis, into ones expressed in basis B.

The crux of the question is that any basis of R^n can be used in this manner.

Is this correct?

void sand
#

that sounds right to me

paper edge
#

Also note the given matrix will always be invertible, and thus its associated linear application will be bijective

#

Which is why basis changes "leave the space as is"

#

Note, however, that your procedure will transform vectors in the basis B to vectors in the canonical basis

#

The opposite procedure will require you to compute the inverse of M

dusky furnace
#

Cool. Thank you, both. This basis business is slowly starting to make sense.

#

🙂

#

.close

cedar kilnBOT
#
Channel closed

Closed by @dusky furnace

Use .reopen if this was a mistake.

cedar kilnBOT
#
Available help channel!

Send your question here to claim the channel.

Remember:
Ask your math question in a clear, concise manner.
Show your work, and if possible, explain where you are stuck.
After 15 minutes, feel free to ping <@&286206848099549185>.
• Type the command .close to free the channel when you're done.
• Be polite and have a nice day!

Read #❓how-to-get-help for further information on how to ask a good question, and about conduct in the question channels.

livid vigil
cedar kilnBOT
livid vigil
#

I am confused what they mean by D with the arrow on top and how let get that equation for D,

#

I thought they mean a vector to the point D, but then I am not sure why the equation is true,

dapper raven
#

wherever the origin is

#

from which you calculate the vecotrs

#

vectors

#

if you add those fractions of B and C up together

#

you will get D

#

<@&268886789983436800>

livid vigil
#

Wouldn’t it be vector C minus vector B?

dapper raven
livid vigil
dapper raven
#

in geogebra

#

i would give you the file but i don't know how to share it so it works

#

if you wanna interact with it you can write these out

livid vigil
#

(Pardon my childish language I don’t know the formal names for theses things)

If I walk along B, and I want to get point D, don’t I have to walk in the direction of BC? How can start at B, walk in the direction of C and get to D ?

dapper raven
#

that's one way of getting to D

#

imagine it this way

#

you want to walk to D

#

so you walk 9/13th of the way to B

#

and then from there you walk 4/13th of the way to C

flat mica
#

you're fine

dapper raven
#

in the sense that you take the walk from the origin

#

and the walks to B or C don't change after you start walking

flat mica
#

A walk is a sequence v_0, e_1, v_1, ..., v_k of graph vertices v_i and graph edges e_i such that for 1<=i<=k, the edge e_i has endpoints v_(i-1) and v_i (West 2000, p. 20). The length of a walk is its number of edges. A u,v-walk is a walk with first vertex u and last vertex v, where u and v are known as the endpoints. Every u,v-walk contains a u...

dapper raven
#

add B' and C' together

#

first walk along B'

#

then walk along C'

#

you will get to D

livid vigil
#

But how do you find the coefficients?

#

Why 9/13 and 4/13?

dapper raven
#

DB and DC are in a proportion of 4:9

livid vigil
#

Yes?

dapper raven
#

and so if you want the smallest whole number lengths of them

#

you will make DB 4

#

4cm

#

4 inch

#

4 unit

#

and DC 9

#

and together the length of BC will be 13

livid vigil
#

Okay?

dapper raven
#

and so to get D you will have 4/13 B

#

other way around

#

4/13 C

#

and 9/13 B

livid vigil
#

How does the lengths of BC, BD, and DC tell me about length of vector B?

#

They are in different directions, the lengths should not be related?

dapper raven
#

they don't tell you anything about the length of the vector B

#

just about the relation between the vectors B C and D

#

in my drawing you can move the origin O around

#

so the length of B changes

#

but the relation between B and D doesn't

#

does that make sense

livid vigil
#

Kind of,

#

So I basically want to find the length of the red and blue vector,

#

But they are not in the say direction as BC, so I don’t understand why the length of BC is related to the lengths of the red and blue?

dapper raven
#

you can find the coefficients by finding D by going along B to C and vice versa

#

the red and blue are multiples of B and C

#

and so they are related to BC

#

as that is B - C or C - B depending on which direction you care

#

with the right combination of the red and blue ones

#

you can find a multiple of B - C

#

in this case it's 9/13 (B - C)

#

or 4/13 (B - C)

#

i can never remember which direction

#

do remember that you have B + k (B - C)

livid vigil
#

Like that?

dapper raven
#

yes

livid vigil
#

Ahhhh, that makes sense,

#

Thank you a lot!!!!

dapper raven
#

and similarly you can go the other way around

#

with C + 9/13 (B - C)

livid vigil
#

Yes yes that makes sense,

#

Yay! :::::DDDDDDDD

#

.close

cedar kilnBOT
#
Channel closed

Closed by @livid vigil

Use .reopen if this was a mistake.

cedar kilnBOT
#
Available help channel!

Send your question here to claim the channel.

Remember:
Ask your math question in a clear, concise manner.
Show your work, and if possible, explain where you are stuck.
After 15 minutes, feel free to ping <@&286206848099549185>.
• Type the command .close to free the channel when you're done.
• Be polite and have a nice day!

Read #❓how-to-get-help for further information on how to ask a good question, and about conduct in the question channels.

thorn fox
cedar kilnBOT
ember heath
#

use sum of roots product of roots for each eqn

#

not even product

pastel vault
#

oh, if f(x) and g(x) have a root in common, alpha

then you know that f(alpha) = g(alpha), and the x^2 term drops out

#

but yeah the easier way would be to spot (alpha + beta) + (beta + gamma)

thorn fox
#

I got value of alpha beta gama in terms of lambda
Do I put value of one of the roots in eqn to get value of lembda?

#

Nvm
Solved it
Tq

#

.close

cedar kilnBOT
#
Channel closed

Closed by @thorn fox

Use .reopen if this was a mistake.

#
Available help channel!

Send your question here to claim the channel.

Remember:
Ask your math question in a clear, concise manner.
Show your work, and if possible, explain where you are stuck.
After 15 minutes, feel free to ping <@&286206848099549185>.
• Type the command .close to free the channel when you're done.
• Be polite and have a nice day!

