#help-13

1 messages · Page 321 of 1

cedar kilnBOT
keen nova
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can the unit cube be from , say, -0.4 to 0.6?

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(in all axes)

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i see some definitions defining it as always [-0.5, -0.5, -0.5] to [0.5, 0.5, 0.5]

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in other words, does it matter if the center of the unit cube is precisely in the origin?

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<@&286206848099549185>

vagrant pewter
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I mean it’s kind of a semantic question I guess I would say that typically the unit cube would refer to the unit cube centered at the origin

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But you can totally apply a translation to it

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It’s changes the equation of the shape though of course

keen nova
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hmm i see

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yeah, i guess i will have to ask my professor about this. He specifically says that we should ensure the barycenter of the shape coincides with the origin, but i am not sure if then further scaling changes that property

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as in, after the translation it should coincide, but after scaling he doesnt explicitly say so

vagrant pewter
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Yeah I would definitely ask them because the cube with side lengths 1 centred at (.1,.1,.1) could be considered a unit cube but it probably isn’t “the” unit cube

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Barycentre is the spatial average correct?

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Or I guess the “center of mass”

keen nova
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yeah

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but even barycenter seems a bit ambigous to me

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because depending on the structure of the shape it can be different

vagrant pewter
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Well if the scaling is done uniformly in all directions it would be barycentre preserving

keen nova
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we learned about a weighted area barycenter

vagrant pewter
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Do you solve for the barycenter computationally or algebraically?

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Algebraically I guess you would need some triple integral of some kind

keen nova
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thankfully cmoputationally ;p

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it's kind of shitty my partner did it and he obv used chatgpt. I had to revise the code and then i asked chatgpt different ways to get the barycenter and it gave me literally the exact same code as he wrote

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but if you're interested i can show u

vagrant pewter
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Well the code will most likely just be using numerical methods to compute an integral I guess

keen nova
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nah, mostly linear algebra i think

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or i guess kind of integral

keen nova
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and this takes a scaling-factor as well as a center

vagrant pewter
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So it scales it about a particular centre then and the centre you input should most likely be preserved by the scaling

keen nova
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i am giving it the barycenter as the center and then the scaling-factor is computed as the max-extent of the bounding-box of the shape

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the issue might honestly be related to floating point precision

vagrant pewter
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Max extent I assume is the longest distance from the centre to the perimeter

keen nova
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because its always about 0.1 or max 0.2 off

keen nova
vagrant pewter
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The orientation of the object must be important too then

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You could rotate it in such a way that the scaling factor could be increased and the object would still sit in the cube

keen nova
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hmm, not sure what u mean

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anyhow, i just verified that the barycenter in fact does not change with my scaling

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so somehow, i scale with respect to the barycenter with a certain scaling-factor, yet it very frequently goes , say, -0.4 in neg. X and 0.6 in pos. X

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i think it's just because the actual barycenter is never exactly [0,0,0]

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but i didn't think it would be off enough for it to be even noticeable

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.close

cedar kilnBOT
#
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cedar kilnBOT
#
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stark grove
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I’m trying to figure out 26, the second photo is an example of what we’re supposed to do. The third photo is an equation someone gave me when they were trying to help. It looks correct, but I asked my friend who’s rlly good at math and he got a completely different answer.

glacial field
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The equation I provided is correct

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Solving for k from it should be straightforward

stark grove
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yes but my friend got a different answer when I solved it

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I got -1.75 and he got -5.75

glacial field
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Oh sorry I meant to put plus

stark grove
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omg I didn’t even notice that

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ok lemme try re solving

plucky owl
glacial field
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I made an error

stark grove
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it’s ok lol I’m gonna redo it rq

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I got 1,75

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uuuuugghghghghhghgg

plucky owl
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Show the work

stark grove
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maybe he got it wrong but I highly doubt it

glacial field
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You wrote +15

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Instead of -15

stark grove
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AAAA

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I didn’t notice that AGAIN

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ok let me redo it again..

plucky owl
# stark grove

You weren't suppose to change both minus signs to plus

glacial field
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She gets that

stark grove
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I got -5.75!!!!

