#help-13

1 messages · Page 364 of 1

twilit bison
gaunt meadow
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Thank u🙌

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cedar kilnBOT
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crimson sedge
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Yumm

cedar kilnBOT
#
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cinder jay
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A function for a bungejumper. h is the height and x is the time in seconds from when it starts to extend.

cinder jay
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How do find the point they are the closest to the water and how long it took

nova frigate
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One would translate it into a minimization problem

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Study the variations of the function to ensure it admits a minimum, this minimum is to be found when the derivative is equal to 0

cinder jay
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how would i start?

nova frigate
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Derivate h

cinder jay
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then put it equal to zero?

nova frigate
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yes

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it would give you an extremum, to be sure it is a minimum you have to study the variations of h (show that it is convex for example)

cinder jay
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I think it gave me the wrong output. it said x was either 3 or infinity bleak . it was supposed to be 0

nova frigate
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If you know it is x= 0, you can argue that every other x>0 satisfy f(x) ≥ f(0)

cinder jay
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i wouldnt have known it since thats the solution

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so like the whole derivate part was indeed not needed to solve it .

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cedar kilnBOT
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cedar kilnBOT
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dire geode
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No

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Just google your question

fallen trail
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Use gpt or SMT

mighty shuttle
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!nogpt

cedar kilnBOT
#

Please do not trust ChatGPT or similar AI tools for mathematical tasks, as they often generate output which "sounds correct" but has numerous factual or logical errors. Use of these AI tools to answer other people's help questions is strictly against server rules (see #rules).

twilit escarp
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This channel make no sense

coral jewel
fallen trail
opaque root
#

Not a math question.

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.close

cedar kilnBOT
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eternal pollen
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"Verify by direct substitution that the given function is a general solution"

eternal pollen
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I don't understand how to do it

hollow trail
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take the two derivatives of the given function and verify that if you plug into the left side of the equation you get 0

eternal pollen
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I tried

hollow trail
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could you explain how you took the derivatives?

eternal pollen
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Idk what the rule is called

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But I just found the derivative of the trig functions

hollow trail
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but it's multiplied by e^x

eternal pollen
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And let e^(x) alone

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Do I need to use the chain rule?

hollow trail
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so you have the product of two functions

eternal pollen
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Yeah

eternal pollen
hollow trail
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why would the chain rule apply?

eternal pollen
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Isn't that used when you multiply two functions?

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Product

hollow trail
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no, that's for the composition of two functions

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the product of functions uses the product rule

eternal pollen
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Product rule is what I meant

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U' • V + U • V'

hollow trail
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yes

eternal pollen
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Okay I'll try

eternal pollen
hollow trail
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yes

eternal pollen
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Okay

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Is there a way to make it shorter?

hollow trail
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you can simplify the second derivative

eternal pollen
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That's what I thought

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I'm just struggling to see how

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(I'ma go eat brb)

cedar kilnBOT
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@eternal pollen Has your question been resolved?

eternal pollen
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I'ma open a new chat when I am back

eternal pollen
cedar kilnBOT
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naive bluff
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this is the problem

cedar kilnBOT
naive bluff
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i know u have to use chainrule

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and like do it step by step

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but i keep getting the wrong answer

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this is the solution

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i undesrtand the step one

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<@&286206848099549185>

cedar kilnBOT
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@naive bluff Has your question been resolved?

naive bluff
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<@&286206848099549185>

odd verge
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,w diff cot(ln(ln(√(arcsin(3x²+1)))))

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Gimme a minute

sage epoch
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but it's really all work outside to inside pretty much

odd verge
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It seems correct tho

naive bluff
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the thing is

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this part

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to this

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like the root is still staying as a root

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shouldnt it have the minus 3/2 thungy

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likle even if we were to assume the next step must have it

sage epoch
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no but like

odd verge
naive bluff
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its not there

sage epoch
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you're differentiating the logarithm in tha

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the last term is what actually differentiates the root

naive bluff
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i dont understand

odd verge
naive bluff
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okay imma send it

odd verge
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From where you can start to wherever you stop

sage epoch
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i think this is really a case of "it's harder to read than do"

naive bluff
sage epoch
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heic lol

odd verge
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You aren't supposed to differentiate the previous term

naive bluff
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huh

odd verge
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You are supposed to differentiate the input of the functions after making necessary substitutions

wraith daggerBOT
naive bluff
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yeah

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no i did all that

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and then i came to that step

sage epoch
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right

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so lets walk through it shall we?

naive bluff
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yes please

sage epoch
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by applying the chain rule again

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same procedure, pick a u

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u = inside function

naive bluff
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yeah

sage epoch
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so what should be the u

naive bluff
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the first u has to be the ln whole thing

sage epoch
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or maybe lets call it v to avoid confusion

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meaning?

naive bluff
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no i cant vc

sage epoch
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huh? who said anything about vcing

naive bluff
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oh

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sorru

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i read it as vc

sage epoch
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Sooo

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what's happening

naive bluff
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im not understanding it

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its fine forget it

sage epoch
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I mean i think its just the amount of nesting is confusing you, but it seems like you conceptually understand what's happening

naive bluff
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yeah

sage epoch
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do you understand that the chain rule is dy/dx = dy/du * du/dx?

