#help-13

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fringe mauve
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but we want y(x)

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no y(t)

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right?

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have u delt with parametric ebfore?

clear laurel
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No sorry

clear laurel
fringe mauve
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basically we need to get rid of t

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no lucky for u sinc there is not air res

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this si ez

clear laurel
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Oh perfect šŸ˜‹

fringe mauve
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so we have x = 40cos(theta) t right?

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we can just solve for t

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and sub it in to our y frunction

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to get a function with only y and x

clear laurel
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No wait i dont have an x

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At least i dont think so

fringe mauve
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t = x/40cos(theta) no?

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i just rearraged for t

clear laurel
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I dont have both x and t i mean i tried finding t with t= v/a using the y values to find time for the whole trip of the projectile and got 1.035 but looking at calculators for this i dont think i got it right

fringe mauve
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why do u need that?

clear laurel
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For some of the formulas

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Right?

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Or do i put random numbers for t

fringe mauve
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i guess it could help

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so u can find whre it lands

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and also the nighest point

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how did ufind the t

clear laurel
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Using v(final) = v(initial) + at

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And i think i was told that initial velocity for vertical is always 0 so it was v=at and rearanged to t= v/a

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And a is the gravity which my teacher tells us we can use 10 instead of 9.8

fringe mauve
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no

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intial velcoity is not 0

clear laurel
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Ah

fringe mauve
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its ur 40sin(theta)

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v(final) -= 0

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at max height

clear laurel
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Ohhh

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Still i think id get the same answer just positive (explains my negative time lol)

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Do i ignore the times that trajectory calculators gave me and use the one i have?

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Like r those wrong or me

clear laurel
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I was rlly lost so i found these calcs that like got me the crap but just to know if i was on the right track

fringe mauve
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idk their probs right

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but dw about those

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u need 5 points

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make all thsoe equations

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in general terms

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then just start subbing shit in

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for those 5 points

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do the beginning

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the end

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the highset point

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and 2 point in between them

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literally just solve for the projectilve motion

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in terms of y and x

clear laurel
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Begining wont count as a point but ill just do smth a bit later

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So do i graph the velocities for x and y i have or the positions

fringe mauve
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we know t = x/40cos(theat)

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sub t into y = 40sin(theta)t - 1/2 g t^2

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and simplify that

clear laurel
fringe mauve
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no

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as in sub in t

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replace all the t's

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with that whole equation

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x/40cos(theta)

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and simplify'

clear laurel
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Hold up sorru im trying to process

fringe mauve
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when i say sub in t

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have u done simultaneous eq

clear laurel
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Yes i think so

clear laurel
cedar kilnBOT
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@clear laurel Has your question been resolved?

fringe mauve
clear laurel
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Bc i used cos for the x

fringe mauve
clear laurel
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Why would we use the v for y not x which is sin

fringe mauve
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wdym

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so v is ur 40

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thats given in the q

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were breaking it up to horiz and vertical components

clear laurel
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No no i get that

clear laurel
fringe mauve
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wehre did we get that from

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we fromed an equation for the displacement

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in the x direction

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as a function of time

clear laurel
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Ohhhh

fringe mauve
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i simply

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have u done simulataneous

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equations

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like

clear laurel
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I think the y = at the start of the equation threw me off

fringe mauve
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say u haev x + y =4

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and xy = 6

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solve for x and y

clear laurel
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Im sorry i dont know that

fringe mauve
clear laurel
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I mean would we sub in 6/y for x

fringe mauve
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yeah

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pre much

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and u solve for it

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ur diong the same thing her

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but for t

clear laurel
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Ohhh

fringe mauve
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try it on paper

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and send it to me

clear laurel
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Ok

fringe mauve
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u should get a quadratic

clear laurel
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What do i do from here

cedar kilnBOT
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@clear laurel Has your question been resolved?

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wraith daggerBOT
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Bean Man

cedar kilnBOT
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steep cedar
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hello, i have a question regarding the methodology of solving a problem. i understand the how, but i can't seem to fathom the why.

steep cedar
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solving for d is apparently equal to this. but i have no idea why this works. d is part of the equation being divided by .06/12, yet the method for solving just separates d entirely and divides the rest to solve for d.
why is this possible?

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how is it not the second equation = d/(.06/12)?

upper laurel
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@steep cedar presumably you typed it wrong for them to get away with it

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otherwise it would be d = (800000 * (.06/12) + 1) / (1 + .06/12)^(30 * 12)

steep cedar
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the answer to the equation as i typed it here is 796.4042012 and plugging that into the equation does return exactly 800000

upper laurel
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and how sure are you that the d is inside the parentheses like that

steep cedar
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that's exactly how the equation is done when you're solving for the variable that would be in 800000's place

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i am sure, it's in my homework paper here

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and the equation works

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i just don't know why this is able to be done

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i get the how, not the why

upper laurel
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well its not

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the equation you wrote has d ā‰ˆ 664

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put the d on the outside, then you get d ā‰ˆ 796

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recheck what you typed then try again

steep cedar
upper laurel
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was not clear, reread

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the equation you wrote has d ā‰ˆ 664

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but the solution you provide has d ā‰ˆ 796

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they are different

steep cedar
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i am not seeing how you solve to get approximately 664 from that.

upper laurel
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you are being inconsistent

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the results are as I have shown you

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are you aware what it means to have d on the outside?

steep cedar
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then i'm not sure why this is working

upper laurel
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you have d

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on the outside

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as you are showing

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I will wait until you can identify what this means

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it would help if you erased the outermost parentheses, by PEMDAS they are not required

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you only need two pairs of parentheses, not five

steep cedar
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you know, you are right, i did show the initial formula wrong. i see what you're pointing out. sorry about that. yes, the initial formula should look something like this instead.