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lemme try the next one and then I’ll close if I get the right answer

glacial field
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Good job

stark grove
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ok I got 2

stark grove
plucky owl
stark grove
glacial field
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Yes it is 2

plucky owl
# stark grove

Fyi, you can plug in your answer back in to check your work, because it's an equation, the left would equal the right side

stark grove
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I hope my teacher doesn’t make me redo it since I didn’t do it her way

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tysm for the help tho!! I rlly appreciate it

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.close

cedar kilnBOT
#
Channel closed

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cedar kilnBOT
#
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bold pond
cedar kilnBOT
bold pond
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how is this possible? the inner radius and outter radius ave the same equation.. won't that cancel out the volume?

remote trail
# bold pond

doesn't it make more sense to use washer method

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oh nvm

bold pond
remote trail
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im trolling

bold pond
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not

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nm

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ok

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ha

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i was just like arigt

remote trail
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nah shell is better

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that's my bad

bold pond
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ight

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but like don't i need to do outer - inner?

remote trail
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for the shell method?

bold pond
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ya

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for this problem

remote trail
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well you want to find r(x) and h(x) for the cylinder

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radius and height

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the radius will just be x-1 if you can see

bold pond
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yea

remote trail
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since you rotate around x = 1

bold pond
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for the outter is 1 - (4x - x^2)

remote trail
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and then the height will be ((4x-x^2)-3)

bold pond
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what why?

remote trail
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imagine taking cylinders throughout the requested area

bold pond
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oooooo

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omg

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bc it's rotating on 1

remote trail
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the height of those cylinders will be the higher-lower function

bold pond
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so the outer is like 3 away from it

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so it's actualy 3 - (4x - x^2)

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and the inner starts at 1 tho so does it even need anything

remote trail
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some kind of shell like this

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you can see that h(x) will be upper-lower function

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radius will be x-1

bold pond
remote trail
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you're rotating around x = 1 no?

bold pond
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oh

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so is that only for rotations around y axis?

remote trail
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you can see that the radius from that line to the curve will be the x position of that curve - 1

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or x-1

bold pond
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no it's 1 - x

remote trail
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assuming the intercepts I was thinking this

bold pond
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?

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i am pretty sure it is 1 - x and 3 - (4x - x^2)

remote trail
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are we using the same method

bold pond
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and why are you squaring 4x

remote trail
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my fault

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misinput

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just 4x

bold pond
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do you write it that way when it's a x rotation then?

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i recall putting it beofre the function

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maybe it was because it was rotated on y = 3

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so i put it as 3 - f(x)

remote trail
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rotating around x = 1 is rotating in the Y axis no?

bold pond
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yes i am asking about rotating on X axis

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is that why is it confusing me

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please confirm my question

remote trail
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for an X rotation you would use the disk method instead

bold pond
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it is irrelvant

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for now

remote trail
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or invert the function

bold pond
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just simple question

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if it is rotating on X - axis

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do you subtract it like 3 - (x+5)

remote trail
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well to use shell method for x you would need to invert the functions

bold pond
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OMG

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LISTEN TO WHAT I AM ASKING YOU

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IT HAS NOTHING TO DO WITH THAT

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IN GENERAL

remote trail
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you don't seem to understand

bold pond
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i am specifically asking about how to set up

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NO U DONT

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when it is rotating on x - axis

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vs y - axis

remote trail
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yes

bold pond
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do you need to set it up a differnt wayu

remote trail
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go on

bold pond
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that is the question

remote trail
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yes

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you need to set it up differently

bold pond
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I AM JUST TALKING ABOUT THE AXIS OF ROTATION WITH RESPECT TO THE VALUE WHER IT IS ROTATING

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FOR EX

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if blah blah blah rotates about y = 3 vs x = 3

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our disagreement is laying on this

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you say it is x - 1

remote trail
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rotating around x = 3 would be rotating around the Y-axis over that line

bold pond
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i say it is 1 - x

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I am asking

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if

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it

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changes

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1 - x

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x - 1

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does that form change

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based on whether it is rotating on the x or y axis

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nothing else

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not asking abt dy or dx here

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just pretend everything else is perfectly setup for the equation

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because we have a disagreement about how to set up the rotation part

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back into the equation

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you say x - 1

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i say 1 - x

remote trail
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ok I kind of understand what you are trying to say but it doesn't make sense

bold pond
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so all i am asking is

remote trail
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because if you were rotating around the x-axis you can't rotate around the line x = smth

bold pond
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dude

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just poretend

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for a second

remote trail
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you would be rotating around y = 1 or y = 3

bold pond
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it would work with a different equation

remote trail
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I can't pretend if it doesn't make sense

bold pond
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you have no imagination that is why

remote trail
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because you wouldn't have to worry about 1-x or x-1

bold pond
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use a different example

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yes that makes a different

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difference

remote trail
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why don't you give an example question

bold pond
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if you cant see that

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i shouldn't have to

remote trail
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1-x and x-1 are different

bold pond
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you are just stuck

remote trail
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but clearly for this question

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you would use x-1

bold pond
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WHY

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ok

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for your sake

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if the equation was setup

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as a washer method

remote trail
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because the line x = 1 shifts the graph one to the right? So to find the correct radius

bold pond
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rotating on the X AXIS

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i dont care

remote trail
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you have to use (x-1) as the radius

bold pond
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i a m setting up the quetsion for uy

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like u asked me

remote trail
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alright

bold pond
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so you have a quesion rotaing on the X - AXIS

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at y = 3

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now

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when you go back to put it into the equation

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how are you going to do that

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would it be x - 3 or 3 - x?