Read #❓how-to-get-help for further information on how to ask a good question, and about conduct in the question channels.

merry delta
#

I need help solving for the limit of this function. The exercise offers the solution but what i'm looking for help with is deriving that solution. This exercise comes from a section of a textbook covering the concept of "The Limit Laws" and I've provided a screenshot of the section's outcomes for context. I also included my work and the thinking behind the steps I took:


use direct substitution to obtain an undefined expression of the original function

$$
f'(x)=\lim_{ x \to -2^- } \frac{2x^2+7x-4}{x^2+x-2}
$$

$$
f'(x)=\lim_{ x \to -2^- } \frac{2(-2)^2+7(-2)-4}{(-2)^2+(-2)-2}
$$

$$
f'(x)=\lim_{ x \to -2^- } \frac{8-14-4}{4-4}
$$

$$
f'(x)=\lim_{ x \to -2^- } \frac{-10}{0}
$$

Then, simplify the function to help determine the limit.

factoring the numerator

$$
2x^2+7x-4
$$

$$
2x^2-x+8x-4
$$

$$
(2x^2-x)+(8x-4)
$$

$$
x(2x-1)+(2x-1)
$$

$$
(2x-1)(x-1)
$$

factoring the denominator

$$
x^2+x-2
$$

$$
x^2+2x-x-2
$$

$$
(x^2+2x)+(-x-2)
$$

$$
x(x+2)-(x+2)
$$

$$
(x+2)(x-1)
$$

simplifying the function

$$
\frac{(2x-1)(x-1)}{(x+2)(x-1)}
$$

$$
\frac{2x-1}{x+2}
$$


still an undefined expression

$$
f'(x)=\lim_{ x \to -2^- } \frac{2x-1}{x+2}
$$

$$
f'(x)=\lim_{ x \to -2^- } \frac{2(-2)-1}{(-2)+2}
$$

$$
f'(x)=\lim_{ x \to -2^- } \frac{5}{0}
$$

wraith daggerBOT
#

Tubberware

dire geode
wraith daggerBOT
#

riemann

dire geode
#

also don't use $f'(x)$ unless you actually have the derivative of a function. $f(x)$ is a function of $x$ and you have a limit that's either a number or limit that does not exist

wraith daggerBOT
#

riemann

merry delta
#

as x approaches -2 from the "bottom" right?

dire geode
#

'left' is a better word than 'bottom'

#

because the x axis is oriented like
...., -4, -3, -2, -1, 0, 1, 2, 3, 4, ....

merry delta
#

oh ok so my notation is alluding to the wrong thing, since we aren't looking for the derivative--we are looking for the limit of that function i shouldn't use $f'(x)$ but should use $f(x)$

wraith daggerBOT
#

Tubberware

sand cradle
#

There is no f defined anywhere

merry delta
#

so i'm trying to find what this function approaches as x approaches -2 from the left. and direct substitution doesn't work, even after simplifying. did i miss the point of simplifying in the way i did it? or did i do it wrong? or should i be doing something completely different that still satisfies the suggestion in the problem instructions "simplify the function to determine the limit"

sand cradle
#

If you don't have an x + 2 factor in your factorization, you likely made a mistake somewhere

#

For example beginning from your fourth line factoring the numerator

merry delta
#

so this step contains a mistake?

$$
x(2x-1)+(2x-1)
$$

$$
(2x-1)(x-1)
$$

wraith daggerBOT
#

Tubberware

sand cradle
merry delta
#

oooooh theres supposed to be an 8 pulled out

sand cradle
#

4 pulled out

merry delta
#

ohhh right right

#

i'm gonna go back and rework that real fast

#

or real careful

#

factoring the numerator (hopefully corrected)

$$
2x^2+7x-4
$$

$$
2x^2-x+8x-4
$$

$$
(2x^2-x)+(8x-4)
$$

$$
x(2x-1)+4(2x-1)
$$

$$
(2x-1)(x+4)
$$

wraith daggerBOT
#

Tubberware

sand cradle
#

Yep

merry delta
#

with that, this function looks like this now and I don't see anything i can do to eliminate the x+2 term:

simplifying the function

$$
\frac{(2x-1)(x+4)}{(x+2)(x-1)}
$$

sand cradle
#

Wait a sec let me check the calculations again

wraith daggerBOT
#

Tubberware

sand cradle
#

The numerator was 2x^2 + 7x - 4

#

,w factor 2x^2 + 7x - 4

sand cradle
#

That checks out

#

The denominator was x^2 + x - 2

#

,w factor x^2 + x - 2

sand cradle
#

Yeah looks good

merry delta
#

ok cool so now i have a correct "simplified function" i suppose? the solution provided by my book says the limit is $-\inf$

sand cradle
#

(I just checked because a x + 2 term actually does not factor out)

sand cradle
#

$\dst \frac{(2x-1)(x+4)}{(x+2)(x-1)}$

wraith daggerBOT
#

Tubberware

sand cradle
#

You just want to know if this thing will be negative or positive (as you know it will go to either +infinity or -infinity (as it's of the form {-> (nonzero) Const.}/{-> 0}))

#

So now study each of the factors and determine their sign when very close to -2 from the left

merry delta
#

i'm just mulling over that one sec

merry delta
#

so we simplified it and determined it can't be evaluated with direct substitution, so my next thought would be that we now have something much easier to work with at least and we know that the denominator is going to be approaching 0 and the numerator will be approaching a constant --that for as close as I am getting to -2 from the left the faster this function is approaching infinity? would plugging in -2.001 be the right idea?

sand cradle
#

If for example all of them are positive, you can conclude it's +infinity

#

So you don't actually need to plug anything in

#

Just in thought

#

For example, 2x - 1 will be somewhere around -5 when coming close to -2 from the left, so negative

#

What about x + 4?

merry delta
#

positive 2

sand cradle
#

Yeah

#

x + 2?

merry delta
#

0

sand cradle
# merry delta 0

We care about the sign here though, we don't actually plug in -2 but come very close to it from the left

#

so will it be very small positively or very small negatively?

#

e.g. we go x = -2.1, x = -2.01, x = -2.001, ...

merry delta
#

I just want to take a step back real quick to see if I am following how to think of this. I get to a factored function, see i can't direct substitute and then i can tell this is approaching infinity of some kind because its undefined, and want to know whether its approaching positive or negative infinity so i do that by looking at the signage of the factors as we approach -2 from the left. plugging in -2 gives us a -10 in the numerator. and is that thorough enough to conclude its approaching negative infinity? or would i need to plugin some of the numbers on the left? e.g. we go x = -2.1, x = -2.01, x = -2.001.

#

oh i need to plug in from the left in the denominator to be sure about what we are approaching?

#

the numerator alone isn't enough to conclude what we're approaching

sand cradle
merry delta
#

so i could plug something to the left in the denominator and if thats positive, the we are approaching overall a negative infinity

sand cradle
#

yes

merry delta
#

if its negative then the numerator and the denominator both being negative means its overal a positive number and thus we're moving toward a postivie infinity?

sand cradle
#

Yes

merry delta
#

oooooooooooo

#

i seeeeeeeeeeeeee

#

thank you so much for working through that with me!!

sand cradle
#

np

merry delta
#

.close

cedar kilnBOT
#
Channel closed

Closed by @merry delta

Use .reopen if this was a mistake.

cedar kilnBOT
#
Available help channel!

Send your question here to claim the channel.

Remember:
Ask your math question in a clear, concise manner.
Show your work, and if possible, explain where you are stuck.
After 15 minutes, feel free to ping <@&286206848099549185>.
• Type the command .close to free the channel when you're done.
• Be polite and have a nice day!