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but i still have the same problem

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i just typed it wrong when i presented it initally

upper laurel
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move the d one space to the left

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(y/n) is this the same

steep cedar
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i would say n

upper laurel
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,,\frac{3\times5}{2}\ne3\times\frac52?

wraith daggerBOT
steep cedar
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i see, i understand that.

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both are the same, yes

upper laurel
steep cedar
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yeah using that principle i see how it translates to the equation.
my brain doesn't like it but i understand the correlation now.

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thanks for the help, sorry for the initial confusion.

upper laurel
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np

steep cedar
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.close

cedar kilnBOT
#
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cedar kilnBOT
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eager robin
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Can someone explain for me the meaning of the definition, I am kinda getting parts of it but not every thingšŸ˜…

azure swift
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It’s the set of all possible outputs of f

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If you were to input all possible values from the domain then you’d get all possible outputs

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So set builder notation describes this by saying that your first object is what your set contains, i.e the f(x)’s and after the | you have your restriction

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Which is that x is in A

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That’s what the direct translation of the third set in your image is

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The second one in your image (the one in the middle) is actually the exact same

eager robin
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What does the A(f(x)=y) mean ?

azure swift
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That’s just unfortunate spacing

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They’re separate

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So $(\exists x \in A),(f(x) = y)$

wraith daggerBOT
azure swift
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But by convention we don’t write like that

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But e.g. like this $\exists x \in A,(f(x) = y)$

wraith daggerBOT
azure swift
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Do you know how to parse this with words?

eager robin
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I am kinda new to it starting my first year in college and they sent to us a material to prepare for the lacture

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So not really

azure swift
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Is the notation totally new or are you familiar with them?

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Have you gone through their definitions that is?

eager robin
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I think its exist x that belongs to A, f(x) is equal to y

azure swift
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Yup

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One would usually also add ā€œsuch thatā€ where your comma is

eager robin
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I have gone through it it is just complicated putting it together sometimes

azure swift
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Try and always just say what each symbol means and combine it

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The point of notation is just to avoid writing what u said since we’re lazy

eager robin
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OK thanks for the helpšŸ™

azure swift
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Do you understand how the set in the middle corresponds to what I said earlier?

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Would you like to get a feel for what it’s saying?

eager robin
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I am kinda understand that you can definition the image of a functions in to different ways(sets), and that what they wrote basically

azure swift
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The thing is the one in the middle is actually the exact one

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The last one is sort of implicit

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By convention leaving x without any quantifiers like that in a set usually just means existence but it’s totally not clear I think when starting out

eager robin
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The first one is: y belong B when you have restrictions that exist and x that belong to A such that f(x) is equal to y
The other way is that the image of a functions is f(x) when you have the restrictions that x belongs to A

azure swift
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The first one is saying that your element y in B is an output of f if there exists an x in A such that f(x) = y.

That is, pick any output of f, then that must mean there’s atleast one corresponding input that gets mapped to this output!

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When they say y in B that’s part of the restriction btw

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I’m interpreting your translation as ā€œy is in B if … ā€œ but that’s not what is being said here

eager robin
azure swift
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Yeah so ideally that’s how we should think about it. But really nothing is stopping you from directly writing that restriction before it aswell. As long as you’re clear that your object of interest (y in this case) is the one that the set consists of, which is whatever object that is before the | plus the constraints after this symbol.

So we’re saying the set consists of

all y in B such that ā€¦ā€œsome additional constraintā€ā€¦

but this is just the same as saying

all y such that y is in B and ā€¦ā€some additional constraintā€..

The such that corresponds to | in this case

eager robin
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A ok i understand šŸ‘

cedar kilnBOT
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cedar kilnBOT
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zinc herald
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Hello

cedar kilnBOT
zinc herald
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Can anyone help me w domain and range

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idk what to ask like I don’t understand anything I don’t have a specific question I js need help 😿

twilit escarp
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Oh

stable hull
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lmao

zinc herald
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I understand the like f(3) replacing and then doing the backwards thing like ghg

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then I get stuck at domain and range specifically and the graph stuff

slate lintel
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i diagnose you with two Khan Academys and one Organic Chemistry Tutor

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vale blade
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shouldn't it be a different answer?

cedar kilnBOT
vale blade
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i let v(t)=xi+yj+zk
and then pi/2-arccos(z/45)=28, i get z=21.13 (this is good)
but then i do
arccos(x/45)=8, i get x=44.5621 (this is bad because x=39.35)

cedar kilnBOT
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@vale blade Has your question been resolved?

vale blade
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<@&286206848099549185>

versed jasper
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like

vale blade
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it says its towards the i direction tho

versed jasper
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its hard to explain but
the 8 deg angle is like "upwards", like in the i-k plane

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the 28deg one is the angle between the projection of the vector on the i-j plane with the i-direction

versed jasper
# vale blade

thats the 8 degree one
if you project the vector to the horizontal plane, the angle between that projection and i is 28deg

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i think thats what it is

vale blade
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that's an angle to a horizontal plane there?

versed jasper
cedar kilnBOT
#

@vale blade Has your question been resolved?