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since it is the X - AXIS

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not the Y

astral flower
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You rotate on the Y axis

remote trail
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how can you rotate the line x = 3 around the x-axis??????

bold pond
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y = 3

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typo

remote trail
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look at this line

bold pond
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do you understand what i am syaying tho

astral flower
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Imagine spinning your hand on each axis and filling the shape

bold pond
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you guys are totally missing the point

remote trail
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^

bold pond
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all i am asking

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is

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if you rotate on x - axis lets say y = 3

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ok Y = 3!

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get it:

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would you insert it back in

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as 3 - x or x -3 to f(x)

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if you are using washer method or disk or whatever doesnt matter

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do you get it?

astral flower
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Integrated with respect to x will be a lot more difficult.

bold pond
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wow

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u are stuck

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ok

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we have to move on from this

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u just are not folowing

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its very simple

remote trail
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I think you are either not explaining what you mean well enough or you're misunderstanding something

bold pond
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you guys are just not understanding

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you cannot think outside of this equation

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it has nothign to do with this equation

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ok

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first of all

remote trail
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you're asking for help right

bold pond
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just forget about this equation right now

remote trail
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how do you expect to get help

bold pond
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then you can think about waht i am asking you

astral flower
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If you integrate from x=1 to x=3, you’ll have an unnecessary area included in the final shape

remote trail
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we are trying to think about what you mean but how you are explaining it atm doesn't make sense.

bold pond
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well it wont make sense at all because like i just said 4 times

remote trail
bold pond
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it is not related to this equation

astral flower
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Aka the box “sliver” under the shape you’re trying to find the area of.

bold pond
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so if u want to keep referring to this equation you will never be able to answer the question

remote trail
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this is why you would use x-3

bold pond
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what are you doing?

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you are clearly just trolling at this point

remote trail
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you can see that the line x=3 is transformed to the central axis in this case

bold pond
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that is for this equation yes

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?

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or no

remote trail
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I'm literally answering your question?

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you would use x-3

astral flower
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This is not trolling. I understand this can frustrating.

bold pond
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or are you still using the example i had a typo on

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@remote trail

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listen

astral flower
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Choosing the right method is important

remote trail
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y would be the same

bold pond
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i told you it was a typo

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i am talking about y = 3

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not x = 3

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Y = 3

astral flower
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If you don’t choose the correct method, you make it much harder for yourself.

bold pond
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do you understand Y = 3?

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is rotated on x axis

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like i keep saying

remote trail
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this is y=3

bold pond
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ok

remote trail
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you transform y-3

bold pond
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yes good it is

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well

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i did hw the other day and we did 3 - yh

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3 - y

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and it was correct

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so why are you saying it is y - 3?

remote trail
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it is question dependent

bold pond
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how

remote trail
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on whether the function is above or below the axis of rotation

bold pond
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no that would just make it addition or subtraction

remote trail
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if the axis of rotation is above the function you would use 3-y

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and for the counterexample you would use y-3

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you're trying to find the radius from the axis of rotation

bold pond
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if y = -3 then you add ity

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add it

remote trail
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it's not that simple

bold pond
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if y = +3 you subtract it

remote trail
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no

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it depends on the location of your function from the axis of rotation

bold pond
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ok this is my question you are finally understand what i am asking then

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so please explain, what it is

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you are doing a good job so fart

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far*

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ok but you are missing something

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because

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wait maybe

bold pond
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so if we rotate at y = 3 vs y = 4

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you are saying what exactly

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since one is above and one below

remote trail
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you would have to invert the function first if the function is y = f(x) but yes

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let me draw out the cylinders for you to show

bold pond
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nonono

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u dont need to

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i am just asking about this

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plz trust me u dont need to

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i am just asking

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look

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if you rotate at y = 4 then are you saying you make it y +4 ? 4 -y? or y - 4 ?

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if you rotate at y = 3 then are you saying you make it y + 3 ? 3 - y? or y - 3?

