#help-13

1 messages · Page 349 of 1

glad dust
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yes i agree, making it explicit will simplify the state diagram creation a fair amount

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my professor mentions that "You must include an explanation of why the TM halts ". do you think my original write-up adequately addresses that?

worldly chasm
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No

glad dust
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why's that?

worldly chasm
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well, it's either not correct or not complete, there is no reject state written there.

glad dust
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unfortunately i do not know how to use it and would rather spend the time atm to working on the state diagram and manually checking

worldly chasm
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Did I miss that?

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It's not in the text I copy pasted.

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oic.

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my bad then

glad dust
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nah its cool

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thats on me for closing

worldly chasm
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hmm... but it's wrong

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it's strictly less than twice

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not twice or less

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if you run out of 2s then it doesn't matter if you're also out of 1s.

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it's still a failure, right?

glad dust
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yes

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wait

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sorry i do not think i follow

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why isnt that addressed by the reject state i have already?

worldly chasm
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Maybe I don't understand how you are imagining the turing machine to work.

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we don't know that we have used up all of the 2s typically until we fall off the end of the string.

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and once we do that, there's no ambiguity, it's a reject

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At least, this is the way I designed it up there from your sketch from the last channel.

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if this is not the same as you have in mind, then please explicitly explain how you're imagining it's going to work.

glad dust
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ah i think i see, the issue is because in the way im building the machine, i dont keep track of the number of 2's correct? that means i never know when they complete processing, so i need to add reject states elsewhere within the machine?

worldly chasm
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You cannot without an arbitrarily large number of states, (you'd have to separately code in "I've seen one 2" state and the "I've seen two 2s" state, and so on up to infinity in order to properly accept or reject all valid strings.)

glad dust
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yeah so that means i have to properly include reject transitions within the varying states right

worldly chasm
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yeah, there's only one state that can fall to a reject state, and that's the state B (looking for a 2 in the string)

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if that state falls off of the end of the string, then it should transition to reject

glad dust
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so there's that, falling off the tape in state A, and failing to locate any unmatched 1's correct ?

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or am i misunderstanding

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/missing one

worldly chasm
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sorry, I misremembered my states.

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State A is the "searching for a 2 state"

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that's the one where falling off means reject

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state B is "returning to the start"

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state C is "searching for the first 1" and state D is "searching for the second 1"

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if we fall off of the end of the string in states C or D then that's an accept

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falling off the end in state B is impossible because we always move left until we fall off the front of the string.

glad dust
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okay ive attempted to draw it out as best as i understand it. currently i only have 1 reject state and thats in A where it falls off

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i am unsure if any others are needed, im currently testing it

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ill send it in a moment so you can more clearly see my current understanding

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it will be a little messy, i apologize for that

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oh im stupid i dont account for only 0's on A even tho it should be possible

glad dust
cedar kilnBOT
#

@glad dust Has your question been resolved?

cedar kilnBOT
#
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glad dust
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.

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just gonna reclaim

cedar kilnBOT
dull oxide
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@glad dust did you have a question? hmmcat

glad dust
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this is the state diagram for it but

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essentially

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im working on creating a final description for the language that includes why the tm halts

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i am now also realizing i do not reject a string that has exactly two times as many 1's as two's

cedar kilnBOT
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@glad dust Has your question been resolved?

worldly chasm
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Sorry, I had to step away, I'm still afk, but I'll be back in a few hours

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Minor personal emergency

glad dust
cedar kilnBOT
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@glad dust Has your question been resolved?

worldly chasm
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@glad dust state E should be more or less the same as state B, return to the start and then proceed to the next state (E -> A)

glad dust
worldly chasm
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State E moves left and leaves the tape unchanged until it reads a _ then transitions to A and moves right

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@glad dust

glad dust
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like this then right

worldly chasm
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Yup

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Well, minus the bottom part

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@glad dust

glad dust
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i do have a question tho

worldly chasm
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Hmm

glad dust
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is it not necessary to account for potential inputs of solely 0's? shouldnt it be able to accept those? thats the last thing i wish to fix tho, id like the general meat of it sorted before doing that

worldly chasm
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That would fail because it would fall off in state A

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And that's correct behavior

glad dust
# worldly chasm That would fail because it would fall off in state A

sorry, are you saying it woudl fail with the diagram as it is or it would fail the language in general? So am i mistaken in thinking it should pass? is it because no 1's and no 2's doesn't necessarily pass the requirement of " number of 1’s in w is less than twice the number of 2’s"? Then is my diagram complete?

worldly chasm
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It both fails given your language and and with your turing machine state transition diagram

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And failing is correct behavior

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Reject

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As in a string with no 2s should always fail

