#help-13

1 messages · Page 379 of 1

vital jay
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Oh wait

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No yeah you're totally right lmao

shut nimbus
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that's what I'm confused

vital jay
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In that case, (x + c)^2 should just touch the line since it's an even power, while (x + d)^3 should cross the line since it's an odd power

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Does that make sense?

shut nimbus
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for the (x+c)^2 and ( x+d)^3, they both touch the line. Only a= -2 crosses the line

vital jay
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(x+d)^3 crosses the line, it just gets flat with the line at the same time

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While (x+c)^2 touches touches the line, but leaves on the same side it started from

vital jay
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Yeah, that's the main visual difference between even and odd powers

shut nimbus
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but how come b = 2, cuz it didn't touch or cross the line 🥹🥹🥹

vital jay
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Checking the difference between powers like 2 and 4 is a lot harder to do visually though

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It does cross the line over at -2!

shut nimbus
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Isn’t that a = -2

vital jay
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No, since we have (x + b) in the equation but not (x + a)

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The a is out front and it's just scaling the whole equation

shut nimbus
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Oh yeah, wait so how come a = -2

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Sr for asking too much😭😭😭

vital jay
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Lol it's all good

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Well this one's harder to analyze visually, I think it might be easiest to try plugging in values and seeing which match the graph

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Lets say we know b=2, c=-4, and d=-1, so we have y=a(x+2)(x-4)^2(x-1)^3

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What would we get if we plugged x=0 into that?

shut nimbus
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is it -32....

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-32a

vital jay
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Yep!

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Now based on this graph, do you think a should be a positive or negative number?

shut nimbus
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negative

vital jay
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Yup!

shut nimbus
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cuz it goes down

vital jay
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...You know what, that's not what I was getting at but it's probably a better explanation

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What I was thinking is that on the graph we have that when x=0 that y is a positive number

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So y = -32a when x = 0 would imply a is negative

shut nimbus
vital jay
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What I mean is that on this graph, at x=0 the line is above the x-axis

shut nimbus
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ohhh

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okok

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so a has to be negative so that y can be positive 🤔

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at x = 0

vital jay
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Yep, since (x+2)(x-4)^2(x-1)^3 is negative when x=0

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So the a out front has to be negative too, in order to make it positive

shut nimbus
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oh it makes sense

vital jay
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Great!

shut nimbus
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but what if I want to know that specific number at a

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like when I can define a is negative

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but why it is number 2

vital jay
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Well you'd probably need the graph to be a bit more precise to get that's it's exactly 2

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But using x = 0 again, you can tell that y should be a bit over 50 there right?

vital jay
# shut nimbus -32a

So in order to make -32a match that, a should be about -2, though you might also guess something like -1.75

shut nimbus
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omg thank you so much ✨✨✨✨😭😭😭😭😭

vital jay
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No problem! I'm glad I could help :)

shut nimbus
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.close

cedar kilnBOT
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torn marsh
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What have I done wrong

cedar kilnBOT
torn marsh
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,rotate

wraith daggerBOT
vital jay
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You're trying to take the derivative of 2x(x+1)^5?

torn marsh
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Using the product rule

normal cipher
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Why did you try the quotient rule first

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The rule you have used is the quotient rule

vital jay
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So there's a couple of things, but I think you're mainly just using the wrong rule

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The rule you're using is for u/v

torn marsh
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Oh I used the wrong rule

vital jay
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The one you want is u'v+uv'

torn marsh
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Oh okay makes sense, I’ll re attempt the question

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My other problem is

vital jay
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👍

torn marsh
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,rotate

tropic oxide
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,rccw

wraith daggerBOT
tropic oxide
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missing brackets

torn marsh
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Using the chain rule

tropic oxide
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you applied the chain rule correctly but you forgor the brackets

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5(3x^2-x+1)^4 * (6x-1)

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and then you correctly multiplied the 5 into that bracket even though it was still invisible

vital jay
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Yeah pretty much

torn marsh
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Ohh

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We need to bracket itV

vital jay
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Your first answer was right, just missing the brackets

torn marsh
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?

vital jay
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Yup!

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So (30x - 5)(3x^2 - x + 1)^4

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You could also just leave the 5 outside, 5(6x - 1)(3x^2 - x + 1)^4

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It's the same answer either way, so which one you wanna use is up to you

torn marsh
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So is this the answer

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Or we need to expand it out

vital jay
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That answer's right!

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Expanding it out would also be right, but you probably wouldn't get anything new out of it

torn marsh
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That’s true

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@vital jay I redid the question

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And still got it wrong

tropic oxide
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how are you determining whether you got things wrong btw

torn marsh
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I checked my ans with the solutions provided

tropic oxide
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but also ok two things you did wrong

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one is handwriting the other is actual math

vital jay
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Oh you dropped the 2x on the right

tropic oxide
vital jay
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v'u is [5(x+1)^4]*(2x) right?

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You dropped the 2x

tropic oxide
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and the other hadnwriting thing is that when you wrote u'v you made your u and v indistinguishable

torn marsh
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Oh I left out 2x

tropic oxide
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yeah you forgor 2x 💀

torn marsh
tropic oxide
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have you tried doing these questions with deliberate slowdown

torn marsh
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I’ve been going slowly since I’m new to these qs

tropic oxide
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anyway, as far as handwriting goes:

  • v should have a sharp corner. perhaps stop your pen for a moment at the bottom point.
  • u should have a tail on the right.
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,, u

wraith daggerBOT
tropic oxide
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like this bit on the letter u

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it's non-negotiable

vital jay
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Ultimately though, it just matters that you or a teacher can tell them apart

torn marsh
tropic oxide
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you should put extra effort into making sure all of your letters are distinguishable.

vital jay
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I'd say your handwriting is better than mine so w/e ¯_(ツ)_/¯

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I just make a final draft for all my assignments where I either type it up or rewrite it as clean as possible

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My scratch notes though, are a sin against all proper handwriting techniques

torn marsh
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I think I stilll got it wrong

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I did what you guys told me to do

vital jay
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That should be right? What answer are you expecting?

torn marsh
tropic oxide
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same shit

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they just didn't bother factoring

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your answer is correct now

vital jay
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Yeah, they just didn't pull out the (x+1)^4

cedar kilnBOT
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@torn marsh Has your question been resolved?

