#help-13

1 messages ¡ Page 360 of 1

brazen wind
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because its multiplied by 9

steep tinsel
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yes

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a horizontal trasnlation wold have to do with the x right

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as in

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3^(x)

brazen wind
#

yes

steep tinsel
#

the x has to be tampered with

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is it A?

brazen wind
#

one sec

steep tinsel
#

alrighty

brazen wind
#

ohh wait it says which is an equivalent form of h

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so the answer will have to be equivalent to h

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what can 9 be rewritten as

steep tinsel
#

3^2

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??

brazen wind
#

right

#

so then h(x)= 3^2 * 3^x

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and then since they both have the same base

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of 3

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you add the exponents

steep tinsel
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2x

brazen wind
#

not multiply

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add

steep tinsel
#

i mean

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yea

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sorry

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crap

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so B

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i would need more poracice with that

brazen wind
steep tinsel
#

im gonna ask chat gpt to make a simolar question later

steep tinsel
brazen wind
#

yeah you're welcome

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good luck on your test

steep tinsel
#

thank you sir

brazen wind
#

once you get to calc itll all start to make sense lol

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ap calc is so fun

steep tinsel
#

are u sure abt that

brazen wind
#

yeah it has so many applications

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opens up your mind a little

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but it tanked my grade

steep tinsel
#

is this d.... i have no cclue

brazen wind
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but best class i've taken in high school

steep tinsel
#

really

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my friendfs hate it

brazen wind
#

maybe their teacher isn't good

#

mine taught at uc davis before so he's really good

steep tinsel
#

uc davis

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i toured that scchool once

brazen wind
#

do you live in california

steep tinsel
#

no i went for a college expedition

brazen wind
#

oh ok nice

steep tinsel
#

yes

brazen wind
#

to split it up

steep tinsel
#

well

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4^-2 = 1/16 right

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thats why i think its D

brazen wind
#

one sec lemme work it out

steep tinsel
#

after this question i have one final question then i will call it a night

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and the last question is short

brazen wind
#

wait is this study guide from your teacher

steep tinsel
#

yes

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she said

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if i understamd study guide

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test should be a breeze

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or sum like that

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there was 101 questions on the stufdy guide

brazen wind
#

wow

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wait i don't know if im stupid or if none of these are the right answer

storm seal
steep tinsel
#

its D i checked the answer key

storm seal
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4^2 is 16

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Negative exponent is 1/16

brazen wind
#

right but the 4^x is missing

storm seal
#

All that to the power of x

brazen wind
#

it's not all to the power of x though

steep tinsel
storm seal
brazen wind
#

oh wait yes you're right

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that's my bad

storm seal
steep tinsel
#

its okay

brazen wind
steep tinsel
#

my llast question and i think its D

brazen wind
#

yeah that's correct

steep tinsel
#

great\

brazen wind
#

random stats question

steep tinsel
#

they give a lot of there

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thank tou so much for ur help man

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i appreciate i

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it

storm seal
#

Tf was that bruh

brazen wind
#

yeah you're welcome

storm seal
#

Wrong gif

brazen wind
steep tinsel
#

.close

cedar kilnBOT
#
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supple drum
#

I need help with a few basic algebra problems

willow sparrow
#

leme see

#

them

supple drum
willow sparrow
#

can you take it right side up tilting my head hurts

supple drum
#

Yeah

willow sparrow
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you did number 1 right

supple drum
#

I can remember how i did number one. I completed that a few days ago and can’t remeber how

willow sparrow
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you just made the equations and then used elimination

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from your math a van carries 18

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which seems kinda weird but i guess if thats what you got

supple drum
#

so where did the -2 come from in the work at the top? I’m a little confused on that

willow sparrow
#

you needed to make it so that 12b could have a -12b to cancel it out soyou multiplied the whole bottom one by negative 2

supple drum
#

Oohhh ok now i remember that

#

Yeah i fully understand that one now

willow sparrow
#

yeah you just need to figure out the people

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do you need help on the othesr

supple drum
#

I might.

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For the restaurant question i think i need help with

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Question 3 of the second inage

willow sparrow
#

k lemme think

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oh its like the first

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since 4 people orderd the crab and gumbo whatever

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its 4x+4y

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or 4c+4g since you like to do that

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and it equals 31

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and then try to make the next one

supple drum
#

2c + g = 12.25

willow sparrow
#

yea

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and then i htink its just elimination again

supple drum
#

Ahh ok. I guess i just needed a memory jog. I think i can take it from here

willow sparrow
#

ok cya

supple drum
#

Thanks

#

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cedar kilnBOT
#
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crimson sedge
#

how to differentiate 1/log y wrt to x where y is dependent on x

crimson sedge
#

can anyone help me step by step

fresh patio
crimson sedge
#

no

fresh patio
#

are you familiar with the chain rule

woeful isle
#

Quotient rule

crimson sedge
#

yes

fresh patio
#

or quotient rule also works

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but i would use chain rule

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basically, write the function you want to differentiate as the composition of functions you know how to differentiate

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and then apply the chain rule repeatedly

crimson sedge
#

can we do this using substitution by any chance?

fresh patio
#

so in this case, ill label everything, let f(t) = 1/t, g(t) = log t, then you want to find d/dx f(g(y(x)))

fresh patio
woeful isle
crimson sedge
#

substitute log y?

woeful isle
#

As what?

fresh patio
#

where? and how?

