#help-13

1 messages · Page 388 of 1

true wasp
#

so 3x²

silk gust
#

mk

true wasp
#

Ok

dire geode
#

!noans

cedar kilnBOT
#

The purpose of this server is to help you learn, not to hand out answers. Do not ask someone to give you the answer directly.

silk gust
#

and rhs becomes 4(x^2-1)

dire geode
#

correct,

true wasp
silk gust
#

so you have 4x^2-4=3x^2 -x+2

true wasp
#

Yes

silk gust
#

move everything to left side

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what do you get

true wasp
#

x²+3x-2?

silk gust
#

close

true wasp
#

4x?

silk gust
#

you have a -x on the rhs

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move it to the left

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what does it become

true wasp
#

positive

silk gust
#

yea

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+x right

true wasp
#

but i thought

silk gust
#

so the quadratic becomes x^2+x-2

true wasp
#

a+b should always he positive

true wasp
silk gust
#

whats that

spring forum
true wasp
true wasp
silk gust
#

hm?

#

there is no 1/x

#

its a polynomial

true wasp
#

No like X is equal to 1 right

silk gust
true wasp
#

OK

silk gust
#

wait your not you need to check for zeros in the denom

#

so basically reject 1 and -1

#

@true wasp if youre done js close this channel

spring forum
#

OP's class has started, so I don't think he'll be able to access this channel anymore.

#

.close

cedar kilnBOT
#
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sturdy escarp
#

books says Logarithms
Inverse trigonometry
Polynomial
Exponential
Trigonometric

sturdy escarp
#

someone and an online source told me Logarithm
Inverse
Algebraic (or polynomial)
Trig
Exponential

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so trig or exponential first?!?!

supple grove
#

the second is correct

sinful bay
#

What is this a list of?

supple grove
dire geode
#

what even is your question

sturdy escarp
supple grove
#

guess so

sturdy escarp
#

.close

cedar kilnBOT
#
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spring forum
#

trig is definitely first, just wanted to add my opinion

frail yacht
#

is there one "correct" answer for the order to learn those

#

wait actually is this an ibp rule thingy

sinful bay
frail yacht
#

disregard, i misunderstood

cedar kilnBOT
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gaunt quartz
#

helloo,, i'm looking for help regarding the concept of "tricky symbols" in math, as i dont really understand how i can deduce what specific operation do these "tricky symbols" mean at times.
i provided my textbook's description of this concept below.
ps: i'm a humanities student so i am not the smartest when it comes to math!!

remote nacelle
#

,rccw

wraith daggerBOT
remote nacelle
#

these 2 "weird symbol" seem to be defined with operations you should be more familiar with.

gaunt quartz
#

how about for the example no. 2? i don't really get if the A❤️B is either multiplication or addition?

silk gust
#

it's both!

idle crystal
#

for example we can have this

idle crystal
#

also theyre not necessarily algebraic (like multiplication, or addition) it can be stuff like
A*B = 1 if their sum is even, 0 if their sum is odd

gaunt quartz
#

if it's like that, then how does 8❤️(4❤️5) work? would it act similarly to :

(4❤️5) = 8(4×5) ÷ 8(5+5) ??
im sorry i may seem a bit thick in the head when it comes to numbers

idle crystal
#

calculate inside the parenthesis separately

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find 4❤️5 first

remote nacelle
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you have to put the result of 4❤️ 5 as the right side of 8 ❤️

gaunt quartz
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so what does 8❤️ be?

remote nacelle
#

8 ❤️ is incomplete to compute it you need something as it’s right side. it’s (4x5)/(4+5)

gaunt quartz
#

(4×5)/(4+5) would be 2.22222+ wouldn't it?

remote nacelle
#

20/9 = 4 ❤️ 5

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so now to complete the question you have to use the ❤️ définition on 8 ❤️ 2.222222…

gaunt quartz
#

hmm.. so we gotta replace A and B with 8 and 2.2222 ?
btw should we write it as 2.22 ? round it up?

remote nacelle
#

in this case i would assume they want an exact answer

#

maybe doing fractions 20/9 =2.222… would be best

gaunt quartz
#

fractions r about to make this more complicated omg (at least for me)

remote nacelle
#

you can approx by 2.22, but it won’t be exactly the right answer. imo try it out with fractions

gaunt quartz
#

so.. ([8×20/9]÷[8+20/9]) ?

#

it ends with 17.7777777778 in one of the operations

remote nacelle
remote nacelle
#

i get 40/23 which is ish approximately 1.74 when computing it down

cedar kilnBOT
#

@gaunt quartz Has your question been resolved?