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@vale blade Has your question been resolved?

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cedar kilnBOT
#

@vale blade Has your question been resolved?

vale blade
#

<@&286206848099549185>

cedar kilnBOT
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@vale blade Has your question been resolved?

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@vale blade Has your question been resolved?

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ionic jolt
#

Rational Expressions
Topic Name
Complex fraction made of sums involving rational expressions: Problem type 3

im having some trouble understanding the process on how to solve rational expressions but i cant seem to grasp how to tell what would be the LCD.

long swan
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lcm of 5x and 10x ?

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come on you can do it!

cedar kilnBOT
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ionic jolt
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and this is was as far as i got with it. it just stumps me

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ionic jolt
#

.reopen

cedar kilnBOT
#

āœ…

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@ionic jolt Has your question been resolved?

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@ionic jolt Has your question been resolved?

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wintry tiger
cedar kilnBOT
wintry tiger
#

This is Example 3 from section 2.4 "The precise definition of a limit" from Calculus ET by Stewart

cedar kilnBOT
#

@wintry tiger Has your question been resolved?

wintry tiger
#

<@&286206848099549185>

dire geode
#

Are you trying to guess delta

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Delta can depend on epsilon and the neighborhood of the value x is approaching

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twilit abyss
#

where does the /a go after the substitution

digital cliff
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was there anything before this?

twilit abyss
digital cliff
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ah right

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they just split it and considered it part of the constant C

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took me longer than it should

twilit abyss
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ah that actually makes sense, thanks!

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.close

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crimson sedge
#

if you find the gradient vector for a graph

crimson sedge
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is it equal to any scalar multiple of itself?

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like $$ \nabla f(x,y) = \begin{pmatrix} 2x \ 2y \end{pmatrix} = \begin{pmatrix} x \ y \end{pmatrix} $$

coral jewel
wraith daggerBOT
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depresso

hollow trail
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they are in the same direction (direction of biggest increase), but only one of them is the gradient vector

crimson sedge
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i thought the gradient vector is just a vector field telling you the direction of biggest increase ?

hollow trail
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the magnitude of the gradient tells you about how fast it is increasing in that direction

crimson sedge
#

oh i see

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.close

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warped robin
#

How to verify this?

cedar kilnBOT
warped robin
dire geode
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Plug 13 into your starting equation

warped robin
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Ok, then.

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?

dire geode
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That's it

warped robin
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That's not going to verify

dire geode
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Why do you think not

warped robin
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Verify means if its correct or not by the same number.

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Here's my example

dire geode
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"by the same number" what does that mean

warped robin
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In computing the final x: I just need to verify it if this is correct, so if the 2 sides (LHS, RHS) are the same, the final x is correct. But if the 2 sides are not the same, that means the final x is not the same.

warped robin
cedar kilnBOT
#

@warped robin Has your question been resolved?

warped robin
#

<@&286206848099549185>

frail yoke
#

you have to equations that should equal one another and you found your x, to prove it as said previously you plug in your found x. Separate the two equations and prove

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9=9 which means that your equations are equal

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idk how else you want to prove this

warped robin
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I think, there's wrong

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13*2?

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Also, it's still not the same equal LHS and RHS

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Thanks for helping me but I need further more explanations.

frail yoke
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,w ((2*13)+1)/3

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,w ((4*13)-7)/5

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ahh

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i see

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forget i said anything

frail yoke
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no nevermind i just wrote wrong

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both are equal

warped robin
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Ok thanks

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.close

cedar kilnBOT
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hard shard
cedar kilnBOT
hard shard
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Can someone please help me with this

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I'm really confused

slender ginkgo
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radius = 16

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  • its a disk
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what is ${r}$ is polar coordinate

wraith daggerBOT
hard shard
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I have no idea how to solve this one

thick forge
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circle of r = 16 at origin right

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we want to imagine the area to the right y axis

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what values of r and theta can cover this region

hard shard
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What happens after the graph?

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<@&286206848099549185>

thick forge
hard shard
thick forge
# thick forge

Look at this, its a circle shaded to the right of the y axis

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the shaded region is the thetas of, by looking at the unit circle, the area between pi/2 and 3pi/2

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and if u imagine a bunch of half circles with radius of r=0 to r=16, it would cover the whole area

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so its those bounds

hard shard
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It it would be 0 and 16

thick forge
hard shard
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And then -pi/2

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And pi/2

thick forge
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Yup :)

hard shard
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Oh okay

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Let me see

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@thick forge do you know what to do for this one

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i tried but it says its wrong

thick forge
hard shard
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Like just the bounded by thing

thick forge
hard shard
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Hmm I see

#

What would the next part be?

#

I just find a hard time finding the next part

hard shard
#

A little bit unsure about the other 2 points

thick forge
#

the other two points will be on the left side of the red line

hard shard
thick forge
#

so its the shaded area left of the red line

thick forge
hard shard
#

would it be 3pi/4

hard shard
#

and 5pi/4?