naive bluff
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yeah

sage epoch
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ok how about this

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here is a good idea

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let's work inside-out

naive bluff
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okay

wraith daggerBOT
sage epoch
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how would you do this

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try to use the chain rule by picking a suitable u

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what should u be in this case

naive bluff
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afk

sage epoch
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okay

cedar kilnBOT
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@naive bluff Has your question been resolved?

cedar kilnBOT
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young haven
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i was solving this question and while finding adj A i got the same thing as pic 3 except the 12 and othe other 12,180,336 are negative

young haven
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question

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most of the solution

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i dindnt get how they have 12 12 180 and 336 +ve when i got mine -ve

cedar kilnBOT
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@young haven Has your question been resolved?

young haven
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<@&286206848099549185>

dim plaza
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Co factor

young haven
dim plaza
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Yes it is

young haven
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correct me if im wrong but cofactor is the +- minor thingy

dim plaza
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Yes it is

young haven
dim plaza
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Exactly

young haven
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we put minor to calculate the adj right?

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or cofactor?

dim plaza
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Co factor

young haven
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oh

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ic

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thank you

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twilit escarp
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You probably given a percent of tax

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And a salary

cedar kilnBOT
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@night wigeon Has your question been resolved?

nimble veldt
#

i guess you need a tax consultant.

pallid trout
dire geode
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<@&268886789983436800>

twilit bison
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The rules are complicated

solar vector
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Don't be hostile like this

twilit bison
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That's why people make a living doing that

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Also withholding is different from how much you actually owe

solar vector
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People don't owe you an answer.

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There's no point in getting upset with people over this

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On top of that, mathematics and tax law are very different. So the assumption that people aren't helping you just to be jerks as opposed to them not wanting to give you bad info due to them just not knowing is silly.

vague sparrow
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I am trained in nordic tax law and I withheld this information irealshit

nimble veldt
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questions about a national tax systesm for a country (which is not under the hundred greatest countries) arent typical qeustions for a math server. expecting to get answers for that is like hoping for a lottery win.

solar vector
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They are joking

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Even if people can help you with this, there's a certain amount of risk on your end accepting help from unqualified strangers and in said strangers giving you help.

nimble veldt
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well, if you had a link how to do that, what do you need then? 🤦

solar vector
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That whole scenario makes it unlikely for people to want to help at least on the basis of not wanting to fuck up your money situation.

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Uhh referring to my last comment I mean

nimble veldt
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good luck for your next questions.

twilit escarp
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most of the time govt are giving website to simulate tax also

solar vector
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This isn't really going anywhere and you said you solved your own problem so I'm just gonna close the channel for now. Don't be hostile to helpers going forward though.

#

.close

cedar kilnBOT
#
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cedar kilnBOT
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vagrant flower
cedar kilnBOT
vagrant flower
#

Wondering what I have done wrong to be getting different answers between using tan, cos and a^2+b^2=c^2

cedar kilnBOT
#

@vagrant flower Has your question been resolved?

loud lintel
#

Probably because with side b=6 and c=10 doesn't exist like this

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waxen anvil
cedar kilnBOT
waxen anvil
#

this is already solved but i don't know how to solve it

dusk goblet
cedar kilnBOT
#

@waxen anvil Has your question been resolved?

waxen anvil
waxen anvil
#

<@&286206848099549185>

thick bay
#

Give me time

waxen anvil
#

ok waiting

cedar kilnBOT
#

@waxen anvil Has your question been resolved?

waxen anvil
#

<@&286206848099549185>

pastel vault
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What don't you understand

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In the screenshot you sent

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@waxen anvil

waxen anvil
pastel vault
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Do you understand how the directional derivative is $\nabla f \cdot u'$?

wraith daggerBOT
pastel vault
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They've just used a different notation with the transpose

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It's the same thing

waxen anvil
pastel vault
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In the question

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So that is the magnitude of u

waxen anvil
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ok, and what we do the point [-2,-4]?

waxen anvil
pastel vault
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That is used at the very end

pastel vault
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Once you get the -18x1 - 96x2 - 40 thing

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It says to use the 2nd directional derivative so you need to take the partial derivatives once again

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And then that is the 2nd directional derivative for all x1 and x2

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It's a constant

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Doesn't depend on the point (-2, 4) at all

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It's like if you want to find the 2nd derivative of x^2

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It's always 2 regardless of the value of x

waxen anvil
#

i see thank you, how do i calculate it using the calculator

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i have fx-82es plus

pastel vault
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I don't know about that sorry

waxen anvil
pastel vault
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Ah when you take the partial derivatives w.r.t to x1 and x2

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It disappears!

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Derivative of a constant is 0

waxen anvil
#

thank you!

pastel vault
#

Np!