Read #❓how-to-get-help for further information on how to ask a good question, and about conduct in the question channels.

junior idol
#

Hello, can someone help me with this problem? I currently have that doing a move twice on any S_i turns it back into the original form (so, the set can be original or inverted, only two options) and that the order doesn't matter. However, I'm not sure what to do with this information. Thank you!

junior idol
#

There are 2^10 possible configurations for transforming the S_i's, but the TA told me that this is an overcount. However, I'm unable to figure out how much of an overcount it is.

violet flume
#

S_i is just the cross-hair shaped region centered on (i,i) right

junior idol
#

yes, but excluding (i, i)

violet flume
#

or, show it's not possible

junior idol
violet flume
#

if there are 2^10 configurations then any of them should be reachable

#

within 2^10 is any individual square as some color, and everything else the other

#

unless im miscounting too

#

so there must be some procedure to invert a single square, and nothing else

#

wait i am totally misunderstanding

junior idol
#

i don't know if there is

#

wait, so do you have a hint

silk gust
#

@junior idol isnt this the amsp combi hw from a couple of days ago KEK ?; either way i gave up on this problem 😭

junior idol
#

yea

junior idol
#

my solution from that day was SUPER bogus

silk gust
#

not that far, it was very incoherent which is why i didnt submit it

junior idol
#

oh

silk gust
#

i wanted to prove that the operation was commutative somehow

junior idol
#

it is

silk gust
#

but idk how to

junior idol
#

.close

cedar kilnBOT
#
Channel closed

Closed by @junior idol

Use .reopen if this was a mistake.

cedar kilnBOT
#
Available help channel!

Send your question here to claim the channel.

Remember:
Ask your math question in a clear, concise manner.
Show your work, and if possible, explain where you are stuck.
After 15 minutes, feel free to ping <@&286206848099549185>.
• Type the command .close to free the channel when you're done.
• Be polite and have a nice day!

Read #❓how-to-get-help for further information on how to ask a good question, and about conduct in the question channels.

cinder umbra
#

i think the answer is 28 is it?

cedar kilnBOT
silk gust
#

could you show your work? i got a different answer but my arithmetic is terrible

cinder umbra
#

sure give me a sec

silk gust
#

oh nvm i added 16+12 wrong HAHAH

#

youre right

cinder umbra
#

ty

silk gust
#

were gonna just ignore that :)

cinder umbra
#

i won't but thanks again

#

.close

cedar kilnBOT
#
Channel closed

Closed by @cinder umbra

Use .reopen if this was a mistake.

silk gust
#

btw welcome to the mathcord!

surreal cave
silk gust
#

tyty :)

cedar kilnBOT
#
Available help channel!

Send your question here to claim the channel.

Remember:
Ask your math question in a clear, concise manner.
Show your work, and if possible, explain where you are stuck.
After 15 minutes, feel free to ping <@&286206848099549185>.
• Type the command .close to free the channel when you're done.
• Be polite and have a nice day!

Read #❓how-to-get-help for further information on how to ask a good question, and about conduct in the question channels.

true sapphire
#

help

cedar kilnBOT
true sapphire
#

3rd part

#

stuck on it for months (1 day,jk)

#

only thing i got was, max time was 2.5 so total 2.5 and so, it was aove ground for 1 second so .5 below it will give time for h, so 2.5-.5 is 2 so 2 seconds

#

ik im wrong

buoyant latch
#

What have u tried

true sapphire
#

idk how people can do problems so fast

#

its like they have a secret

buoyant latch
#

That’s nonsensical

#

Here’s what I’m thinking

true sapphire
#

ok

buoyant latch
#

But likely this is the wrong idea

true sapphire
#

im in pain

buoyant latch
#

It’s probably gonna look more like this

#

But we need to find this line

true sapphire
#

how do you know

#

what is the question

#

whaty should i focus on

#

it just said above h

buoyant latch
#

My particle is above some height for 1 second

true sapphire
#

and said 1 second

#

yea

buoyant latch
#

So if I draw a horizontal line and only look above it

#

I should see my particle for exactly 1 second

true sapphire
#

what do i do? teacher said to form suvat system but i cant

buoyant latch
#

Ya but you need to understand what you’re solving for first

true sapphire
#

are you saying i should make a graph

buoyant latch
#

A diagram is fine

buoyant latch
true sapphire
#

yea

buoyant latch
#

If I asked, how long was the particle above 0m

#

That’s the same as finding how long it was in the air for

true sapphire
#

hm

buoyant latch
#

If I ask how long was the particle above 1m I’m just moving the floor to 1m

true sapphire
#

because math

buoyant latch
#

If I ask how long was the particle above 3m I’m moving the floor to 3m

buoyant latch
#

If it’s any higher than 3m then I don’t start counting until it first goes above this height

true sapphire
#

so us aying for all those questions, use that diagram

buoyant latch
#

Not use that diagram

#

But draw a diagram for it

#

Reading the problem then turning it into a diagram is the big skill to learn here

true sapphire
#

hm so higher, than h,, so must be MAX point or near it and x could be uh 1?

buoyant latch
#

What?

true sapphire
#

so question said HIGHER so we can use the

buoyant latch
#

Do you agree that if I set h = 0 then the time is 2.5

#

The particle is above 0m for 2.5s

true sapphire
#

buth is not 0

#

but h

buoyant latch
#

Okay if I set h = 1 what is the answer

#

How long is P above 1m for?

true sapphire
#

idonknow

#

p is above 1 meter for

#

idk

buoyant latch
#

How did you find 2.5s

true sapphire
#

for what

#

are u doubting my abiltiies now

true sapphire
#

oh

#

ok so

#

it is the ans to the first part

buoyant latch
#

Yes but how did you do it

true sapphire
#

v = u + at

#

hello

buoyant latch
#

What next

#

I want you to describe your process of finding 2.5

true sapphire
#

v is 0 coz max height (final velocity) and u is 25, and it is going against gravity so -9.8

#

0=25+-9.8(t) -> -25/-9.8

#

=t

#

uh

true sapphire
#

wht ti di

buoyant latch
#

ah ok i actually misread the first question

#

have you done part 2?

true sapphire
#

yea

buoyant latch
#

can you show that as well

true sapphire
#

so dispalcement is 20 meters, so , s is 20, u is 25, v is v, a is -9.8, t is? i used s = s_0 + ut + \frac{1}{2} a t^2., and got t_1\approx0.99\text{ s},\quad
t_2\approx4.11\text{ s}, and noticed that two x values so subtarcted later from first