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formal depot
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can anyone teach me equations and inequalities with trigonometric functions?

oblique flare
formal depot
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.latex

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!latex

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how do i use the latex command

scenic narwhal
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$x = 3$

oblique flare
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$x=y$

wraith daggerBOT
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@scenic narwhal

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yoboiqimmah

formal depot
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$|\sqrt3\sin(x)+\cos(x)|=\sqrt2$

oblique flare
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\sin \sqrt \cos

formal depot
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i barely know anything about sin and cos

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i know that that are identities

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but i know none

tropic oxide
wraith daggerBOT
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ori299

oblique flare
formal depot
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every time theres a root in both sides?

oblique flare
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It’s the reasonable approach bcz sin and cos can’t be related directly without squaring
And note that squaring would still keep the left side positive so no missing solutions

formal depot
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also idk radians and all that

oblique flare
oblique flare
formal depot
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wdym some domain

oblique flare
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Some questions restrict some values of the angle you are solving for

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Anything like
x in (0,360] next to the question ?

formal depot
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it says find all real solutions

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i mean x could be more then 360

oblique flare
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The question say x In degrees or nah ?

formal depot
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nope

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just says find all real solutions and then that

oblique flare
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Then it’s radians

formal depot
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why does it matter

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x is a number

oblique flare
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x radians is also a number

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But let’s not get that side tracked

oblique flare
formal depot
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yea

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$|\sqrt3\sin(x)+\cos(x)|^2=2$

wraith daggerBOT
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ori299

formal depot
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$|\sqrt3\sin(x)^2+2*\sqrt3\sin(x)*\cos(x)+\cos(x)^2|^2=2$

wraith daggerBOT
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ori299

oblique flare
formal depot
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i think thats right

oblique flare
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You know angle sum and difference identities ?

formal depot
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nope

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i dont know anything

oblique flare
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At this point just revise your trig man

upper ruin
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sin(x + y) = sinxcosy + sinycosx

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You haven't been taught this?

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Because if you divide by 2 and multiply by 2 your LHS that formula shows up nicely and can be pretty useful

formal depot
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lhs?

upper ruin
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Left-hand side

formal depot
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i think if i want to learn all the stuff i have to learn in the time i need to il have to do smth else

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ty for the help tho

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im just gona read all notes and get past exams and try questions

cedar kilnBOT
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@formal depot Has your question been resolved?

cedar kilnBOT
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rustic gust
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I need to find the ratio between the areas of ABD and BCD triangles. This came up in aptitude test, can anyone help?

rustic gust
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Here are the possible answers

dim lotus
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Uh i could try and help but i just woke up lol

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Okay so what do you know about the question and what do u need help with?

sacred tusk
south tundra
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Start by expressing the areas of ABD and BCD in terms of the length of BD

cedar kilnBOT
#

@rustic gust Has your question been resolved?

sacred tusk
cedar kilnBOT
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steady citrus
#

I've gotten up till the second photo,
CE = CD = 6
BF = BD = 8
And then the radius is 4
I've taken AE and AC as x (I don't know if that's correct) but now I'm completely stuck
I need to find the length of AC and AB

steady citrus
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Pls help

gritty galleon
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is this ncert thonk

steady citrus
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Yes

vagrant gorge
steady citrus
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I saw a solution online but i couldn't understand anything

gritty galleon
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what do you think we should do

cedar kilnBOT
steady citrus
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And then equate that to the area of ABC

vagrant gorge
steady citrus
rustic gust
steady citrus
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I got x = 7

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It took so long

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Let me see if its correct

rustic gust
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I think I'm interrupting, Ill just post on another channel

steady citrus
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It's correct 🙏

steady citrus
#

.close

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pseudo merlin
cedar kilnBOT
pseudo merlin
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excuse me how do I do dis

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i was trying to use this methjod

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I get this

twilit escarp
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ln(u)' = u'/u

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Not 1/u

pseudo merlin
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i dont understand

twilit escarp
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You integrate 1/(1-2x) as ln|1-2x| which isn't the case

pseudo merlin
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ohh

twilit escarp
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Same for 1+2x

pseudo merlin
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how would i do it?

twilit escarp
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You need to have the derivative of 1-2x (or 1+2x) on top

pseudo merlin
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oh

twilit escarp
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In order to integrate it

pseudo merlin
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so i have to make it 2?

twilit escarp
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Or -2

pseudo merlin
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oih

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w2ait let me try

twilit escarp
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But yeah

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Remember to compensate, if you multiply by 2, you need to divide by 2 aswell

pseudo merlin
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gulp

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i was just gonna multiply by 4

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4 and -4

twilit escarp
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Ok but so you need to divide by 4

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Same result

pseudo merlin
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oh ok

pseudo merlin
#

.close

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gentle frost
#

Hellur - I'm doing some fluid mechanics questions and I was wondering if I could go through my solutions to verify them 😄

normal cipher
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You can send here and we can check your

gentle frost
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Oh yes sure. 1 moment

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This is the first question. I'll write down my steps and answes.

cedar kilnBOT
#

@gentle frost Has your question been resolved?

gentle frost
#

Based on Bernoulli's Principle and Continuity, the energy loss between point A and B is caused only by friction assuming steady state :

\begin{align*}
\frac{P_a}{\gamma} + \frac{v_a^2}{2g} + z_a &= \frac{P_b}{\Gamma} + \frac{v_b^2}{2g} + z_b + H_f\
\frac{P_a - P_b}{\gamma} &= H_f
\end{align*}

In a parallel system, the pressure drop in each pathway is equal to the energy drop across the entire system. Hence, the equation can be derived.
\begin{align*}
H_f &= H_{f1} = H_{f2} = H_{f3}\
f(\frac{L_1}{D_1})(\frac{v_1^2}{2g})& = ... = f(\frac{L_3}{D_3})(\frac{v_3^2}{2g}) \text{- Using Darcy's equation for friction loss}\
&\frac{64}{Re}(\frac{L_1}{D_1})(\frac{v_1^2}{2g}) \text{- Can be derived as the system is Laminar. f = 64/Re}\
\frac{64 \mu}{\rho vD_1}(\frac{L_1}{D_1})(\frac{v_1^2}{2g}) &= \frac{64 \mu}{\rho vD_2}(\frac{L_2}{D_2})(\frac{v_2^2}{2g})\
\frac{L_1v_1}{L_2v_2} &= \frac{D_1^2}{D_2^2}\
\frac{v_1}{v_2} &= \frac{D_1^2L_2}{D_2^2L_1}\
\therefore v_1 &= \frac{11}{36}v_2 \text{- I have substituted the diameters here}
\end{align*}

Now, since the ratios are found - $v_1 = \frac{11}{36}v_2 ; and ; v_3 = \frac{33}{64}v_3$ then, based on material balance -

\begin{align*}
Q &= A_1V_1 + A_2V_2 + A_3V_3\
(33 GPM \times 0.002228 \frac{ft^3 s^{-1}}{GPM}) &= \frac{11}{36}A_1V_2 + A_2V_2 + \frac{33}{64}V_2\
\therefore V_2 = 9.87 ft/s
\end{align*}

Now, we can substitute velocity back in.
\begin{align*}
V1 &= \frac{11}{36} \times 9.87 = 3.01 ft/s\
V3 &= \frac{33}{64} \times 9.87 = 5.09 ft/s\
Q_1 &= \frac{\pi}{4}(\frac{0.5}{12})^2 \times 3.01 = 4.104 \times 10^{-3} ft^3/s\
Q_2 &= \frac{\pi}{4}(\frac{1}{12})^2 \times 9.87 = 0.054 ft^3/s\
Q_3 &= \frac{\pi}{4}(\frac{.75}{12})^2 \times 5.09 = 0.0156 ft^3/s\
\end{align*}

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😭 thats the best latex i can do

wraith daggerBOT
#

Maddie

gentle frost
#

For the pressure drop, I think I can derive it myself as I have the fluid velocity. So i have omitted it in the above calculation:) (Also I'm limited to only Bernoulli's, Darcy's and Continuitys.. So yeah..)

cedar kilnBOT
#

@gentle frost Has your question been resolved?

wintry monolith
gentle frost
#

Q = av?

wintry monolith
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Densityareavolume

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Oh

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Its not mass flowrate

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Volume flow rate

gentle frost
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HAHA

wintry monolith
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Is the fluid non ideal 💀?

gentle frost
#

Wdym?