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Be rejected

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Not part of the language

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@glad dust

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I hope it's not too confusing, I'm making a bit of a mess with the explanation

glad dust
glad dust
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then theres nothing else to update the diagram with, correct? my only qualms prior involved a lack of 2's but that was just me misunderstanding the language

worldly chasm
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It should be correct but I will admit I didn't double check to make sure all of the "i"s were dotted and "t"s crossed

glad dust
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nah theres no need for that, thats something i should do by running a bunch of test strings

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i deeply appreciate your help and your time, i feel like my understanding of the subject has improved significantly. thank you

worldly chasm
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You're quite welcome

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Sorry for being a bit flakey

glad dust
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i dont mind that at all, especially since you helped

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im not entitled to peoples time

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.close

cedar kilnBOT
#
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earnest fog
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f(x) = 2x^2 - x for x ∈ R. g(x) = 1/x for x ∈ R, x ≠ 0. find the domain and range of fg(x).

earnest fog
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im stuck on finding the range of fg(x)

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this is what I hv so far

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I know that from the answer that the range of fg(x) is the same as the range of f(x)

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why is this the case?

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im so confused

cedar kilnBOT
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@earnest fog Has your question been resolved?

earnest fog
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<@&286206848099549185>

humble marsh
earnest fog
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f(x) larger or equal to -1/8

humble marsh
earnest fog
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x cannot be 0

humble marsh
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ok, and what's the range of f when we remove 0 from the domain?

earnest fog
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I hv no idea

humble marsh
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(the open circle at 0 means that value is excluded from the function)

earnest fog
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oh ok

humble marsh
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does that make sense?

earnest fog
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kinda

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what next

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how does that help with gf(x)

humble marsh
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(fg)(x), right?

earnest fog
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yes

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that’s right

humble marsh
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g(x) takes on all values except x = 0, so fg(x) takes on all values that f(x) does when x isn't 0

earnest fog
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yes

humble marsh
cedar kilnBOT
#

@earnest fog Has your question been resolved?

cedar kilnBOT
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upbeat tusk
cedar kilnBOT
upbeat tusk
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Can someone help me with number 3 and 4

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I totally forgot about coordinates and stuff

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I just know how to calculate 💀

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<@&286206848099549185>

cedar kilnBOT
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@upbeat tusk Has your question been resolved?

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azure oriole
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Do anyone have any idea how to solve this integral ?

austere ember
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you can't

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like the antiderivative is nonelementary

azure oriole
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Well it seemed like it was impossible but i wanted to ask someone just to be sure, it came up in one exercise i was doing, what you think would be the most appropriate answer for that ? Proof or just how you written "Antideriative is non elementary, so it cannot be solved"

neon prism
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You could do it numerically

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Depends on what the problem is asking

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Oh wait that’s an indefinite integral oops

azure oriole
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I did it for differential equations, but yeah i got kinda dumb when i had seen this

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So i guess the only thing you could do is to expand that to taylor's or smth like that

neon prism
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yeah

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are you sure you did the rest of the problem correctly?

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or there's no derivative or anything to "cancel" it out?

austere ember
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it's difficult to prove that an integral is nonelementary

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what's the original

azure oriole
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It was second order differential equation at the beginning i will send it in a moment

neon prism
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isn't that seperable?

austere ember
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no

neon prism
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ok it's officially too late for me to be up

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going to bed haha

azure oriole
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Oke hehe

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Thanks for your help

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I noticed what i did wrong

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.close

cedar kilnBOT
#
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crimson sedge
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I forgot how to do these, i need help with both questions

crimson sedge
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Isnt first one just in q3 where sin and cos are neg and tan is pos

formal prism
crimson sedge
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Yeah ik these but im just stuck on the reference angles, reference angles are always positive right?

past wave
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can you send the question again?

formal prism
crimson sedge
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Is b jsut tan 45

formal prism
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cos 130 = cos ( 180 -50 )

past wave
formal prism
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so, -cos 50

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it's in 2nd quadrant

crimson sedge
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Alr, i fixed that one. Is B pos tan 45?

past wave
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which quad is 215 in?

crimson sedge
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3

past wave
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is tan +ve or neg in that?

crimson sedge
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Positive

past wave
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there you go

formal prism
crimson sedge
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past wave
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hmmm

crimson sedge
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Im confused

formal prism
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tan (180+x) = tan 215

crimson sedge
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Yeah

past wave
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so third quad? therefore pos?

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oh got it

formal prism
past wave
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yup

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i guess you have this handled
ill leave

crimson sedge
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I did 270-215

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Instead of 180-x

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I mean

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215-180

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So its tan 35

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Then

formal prism
crimson sedge
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I also didnt know how to do this

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Can we just assume that a/sin(a)= b/sin(b)

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Cus of the sine rule

formal prism
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when you do these type of ques

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use integral value of pi

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what is sin (90+x)?

crimson sedge
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1+x?

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Pi/3 +x

formal prism
crimson sedge
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Idk what u mean by integral value

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Exact value?