#

to get time

buoyant latch
#

where does it say displacement is 20m

true sapphire
#

above 3 meters so, 23 meters

#

s is displacement rifht

buoyant latch
#

there should be 2 t values right

true sapphire
#

yes

buoyant latch
#

you need to solve the quadratic 20 = 25t - 1/2 * 9.8 * t^2

#

and you get 2 t values

true sapphire
#

yes

buoyant latch
#

now

#

let's just stay here for question 3

true sapphire
#

yes

buoyant latch
#

h-3 = 25 t - 1/2 * 9.8 * t^2

#

we need to solve for h

true sapphire
#

why h-3

buoyant latch
#

well when we wanted to find above 23m we did 23-3 for 20

#

because the particle starts at 3m

true sapphire
#

yea

buoyant latch
#

we also have the additional constraint that the 2 roots of t here

#

need to be 1 unit apart

true sapphire
#

hu

#

huh

buoyant latch
#

this means the first time it goes above hm and the 2nd time when it's coming down

true sapphire
#

ig

buoyant latch
#

the 2 solutions for t will be the 2 timestamps those things happen

#

we need it to happen 1s apart

#

so try use that info on the quadratic

true sapphire
#

so u saying u just replaced displacement thing with h

buoyant latch
#

Yeah I want to find h as a function of t

true sapphire
#

huh

buoyant latch
#

Do you know about vieta’s formula

true sapphire
#

nope

buoyant latch
#

It’s otherwise known as the sums and products of roots of a quadratic

true sapphire
#

hm

#

sounds useful

buoyant latch
#

It’s very useful in this case!

true sapphire
#

yay!

buoyant latch
#

The formula says that if I have a quadratic ax² + bx + c

true sapphire
#

yea

buoyant latch
#

Then the roots multiply to c/a and sum to -b/a

#

I think

#

Yes that’s right I just googled it

true sapphire
#

okay

buoyant latch
#

Now, we know that the 2 roots of t are 1 second apart

#

So clearly t₁ + t₂ = 2t₁ + 1

buoyant latch
true sapphire
#

yea

buoyant latch
#

So we know that 2t₁ + 1 (the sum of the roots) = -b/a = 25/4.9

true sapphire
#

ye

buoyant latch
#

This immediately tells us what t₁ is

true sapphire
#

thank you

buoyant latch
#

Does this help

#

Finding t₁ also means you can find h

#

Then we’re done

true sapphire
#

ill see this tomorrow, its late here

buoyant latch
#

Alright

true sapphire
#

thank you for staying

#

.close

cedar kilnBOT
#
Channel closed

Closed by @true sapphire

Use .reopen if this was a mistake.

cedar kilnBOT
#
Available help channel!

Send your question here to claim the channel.

Remember:
Ask your math question in a clear, concise manner.
Show your work, and if possible, explain where you are stuck.
After 15 minutes, feel free to ping <@&286206848099549185>.
• Type the command .close to free the channel when you're done.
• Be polite and have a nice day!

Read #❓how-to-get-help for further information on how to ask a good question, and about conduct in the question channels.

cinder umbra
#

can someone explain how to do this

cedar kilnBOT
cinder umbra
#

i get you can cut it in half and you can cut it again but i want to know how to get the answer

silk gust
#

do you understand how $\frac{3}{20}\cdot\frac{6}{6}$ numerically is still equivalent to $\frac{3}{20}$?

wraith daggerBOT
#

Mathemusician

cinder umbra
#

no

silk gust
#

ok uh

cinder umbra
#

im sorry

silk gust
#

what is $\frac{6}{6}$?

fossil dawn
#

have you learnt about LCM?

wraith daggerBOT
#

Mathemusician

fossil dawn
#

least/lowest common multiple?

cinder umbra
#

yea

#

isn't that one?

fossil dawn
#

ok that's step 1

fossil dawn
#

so then, to simplify something like 18/120

#

eh did i say LCM earlier? i mean GCD

#

sorry

cinder umbra
#

your fine

fossil dawn
#

greatest common divisor

#

i trust you know what this is too?

cinder umbra
#

yea i learn that

#

like 4 min ago

fossil dawn
#

aight good!

#

your job is then just to find the GCD of the top and bottom

#

so the GCD of 18 and 120 is?

cinder umbra
#

like 3 maybe

#

because you can't really get much from 18

silk gust
#

that's a common divisor, but not th greatest

fossil dawn
#

if you say it's 3, then dividing top and bottom by 3 gives you 6 and 40 respectively

#

there's still a common factor

cinder umbra
#

is there a khan video or something i can view to try to learn from it

fossil dawn
#

but if i may give you a hint, there's a fast way involving prime factorization

#

assuming you've learnt about that

cinder umbra
#

maybe

#

i learned theses but i can't really understand how im getting the answers

fossil dawn
#

if you know what prime factorization is and can apply it properly, prime factorize both top and bottom

#

then just cancel out any number appearing in both sides

cinder umbra
#

wait

#

give me a sec let me try that

surreal cave
#

(\frac{18}{120}=\frac{2\cdot 3\cdot 3}{2\cdot3\cdot4\cdot5})

fossil dawn
#

i'll give you an example to get started

wraith daggerBOT
#

PajamaMamaLlama

surreal cave
#

notice that one 2 and 3 from top and bottom cancel

#

leaving 3/(4*5)=3/20

cinder umbra
#

so we just take the common and use that to both sides

surreal cave
#

yep we take the common and remove them from top and bottom that's exactly right :)

surreal cave
# cinder umbra

do you think you could repeat that exericse for this fraction?

cinder umbra
#

yea

surreal cave
#

(oh 4 isn't prime 😅 that's my bad but exercise still reamins the same, prime factor it then cancel)

cinder umbra
#

if you see the thing can go in 3 time and 1/3 if you remove everything

#

but im guessing i don't really know but it seems easy to catch that one

surreal cave
cinder umbra
#

and im really sorry

fossil dawn
#

if you can't explain in words, you can draw it out

surreal cave
cinder umbra
#

just by the way it looks... i feel like the thing can keep going smaller like 3/9

surreal cave
cinder umbra
#

but beside that i really have no idea what going on

#

can you give me one that isn't easy to catch that pattern?

silk gust
cinder umbra
#

i don't see one or aleast a small one

buoyant latch
#

i think that 79 is prime

cinder umbra
#

bruh

surreal cave
#

oh wait

#

I meant 91 facepalm

buoyant latch
fossil dawn
#

79 is prime. the only way you can cancel here is if the other number is a multiple of 79

surreal cave
#

sorry very late rn

buoyant latch
#

91 famously looks prime but isn't

cinder umbra
#

ok so far i got it's a odd number because 1 part

fossil dawn
#

did you accidentally hit enter too early

cinder umbra
#

maybe

#

bruh it's 7

#

I think I got it now

#

thank you

#

.close

cedar kilnBOT
#
Channel closed

Closed by @cinder umbra

Use .reopen if this was a mistake.

cedar kilnBOT
#
Available help channel!

Send your question here to claim the channel.