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Its not stated.

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The only properties that are stated is that the fluid flow is laminar.

wintry monolith
cedar kilnBOT
#

@gentle frost Has your question been resolved?

ember ledge
cedar kilnBOT
# ember ledge

Someone else is already using this help channel. If you need help with a question, please open your own help channel/thread (see #❓how-to-get-help for instructions).

cedar kilnBOT
#

@gentle frost Has your question been resolved?

modern estuary
dusty wren
#

Has been solved already

#

Multipost

empty epoch
modern estuary
#

Ofcourse, there is no natural total order on C

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Usually the variable z is reserved for those of complex, so to be sure, i asked

empty epoch
#

Or something in three dimensions, of course.

cedar kilnBOT
#

@gentle frost Has your question been resolved?

flat mica
cedar kilnBOT
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main terrace
#

How do I solve ∫ 1/( ( (√t) + 1 )(t²+1) ) dt

main terrace
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Or

ocean fiber
#

i would try u-substitution with u equaling the term with the sqrt

main terrace
#

Yes but I'd get u⁴+1 in the denominator

#

Wouldn't partial fraction be my only choice here

#

That's somewhat tedious

buoyant latch
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1/(u⁴ + 1) is a known integrand im pretty sure

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And it’s very tedious to do

main terrace
#

Oof

#

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earnest girder
#

Claim

cedar kilnBOT
earnest girder
#

Can't get 4cos4a cos5a cos 6a in answer i am getting 4cos4a cos8a cos6a

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Anyone here to helpe or hint me??

modern estuary
#

Hwo did you get 2cos(5A)cos(4A) in the third line

earnest girder
#

Spilit sin11a into 5a and 6a

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Cos(11a)=cos(6a+5a)

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And then applied cos(a+b)

earnest girder
modern estuary
#

I think it should be cos(2A) insread of 4A

earnest girder
#

Ye thx 👍 🙏

#

I think now i can't take cos 4a common

modern estuary
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Thats what i was asking about

earnest girder
#

Ok then i will do with another method thx

#

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fallen musk
#

In question is 4 (a) answer {-2n,.....-6,-4,-2,0,2,4,6.......,2n}

crimson delta
#

no

fallen musk
#

Oh

crimson delta
#

what is n in your answer

fallen musk
#

Natural no.s

crimson delta
#

do you mean that n is a natural number?

fallen musk
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I mean n is a element of N

crimson delta
#

the problem is that the expression $\bigcup_{i\in\bN} A_i$ doesnt depend on the variable/letter $n$ at all

wraith daggerBOT
#

Denascite

crimson delta
#

so your answer also cant depend on it

fallen musk
#

then whats the union of indexed sets A_i

crimson delta
#

well thats for you to figure out

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but if n was for example 4, then your answer would be {-8,-6,-4,-2,0,2,4,6,8}

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which is false

fallen musk
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Isn't the same what I did answer above

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Wait

azure swift
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Hint: ||the set will be infinitely big||

fallen musk
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Oh thanks

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I don't know of that

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I'm doing wrong something to decide what will be no to represent at end

crimson delta
#

do you mean that you dont know what infinite sets are?

crimson delta
#

do you know set builder notation

azure swift
#

Any even number can be in that union

fallen musk
crimson delta
#

well that didnt land

fallen musk
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Honestly I don't know alot of stuff

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In maths

azure swift
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Definitions is the key in the early stages imo!

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Don’t take them for granted

fallen musk
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Any even no.

modern estuary
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And then note that any number in that union is even

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So, now you can say what that union must be equal to

fallen musk
#

Lol

#

Sometimes I doubt myself I'm doing/thinking correct or not

fallen musk
modern estuary
#

There is, using this notation
${2k | k \in \mathbb{Z}}$

wraith daggerBOT
#

Herzog

fallen musk
#

Oh right

#

2k where k is Integer

modern estuary
#

You may also write {...,-2n,-2(n-1),...,-4,-2,0,2,4,...,2(n-1),2n,...} but i dont like this

fallen musk
#

Cool

#

Thanks

#

.close

cedar kilnBOT
#
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#
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dusky orchid
cedar kilnBOT
dusky orchid
#

so theres 12C8 combinations

#

which is 12! / (8! * 4!)

#

which simplifies to 45*11 which is 495 combinations

#

but uh

#

idk what to do past this point

dusky orchid
#

idk how to find all the ways the couple would find two adjacent seats though

#

wait so theres 4 seats free

#

do i just need to find 4C2 or something

heady hatch
#

uh its ez

#

8 passengers boarded random

#

2of4 seats goes to them right/

#

Number of ways to choose 2 seats out of 4 is 6

dusky orchid
#

so it was 4C2?

heady hatch
#

we can say each row having 1 st and 2nd and 2nd and 3rd

#

no

heady hatch
#

Even if there are 4 empty seats only some arrangements of those 4 will have adjacent seat pairs

dusky orchid
#

so there can either be 2 rows with 2 adjacent seats free

heady hatch
#

You can’t just pick any 2 of 4 and expect them to be adjacent

dusky orchid
heady hatch
#

total combis would be 495

dusk finch
#

If you want a hint, instead count the number of arrangements whee they can't find two adjacent seats

#

that seems easier to me

#

draw a few examples of that btw

heady hatch
#

and 306 could be favourable

#

306/495 there u have it

#

uh so is there a answer triy/

#

its b or d

#

idk just simplify it

dusky orchid
heady hatch
cedar kilnBOT
#

@dusky orchid Has your question been resolved?

dusky orchid
#

yeah im uh still confused as to how i find the empty seats

#

and the unfavourable and favourable outcomes

#

wait so for there to be no adjacent seats

#

there'd have to be 2 adjacent seats used by each and every passenger

#

actually no

#

not 2 adjacent

#

just two seats for every row

cedar kilnBOT
#

@dusky orchid Has your question been resolved?

cedar kilnBOT
#
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lilac minnow
#

For which value of k does the polynomial function given by p(x) = 8x³ − 12x² − 2x + k have two opposite zeros?

lilac minnow
#

so you can ofc plug the values in but Im not allowed to use a calcualtor on the exam so that isn't really productive

lilac minnow
#

if (a,0)