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cause you said it depends whether it is above or below

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so i want to know which is which that is ALL Ii want to know right now

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that is my simple only question here

remote trail
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the height for cylinder at y = 4 will be 4-y and at y = 3 y-3

bold pond
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what did u draw ?

remote trail
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the red squares

bold pond
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...

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r u being serious

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what does that represent

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i know u drew red squares

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i just sent that picture without the square i mean what are those supposed to be

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representing

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lol r u trolling me

remote trail
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those represent the cylinders you would be finding the area for in the shell method-

bold pond
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i dont think that's right

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why is one on the outside

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it looks like an inner radius

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on top

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and the other one looks fine

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but u drew them for 2 different equastions no?

remote trail
bold pond
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yes or no

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y would u only draw the top one inner radius then

remote trail
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yes. They are drawn for two different lines.

bold pond
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that is not even in the area of the curves

remote trail
#

I don't understand why you keep mentioning inner and outer radius, can you explain your methodology to me?

remote trail
bold pond
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you drew the cylindar outside of the area

remote trail
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which cylinder

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the top or the bottom one.

bold pond
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the top one

remote trail
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ok then

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how would you rotate it

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explain to me

bold pond
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that is your rotation? it is not even making sense

remote trail
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you rotate around the line y = 4

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you made the question

bold pond
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how do i draw on the picture

remote trail
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you rotate the cylinder I highlighted around y = 4

bold pond
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is there a way to draw on it in discord

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i can highlight the area for you

remote trail
#

I used screenshot

bold pond
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ok hold on

remote trail
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this is the rotation I was talking about

bold pond
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do you get it?

remote trail
#

that also works ig

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that doesn't make my region incorrect

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it really depends on which region the question asks for

bold pond
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im saying it is the inner radius

remote trail
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but also the rotation around y = 4 would be an infinite rotation

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unless you set a bounds

bold pond
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ok

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so the bound is 5

remote trail
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I would argue my rotation drawn makes more sense since it is an enclosed area but regardless both are correct and dependent on what the question asks

remote trail
# bold pond

for this also you would probably use washer method

bold pond
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so if the rotation is above then you write it as 1 - y

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and if it is below you just do y - 1..

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?

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did i get that right

remote trail
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if you look at the region here

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the radius of the line from the x will be x-1

bold pond
#

why

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wouldn't you draw it from left to right?

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not top to bottom

remote trail
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I don't have a mouse but here

bold pond
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we are rotating on the y axis

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lol u dont have a mouse

remote trail
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the radius is x-1

bold pond
#

how are u even drawing then

remote trail
#

trackpad

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see that the radius is x-1?

bold pond
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well it depends what direction are you going

remote trail
#

the height is (4x-x^2)-3

bold pond
#

top to bottom?

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well in this case

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right to left?

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left to right?

remote trail
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it says rotate around the line x=1

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???

bold pond
#

omg

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so are u going right to left

remote trail
#

sigh

bold pond
#

or left to right

remote trail
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the line is to the left of the area

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so you rotate the area around the line to the left...

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I'll just leave my working there

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see if you can figure out what I'm doing at least.

bold pond
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ok

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so that is the inner radius

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yea

remote trail
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if it doesn't make sense I would encourage you to go look over the method

bold pond
#

the outter radius is x -2 then

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f(x) - 2

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right?

bold pond
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it is not correct

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not totally incorrect but not correct either

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so not helpful

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but thank you for trying

remote trail
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nono

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I'm pretty sure the method is correct

bold pond
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if you knew how to drawe it better it would prob make more sense you know what you are tlaking abt i can tell

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ya just your drawing is confusing

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and i am saying the wrong thing

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cause in shell you have radius and height

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so i keep saying outer radius and inner radius

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but you should be able to understand what i am talkikng abt tbh

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maybe you are afraid to be wrong it's ok

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when i kept saying outer radius i mean height f(x) my bad

remote trail
#

I'm not afraid to be wrong

bold pond
remote trail
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the height is outer-inner radius

bold pond
#

but you should get better at helping people

remote trail
#

or (4x-x^2)-3

bold pond
#

try to understand what they are saying better

remote trail
#

and the radius is x-1

bold pond
#

i think you may just be using chat gpt or something

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anyways

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i am off to bed

remote trail
bold pond
#

i hav to go to sleep

remote trail
#

and try to understand how to explain better

bold pond
#

i can tell maybe you are using chat gpt or something

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it is a new trend in this server

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.close

cedar kilnBOT
#
Channel closed

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cedar kilnBOT
#
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stray prairie
#

if 3x+5-7 as swaped is 3x-5x+7x and then 2-12 is equal to 10?

whole spear
#

It is cute though, attitude matches the level

cedar kilnBOT
#

@stray prairie Has your question been resolved?

cedar kilnBOT
#
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#
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astral flower
cedar kilnBOT
void sand
#

do you have a question to ask?

astral flower
#

it was by accident sry

void sand
#

no worries

astral flower
#

.close

cedar kilnBOT
#
Channel closed

Closed by @astral flower

Use .reopen if this was a mistake.

void sand
#

just close it

cedar kilnBOT
#
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Send your question here to claim the channel.