#
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gaunt quartz
#

okayyy tysm everyone hehe

cedar kilnBOT
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soft path
#

,tex
$
\text{Given } a,b,c \geq 0, a^2+b^2+c^2=3 ; \text{Prove:} \
\frac{1}{3} \leq \left( \frac{a}{3 - bc} \right)^2 + \left( \frac{b}{3 - ca} \right)^2 + \left( \frac{c}{3 - ab} \right)^2 \leq \frac{3}{4}
$

wraith daggerBOT
#

Nerdyasianguy

soft path
#

I tried subsituting in 3 but don't know how to proceed

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I know that the equality for the left side is when (a,b,c)~(0,0,√3)

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And for the right side is when a=b=c=1

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But idk how to deal with either

upper laurel
soft path
#

Oh yes, i'm never right

ancient lodge
#

$bc \leq \frac{b^2+c^2}{2}$ by AM GM

wraith daggerBOT
#

Civil Service Pigeon

ancient lodge
#

Further hint: ||use this to rewrite 3-ab, 3-bc, 3-ac||

cedar kilnBOT
#

@soft path Has your question been resolved?

soft path
#

So a²/(3-bc)² ≤ a²/(a²+3/2(b²+c²))²

soft path
#

.close

cedar kilnBOT
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feral dagger
cedar kilnBOT
feral dagger
#

Help with 6th one

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Is this a valid reason for the given set not being a vec space

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! Help

cedar kilnBOT
#

To ask for mathematics help on this server, please open your own help channel or help thread. See #❓how-to-get-help for instructions.

limber dawn
#

it looks good to me

feral dagger
#

Which axiom does it violate

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Is it additive inverse, add iden, I can't pinpoint

limber dawn
#

ig it's whatever vector properties you used in your proof

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like associativity of addition

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it's more literally just a proof by contradiction ig. you assume it's a vector space, then show a contradiction, so it's not

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so one of the assumptions you started with must be false

feral dagger
#

Okay so just contradicting the assumptions

limber dawn
#

yeah

feral dagger
#

Any tips on this book

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Linear algebra done right

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Trying to complete it

limber dawn
#

i haven't used it before, sorry :x

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this problem seems nice to me

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at least

feral dagger
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Just lin alg in general tho

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I'm kinda new

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To this stuff

limber dawn
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i guess whenever you get to thinking about matrices as "linear transformations", that's always a nice way to think about them imo

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that's just one thing that comes to mind :p

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i can't think of much else, i think it's an approachable topic

feral dagger
#

Thanks

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How do i close this channel

limber dawn
#

you can do .close or .solved

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and np!

feral dagger
#

Np!

limber dawn
#

you can ask more about lin alg and stuff whenever though

feral dagger
#

I thought that wasn't for questions

limber dawn
#

you can ask general questions to get people's opinions

#

but yeah it's not like a guaranteed way to get help on a specific quesiton

feral dagger
#

They seem to be talking about something else

hallow pelican
#

people wont notice you tho

#

🙁

limber dawn
#

it helps to phrase the question in a way that's interesting to them ig lol

hallow pelican
#

in general discussion doesnt want to be asked genuine questions

#

theyll just troll

limber dawn
#

it's like a casual chat

#

you can bring up the topic and get opinions

#

like in a busy bar

feral dagger
#

Alright thanks guys

limber dawn
#

most people will be drunk af (in this analogy) but still worth trying

limber dawn
feral dagger
#

will come again for further questions

#

Once I complete this exercise

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. Close

#

. Close

limber dawn
#

(no space)

upper laurel
#

if youre stuck trying to type this on a phone, try using the backspace key to get it right

#

it just needs to be .close or .solved

feral dagger
limber dawn
#

almost 😂

upper laurel
#

here try this

feral dagger
#

Is this thing stuck

upper laurel
#

hiro you are on a phone

feral dagger
#

Yep

#

. close

upper laurel
#

hiro listen to me

#

stop typing

#

listen

feral dagger
#

Alright

#

👂

upper laurel
#

when you type ., theres a good chance the phone is adding a space afterwards

feral dagger
#

Oh

#

.close

cedar kilnBOT
#
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limber dawn
#

🎉

upper laurel
#

you can turn this off in the settings

#

search it up

feral dagger
#

Thanks man

upper laurel
#

its autocorrect

cedar kilnBOT
#
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feral dagger
cedar kilnBOT
feral dagger
#

The closed under addition condition

#

Does it mean that if u, w belong to U then u+w must belong to U or that if u+w belongs to U then u, w must belong to U

#

Or is it both

limber dawn
#

not necessarily the second

feral dagger
#

So the reverse doesn't matter

limber dawn
#

it's not necessary yeah

feral dagger
#

Alrighg

#

.close

cedar kilnBOT
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cedar kilnBOT
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crude crane
#

.close

wicked mantle
#

Already closed

cedar kilnBOT
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spark mist
cedar kilnBOT
spark mist
#

i have found that n <= 4 will have an interger solution

#

but i cant verify that if n>4 there will be any solution

soft path
#

||It seems like Vieta Jumping, but I haven't solved it||

spark mist
soft path
#

I guess square both sides then write it as a quadratic

spark mist
#

b=(b*)^2

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and so on

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if a,b,c,d is a square its easy to show that if n>4 there will be no sol

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there will be actually a sol where a=b=c=d=0

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but we cant have zero

spark mist
#

so i cant prove it

cedar kilnBOT
#

@spark mist Has your question been resolved?