#

then (-a,0)

crimson delta
#

that means you have two factors (x-a)(x+a)

oblique flare
#

I see

lilac minnow
oblique flare
#

Sub any value of the choices for k
And try factoring by grouping

crimson delta
#

grouping is always risky cause you are assuming the values are nice

lilac minnow
#

hmm you can rewrite it as
-k = 2x * (4x^2 -6x -1)?

crimson delta
#

better to assume the third factor is (x-p) and multiply out

#

and then compare coefficients

oblique flare
lilac minnow
#

or wdym

crimson delta
#

yes

#

times 8

lilac minnow
#

I see because x^3 is 8 right'

crimson delta
#

the coefficient of x^3 is 8, yes

oblique flare
lilac minnow
#

yeahyeah sorry english isnt my first language

#

8 * (x^2-k^2) * (x-p)

gives 8x^3 -p * k^2 * x + k^2 * p
and then I equal that to -k right? so
-k = 8x^3 -p * k^2 * x + k^2 * p

crimson delta
#

you messed up k^2 and a^2

#

and the x^2 term is missing

lilac minnow
#

oops

crimson delta
#

and the 8 should appear in every term

lilac minnow
#

yeah I got it here on paper correctly oops

#

my fault

#

but you gotta equal it to -k?

crimson delta
#

no

#

you compare it with 8x^3-12x^2-2x+k

#

and then compare coefficients

#

write down again what you got for 8(x^2-a^2)(x-p)

lilac minnow
#

8x^3 -8px^2 -8k^2x + 8k^2p

crimson delta
#

a^2 instead of k^2

#

but yes

#

from this you can first solve for p and a^2

#

and then you can compute k

lilac minnow
#

oh yeah true

#

so -8p = -12 <-> p = 4/3

crimson delta
#

close

#

check again

lilac minnow
#

oops... 3/2

crimson delta
#

happens :)

lilac minnow
crimson delta
#

use the other term first

#

the -2x

lilac minnow
#

hm how so?

crimson delta
#

-8a^2x = -2x

lilac minnow
#

so a = 1/2

crimson delta
#

(or a=-1/2)

lilac minnow
#

yep true

#

so +- 1/2 = sqrt(k/12)

#

which then makes k = 3

#

because sqrt(3/12) = sqrt(1/4) = +-1/2

crimson delta
lilac minnow
#

8 * 1/4 * 3/2 = k

#

so 3 = k

crimson delta
#

yes

lilac minnow
#

thx a lot

crimson delta
#

yw

lilac minnow
#

.close

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#
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modest swift
#

Find the area of the shaded area. Given: All angles that appear to be right are right. Round to the nearest tenth.

slender ginkgo
#

,rccw

wraith daggerBOT
slender ginkgo
#

u've separated them into shapes

#

so total area is the sum of the area of these shapes

dusty wren
#

yards KEK

cedar kilnBOT
#

@modest swift Has your question been resolved?

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hasty shuttle
#

hi can anyone tell me if this proof is correct

worldly chasm
#

I don't see an error

hasty shuttle
#

thank you

dusk finch
#

do you call (a or -a) == T negation law btw?

#

never seen that name before

swift locust
#

school sent this sheet

dusk finch
#

oh ic

swift locust
#

is this correct, ive never seen the step used from 3 to 4, not seeing it on the sheet of laws we were given

#

it doesnt look like the distributive law ive used before

dusk finch
#

it seems kinda weird

#

it is correct, but i dont see how it directly follows from the distributive law

hasty shuttle
#

i hate these

dusk finch
#

youd have to do it in multiple steps

swift locust
dusk finch
#

distribute twice

#

what did you get after the first distribution?

swift locust
#

(~p ∨ s ^ ~s) v (~p ∨ s ^ p)

#

thats what i got

dusk finch
#

use parenthesis

#

(-p v s) ^ (-s v p)
((-p v s) ^ -s) v ((-p v s) ^ p)

#

it should be this, with parenthesis like this

#

now you can use distributive law on the 2 sub-expressions

hasty shuttle
#

can you speak to us like we are apes

#

we have no clue what were doing

dusk finch
#

use distribution on these 2

hasty shuttle
#

God bless you

swift locust
dusk finch
#

and in the second expression, youll get -p ^ p

#

so lots of stuff will cancel

#

and now you have v in the middle instead of ^, so if youre lucky, you should just end up with what you need

swift locust
#

i dont see what else i can do with that

dusk finch
swift locust
#

ahh

dusk finch
#

whenever you have F or T in ur expression, it's very likely you can somehow make it disappear through identity (or domination)

hasty shuttle
#

i see

swift locust
#

so this is correct now?

dusk finch
#

seems ight

#

idk how strict ur teacher is about e.g. stuff like commutativity

#

can you apply commutativity and distributivity in one step?

#

or do you have to do it in separate steps?

dusk finch
# swift locust

because the distributivity here wants it to be of form p ^ (q v r)

dusk finch
#

so its basically equivalent up to commutativity

swift locust
#

im not sure how strict the marking is honestly but ill switch it around to be safe

dusk finch
#

i just dk whether youre supposed to do it in extra step, or whether you can just do it at once (its not a big deal anyway)

hasty shuttle
#

thank you bro

dusk finch
#

np

cedar kilnBOT
#

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sonic fossil
#

If \theta \in \left(0, \frac{\pi}{4}\right) and

[
t_1 = (\tan \theta)^{\tan \theta}, \quad
t_2 = (\tan \theta)^{\cot \theta}, \quad
t_3 = (\cot \theta)^{\tan \theta}, \quad
t_4 = (\cot \theta)^{\cot \theta}
]

Then which of the following is correct?

  1. t_1 > t_2 > t_3 > t_4

  2. t_2 > t_1 > t_3 > t_4

  3. t_4 > t_3 > t_1 > t_2

  4. t_1 < t_3 < t_2 < t_4

wraith daggerBOT
#

BlackidoZ
Compile Error! Click the errors reaction for more information.
(You may edit your message to recompile.)

sonic fossil
#

what can be the first idea that would help to work out this problem

tropic oxide
#

write z for tan(θ)

#

you are comparing:

  • t_1 = z^z
  • t_2 = z^(1/z)
  • t_3 = (1/z)^z
  • t_4 = (1/z)^(1/z)
#

knowing 0 < z < 1

unique copper
#

You can also use the fact that the inequality will be true for all theta in (0, π/4) → tan theta in (0, 1).

So you can substitute tan theta = 0.5 and the inequality order should hold.
Now, just find t1, t2, t3, t4 for tan theta = 0.5 and you will get the order.