crimson sedge
#

as any variable

woeful isle
#

Oh

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Could do thay

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It would only make it longer

fresh patio
#

then i think that's what i just said

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do you know how to differentiate f(g(y(x)))

rain cloud
#

i don't know if this is correct but this is how i would do it.

woeful isle
#

👏

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Insane effort

rain cloud
#

i think my answer is correct

woeful isle
#

It is correct, yes

rain cloud
#

ah nice

fresh patio
#

yes seems correct

rain cloud
#

would prefer is prapti solves it herself though

woeful isle
#

Ye

crimson sedge
#

okay i think i understood

#

Is this correct?

rain cloud
wraith daggerBOT
rain cloud
crimson sedge
#

Okay, thank you so much for helping everyone 🥰

rain cloud
#

you can not answer if you want to

crimson sedge
#

yess

rain cloud
#

oh nice

woeful isle
#

I wonder what tipped you off

rain cloud
#

just wanted to confirm

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i am also indian

crimson sedge
#

Ohh it's okay

#

How to close this channel?

rain cloud
crimson sedge
#

okay thanks

#

.close

cedar kilnBOT
#
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cedar kilnBOT
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round lava
#

how do we do 1 (a)? I tried substituting root[(x-1)/(x+1)] as u and it simplified to 4u²/(1-u⁴)

round lava
#

how do we proceed further?

mighty shuttle
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rationalise first

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then proceed

azure swift
round lava
blazing zephyr
#

idts

azure swift
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So not correct

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A factor of 2 too much

round lava
#

right, sorry

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2/(1-u²) - 2/(1+u²), right?

azure swift
#

Yes!

round lava
#

so the second one is a standard form

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what about the first one?

azure swift
#

Exactly, then do partial fraction once again for the first and you should be on ur way to the answer

round lava
#

okay, thank you!

#

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supple drum
#

I need help with using a formula

cedar kilnBOT
woeful isle
#

No you don't

azure swift
#

Be more explicit

void sand
supple drum
#

The formula is for apy and the formula is (1 + r/n)^n -1
Where n is 12 and r is 0.35
I get 0.41198 when using my phones calculators, but i’m unsure if that is correct

lyric narwhal
#

,calc (1+0.35/12)^12 -1

wraith daggerBOT
#

Result:

0.41197997849137
lyric narwhal
#

looks good

supple drum
#

Ah i see. I typed the question into the google app ai and it insisted that the answer was something else

twilit escarp
#

That badboy was wrong then

supple drum
#

Is it possible that the ai was wrong, or is there different ways to calculate it?

twilit escarp
#

ai not so powerful sometimes

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Specially in math

lyric narwhal
#

the answer will always be the same

woven sphinx
supple drum
#

Gotcha. Thanks for clearing that up for me. That wraps up my question

blazing zephyr
#

can alphageo do olympiad problems

woven sphinx
#

"specially in math"

lyric narwhal
blazing zephyr
#

oh

twilit escarp
supple drum
#

.close

cedar kilnBOT
#
Channel closed

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blazing zephyr
woven sphinx
#

wdym the avg one??? this is like talking about lebron's boxing abilities

lyric narwhal
#

you might be able to find the software online

lyric narwhal
cedar kilnBOT
#
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crimson sedge
cedar kilnBOT
crimson sedge
#

Having trouble with the cosine components

mighty drift
#

.close

cedar kilnBOT
#
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tulip stream
#

Wow!

mighty drift
#

this doesn't belong in the help channels

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does it?

woeful isle
#

Nope

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Too advanced

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Cosine..?

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Pfft never heard of it

upper laurel
#

You could just separate the integral line by line

mighty drift
#

you can compute the relevant integrals, sure
technically this is a simple sequence of integrals

crimson sedge
#

Yeah that is what I was doing

#

Was gonna send a pic until the channel got closed

cedar kilnBOT
#
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blazing zephyr
cedar kilnBOT
mighty drift
#

<= is obvious
>= should feel intuitive

#

.close

blazing zephyr
#

what

dreamy void
#

he tried to convince a computer

mighty drift
#

fair enough

mighty drift
blazing zephyr
#

what

mighty drift
#

iff is a double implication

dreamy void
#

what

blazing zephyr
#

oh you mean like if n is divisible by a perfect square greater than 1 then sqrtn=sqrtx+sqrty has solutions?

mighty drift
#

ok writing it out it may not actually be obvious

crimson delta
#

(it is)

blazing zephyr
#

am i dumb what

mighty drift
undone halo
#

Ok i think i have maybe an idea

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i wrote up something in chat but idk if it proves it enough

lyric narwhal
# blazing zephyr

Use the fact that x and y are integers to get some sort of contradiction

#

The backward direction is easy as people said

blazing zephyr
#

uh

undone halo
blazing zephyr
#

wdym

undone halo
#

ping4response

blazing zephyr
#

lmao

#

oh right

undone halo
#

Ok heres what i thought of i hope it works.

blazing zephyr
#

boo

mighty drift
undone halo
#

first lets say that n is divisible by some perfect square >= 1

mighty drift
#

I just forgot how I found it to be obvious

undone halo
#

then that means n has a factor lets call F which is a perfect square multiplied by some other thing ill call p

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so n = Fp

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in the equation it would look like

sqrt(x) + sqrt(y) = sqrt(Fp)

crimson delta
#

lets remember !nosols and all that

#

before we give too much

mighty drift
blazing zephyr
#

erm

#

oh whoops my brain aint mathing

#

x and y should be like p(F-q)^2 and p(q)^2 which always have solutions if we let q be 1?