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.close

cedar kilnBOT
#
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cedar kilnBOT
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cosmic umbra
#

what the difference between 130 and 131 can someone guide me 130 so that i can do 131

cedar kilnBOT
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@cosmic umbra Has your question been resolved?

cosmic umbra
#

.close

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elder sky
cedar kilnBOT
vestal bluff
#

what have you tried

elder sky
#

Tired that but got stuck

vestal bluff
#

you differentiated v incorrectly

elder sky
#

Lemme try again and see

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Am getting the same thing ln10/(xln10 lnx) so ln 10 cancel out and I get 1/xlnx

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<@&286206848099549185>

tropic jay
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you can do it with log base 10

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you won't need natural log

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It seems like it's messing up due to that, not because it's not possible but maybe some silly error

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Log y = log x × log(log x)

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Differentiate both sides

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@elder sky

elder sky
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Ok

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wait how am I supposed to differentiate log directly

tropic jay
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My bad

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y = (log x)^(log x)

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taking log both sides

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so log y = log x × log(log x)

elder sky
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my concern is I only learnt how to differentiate ln so thats why I converted it to ln first

tropic jay
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ln and log

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are same

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not in the general sense but in calculas we do interchange them

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d(ln y)/dx = 1/y(dy/dx)

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d(log y)/dx = 1/y(dy/dx)

elder sky
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Ohhh

tropic jay
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They work the same way but you can't transform one into other

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In this question from the start we're taking log base 10

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we can't directly say log = ln and put it

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but we can take the one we like to and do operations

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as both work the same way

elder sky
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so how is the first step going to look like

tropic jay
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so log y = log x × log(log x)

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LHS gonna be

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1/y (dy/dx)

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In RHS apply u×v rule

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log x = u
log(log x) = v

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v(du/dx) + u(dv/dx)

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Till this step is it clear for you?

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Or do you want me to do it

elder sky
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Yes I'm actually writing on paper which makes more sense

tropic jay
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then gimme a min

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I'll write this step and show you

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you'll understand in no time

elder sky
#

sure

tropic jay
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@elder sky

tropic jay
elder sky
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Does that mean u differentiate ln and log in the same way?

tropic jay
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Yes

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Both are logs just with different bases so the rules apply the same

elder sky
#

ok

tropic jay
elder sky
#

Yes

tropic jay
#

Any doubts you might think worth asking?

elder sky
#

I was confused how u differentiated log(logx) but I've seen it now

tropic jay
#

Yes with applying chain rule

elder sky
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yes I've understood till that step now

tropic jay
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Now simplify rhs

elder sky
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ok

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Logx(log(logx)+1) / xlogx

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@tropic jay

tropic jay
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Cancel out the log x

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wait

tropic jay
# tropic jay

See on the right side log x and
1/log x will cancel out

elder sky
#

yes

tropic jay
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now send the y into rhs

elder sky
tropic jay
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and write the whole expression by putting y's value

tropic jay
elder sky
tropic jay
#

there's this property you can search

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(log x) = ln x/ ln 10

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so I used that property on log(log x)

worldly socket
#

spicyl

elder sky
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I've seen it

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We are basically changing the base to e?

tropic jay
#

Yes

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We arrived close to the answer not quite

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I see a tiny conversion we missed

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As we want to arrive in natural log

tropic jay
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If it's normal then we write 1/x

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As I did

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But we need answer in terms of natural log

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so

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d(log x)/dx = 1/(x ln 10)

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It's also a property

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So instead of 1/x it'll be 1/(x ln 10)

elder sky
#

I thought we get 1/x when we differentiate logx now the natural log thing is a new concept which is a bit confusing

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Coz it changes the derivative to sth else

tropic jay
#

It does

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Conversion is overwhelming

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Actually sorry but I've to go now I've my tuition you shall ping helpers they'll help you in a better way than I did

elder sky
#

Thanks man

cedar kilnBOT
#

@elder sky Has your question been resolved?

elder sky
#

.close

cedar kilnBOT
#
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shy spoke
#

I have these points that make a function and I want to find what the equation of the function is

shy spoke
#

this is what i have so far

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I think the next step for me is to get this into reduced row ecehelon format

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so that I can find what each variable represents

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I think the first thing I'd do is to create an augmented matrix and then use a calculator to do rref

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how do I create the augmented matrix and can someone explain the process

plucky owl
#

If you are typing it into a calculator, you would ignore the |

cedar kilnBOT
#

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cedar kilnBOT
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sacred bolt
#

.open

#

Happy new year + happieness =

cedar kilnBOT
idle gulch
#

Happy new year !!! 🎊

void sand
#

happy new year! EB_EeveeHappy

azure horizon
#

@​Moderators this is not on topic for a math help channel

trim tendon
#

Happy new years even if it's off topic

sacred bolt
#

.close

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surreal geyser
#

can someone help me here

cedar kilnBOT
surreal geyser
mighty shuttle
#

I think you may have to use AM>GM>HM

cedar kilnBOT
#

@surreal geyser Has your question been resolved?

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whole tree
#

can someone please help with this approximation? I really can't seem to find the right way

whole tree
#

nvm i found it cuz im built different

#

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lost thunder
#

whys last line true

cedar kilnBOT
#

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cedar kilnBOT
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hollow quarry
#

f:IR->IR, f'(x)=0 xeR, and f^2(x)+1=2f(2). Find f(x)

hollow quarry
#

its based on the constant function theorem

weary ingot
#

what does f^2(x) mean? f(f(x)) or f(x) * f(x)

hollow quarry
#

f squared

#

so f(x) times f(x)

steel heart
#

since this function is a constant

weary ingot
#

so in general since f'(x) = 0, f(x) is a constant

steel heart
#

f(2) = f(x)

weary ingot
#

Let f(x) = a.