#

But if it's not about fast solving in exams, you should try to observe its behaviour as Ann said.

tropic oxide
#

i would put everything in terms of one base, either z or 1/z depending on preference

unique copper
sonic fossil
#

Oh yes I got it

tropic oxide
#
  1. t_1 > t_2 > t_3 > t_4
    i wonder what these weird boxes are
sonic fossil
#

Lol

#

like I use chatgpt to write latex because I don't know the format

#

Option 3

#

.close

cedar kilnBOT
#
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crimson sedge
#

How does sin^(-1)(sin(θ)) = (θ); (-π/2) ≤ θ ≤ (π/2)

glossy inlet
#

By definition?

twilit escarp
#

By definition

glossy inlet
#

That's its whole purpose

crimson sedge
#

i mean i dont understand the definition

twilit escarp
#

Oh ok

#

To define a bijective inverse

#

We need the function to be bijective

#

So we say that we take the [-pi/2,pi/2] interval and see that sin is strict decreasing

#

So is continious and so is making a bijection from [-pi/2, pi/2] -> [-1,1]

#

And so the inverse is defined on [-1,1] and send back to [-pi/2, pi/2]

#

Noted arcsin

crimson sedge
#

ohh, now i get it, thanks

#

.close

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#
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twilit escarp
#

The [-pi/2, pi/2] is important cuz else, its not bijective and we need some tricks to do so

crimson sedge
#

.reopen

cedar kilnBOT
#

glossy inlet
#

Although you could just as easily choose a different interval to establish a bijection, this one is conventional

twilit escarp
#

Even tho it could have been defined from the start on any intervals where sin is bijective, but since sin is odd, its quite cool to take it centered in the origin

#

Ah i got sniped

quiet python
#

yo, whats the difference between all the maths? like math 30 and 31 and etc

crimson sedge
#

im sorry but i dont really understand 'bijection/bijective'...just so you know, im just a 14 year old

glossy inlet
#

Are you familiar with "one-one" and "onto" functions?

twilit escarp
glossy inlet
#

Or functions at all?

crimson sedge
#

fuctions yes

#

one-one, no

glossy inlet
twilit escarp
#

Bijective == one to one which means that you have a unique output for a unique entry

glossy inlet
#

Injections and surjections?

#

Maybe it's a translation thing

crimson sedge
glossy inlet
#

Is this just a question you had from looking at stuff or was this taught to you in class?

ember heath
crimson sedge
#

taught to me

glossy inlet
#

Huh that's odd then

crimson sedge
#

imma share what my teach told me, just 1 minute

ember heath
twilit escarp
#

So you have proprety such as, a continious, strict monotonic function is bijective

glossy inlet
#

You've been taught about inverses without the conditions for what makes a well defined inverse?

crimson sedge
#

exactly, the teacher did something with graph

#

went straight over my head

ember heath
#

look at what i sent

twilit escarp
glossy inlet
ember heath
#

yeah we can assign blame

#

but thats not going to help

crimson sedge
#

wait, i am sharing what he told us

glossy inlet
#

Without establishing the basics

crimson sedge
#

Something like this

glossy inlet
#

It seems that he was restricting the domain of f(x) = sin(x) to produce a bijection as was said by someone else earlier
nvm

crimson sedge
#

this is from the lecture

glossy inlet
upper ruin
#

Indeed

calm sierra
upper ruin
upper ruin
#

For defining arcsin

crimson sedge
#

ohhh

crimson sedge
# upper ruin

finally something makes sense to me 😭 , im sorry

upper ruin
#

Sorry for the horrible drawing of mine lol

upper ruin
crimson sedge
upper ruin
crimson sedge
#

thanks 🙌

#

so the same applies with inverse functions of cos(θ)?

#

like not the exact same

#

but similar

upper ruin
#

Yep

crimson sedge
#

if you can, could you explain this too, by graphical method, it is called i suppose?

upper ruin
#

For cosx the restricted domain is from 0 to π

upper ruin
crimson sedge
#

just to confirm, pi represents measurement in radian right?

upper ruin
#

π is just the number 3.1415...

#

And π (rad) = 180°

crimson sedge
twilit escarp
#

Don't be sorry, you're here to learn

upper ruin
twilit escarp
#

Rather do the mistake here than in an exam paper

#

Nobody is judging

crimson sedge
crimson sedge
crimson sedge
crimson sedge
upper ruin
crimson sedge
upper ruin
crimson sedge
upper ruin
crimson sedge
upper ruin
#

π is a number like all the other ones, so you can have π degrees, or also 56 rad

upper ruin
crimson sedge
#

not represents

#

i meant, pi here means pi (rad), right?

upper ruin
#

Ohh yeah yeah

#

In the plots you meant, right?

crimson sedge
#

yeah

upper ruin
#

Yep those values on the x-axis are in rad

crimson sedge
#

thanks

#

im grateful for all of your help

#

imma close this then, ig?

#

.close

cedar kilnBOT
#
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vapid jolt
#

For context this is intro level stats, the second image shows what the test specifically covers.

Why is this wrong? I thought that the ≠ means its a two tailed test, and I should use 2*norm.dist(z, 0, 1)

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#

@vapid jolt Has your question been resolved?

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@vapid jolt Has your question been resolved?

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heady lava
#

This might be stupid, but my Calculator always gives slightly the wrong number, every time, I've done dozen of exercises and I don't know what's wrong, I have an exame in 2 days so pls help haha

fathom gulch
#

Rounding errors? Also, is it using the correct method? (least squares vs logistic regression)

heady lava
#

impossible since im just copying the table from the book

fathom gulch
#

Yeah but when you choose to make a regression of the data, do you have a choice of which method the calc should use?

heady lava
#

´my bf did the same and we have the same calculator and his was right

fathom gulch
#

If you don't have any algs stored, you might wanna factory reset the calc then?

heady lava
#

in the question

fathom gulch
#

Do you have the manual for the calculator? In the menus, do you see a "reset" option somewhere?

heady lava
#

i found it

#

nope

#

still doing it

fathom gulch
#

I suppose you triple checked you entered the values correctly? Did you clear the tables too?

heady lava
#

yep

#

i did it with three exercises

fathom gulch
#

If your bf doesn't take the exam at the same time as you, you could always borrow his? catgiggle
Unfortunately, I won't be of any more help, maybe some other Helper will know better!

#

Best of luck to you catgiggle

heady lava
#

hahahha he is leaving the country tomorrow, i will try asking my friends

#

thank you tho!!

#

.close

cedar kilnBOT
#
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torn marsh
#

Correct or incorrect

cedar kilnBOT
torn marsh
#

,rotate

wraith daggerBOT
torn marsh
#

because its different to my answer solution, but not sure if its the same thing

pure mulch
#

can u guys help me with a math problem its kinda fast not that complex

cedar kilnBOT
pure mulch
#

maaan

#

i dont feel like doing that brah

dusty wren
#

You problem shrug

dusty wren
#

Checking

#

Well its definitely not the same thing lemme see what went wrong

torn marsh
#

alright

dusty wren
#

Can u tell whats wrong here

#

@torn marsh

torn marsh
#

hmm

#

oh

#

chain rule

dusty wren
#

Yeah

torn marsh
#

dammit

#

how do i stop forgetting

dusty wren
#

Start remembering sotrue

#

Just practice lol

vagrant moat
#

"the derivative of the outside (inside) multiplied by the derivative of the inside"

torn marsh
#

ikk

vagrant moat
#

I'm saying if you get that line into your head, you won't forget

torn marsh
#

yeah

#

i get the line

west path
torn marsh
#

ok thanks guys

vagrant moat
#

And for the product rule:
"the derivative of the first times the second + the first times the derivative of the second"

dusty wren
torn marsh
#

.close

cedar kilnBOT
#
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vagrant moat
#

They have a nice rhythm to them so that should make them easier to remember

torn marsh
#

.reopen

cedar kilnBOT
#

torn marsh
#

I re attemped the qs, is this correct now?