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Or radians?

formal prism
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integral value means integer values

crimson sedge
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Oh

formal prism
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like 1, 2,3, -1

crimson sedge
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Is it 1+x

formal prism
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no

crimson sedge
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Idk what it is

formal prism
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90+x is inside the bracket

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sin ( 90+x) = cosx

crimson sedge
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Either that or im losing my memory

crimson sedge
formal prism
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caus the values are same

crimson sedge
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Does that work for any degree or just 90

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Also idk how to use that to solve this problem

formal prism
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might help

crimson sedge
formal prism
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no no, scroll down

crimson sedge
crimson sedge
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One sec

formal prism
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check out the supplementary angle part

formal prism
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the formula is correct

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use it

crimson sedge
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Thank u

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But i dont get

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The part where it says b is obtuse or acute

formal prism
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do more questions on that to get it

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ahh, check some video out on yt

crimson sedge
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Is it hard to explain?

formal prism
#

This trigonometry video tutorial explains how to find the reference angle of any angle in any quadrant. It shows you how to find the reference angle in degrees and in radians. It also shows you how to convert from degrees to radians and radians to degrees. In addition, it shows you how to evaluate trig functions using reference angles if give...

▶ Play video
crimson sedge
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I got the acute value correct

formal prism
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finally found a video for you

crimson sedge
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Is the obtuse just 180-acute value?

formal prism
crimson sedge
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I will watch the video

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I am just doing revision

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Not the first time i learnt it i just forgot

formal prism
crimson sedge
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Thank u a lot

formal prism
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less than that is acute

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90 is right angle

crimson sedge
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Yeah

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Its ok i just have a few questions left ill see if i can figure them out, i appreciate the help a lot, ill close this now so others can use it

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.close

cedar kilnBOT
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tawny cape
cedar kilnBOT
tawny cape
#

Help please i need a guide to get started

cedar kilnBOT
#

@tawny cape Has your question been resolved?

tawny cape
#

@help

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@helper

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<@&286206848099549185>

#

.close

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storm fog
#

I din't understand this, I mean, how did this solution come to the conclusion that x must be different from 1/2 and -1/2?

hazy dawn
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Because you can't divide something by 0

storm fog
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I understood the whole simplification, but not the conclusion

storm fog
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So, after the simplification, the only way to solve this was changing the "x" with the alternatives values?

hazy dawn
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If you notice -1/2 or 1/2 are both the value that make denominator 0

hazy dawn
storm fog
#

Thank you, now I understand

hazy dawn
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Welcome

storm fog
#

.close

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gloomy spire
#

How do you multiply radicals like 2√8•√2

past wave
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root(a) * root(b) = root(ab)

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if both a and b are pos

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||or one of them is negative||

gloomy spire
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Whats pos?

past wave
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positive

gloomy spire
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Imma try

past wave
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to know why
$a^m * b^m = (ab)^m$

wraith daggerBOT
#

George (Wumpus Man)

gloomy spire
#

So 2√16?

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Can i still simplify?

past wave
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yes you can

gloomy spire
#

So 2√4?

past wave
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nope

gloomy spire
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2√4²?

past wave
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yes

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what will that simplify to?

gloomy spire
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Im done with math

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Its so tiring

past wave
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loll

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what does root mean?

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ping me when you reply

gloomy spire
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Hm

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Im now currently on no 2

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√3•³√3

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@past wave

past wave
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hey

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what does that mean?

gloomy spire
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Wdum

past wave
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root three * (root three)^3

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or cube root three

gloomy spire
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No

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Cube root 3

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And square root 3

past wave
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express root and cube root in terms of exponent

gloomy spire
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3¹/² and 3¹/³

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There

past wave
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yup

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now what does a^m * a^n become?

gloomy spire
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Now wut

gloomy spire
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I guess maybe a^m and a^n

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Maybe exponent them then butterfly method?

past wave
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i was just trying to generalise

gloomy spire
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U mean?

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Could that work?

past wave
gloomy spire
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What part?

past wave
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ok tell me this 3^4 * 3^5 = what?

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tell me in terms of powers of three

gloomy spire
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Huhhhh

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Maybe 9^9?

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@past wave

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Yo

past wave
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nope

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3^(4+5)

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the exponents add if base is same

gloomy spire
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Whats the answer then?

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3^9?

gloomy spire
past wave
#

hello

past wave
past wave
past wave
gloomy spire
#

Or 3¹/⁵

past wave
#

💀

gloomy spire
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Wut

past wave
#

do you know how to add fractions?

gloomy spire
past wave
#

revise and come back

gloomy spire
#

Ohhh

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Butterfly method

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3⁵/6

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3⁵/⁶*

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@past wave

past wave
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that is correct

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nice

gloomy spire
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Now?