#

not sure if thats right

thick forge
#

so not that

hard shard
#

yeah

#

oh

thick forge
#

top of green area is bounded by this purple line

#

whats the theta for that

hard shard
#

would it just be theta

thick forge
#

no

#

its the left side of the x axis

hard shard
thick forge
#

yup

hard shard
#

so it would be 0, root 15,

#

then 5pi/4, pi?

#

or would it be switched around

thick forge
thick forge
thick forge
hard shard
#

ah i see

#

hm okay

thick forge
#

i graphed it by graphing the two given functions

#

then created a circle thats bounded by the red line on the x axis, and 0 on the y axis

hard shard
#

and then the other 2 would be just 0 and root 15 right

#

could you help with another please

thick forge
#

You can do it yourself :)

hard shard
thick forge
#

im confident in u

hard shard
#

can you help guide through

thick forge
#

graph the function of x

hard shard
#

okay

#

i got 0 and 3 for the first 2 points @thick forge

thick forge
#

okay

hard shard
#

would th eother 2 points be similar to the unit circle

#

like would it be pi/2

#

and 3 pi/2

thick forge
#

yes theta will always be the range of the region expressed on the unit circle

hard shard
#

ah i see

#

so would it just be 0 , 3

#

and then pi/2

#

and then 3 pi/2

#

i get confused about the order

#

do you know how this one would work

#

i got that other one

thick forge
#

the same as every other one with one exception

hard shard
#

whats that?

thick forge
#

note that tiny circle in the middle

#

see how its not shaded

hard shard
#

yes

#

its just blank

thick forge
#

what will that change about our range of radiuses for the shaded region

hard shard
#

oh wait

#

so will the other 2 points be from that area

#

so would it be 0

#

and 5pi/3?

thick forge
#

Jay

#

read the question

hard shard
#

oh wait

thick forge
#

it word for word tells you the answer for radiuses and thetas

hard shard
#

7pi/4

#

bruh im so slow

thick forge
#

You're okay lol

#

just please

#

have some confidence

#

You can 110% do these

hard shard
#

im just scared to get it wrong

thick forge
#

I understand

hard shard
#

ive been stuck on these for hours

thick forge
#

I will happily check your answers

hard shard
#

so if i get even 1 wrong it drops all my progress

thick forge
#

but think of a way to solve these, confidently attempt, and I can check

hard shard
#

this software is so cooked

#

wait so for the one above

#

should i put 1, 9

#

and then 5p1/3

#

and then 7p1

thick forge
#

1 and 9 are correct

#

but those last 2 are the area NOT shaded

hard shard
#

i meant 7p1/4

#

but yeah

thick forge
#

u want the sahded region

hard shard
#

so just 0

thick forge
#

yup

#

to 7pi/4

hard shard
#

ah i see

#

yeah

#

thanks a lot for the help

#

.close

cedar kilnBOT
#
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fringe oasis
#

hi, im a bit confused how this equation goes from 2* root2* root13 to root 13?

bleak viper
wraith daggerBOT
#

Astar777

fringe oasis
#

ohhh okay

#

thank you!

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coral jasper
#

I should solve it by getting triangle of zeros in the matrix

steel canopy
coral jasper
#

this only gives me two answers -1 and zero
the answer should be 0 for inf sol
and 1 and -1 to no sol

#

<@&286206848099549185>

steel canopy
#

I am pretty sure for i) a can't equal 1,-1, 0 but it can any other values. You double check with them

cedar kilnBOT
#

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plain holly
cedar kilnBOT
plain holly
#

how

#

it doesnt separate, cant make it into a homogenous function, cant make it into a lde it isnt an bernoulis form either

#

not sure how to proceed

pastel vault
# plain holly

$\frac{dy}{dx} = 1 + \frac{xe^y}{e^x}$ is a linear first-order DE

wraith daggerBOT
#

south's secret twin brother

pastel vault
#

wait no it isn't

#

but if you try subbing in y = ln z for example

plain holly
#

i tried making substitutions couldnt find anything suitable

pastel vault
#

$\frac{dz}{dx} = \frac{dz}{dy} \frac{dy}{dx} = e^y \frac{dy}{dx} = z \frac{dy}{dx}$

so $\frac{dz}{dx} = z + x \cdot z \cdot e^{-x}$

wraith daggerBOT
#

south's secret twin brother

pastel vault
cedar kilnBOT
#

@plain holly Has your question been resolved?

cedar kilnBOT
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obtuse elbow
#

lets have r = tau wandering if the its du= 1-dr or du= -dr, if its the first would that mean that the expression below is missing a component.

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#

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carmine otter
cedar kilnBOT
carmine otter
#

can anyone explain the first step?