#

,rotate

wraith daggerBOT
dusty wren
#

No

#

You forgot to write the second function in multiplication with -4(1-x)^3

torn marsh
wraith daggerBOT
dusty wren
#

Yes

torn marsh
#

it still doesnt

#

match the answer

#

The first line

dusty wren
torn marsh
#

which one?

dusty wren
#

Textbook

#

Lemme check just in case am hallucinating

#

,w differentiate 1/3 x^2(1-x)^4

wraith daggerBOT
dusty wren
#

Yeah yours is right

split ice
torn marsh
#

what about my answer

split ice
#

also the same, your -4 and x^2/3 are just far apart

torn marsh
#

which one is preffered

split ice
#

in this case? id say both work

#

and are preferred

dusty wren
#

!done

cedar kilnBOT
#

If you are done with this channel, please mark your problem as solved by typing .close

torn marsh
#

.close

cedar kilnBOT
#
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cedar kilnBOT
#
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mortal yarrow
#

what does it mean for a set to be open in R^n

mortal yarrow
#

this is extrememly confusing

#

extremely*

glossy inlet
#

Well, do you know what an open ball is?

#

What part is confusing you?

mortal yarrow
#

nvm

#

i understand this completely

#

.close

cedar kilnBOT
#
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cedar kilnBOT
#
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Send your question here to claim the channel.

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Ask your math question in a clear, concise manner.
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viscid dust
#

We consider $A_0 \in M_n(\mathbb{R})$ such that $A_0 + A_0^T$ has eigenvalues $\leq 0$, and we study the matrix equation:

$$
A'(t) = A(t)^2 + (A(t)^T)^2
$$

Show that $A$ tends to a finite limit as $t \to +\infty$ to be determined. A suggested approach is to solve the problem for the symmetric and skew-symmetric parts of $M_n(\mathbb{R})$ by setting:

$$
S = \frac{A + A^T}{2}, \quad D = \frac{A - A^T}{2}.
$$ i find D cste now how I work with S ?

wraith daggerBOT
hidden mural
#

what did you find for D

cedar kilnBOT
#

@viscid dust Has your question been resolved?

viscid dust
#

We define ( D(t) = \frac{A(t) - A(t)^T}{2} ).
Then its derivative is:

[
D'(t) = \frac{A'(t) - A'(t)^T}{2}
]

From the equation:
[
A'(t) = A^2 + (A^T)^2
\Rightarrow A'(t)^T = (A^2)^T + ((A^T)^2)^T = (A^T)^2 + A^2
]

So:
[
D'(t) = \frac{A^2 + (A^T)^2 - (A^T)^2 - A^2}{2} = 0
]

(\boxed{D(t) \text{ is constant over t}})

wraith daggerBOT
viscid dust
#

We define the symmetric part as:
[
S(t) = \frac{A(t) + A(t)^T}{2}
]
Differentiating:
[
S'(t) = \frac{d}{dt} \left( \frac{A(t) + A(t)^T}{2} \right)
= \frac{A'(t) + (A'(t))^T}{2}
]
Using the equation ( A'(t) = A(t)^2 + (A(t)^T)^2 ), we get:
[
(A'(t))^T = (A(t)^T)^2 + A(t)^2
\Rightarrow S'(t) = \frac{A(t)^2 + (A(t)^T)^2 + (A(t)^T)^2 + A(t)^2}{2}
= 2S(t)^2 + 2D^2
]
Thus:
[
\boxed{S'(t) = 2S(t)^2 + 2D^2}
\quad \text{where } D = \frac{A_0 - A_0^T}{2} \text{ is constant.}
]

wraith daggerBOT
cedar kilnBOT
#

@viscid dust Has your question been resolved?

cedar kilnBOT
#

@viscid dust Has your question been resolved?

cedar kilnBOT
#

@viscid dust Has your question been resolved?

cedar kilnBOT
#

@viscid dust Has your question been resolved?

split ice
#

next step would be to see if S converges (goes to a finite limit)

#

also, can you write A in terms of S and D?

split ice
cedar kilnBOT
#

@viscid dust Has your question been resolved?

viscid dust
viscid dust
wraith daggerBOT
cedar kilnBOT
#

Someone else is already using this help channel. If you need help with a question, please open your own help channel/thread (see #❓how-to-get-help for instructions).

split ice
wraith daggerBOT
#

haseeb

split ice
#

i will say i'm not sure how to take the limit S, i thought i did but it was wrong ;-;
what about the fact that the eigenvalues of $A_0 + A_0^T$ are nonpositive?

wraith daggerBOT
#

haseeb

viscid dust
viscid dust
cedar kilnBOT
#

@viscid dust Has your question been resolved?

hushed sonnet
#

I do think the forum is better for these kinds of problems

#

People are used to easier stuff here 😉

viscid dust
#

so where i can ask on this server ?

dusty wren
viscid dust
cedar kilnBOT
#

@viscid dust Has your question been resolved?

potent fractal
#

Once can show that for a matrix-valued function $F(t)$, we have
$$\frac{d}{dt}(F(t)^{-1}) = -F(t)^{-1}\dot{F}(t)F(t)^{-1}.$$

wraith daggerBOT
#

spindle

potent fractal
#

Now let's solve the following equation: $\dot{S}(t) = 2S(t)^2$

wraith daggerBOT
#

spindle

#

spindle

potent fractal
#

Nvm this doesn't help with S' = 2S^2 + 2D^2

viscid dust
#

^^

potent fractal
#

Yeah I'm now thinking about using either series or derivatives of functions of matrices

proper prism
#

whats the question?

viscid dust
# proper prism whats the question?