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Do i make it radical?

past wave
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i think that is the answer

gloomy spire
#

I now have ⁶√3⁵

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Now what

past wave
#

done

gloomy spire
#

I finished it

past wave
#

nice

gloomy spire
#

Now I'm in no 3

past wave
#

ohh

#

!1q

cedar kilnBOT
#

It is suggested that you limit yourself to one question per help channel, opening a new one once your original question is answered and your original channel has been closed. This is to make your channel easier to follow for potential helpers and can bring attention to the fact that your question has changed.

gloomy spire
#

Can i close then just chat again?

past wave
#

if you close

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then the channel will be hidden in a few mins

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but yeah you can chat

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its like a ticking time bomb
can close any time

gloomy spire
#

Alrighty

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.close

cedar kilnBOT
#
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crimson sedge
cedar kilnBOT
#

@crimson sedge Has your question been resolved?

crimson sedge
#

<@&286206848099549185>

nimble veldt
#

!status

cedar kilnBOT
#
What step are you on?
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2. I have begun but got stuck midway.
3. I got an answer but I was told that it's wrong.
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5. I have a question about someone else's work/solution.
6. I have completed the problem and don't need help anymore. Thank you.
7. None of the above
cedar kilnBOT
#

@crimson sedge Has your question been resolved?

pearl cipher
cedar kilnBOT
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@crimson sedge Has your question been resolved?

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midnight bramble
#

Been trying to get my head round this but dont understand what im meant to do

midnight bramble
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I think the weakest is C while strongest is B

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Unsure if C can be the weakest as it would be a scatterplot with no correlation?

cedar kilnBOT
#

@midnight bramble Has your question been resolved?

midnight bramble
#

<@&286206848099549185>

#

someone please help :)

steel crest
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A has negative correlation since it is downwards

midnight bramble
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but is it weak correlayion?

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i got this

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but am unsure about it

steel crest
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Looks correct

midnight bramble
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i kind of just eyeballed it for the values

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would there be a better way to confirm?

steel crest
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I mean you can put the data in excel, but I think they wanted you to eyeball

midnight bramble
#

could you teach me how to use excel for it please?

steel crest
#

U would need a scale and a lot of time, than you could technically measure all the data, to calculate the correlation,but I am pretty sure that is not what they want you to do

midnight bramble
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Ok thanks!

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@steel crest Is it something like this?

steel crest
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Yes

midnight bramble
#

I know you said i shouldnt need to do it, but i like learning excel stuff

#

for some bizarre reason...

steel crest
#

I would just write the summation instead tho

midnight bramble
#

How would i go about doing that?

steel crest
#

First keep a cell for the x mean and y mean

#

Create rows which are x - x mean and y - y mean

#

Keep a cell for their variance

#

Keep rows multiplied by 1/variance

#

And then just take mean of product

midnight bramble
#

I shall try follow these steps as best i can

#

i remember doing something similar though

midnight bramble
#

i may have made a mistake

steel crest
#

on sec

#

lemee show you

midnight bramble
#

:) thank you for taking the time to teach me

#

i appreciate it a lot

steel crest
#

so the values in E are the square of the values in C and the values in F are the square of the values in D

midnight bramble
#

for columns c and d

steel crest
#

the variance is the sqrt of the average of the values below it

#

yes?

midnight bramble
#

are you taking x value and subtracting the mean of all x values?

steel crest
#

yes

#

Ik this seems more complicated, but i like it more cause it gives me a feel of what is going on

midnight bramble
#

i too like excel as it makes things make more sense rather than learning formulas and stuff

#

i rummaged through some of my excel files and found this

steel crest
#

looks similar

midnight bramble
#

is it the same principple for column F and cell J8?

steel crest
#

Idk what cell J8 is in your sheet

midnight bramble
#

oh sorry i forgot to put that part in

steel crest
#

yeas, it is the same thing

midnight bramble
#

ah sweet

midnight bramble
# steel crest

i shall try learn this way of doing it as it seems clearer

steel crest
#

thanks

midnight bramble
#

:) thanks for sharing your knowledge

midnight bramble
# steel crest

for columns G, H and I, whats the reasoning behind doing it?

steel crest
#

those are normalised values

#

I is for their relation

#

so when are both are negative they are both below mean

#

and their product would tell me how related just those 2 values are

midnight bramble
#

what do you mean by "normalised values"

steel crest
#

i think it is called Z score

midnight bramble
#

oh not Z score

#

that scares me

#

When i do this part

#

I get this

#

is there something im missing?