#

how did e appear ?

crimson sedge
#

e^ln(x) = x

carmine otter
#

ok tq

#

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tough vigil
#

im sorry if this is a poorly written question:
for what real number k does (kx)! > x^x as x approaches infinity?

lyric narwhal
#

my guess would be that no such value of k exists

#

x^x grows much faster than a factorial function

#

actually no nvm

tough vigil
#

that was my guess too but when i see the infinite sum of n^n/(2n)! it converges

lyric narwhal
#

it does

#

do you know about stirling's approximation?

tough vigil
#

it means that the denominator grows faster right

tough vigil
lyric narwhal
lyric narwhal
wraith daggerBOT
#

kheerii

tough vigil
#

i had done some numerical analysis, it shows that when k<1,1 it diverges for about 20ish iterations but when k>1.15 it seems to converge

lyric narwhal
#

we should be able to get an equation for the exact value of k where it changes behavior

#

i think any value of k>1 would converge actually

tough vigil
#

it might, maybe 20 iterations wasnt enough

#

is stirling's approx more accurate as x approaches infinity?

lyric narwhal
wraith daggerBOT
#

kheerii

lyric narwhal
#

which clearly diverges for k>1

#

and converges for k<=1

tough vigil
#

i can see that

lyric narwhal
#

stirling's approximation is just the first term of a series

#

there are upper and lower bounds too

tough vigil
#

yeah they do

#

i think i need to do some more iterations

lyric narwhal
#

it's actually $n!=\sqrt{2\pi n}\left(\frac{n}{e}\right)^n\left(1+O\left(\frac1{n}\right)\right)$

wraith daggerBOT
#

kheerii

tough vigil
#

yeah ive read that you can make the approximation more accurate by adding more terms

#

but i dont really know how does the big o notation work

lyric narwhal
tough vigil
#

ah i see

lyric narwhal
#

more precisely, $$\lim_{n\to\infty}\frac{\frac{n!}{\sqrt{2\pi n}\left(\frac{n}{e}\right)^n}-1}{\frac1{n}}=c$$ where $c$ is a non-zero finite real number

wraith daggerBOT
#

kheerii

tough vigil
lyric narwhal
#

if there's some sort of cancellation though you should probably consider higher order terms too

tough vigil
#

can you give me an example?

lyric narwhal
#

it's similar to how assuming sinx=x is fine for certain limits but not fine for others

lyric narwhal
lyric narwhal
#

if you just take the first order approximation you'll just end up with 0

#

but it's not 0

#

because there are higher order terms

tough vigil
#

ah that makes sensee

#

i think i will use the approx term for now as it is good enough. thanks for your help!

#

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crimson sedge
#

I need a helper

cedar kilnBOT
valid egret
#

Maybe

cedar kilnBOT
#

@crimson sedge Has your question been resolved?

pastel vault
#

they're timed out

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junior stratus
cedar kilnBOT
junior stratus
#

Is this still simplifiable?

dreamy void
#

you could technically rationalize the denominator

junior stratus
dreamy void
#

I'd say yea

junior stratus
#

Alright thanks

#

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eager hemlock
#

Is there any quick way to compare these two?

wraith daggerBOT
eager hemlock
#

But how does this help?catcutethink

cedar kilnBOT
#

@eager hemlock Has your question been resolved?

mental trail
#

Even though sin and cos are a bit related, there is no easy way to compare the two because of the decreasing function 1/(1+x^2)

#

My guess would be that the sin integral is bigger because it's positive on the parts that are "bigger"

#

other than that I see no easy link

potent fractal
wraith daggerBOT
#

EQUENOS

potent fractal
#

And then I thought of writing some inequalities for $\frac{\sin(x-\frac{\pi}{4})}{1+x^2}$ but it doesn't seem too fast, yeah

wraith daggerBOT
#

EQUENOS

cedar kilnBOT
#

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crimson sedge
cedar kilnBOT
slender ginkgo
#

what have u done

#

so far

cedar kilnBOT
#
What step are you on?
1. I don't know where to begin.
2. I have begun but got stuck midway.
3. I got an answer but I was told that it's wrong.
4. I got an answer and would like my work checked.
5. I have a question about someone else's work/solution.
6. I have completed the problem and don't need help anymore. Thank you.
7. None of the above
crimson sedge
#

so

#

so my thinking process was

there are 9 people in total
if a women is in front and last thats
W.......W
so we get 2! as we can change the position of the women and 7! to change the people/dots

so wont that be 2!*7!

#

but the answer is

#

7!x 2 x3

slender ginkgo
#

there are 9 people in total

crimson sedge
crimson sedge
slender ginkgo
#

here's my thinking

crimson sedge
slender ginkgo
#

3 women

#

pick one of 3 as the first step

crimson sedge
#

wont one women be counted in the group of 7?

crimson sedge
#

that makes sense

#

so ur taking one women

slender ginkgo
#

${\underbrace{\binom{3}{2}}_{\text{Pick 3 out of 2 women}} \cdot 2!}$

wraith daggerBOT
crimson sedge
#

mmh

#

2!??

slender ginkgo
#

this is another way of thinking about it

crimson sedge
slender ginkgo
#

method b: picking

  1. lock the 2 spots for these two women
  2. pick 2 out of 3 women and place them those 2 locked spots
  3. multiply by 2! cuz there are 2! ways those locked spots can be switched
  4. arrange the other 7
#

method a is easier

#

but method b is more mathy imo

#

heres computation for method b

slender ginkgo
#

${(\binom{3}{2}\cdot 2!) \times (\binom{7}{7} \cdot 7! )}$

wraith daggerBOT
#

k
Compile Error! Click the errors reaction for more information.
(You may edit your message to recompile.)

crimson sedge
#

thank you so much

#

so ur basically doing 3! * 7!