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so thats the backwards right

blazing zephyr
#

im silly i wasnt processing shit

#

hm for forwards...

undone halo
#

if n is divisible by a perfect square greater than 1, then sqrt(x) + sqrt(y) = sqrt(n) has solutions for positive integers
and
if sqrt(x) + sqrt(y) = sqrt(n) has solutions for positive integers, then n is divisible by a perfect square greater than 1

#

right

cedar kilnBOT
#

@blazing zephyr Has your question been resolved?

blazing zephyr
#

how do i prove the second one tho

undone halo
#

maybe you can try showing contradiction

#

like if n isnt divisible by perfect square then sqrt(x) + sqrt(y) cant equal to it

normal cipher
#

Why is everyone in a teacup

blazing zephyr
#

if we square it we get (n-x-y)^2=4xy
n^2+x^2+y^2-2nx-2ny-2xy=0

#

alternatively, $x+y+2\sqrt{xy}$ isnt divisible by a square larger than 1

wraith daggerBOT
#

skissue.in.a.teacup

undone halo
#

1 moment

#

ill continue what i was saying

blazing zephyr
#

ok

undone halo
#

now since x,y can be any positive integer lets choose them to have some perfect square factor times p

blazing zephyr
#

uhuh

undone halo
#

yea

#

now lets say hypothetically that n doesnt have the factor F (i.e. it isnt divisible by some perfect square)

#

then n = p

#

sqrt(x) + sqrt(y) = sqrt(p)

blazing zephyr
#

thats for backwards tho right

undone halo
#

Fuck

blazing zephyr
#

this was my idea

undone halo
#

ill just continue it then bec its not going to be useful anyway

choose x = Ap and y = Bp where A and B is a perfect square bla bla

Asqrt(p) + Bsqrt(p) = sqrt(p)
if it were Fsqrt(p), it would be easy (A+B = F)

but now its A+B = 1
since A>0, B>0, there is no way that A+B = 1 as A+B>=2. No sol

#

idk if that could be useful for the 2nd thing but im just throwing that out

blazing zephyr
#

you cant just say all x and y are factors of p can you?

lyric narwhal
#

I think this is overcomplicating it too much

#

we want to prove that $\sqrt{x}+\sqrt{y}=\sqrt{p}$ has no positive integer solutions, where $p$ is a square-free number

wraith daggerBOT
#

kheerii

lyric narwhal
#

so assume a solution exists

#

then you get $x=p+y-2\sqrt{py}$ meaning $py$ must be a perfect square, and the only way for that to happen is if $y=pa$ where $a$ is a perfect square. Similarly, $x=pb$, where $b$ is a perfect square

wraith daggerBOT
#

kheerii

lyric narwhal
#

but this yields $\sqrt{a}+\sqrt{b}=1$ and since $\sqrt{a}$ and $\sqrt{b}$ are positive integers this has no solutions

wraith daggerBOT
#

kheerii

undone halo
#

this looks similar to what i did

blazing zephyr
#

hm

#

why is b a perfect square

lyric narwhal
#

the same as why a is a perfect square

blazing zephyr
#

a is a perfect square because py is a perfect square and y has to be pa so p^2×a is a perfect square, thus a is a perfect square right?

undone halo
#

x = p+y - 2sqrt(py)
y = p+x - 2sqrt(px) as well i think

blazing zephyr
#

o

lyric narwhal
mighty drift
#

solution properly written
sqrt(x) + sqrt(y) = sqrt(n)
x+y + 2sqrt(xy) = n
||so xy is a perfect square||
||hence if you write x = a²b, y = c²d with b, d square-free, you have b=d||
||so x = a²b, y = c²b||
||hence n = (a²+c²)b + 2abc = (a²+c² + 2ac)b = (a+c)²b||
Done

blazing zephyr
#

ah alright thanks

blazing zephyr
mighty drift
#

aops?

blazing zephyr
#

to submit as a solution

dapper raven
#

Don't use anything in here for anything other than helping yourself understand a concept

mighty drift
lyric narwhal
#

I think they're talking about posting your solution on a forum as an answer

mighty drift
#

I'd recommend adding a bit of detail maybe, but fundamentally I don't consider what I write here as mine

blazing zephyr
#

ah alright, cheers

#

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#
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solid cedar
#

I'm looking for problems that I could possibly take up research on in game theory specifically. I understand that any problem worth researching is probably being worked on, but a general idea would help.

cedar kilnBOT
#

@solid cedar Has your question been resolved?

solid cedar
#

<@&286206848099549185>

#

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vast junco
#

Hello , How can i find the limit of this function as x --> pi/2 ?

vast junco
#

without dx/dy

golden raven
#

you need to take the derivative

#

there is no other nice way to do this

#

wait actually

vast junco
golden raven
#

wait you can just plug in x=pi/2

#

that should work here

#

you see that the numerator goes to a positive value

#

specifically 1+sin(pi/2)=2

#

but cos(pi)=0

golden raven
storm seal
#

Isn't it infinity

golden raven
#

there is a positive and a negative limit

golden raven
storm seal
#

Ah

vast junco
golden raven
#

brb in 2-3 min

vast junco
#

tyt

golden raven
#

ok im back

#

um

#

okay so let us break this into cases

#

Case #1: Neither the numerator or denominator evaluate to 0 or infinity. Then the answer is just plugging in the value