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spark mist
#

.reopen

cedar kilnBOT
#

#

@spark mist Has your question been resolved?

spark mist
#

.close

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crimson sedge
#

how do i solve this? im kinda stuck

cedar kilnBOT
tropic oxide
#

consider what it means that your quadratic has a linear factor at all @crimson sedge

crimson sedge
#

im not sure what it means

tropic oxide
#

it means that the quadratic has a real root

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and what can we say about it based on that?

crimson sedge
#

that it has real roots? 😭

#

idk what i should say

tropic oxide
#

there's a quantity you should know about that you can calculate for any quadratic to get some useful info out of it

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it is commonly denoted with D or Δ

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do you know what im talking about

crimson sedge
#

discriminant?

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like b^2 - 4ac thing?

tropic oxide
#

yes the discriminant.

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what can it tell us about the roots?

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say it in general first.

crimson sedge
#

number of roots

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0 two roots, = 0 one, <0 none

tropic oxide
#

ok, so knowing what this particular quadratic has at least one root, what must be true of its discriminant?

crimson sedge
#

D>=0

tropic oxide
#

(was away sorry)

crimson sedge
#

(176)^2 -4ac >=0

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do i solve for ac?

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and ill get the answer

tropic oxide
crimson sedge
#

i can do that

#

thank you 🙂

#

.close

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torn marsh
#

could someone help me with e, i have already done a,b,c,d

slender ginkgo
#

can we get a,b,c,d

tropic oxide
torn marsh
#

ok

tropic oxide
#

ok

#

so the graph will keep going down forever to the left of -1 or right of 2

#

now here is what i want you to do:

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imagine a horizontal line (y=k) scanning this graph bottom to top. like sweeping across the plane.

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at which height does it stop intersecting the curve?

torn marsh
#

hmm

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y<-3 and y >27/16

tropic oxide
#

not quite. the curve keeps going down past what you have sketched, remember?

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but yes the line stops touching the curve for k>27/16

torn marsh
#

so this q does not relate to

#

d

mental trail
#

it relates more to b

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d is just to give you a better idea of what's happening, but you have to imagine what happens outside of your sketch zone

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f is a polynomial, so once it starts decreasing for good past its stationary points, it's gonna keep decreasing

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up until -infinity

torn marsh
#

so the answer is k< or equal to 27/16

tropic oxide
tropic oxide
torn marsh
#

<=

#

yes

tropic oxide
#

use <= if you cannot type the weak inequality sign

torn marsh
#

alright

tropic oxide
#

typing out < or equal to looks bad

torn marsh
#

got it

slender ginkgo
#

Function

torn marsh
#

what about polynomial

slender ginkgo
torn marsh
#

i remember that

tropic oxide
torn marsh
#

very confusing to understtand tho

slender ginkgo
#

What is confusing abt it

tropic oxide
torn marsh
tropic oxide
#

you need names for each and every coefficient but the Latin alphabet does not have that many letters so you call them the same letter but with different subscripts.

#

a_0, a_1, a_2 are just three different variables that's it

rapid mauve
#

normally subscripts also separate related variables

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eg: a here represents the coefficients of each term

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so all of the a are coefficients

#

the subscript tells you which term it's a coefficient of

cedar kilnBOT
#

@torn marsh Has your question been resolved?

tropic oxide
rapid mauve
#

that's fair

#

if that's the case, please ignore what i say for the time being

cedar kilnBOT
#
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torn marsh
#

ok that makes sense

cedar kilnBOT
torn marsh
#

my other question is

#

how do we factorise x^3-x^2-x+3

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or any cubic function

rapid mauve
#

is it a good idea to talk about the rational root theorem now

iron wren
#

You need to find one root first and long divide

livid hound
#

unfortunately: ||that doesn't have a good factorisation||

torn marsh
#

so for any cubic functions, to solve for for its x intercept

#

we need to use the root thereom?

trail quiver
#

synthetic division?

livid hound
#

rational theorem helps you find nice rational roots if they exist

torn marsh
#

is it a hard concept to grip because if it is, i wont bother

#
  • its not requried for in my course
worldly edge
livid hound
#

concept isnt that complex

torn marsh
#

ok ill listen

rapid mauve
crimson delta
worldly edge
#

Well idts this polynomial has rational roots then

#

One idea might be to use the depressed cubic formula that i learnt tp flex on my friends