#

the answer comes out right

#

would thta be okay?

slender ginkgo
crimson sedge
#

thank you

cedar kilnBOT
#

@crimson sedge Has your question been resolved?

past wave
#

I think your problem is resolved so I'll close this

#

.close

cedar kilnBOT
#
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eager hemlock
#

how to determine if this is convergent or not?

vagrant elbow
#

=< 1/x^p

eager hemlock
mental trail
#

when p > 1, it converges. What about the other cases?

eager hemlock
#

when p=1, it div

mental trail
#

why?

eager hemlock
#

1/x div

#

ooh no

mental trail
#

is that what we have though?

eager hemlock
#

wait

#

even if 1/x div, we can't say a series < 1/x div

mental trail
#

yup

eager hemlock
#

hmmmmmmmmmmm

mental trail
#

do you think it's gonna be abs convergent?

#

(p <= 1)

eager hemlock
#

wait I forgot the behaviour of 1/x^p when p<=1

mental trail
#

let's just say 1/x^p > 1/x

#

and think about |sin(x)|/x instead

#

maybe it can be useful

#

dividing the integral into a sum of smaller integrals

#

for example

#

say a = 2pi I don't know

#

It doesn't matter which value a has since the integral of a continuous function on a closed bounded interval is finite

#

and doesn't affect convergence

#

so a = 2pi

#

we start by integrating from 2pi to 3pi

#

then from 3pi to 4pi

#

etc...

#

summing all those integrals would give us the integral from a to infinity, would you agree?

eager hemlock
#

lemme think

wraith daggerBOT
#

Allophane

eager hemlock
#

Do you mean like this?

mental trail
#

yes

eager hemlock
mental trail
#

what is the integral from a to 2pi of |sin(x)|/x?

eager hemlock
#

0

mental trail
#

no

#

but it's finite, right?

eager hemlock
#

1/pi

mental trail
wraith daggerBOT
#

Allophane

eager hemlock
mental trail
#

I told you

#

we don't care about the exact value

#

but is it finite? infinite?

eager hemlock
#

finite

mental trail
#

yes, why?

eager hemlock
#

The sine function is continuous and bounded and x is in the finite range

mental trail
#

more concise

#

|sin(x)|/x is continuous

#

on the closed interval [a,2pi] (or [2pi,a])

eager hemlock
#

so if a function is continuous on a closed interval, then its sum is finite on this interval?

mental trail
#

its integral

#

and closed and BOUNDED interval

eager hemlock
#

Noted

mental trail
#

anyways let's indeed look at the plot of |sin(x)|/x to get some inspiration

mental trail
#

is the same problem as convergence/divergence of the sum

eager hemlock
mental trail
mental trail
#

to switch the beginning point from any point 'a'

#

to the well chosen point 2pi

#

(Chasles property)

eager hemlock
mental trail
#

since we now established that convergence/divergence of the integral from 2pi to infinity
is the same problem as convergence/divergence of the sum
let's now look at the plot of |sin(x)|/x to get some inspiration

#

each term in the infinite sum

#

is the area under one of those bumps

#

that get progressively smaller

#

pretty easy to show why the bumps get smaller and smaller in area right?

eager hemlock
#

x is getting larger

mental trail
#

you kinda get the point but the proof is just about comparison

#

|sin(x)| is pi-periodic

#

so $\int_{n\pi}^{(n+1)\pi}\frac{|\sin(x)|}{x}dx$

#

same as $\int_{(n-1)\pi}^{n\pi}\frac{|\sin(x+\pi)|}{x+\pi}dx$

wraith daggerBOT
#

rafilou is not not born in 2003

#

rafilou is not not born in 2003

mental trail
#

I just did x -> x - pi shift

#

(u sub)

#

so same as $\int_{(n-1)\pi}^{n\pi}\frac{|\sin(x)|}{x+\pi}dx$

wraith daggerBOT
#

rafilou is not not born in 2003

mental trail
#

which is smaller than $\int_{(n-1)\pi}^{n\pi}\frac{|\sin(x)|}{x}dx$

wraith daggerBOT
#

rafilou is not not born in 2003

mental trail
#

since $x +\pi > x$

wraith daggerBOT
#

rafilou is not not born in 2003

mental trail
#

so case closed, the area of each bump is decreasing

#

does the area of each bump go to 0 as n goes to infinity? yes/no and can you show why/why not?