#

this one shows the "formula" i entered

#

Using the excel feature (analysis toolpak, correlation, ...) i got this

#

Forgot that was a thing tbh

#

though not sure how to read it haha

midnight bramble
# steel crest

i tried to "reverse engineer" what you did in column G, but dont know how you got that value?

steel crest
#

vraince is the root of the average of the squares

#

maybe you just put average of the sqyares?

midnight bramble
#

hmm, ill double check what i did, thanks

steel crest
#

I have to go now

midnight bramble
#

:(

#

thanks for all the help mate

steel crest
#

Welcome

midnight bramble
#

just repasting it so i dont have to scroll up

#

Hey @steel crest , i know you have gone, but if possible could you give the formulatext for columns G, H, and I please so i can understand whats behind it?

steel crest
#

I am still here for a bit, also
G3 = C3/E$2

midnight bramble
#

OHH

steel crest
#

I extend that till H

midnight bramble
#

You are taking the average of rows E and F, thats what cell E 2 was

steel crest
#

I3 = G3×H3

midnight bramble
#

i cant thank you enough! I thought i was stupid or going crazy

steel crest
#

Welcome

midnight bramble
#

so E2 would be something like
=Sqrt( A)
A = SUM(E)/COUNT E?

#

or is there no need to do that second line and go straight to
=Sqrt(SumE/Count E)

#

After some time i finally got it

#

Thanks a lot @steel crest ! :)

steel crest
#

Welcome

#

Welcome

midnight bramble
#

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pallid barn
#

Can somebody explain why the answer to 2 is C(16,9) and not C(17,9)?

pallid barn
#

<@&286206848099549185>

scenic stirrup
#

its been 5 seconds chill with the ping

pallid barn
#

MB, I just figured that I ping when I have a question

solid juniper
#

why do you think it’s 17 choose 9?

pallid barn
#

I used the combination with repetition formula

#

Because there are 8 groups to choose from, I can format it as

x1+x2+...+x8 <= 9, as there are at least three already chosen

pallid barn
#

17 choose 9

pallid barn
#

No, because it says at least three

#

Wait...

#

I'm stupid

solid juniper
pallid barn
#

If 3 are already chosen... that just means there are 9 possible choices left.

solid juniper
#

yes

pallid barn
#

Okay, thank you

#

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scenic stirrup
solid juniper
#

i think that’s his answers

#

though it does look like a weird place

scenic stirrup
#

nvm my arithmetic needs work

solid juniper
scenic stirrup
wraith daggerBOT
#

Vѳrtєx-

solid juniper
#

yes

scenic stirrup
#

yea i was tripping 8+9-1 is 16

#

oopsies

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fickle viper
cedar kilnBOT
fickle viper
#

Any optimization fans?

graceful wyvern
#

You need me to help?

cedar kilnBOT
#

@fickle viper Has your question been resolved?

fickle viper
#

if you know how to solve it

ripe siren
fickle viper
ripe siren
#

yea in optimisation its the opposite, but oh well

fickle viper
#

I think the gradient of y is grad F(x) + c(x-y) ? Not rly certain

#

because I have to expand it which makes it more complicated

ripe siren
#

yes

fickle viper
#

Oh rly? nice

ripe siren
#

oh wait actually no

fickle viper
#

I was nervous because chatgpt gave me different

ripe siren
#

its grad F(x) + c(y-x)

fickle viper
#

Why is it y-x?

ripe siren
#

because of chain rule the inside flips

fickle viper
#

????

#

(x1 - y1)^2 + ... + (xn - yn)^2

#

[ 2(x1 - y1) (-1)

#

OH

#

BECAUSE OF THE -1?

ripe siren
#

yea

fickle viper
#

Im so dumb

#

LOL

#

It all makes sense now

#

Hm but then after the gradient what do we get?

#

That is sad, I thought chat gpt should not be trusted haha

#

Psychological warfare

ripe siren
#

now set grad g(y) to zero,
grad F(x) = -c(y-x)
multiply by grad F(x) ^T both sides

#

ie take the norm both sides

#

then you get
|grad F(x)|^2=c^2 |y-x|^2

fickle viper
ripe siren
#

so the critical point obtained is when |y-x|^2=|grad F(x)|/c^2
plug that into the equation of q(y)

#

oh mb

#

but taking the norm, leads to the same place

fickle viper
#

Because c(y-x) is not like grad F(x)^T at all

ripe siren
#

multiply by grad F(x)^T on the the right, is same as multiplying -c(y-x)^T to the right

fickle viper
#

Ohh because of the equality

ripe siren
#

ye

fickle viper
#

Oj yeah

#

so basically take the norm

#

wait not the norm but the norm squared*

#

.../

ripe siren
#

ye

cedar kilnBOT
#

@fickle viper Has your question been resolved?

fickle viper
#

it seems like chatgpt give a simpler solution, just solve for y?

#

reference

fickle viper
fickle viper
#

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agile bear
agile bear
#

why is it wrong?

#

8pi - .5pi = 7.5pi?

untold blade
#

the first semicircle area is pi/2 then u subtract the quarter of a circle which would be -pi(2)^2/4 which is just pi

#

so pi/2-pi

#

oh shoot

#

other way around -pi/2 + pi

#

😭😭

sweet knoll
#

isn’t it 1.5pi or am I tripping

#

wait..

