#help-13

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cedar kilnBOT
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@uncut ginkgo Has your question been resolved?

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@uncut ginkgo Has your question been resolved?

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blissful stag
cedar kilnBOT
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@blissful stag Has your question been resolved?

blissful stag
#

<@&286206848099549185>

cedar kilnBOT
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@blissful stag Has your question been resolved?

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@blissful stag Has your question been resolved?

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proven vale
#

| P(P(P(A))) |

cedar kilnBOT
proven vale
#

would it be 2^2^2^(n_A)

sick bough
#

what is this power set?

proven vale
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yes

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sorry

sick bough
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what doubts do you have

proven vale
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Nevermind i didn't read the question fully sorry b

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.close

mighty summit
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would it be $2^2^2^(n_A)$

cedar kilnBOT
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wraith daggerBOT
#

eurgene114514
Compile Error! Click the errors reaction for more information.
(You may edit your message to recompile.)

cedar kilnBOT
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raw yoke
#

new question dropped ;-;
S2 = {6 to 13}
s6 - {11 to 17}
Image
Image
The symbol is a union so that means all of the elements?
however the answer is saying 2^8 + 2^7 - 2^3.
( i looked through all my lectures, this question has never come up)

raw yoke
clear umbra
silk stratus
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probably number of possible subsets

clear umbra
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then just seems like principle of inclusion-exclusion

solid juniper
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yea it's power set

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not that it's a standard symbol loll i just know from helping her on another question

cedar kilnBOT
#

@raw yoke Has your question been resolved?

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raw yoke
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a little confused why this doesnt work

cedar kilnBOT
solid juniper
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why would it?

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@hollow minnow waves

hollow minnow
solid juniper
crimson sedge
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yo that's pure

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hi

trim valve
hollow minnow
solid juniper
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hello yajat and pure

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and bwoona

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and swr

trim valve
#

truly a help channel

hollow minnow
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one of the help channels of all time

solid juniper
#

May Rishi Sunak take the world

cedar kilnBOT
#

@raw yoke Has your question been resolved?

crimson sedge
crimson sedge
solid juniper
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so you have chosen death

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mr sweatyballs_123

crimson sedge
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guess im ready for whatever comes next 🙏😭

solid juniper
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you turned reply ping off

trim valve
solid juniper
#

YOU TURNED REPLY PING OFF TOO

crimson sedge
crimson sedge
solid juniper
#

you aren’t lowkey sir sweatyballs_123

cedar kilnBOT
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solid juniper
#

try all you want

crimson sedge
cedar kilnBOT
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old fiber
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how do i subject k

cedar kilnBOT
past wave
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Do you know this property of log that

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2^(log(base 2) a) is just a

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Basically exponent and log cut each other

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But the base of log and exponent have to be the same

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@old fiber ?

old fiber
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uh

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wdym by cut

past wave
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Lemme write it on paper

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Do you follow all 3 examples?

old fiber
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how do es that work

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ohjh

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nbm

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i got it

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i folllow them

past wave
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Nice

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Even the 3rd one?

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That is the one you will be using

old fiber
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ig et log9(c^2) = log3(c)

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how does that relate to the questioN?

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@past wave

past wave
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Yes

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Log9(c) = log 3(root c)

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Do you see it?

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@old fiber

old fiber
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wait nevermind

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i figured it out

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thank yu

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!close

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.close

cedar kilnBOT
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past wave
#

Wlcm cat_uwu

cedar kilnBOT
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crisp gale
cedar kilnBOT
pastel vault
# crisp gale

first thing would probably be convert those conditions into angles

so $\tan \theta < 0$ implies $\theta$ is in the 2nd or 4th quadrants

and $\frac{4 \pi}{3} < \theta < \frac{5 \pi}{3}$

wraith daggerBOT
#

higher's secret twin brother

pastel vault
wraith daggerBOT
#

higher's secret twin brother

crisp gale
#

.close

cedar kilnBOT
#
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pastel vault
#

I would then substitute the boundary conditions, see what you get

#

alr

cedar kilnBOT
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azure stone
#

heya i posted a doubt on integration a couple of hours ago, but i gave up.

azure stone
pastel vault
# azure stone

use the formula $(a + b + c)^2 = a^2 + b^2 + c^2 + 2(ab + bc + ca)$

wraith daggerBOT
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higher's secret twin brother

pastel vault
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and then use the product to sum formula

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a lot of the terms will be 0

azure stone
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i mean it isnt expansions

pastel vault
azure stone
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i phrased it incorrectly

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summation series

pastel vault
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yeah?

azure stone
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like sin(alpha) + sin(alpha+beta) and so on….
such that it forms an AP.

pastel vault
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ok so what have you tried from here?

azure stone
#

so sinx would be

sin(n(a.b))/2 sin(first angle . last angle /2)/whole by sin(first angle)

pastel vault
#

you don't need APs

azure stone
#

n is the amount of terms in the series
a-first angle
b-second angle

azure stone
azure stone
pastel vault
# azure stone

how are you going to integrate $\frac{\sin(3x/2)}{\sin(x/2)}$ though

azure stone
#

after simplifying i got sin3x/sinx

wraith daggerBOT
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higher's secret twin brother

pastel vault
azure stone
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and differentiated.