Remember:
Ask your math question in a clear, concise manner.
Show your work, and if possible, explain where you are stuck.
After 15 minutes, feel free to ping <@&286206848099549185>.
• Type the command .close to free the channel when you're done.
• Be polite and have a nice day!

Read #❓how-to-get-help for further information on how to ask a good question, and about conduct in the question channels.

crimson sedge
#

convoluted question: if I have a Matrix A which is similar to a rotation matrix, then could I find A^n easily, like a diagonal matrix, or no?

upper abyss
#

If you can write that similarity out, then yes!

#

As (PRP')ⁿ = PRⁿP'

#

Where I'm using ' for inverse

crimson sedge
cedar kilnBOT
#

@crimson sedge Has your question been resolved?

#
Channel closed

Closed by @tame hedge

Use .reopen if this was a mistake.

#
Available help channel!

Send your question here to claim the channel.

Remember:
Ask your math question in a clear, concise manner.
Show your work, and if possible, explain where you are stuck.
After 15 minutes, feel free to ping <@&286206848099549185>.
• Type the command .close to free the channel when you're done.
• Be polite and have a nice day!

Read #❓how-to-get-help for further information on how to ask a good question, and about conduct in the question channels.

livid vigil
cedar kilnBOT
livid vigil
#

How do they get H = A + B + C ?

#

Also how did they compute A dot B?

opal hinge
livid vigil
#

No,

#

What is Euler line?

opal hinge
#

It's a line that pass through circumcenter, orthocenter and centroid

livid vigil
#

Ahh,

opal hinge
#

Basically 3OG=OH

livid vigil
#

I see I see,

livid vigil
#

(But I am also very tired lol)

opal hinge
#

OA+OB+OC=3OG+GA+GB+GC ( G is centroid

livid vigil
#

Where does the 3OG come from?

opal hinge
#

OA=OG+GA

#

Vector

livid vigil
#

OOOHHHHH

livid vigil
#

And 3OG + GA + GB + GC = H?

opal hinge
#

yah

#

GA+GB+GC=0 ( vector )

livid vigil
#

Do they make a triangle?

opal hinge
# livid vigil Why?

Just do some manipulation and you will see, it's a basic problem from vector chapter

#

Igtg

#

sorry

livid vigil
#

Okay,

#

I think I am very tired I will go to bed now and think more tomorrow lol,

#

.close

cedar kilnBOT
#
Channel closed

Closed by @livid vigil

Use .reopen if this was a mistake.

cedar kilnBOT
#
Available help channel!

Send your question here to claim the channel.

Remember:
Ask your math question in a clear, concise manner.
Show your work, and if possible, explain where you are stuck.
After 15 minutes, feel free to ping <@&286206848099549185>.
• Type the command .close to free the channel when you're done.
• Be polite and have a nice day!

Read #❓how-to-get-help for further information on how to ask a good question, and about conduct in the question channels.

shrewd blaze
#

I dont get it

cedar kilnBOT
slender ginkgo
#

!xy

cedar kilnBOT
#

Please show the original problem, exactly as it was stated to you, with the entire original context. A picture or screenshot is best. If the original problem is not in English, then post it anyway! The additional context might still be helpful. Do your best to provide a translation.

shrewd blaze
#

Wait

#

Y= -2x^2 + x - 2

#

Find domain and range of the function

slender ginkgo
#

Find vertex?

shrewd blaze
#

Domain and range

slender ginkgo
#

So what have u concluded so far

shrewd blaze
#

I understand it but what i dotn understand is how it became like -2{1/4}^2

#

Yup i know

#

Oh waitt

#

Ohhhh

#

I think i know what i missed

shrewd blaze
#

Like input it

proven summit
#

actually no that's wrong

#

sorry

shrewd blaze
#

Then what to do?

proven summit
#

do you know how to find the maximum of the quadratic?

shrewd blaze
#

It didn’t teach it

#

I only know like finding the x coordinate

shrewd blaze
shrewd blaze
proven summit
#

wait what nvm I was right, you do input 1/4 to find the maximum

proven summit
shrewd blaze
#

I also did

shrewd blaze
proven summit
#

Yeah the working out is correct I believe

#

To find the range though, what do you know about the maximum point?

shrewd blaze
#

But then how do you put this on like

#

Wait ill send something

#

How you put it on like that form

#

The infinite or something

proven summit
#

it shouldn't be an equal sign btw, it should be ≤

shrewd blaze
#

Ohhh

proven summit
#

for the set notation when you wrote the range

shrewd blaze
proven summit
shrewd blaze
#

Yes maybe

#

Like it have infinite or something

proven summit
#

I think you're talking about interval notation instead

shrewd blaze
#

Yesss

proven summit
#

the interval notation is correct

shrewd blaze
shrewd blaze
proven summit
#

it's just the equal sign that's wrong for the range for set notation

shrewd blaze
#

They said something about parabola up and down

proven summit
#

not sure what you mean

shrewd blaze
#

Like if down it would be like ( -infinite,N ). But if open it would be like ( N , infinite)

shrewd blaze
#

How to know if like Less than or Greater than sign

proven summit
proven summit
shrewd blaze
proven summit
#

it's in the form of ax^2 + bx + c

#

if the a is negative you are finding the maximum

#

if the a is posistive you are finding the minimum

shrewd blaze
#

A is the constant?

proven summit
#

a is a constant yeah

#

notice how different they are

shrewd blaze
#

So if A is negative it would be lessthan?

#

I mean lessthan

proven summit
#

yeah

#

less than or equal to

shrewd blaze
#

But if possitive its greater than

proven summit
shrewd blaze
#

Ohhhh

proven summit
#

it's also important that you include the "or equal too"

shrewd blaze
#

Is it like the same thing?

proven summit
shrewd blaze
#

Like does it matter if its negative or positive

shrewd blaze
proven summit
proven summit
shrewd blaze
#

What i mean is that

shrewd blaze
proven summit
#

yes it changes that as well

nova snow
proven summit
shrewd blaze
proven summit
#

if it was a 2 instead from the quadratic we are working with

shrewd blaze
#

Is this correct?

#

That arrow is like the parabola

proven summit
proven summit
proven summit
shrewd blaze
proven summit
#

there shouldn't be a minus sign on the infinity

#

for the up parabola

#

think of it as you approaching bigger values

shrewd blaze
#

Oh it is possitive

proven summit
#

it doesn't make sense for it to be negative

shrewd blaze
#

Oh yeaaaahhhh

proven summit
shrewd blaze
#

Does it apply for both range and domain?

proven summit
#

yes

#

well

#

generally the domain is for all real values of x

#

in a quadratic

#

it's the range that alters

shrewd blaze
#

So the domain is always like (-infinitely , infinity)

#

It does not change ever?

#

We will only put something on range?