#

Case #2: The denominator evaluates to 0 and is positive with the exception of 0. If the numerator evaluates to infinity or a positive number, then it is infinity. If the numerator evaluates to negative infinity or a negative number, then it is negative infinity

Edit: If the denominator is negative locally with the exception of 0, then a positive numerator implies negative infinity while a negative numerator implies positive infinity

#

Case #3: Both the numerator and the denominator evaluate to 0. In this case, you will need to use some tricks, such as L'Hopitals rule

#

does that make sense?

cedar lance
#

circular reasoning

cedar kilnBOT
#

@vast junco Has your question been resolved?

cedar kilnBOT
#
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lament hollow
#

How did I screw up to get -bx instead of just bx?

digital cliff
#

im unsure what you mean

#

it may be that your got rid of the - in line 2

#

though im not sure that actually changes the result

#

maybe it should be x-... in each in the first line

#

rather than +

lament hollow
#

Hm

#

Yea

digital cliff
#

,w expand [x-(-b+sqrt(b^2-4c))/2][x-(-b-sqrt(b^2-4c))/2]

digital cliff
#

yeah

#

that was it

lament hollow
#

Thanks

#

.close

cedar kilnBOT
#
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potent dragon
#

i just wanted to verify if the proof i wrote is viable for this question [this question is from Graph Theory with Applications by Bondy & Murty]
I apologize for the poor handwriting

potent dragon
#

for context epsilon is the number of edges, and nu is the number of vertices of the graph G. psi is the incidence function of the graph. not sure how widespread this notation is, so just thought i'd clarify

cedar kilnBOT
#

@potent dragon Has your question been resolved?

potent dragon
#

<@&286206848099549185>

cedar kilnBOT
#

@potent dragon Has your question been resolved?

cedar kilnBOT
#

@potent dragon Has your question been resolved?

worldly chasm
#

@potent dragon the proof looks good to me.

#

Though perhaps you'd be able to use the pigeon hole principle on the second part.

cedar kilnBOT
#
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serene umbra
#

from previous channel, on proving cos being strictly decreasing in the interval 0, pi using maclaurib series defn

serene umbra
#

so ig I've shown the result for [0, pi/2]

#

I js need to prove cos(pi/2 + x) = -cos(pi/2 - x)

#

to show the result for [pi/2, pi]

dull oxide
serene umbra
dull oxide
#

yeah that will be hard

#

at best, we can prove that there is some x between 0 and 2 such that cos(x)=0

#

To prove that it is pi/2, I never actually did.

serene umbra
#

It is a particular equality

dull oxide
dull oxide
serene umbra
#

I think we need to prove sum formula as well then

#

Which is difficult

dull oxide
dull oxide
#

I proved angle sum formula by showing that $y=\cos x$ was a solution to $y''+y=0$, but there's a lot of work to get us to where you want

wraith daggerBOT
dull oxide
#

If we have not yet proven that cos(pi/2)=0, it also begs the question on how are we defining pi?

serene umbra
#

I think there are a couple of infinite sums for it, or we can use a limit

#

With like a regular polygon with increasing number of sides

dull oxide
#

I have a full set of notes on all of this stuff if you are interested btw. Unless you were more interested in trying to figure it all out on your own

serene umbra
#

I am definitely interested, but at the same time this is probably where I need to stop because I dont have enough preliminaries

#

If thats the word

dull oxide
#

it works as word

serene umbra
#

Can we evaluate the infinite sum with x=pi/2, just asking?

#

To yield 0?

dull oxide
#

That would be really hard, because how are we defining pi/2?

serene umbra
#

Pi is another infinite sum

#

Yea thats very hard

dull oxide
#

which sum did you want to use?

serene umbra
#

I dont know i havent learnt any i just know there’s a handful

dull oxide
#

That's not something I've done myself, but you ask a really good question

serene umbra
#

Yea i havent also learnt how to manipulate summations for infinite stuff

dull oxide
#

I can think of a way to do all of these things that you want. But I'll be honest, it's a ton of steps.

serene umbra
#

$\pi = 4\sum_{n=0}^{\inf}{\frac{(-1)^n}{2n+1}}$

#

Is one of them

#

Oops

dull oxide
#

yeah, that is the one I know best

twilit escarp
#

\inf

dull oxide
#

And it is based on the trig functions, so it may be your best bet

twilit escarp
#

And put {}

wraith daggerBOT
#

violet

serene umbra
#

Better ig

dull oxide
#

$\pi = 4\sum_{n=0}^{\infty}{\frac{(-1)^n}{2n+1}}$

wraith daggerBOT
serene umbra
#

I think it might be useful cause of the -1^N

#

It also appears in cos

dull oxide
#

good point

serene umbra
#

$\cos x =\sum_{m=0}^{\infty}{\frac{(-1)^m}{(2m)!}x^{2m}}$

wraith daggerBOT
#

violet

serene umbra
#

If we put x=pi/2 uh

#

I don’t even know how this wil go

dull oxide
#

That doesn't look fun

serene umbra
#

It doesnt

#

Looks very messy

dull oxide
#

Yeah

#

I have another idea how to do it, but it revolves using the taylor series of arctangent explicitly, and I don't know it off my head, and am a little busy atm to deep dive into this