azure stone
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i dont know the simplified identity

pastel vault
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great now use the fact that sin 3x = 3 sin x - 4 sin^3 x

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you can get it from sin(2x + x)

azure stone
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ohh

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alr lemme try

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3-4 sin^2z

pastel vault
# azure stone

but from this you should get (sin(3x/2) / sin(x/2) * sin(2x))^2

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so I think you're integrating the wrong thing

azure stone
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4cos^2x-1

pastel vault
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oh wait squared

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IDK what you even did

azure stone
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yea common

azure stone
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then the root cancels

azure stone
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i got it.

pastel vault
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it doesn't simplify to that

azure stone
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because even cosx+cos2x+cos3x has its expansion.

pastel vault
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oh wow

azure stone
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yea

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but u came in clutch

pastel vault
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okay I see that's clever

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never would have guessed to use the AP series

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I'm not Indian

azure stone
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its okay i mean its not necessary you know

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i forgot a much simpler formula

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i forgot sin3x bro lol

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Well the answer is 2pie.

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tysm again.

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.close

cedar kilnBOT
#
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crimson sedge
#

Hii

cedar kilnBOT
#

Please don't occupy multiple help channels.

pastel vault
#

.close

cedar kilnBOT
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cedar kilnBOT
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quick flume
cedar kilnBOT
quick flume
#

How do I even start

grand shale
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bash

quick flume
#

bish bash bosh

outer nova
#

you want to simplify?

quick flume
#

yes

outer nova
#

Manipulate the latter two terms to get a common denominator of x^2 and y^2

weary ingot
#

$$\frac{x^4-y^4}{x^2y^2} \div [(1+\frac{y^2}{x^2})\cdot (1-\frac{2x}{y}+\frac{x^2}{y^2})] =$$

wraith daggerBOT
weary ingot
#

Is this correct?

quick flume
#

Indeed

weary ingot
#

Lets maybe start with the fraction up front

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so $$\frac{x^4 - y^4}{x^2y^2}$$

wraith daggerBOT
weary ingot
#

remember something important

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$$a^2 - b^2 = (a-b)(a+b)$$

wraith daggerBOT
outer nova
weary ingot
#

try to find the "a" and "b"

quick flume
#

x and y

weary ingot
#

not exactly

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cause we have x^4 - y^4

quick flume
#

y2 and x2

weary ingot
#

yep

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try to write x^4 instead as (x^2)^2

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cause by properties of exponents thats just x^4

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from there we quickly get $\frac{(x^2)^2 - (y^2)^2}{x^2y^2}$

wraith daggerBOT
weary ingot
quick flume
#

(x^2-y^2)x(x^2+y^2)

weary ingot
#

yep

outer nova
#

Denominator:

$$\frac{x^2 + y^2}{x^2} \cdot \frac{y^2 - 2xy + x^2}{y^2} = \frac{ (x^2 + y^2) \cdot (x-y)^2 }{x^2 y^2} $$

weary ingot
#

i think you mean \cdot

outer nova
#

yup missed it

weary ingot
#

also in the next eq

wraith daggerBOT
#

RadMeerkat62445

weary ingot
#

but try not to give out the answer directly maybe

outer nova
#

hmm alr sorry

weary ingot
#

(x^2-y^2)

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is in the form a^2-b^2

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so you can apply the simplification again

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reposting so i dont have to scroll up

quick flume
weary ingot
#

you are not showing a lot of steps

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show as many steps as possible

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for your teacher and also for us to understand what you're doing

quick flume
weary ingot
#

,rotate

wraith daggerBOT
weary ingot
#

there are a quite a few steps you arent showing though

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ohh wait

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sorry i understood

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no no we are only solving the fraction now

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not the whole exercise

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we will do piece by piece

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right now we are focusing on $\frac{x^4-y^4}{x^2y^2}$

wraith daggerBOT
weary ingot
#

simplifying this we get

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$\frac{(x-y)(x+y)(x^2+y^2)}{(xy)^2}$

wraith daggerBOT
quick flume
#

okay

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what now

weary ingot
#

now lets look back at the whole equation

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so so far

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, \begin{align*}
&\frac{x^4-y^4}{x^2y^2} \div [(1+\frac{y^2}{x^2})\cdot (1-\frac{2x}{y}+\frac{x^2}{y^2})] \
= &\frac{(x^2-y^2)(x^2+y^2)}{x^2y^2} \div [(1+\frac{y^2}{x^2})\cdot (1-\frac{2x}{y}+\frac{x^2}{y^2})] \
= &\frac{(x-y)(x+y)(x^2+y^2)}{(xy)^2} \div [(1+\frac{y^2}{x^2})\cdot (1-\frac{2x}{y}+\frac{x^2}{y^2})]
\end{align*}

wraith daggerBOT
weary ingot
#

okay

#

now we simplified the fraction

#

lets look at whats inside the braces

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so

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$$\left[\left(1+\frac{y^2}{x^2}\right)\cdot \left(1-\frac{2x}{y}+\frac{x^2}{y^2}\right)\right]$$

wraith daggerBOT
weary ingot
#

which one do you want to focus on first?

quick flume
#

one on the left

weary ingot
#

okay

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so we cant really do necessarily much

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but maybe y^2/x^2

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we can turn into (y/x)^2

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although its not certain that it helps, but might aswell try

quick flume
#

and what about the 1

weary ingot
#

maybe we can simplify it

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bring it all under the same fraction

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so note that we have 1+y^2/x^2 right?