#

0.5pi

agile bear
#

so

#

wouldnt i

#

ohhhhhhh it would be a quarter of the circle

#

shit ur right

#

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agile bear
#

.reopen

cedar kilnBOT
#

agile bear
#

it is still incorrect for whatever reason unless im tripping

#

@uncut veldt

ancient lodge
#

Area of the quarter circle from 1 to 2 is pi/4, area of the quarter circle from 2 to 4 is pi

#

pi - pi/4 = 3pi/4

agile bear
#

we wont take a quarter of the area for the second circle?

ancient lodge
#

but idk why you subtracted pi/2

#

that's the semicircle, not the quarter circle

agile bear
#

ohhh

#

wait

#

i got the scaling of the graph wrong

#

thanks

#

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mental storm
#

Could someone explain how I can determine concavity (part c)? Would I need to find f double prime or is there some easier way

mental storm
#

NVM

#

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heavy ferry
#

I don't quite understand this question. I have already determined the two functions to be 1+5^x and 4x+2, but I do not understand how the sum of these functions has a maximum of any kind.

heavy ferry
#

hold on im dumb i thought that was a plus

#

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fossil coral
#

What did I do wrong?

cedar kilnBOT
drifting marlin
#

a_3 = 3(3!)

#

what is 3!?

fossil coral
#

ohhh

#

3! = 321

#

3x2x1

#

ok

#

a_4 = 3 x 4 x 3 x 2 x 1 = 72

fossil coral
drifting marlin
fossil coral
#

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daring rain
#

When deriving implicit function systems like this, does one need to take the absolute value of the jacobians' determinants, or just the determinants?

hollow trail
#

it should just be the determinants, no absolute value

pearl cipher
#

yes use the determinant directly

cedar kilnBOT
#

@daring rain Has your question been resolved?

daring rain
#

thank you!!

cedar kilnBOT
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fickle viper
#

Is log(1+e^x) strongly convex?

pearl cipher
fickle viper
#

@pearl cipher whats up brother

#

LOL

#

second derivative > 0

#

But idk, becuase I have the second derivative, and not sure

#

It gets close to 0 but like

#

does it get to 0.

#

im gonna copy it to the other one

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livid hound
#

Could someone please give me a visual representation (like a desmos graph or drawing) of each choice 🙏🏻. I’m confused on what they mean

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#

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olive briar
cedar kilnBOT
cedar kilnBOT
olive briar
#

E[XAdele​]=n×pAdele​?

#

is this the answer

#

since the random variable XAdele represents the number of votes Adele receives out of naudience members. Each audience member independently votes for Adele with probability pAdele

#

so it follows bionomial ?

long swan
olive briar
#

and this is Multinomial distribution?

#

so it wouldbe

#

n!/(i! * j! * k!) * P^i * P^j * P^k ?

olive briar
# long swan yes, by linearity of expectation

for C) is just using the pdf func
and get 0.0945
d) is Binomial distribution with n=8 and pAdele=0.5 right? 0.21875
e) Given XAdele=3 , the remaining n′=5 votes are distributed between Lizzo and Taylor. The conditional probs are

p lizza = 0.3/0.5 = 0.6
p taylor = 0.2/0.5 = 0.4

then P(XLizzo​=3,XTaylor​=2∣XAdele​=3)=5!/(3!2!)​×(0.6)^3×(0.4)^2 = 0.3456

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short spade
#

What is the word used to describe both the bottom and top of a an object f.e a cube? Like how all sides can just be called "sides"

vivid wadi
#

for a prism those are called the bases

#

but depends on what you mean by top and bottom

#

you can make any side in any position by rotating the object

cedar kilnBOT
#

@short spade Has your question been resolved?

fair geyser
#

faces includes sides

#

there's no word

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lucid pendant
#

Is the degree of an expression given by the EXPONENT?

teal wraith
#

but if there are more than 1 terms u add

#

like 7z^2+ 5z^3 is 5

lucid pendant
#

thx

coral jewel
#

yes, the degree of polynomial is the exponent of the term with highest power

lucid pendant
#

If two lines are perpendicular is the product of the gradient then -1?

vivid wadi
#

what do you think?

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#

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lucid pendant
#

.reopen

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hearty sluice
#

.close

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ocean thicket
#

If I know an object is X distance away from me, and I can count the pixels it moves in a photo horizontal from where it was to it’s new end point, how do I calculate it’s speed

vivid wadi
ocean thicket
#

Yes.

#

5.03 seconds

vivid wadi
#

You can directly find the velocity in pixel/second

#

then convert pixel to the measure youre using

ocean thicket
#

Distance to the thing is about let’s say 5 km, pixel movement is about… just gonna estimate 250 pixels or so?