#

I can offer you my notes on what all I have done, and you can use that to research on your end if you are interested in expanding that

serene umbra
#

Sure

#

Definitely interested

#

Also we have chosen two adjacent terms in the expansion of sin x to show that cos x for x in [0, x] is strictly decreasing for x^2 < 6

#

Is there a way to improve this 6

#

By getting more terms

#

And then somehow find a way to keep getting closer to pi

dull oxide
dull oxide
serene umbra
#

Sure

serene umbra
#

What if we chose a different 2, or more than 2 terms

#

That increases the ‘6’

#

Until it gets to pi^2

serene umbra
#

I’ll close for now

#

.close

cedar kilnBOT
#
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cedar kilnBOT
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desert sparrow
#

Can anyone help me with solving this?

cedar kilnBOT
#

@desert sparrow Has your question been resolved?

desert sparrow
prisma laurel
dull oxide
desert sparrow
#

im supposed to make the variables

desert sparrow
dull oxide
desert sparrow
dull oxide
#

In here?

desert sparrow
#

our prof said the only formula we need is F = MA

dull oxide
#

all of the variables are mssing

#

consisting of a mass attached
See the extra space between "mass" and "attached"? I believe there should be an M there.

#

I can infer most of these missing variables, but what the heck why are they all missing?

#

And then this is just pure nonsense

#

I can't really infer anything here.

#

This isn't a physics problem, it's a mystery

desert sparrow
#

ok let me check the paper

dull oxide
#

bless

desert sparrow
#

Ye sorry you are right

#

here

alpine geode
#

what is the torque on the mass due to gravity?

dull oxide
dull oxide
cedar kilnBOT
# desert sparrow
What step are you on?
1. I don't know where to begin.
2. I have begun but got stuck midway.
3. I got an answer but I was told that it's wrong.
4. I got an answer and would like my work checked.
5. I have a question about someone else's work/solution.
6. I have completed the problem and don't need help anymore. Thank you.
7. None of the above
desert sparrow
alpine geode
#

and what is the rotational inertia of the system?

desert sparrow
#

what is why im asking for a solution 😭

dull oxide
desert sparrow
#

idk how to continue

dull oxide
dull oxide
desert sparrow
#

i thought that person would help me further but it seems that they were just asking

#

i dont know how it came or anything lol

dull oxide
#

okay, then you need to consider what all forces are acting on your mass M

desert sparrow
#

Yes

#

what then

dull oxide
#

I'm asking you

#

what are the forces acting on M

desert sparrow
#

just gravity ig

dull oxide
#

But if only gravity were acting on M, then it would just fall straight down, but it is not fallingstraight down

#

So some other force must be there

desert sparrow
#

yeah idk

dull oxide
# desert sparrow yeah idk

well, what do you think of that string attached to M? Do you think that might play a role in why the ball is not falling straight down?

cedar kilnBOT
#

@desert sparrow Has your question been resolved?

cedar kilnBOT
#
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civic elk
#

if i have a list of values, and the age they where added, like 1,2, ..., n, what would value/age tell me?

livid hound
#

still not sure what you mean by "age they were added"

cedar kilnBOT
#

@civic elk Has your question been resolved?

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short otter
cedar kilnBOT
short otter
#

why arent the bounds for phi in the triple integral 0 to arctan(R/h) instead of 0 to arctan(h/R)???

#

oops was missing this part

cedar kilnBOT
#

@short otter Has your question been resolved?

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#

@short otter Has your question been resolved?

cedar kilnBOT
#

@short otter Has your question been resolved?

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clear widget
#

I don't understand how I can solve this, the lesson is called transformations of exponential functions and im supposed to write a function with a graph

crimson sedge
#

first graph gets translated 2 units upwards

#

So the y coordinate for each point is shifted two units upwards

clear widget
crimson sedge
#

So f(x) + 2

#

So 3^(x) + 2

clear widget
#

the green words are the answer

crimson sedge
#

Can't exactly read the question lol

#

You've got the importance part cropped

#

I don't think that's the case tho

clear widget
#

this is all of it

crimson sedge
#

I think they want you to write a function for each transformation

clear widget
#

yeah

crimson sedge
#

The green just explains what the transformation is

#

That's not the answer

clear widget
#

the green is the answer

#

i took this from the answer sheet

crimson sedge
#

Tells you to write an equation based on the graph

#

The green is not an equation

clear widget
#

this one isn't the answer sheet

#

I want to know how I get 2 units up for A

#

what do I do

crimson sedge
#

I already told you

#

f(x) + 2

#

So 3^(x) + 2

#

He doesn't want you to get A 2 units upwards. A is a transformation of the original function f(x)

clear widget
#

ohh

crimson sedge
#

You can tell because the horizontal asymptote is y=2 but for the original function it's y=0

#

Hence the graph was shifted 2 units upwards

crimson sedge
#

Show you what exactly

clear widget
crimson sedge
#

Do you know what an asymptote is?

clear widget
#

its the line no?

crimson sedge
#

It's a line that the curve seems to keep approaching. In this case as x decreases it approaches the y value 2

clear widget
#

awe man im gonna fail the final exam sully

crimson sedge
clear widget
#

Ohhh

crimson sedge
#

See the curve keeps getting closer to 2 when x keeps decreasing

clear widget
#

Wait im supposed to like find when the curve starts

crimson sedge
#

But it doesn't reach it

clear widget
#

Yeah

crimson sedge
#

In the case of the main function

#

3^x

#

a is 1 and c is zero

#

So the horizontal asymptote is 0

#

But in the new graph in part a

#

The horizontal asymptote is 2

#

So c = 2

#

And a remains 1

clear widget
#

ohhh

crimson sedge
#

Hence the equation is 3^(x)+2

#

Makes sense?