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Oh its not a depressed cubic

rapid mauve
#

idt this one has a nice factorization either

worldly edge
#

You might need to transform it by writing x'=x-b/3a

torn marsh
#

what level is rational root thereoum

worldly edge
rapid mauve
#

fair yeah

worldly edge
#

You can learn it in any point of ur life tho

torn marsh
#

I see

#

so

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we dont need to use the rational root thereoum in solving quadratics

livid hound
#

rrt is usually introduced around when you're introduced to cubic+ polynomials

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there are better alternatives when factorising quadratics which is why it isn't used for that

torn marsh
rapid mauve
#

for quadratics you can complete the square and use the quadratic formula

rapid mauve
#

no need for any fancy factoring or theorem, just solve for x or y

torn marsh
#

i mean what about for example

rapid mauve
#

if n = 2, it's a quadratic. see above

torn marsh
#

n=6

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or n=5

rapid mauve
#

then you long divide

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but tbh

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if you can find a root by long dividing, most likely you can find it faster via the RRT

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if all of the roots are complex, welp

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but if n is odd, at least one root must be real, so

torn marsh
#

do u mean

#

this

rapid mauve
#

yes, but for polynomials

torn marsh
#

ah

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because what i did was i sketched a cubic function

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but it had the wrong x intercept

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but im just wondering if i would get marked down for that

rapid mauve
#

maybe yes, depending on examiner

torn marsh
#

nvm i remember my examiner saying we dont need to solve for x in cubic f

rapid mauve
#

well at least you know how to now (a bit)

torn marsh
#

.close

cedar kilnBOT
#
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cedar kilnBOT
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pseudo merlin
#

why do they give us x(0) = 3

cedar kilnBOT
pseudo merlin
#

whats it there for

slender ginkgo
#

What’s ‘it’?

pseudo merlin
#

nvm i see

#

how would i start for this q?

slender ginkgo
#

Construct the de first

#

From the question

#

What do u know abt dP/dt

pseudo merlin
#

dP/dt = sqrt(p)

tropic oxide
slender ginkgo
pseudo merlin
#

oh

slender ginkgo
#

Missing one thing

pseudo merlin
#

wat?

upper ruin
#

proportional

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Not equal

pseudo merlin
#

umm i kind of forgot what proportional and stuff means

slender ginkgo
#

D:

pseudo merlin
#

:(

upper ruin
#

Two things are (directly) proportional if their ratio is constant

pseudo merlin
#

how do we make the ratio constant

upper ruin
#

Huh?

pseudo merlin
#

oh..

#

uhh

#

sooo wat do i do

pseudo merlin
#

idk wat to do with that

gentle echo
#

erm find the constants first which should be easy and then just integrate eeveethink

slender ginkgo
gentle echo
#

and you have the initial condition x(0) which will give you the integration constant when used

slender ginkgo
gentle echo
#

💔

flat mica
#

constant of proportionality is so ugly

slender ginkgo
#

):

flat mica
#

why not say constant of proportion?

#

synonymous

gentle echo
#

proportionality constant too...

flat mica
gentle echo
#

nooooooo

#

😭

flat mica
#

anyway thats my bah humbug comment of the mornng, carry on

gentle echo
#

@pseudo merlin aee you aware of what you need to do?

slender ginkgo
gentle echo
#

oj wait

#

its a different quedtion

#

😠 1 question per channel man its confusing

#

as thr others have said

#

we're told that the rate of change proportional to sqrt of population at that time

#

so in words just $p'\propto\sqrt{p}$

pseudo merlin
#

hi gyutys

wraith daggerBOT
#

parabolicinsanity

pseudo merlin
#

so i just put any letter i want

#

ok i will put G

gentle echo
#

k is the normal 🥀

pseudo merlin
#

dP/dt = Gsqrt(p)

slender ginkgo
wraith daggerBOT
gentle echo
#

yes but that feels to physics-y

#

:3

pseudo merlin
#

guys im doing physics

#

today i learnt that

#

a baryon is 3 quarks

#

ahhahahah

slender ginkgo
pseudo merlin
#

oh

gentle echo
#

thats dlc content

pseudo merlin
#

whats dlc

gentle echo
#

finish the main storyline first

pseudo merlin
#

what

gentle echo
#

now you have the differential equation

#

just em

#

integrate

pseudo merlin
#

ok brb

gentle echo
#

🤷

#

its a seperable de so should be straight forward

pseudo merlin
#

wsait..