#

(note in advance that just because the general term of a series goes to 0 does not indicate if the series converge/diverge)

#

(but we will use this info later)

eager hemlock
#

the denominator will be infty ig so the bump will go 0

mental trail
#

I'm gonna need more rigorous than that

#

to show something (non-negative) goes to 0

#

you can bound it (upper bound it) by something that goes to 0

eager hemlock
#

<=|sinx|/x...?

mental trail
#

?

eager hemlock
#

hmmm i don't know ig

mental trail
#

how do we generally bound |sin(x)|

eager hemlock
#

<=x

mental trail
#

uhhhhhhhhhhhhhhhhhhhhhhhhhhhhh

#

that's useful when we're close to x = 0

#

when we're making x -> infinity, do you think this will be useful?

eager hemlock
#

<=1

mental trail
#

yes

#

you were kinda close tho

#

but

#

|sin(x)|/x <= 1/x

#

so what is the integral of the upper bound

#

i'm sure integrating 1/x isn't a big hustle

eager hemlock
#

lnx|^infty_a

mental trail
#

ok so

#

huh

mental trail
eager hemlock
#

lnx|^npi_(n-1)pi

mental trail
#

alright

#

does that go to 0 as n->infinity?

eager hemlock
#

hmm no

mental trail
#

can you show why/why not then?

wraith daggerBOT
#

Allophane

eager hemlock
#

ln(n-1/n)

#

uhh seems like yes it goes to 0

mental trail
#

ok yes

#

n/(n-1) = 1 + 1/(n-1)

#

1/(n-1) goes to 0

#

so ln(n/(n-1)) goes to ln(1) = 0

#

So far, we now know the area of each bump decreases over each iteration, and goes to 0

mental trail
#

Just because the general term of a series goes to 0 doesn't mean the series converges or diverges

eager hemlock
#

hmmm then why did we do thisblobcry

mental trail
#

what kind of series for example has the general term go to 0 but the series go to infinity?

#

an example

eager hemlock
#

1/n

mental trail
#

yep correct

#

so

#

I won't go too much into detail because that's not what we want to prove

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but $\int_{n\pi}^{(n+1)\pi}\frac{|\sin(x)|}{x}dx$

wraith daggerBOT
#

rafilou is not not born in 2003

mental trail
#

behaves a lot like $\frac 1n$

wraith daggerBOT
#

rafilou is not not born in 2003

mental trail
#

the idea is this:

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$\frac 1x\geq \frac{1}{(n+1)\pi}$

wraith daggerBOT
#

rafilou is not not born in 2003

mental trail
#

oops yeah I gotta change a little something

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We can show in fact that a lower bound is $\frac{\sqrt 2}{4(n+1)}$

wraith daggerBOT
#

rafilou is not not born in 2003

mental trail
#

and using $|\sin(x)| \geq \frac{\sqrt 2}{2}$ when $x\in [n\pi + \frac \pi 4, n\pi + \frac{3\pi}{4}]$

wraith daggerBOT
#

rafilou is not not born in 2003

mental trail
#

so the original integral doesn't absolutely converge

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@eager hemlock so do you think you know where I'm going with this?

eager hemlock
#

I'm literally already lost nowcat_happycry

mental trail
#

we know the area of each bump decreases over each iteration, and goes to 0

#

but the sum of the (positive) areas of the bumps diverges

#

so the original integral isn't absolutely convergent

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is there a way for it to still converge?

cedar kilnBOT
#

@eager hemlock Has your question been resolved?

cedar kilnBOT
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nocturne compass
#

Take n binary codes, $c_1, c_2, \ldots, c_n$ of length $k<=2^n$. Show that there is at most $\lceil{\frac{n^2}{4}}\rceil$ pairs of codes such that the hamming distance between them is one.

wraith daggerBOT
#

bigpufik

nocturne compass
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<@&286206848099549185>

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.close

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upper stirrup
#

What's the probability of flipping 2 heads in a row before flipping a tails and then a heads?

upper stirrup
#

not sure how to solve it algebraically/if my answer is right

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so by symmetry, the probability of flipping tails then heads before heads then tails is 1/2

#

so the question is the same as P(flipping 2 heads in a row before heads then tails)

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and that is 1/2 because after the first heads, either tails or heads decides it

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so 1/2 is the final answer

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fast basin
#

How do I transpose this to solve for V1? This is my first one with an exponent on it.

dreamy void
fast basin
#

oof I wouldn't even know how to do that

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would there be a function for that on my calculator? I only see sq rt

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and 3 sq rt

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blissful fossil
#

I need help with this. What I have here is a parametrized vector function for light ray reflections being represented as a vector field. The light ray reflection field is the function R_{R}(X,Y). It is composed of three functions, R_x, R_y, and R_z. What I wish to do is scale each and every vector so that way they all reach the focal point of the surface, when the paramter t = 1. So to do this, I multiply it by a scaling factor of mu. But mu is a function of x and y as well. So I take the divergence of the scaled reflection field and set it equal to 0. But then I get stuck

blissful fossil
#

Is this the correct way of going about solving for the scaling function mu?

#

Or is there another better way?

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eternal pollen
#

What did I do wrong? Explain in first principles please

eternal pollen
dusk goblet
#

-(3x+1) = -3x - 1

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you did -(3x+1) = -3x + 1

eternal pollen
#

Aaah

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I forgot about the parentheses

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Thank you

dusk goblet
#

you’re welcome

eternal pollen
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tacit citrus
#

Hi, so I have a question about related to Combinatorial calculus. So, I have 7 different balls and I want to put them in 3 different boxes, but in a way that all of the 3 boxes have at least 1 ball.