Remember:
Ask your math question in a clear, concise manner.
Show your work, and if possible, explain where you are stuck.
After 15 minutes, feel free to ping <@&286206848099549185>.
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vale garden
#

My professor in his lecture notes would like me to recall a fact from a previous class, I hardly remember it. Could someone explain to me why a line can be parameterized in the way described by the first paragraph please?

Thank you!

vale garden
autumn fox
vale garden
autumn fox
#

Then you would be at the midpoint of the line between P and Q.

vale garden
#

Oh!!!

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I get it

autumn fox
vale garden
#

Wait that makes so much sense.

#

Tysm!

#

I have another question further down my lecture notes, I'm not sure if I should start a new chat or not, but it is somewhat (not really) related.

#

I don't get the second to last line, when it says ccw pi/3 radian becomes cos(5pi/6), sin(5pi/6)

#

That doesn't really make that much sense to me. P is the shape we're rotating and it's composed of line segments.

#

And I guess we are trying to contruct the new rotated basis vectors by rotating the standard bases.

cedar kilnBOT
#

@vale garden Has your question been resolved?

vale garden
#

I get it.

#

.close

cedar kilnBOT
#
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#

Please don't occupy multiple help channels.

errant holly
#

oops

cedar kilnBOT
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errant holly
#

.close

cedar kilnBOT
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crimson sedge
#

Hii

cedar kilnBOT
crimson sedge
#

Ok so not really a question abt an specific problem

#

But I'm struggling with math well not really struggling but I keep getting bs in my tests

#

Might be lack of studying but idk how to study math

bleak viper
#

practice

crimson sedge
#

Ik that

#

But what should I practice

bleak viper
#

questions

#

solve more questions

crimson sedge
#

Cause js practicing what they give me won't help me that much

slim birch
#

how r u practicing exactly...

crimson sedge
#

I must research the logical things really deep to even dare go say I grasp this math subject I'm in algebra 2

crimson sedge
#

I watch random yt vids:3

bleak viper
#

are there more problems in your book?

crimson sedge
#

Eh barely

#

They're either extremely easy or not helpful at all

bleak viper
#

then look online for more problems

crimson sedge
#

I got this one book that is more complex although it has an specific style of solving problems it's not like just do whatever u find best

#

It has some sort of structured pattern haven't really looked at that one but I will if it will make it better

#

Well I've never truly had to study for survival like I am now

#

Because K to 8th it was extremely easy

#

9th I had a course in which I could rely to learn stuff

slim birch
#

do the pset and if u dont understand something about a question write down what u dont understand/what u need

crimson sedge
#

9th for geometry I had to learn from a course aswell

slim birch
#

then finish the pset as best as u can then lookup what u dont know

crimson sedge
#

But now I don't have a course to rely on so it's only me and the books

crimson sedge
slim birch
#

thats still how i study for it

#

go to lecture and write down stuff i dont get to ask or google myself later

crimson sedge
#

Ok we only get 1 day of full review

#

Our teacher usually just let's us study or follow her with some problems

#

But I work better independently

#

Any tips on being accurate while being fast?

slim birch
#

1 day of full review as in 1 full day ur not learning anything new?

crimson sedge
#

Yerp

slim birch
#

oh well thats fine

#

ur supposed to do extra practice after class on what u learned everyday too

#

every week i do some practice problems from the week prior to keep the knowledge fresh

crimson sedge
#

Ah I see

slim birch
#

if u leave it all on last day u will be cramming

crimson sedge
#

Yeah ion like that

#

I've only had to do that once I got full score but ik it ain't the way

#

That one time was because my bio grade mattered more than my math grade

slim birch
#

its pretty common to have the last lecture be on a friday here and midterm exams testing that same material on the monday after

#

so yea its even more important to chew a little bit at a time

crimson sedge
#

I feel overwhelmed with the hw assignments

#

Cause it's like 1 daily and It doesn't really tell me much on how to solve each thing haha

crimson sedge
#

Uh currently no cause I'm out but later yes

#

Or maybe I'm just not viewing them from the right perspective like I can get them correctly but they don't tell me much in my perspective

slim birch
#

hm well cant help u too much w/o a concrete example

cedar kilnBOT
#

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torpid adder
#

A preorder relation p on the class of all funcitons with domain list X1, ..., Xn is defined as. p(f, g) =

torpid adder
#

The exercise is: Demonstrate that if there is at least one smallest function, then a smallest function exists that is both injective and surjective.