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but we can make a single fraction by finding the common denominator

quick flume
weary ingot
#

yes!

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if you want you can write (xy)^2 as x^2 y^2 again

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since i dont think thats necessary

quick flume
#

okay

#

what about the next bracket

weary ingot
#

$\frac{(x-y)(x+y)(x^2+y^2)}{x^2y^2} \div \left[\left(\frac{x^2 + y^2}{x^2}\right)\cdot \left(1-\frac{2x}{y}+\frac{x^2}{y^2}\right)\right]$

#

sorry i just rewrote everything so i see where we are at

wraith daggerBOT
weary ingot
#

Okay lets look at the last brackets

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so

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$\left(1-\frac{2x}{y}+\frac{x^2}{y^2}\right)$

wraith daggerBOT
quick flume
weary ingot
#

maybe rewriting it like this rings a bell: \
$\left((1)^2-2\left(\frac{x}{y}\right)+\left(\frac{x}{y}\right)^2\right)$

wraith daggerBOT
weary ingot
#

remember $(a-b)^2 = a^2 - 2ab + b^2$

wraith daggerBOT
weary ingot
#

what would "a" and "b" be?

quick flume
#

wait

#

nah idk

weary ingot
#

\begin{align*}
&(1)^2-2\left(1 \cdot \frac{x}{y}\right)+\left(\frac{x}{y}\right)^2 \[5 pt]
&a^2\quad - 2ab\quad \ + b^2
\end{align*}

#

how about now?

quick flume
#

aha

weary ingot
#

i added the 1 so it makes more sense

wraith daggerBOT
weary ingot
#

and we know that this is equal to (a-b)^2

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so what would a and b be?

quick flume
#

A would be 1

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and B x/y?

weary ingot
#

yep

weary ingot
quick flume
#

(a+b)^2

weary ingot
#

not exactly

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cause we have -2ab not +2ab

quick flume
#

(a-b)^2

weary ingot
#

right

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so in this case?

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maybe lets set a = x/y and b = 1, the outcome is the same but this is easier to understand

quick flume
#

(x/y-1)

weary ingot
#

yes

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now you can find the common denominator

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oh wait

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u are forgetting the power

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so

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(x/y - 1)^2

quick flume
#

yeah

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I forgot that

weary ingot
#

what would be the commond denominator then?

quick flume
#

y

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x-y/y

weary ingot
#

righr

#

right*

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so putting everything togheter

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\begin{align*}
\frac{(x-y)(x+y)(x^2+y^2)}{x^2y^2} &\div \left[\left(\frac{x^2 + y^2}{x^2}\right)\cdot \left(1-\frac{2x}{y}+\frac{x^2}{y^2}\right)\right] \
\frac{(x-y)(x+y)(x^2+y^2)}{x^2y^2} &\div \left[\left(\frac{x^2 + y^2}{x^2}\right)\cdot \left(1-\frac{x}{y}\right)^2\right] \
\frac{(x-y)(x+y)(x^2+y^2)}{x^2y^2} &\div \left[\left(\frac{x^2 + y^2}{x^2}\right)\cdot \left(\frac{y-x}{y}\right)^2\right]
\end{align*}

wraith daggerBOT
weary ingot
#

does this look right? is there maybe anything you dont really understand?

quick flume
#

Nope

weary ingot
#

oh ill add this step, notice that $(\frac{a}{b})^2 = \frac{a^2}{b^2}$ so we have
\begin{align*}
\frac{(x-y)(x+y)(x^2+y^2)}{x^2y^2} &\div \left[\left(\frac{x^2 + y^2}{x^2}\right)\cdot \left(1-\frac{2x}{y}+\frac{x^2}{y^2}\right)\right] \
\frac{(x-y)(x+y)(x^2+y^2)}{x^2y^2} &\div \left[\left(\frac{x^2 + y^2}{x^2}\right)\cdot \left(\frac{x}{y} - 1\right)^2\right] \
\frac{(x-y)(x+y)(x^2+y^2)}{x^2y^2} &\div \left[\left(\frac{x^2 + y^2}{x^2}\right)\cdot \left(\frac{x-y}{y}\right)^2\right] \
\frac{(x-y)(x+y)(x^2+y^2)}{x^2y^2} &\div \left[\left(\frac{x^2 + y^2}{x^2}\right)\cdot \left(\frac{(x-y)^2}{y^2}\right)\right]
\end{align*}

#

okay sorry im just in the middle of something

quick flume
#

where did you add it

#

npnp

weary ingot
#

do you understand everything so far?

wraith daggerBOT
quick flume
#

maybe the last bracket why in the numerator is there the bracket

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(x-y/y)power of 2

weary ingot
#

yep

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so

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(a/b)^2 = a^2/b^2

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like you can take the power of 2 and give it to the numerator and denominator

quick flume
#

ah ok

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we can move on

weary ingot
#

perfecg

#

so lets just multiply the fractions within the brackets

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$$\left[\frac{x^2 + y^2}{x^2}\cdot \frac{(x-y)^2}{y^2}\right]$$

wraith daggerBOT
weary ingot
#

multiply but dont expand everything

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so this just becomes

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$$\frac{(x^2+y^2)(x-y)^2}{x^2y^2}$$

wraith daggerBOT
weary ingot
#

right?

quick flume
#

so the denominator will be x^2*y^2

weary ingot
#

yes

quick flume
#

I can use the formula on the second bracket

weary ingot
#

not really

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we already simplified everything

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so there is no need to now expand again

quick flume
#

Then

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just multiple the 2 brackets together?