Where Im getting confused is when I do for example groups of (4,2,1) and when i do: C(7,4)xC(3,2), should I multiply by 3 factorail since its 3 different boxes?

cedar kilnBOT
#

@tacit citrus Has your question been resolved?

tacit citrus
#

<@&286206848099549185>

#

<@&286206848099549185>

elfin onyx
#

What do you mean by C(7,4)xC(3,2)

tacit citrus
#

imagine

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i have the seven balls

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and i want one of the boxes to have 4 balls, the other 2 and the other 1

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and since

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the balls are all different

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i thought i had to do C(7,4)x C(3,2)

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to create the "groups"

elfin onyx
#

You mean

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$ C_n^k $

tacit citrus
#

?

elfin onyx
tacit citrus
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yhea i dont understand that

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its basically combinations, i think that is the name

elfin onyx
#

Yeah

elfin onyx
tacit citrus
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oh okok

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but yhea my question is

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if I have to mutiply by 3!, in that situation

elfin onyx
#

We definitly should care about the position and the arrangement of the balls cuz as you said they are not the same

tacit citrus
#

so i have to multiply by 3! then, right?

elfin onyx
#

Is every single balls different from all the others?

tacit citrus
#

yhea yhea

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all different

elfin onyx
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I dont think that this expression is correct C(7,4)x C(3,2)

tacit citrus
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why not?

elfin onyx
#

I actually dont understand why you choosed exactly this expression

tacit citrus
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Cause I wanted to create 2 groups, one with 4 balls and the other with 2 balls

unreal shale
#

maybe you could think it in another way

elfin onyx
#

You only tought about this exact arrangement

unreal shale
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What I'm thinking is, what do you need to do to have at least one ball in every box?

tacit citrus
#

Yh only that one

tacit citrus
unreal shale
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ooh for 4,2,1 groups?

tacit citrus
#

Yes yes

unreal shale
#

I think you should consider the orders of the boxes since 4,2,1 wouldn't be the same as 2,1,4

tacit citrus
#

Yes

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But I should multiply by 3 factorial right?

unreal shale
#

yeah

tacit citrus
#

Because in other arrangement where is like: (3,2,2)

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When I do C(7,3)xC(4,2)xC(2,2)

unreal shale
#

or (5,1,1)

tacit citrus
#

Where I would have to multiply by 3factorial divided by 2 factorial right? Like this 3!\2!

unreal shale
#

that i wouldn't be sure about

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because we said the boxes were different

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that's why we said we had to multiply by 3! before

tacit citrus
#

Yes but when I C(4,2) multiplied by C(2,2) an order is already imposed there that is why I divided by 2!

unreal shale
#

because even though two boxes have the same ammount of elements, they are not the same

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let me think through it

tacit citrus
#

It would be something like this

unreal shale
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I think there is a lot of ambiguity

tacit citrus
unreal shale
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because we could give names to the boxes

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like box a, b and c

tacit citrus
unreal shale
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so (3,2,2) would mean a has 3, b has 2 and c has 2

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now, since they have names

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a,b,c ≠ a,c,b in any cases, because the boxes are independant of the balls.

#

I think I'm not explaining myself clearly

unreal shale
#

the arrangement A is never the same as the arrangement B = (3a, 2c, 2b), even if both boxes a had chosen the same balls, box c in B had chosen the same balls as b in A, and box b in B chosen the same balls as c in A.

#

because of that, we wouldn't need to divide the 2!; we only care about the order of the boxes, not their contents

unreal shale
# tacit citrus

so with this you would be taking account of all the possible (5,2,2), but taking out all cases where b and c are exchanged

#

have i explained myself better now?

tacit citrus
#

but i saw an exercise that said when i do groups with the same ammount of elements an order would be imposed already

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i can send it to you

unreal shale
#

let me see it

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maybe we can work it out together

tacit citrus
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but it is not in english

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portuguese

unreal shale
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I speak Spanish and English

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maybe I can get something out of it

tacit citrus
#

there it is

unreal shale
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if not I'll just use a translator don't worry

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yes, it is correct, in this case have to divide because if we read closely it says that the five envelopes are equal

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so if we name envelopes a, b, c, d, and e

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we would have that (a,b,c,d,e) = (b,a,e,c,d)

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because of that we also do not multiply by 5!

tacit citrus
#

yhea

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but the example i said

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i did 3!/2! because i have 3 groups and i divided by 2! because of the multiplication C(4,2) C(2,2)

tacit citrus
# tacit citrus

in this exercise they divide by 3! when the groups have the same amount of elements, but if you see when they do groups of different amout of elements like: C(8,3) x C(5,2) they dont divide by 2!

unreal shale
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yes, let me guide you in why I think you should divide in one case and not the other

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in the case with the envelopes, we had been told that the envelopes were the same

tacit citrus
#

man do you accept call?

#

i think it would be easier to explain

unreal shale
#

so when computing the cases, we had to be careful with those with the same ammount of photos; that is because a case with (2a,2b,2c,1d,1e) would be considered the same one as a case like (2b,2c,2a,1d,1e) or (2a,2d,2e,1b,1c): So, to take all those repeated cases out, we divide by 3!

tacit citrus
#

yhea

#

but for example

unreal shale
tacit citrus
#

(3b,2c,1a) wouldnt be the same as (3a,2c,1b)?

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because when they do groups

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with different amount of elements

unreal shale
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it wouldn't be the same in the case of the boxes, because they told us they were different

tacit citrus
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they dont divide

unreal shale
#

so it's not the same if we have a in the first position, as if we have b in the first position