#

Like starts 5 km away, moves to the right 250 pixels in 5.03 seconds

#

Not sure how to calculate that speed

ocean thicket
#

It’s for a dumb project

vivid wadi
#

so you're saying
5km = 250 pixels
and it moves 250 pixels in 5.03 seconds right?

ocean thicket
#

No.

#

Like I know an object is 5km away from where I am standing

#

Got a camera with it

#

It moves 250 pixels straight to the right in 5.03 seconds

vivid wadi
#

does the object start centralized in the middle?

ocean thicket
#

Not sure what you mean

vivid wadi
#

like in the middle of the screen

ocean thicket
#

Yes

#

Straight on from me

#

Like it’s basically a floating ball - not a ufo before thinking I’m crazy - that I know from where I am standing is 5 Km from me, then it moves straight to the right 250 pixels

#

It doesn’t really appear to change size either

vivid wadi
#

so like this yeah?

#

250px*

#

you have that the velocity is (150/5.03)pixels/second, but i dont think there is enough info to find out much how a pixel is

ocean thicket
#

If I knew the diameter of the ball could you know?

#

Like if the ball took up say 2-5 pixels and I knew it to be a foot wide?

vivid wadi
#

yeah you could

crimson sedge
#

Do you like goyda?

vivid wadi
#

5px = 1 foot then 1px = 0.2 foot

(250/5.03) px/s = (250/5.03)*0.2 foot/s

crimson sedge
#

I like Breaking Bad

vivid wadi
crimson sedge
#

we can say that this is a Russian division

#

I from Russia

vivid wadi
#

um

crimson sedge
#

Да без б

vivid wadi
#

não falo russo meu parceiro

vivid wadi
cedar kilnBOT
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crimson sedge
#

hey guys whats wrong with this basic algebra??

crimson delta
#

when you "move" the 50 like that, what you actually are doing is dividing both sides of the equality by 50

#

but you didnt divide the 200 by 50

crimson sedge
#

Ohhhhh

#

I see that makes a lot of sense

#

thanks dena!

crimson delta
#

in general I would recommend to always think of it as adding/subtracting/multiplying/dividing both sides by the same number

#

instead of "moving" some number

crimson sedge
#

yeah i just realised that

#

i been doing it wrong my whole life

#

xD

#

you need to understand what you're doing

crimson sedge
#

thank you guys btw

#

take care

#

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azure swift
#

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inner ingot
#

sure

cedar kilnBOT
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peak spruce
#

hey, i couldnt figure out what should I do here

dreamy void
cedar kilnBOT
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lavish isle
#

How can i shorten case 1 and 2?

cedar kilnBOT
#

@lavish isle Has your question been resolved?

lavish isle
#

<@&286206848099549185> sorry to bother?

cedar kilnBOT
#

@lavish isle Has your question been resolved?

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crimson sedge
cedar kilnBOT
crimson sedge
#

Solve for x

#

Idk where to start

dusk finch
#

this looks pretty tough

crimson sedge
#

yes it's weird af

dusk finch
#

is this a regular question?

#

Or some kind of bonus / challenge question

crimson sedge
#

Regular

dusk finch
#

,w solve sqrt(x-1)+sqrt(3-x)=x^2-4x+5

wraith daggerBOT
dusk finch
#

okay, there is probably not a nice way to get the sols algebraically

#

so I will go with my way

dusk finch
crimson sedge
#

x is greater or equal than 3

dusk finch
#

and you cant have a negative number in the root

crimson sedge
#

oops yes

#

x is lower or equal than 3

dusk finch
#

there is one more condition

crimson sedge
#

and greater or equal than 1

dusk finch
#

so 1 <= x <= 3

#

that's a pretty small domain

#

if there is a solution, it's somewhere within this domain

#

now it would be pretty useful to get the range

dusk finch
crimson sedge
#

like draw the graphs?

dusk finch
#

Yep

crimson sedge
#

maybe for the right side only

#

and i dont know calculus

dusk finch
#

okay

#

for the LHS, what's the value for x = 1? And for x = 2? And for x = 3?

#

you could get at least an approximate sketch

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just by somehow joining these 3 points

crimson sedge
#

for x=1 it's sqrt of 2

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for x=2 it's 2

#

for x=3 it's sqrt of 2

dusk finch
#

okay, cool

#

this is how an approximate sketch would look like

#

Few key things to note:
The graph of LHS has to be symmetrical around x = 2. To see it, You already saw that f(1) = sqrt(2) = f(3). You could also try to see if f(1.5) = f(2.5) to verify it

#

The most important thing is perhaps that those 2 graphs touch at (2, 2)

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which means that at x = 2, they're gonna be equal

#

and thus x = 2 is a solution

crimson sedge
#

thank you very much

dusk finch
#

showing that there is no other solution would be probably pretty tough without calculus, but I think it makes some sense intuitively

dusk finch
crimson sedge
#

hopefully i won't get one like this on the test

dusk finch
#

if you wanted to solve it in the normal way, you would get an 8th degree polynomial