#

what I dont get is isnt the funciton f: X1, ..., Xn -> (X1, ..., Xn) where f(x_1, ..., x_n) =(x_1, ..., x_n) a smallest funciton

#

that is both injective and surjective

#

so why "if there is at least one smallest function"

vagrant pewter
#

What are Y and Z?

#

I guess f outputs to Y and g to Z

#

I mean it would have to

torpid adder
#

is my solution correct or am i missing something, I dont understand why there has to be the "if there is..."

vagrant pewter
#

I guess because there’s probably some weirdness that could happen if you had trivial domains or something

#

I’m not super sure about this without some more clarification

#

Like I’m not sure how the function class is actually defined

#

When you say domain list like do the functions all have a domain being the Cartesian product?

torpid adder
#

where Y is any set

#

but the domain is not cartesian product, just many inputs

vagrant pewter
#

That is Cartesian product

torpid adder
#

wdym

#

i mean yeah, but it is defined to take inputs like that, not their cartesian product

vagrant pewter
#

Like the input to f is the the tuple (x1, x2, …, xn) where the xis are in Xi

torpid adder
#

but either way the function f: X1, ..., Xn -> (X1, ..., Xn) where f(x_1, ..., x_n) =(x_1, ..., x_n) clearly satisfies p(f, g) for any function g

#

so...

vagrant pewter
#

And Y and Z are arbitrary?

torpid adder
#

yeah

vagrant pewter
#

A function would be smallest if it is related to all other functions right?

torpid adder
#

i can also send u the full notes if u would like, they are like one page in total

#

and pretty poorly written

vagrant pewter
#

I’m pretty sure that your function just the identity function

#

So surely for any function there’s is a phi, namely g itself

#

So yeah it should be the smallest

#

I think the reason you have the premise with the if is in case all the Xs were empty or some weirdness like that

#

Or maybe the class could be empty

torpid adder
#

oh

vagrant pewter
#

Something like that i think is probably what’s going on

#

But yeah that identity function should be all you need to prove the existential quantifier

#

Looks good to me

torpid adder
#

i mean if the Xs are all empty wouldnt like the function f: empty set -> empty set be smallest

#

its also bijective

vagrant pewter
#

I mean i guess the empty function does exist so technically that’s true

#

I have no clue then why the premise is there maybe it’s redundant or maybe we’re missing something

cedar kilnBOT
#

@torpid adder Has your question been resolved?

cedar kilnBOT
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spice phoenix
cedar kilnBOT
spice phoenix
#

Im stuck on epsilon/(x-1)

#

What should I do from here?

acoustic pivot
#

for this kind of limit proof a trick is to instead give a sort of minimum for what delta can be, so your delta would be of the form

$\delta=\min{\text{constant}, \text{thing dependent on }\epsilon}$

#

or wiat is it minimum

spice phoenix
#

I think it’s minimum

acoustic pivot
#

well something along those lines. Knowing something delta is at most some constant helps you bound one of the factors

wraith daggerBOT
spice phoenix
#

Limit proofs is kind of confusing to me, sorry, but I have (x-2)(x-1) < epsilon. Should I be getting the minimum of those? So x=1?

#

I got to the point where I’m dividing epsilon by (x-1), so that I have (x-2) alone

acoustic pivot
cedar kilnBOT
#

@spice phoenix Has your question been resolved?

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old fjord
cedar kilnBOT
old fjord
#

Hey can someone help with B.

#

i just cant remember how to flip (x-2)/x

humble marsh
#

flip?

old fjord
#

like how 1/x is x^-1

humble marsh
#

oh

#

(x - 2)/x is (x - 2) * 1/x, right?

old fjord
#

yeah

humble marsh
#

so (x - 2)/x is (x - 2) * x^-1

old fjord
#

so (x-2) * x^-1

#

ah

#

ok

humble marsh
#

yep

old fjord
#

thank you

humble marsh
#

[\frac{\mathrm{stuff}}{\mathrm{other\ stuff}} = (\mathrm{stuff}) \cdot (\mathrm{other\ stuff})^{-1}]

wraith daggerBOT
#

Invariance

old fjord
#

ahh good explanation

#

just saved that as mathstuff.pdf

#

haha

humble marsh
#

lol

old fjord
#

.close

cedar kilnBOT
#
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viral fox
#

Hi, I have a linear-algebra problem. How was the red-underlined part formed?

steep lark
viral fox
crimson delta
#

if you foil then you get uv^tuv^t(...)