clear widget
#

Yeah

crimson sedge
#

That's good

clear widget
#

I'll continue from there thanks

crimson sedge
#

My pleasure

#

Good luck

clear widget
#

I'll need it

#

.close

cedar kilnBOT
#
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cedar kilnBOT
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crimson sedge
#

I am not entirely sure how to interpret the question

crimson sedge
#

When they say Find an equation of the line, do they mean y-intercept form?

cedar kilnBOT
#

@crimson sedge Has your question been resolved?

digital cliff
#

any form

#

vector form would be the easiest here

#

though you can find m quite easily too if you want to do slope-intercept form

cedar kilnBOT
#
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serene basin
#

for maximum likelihood estimation, suppose the distribution of the observations X is f_X(x), and that this distribution depends on theta. i am confused on what E_theta(X) is. i don’t think it’s a scalar because expectation should only give a scalar if theta is already fixed and you take the expectation w.r.t. X. so is it a random variable?

serene basin
#

the book seems to imply that this quantity is a numerical function of theta but i dont know why, an example would help

#

if anything, if you take the expectation w.r.t theta, then shouldn’t the variable be integrated out and you’re left with a function of X instead?

cedar kilnBOT
#

@serene basin Has your question been resolved?

serene basin
#

.close

cedar kilnBOT
#
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cedar kilnBOT
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indigo siren
#

a,b,c are real num such that a+b+c=0 ,find all pair of (m,n) of natural num such that (a^(m+n)+b^(m+n)+c^(m+n))/m+n = (a^m+b^m+c^m)/m * (a^n+b^n+c^n)/n

indigo siren
#

my approach has been to put a = 0, b = 1 and c = -1

#

and i eventually concluded that both m and n have to be even

#

and got the relation mn = 2(m+n)

#

can u all tell me your approaches?

cedar kilnBOT
#

@indigo siren Has your question been resolved?

indigo siren
#

heres a pic of the question

cedar kilnBOT
#

@indigo siren Has your question been resolved?

cedar kilnBOT
#

@indigo siren Has your question been resolved?

cedar kilnBOT
#
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graceful cedar
#

This is just a practice question, I don't under this pattern/question at all, I need help please.

brisk apex
graceful cedar
#

Any logic?

brisk apex
#

I’m going on a whim here, but I think that the least 3 circles add up to the number of sides the next shape will have

graceful cedar
#

That's some complicated mechanic

brisk apex
#

Yeah

#

Maybe too complicated

#

Is it right?

unborn mirage
#

I think it's the bottom left cuz the sum of numbers seem to be increasing by 1 each time, and the amount of circles is the number of sides of the shape next it

brisk apex
#

Ooh

#

That seems way more plausible than my answer

graceful cedar
#

so how do you go from

unborn mirage
#

I don't think each term predicts the next, just that among the 4 choices only the bottom left follows the pattern (I know it's unsatisfying, but they really could put anything as a pattern in these sorts of tests, and I might also be wrong)

graceful cedar
#

In my opinion, I would exclude both of the top left and bottom left because the numbers are all spaced out a lot further.

unborn mirage
#

I don't think spacing has as much to do compared to patterns between numerical values, but if you don't have the real answer to compare it to we're all just guessing here

graceful cedar
#

my head hurts

#

I decided to continue anyway, the actual questions are no easier. I still need to understand these patterns.

cedar kilnBOT
#

@graceful cedar Has your question been resolved?

low holly
simple shale
#

N/S + number idicates how many shapes are at top/bottom

cedar kilnBOT
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leaden shadow
#

Hello, I have a quick question about notation in derivation by perturbation: For a part of a project i am deriving shannon entropy equation, i did this by using perturbation with a small positive scalar and a small change to the function: so f(x) = f(x) + eqf(x)

I then treated the small positive scalar differently and cancelled it out by getting derivative as : Change in H (entropy) in the perturbation / q within a limit of q approaching 0. Since i am deriving it for a discrete distribution with area underneath distribution as 1 I considered qf(x) (perturbed function) to have area underneath it as 1 as well, and i used this to cancel it out at the end.

  1. Is this approach justified and correctly stated?
  2. This is a functional derivative, right?
  3. If it is a functional derivative, I have to notate it differently, I am not certain how to do this particularly when deriving by perturbation, help greatly appreciated.
leaden shadow
#

Id be happy to provide more details, I could not find any help online so i am not sure whom to ask.

#

<@&286206848099549185>

#

do i tag again or what now? idk if should ask in other channels

crimson sedge
#

what's up? @leaden shadow

leaden shadow
#

im not sure about whether my approach to a perturbation is correct

#

im deriving shannon entropy and i perturbed but if i factor out small scalar, im not sure whether i can refer back to constraint for perturbed function

#

skipping the boring stuff

#

here i use earlier estabilished cosntraint that integral(f(x)) = 1 (probability underneath function is equal to 1) im not sure whether that applies to perturbed function

crimson sedge
#

tbh, I don't know so well. but y dont u use chatgpt?