#

and then just solve

hollow quarry
#

hold on

weary ingot
#

I could try and re explain it

hollow quarry
#

im doing what you told me

#

i dont have f(x) though

weary ingot
#

f(x) is just a constant

hollow quarry
#

sure

weary ingot
#

so f(x) = a

hollow quarry
#

yes

weary ingot
#

and you just solve for a, and that will be the constant f(x) equals

hollow quarry
#

i have f^2(x)+1=2f(2)

#

f^2(x)=2f(2)-1

#

f(x)=+-sqr of that

weary ingot
#

since f(x) is constant, f(2) equals f(x)

hollow quarry
#

or we dont need that

#

alright

#

after that?

weary ingot
#

you can just solce for f(x)

#

f^2(x) + 1 = 2f(x)

hollow quarry
#

oh

#

then its a complete square

weary ingot
#

yep

hollow quarry
#

so f(x)=1

weary ingot
#

since its a quadratic you have 2 solutions

hollow quarry
#

its (f(x)-1)^2=0

weary ingot
#

Oh yea, then yes f(x) is 1

#

to make sure just plug 1 back into the original equation and check that f'(x) = 0

hollow quarry
#

it is

#

thanks

#

could you help with some more?

#

actually i dont need it

cedar kilnBOT
#

@hollow quarry Has your question been resolved?

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shy spoke
#

I have a function, that I plotted on geogebra, but when I solved for it and tried to sub it in, it is not giving me the same function. Anyone know why?

shy spoke
#

The blue function line is what i calculated

#

i can show you my work

steel heart
#

solution got lost in approximations ig

shy spoke
#

hm ok

#

what should I do?

#

since i am trying to calculate the surface area of the leaf

#

and that is for my upper function

steel heart
#

Use more precision

shy spoke
#

true, i approximated the points I used for A,B,C,D etc

#

so maybe if I didn't limit it it would be fine

#

can i just say in my paper that im using rounded vlaues for clarity and that the final result will not have approximations?

cedar kilnBOT
#

@shy spoke Has your question been resolved?

vivid tundra
#

try inputting your augmented matrix into wolframalpha

cedar kilnBOT
#

@shy spoke Has your question been resolved?

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gilded rapids
#

For an mxn matrix A, is the degree of freedom of the matrix rank(A) = n - dim kernel A?

cedar kilnBOT
#

@gilded rapids Has your question been resolved?

flint plinth
#

wdym by degree of freedom?

#

the rank is given by that formula yes

cedar kilnBOT
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twilit escarp
#

Is it correct ? D = {(x,y): x > 0 y > 0 ; x+y < 1}

dire geode
#

I can't find any errors

twilit escarp
#

Perfect, thanks for the review !

#

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mighty drift
#

Yaku helpee arc

hollow trail
#

,w integrate e^(-x-y) over x from 0 to 1-y, y from 0 to 1

wraith daggerBOT
hollow trail
#

👍

twilit escarp
cedar kilnBOT
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pallid parrot
#

hi

cedar kilnBOT
pallid parrot
#

A light bulb placed below a liquid surface and at a depth of 12cm, if the radius of a tablet is placed on the surface of the liquid and is sufficient to block the light of the lamp is 16cm

#

Can't do the drawing

cedar kilnBOT
#

@pallid parrot Has your question been resolved?

pallid parrot
#

<@&286206848099549185>

low holly
#

what is your question?

pallid parrot
#

find n

#

snells law

low holly
#

do you have a picture or smth of the entire question? do they say anything about the light bulb?

low holly
#

well then your question is too vague i believe

pallid parrot
#

wait

#

$$[
\tan \theta = \frac{16}{12}, \quad \quad
\theta = 53.13^\circ = \phi_c, \quad \quad
n = \frac{1}{\sin{\phi_c}}, \quad \quad
n = 1.2500016
]
$$

#

@low holly

wraith daggerBOT
#

harue
Compile Error! Click the errors reaction for more information.
(You may edit your message to recompile.)

cedar kilnBOT
#

@pallid parrot Has your question been resolved?

cedar kilnBOT
#

@pallid parrot Has your question been resolved?

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vagrant apex
#

How should the isoquants of this function look like to highlight the local optima?

I have found the all the critical points and what the nature of each of them are (please do correct me if something is off):
(0,0) - saddle point
(0,5) - saddle point
(0.5,2.5) - local maximum
(1,0) - saddle point
(1,5) - saddle point

cedar kilnBOT
#

@vagrant apex Has your question been resolved?