#

Like value

proven summit
#

also make sure to do ]

#

the ] adds equal as well

shrewd blaze
#

You will only put it on range

proven summit
shrewd blaze
#

So domain depends on range?

proven summit
#

the domain doesn't depend on the range

#

for a quadratic

shrewd blaze
#

I mean like

proven summit
#

you know what a domain is right?

#

domain is your input that you put into the function

shrewd blaze
#

If range is like (-Infinty, N]
Then domain is (-infinity, infinity)

proven summit
#

if you wanted to do in interval notation

#

for the domain

#

good job joia

shrewd blaze
#

So it means Domain and range depends on the parabola

#

Like if it is Up or Down

proven summit
#

the domain for the quadratic is consistently going to be (-∞,∞)

shrewd blaze
#

What if the Parabola is like Up

Range would be [ N , infinity)
But domain is like (-infinity, infinity) still?

proven summit
shrewd blaze
#

I would only use [] that if there is a value

#

Like number and not infinity

proven summit
#

you only use [] if it's a number that's also equal to it

#

hope everything is understandable to you now?

shrewd blaze
#

YESSS

#

your a good teacherr

proven summit
#

thanks

#

i'm not a teacher though lol

shrewd blaze
#

It’s just that earlier I didn’t listen to class so idk what to answer lol

proven summit
#

it can be confusing if you miss the info

shrewd blaze
#

Actually earlier i was trying to solve something that teacher send

#

Thats why i didnt listen

#

I tried to solve it on my own but wrong

proven summit
#

Ic

shrewd blaze
proven summit
#

yeah you showed this before

shrewd blaze
#

I tried to reverse engineer it

proven summit
#

you made a help channel in it

shrewd blaze
#

Yess

#

But then teacher suddenly come in

proven summit
#

Right

shrewd blaze
#

Thats why no use of phone

shrewd blaze
# shrewd blaze

I thought i will just need to find the slope and the y intercept

#

Since i can just reverse engineer it

proven summit
#

not sure what you mean by reverse engineer it

shrewd blaze
#

I mean like

shrewd blaze
proven summit
shrewd blaze
#

I made the table thinking that if the y intercept is -1 then, x is 0 then y is negative 1

proven summit
shrewd blaze
proven summit
shrewd blaze
#

And the domain is -2 -1 0 1 2

#

I thought that is the way

#

Since its kinda right in some sense

proven summit
#

you have to remember that for domain and range, we are looking for all the possible values

#

that can go in or out of the function

shrewd blaze
#

Thats how we do it last time like if the table is given

proven summit
shrewd blaze
#

I dont think so

proven summit
#

hmm, the only thing I could see it is if they had a restricted domain

#

anyways you should watch a video to get more clarification

shrewd blaze
#

This is what we did last time

shrewd blaze
#

So i kinda just reverse engineer it

#

But i guess i was wrong

#

Anyway i understand it completely thank to you thank youuu

proven summit
shrewd blaze
#

I want to perfect all math exam this upcoming exam

#

Anyway thanks

#

Thank you very much mxrgd if that is your name

proven summit
#

don't forget to close the help channel btw

proven summit
shrewd blaze
#

I know

#

Username

#

Your name is Max RugD

#

Idk AHHAAHHA

proven summit
shrewd blaze
#

Yes yes thank you again

#

.close

cedar kilnBOT
#
Channel closed

Closed by @shrewd blaze

Use .reopen if this was a mistake.

cedar kilnBOT
#
Available help channel!

Send your question here to claim the channel.

Remember:
Ask your math question in a clear, concise manner.
Show your work, and if possible, explain where you are stuck.
After 15 minutes, feel free to ping <@&286206848099549185>.
• Type the command .close to free the channel when you're done.
• Be polite and have a nice day!

Read #❓how-to-get-help for further information on how to ask a good question, and about conduct in the question channels.

lunar kettle
#

Hey so I need to do this without any tools
I've done integration by substitution
u = x^3+28 => du = 3x^2dx
int(1/u du) => F(u) = ln|u|
Now I need to determine the integral from -2 to -3 and give an answer with at least two decimal accuracy.
ln(-2) - ln(-3)
Now I don't know if there's a step I did wrong or a trick to knowing what natural log numbers are, but this seems impossible to do in the head for someone at the supposed start-of-uni level I'm at. Can anyone help me figure this out?

rugged tundra
lunar kettle
#

Oh? In what manner?

tranquil oracle
#

u = x^3+28

#

when x is at the limit, u is also at the limit

rugged tundra
#

at the end you may also use log rules to simplify the calculation

buoyant latch
#

You don’t even need u sub for this really

lunar kettle
buoyant latch
#

Recognise that the integrand is in the form $\frac{f’(x)}{f(x)}$ and you immediately know the primitive to be $\ln|f(x)|$

wraith daggerBOT
#

frosst

supple grove
#

just plug u into $\ln(u)$

wraith daggerBOT
#

DaveyLovesSocks

supple grove
#

so that way you dont have to adjust any bounds

buoyant latch
#

Yeah but you don’t need to do the substitution with the bounds and stuff

lunar kettle
#

It's significantly more confusing when I'm being told to do several things at once, guys

#

I want a fundamental understanding of the task at hand, integration via substitution, I'm self taught and it's the first time I'm hearing substitution changes the limits, so that is what I'll be focusing on, but thank you nonetheless!

proven summit
#

You can watch a video that explains why we change them

rugged tundra
#

essentially all you have to do to change the limits is figure out what u is when x is that value

rugged tundra
#

you have a direct relationship between them

lunar kettle
#

I will go do that, but then it makes sense that I was so confused! I was missing an entire step. Thank you so much :)

buoyant latch
#

When you do integration it actually says $\int_{x=-3}^{x=-2}\frac{3x^2}{x^3 +28},dx$

wraith daggerBOT
#

frosst

buoyant latch
#

So when you do the substitution you need to change the bounds, because implicitly it’s saying to integrate from when x is something to x is something

lunar kettle
#

Yeah it makes a lot of sense! Honestly I'm just knee deep in a lot of studies so I'm a bit slower and faster to seek help, but thank you all for this, I'm very satisfied

#

What's the command to end help again?

buoyant latch
#

.close

cedar kilnBOT
#
Channel closed

Closed by @buoyant latch

Use .reopen if this was a mistake.

buoyant latch
#

Oops

#

But that one

lunar kettle
#

Perfect! thank you lmao

cedar kilnBOT
#
Available help channel!

Send your question here to claim the channel.

Remember:
Ask your math question in a clear, concise manner.
Show your work, and if possible, explain where you are stuck.
After 15 minutes, feel free to ping <@&286206848099549185>.
• Type the command .close to free the channel when you're done.
• Be polite and have a nice day!

Read #❓how-to-get-help for further information on how to ask a good question, and about conduct in the question channels.

dusky furnace
#

In some notes about linear algebra, I'm having trouble with a sentence fragment:

dusky furnace
#

I don't understand that logic jump. I don't understand M being 0 on the right side.