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or idk

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tell me

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or lead me

weary ingot
#

theres no real need to expand anything cause we just did all this effort to simplify

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lets first right down what we reached so far

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so

#

oh ill add this step, notice that $(\frac{a}{b})^2 = \frac{a^2}{b^2}$ so we have
\begin{align*}
\frac{(x-y)(x+y)(x^2+y^2)}{x^2y^2} &\div \left[\left(\frac{x^2 + y^2}{x^2}\right)\cdot \left(1-\frac{2x}{y}+\frac{x^2}{y^2}\right)\right] \
\frac{(x-y)(x+y)(x^2+y^2)}{x^2y^2} &\div \left[\left(\frac{x^2 + y^2}{x^2}\right)\cdot \left(\frac{x}{y} - 1\right)^2\right] \
\frac{(x-y)(x+y)(x^2+y^2)}{x^2y^2} &\div \left[\left(\frac{x^2 + y^2}{x^2}\right)\cdot \left(\frac{x-y}{y}\right)^2\right] \
\frac{(x-y)(x+y)(x^2+y^2)}{x^2y^2} &\div \left[\left(\frac{x^2 + y^2}{x^2}\right)\cdot \left(\frac{(x-y)^2}{y^2}\right)\right] \
\frac{(x-y)(x+y)(x^2+y^2)}{x^2y^2} &\div \left[\frac{(x^2 + y^2)(x-y)^2}{x^2y^2}\right]
\end{align*}

wraith daggerBOT
quick flume
#

I would use the middle formula for the top right bracket

weary ingot
#

we are trying to go from the right to the left by simplifying

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not left to right by expanding

weary ingot
#

and i have to go aaa

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remember that $\div \frac{a}{b} = \cdot \frac{b}{a}$

wraith daggerBOT
weary ingot
#

and then try to cancel stuff out

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i have to go now, you can try finishing it on your own

#

but ill message you back afterwards incase u didnt

quick flume
#

okay thanks 🙂

hot crag
#

@quick flume close either this or your other channel

quick flume
#

.close

cedar kilnBOT
#
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cedar kilnBOT
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small nymph
#

IN the figure below AE and EB are equally long and DE is double the length of EF. How much of BCDE is gray?

hot crag
#

we don't speak
that language

#

well most of us don't, at least

#

that's better

small nymph
#

lol

#

Do you know how to solve this one?

hot crag
#

lemme see

tender jewel
#

is EF equal to BF?

#

and what do you mean how much of BCDE is gray

small nymph
#

What is the area of the gray part of BCDE

tender jewel
#

there is no gray part?

small nymph
#

EFCA is highlighted as gray

tender jewel
#

OH its not showing for me

#

okok

small nymph
#

ah I see

tender jewel
#

All corners are 45 degrees except the 90 degree ones

#

all of the triangles are the same but in different scales

#

if that helps

#

what is the chapter called, like what is this type of math called?

cedar kilnBOT
#

@small nymph Has your question been resolved?

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visual socket
#

I need help with this question. The question is to graph the piecewise function given the information.

visual socket
#

All the information is given in blue at the top and the domain in pencil. This is my first attempt and the teacher says my graph is incorrect.

cedar kilnBOT
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@visual socket Has your question been resolved?

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errant pecan
#

$54 \cdot 3^{2x} \leq 36 \cdot 4^x$

cedar kilnBOT
wraith daggerBOT
#

JustANormalTeo

errant pecan
#

hi guys, i need help with this exponential inequality

#

now i will show you my work, its not correct tho... the result should be $$x \leq \frac{1}{2}$$

wraith daggerBOT
#

JustANormalTeo

errant pecan
#

<@&286206848099549185>

blissful pumice
#

hi

#

what is this

errant pecan
#

my work

blissful pumice
#

hmm

errant pecan
#

on the esponential inequality

#

it seems wrong to me when i work on the exponents

blissful pumice
#

i dont think i can help you on that one

#

i thought i could

#

hold on

#

walk me thru your thought process

errant pecan
#

so

#

i have $\frac{3^{3+2x}}{2^{2+2x}} \leq \frac{3^2}{2^1}$

wraith daggerBOT
#

JustANormalTeo

blissful pumice
#

you might need to wait for someone else

errant pecan
#

dont worry

blissful pumice
#

im pretty sure pepople are more active

#

in like

#

a few hours

errant pecan
#

.close

cedar kilnBOT
#
Channel closed

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green plaza
#

You can just equate the exponents @errant pecan

#

To find x

errant pecan
#

.reopen

cedar kilnBOT
#

errant pecan
#

ive tried that

#

it solves wrong

crimson sedge
#

can i use this channel

#

i dont see mine

green plaza
#

Open another

crimson sedge
#

how?