#

what am isuppoosed to be finding..

gentle echo
#

the

pseudo merlin
gentle echo
#

P(t) function

#

isolate P and make it dependent on t

pseudo merlin
#

wait why P

#

oh

#

im fiunding p function

#

ok

gentle echo
#

done!1!!!

pseudo merlin
#

OMG

#

WEMBARASSING

#

EMBARSSING

#

WAIT

gentle echo
#

why

#

anyways

#

you'd be done

pseudo merlin
gentle echo
#

c and G are

#

either experimentally determined

pseudo merlin
#

wow I DIS IRR

#

I DIDEI ITT

gentle echo
#

or somethinf

pseudo merlin
#

um

#

why is there answser differnt tto mine

gentle echo
#

why did you

#

remove c

pseudo merlin
#

oh

#

ok just imagine that 2 is c

gentle echo
#

c not 2 🥀

pseudo merlin
#

why is there asnwer different

#

their

gentle echo
#

G looks more like a 6 too

#

erm

#

it doesn't matter

pseudo merlin
#

why

gentle echo
#

because

#

the solutions depend on

#

G and C

pseudo merlin
#

oh ok

gentle echo
#

but you see that theres a quadratic solution? thats all that matters for a differential equation

pseudo merlin
#

oh

#

so if i get a completely different asnwer

#

how will i know im right

#

wait lket me try anoither

gentle echo
#

just differentiate, honestly

pseudo merlin
#

they got this

pseudo merlin
plucky merlin
#

I will note, the sign in front of c, doesn't matter, it can be either plus or minus

pseudo merlin
#

oh ok

gentle echo
plucky merlin
#

Constants multiplied to c, like 6c, can just be written as c, since it's still just a constant

pseudo merlin
gentle echo
#

and like

pseudo merlin
#

Am I wrong

gentle echo
#

is this a different problem?

plucky merlin
pseudo merlin
#

No the same

gentle echo
#

buh

#

what

pseudo merlin
upper ruin
gentle echo
#

it said the population is proportional to the sqrt 💔

#

it IS a different problem 😭

pseudo merlin
#

wat is it..

gentle echo
#

anyways

#

the c can just be subtituted as

#

e^c=A

pseudo merlin
#

ohh wait i was doing anotyher one

#

but i didnt send the

#

question

#

oops..

gentle echo
#

no problemo

#

:3

pseudo merlin
#

am i wrong or no

gentle echo
#

like i said, it just all depends on the constanrs

pseudo merlin
gentle echo
#

so no

pseudo merlin
#

ok good

#

thanks!!!!

#

ima sleep now

gentle echo
#

okay thug

pseudo merlin
#

wow

#

did u just call me a thug

gentle echo
#

yes :3

pseudo merlin
#

wow im kind of sad

#

fhanks a lot

#

im gonna have a bad sleep now

#

.close

cedar kilnBOT
#
Channel closed

Closed by @pseudo merlin

Use .reopen if this was a mistake.

gentle echo
#

🥀

cedar kilnBOT
#
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mighty shuttle
#

A 2 by 2 matrix $\begin{bmatrix} a&b\c&d \end{bmatrix}$ is said to be orthogonal if $a^2+b^2=c^2+d^2=1$ and $ab+cd=0$.Prove the set of all orthogonal 2 by 2 matrics forms a group

wraith daggerBOT
mighty shuttle
#

So I'm thinking

#

I have to do is show ad-bc≠0

tropic oxide
#

is this your first time seeing the words 'orthogonal matrix'

mighty shuttle
#

no

tropic oxide
#

ok do you know what an orthogonal matrix is otherwise

#

like the definition of that word

mighty shuttle
#

Yeah , det is 1

tropic oxide
#

mmmm nope.

mighty shuttle
#

det is ±1 right

tropic oxide
#

still not the defn

mighty shuttle
#

isn't that a valid defn

tropic oxide
#

no

#

there exist matrices which fit your desc but are not orthogonal

mighty shuttle
#

let the matrix be A. then AA^T =I

tropic oxide
#

yes THAT'S the defn (modulo minor shit)

#

so if you want to show that all these matrices are invertible you can and should use that

mighty shuttle
#

Okay, I thought that would only come in handy later

#

nvm, see how it helps

#

so that makes proving it's orthogonal easy

#

from that it follows that |A|≠0 and thus every element is invertible

crimson delta
#

please no det

#

AA^T=I literally shows invertibility

mighty shuttle
#

right

cedar kilnBOT
#

@mighty shuttle Has your question been resolved?

mighty shuttle
#

done

#

thnks

#

.close

cedar kilnBOT
#
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cedar kilnBOT
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faint plinth
#

hello if im dividing exponents and the bottom exponent is negative would it just stay negative? for example: x^7/8*2x^-10 would it be 7-(-10)? or just 7-10?

dire thorn
#

$\frac{x^7}{8}\cdot 2x^{-10}$

wraith daggerBOT
#

purururuuriuruin

dire thorn
#

This??