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#

@vagrant apex Has your question been resolved?

vagrant apex
#

.close

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keen kindle
#

i have these numbers and i need to decrease them all down to where they fit from 100-100000, and are all multiplied/divide/subtracted/added by something equally. like if i have 1, 2, and 8 and multiply 8 by 15 then all numbers should be multiplied by 15
numbers:
5,000
6,250
7,500
6,500
10,000
40,000
1,000
50,000
2,000,000
100,000,000
1,000,000,000
8,000
16,000
400,000
10,000,000,000
30,000,000,000

do not know how to do this one bit but it is something for a sort of personal project

fresh quarry
#

You mean a common operation is to be performed on all the number so that all the numbers lie in the range 100 to 100000?

keen kindle
#

yeah

#

...

#

i had a horrible explanation, sorry

#

its 2:30am i cant think

blazing zephyr
#

does it have to be 1 operation?

#

like hypotethically like subtract 1000 then divide by 2?

fresh quarry
#

If we try
Adding 100,000 to all numbers
Then dividing them by 1000

blazing zephyr
#

you can always divide by a large ammount and add 100

keen kindle
blazing zephyr
#

say dividing by 1,000,000,000,000,000,000 amd adding 100 and that works for the list of numbers

#

it would lead to like 100.00000000001 or smth

keen kindle
#

i forgot to specify

#

these are percentages

#

and

#

it wont allow decimals

#

because its a multiplier

#

like, for the first one
its 50x multiplier
so 5000%

fresh quarry
#

Is it wrong?

keen kindle
#

one sec

#

no

#

since the 30,000,000,000 would then be 30,000,100

blazing zephyr
keen kindle
#

which is way past 100,000

loud gyro
#

take log and add 100

blazing zephyr
keen kindle
#

well

loud gyro
#

Oh catthumbsup

keen kindle
#

really i dont think it would matter

#

im only saying that because i would be able to know what youre saying

#

im half way through algebra

#

(or half way through the school year in which im learning algebra)

blazing zephyr
#

let f(x)=101
put all the numbers into the function sotrue

#

if the number is n you can do $\frac{n}{10^{v_{10}(n)}}$ (i am flexing dont mind me)

wraith daggerBOT
#

skissue.in.a.teacup

keen kindle
#

okay so

#

i was lost at the v and after that

blazing zephyr
#

how did tiu even makw thos problem lol

keen kindle
#

...

#

"how did you even make this problem lol"?

blazing zephyr
#

sorry
racial skill..?

keen kindle
#

the numbers there are the actual numbers i just need to dumb them down to all fit between 100 and 100000

keen kindle
#

even though it could go up to 2,147,483,647 they decided to make it 100000

cedar kilnBOT
#

@keen kindle Has your question been resolved?

low briar
#

So do you want to use 2 147 483 647 as your upper bound?

#

If so then you could simply divide the number you have by 2 147 483 647 and then multiply it by 100000

#

That way it all translates from min to max properly

#

Or rather multiply by 99900 and then add 100

keen kindle
low briar
#

Though the'll get squished down a lot

#

Yeah, you can just cut of the decimals since they dont matter at that point

#

And your number is larger than the upper limit there so that causes issues

#

What's the largest possible value for this multiplier in theory?

#

Use that as your divisor

#

Basically the formula is (value / true upper bound) * (scaled upper bound - scaled lower bound) + scaled lower bound

#

This guarantees your conditions, just round up or down a number for the decimals

keen kindle
#

explain that please?

keen kindle
low briar
#

So let's say the true upper value is 999 and you have some guy at level 50, and you want to fit that on a scale from 10 to 100

#

What you'd do is

#

(50 / 999) * (100 - 10) + 10

keen kindle
#

so true upper value would be the largest number in the original (30,000,000,000) or the limit on the config (100,000)?

low briar
#

The largest possible original number, doesn't have to be included in the set

#

How strong can a character theoretically get basically

keen kindle
#

im... confused?

low briar
#

Suppose you have a character that's the very top of power, what would his original multiplier be before the conversion?

keen kindle
#

30,000,000,000

#

that is also the highest number in the original set

low briar
#

Right so your formula is then (value / 30 000 000 000) * (100000 - 100) + 100

#

For linear scaling

keen kindle
#

mkay

#

imma up that a bit to 50,000,000,000

low briar
#

Sure, play around with the numbers

#

Add SSG UI UE Gogeta at that level lmao

keen kindle
#

nvm scratch that keeping it at 30,000,000,000

keen kindle
#

the over all integer limit would be 2,147,483,647 since thats the minecraft integer limit and im changing the configs of a dragon ball minecraft mod

low briar
keen kindle
#

idk why the dev would not set all max to 2,147,483,647 in the configs

#

and i dont feel like changing the actual mod to make it the integer limit

low briar
#

Problably for the sake of simplicity or smth

#

Easier to deal with a set scale of clean numbers

keen kindle
#

oh the config says having the multiplier too high would cause bugs and glitches and stuff

#

that may be why

#

but who cares :3

low briar
#

Yeah minecraft do be like that

#

That game is built with duct tape

keen kindle
#

real

low briar
#

Did you... just use your catchphrase?

keen kindle
#

...

#

maybe

#

anyways i got my help

#

.close

cedar kilnBOT
#
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keen kindle
#

.reopen

cedar kilnBOT
#

keen kindle
#

huh

#

ok...