#

Why does a matrix M having nonzero eigenvalues means that there exist no vector that satisfy that equation? And, where does that equation come from?

royal finch
#

M isn't 0 it says that there is no non-zero vector v such that Mv equals the zero vector. It also doesn't say M has no eigenvalues. It says M doesn't have 0 as an eigenvalue.

dusky furnace
#

I agree about this part; I made a mistake in the language: "It also doesn't say M has no eigenvalues. It says M doesn't have 0 as an eigenvalue."

#

This would make sense to me Mv = 0. But, why the intermediate part Mv = 0v?

royal finch
#

That is the definition of an eigenvalue

dusky furnace
#

You're refering to the following, then?

#

Meaning that the v in that chunk is an eigenvector

#

and the 0 represents an would-be 0 eigenvalue?

cedar kilnBOT
#

@dusky furnace Has your question been resolved?

cedar kilnBOT
#

@dusky furnace Has your question been resolved?

dusky furnace
#

.close

cedar kilnBOT
#
Channel closed

Closed by @dusky furnace

Use .reopen if this was a mistake.

#
Available help channel!

Send your question here to claim the channel.

Remember:
Ask your math question in a clear, concise manner.
Show your work, and if possible, explain where you are stuck.
After 15 minutes, feel free to ping <@&286206848099549185>.
• Type the command .close to free the channel when you're done.
• Be polite and have a nice day!

Read #❓how-to-get-help for further information on how to ask a good question, and about conduct in the question channels.

odd elbow
#

I need help with my inverted pendulum math for my control systems. I need to double check my MATLAB math for converting my systems non linear equations to linear using the jacobian method for my Linear Quadratic Regulator controller.

dire geode
odd elbow
# dire geode try <#326138793650421760>

I mean i could but its still math. the matlab just solves it for me i want to make sure my setup is right and that my equations are accurately simulating my system

dire geode
#

yea sure

odd elbow
#

mine is almost an identical setup, its a rotary inverted pendulum so im trying to see where maybe some discrpencies could be

dire geode
#

yea all the more reason to go to a specific channel for computing

odd elbow
#

alright

cedar kilnBOT
#

@odd elbow Has your question been resolved?

#
Channel closed

Closed by @odd elbow

Use .reopen if this was a mistake.

cedar kilnBOT
#
Available help channel!

Send your question here to claim the channel.

Remember:
Ask your math question in a clear, concise manner.
Show your work, and if possible, explain where you are stuck.
After 15 minutes, feel free to ping <@&286206848099549185>.
• Type the command .close to free the channel when you're done.
• Be polite and have a nice day!

Read #❓how-to-get-help for further information on how to ask a good question, and about conduct in the question channels.

cinder umbra
#

do i always need to add a 0 for money?

cedar kilnBOT
surreal cave
#

if the website you're using requires that then yes

cinder umbra
surreal cave
#

but mathematically $53.50 and $53.5 are equivalent

cinder umbra
#

so i wasn't wrong then

storm zealot
#

In solving decimals, you fill up the empty spaces at the end with 0's

cinder umbra
#

wait how do you know im doing decimals?

cinder umbra
storm zealot
#

You are clearly using a point at the oneth's place

#

So it's a decimal

cinder umbra
#

ty

#

.close

cedar kilnBOT
#
Channel closed

Closed by @cinder umbra

Use .reopen if this was a mistake.

cedar kilnBOT
#
Available help channel!

Send your question here to claim the channel.

Remember:
Ask your math question in a clear, concise manner.
Show your work, and if possible, explain where you are stuck.
After 15 minutes, feel free to ping <@&286206848099549185>.
• Type the command .close to free the channel when you're done.
• Be polite and have a nice day!

Read #❓how-to-get-help for further information on how to ask a good question, and about conduct in the question channels.

cobalt holly
#

is this correct?

cedar kilnBOT
fossil dawn
#

show steps please

wicked mantle
cedar kilnBOT
#

@cobalt holly Has your question been resolved?

#
Channel closed

Closed by @cobalt holly

Use .reopen if this was a mistake.

cedar kilnBOT
#
Available help channel!

Send your question here to claim the channel.

Remember:
Ask your math question in a clear, concise manner.
Show your work, and if possible, explain where you are stuck.
After 15 minutes, feel free to ping <@&286206848099549185>.
• Type the command .close to free the channel when you're done.
• Be polite and have a nice day!

Read #❓how-to-get-help for further information on how to ask a good question, and about conduct in the question channels.

ember heath
cedar kilnBOT
ember heath
#

ive gotten
tan(pi x ) = -pi x

#

how to tell what values satisfy

#

do i plot the graph?

cedar kilnBOT
#

@ember heath Has your question been resolved?

lavish vine
#

I guess the periodicity becomes the natural numbers so only 1 solution in each interval

fluid turret
#

plot tan(t) = t for simplicity

ember heath
lavish vine
#

It has to intersect the graph at least once in each period

mighty shuttle
wraith daggerBOT
mighty shuttle
#

Similarly f(n)=f(n+1)= ? ( this will give you your answer), or will atleast help you reduce the number of options

ember heath
mighty shuttle
ember heath
#

so there will be atleast one f'(x) = 0 in n,n+1

mighty shuttle
#

and then find the period of the function which is?( well of the periodic part)

mighty shuttle
#

but also note the period of sin(πx)

mighty shuttle
#

yup

#

wait, my bad

#

that's not relavant here

ember heath
#

oh why not

#

because of that the values wont repeat right

#

and there wont be more than 1 value of x

#

ruling out D

mighty shuttle
#

we're looking at f'(x) here

#

not f(x)

#

so you want to examine the derivative

ember heath
#

oh ok

dusk finch
#

MVT uses f to derive result about f' if that's what you are using

ember heath
#

hi btw

#

long time

ember heath
mighty shuttle
#

I'm thinking

dusk finch
#

sketch is prolly easiest

mighty shuttle
#

You want to note the intervals on which it's increasing and decreasing I would think

ember heath
dusk finch
#

xsin(pix)

ember heath
mighty shuttle
#

Alternatively note that as x>0 whether the function is increasing or decreasing depnds solely on sin(πx)

ember heath
#

shouldnt be for x>1?

mighty shuttle
#

Why

ember heath
#

nvm

#

ur right

mighty shuttle
#

so what do you notice

ember heath
#

it is an even function?

dusk finch
dusk finch
#

that's not true unfortunately

mighty shuttle
#

it works for x>1, I think

dusk finch
#

that'd imply that the extrema of xsin(pix) are at the same x-coords as extrema of sin(pix)

#

which can easily be verified to be false

mighty shuttle
#

fair enough

dusk finch
#

if we really wanted to avoid sketching

#

which btw would look like this

ember heath
dusk finch
#

you could take the derivative explicitly and then apply sth like IVT instead of using rolles / MVT

ember heath
#

explicitly meaning?