green plaza
#

So you are supposed to get x<=1/2

crimson sedge
#

i did

errant pecan
#

yes

green plaza
#

Go there and wait for help

#

Don't use other channels

crimson sedge
#

thanks

green plaza
#

Np

green plaza
errant pecan
#

and x > 1

green plaza
errant pecan
#

because i resolved the fractional inequality

#

you can see it in my work

errant pecan
#

i solved this: $\frac{3+2x}{2+2x} \leq \frac{2}{1}$

wraith daggerBOT
#

JustANormalTeo

errant pecan
#

shouldnt work like that? if $3^{3+2x} \leq 3^2$ then $3+2x \leq 2$?

wraith daggerBOT
#

JustANormalTeo

green plaza
#

It should

errant pecan
#

as you can see its wrong tho...

#

i cant seem to find the error on this exercise

green plaza
#

It should be -1/2

errant pecan
#

it should be only x<=1/2

green plaza
#

Not that x>1 though, you can't equate it like that they are exponents of diff bases so need to be operated seperately

errant pecan
green plaza
#

I just told you that x<=-1/2 is the answer of that eqn and what you've done to solve for x>1 is wrong as there are two different bases so you can't just do it as a whole like that.

errant pecan
#

my textbook answer is x<=1/2

green plaza
#

Recheck with your teacher

#

For your own confirmation

#

There are many instances of the answer being misprinted

errant pecan
#

tomorrow i have a test on these

#

so im cooked

green plaza
#

Just do what you can

errant pecan
#

hope to do well

green plaza
#

You cannot do anything in maths a day before test

errant pecan
#

hate exponentials

green plaza
#

It ain't no history

errant pecan
#

man i studied for a week these things

green plaza
#

You did it alright

errant pecan
#

its usally allright

#

today i cant do none

green plaza
#

Did you understand why I said x>1 is not the solution ?

errant pecan
#

cause the bases are differents and you cannot work them like that

green plaza
#

if it was like this $\frac{3^{3+2x}}{3^{2+2x}} \leq \frac{3^2}{3^1}$ we could have got that x>1

wraith daggerBOT
errant pecan
#

ohhh

green plaza
#

This is what I mean by different base

#

It's 2 in denominator right

#

Not 3

#

So you have to do it separately

errant pecan
#

can i type here another problem i have?

green plaza
#

Sure

errant pecan
#

$2^{\sqrt{6x-x^2}} < 2^{3-2x}$

wraith daggerBOT
#

JustANormalTeo

green plaza
#

Same

errant pecan
#

i have to do $\sqrt{6x-x^2} < 3-2x$

wraith daggerBOT
#

JustANormalTeo

green plaza
#

Yes

errant pecan
#

and then i have to square both sides to remove the square root?

green plaza
#

Yes

errant pecan
#

why this is wrong then...

#

$6x - x^2 < 9 + 4x^2$ right?

wraith daggerBOT
#

JustANormalTeo

errant pecan
#

so it becomes $-5x^2 +6x -9 < 0$

wraith daggerBOT
#

JustANormalTeo

errant pecan
#

but then the $\Delta$ is negative so the equation does not exist in $\mathbb{R}$

wraith daggerBOT
#

JustANormalTeo

green plaza
errant pecan
#

oh...

green plaza
#

$6x - x^2 < 9 + 4x^2 -12x$

wraith daggerBOT
errant pecan
#

DAMNNNN

green plaza
errant pecan
#

RIGHT

#

OH MY GOSH

#

IM SO BLIND

#

why am i that stupid...

#

ugh...

#

well guess i have to thank you^-^

green plaza
#

You are just anxious

errant pecan
#

i am.

green plaza
#

Chill out

errant pecan
#

last test i got 10/10

green plaza
#

You have worked hard for the test

#

You will do well

errant pecan
#

thank you!

green plaza
#

All the best

errant pecan
#

have a nice day!

green plaza
#

Have a nice day too

errant pecan
#

.close

cedar kilnBOT
#
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hollow spoke
cedar kilnBOT
hollow spoke
#

How do i integrate this

twilit escarp
#

Wanna integrate sqrt(1+4x) ?

#

Ibp ig

hollow spoke
#

Oop

#

If i combine the inside is it possible to do partial fraction decomp

#

No bc its only one cx

#

X

dire geode
#

unrelated to your integral, but your dy is incorrect

cedar kilnBOT
#

@hollow spoke Has your question been resolved?