[
\text{Find } \lim_{t \to +\infty} A(t) \text{ where } A(t) \in \mathcal{M}_n(\mathbb{R}) \text{ and}
]
[
\begin{cases}
A'(t) = A(t)^2 + \left(A(t)^T\right)^2, \
A(0) = A_0, \
\sigma\left(A_0 + A_0^T\right) \subset \mathbb{R}^-.
\end{cases}
]

wraith daggerBOT
viscid dust
#

My work for the moment :
[
\text{We use the decomposition } \mathcal{M}_n(\mathbb{R}) = \mathcal{S}_n \oplus \mathcal{A}_n \text{ with }
S(t) = \frac{A(t) + A(t)^T}{2},\quad D(t) = \frac{A(t) - A(t)^T}{2}.
]

[
\text{We have shown that } D(t) \text{ is constant. We now study the evolution of } S(t).
]

wraith daggerBOT
proper prism
#

find A & A^t in terms of S & D_0 @viscid dust

potent fractal
#

He already did that and established the following system:
$$
\begin{cases}
\dot{D} = 0, \
\dot{S} = 2(S^2 + D^2), \
(S+D)(0) = A_0,
\end{cases}
$$
where $S(t)$ is symmetric, $D(t)$ is skew-symmetric, and $\sigma(A_0 + A_0^T) \subset \mbb{R}^-$.

wraith daggerBOT
#

spindle

snow nacelle
#

yeah so youre gonna want to add 7

proper prism
potent fractal
#

Well, diagonalization doesn't really simplify the problem, does it? Because the transition matrix also depends on t and therefore the equation gets messy
Even if we diagonalize S or D^2 (they are symmetric and hence diagonalizable)

proper prism
#

whats the issue, why r we even dealing with the transition matrix explicit form, we know it exists thats it

potent fractal
#

I'm just saying that I don't see how it simplifies the problem

proper prism
#

S(t) converges to a block-diagonal matrix S_infty

potent fractal
#

Why?

proper prism
#

as i said

#

each S_i converges to -b_i I_2 as t->infty

potent fractal
#

Why?

#

Also where did the transition matrices go

proper prism
#

u know riccati equation?

proper prism
potent fractal
#

We have D^2 = C B^2 C^{-1} where B is the block-diagonal matrix, okay

#

Now we should get rid of C and C^{-1}, as you said

proper prism
#

S tilde = P^t S P

potent fractal
#

Yes sure, but now compute d/dt (P^T S P)

#

It's not equal to P^T d/dt S P

#

Oh nvm D is constant and hence P is constant

proper prism
#

we needn't concern ourselves with that spindle

potent fractal
#

Yes I see I see

#

In my head I was diagonalizing S and that idea failed because the transition matrices were not constant

#

So when I saw your idea with diagonalisation of D I assumed that it had the same problem

#

Because I forgot that D is constant and we're fine

#

Also we can just diagonalize D^2 (because it's symmetric) and simplify even further

proper prism
#

exactly

#

K = -D_0² to be exact

potent fractal
#

Anyways, I'm not the OP so let's wait for them to answer

proper prism
#

yes for sure , anyways i just wanted to hint out that the way to the proof is considering that new non linear equation as a riccati equation

#

we need a solution that satisfy the equilibrium basically S'(t) = 0 as t->infty

#

$S_i(t)' = 2(S_i (t)^2 - b_i ^2 I_2)$

#

S_i is a 2x2 matrix block of S tilde the diagonalized form of S

wraith daggerBOT
#

Goëtia

potent fractal
#

But we're not guaranteed that P^T S P will have a block-diagonal form, or are we?

#

Because P makes D block-diagonal, not S

proper prism
#

the equation is invariant under orthogonal transformation

potent fractal
#

I agree

proper prism
#

i think we can assume that S is invertible x)

#

sec let me think of smth

potent fractal
#

I understand that your idea is to reduce the problem to 2x2 matrices

#

But applying a constant orthogonal transformation to the whole equation does not make both S and D block-diagonal at the same time

proper prism
#

S^2?

potent fractal
#

Also S(t) changes with t so this is another problem

proper prism
#

sec

#

D0 and D0² commutes

#

as in since D0 is antisymmetric

#

there exists P: P^T D0 P = (B1 0 ...
0 B2 ..
...
0 ... Bk ..
0 ... 0_{mxm})

#

where B_i = (0 b_i
-b_i 0) b_i > 0

#

0_{mxm} is the kernel of D0

#

K = -D0² is block-diagonal too in the same basis

potent fractal
#

Furthermore, it's diagonal

proper prism
#

yes

#

apply that transformation to the original non linear equ of S

#

u will end up with invariance

potent fractal
#

Yeah we get S' = 2S^2 + J, where J is a diagonal matrix with non-positive numbers on the diagonal

#

S(t) is symmetric but not necessarily diagonal or block-diagonal

#

Anyways, we simplified the problem slightly, which is nice

proper prism
#

however 🙂

#

it decouples asymptotically

potent fractal
#

damn nice

proper prism
#

the off-diagonal elements satisfy homoge linear equation with lyapunov neg exponents

#

thus they decay to 0

#

anyways i gotta go watch some anime, ping me whenever is needed, take care!

potent fractal
#

I think I got the idea, it's time to wait for OP's response
Take care

viscid dust
#

Since $D \in \mathcal{A}_n(\mathbb{R})$ is a real skew-symmetric matrix, it admits a block-diagonal canonical form under an orthogonal change of basis. That is, there exists an orthogonal matrix $P$ such that:
[
P^T D P =
\begin{pmatrix}
\begin{matrix}
0 & b_1 \
-b_1 & 0
\end{matrix} & & \
& \ddots & \
& & \begin{matrix}
0 & b_k \
-b_k & 0
\end{matrix} \
& & & 0_m
\end{pmatrix}.
]

Squaring this expression yields:
[
P^T D^2 P =
\mathrm{diag}(-b_1^2 I_2, -b_2^2 I_2, \dots, -b_k^2 I_2, 0_m),
]
where each $b_i > 0$, and $I_2$ is the $2 \times 2$ identity matrix.

Now let us define $\widetilde{S}(t) = P^T S(t) P$. Since $P$ is orthogonal and $D$ is constant, the transformed system becomes:
[
\widetilde{S}'(t) = 2\left( \widetilde{S}(t)^2 + P^T D^2 P \right).
]
In this basis, the system is decoupled into independent blocks. Each $2 \times 2$ block $\widetilde{S}_i(t)$ satisfies the matrix Riccati differential equation:
[
\widetilde{S}_i'(t) = 2\left( \widetilde{S}_i(t)^2 - b_i^2 I_2 \right).
]

This shows that the full matrix evolution reduces to analyzing a collection of identical Riccati-type equations in low dimension.

wraith daggerBOT
viscid dust
#

Have I summarized your progress well?

potent fractal
#

Goëtia claims that \tilde{S} decouples asymptotically due to off-diagonal considerations, but it's still not obvious

#

We reduced the problem to the following:
$$\begin{cases}
\dot{\widetilde{S}} = 2\widetilde{S}^2 - J, \
\widetilde{S}(0) \le 0,
\end{cases}$$
where $J = 2\text{diag}(b_1^2, b_1^2, \dots, b_k^2, b_k^2, 0, \dots, 0)$ and $\widetilde{S}(t)$ is symmetric.

wraith daggerBOT
#

spindle

viscid dust
#

that's what i said but idk how i deal with the off-diagonal elements

#

Even with diagonal éléments honestly

#

How do u solve S’=2S^2

#

We start from the equation:
[
S'(t) = 2S(t)^2, \quad \text{where } S(t) = (s_{ij}(t))_{1 \leq i,j \leq n}
]

This yields, for each ( i, j \in {1, \dots, n} ):

[
s'{ij}(t) = 2 \sum{k=1}^{n} s_{ik}(t) , s_{kj}(t)
]