#

$\frac{x^7}{8 \cdot 2x^{-10}}$

faint plinth
#

x to the power of 7 over 8 times 2x to the power of -10

wraith daggerBOT
#

purururuuriuruin

faint plinth
#

yeah that

#

would it be like 7-10 or would it be 7-(-10)

dire thorn
#

$\frac{1}{x^{-10}} = x^{10}$

wraith daggerBOT
#

purururuuriuruin

dire thorn
#

$\frac{x^7}{8 \cdot 2x^{-10}} = \frac{x^7}{8 \cdot 2} \cdot \frac{1}{x^{-10}}$

wraith daggerBOT
#

purururuuriuruin

dire thorn
#

It is 7-(-10)

faint plinth
#

no im asking if it would be that

#

cause you know how if dividing exponents you subtract them so in that case would it be 7-10 so that its -3? or like 7--10 so that it turns to a positive 17

dire thorn
#

Yes you subtract the bottom one from the top. The bottom number is -10, the top number is 7, -10 substracted from 7 is 7-(-10)=17

#

You can also see it is x^17 from the last 2 images

#

$\frac{x^7}{8 \cdot 2x^{-10}} = \frac{x^7}{8 \cdot 2} \cdot \frac{1}{x^{-10}} = \frac{x^7}{8 \cdot 2} \cdot x^{10} = \frac{x^7\cdot x^{10}}{8 \cdot 2} = \frac{x^{17}}{8 \cdot 2}$

wraith daggerBOT
#

purururuuriuruin

cedar kilnBOT
#

@faint plinth Has your question been resolved?

cedar kilnBOT
#
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#
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crimson sedge
#

where does the 20 come from? it appeared out of nowhere

topaz crow
crimson sedge
#

oh i get it

#

i wasnt thinking of 180

#

yea

#

thanks :)

#

.close

cedar kilnBOT
#
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silver tusk
#

What is the first term of the product of ( 3x 2 − 2x ) ( 6x 3 − 2x 4 + 3x ) when it is written in standard form?

silver tusk
#

is it talking abt mutiplying the first terms or like the highest degree when u mutiply it

loud gyro
#

highest degree

silver tusk
#

ok thank u

loud gyro
#

thats the standard form, you write from highest to lowest degree in that order

silver tusk
#

.close

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#
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verbal turret
#

Why is the mantle of a cone is πrs

cedar kilnBOT
#

@verbal turret Has your question been resolved?

cedar kilnBOT
#
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keen hound
#

uhh help

cedar kilnBOT
mighty shuttle
#

this is basically parametric differentiation

#

@keen hound you here?

#

Let's try something simpler
$\pdv{ \phi(x+y,x-y)}{x}$

wraith daggerBOT
keen hound
keen hound
#

i tried setting cx - az = u and ay - bz = v

mighty shuttle
#

cool

keen hound
#

and i got

#

del phi/del x = Uc

#

del phi/ del y = Vc

#

del phi/del z = -(Ua + Vb)

#

where U = del phi/del u

#

and V = del phi/del v

#

@mighty shuttle

mighty shuttle
#

yeah, just a minute

keen hound
#

wait it is cy- bz

#

im blind

mighty shuttle
#

uh, quick question, this is supposed to be an equation of two variables, right, unless I'm tripping ( otherwise all vars are independent)

#

right, it is

keen hound
#

No

#

it's x, y, z

#

@mighty shuttle

mighty shuttle
#

so f(x,y,z)

keen hound
#

yep

#

as in it depends on x,y,z

#

but there are only two inputs

limber marsh
keen hound
#

a function

limber marsh
#

there have to be restrictions on phi

keen hound
#

like?

limber marsh
#

like as written it seems as though the equation isn’t true

mighty shuttle
limber marsh
#

if phi(x,y)=0 for all (x,y) for example then the thing that’s written is false

keen hound
#

im so demotivated rn i dont even want to attempt the next two problems 😭

mighty shuttle
#

Let $cx-az=t;cy-bz=u$
\
$\phi(t,u)$=0
\
Differentiating both sides
\
$\pdv{\phi(t,u)}{t} \cdot ( \pdv{t}{x} + \pdv{t}{y}+ \pdv{t}{z})=0$
\

#

ugh

#

epic LaTeX fail

#

This follows from the multi var chain rule

keen hound
#

mhm

wraith daggerBOT
mighty shuttle
#

@limber marsh do correct me if I'm wrong pls

#

is this the entire problem though

keen hound
#

ywa

limber marsh
#

who gave you this problem

keen hound
#

yes

keen hound
#

Higher engineering mathematics

limber marsh
keen hound
#

I'll just leave it be and ask my prof

limber marsh
#

you can also ask your prof but they’ll be impressed if you come prepared

keen hound
limber marsh
#

try finding conditions on phi that make the statement true

#

a good hint is to look at wai’s comment

mighty shuttle
wraith daggerBOT
limber marsh
#

oh

#

yeah

#

i mean that’s fine

#

but you actually just don’t solve the problem from this

#

(because the statement as written is false)

keen hound
#

I'll get back to you

#

In like ten minutes after trying some stuff

#

Yeah i cant figure anything out

nova snow
#

engineer boy

keen hound
#

while we're at it, can we do this

#

this is a disgustingly lengthy problem

#

HOW is one supposed to get the third derivative

#

@mighty shuttle @limber marsh

mighty shuttle
keen hound
mighty shuttle
#

I know

glossy elm
nova snow
raven shard
cedar kilnBOT
#

@keen hound Has your question been resolved?