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rose narwhal
#

how can i simulate this through code?

cedar kilnBOT
rose narwhal
#

<@&286206848099549185>

cedar kilnBOT
#

@rose narwhal Has your question been resolved?

rose narwhal
#

<@&286206848099549185>

fair geyser
#

from each mark you send a ray towrds the camera, advance the stick, advance the rays, make more rays from the new position

#

then at the end check what rays are at the camera (they can go through, and they don't count)

#

at that moment the camera will see the mark for each ray at its original position

#

idk if that's what you meant

rose narwhal
fair geyser
#

yeah

rose narwhal
#

clarifying again, are the black lines the camera angle at which it sees the ruler?

fair geyser
#

like a particular green dot would say "mark #4 at this location"

rose narwhal
#

what do the red and green marks mean

fair geyser
#

and you would have like 5000 green dots

#

green dots are images, they travel along the line

#

you track each one, and make more and more from each location of the stick

rose narwhal
#

what about the light rays?

fair geyser
#

what about them

#

they are green dots

rose narwhal
#

ohh are the light rays the same as when the camera takes the image?

fair geyser
#

the camera is like blind, it can only see the dots

#

there's no time for dots to travel

#

but some dots are already inside the camera and haven't passed through

rose narwhal
#

why dots instead of like a blurred rectangle?

fair geyser
#

incredibly short time

#

there's no blurring, we magically get a crisp but bright image

rose narwhal
#

in this context, let's say we could modify our velocity, but no matter how fast the meter stick goes, it always takes the same amount of perceived time. does that impact anything?

fair geyser
#

i don't understand

rose narwhal
#

the ruler always moves the at the same time frame no matter how fast it is

fair geyser
#

no idea

rose narwhal
#

did you create this as a drawing or did you code it? if it’s coded, could you share the code with me? curious to know how it works

fair geyser
#

no that's just paint

rose narwhal
#

ohh ok

#

can you describe what the movement would look like for the ruler besides the images? also what are the red dots?

fair geyser
#

it would be like an hour to code, i'm pretty slow

rose narwhal
#

chatgpt

fair geyser
#

if you remind me in ~13 hours, maybe i'll be in the mood

#

i would have to learn chatgpt that's not even time, then it would take effort

rose narwhal
#

gotcha

fair geyser
#

the red dots are the ticks obviously

#

the sources of the images

#

the ruler would just teleport a bit to the left, it's all discrete

rose narwhal
#

i had included light rays in my code. are the dots better than the varied-length "rays"?

fair geyser
#

i don't know, it's just an idea how i would try to do it

#

i literally didn't study physics

rose narwhal
#

ok

#

can you confirm if the tick marks change when the ruler moves at the speed of light

fair geyser
#

of course

#

i can't picture it exactly, but it should be weird

#

the ruler probably lengthens

#

maybe the marks even swap?

#

or double up

rose narwhal
fair geyser
#

1 2 1 3 4 5 67

#

wild stuff

#

no, but i don't get what it's showing at all

rose narwhal
#

it's showing that it's on a finite speed of light

cedar kilnBOT
#

@rose narwhal Has your question been resolved?

fair geyser
#

it should look like this

#

roughly

cedar kilnBOT
#
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cedar kilnBOT
#
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inner pendant
#

😵‍💫

cedar kilnBOT
inner pendant
#

!status

cedar kilnBOT
#
What step are you on?
1. I don't know where to begin.
2. I have begun but got stuck midway.
3. I got an answer but I was told that it's wrong.
4. I got an answer and would like my work checked.
5. I have a question about someone else's work/solution.
6. I have completed the problem and don't need help anymore. Thank you.
7. None of the above
inner pendant
#

2

cedar kilnBOT
#

@inner pendant Has your question been resolved?

inner pendant
#

<@&286206848099549185>

#

.closr

#

.close

cedar kilnBOT
#
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cedar kilnBOT
#
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narrow dagger
#

How do I find the domain of the fraction x4^2+x-3/12x^2-9x

summer otter
narrow dagger
#

I tried factoring out 3 to get 3(4x^2-3) but i dont know if its right to do

summer otter
narrow dagger
#

Thank you

#

.close

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#
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hoary light
cedar kilnBOT
hoary light
#

how do you find the vertical asymptotes for this?

#

infinite limits i can understand how to solve the other problems

#

the problem is when it incorporates trig i dont know where to start

glacial field
#

Do you know what a vertical asymptote is

#

In reference to the function itself, not the graph

hoary light
#

it is where the limit approaches infinity or negative infinity from the left and right side?

glacial field
#

Otherwise, the x value simply does not exist

#

Like 1/0

#

What is csc in terms of sin?

hoary light
#

1/sin

glacial field
#

So what are you looking for

hoary light
#

When sin is undefined

#

Which is at pi

glacial field
#

No

#

When sin will equal 0

hoary light
#

Right

glacial field
#

Sin wont be undefined, but since it is in the denominator, and sin can yield 0, that is what you will look for

#

Sin is a periodic function which means there will be infinitely many x values that will yield 0

hoary light
#

I see so every pi value it will end up as 1/0

glacial field
#

Yes

#

And at 0

hoary light
#

I think I understand now

#

Thank you you're a good teacher

#

.close

cedar kilnBOT
#
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odd sierra
cedar kilnBOT
odd sierra
#

Bro

#

How is this not 4.8x10^3

#

i did sig figs all week just to get it wrong

#

😭😭😭😭

#

ignore those random writings i was panicking

#

I hope its right fr

cedar kilnBOT
#

@odd sierra Has your question been resolved?

supple shell
#

hi

#

you good blud @odd sierra

#

can you take a pic of the whole question?

odd sierra
#

o i gotta send it tmrw

supple shell
#

dont worry im a very good expert(am not)

supple shell
#

blud?

odd sierra
#

my paper downstairs and im in bed ready to sleep😹

#

ok

#

i will

supple shell
#

lmao

#

its ok dm me tmrw

odd sierra
#

ok thanks

supple shell
#

before you get instantly killed by your teacher

cedar kilnBOT
#
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soft lark
cedar kilnBOT
soft lark
#

So if I were to solve this using the quadratic formula

#

I start with this

#

Then they would turn into

#

And then I can't actually solve for x since I don't a sqaure root that I can't solve right?