\textbf{Diagonal entries} (( i = j )):
[
s'{ii}(t) = 2 \sum{k=1}^{n} s_{ik}(t)^2
\quad \text{(since } s_{ki}(t) = s_{ik}(t) \text{ by symmetry)}
]

\textbf{Off-diagonal entries} (( i \neq j )):
[
s'{ij}(t) = 2 \sum{k=1}^{n} s_{ik}(t) , s_{kj}(t)
]

wraith daggerBOT
viscid dust
#

We have somthing like that [
S(t) = S_0 (I - 2t S_0)^{-1}
]
Mmh we can generalise for n=1 if S0 commutes with S but we dont have this hypothesis

wraith daggerBOT
viscid dust
#

« it decouples asymptotically » wdym ?

viscid dust
#

U have done that ok ? Let ( D \in \mathcal{A}_n(\mathbb{R}) ), so ( D^2 \in \mathcal{S}_n(\mathbb{R}) ) is symmetric and negative semi-definite. Then there exists an orthogonal matrix ( P \in \mathrm{O}_n(\mathbb{R}) ) such that:

[
P^T D^2 P = \Lambda = \mathrm{diag}(\lambda_1, \dots, \lambda_n), \quad \lambda_i \leq 0
]

Let ( \widetilde{S}(t) = P^T S(t) P ). Then ( \widetilde{S}(t) \in \mathcal{S}_n(\mathbb{R}) ) satisfies:

[
\widetilde{S}'(t) = 2\left( \widetilde{S}(t)^2 + \Lambda \right)
]

In components:

[
\begin{cases}
\sigma_{ii}'(t) = 2 \left( \sum_{k=1}^n \sigma_{ik}^2(t) + \lambda_i \right), \
\sigma_{ij}'(t) = 2 \sum_{k=1}^n \sigma_{ik}(t)\sigma_{kj}(t) \quad \text{for } i \neq j.
\end{cases}
]

wraith daggerBOT
viscid dust
#

I may not have any knowledge of this type of non-linear system, I don't know if you have any information, in any case it goes beyond the scope of my course, I think.

#

especially information near infinity

coral pond
#

how long does it take to write those god dawm

worldly chasm
#

Not that long, it's a skill you develop

pastel vault
#

warning: it's hard

raven shard
#

this game is not a good way to learn latex

livid hound
#

how are you supposed to enter differentials

edgy spade
#

??

twilit escarp
#

mathrm{d} x

#

Else it cries cuz its not vertical

livid hound
#

i ended up using \text
\dd didn't work

twilit escarp
livid hound
#

whoops didn't realise this wasn't a social channel

inner thistle
viscid dust
#

$, \mathrm{d}x$

wraith daggerBOT
old hornet
#

$,help$

proper prism
#

@viscid dust what exactly is the question status right now

viscid dust
# proper prism <@353993011526631425> what exactly is the question status right now

Let ( D \in \mathcal{A}_n(\mathbb{R}) ), so ( D^2 \in \mathcal{S}_n(\mathbb{R}) ) is symmetric and negative semi-definite. Then there exists an orthogonal matrix ( P \in \mathrm{O}_n(\mathbb{R}) ) such that:

[
P^T D^2 P = \Lambda = \mathrm{diag}(\lambda_1, \dots, \lambda_n), \quad \lambda_i \leq 0
]

Let ( \widetilde{S}(t) = P^T S(t) P ). Then ( \widetilde{S}(t) \in \mathcal{S}_n(\mathbb{R}) ) satisfies:

[
\widetilde{S}'(t) = 2\left( \widetilde{S}(t)^2 + \Lambda \right)
]

In components:

[
\begin{cases}
\sigma_{ii}'(t) = 2 \left( \sum_{k=1}^n \sigma_{ik}^2(t) + \lambda_i \right), \
\sigma_{ij}'(t) = 2 \sum_{k=1}^n \sigma_{ik}(t)\sigma_{kj}(t) \quad \text{for } i \neq j.
\end{cases}
] now how we continue

wraith daggerBOT
dire geode
lofty sand
# wraith dagger **Clint**

I’m sorry I’m late to the party so I went back to the original problem. What’s the relationship between A(t) and A_0 ?

upper laurel
#

A(0) = A_0

upper laurel
#

tried solving this for a 2x2 matrix and couldnt get anywhere

#

the best I have so far, which is unchecked, is
[
\begin{cases}
a_{11}'(t)=2\left(a_{11}(t)^2+C_+^2\exp\left(4\int_0^t(a_{11}(x)+a_{22}(x)),dx\right)-C_-^2\right)
\a_{22}'(t)=2\left(a_{22}(t)^2+C_+^2\exp\left(4\int_0^t(a_{11}(x)+a_{22}(x)),dx\right)-C_-^2\right)
\a_{11}(t)-a_{22}(t)=C_1\exp\left(2\int_0^t(a_{11}(x)+a_{22}(x)),dx\right)
\end{cases}
]
for (t\ge0) where (\textstyle C_-=\frac{a_{12}(0)-a_{21}(0)}2,C_+=\frac{a_{12}(0)+a_{21}(0)}2,C_1=a_{11}(0)-a_{22}(0))

wraith daggerBOT
upper laurel
#

this is assuming C_-, C_+, and C_1 can be zero, so replacing the exp integrals with a11 - a22 is not allowed

#

you can do so by assuming $C_1\ne0$, but the result doesnt look any easier
[
\begin{cases}
a_{11}'(t)=2\left(a_{11}(t)^2+\frac{C_+^2}{C_1^2}(a_{11}(t)-a_{22}(t))^2-C_-^2\right)
\a_{22}'(t)=2\left(a_{22}(t)^2+\frac{C_+^2}{C_1^2}(a_{11}(t)-a_{22}(t))^2-C_-^2\right)
\end{cases}
]

wraith daggerBOT
upper laurel
#

at least we have that
[
a_{12}(t)=C_-+C_+\exp\left(2\int_0^t(a_{11}(t)+a_{22}(t)),dt\right)
]
and also $a_{21}(t)=a_{12}(t)-2C_-$

wraith daggerBOT
proper prism
#

@viscid dust okey great, u've done enough there, you just need to have a look at each case separably

#

at the equilibrium S_tilde ' = 0 thus S_tilde ² = - diag(lambdas)

#

sigma_ii(t) >= 2lambda_i trivial

#

making sure sigma_ii converges to -sqrt(-lambda_i)

#

for the off diagonal elements, you might wanna consider an extra decomposition of that sum

#

$\sigma_{ij}'(t) = 2(\sigma_{ij}( \sigma_{ii}+\sigma_{jj}) + \sum_{k \neq i,j} \sigma_{ik}(t) \sigma_{kj} (t))$

wraith daggerBOT
#

Goëtia

proper prism
#

the last term = 0

#

since we said that off-diagonal elements must be 0

#

the diff equ turns out to look like $\sigma_{ij}'(t) = -2c \sigma_{ij}(t)$