#

imma break all my rules

#

and just make it if its like that to have it x10

#

oh wait

#

base

keen kindle
#

.close

cedar kilnBOT
#
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remote swallow
#

Shouldn't these two be equal?

cedar kilnBOT
twilit escarp
#

How is rref defined ?

remote swallow
twilit escarp
#

Well there is one who made a upper triangle matrix and one that made it diagonal

#

So its diagonal

proper mortar
#

did you try to left multiply inv(A)?

remote swallow
twilit escarp
#

Its probably a commutativity issue then

remote swallow
#

Okay so uhm

#

If I'm trying so solve

#

XA = B

#

So I have to calculate B A(-1)

#

I cannot use the rref

#

I have to do it by columns I'm guessing?

proper mortar
#

yes

twilit escarp
proper mortar
#

rcef

remote swallow
#

Would work too, right?

proper mortar
#

yes

remote swallow
#

Doing stuff by columns confuses me

remote swallow
#

Okay, thanks you so much you both!

#

.close

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#
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remote swallow
#

Note for future reference. It doesn't work by columns or with the transpose. I'll just stick to first calculating the inverse and then multiplying

cedar kilnBOT
#
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coral jewel
#

how can we verify that this is indeed a typical element of U?

lyric narwhal
#

Can you use the factor theorem?

#

p(x)=(x-a)q(x)+p(a), where q(x) is a polynomial of degree 1 less than p(x)

coral jewel
#

isn't that just PRT

lyric narwhal
coral jewel
#

polynomial remainder theorem

steel heart
lyric narwhal
#

Yeah it's the same thing with different names

#

If you've proved that already you can use it

coral jewel
#

i haven't proved that, but i think i can use it

lyric narwhal
#

You have p(z)=(z-2)q(z)+p(2), and as p(2)=p(5) it means q(5)=0

#

Now repeat the same thing again

coral jewel
#

i don't get it, how does this show this is a typical element of U?

#

but also, in order to show it really is a typical element, don't we kinda have to prove it spans U? (every element can be written in its form for some a, b, c)

#

so it's kind of circular

lyric narwhal
#

And since p is at most degree 4 it means q is of degree 0 or 1

lyric narwhal
#

But we're not using the linear combination thing

#

We're using the remainder theorem

coral jewel
#

i see

#

is there a way to show the list is a basis without proving it spans U?

#

using dimensions

crimson delta
#

you dont have rank nullity yet, right?

coral jewel
#

no i don't have it yet

crimson delta
#

unlucky

#

with rank nullity you can easily show dim U=3

coral jewel
#

is this what you're talking about?

#

it's like 3 chapters ahead KanadePien

sacred grail
#

pain

strange grove
#

blake

coral jewel
crimson delta
#

can't think of one right now

coral jewel
#

so i really have to prove span

lyric narwhal
#

If you really want you could take p(z)=az^4+bz^3+cz^2+dz+e and get the conditions required

coral jewel
#

that was my original idea, but it sounds like a pain

lyric narwhal
#

It is

sacred grail
#

gigantic pain to do

lyric narwhal
#

I don't see why you don't want to use the remainder theorem thing though

sacred grail
#

you ideally want to reframe the conditions as p(2) - p(5) = 0 and p(5) - p(6) = 0 or something similar

#

perhaps you could write down a map P_4(R) -> R^5 given by p -> (p(2), p(5), p(6), p(69), p(420))

#

then this is a vector space isomorphism and you prove the dimensions in R^5 instead

coral jewel
#

i haven't learned linear maps and isomorphism yet

sacred grail
#

skull

coral jewel
#

since we divided it three times, the remainders stack up

lyric narwhal
#

why?

#

no

#

p(z)=(z-2)p1(z)+p(2), so p(5)=3p1(5)+p(2). since p(5)=p(2) it means p1(5)=0, so that p1(z)=(z-5)p2(z)

coral jewel
#

ah i see

lyric narwhal
#

I'm not too sure what good vs bad formatting of answers looks like

#

i feel like you should explain how you got p(z)=(z-2)... in a bit more detail

coral jewel
#

the text looks a bit clumped, but i don't know how to write it more concise than that

lyric narwhal
#

yeah looks good

coral jewel
#

alright, thanks

#

.close

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#
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#
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mighty nest
cedar kilnBOT
hidden mural
pastel vault
#

try applying the mean value theorem

mighty nest
#

I could try it if x>0

#

But now that xER it confuses me

mighty nest
#

But first I need to appear it

pastel vault
#

yeah so try rearranging this as f(x + 1) - f(x) < f(x + 3) - f(x + 2)

#

then you are using the open intervals (0, 1) and (2, 3) which are disjoint

#

that's the idea of the proof, then yeah ofc you need f'(x) strictly increasing

hidden mural
#

R = set of real numbers

mighty nest
hidden mural
#

what

#

oh alr

#

so u got a proof for x > 0?

mighty nest
#

I need to know it so I know how to change the inequality

#

Lemme try something south said

hidden mural
#

bro just admit u've got nothing

#

yes what south said is correct

mighty nest
pastel vault
#

extra hint: ||the maximum value f'(c) can be for c in (0, 1) is f'(1)
but the minimum value f'(d) can be for d in (2, 3) is f'(2)||

mighty nest
#

The second just confuses me

hidden mural
#

sub queries?