#

So is this the answer?

cedar kilnBOT
#

@soft lark Has your question been resolved?

slate lintel
#

you could simplify √60 a bit but you won't be able to get rid of the square root entirely

dire geode
#

,w roots 3x^2-6x-2

cedar kilnBOT
#
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river estuary
#

The question is
After being painted, a solid wooden cube whose edge 4cm long is cut into 64 small cubes. How many of these small cubes have at least two painted faces?

river estuary
#

I do not understand what it means by "at least two painted faces"

idle crystal
#

cubes on the edges would have 2 painted faces

#

cubes on the corners would have 3

river estuary
#

I don't understand any single thing

#

from this solution that my teacher gave

idle crystal
#

if it was cut into 64 cubes (4^3) then youd have a big cube with side length 4 small cubes

#

"atleast 2 painted faces" means youd count faces with 2, 3

idle crystal
#

?

#

atleast means >=

river estuary
#

I'm so confused

#

why is there only faces

#

with

#

only 2 and 3

idle crystal
#

try to think about why there wouldnt be 4,5 and so on

#

you're painting the outside of a cube though

river estuary
#

oh

idle crystal
#

when you paint something, only the surface would be painted

river estuary
#

so i came to understand

#

there are 12 edges so in total of 24 can be colored in

#

2 faces

#

but i don't know how 3 faces can be painted in

#

<@&286206848099549185>

idle crystal
wispy drum
#

hi

river estuary
#

oh

#

okay ty

#

.close

cedar kilnBOT
#
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soft lark
#

Example 6: What are the roots of - 2x ^ 2 - 3x + 7 = 0 ?

soft lark
#

( - 2x ^ 2 - 3x )+ 7

#

Okay so half of 3 is 3/6

#

If I sqaure 3/6 that's

#

9/36?

violet lagoon
#

half of 3 is not 3/6

remote trail
#

I would probably first divide everything by -2

#

or at least factorise the x^2 and x terms

soft lark
#

K wtf let me restart

remote trail
#

it's not necessary but makes it clearer how to complete the square

soft lark
#

x ^ 2 - 3x/-2 + 7/-2

remote trail
soft lark
#

Let me start doing work

#

So 3x/2 half of this would be

#

3/4?

viral drum
#

you can get rid of the fractions if you don't like them

soft lark
#

But is 3/4 right?

#

Then I need to swaure it

#

(x ^ 2 + 3x/2 +9/16)-9/16 + 7

#

.close

cedar kilnBOT
#
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knotty harness
#

how can u 100% know this has more than 1 solution

knotty harness
#

without using like desmos

brazen dagger
knotty harness
#

U could have (x+3)(x-3)(x+2) + 50

#

Which only has 1 solution

#

And isnt a perfect square

knotty harness
brazen dagger
#

It has 3 solutions, 1 real 2 imaginary

knotty harness
#

Bruh but look at the domain and codomain

#

Its real numbers

#

Its only asking for real solutions

brazen dagger
brazen dagger
knotty harness
brazen dagger
knotty harness
#

Ok but how do u calculate the roots

#

Without using software

#

U literally can't 💀

brazen dagger
outer stag
#

For depressed cubics

brazen dagger
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.close another channel is open

cedar kilnBOT
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cedar kilnBOT
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undone star
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if $\omega$ is the cube root of unity with the smallest positive argument, solve for $z$ in the equation $z^{6}+\omega z^{5}+\omega^{2}z^{4}+z^{3}+\omega z^{2}+\omega^{2}z + 1 = 0$

wraith daggerBOT
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Dootud

undone star
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i was told my solution si worng but idk why, it is highly possible im just really stupid

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i generated 3 equations

hot crag
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"cube root of unity"?

dreamy void
hot crag
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you mean third root of unity?

dusk finch
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cube root of unity is fine

hot crag
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huh, never heard it being said that way

undone star
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$z^{6}+\omega z^{5}+\omega^{2}z^{4}+z^{3}+\omega z^{2}+\omega^{2}z + 1 = 0$ \
$\omega[z^{6}+\omega z^{5}+\omega^{2}z^{4}+z^{3}+\omega z^{2}+\omega^{2}z + 1]= 0$ \
$ \omega^{2}[$z^{6}+\omega z^{5}+\omega^{2}z^{4}+z^{3}+\omega z^{2}+\omega^{2}z + 1]= 0$

wraith daggerBOT
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Dootud
Compile Error! Click the errors reaction for more information.
(You may edit your message to recompile.)

undone star
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and then i summed all 3

hot crag
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looks to be binomial with coeffs = 1

crimson sedge
undone star
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to yield that z are all the 7th root of unity besides z=1

undone star
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but i was told that was wrong

undone star
hot crag
undone star
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THAT IS TECH

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oh my god

undone star
wraith daggerBOT
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Dootud

mental trail
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not sure but

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if you wanna check your answer

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it should be z = w*exp(i2kpi/7) with k = 1,...,6

undone star
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its z^7 = w but z=/=w

mental trail
undone star
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w^6 = 1 tho?