edgy spade
dusk finch
#

product rule on xsin(pix)

edgy spade
ember heath
edgy spade
#

graph the derivative

ember heath
dusk finch
edgy spade
#

now graph it

#

you'll observe a very nice thing

dusk finch
#

if you can graph that, it helps

edgy spade
#

also be sure to label the points where tan pix is 0 or not defined

#

or 1

dusk finch
#

and crucially, note that tanx grows faster than x, so make sure to draw it like that in your graph

ember heath
dusk finch
#

in reality, the tan should be stretched out vertically a bit more

#

pix is actually a tangent to it

#

but it doesnt matter that much

ember heath
#

im not able to draw the rest of the graph accurately

#

because of the pi x term

#

oh wait i do notice things tho

dusk finch
#

it doesnt need to be accurate

ember heath
ember heath
#

well thank u

#

thanks @edgy spade

#

.close

cedar kilnBOT
#
Channel closed

Closed by @ember heath

Use .reopen if this was a mistake.

edgy spade
#

or 2014

ember heath
#

WE GET IT

#

UR IN IIT B

edgy spade
#

lol

ember heath
#

WE ARE PEASANTS HERE

edgy spade
mighty shuttle
ember heath
ember heath
mighty shuttle
#

np

cedar kilnBOT
#
Available help channel!

Send your question here to claim the channel.

Remember:
Ask your math question in a clear, concise manner.
Show your work, and if possible, explain where you are stuck.
After 15 minutes, feel free to ping <@&286206848099549185>.
• Type the command .close to free the channel when you're done.
• Be polite and have a nice day!

Read #❓how-to-get-help for further information on how to ask a good question, and about conduct in the question channels.

opal hinge
#

Find all integers $m \in [-20;20]$ satisfy $$m(1+mx^2)^2-x+1 \geq 0 \forall x \in \mathbb{R}.$$

wraith daggerBOT
#

Alexis_Fx

cedar kilnBOT
#

@opal hinge Has your question been resolved?

acoustic mica
#

observ that negative m does not satisify because if we plug in x=1 we get m(1+m)^2>=0 which means m has to be positive

#

trivaly m=0 dose not satisfy

#

now we prove that for all integer m in set [1;20] satisfy that equation. first notice that the equation is true for all negative x because pos*pos+pos>=0 now we look at case where x>=1 observe that m(1+mx^2)^2>=(1+mx^2)>=x^2>=x-1 at last we look at case where 0<=x<1 , m(1+mx^2)^2-x+1>=m(1+mx^2)^2>=m>=1>=0

#

qtd

opal hinge
#

Cool exactly what I'm looking for, I did m(1+mx^2)^2-x+1> m(1+mx^2)-x+1 but that doesn't make any different i guess

#

Alright thanks:D

#

.close

cedar kilnBOT
#
Channel closed

Closed by @opal hinge

Use .reopen if this was a mistake.

cedar kilnBOT
#
Available help channel!

Send your question here to claim the channel.

Remember:
Ask your math question in a clear, concise manner.
Show your work, and if possible, explain where you are stuck.
After 15 minutes, feel free to ping <@&286206848099549185>.
• Type the command .close to free the channel when you're done.
• Be polite and have a nice day!

Read #❓how-to-get-help for further information on how to ask a good question, and about conduct in the question channels.

gloomy pewter
#

Does anyone know an iterative method for presenting tetration results with any index?
For explample:
F_tetration(a; b) = a^^b
lim (c → +∞) Iterative_approximate_F_tetration(a; b; c) = a^^b

gloomy pewter
#

Iterative_approximate_F_tetration — recurrent function

cedar kilnBOT
#

@gloomy pewter Has your question been resolved?

gloomy pewter
#

<@&286206848099549185>

cedar kilnBOT
#

@gloomy pewter Has your question been resolved?

gloomy pewter
#

For example:
F_tetration(2; 3) = 2^2^2 = 16

Iterative_approximate_F_tetration(2; 3; x) = a sequence of numbers where the larger the number X, the closer the result is to the tetration value, namely, it is approaching 16

tropic oxide
gloomy pewter
#

Now I will ask the question more precisely

#

Does anyone know an iterative method for presenting exponentiation results with any index of interativity?
For explample:
F_exponentiatio(a; b, c) = a^a^a^...("c" times)...^b
lim (d → +∞) Iterative_approximate_F_exponentiation(a; b; c, d) = a^a^a^...("c" times)...^b

surreal cave
#

[\left(\underbrace{a^{a^{a^{\dots}}}}_{c;\mathrm{times}}\right)^b]

#

is this what you're saying? eeveethink

wraith daggerBOT
#

PajamaMamaLlama

flat mica
#

pl.ease define "with any index of iterativity" it's not clear what you mean by that

abstract breach
#

I think OP wants a sequence that converges to a^^b

gloomy pewter
gloomy pewter
surreal cave
#

yes that's what I did, I just placed the parentheses there for ambiguity's sake

gloomy pewter
surreal cave
#

then I can simply remove the parentheses ({\underbrace{a^{a^{a^{\dots}}}}_{c;\mathrm{times}}}^b)

wraith daggerBOT
#

PajamaMamaLlama

gloomy pewter
#

Ordinary tetration is the application of an exponent with a certain base A with an iterativity that is equal to the number B. The exponent itself takes one as an argument if it is ordinary tetration. But if it is a nested power tower, then any other number can be used as an argument, and the height of the tower can also be any

#

a^^b = a^a^a^...("b" times)...^a^1

#

F(a;b;c) = exp_a^b(c)

flint cape
#

[he's found the LaTeX we might acc get somewhere with this]

#

But.. you know that tetration, like addition and multiplication, is a binary operator, right?

gloomy pewter
#

$$F(a; b; c) = {\underbrace{a^{a^{a^{\dots^{b}}}}}_{c\mathrm{times}}}$$

flint cape
#

I'm not sure what you're doing that necessarily requires it have 3 inputs...

gloomy pewter
#

$$F(a; b; c) = {\underbrace{a^{a^{a^{\dots^{b}}}}}_{\mathrm{c}}}$$

flint cape
#

$$F(a; b; c) = {\underbrace{a^{a^{a^{\dots^{b}}}}}_{c,\mathrm{times}}}$$

wraith daggerBOT
#

Pentalogue

#

Waes (Wires)

flint cape
gloomy pewter
#

Yes, but the curly bracket should only touch instances of the letter A and the dots

flint cape
#

oh wait that's not quite right

#

Why are you making such a function anyways?

gloomy pewter
#

$$F(a; b; c) = {\underbrace{a^{a^{a^{\dots}}}}_{\mathrm{c}}}^{^{^{b}}}$$

wraith daggerBOT
#

Pentalogue