#
Channel closed

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cedar kilnBOT
#
Channel closed

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ruby topaz
#

.close

cedar kilnBOT
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silk plover
#

help pls

cedar kilnBOT
silk plover
#

we need to find range

dusty wren
#

What step are you on?

  1. I don't know where to begin MenheraThink3
  2. I have begun but got stuck midway KannaFrustrated
  3. I got an answer but I'm told it's wrong woeisme
  4. I got an answer and would like my work checked 1CL_greencheckmark
  5. I have a question about someone else's worked solution question_confused
  6. None of the above Izunopping
silk plover
#

2 , i know i have to use cos ( a+b) but it will be too messy i want a cleaner sol

dusty wren
#

You'll see that most stuff cancels out after using cos(a-b) and cos(a+b), not too messy

silk plover
#

1/root 2 stuff

#

cancels

dusk goblet
#

🤔

silk plover
#

let me try

#

long way

#

okay

dusk goblet
#

just note that cos(pi/2 + x) = -sin(x)

silk plover
dusk goblet
silk plover
#

oh wait

dusty wren
#

Btw, welcome to mathcord MenheraSalute4

silk plover
#

how about using cos A + cos b = 2cos (a+b/2) cos a-b/2

#

and cos a - cos b = -2sin (a+b/2) sin (a-b/2)

dusk goblet
silk plover
#

log with base root 5 ( 3+ root 2 ( cos x - sin x )

#

got this

#

its for sure done now

#

because

#

cosx - sinx belong to [-root2 , root 2]

#

now multiply by root 2 that was outside

#

[-2,2]

#

now add the 3

#

[1,5]

#

log root 5 now remaining

#

hmm , is ans [0.2]????

heavy thorn
#

hello. im new

dusty wren
# heavy thorn hello. im new

Welcome to mathcord! MenheraSalute4
Unfortunately, this channel is occupied by someone else- if you want to get help you can open your own channel (see #❓how-to-get-help ). For off topic discussion you can check out the discussion channels swaghappy

heavy thorn
#

okay, thanks

cedar kilnBOT
#

@silk plover Has your question been resolved?

#
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faint plinth
#

if x^2 + 25 was x^2 - 25 would it also be rewritten? something like (x+5)(x-5)?

prisma pike
#

In general $a^2-b^2=(a+b)(a-b)$

wraith daggerBOT
#

denzio321

faint plinth
#

difference of two squares

prisma pike
#

Mhm

cedar kilnBOT
#

@faint plinth Has your question been resolved?

upper ruin
cedar kilnBOT
#
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coral cobalt
#

this might be really easy but how the frick do i solve this

coral cobalt
#

ive forgotten all about shapes and angles 🥀

#

im so fucking stupid

#

.close

cedar kilnBOT
#
Channel closed

Closed by @coral cobalt

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coral cobalt
#

dont worry im not that dumb usually

pastel vault
coral cobalt
#

i blame this on having studied only algebra and calc for the past few months

coral cobalt
subtle halo
#

Hey

storm zealot
#

I think area of parallelogram is base into height

coral cobalt
#

yeah

#

i closed it cuz i solved it

#

thanks gng

pastel vault
#

it's resolved already

cedar kilnBOT
#
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paper karma
#

Trigonometry time

cedar kilnBOT
paper karma
#

cosecA-CotA=..........
[proove it as tan(A/2)

flat mica
#

might be easier to prove it the other way and then work backwards at the end

paper karma
#

i understand that emoji
mine is to study
ur is to make me solve

flat mica
paper karma
#

i mean make me do it

flat mica
#

!noans

cedar kilnBOT
#

The purpose of this server is to help you learn, not to hand out answers. Do not ask someone to give you the answer directly.

paper karma
#

what u have to do is make me do it

flat mica
paper karma
#

whatever
then do ur duty sir

flint cape
#

On tonight's episode of "How to tell someone to do your homework without telling someone to do your homework"...

paper karma
paper karma
flint cape
paper karma
#

if i dont want to i could skip

flint cape
paper karma
#

hmmmmm u r not wrong also
Im pretty weak at Trigonometry😭

flint cape
#

Similarly do the same with the right hand side (look up half-angle-identities)

flint cape
paper karma
#

i mean thats the answer there are multiple option so ive to derive it so i dont think it would be any good to change RHS

paper karma
flint cape
flint cape
paper karma
#

ohk

#

so
(C-S^2)/(SC)

#

so i can get s(A/2) in denominator multiplying 2 in numerator

#

🥺

#

.close

cedar kilnBOT
#
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nova snow
paper karma
#

.reopen

cedar kilnBOT
#

dusty wren
#

Smooth

paper karma
#

.close

cedar kilnBOT
#
Channel closed

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cedar kilnBOT
#
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flint bobcat
#

how do i do quadratics

cedar kilnBOT
supple grove
#

how do you solve quadratics?