#

I forgot those, I learned that long times ago

leaden shadow
#

gives unclear answers, and if challenged it just changes opinion

#

so i dont want to rely on it if i can

crimson sedge
#

it's good

#

u r right

#

perhaps it will take much time to solve that for me

cedar kilnBOT
#

@leaden shadow Has your question been resolved?

digital cliff
#

do not use chat gpt, my lord, thats all i can help with here

low holly
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tired widget
#

I need help with Part B here. Idk how to use a random number table.

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fair geyser
cedar kilnBOT
fair geyser
#

.close

cedar kilnBOT
#
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void sand
fair geyser
#

omg i missed 500

cedar kilnBOT
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urban condor
#

I need help

cedar kilnBOT
broken mist
urban condor
#

L_infty is Banach prove or disprove

crimson sedge
urban condor
#

Let f_n be a Cauchy sequence in L_infty

crimson sedge
#

whats the question?

urban condor
#

That

#

Prove or disprove the statement

crimson sedge
# urban condor L_infty is Banach prove or disprove

show linfinity norm is a norm confirm essential supremum exists prove triangle inequality use cauchy sequence completeness follows from convergence almost everywhere limit belongs to linfinity boundedness preserved check properties carefully

small saffron
#

hi

urban condor
#

I already have shown the infty norm is a norm, and that I just need to do show cauchy sequences converge

crimson sedge
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#

@urban condor Has your question been resolved?

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crimson sedge
#

can anyone help me find the particular integral by the D-operator method?

crimson sedge
#

replace d² with -a² in 1/(d² + a²), simplify the operator, and apply it to sec(ax).

#

it only applies to sin and cos

#

not sec

#

.close

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#
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ebon radish
#

How do I go about setting the constraints (creating the equations to solve this) for this problem?

vestal bluff
#

what would the triangle with the maximum area look like

#

where would it touch the circumference

ebon radish
sand osprey
vestal bluff
#

intuitively where would it be

ebon radish
#

here?

red ingot
#

because of the diameter condition

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the base always is the same

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we just find the max height

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since area increases as height increases

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max height is directly up from the center

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which is the radius

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0.5*1/2

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= 0.25

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M = 0.25

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32sqrt3 M = 8sqrt3

ebon radish
red ingot
#

uhh

ebon radish
#

and they used a wierd method to achieve that

#

is there any other method to do this

red ingot
#

wtf

sand osprey
ebon radish
#

ah why

sand osprey
ebon radish
red ingot
#

oh

ebon radish
#

else the max. area would be 1/4

sand osprey
ebon radish
sand osprey
ebon radish
#

drew 2 cases

sand osprey
ebon radish
#

yeah

#

also it isn't necessary that both the vertices on the diameter should touch the circumference; but then I don't think we would get the max area in that case

#

am I right?

sand osprey
#

but it does not affect anything

ebon radish
#

yeah

sand osprey
#

what exactly you do not understand in the solution?

ebon radish
#

I just wanted to know if there were any alternate solutions...

ebon radish
#

hmmm

ebon radish
wraith daggerBOT
sand osprey
#

maybe come super sophisticated geometric reasonings, but I'm not aware

ebon radish
#

What property did they use here

pastel vault
#

power of a point

#

helps to know some circle theorems for this

#

well it comes from similar right triangles

ebon radish
#

oh

pastel vault
ebon radish
#

oh

#

how do we know if those angles are the same

#

in this case

pastel vault
#

another circle theorem

#

angles in the same segment are equal

ebon radish
#

ah gotcha

#

i totally forgot about that theorem

pastel vault
#

which is an application of angle at the centre = twice angle at circumference

ebon radish
#

yeah

pastel vault
#

(you can move the point on the circumference around)

ebon radish
#

ty @sand osprey @pastel vault :)

#

.close

cedar kilnBOT
#
Channel closed

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pastel vault
ebon radish
#

.reopen

cedar kilnBOT
#

✅

pastel vault
#

just maximise the height

#

the max height must be the radius

ebon radish
pastel vault
#

I mean they should have said sides on the diameter

#

otherwise the answer is wrong too

ebon radish
sand osprey
lyric narwhal
#

no way dedekind in the house

#

big fan of your work

sand osprey
sand osprey
#

I thought it is going to be forgetten

ebon radish
sand osprey
ebon radish
sand osprey
#

yep

ebon radish
#

:o

#

@pastel vault you wanna say smth?

#

or should I just close this?

pastel vault
#

no

#

just close it

ebon radish
#

alr ty tho

#

.close

cedar kilnBOT
#
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cedar kilnBOT
#
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late ridge
#

hiii Dms open

cedar kilnBOT
proper mortar
#

what is your question

spare raptor
#

what

serene umbra
#

???

cedar kilnBOT
#

@late ridge Has your question been resolved?

cedar kilnBOT
#
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cedar kilnBOT
#
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regal sandal
#

I have to prove a certain proposition in TU games (game theory) I can't find a solution, someone has some ideas?

regal sandal
#

V ~ V’ means that the games are strategically equivalent

cedar kilnBOT
#

@regal sandal Has your question been resolved?

cedar kilnBOT
#

@regal sandal Has your question been resolved?

cedar kilnBOT
#

@regal sandal Has your question been resolved?