#

in the middle the v^tu is a number

#

so you can move it to the front

steep lark
#

That underlined part is formed as a result of factoring out v^tu from the terms inside the expansion of second term.

crimson delta
#

it should say (1-v^tu)^-1 and not (I-v^tu)^-1

#

those are numbers, not matrices

viral fox
crimson delta
#

u and v are vectors

#

v^tu is a dot product

viral fox
#

Ouch, so now it make sense, so in case the yare matrices, then that v^tu would be a mistake I suppose?

crimson delta
#

well the whole thing doesnt work if they are matrices

#

although iirc there is at least a similar result

viral fox
#

Thank you, much appreciate your time sir. Thank you @steep lark too.
Math bless us all. nozoomi

#

.close

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#
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azure glade
#

yo i got a question

cedar kilnBOT
azure glade
#

so if i wannt write this inequality using interval notation

#

x < 3

#

would it be this

#

(-inf , 3)

bleak viper
#

yes

azure glade
#

and can you also write it like this
(-inf, 2]

bleak viper
#

no

crimson sedge
#

isnt it ]-inf,3[ ?

azure glade
#

huh

#

why are ur brackets like that

crimson sedge
#

maybe we dont have the same notations in differents country

azure glade
#

im sure this bracket notation would be the same everywhere

crimson sedge
#

why parenthesis then ?

mental trail
crimson sedge
#

ah okay

mental trail
#

different notations

#

whatever the notation convention, you'll find that closed brackets [a,b] are common in both

#

so parentheses, as well as brackets facing outwards, are the same

azure glade
#

never seen that before, i am quite new to this though

#

is it an american thing

bleak viper
#

makes sense

#

facing outward as in not including those

crimson sedge
#

yes

mental trail
#

you're thinking that x < 3 is the same as x <= 2

#

but that's only true for integers

crimson sedge
#

so therr is no stuff with )3,2) ?

azure glade
#

oh shit yea

mental trail
#

there are real numbers between 2 and 3

crimson sedge
#

for example

azure glade
#

yea

mental trail
crimson sedge
mental trail
#

it's either parentheses, or brackets facing outwards

azure glade
#

ive been working with these inequalities so much in stats so i was only focusing on discrete valuies

crimson sedge
#

ok👍

azure glade
#

forgot about continuous ones

mental trail
cedar kilnBOT
#

@azure glade Has your question been resolved?

#
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blazing zephyr
#

let I be the centeroid of triangle ABC, prove that AIB=90+C/2

blazing zephyr
fathom carbon
#

anybody have any idea how to solve this? I'm stuck and it will be greatly appreciated

cedar kilnBOT
blazing zephyr
loud gyro
#

pretty sure I has to be the incenter and not centroid

blazing zephyr
#

ok wierd then

loud gyro
#

its easy to prove AIB = 90 + C/2 for I being the incenter

blazing zephyr
#

yea ik its "incenter lemma" but still google says its the centeroid

#

how fo you prove it then

loud gyro
#

prove what? AIB when I is incenter?

blazing zephyr
#

yea

loud gyro
#

Just measure the angles of the triangle AIB

#

I being incenter means AI, BI and CI are angle bisectors

blazing zephyr
#

so like, AIB=180-A/2-B/2=90+(180-A-B)/2=90-C/2

#

oh

blazing zephyr
#

but this looks so wrong

#

what lmao im pretty sure thsts dtraught up not true??

loud gyro
#

what is E?

blazing zephyr
blazing zephyr
loud gyro
#

translate says incenter

blazing zephyr
#

translate doesent make sense, google shows you centeroid

#

i asked my friend and they said its also centeroid so :shrug:

loud gyro
#

Nahh, I just wanted to verify, coz translate got that wrong

#

so if the rest of the problem is correct

#

it also asks D is center point of BIC, so it makes sense if it means angle bisector

blazing zephyr
#

so what is D lmao

loud gyro
#

AI and BC intersection

blazing zephyr
#

in a single sentence it contradicts itself 3 times

blazing zephyr
#

wait am i stupid

loud gyro
#

Is it part of some bigger problem? Coz this makes no sense

blazing zephyr
#

no thats the whole problem

loud gyro
blazing zephyr
#

my best guess is the wording is just fucked up and they meant like "if DB=DC=DI, prove that D is the centerpoont of BIC"

loud gyro
#

i'd suggest skip this one

blazing zephyr
#

sure

#

alright thank you

#

.close

cedar kilnBOT
#
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daring barn
#

what they did in last step to get the value of r

mental trail
#

then cancel 1-r and 27

#

multiply everything out to have no denominators

#

-> at most a quadratic

#

(in fact it's actually a linear equation on r)

daring barn
#

i got quad eqn

#

but result is something diff

#

the eqn i get is 3r^2-3r=1/19

cedar kilnBOT
#

@daring barn Has your question been resolved?