#

or graph them

flint bobcat
#

solve

slender ginkgo
#

Any problem in particular?

flint bobcat
tropic oxide
flint bobcat
#

thanks

slender ginkgo
#

If absolute

tropic oxide
#

an entire playlist for you

flint bobcat
#

ok

ember heath
cedar kilnBOT
#

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fallow drift
cedar kilnBOT
fallow drift
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can someone help im confused what to do ext

limber dawn
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x(t)

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then take the derivative to get velocity

fallow drift
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X = distance I assume?

clever venture
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the distance function

fallow drift
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like yk s(t)

limber dawn
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yes

clever venture
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based on time t, what is the x position?

fallow drift
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okok

limber dawn
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x(t) means x as a function of t

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you can treat the position of the man as some variable that you know, idk what to call it

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x_man

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or you can even use other variables if you prefer, like angle

fallow drift
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Ye

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okay

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Like this right

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s(t) was what you were asking?

limber dawn
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yeah exactly

fallow drift
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so like

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we’re given the derivative..

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Not x(t)

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It’s not that hard to find x(t) right

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But if it was more complicated

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What’s the proper way of finding x(t)

limber dawn
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we don't need to write things in terms of t

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we could, but, we don't have to

fallow drift
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Ig rlly

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Oh

limber dawn
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so like we could use s(t) = 0 + 5.5t or something

fallow drift
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what should I do now?

limber dawn
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but here, all we need to do is write the position of the tip of the shadow (call it x ig) in terms of s

fallow drift
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how 😭

limber dawn
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we don't need to know the form of s(t) itself

fallow drift
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I still not rlly get

limber dawn
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ig one way to view this is, just start with geometry first

fallow drift
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What the point of similar triangle is

limber dawn
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the bottom of the triangle is x

fallow drift
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oh what

limber dawn
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then s is the distance between the left two vertical lines

fallow drift
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OHH

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ohhhhħ

limber dawn
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fallow drift
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How do we know

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Which yellow were asked for

limber dawn
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the left vertical line is the light pole

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the middle line is the man

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yellow

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oh

fallow drift
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ya

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ok kinda makes sense

limber dawn
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we want x because that gives the position of the shadow

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the other yellow gives the position of the shadow from the man (middle line), but the man is moving too

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so we don't want that one bc it has a different rate of change

fallow drift
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Is this right

limber dawn
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so we just want to do geometry first, see how s and x are related

fallow drift
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Help

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im so laggy

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Sorry

limber dawn
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don't assume s is 45 tho

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because s will be changing in time

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we want the full relation between s and x, for any s, not just s = 45

fallow drift
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Wait I wrote

limber dawn
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that way we can relate change in s to change in x

fallow drift
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45-x

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X-45

limber dawn
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right

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but replace 45 with s

fallow drift
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Huhhhhhhhhhhhh

limber dawn
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bc of what i just said

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s will be changing

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the question is asking about rates of change

fallow drift
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If I put s =45

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Ill be solving for at that specific point right

limber dawn
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yeah

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then you'll get x at that time

fallow drift
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Okay

limber dawn
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but then you still have to find speed

fallow drift
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Oh

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umm

limber dawn
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speed is where rates of change come in

fallow drift
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okay

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Lemme

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Solve rq

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Do I isolate for

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X

limber dawn
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sure yes

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mainly just an equation that relates x and s is important

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if you isolate x that is helpful too

fallow drift
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Okay

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I at

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Wait

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S or X?

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Which one is better

limber dawn
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x

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because then you can just take the derivative

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dx/dt

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and that will be the answer

fallow drift
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Oh

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What

limber dawn
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they ask for a speed

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in the question

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so yeah that's what speed is

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a derivative

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i assume this is a calculus class right?

fallow drift
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okok

fallow drift
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Uhh whats s

limber dawn
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i realized the answer is pretty simple so you may be able to visualize it instead

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but if this is for calculus it's worth doing the math anyway

limber dawn
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x is the position of the shadow (from the pole again)

limber dawn
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ok so for now

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$\frac{x}{15.5} = \frac{x - 45}{6.3}$

wraith daggerBOT
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back to ginger

limber dawn
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you had this

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just replace 45 with s

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$\frac{x}{15.5} = \frac{x - s}{6.3}$

wraith daggerBOT
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back to ginger

limber dawn
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now isolate x like you mentioned

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tell me what you get

fallow drift
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Hip

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yup

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Here

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Does s = s(t)

limber dawn
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correct ^

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you can just write "s" for short

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but s is a variable, and variables can vary (in time)

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ok so you got

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6.3x = 15.5x - 15.5s

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solve for x now

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isolate it

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and just solve

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oh wait you did sorry

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i'm blind

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ok so the pole is 15.5 instead of 15 ft so i get 9.2 instead of 8.7 but yes

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$x = \frac{15.5}{9.2} s$