cedar kilnBOT
#
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#
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teal wraith
#

chord of a contact of tangents drawn feom a point on the circle x^2+y^2=a^2 to the circle x^2+y^2=b^2 touches the circle x^2+y^2=c^2(a,b,c>0) prove that a,b,c are in a gp

teal wraith
#

i solved this via similar triangles

#

but need to solve by circles

#

by circles i mean coordinate geometry

cedar kilnBOT
#

@teal wraith Has your question been resolved?

teal wraith
#

<@&286206848099549185>

mighty shuttle
#

Have you looked at MSE

cedar kilnBOT
#

@teal wraith Has your question been resolved?

teal wraith
#

.

teal wraith
cedar kilnBOT
#
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cedar kilnBOT
#
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wild zealot
cedar kilnBOT
wild zealot
#

My solution was :

mighty shuttle
#

well

wild zealot
#

So I thought that any vales greater than 1 and less than 0 was the answer

mighty shuttle
#

what you want to do is find the minima of (x/(1+x))

vestal bluff
#

is there any restriction to a and x being integers?

mighty shuttle
#

or being positive

wild zealot
#

but appearently the answer is 0 and 1, I don't undertstand why my answer is not valid

vestal bluff
#

or rational

wild zealot
wild zealot
vestal bluff
#

is it not just 1 and 0

vestal bluff
mighty shuttle
#

,w minima of x/(1+x), if x>0

wraith daggerBOT
wild zealot
#

Yeah, but I don't understand why my answer isn't valid

vestal bluff
#

whats your solution

wild zealot
vestal bluff
#

thats not a solution, how are you going to continue from there

wild zealot
#

Well, any positive integer A greater or equals 1 will be a problem because ax + a will be bigger than x

vestal bluff
#

try isolating x

wild zealot
#

wdym?

wild zealot
#

Like, I understand the solution, but why shouldn't I continue the equation first like I did?

vestal bluff
#

you didnt isolate x

#

you should only have one instance of x

#

as the shbject

wild zealot
#

Hmm, how do I remove x from the right side? Can I divide x in both sides?

#

like x / x = a + a?

vestal bluff
#

bring all the x to one side

#

factor and divide

wild zealot
#

alright, so x = a / 1 - a

#

So the problem with my answer was not isolating x, now I can see that a can't be 1 because we would divide 1 by 0, but a can be 0 because 0 / 1 is 0 so x = 0

#

Where did i go wrong?

vestal bluff
#

and why is x = 0 invalid

#

go back to the original question

wild zealot
#

because there is a constant in the numerator that is 1

#

And we cannot divide by 0 here

vestal bluff
#

indeedd

#

so a cant be 0 and 1

wild zealot
#

Alright, that makes sense, but where did i go wrong continuing the equation?

vestal bluff
#

which equation

vestal bluff
wild zealot
#

Yes

vestal bluff
#

it wasnt wrong it was just incomplete

wild zealot
#

Why?

vestal bluff
#

wym 1 is possible

wild zealot
#

0 actually

vestal bluff
#

a = 0 implies x = 0

wild zealot
#

because x = 0 / 1 is not a problem right?

vestal bluff
#

and x cant be 0 becayse of the division in the otiginal

vestal bluff
wild zealot
#

Thank you

#

.close

cedar kilnBOT
#
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cedar kilnBOT
#
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inner solar
cedar kilnBOT
inner solar
#

what should be the first step?

dusk finch
#

I'd split it into sum of 2 seperate limits

inner solar
#

(with denominators)

dusk finch
#

yep

#

can you use lhop or taylor expansion btw?

inner solar
dusk finch
#

ah if you can use lhop then just do it

#

differentiate numerator and denominator

#

you might need to do it twice

#

actually once is enough

#

okay i take that back

#

you need to do it twice

inner solar
dusk finch
#

yeah, it might simplify nicely after that

inner solar
#

but ive got it now so thanks

dusk finch
#

2nd lhop would simplify it to constant / constant basically

inner solar
#

but deriving is hard haha

dusk finch
#

its actually possible entirely without lhop

inner solar
#

hm how?

dusk finch
#

$\frac{\cos\left(x\right)-1+x^{2}}{\left(x+\sin\left(x\right)\right)^{2}}=\frac{\cos\left(x\right)-1}{\left(x+\sin\left(x\right)\right)^{2}}+\frac{x^{2}}{\left(x+\sin\left(x\right)\right)^{2}}$

wraith daggerBOT
#

MĂŚthIsAlwaysRight

dusk finch
#

$\frac{x^{2}}{\left(x+\sin\left(x\right)\right)^{2}}=\frac{1}{\left(1+\frac{\sin\left(x\right)}{x}\right)^{2}}=\frac{1}{2^{2}}=\frac{1}{4}$

wraith daggerBOT
#

MĂŚthIsAlwaysRight

dusk finch
#

im ignoring the limits because im too lazy to type them

inner solar
#

ah yes i see it now

#

its the worst when you dont find that trick right away and then life's just misery

dusk finch
#

$\frac{\frac{\cos\left(x\right)-1}{x^{2}}}{\left(1+\frac{\sin\left(x\right)}{x}\right)^{2}}=\frac{\frac{\cos\left(x\right)-1}{x^{2}}}{4}=-\frac{\frac{1}{2}}{4}=-\frac{1}{8}$

wraith daggerBOT
#

MĂŚthIsAlwaysRight

dusk finch
#

cosx - 1 and x^2 are both of quadratic nature

#

cosx - 1 is approximately -x^2/2

#

and sinx is approximately x

inner solar
#

xd yea so just knowing taylors will set you free