mighty nest
#

What confuses you

hidden mural
#

what sub queries ru talking about

#

there's only 1 question

mighty nest
#

Yeah cause I didn’t send the other one

hidden mural
#

right

mighty nest
#

Want me to send it ? And show u the solution of it

#

If u don’t believe me

hidden mural
#

no thanks

hidden mural
mighty nest
#

Damn bro idk why u be coming to chat and acting like that if u not trynna help

hidden mural
#

you could try it? then try it

mighty nest
#

Damn bro just leave it

hidden mural
#

k

mighty nest
#

South do I not need to show the denominator I can apply the theorem?

pastel vault
#

the key idea is that the denominator will be 1 for both of them

mighty nest
#

If I assume the statement and then lead to a senseless result , then isn’t that considered proper proof?

#

That may not make sense sorry for my English

pastel vault
mighty nest
#

if I proceed with what I want to prove, and I conclude a conclusion that is valid then my initial consideration will be correct? Isn’t that considered a proper proof?

#

Makes sense?

pastel vault
#

assuming what you want to prove

#

you need to start from something like (f(x + 1) - f(x))/(x + 1 - x) < (f(x + 3) - f(x + 2))/(x + 3 - (x + 2)) from MVT

#

and then you rearrange this statement

#

into the statement in the question

#

then that becomes a proper proof

mighty nest
#

Hold on I’m sending my work

#

Was translating it

#

Can that be considered correct proof?

#

Any1????

#

<@&286206848099549185>

twilit bison
#

didn't you swap zeta 1 and 2?

#

zeta2 > zeta1

mighty nest
#

Why would I

twilit bison
#

i don't know, just by mistake i guess

mighty nest
#

Wait where did I do that

twilit bison
#

in the last line

mighty nest
#

f’ is strictly increasing tho?

twilit bison
#

f'(z1) < f'(z2) iff z1 < z2

mighty nest
#

Oh yeah you are right

#

Still without this mistake , is it considered a correct proof?

twilit bison
#

yes it seems correct

mighty nest
#

Okk thanks 🙏

twilit bison
#

rather than "thus" i would say "because f' is strictly increasing"

mighty nest
#

Yeah I have wrote that in the paper just not on the translation

cedar kilnBOT
#

@mighty nest Has your question been resolved?

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main flower
#

what is the formula for cos^2x

cedar kilnBOT
unique nest
#

1-sin^2x?

coral jewel
#

which formula

#

they're asking for cos^2x tho

mental trail
coral jewel
#

either way, please show original problem

#

i don't know which formula you need

wraith daggerBOT
#

Pro_Hecker

#

Pro_Hecker

#

Pro_Hecker

main flower
#

how would you then solve cos2(x), could you re-write it as cos(x) ・ cos(x)?

coral jewel
#

wdym solve

#

there's nothing to solve

#

!xy

cedar kilnBOT
#

Please show the original problem, exactly as it was stated to you, with the entire original context. A picture or screenshot is best. If the original problem is not in English, then post it anyway! The additional context might still be helpful. Do your best to provide a translation.

steel heart
#

cos^2x or cos2x

main flower
#

cos2(x), how could you re-write it, i will grab the original equation one sec

wraith daggerBOT
#

Pro_Hecker

#

Pro_Hecker

#

Pro_Hecker

main flower
#

im supposed to solve this without a calculator, and no values are given for x, given that everything seems to be a rewrite of itself, how should i begin?

slate lintel
#

get everything in terms of cosx

main flower
#

once in terms of cos, what would I do? I cannot determine where to go with it, would i need to do any more conversions?

steel heart
#

solve a quadratic in terms of cos x

#

see if you get acceptable answers, i.e. -1 =< cos x =< 1

main flower
#

what would that involve?

cedar kilnBOT
#

@main flower Has your question been resolved?

steel heart
#

what have you gotten?

main flower
#

were you sugesting to get everything on one side and solving?

steel heart
#

yes

#

a quadratic equation

#

in terms of cosx

main flower
#

okay, give me a moment

#

thank you

cedar kilnBOT
#

@main flower Has your question been resolved?

steel heart
#

what do you have? what have u worked out?

main flower
#

im sorry, you can close my channel, i got busy, thank you so much for your help

steel heart
#

.close

cedar kilnBOT
#
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cedar kilnBOT
mighty nest
frigid dust
#

!original

cedar kilnBOT
#

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mighty nest
cedar kilnBOT
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stone bluff
#

how do we pass from the first expression to the second one ? i dont get it

blissful turtle
#

the e^x was factorised out

#

and so was the (x-6)^m-1

frigid dust
#

$(x-6)^m=(x-6)^{m-1}(x-6)$

wraith daggerBOT
cedar kilnBOT
#

@stone bluff Has your question been resolved?

cedar kilnBOT
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past sleet
#

how do i work out question 16 a

cedar kilnBOT
past sleet
#

im wondering if this is correct?