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which is basically unsolvable by hand

#

so the only way here was guessing the root

crimson sedge
#

thanks again

#

.close

cedar kilnBOT
#
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cedar kilnBOT
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sinful harbor
#

Im so confused on every step of this please help me

boreal light
sinful harbor
cedar kilnBOT
# sinful harbor Im so confused on every step of this please help me
What step are you on?
1. I don't know where to begin.
2. I have begun but got stuck midway.
3. I got an answer but I was told that it's wrong.
4. I got an answer and would like my work checked.
5. I have a question about someone else's work/solution.
6. I have completed the problem and don't need help anymore. Thank you.
7. None of the above
native heath
#

also 'entirely on graphical or numerical methods'? what do they want from you

boreal light
#

ig everyone is here, i will take my leave xD

sinful harbor
#

Like I can’t use a calculator only

runic garnet
#

they want integration utilized

mellow isle
runic garnet
#

@sinful harbor what have you tried

native heath
#

...isn't integration 'numerical' lmao what

native heath
boreal light
native heath
#

oh

#

okay ig

#

lmao

sinful harbor
#

And I know that I need to set that to equal 10

native heath
#

uhh what's this

sinful harbor
#

But idk the limits

native heath
runic garnet
sinful harbor
#

Why 0

runic garnet
#

now what do u think

sinful harbor
#

I know the upper limit is a

native heath
#

oh hm it's not 0

sinful harbor
#

Idk the lower limit

runic garnet
#

u just solved for the lower limit

native heath
#

just put from wherever it's positive

#

yeah she solved for that

sinful harbor
native heath
#

oh that's what she did

runic garnet
#

try it

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find f(8)

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see what u get

#

(if u want to double check)

sinful harbor
#

With the lower limit as 8 and the upper limit as a?

runic garnet
#

yea

sinful harbor
#

Ok I’ll try that ty brb

native heath
#

yeah

runic garnet
#

$\int_8^a x^{\frac 13} - 4x^{-\frac 13} , dx$

wraith daggerBOT
native heath
#

that integral looks wrong

sinful harbor
native heath
#

!occupied

cedar kilnBOT
#

Someone else is already using this help channel. If you need help with a question, please open your own help channel/thread (see #❓how-to-get-help for instructions).

native heath
#

oh ok

native heath
runic garnet
sinful harbor
#

Now if I made that equal 10 how tf do I solve that

#

Im so confused im only 16 why so hard

native heath
native heath
runic garnet
#

yea whats wrong about that

sinful harbor
#

Ohhh

#

Im an idiot

#

I forgot to integrate

#

One second

native heath
#

lmao yeah

runic garnet
native heath
#

i meant her integral solution ;-;

#

it's fine

runic garnet
#

ohh ok i see

sinful harbor
#

Does that look ok

runic garnet
#

u shouldnt put the integral symbol again after you integrate

#

its not correct when you do that

sinful harbor
#

Oh ok mb but if I got rid of that

#

Then where do I go after that

runic garnet
#

simplify

sinful harbor
#

Ok

native heath
#

yeah apart from the integral sign

#

put limits

sinful harbor
#

I did below

runic garnet
#

also drop the dx after u do the integral

sinful harbor
#

Ok ty

runic garnet
#

doesnt make sense to keep it after you integrate

sinful harbor
#

Im stuck in how to simplify

#

Cuz I have a

native heath
#

you should have a single term in a no

#

i cant read it though

#

too small

runic garnet
#

simplify the numbers in the right parentheses

sinful harbor
#

Oh ok I’ll make bigger

runic garnet
#

whats 8^(4/3)

sinful harbor
sinful harbor
runic garnet
#

times 3/4 ?

sinful harbor
#

12

runic garnet
#

ok so

#

(0.75 a^(4/3) - 6a^(2/3)) - (12 - something)

#

what does something equal

sinful harbor
#

I think it’s -12+24

runic garnet
#
  • 24 ?
#

oh after u distributed the -

sinful harbor
#

Mhm I’ll show u what I did?

runic garnet
#

good

#

(0.75 a^(4/3) - 6a^(2/3)) - 12 + 24

sinful harbor
#

Idk what to do with the a’s

runic garnet
#

what is that whole thing equal to

sinful harbor
#

10

runic garnet
#

good

#

(0.75 a^(4/3) - 6a^(2/3)) - 12 + 24 = 10

#

now what

sinful harbor
#

Make the bits with a’s equal -2

runic garnet
#

yes

#

(0.75 a^(4/3) - 6a^(2/3)) = -2

#

now what

sinful harbor
#

Factorise maybe idk

runic garnet
#

no

sinful harbor
#

I need to get the as by themselves I think l