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or does that change things

mental trail
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well it makes things kinda easier

undone star
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oh

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oop

mental trail
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z/w is a 7th root of unity

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and not 1

undone star
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i made a booboo somewhere then

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uno momento

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oh hmm

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your solution is 6kpi +12pi/21 instead of 2pi + 6kpi/21 (which is what i got)

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so i got it wrong

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ok thx rafilou

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.close

cedar kilnBOT
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cunning prawn
cedar kilnBOT
cunning prawn
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i dont understand how to find the mean but i think i know what to do with it after to find the variance

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dude

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nvm

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i was just being stupid

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.close

cedar kilnBOT
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leaden flare
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can anybody explain me how i can find CEG (they ask for the circumference of CEG)

leaden flare
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with the help of pythagoras

vast pike
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little goten

leaden flare
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leaden flare
vast pike
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I am not seeing any criconference

leaden flare
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what it is

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and we know the edges are 3 cm

undone star
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a little google translate seems to suggest that if this is dutch, omtrekken also means outline = perimeter perhaps?

leaden flare
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thats what i mean

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i think

vast pike
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for the circumference that contains the triangle you knwo that they ray is half of CE as the triangle has a right angle at G

cedar kilnBOT
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@leaden flare Has your question been resolved?

cedar kilnBOT
#
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frigid kernel
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Question 7

cedar kilnBOT
frigid kernel
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I got to x^2.5 = 32 What do i do now

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i know i have to move the ^2.5

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to the other side

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not quite suyre

burnt vapor
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To do it you can ^p both sides for some p so that 2.5 goes away

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(x^2.5)^p = 32^p

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So that (x^2.5)^p = x

frigid kernel
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wait whats p?

burnt vapor
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Simplify (x^2.5)^p

frigid kernel
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x^2.5p?

burnt vapor
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Yes

frigid kernel
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thats the answer?

burnt vapor
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That's (x^2.5)^p

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So what should p be?

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To cancel the 2.5

frigid kernel
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2/5?

burnt vapor
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Yes

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So you do (x^2.5)^(2/5) = 32^(2/5)
x = 32^(2/5)

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And simplify the 32^(2/5)

frigid kernel
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thats 4

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ohhh i get it

cedar kilnBOT
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@frigid kernel Has your question been resolved?

cedar kilnBOT
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near quiver
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Got an issue with b)

cedar kilnBOT
near quiver
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There's this associative law of composition and I got no idea what to do other than doing the cube root of negative numbers being -cbrt of the number

past wave
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0

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Lol

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But 0 isn't natural

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It comes under whole numbers

near quiver
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And since it is associative I can write N as (-cbrt(n) * cbrt(n) ) * (-cbrt(n-1) * cbrt(n-1) ) * ... * 0

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Sure, one sec

past wave
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Bruh moment lmao

near quiver
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That's what I thought of

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Welp..

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I got -2x^2 + 15 actually

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Since x+(-x) is 0

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6 * 0 is 0

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OH

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Yeah mb

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-2x^2 + 21

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Yes

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Still, can't see a pattern when I move the terms

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Yeah thought there might have been some killer term

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Like in multiplication

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Since it's associative there must BE something

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A term out of those 4047

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That cancels out the whole thing

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-2 * 2 ?

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Or the cbrt from -2 to 2?

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Let me give it a shot

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Not the prettiest stuff

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-2(cbrt(4)) + 21 * 19 * 0 ?

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Yup.

near quiver
cedar kilnBOT
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@near quiver Has your question been resolved?

near quiver
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<@&286206848099549185>

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Since it is quite up there I'll make a checkpoint

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There is this law of composition and I need to prove N is a natural number.

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Okay that was weird

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Glad the promoter withered away

past wave
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But ok

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Doesn't matter

near quiver
near quiver
past wave
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0 to inf as in (0, inf) or [0, inf)

past wave
near quiver
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So, [0, inf)

past wave
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Non-zero natural number includes 0?

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Hmm

near quiver
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No.

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But in this problem

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It says N is a natural number

past wave
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Btw what does whole numbers mean for y'all?

near quiver
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Z

past wave
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Does it include negative numbers?

near quiver
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Yes

past wave
near quiver
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Okay well this problem is a killer apparently...

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No more talking. Question b)

past wave
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b part is done?

near quiver
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Despite it being associative, and searching for a value for x * (-x) which is -2x^2 + 21, there is no pattern I could find for this whole set to somehow simplify to 0, 1 or whatever

past wave
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@near quiver

near quiver
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I assume it is 0 since its associativity MAY work like multiplication in my intuition, but no way to prove it mathematically from my side

near quiver
past wave
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What question are you taking about?

near quiver
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b.

past wave
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Cube root of zero is zero

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And 0 times any number is 0

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(except not defined numbers)

near quiver
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How old are you?

past wave
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17 blobcry

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You?

near quiver
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You are the same age as me. I assume you never heard of the laws of composition?

past wave
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Can you say what it says

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I have never heard of the name

steep badge
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is that italian

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in the picture

near quiver
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Romanian. I assume the terms were similar to english, especially b)