#

just those first bits

modern compass
#

some of what you have just, isn't true.

past sleet
#

really?

modern compass
#

you can find the area from -6 to -4 using geometry

past sleet
#

yeah

modern compass
#

Then, sure integrate from -4 to k -x-4 to find k so that those two integrals add to 0

past sleet
#

oh you’re right

#

idk why i added 1

#

in that first integral

modern compass
#

it looks like you're trying to make the integral from -6 to -4 one polynomial and it isn't.

past sleet
#

let me try now

#

is this correct?

#

hm

#

it isnt

#

what do i do

#

i assumed k was between -1 and -2 just eyeing the graph

#

i mean

#

between -4 and -2

#

oh wait

#

I GOT IT

#

it’s correct

cedar kilnBOT
#

@past sleet Has your question been resolved?

past sleet
#

.close

cedar kilnBOT
#
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blissful turtle
cedar kilnBOT
woeful isle
#

Ye

blissful turtle
#

big equation i guess

woeful isle
#

Solid size

blissful turtle
#

For the upper limit do i show it diverges?

woeful isle
#

Does it diverge?

blissful turtle
#

not sure

#

Cause if it diverges to infinity then its a nicer upper limit

woeful isle
#

||It doesn't ||

#

You can check

#

And then start working on it

blissful turtle
#

converges via root test

#

but man

woeful isle
#

Now, what does it converge to

#

?

blissful turtle
#

working it out is gonna be much harder

woeful isle
#

We see a cube in the denominator

#

Try and write out its terms

#

Few of those are written out in numerator

#

Use partial fractions

blissful turtle
#

im not too sure how partial fractions come into this

woeful isle
#

Need a hint?

blissful turtle
#

yes please

#

Ive written out the first 5 ters

#

but not making much progress

woeful isle
#

$(n+1)^3 - (n-1)^3 = ?$

wraith daggerBOT
#

lex.in.a.teacup

woeful isle
#

And

#

$((n^2-1))^3 = ((n+1)*(n-1))^3$

wraith daggerBOT
#

lex.in.a.teacup

blissful turtle
#

ohhh

#

this is huge undoubtedly

#

Will i get some stuff to cancel out?

woeful isle
#

Yup

#

Telescopic series

#

$(n+1)^3 - (n-1)^3 = 2(3n^2+1)$

wraith daggerBOT
#

lex.in.a.teacup

woeful isle
#

$2\frac{(n+1)^3 - (n-1)^3}{(n+1)^3(n-1)^3}$

#

$2\frac{1}{(n-1)^3} - \frac{1}{(n+1)^3}$

#

See it now?

#

@blissful turtle

blissful turtle
#

I think i messed up my partical fractions

wraith daggerBOT
#

lex.in.a.teacup

blissful turtle
#

Cause if i get to this i see the telescope

wraith daggerBOT
#

lex.in.a.teacup

woeful isle
#

So

#

What do you get?

blissful turtle
#

I have

#

give me a sec new to Texit

woeful isle
#

Ok

blissful turtle
#

$\frac{1}{2(n-1)^3} - \frac{1}{2(n+1)^3}$

wraith daggerBOT
#

Ferocious Frawg

woeful isle
#

2 in numerator

#

Oh

#

Wait

blissful turtle
#

let me double check my fractions

woeful isle
#

No you righ5

blissful turtle
#

oh cool

woeful isle
#

My fault

blissful turtle
#

no worries

#

i still think it telescopes

woeful isle
#

It does

#

Every 3rd term cancels out

#

So

#

You are left with

#

$\frac{1}{2}(\frac{1}{(2-1)^3} + \frac{1}{(2-1)^3} - \frac{1}{(\infty-1)^3} - \frac{1}{(\infty)^3})$

wraith daggerBOT
#

lex.in.a.teacup

woeful isle
#

Which is just 9/16

blissful turtle
#

I think ive got that

#

just gonna make sure

woeful isle
#

Which makes the upper limit = 1

blissful turtle
#

got it

#

lovely

#

thank you so much for all the help

#

Im pretty bad at summations and Im definetely glad to practice them

woeful isle
#

Np

#

Let's keep going

blissful turtle
#

hyped

#

lower integral

#

is it evaluate the sum first

#

I'm looking at it and absolutely stumped on how to start

woeful isle
#

$I = \int_0^{1}e^x \frac{x}{(x+1)^2}dx$

wraith daggerBOT
#

lex.in.a.teacup

blissful turtle
#

that integral looks pretty reasonable

woeful isle
#

Ye

#

Try it

#

Got it?

blissful turtle
#

trying parts rn

#

but im gonna have to try something new

#

if the next part doesn evaluate nicely

woeful isle
#

Ye

blissful turtle
#

parts was no good

#

Or maybe i picked bad parts

woeful isle
#

Hmm

#

Why not

#

What did you pick?

blissful turtle
#

I ended up with an e^x/(x+1)

#

which im pretty sure has no elementary antiderivative

woeful isle
blissful turtle
#

Im gonna try x*e^x

woeful isle
#

Try xe^x and 1/(x+1)^2

woeful isle
#

That's much better

#

Got it?

#

You should get e/2 -1

#

I think

blissful turtle
#

lovely

#

worked out perfectly