daring barn
#

<@&286206848099549185>

cedar kilnBOT
#

@daring barn Has your question been resolved?

daring barn
#

<@&286206848099549185>

past wave
#

I think they just solved for r

#

1-r^3 = (1-r)(1+r+r^2)

#

r2 + r + 1 = 19(r2 - 2r + 1)

#

r2 is r^2

#

@daring barn

mystic flame
#

What's the problem?

cedar kilnBOT
#

@daring barn Has your question been resolved?

cedar kilnBOT
#
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static bramble
#

I need help finding The second derivative of this function! I am stuck

fallen moat
#

$\frac{1}{\ln{(a)}(x+1)}$ this?

wraith daggerBOT
#

Biscuity

fallen moat
#

where a is a constant, right?

static bramble
#

Yes

fallen moat
#

so, basically you treat ln(a) as a constant, lets say

#

$\frac1{\ln (a)}\cdot\frac1{x+1}$

wraith daggerBOT
#

Biscuity

static bramble
#

Yes

#

What I could do is take it back to the original form?

#

The right side is ln(x+1)

fallen moat
#

so, we have $\dv{}{x}\left(\frac1{\ln (a) (x+1)}\right)=\frac{1}{\ln (a)}\cdot \dv{}{x}\left(\frac{1}{x+1}\right)$

wraith daggerBOT
#

Biscuity

fallen moat
#

sorry typo

static bramble
#

That should absolutly be it !!

#

The right hand side will be 1/(x+1)^2

#

Right ?

fallen moat
#

careful

#

,w d(1/(x+1))/dx

static bramble
#

Ye minus

#

-1*(x+1)^-2

#

So you don’t derivate the first term?

#

How come ?

fallen moat
#

since it's a constant

static bramble
#

Well if it’s a constant don’t you remove it ?

#

Derivative of 1 is 0

fallen moat
#

$\dv{cf(x)}{x}=c\dv{f(x)}{x}$

wraith daggerBOT
#

Biscuity

static bramble
#

1 is constant ?

fallen moat
#

it's multiplication, not addition

static bramble
#

Oh right

#

Thanks then!!

fallen moat
#

Cheers!

static bramble
#

Appreciate it!🤩

#

.free

fallen moat
#

it's .close

static bramble
#

Hahaha

#

Okey thanks

#

.close

cedar kilnBOT
#
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bronze shore
#

Hello i need help for this :

Let g : R² -> R be a C^1 (R²) function; define

h : R² -> R

(x,y) I-> g(y,x)

Calculate the partial derivatives of h as a function of those of g.

dreamy void
#

I don't see a relation between h and g

bronze shore
#

Yes, that's why I'm blocked.

#

I don't have any more information

dreamy void
#

You define a function h

#

that maps to g(y,x)

#

h(x,y) = g(y,x)

#

wtf

#

So basically your partials will be in terms of g

bronze shore
#

There may be a specific property in this case in my course, but I haven't found it.

dreamy void
#

for example if g(x,y) = x+y² then h(x,y) = g(y,x) = y+x²

bronze shore
#

We're not being asked to define a function ...

cerulean sail
#

Also if I rephrase the question a tiny bit:
you have $h = g(u, v)$, and $u = y, v = x$, so

wraith daggerBOT
#

@cerulean sail

dreamy void
cerulean sail
bronze shore
#

The problem is stating it in itself: calculating a partial derivative is not complicated.

cerulean sail
calm sierra
#

im inclined to state the general chain rule (the one with matrices) even if its overkill here

dreamy void
#

have you seen the example?

bronze shore
dreamy void
#

bet

bronze shore
#

mb

bronze shore
calm sierra
#

actually ill suggest it for real

bronze shore
#

I'll have the correction tomorrow

calm sierra
#

do you know the general chain rule?

bronze shore
#

yes, I saw this a long time ago

calm sierra
#

for functions R^n->R^m?

bronze shore
#

nop

calm sierra
#

do you know the jacobian?

bronze shore
#

nop

calm sierra
#

did you take vector calc?

bronze shore
#

Yes, the basics

calm sierra
#

ok then jacobian should be a familiar idea

#

here ill use Df for the jacobian of f

#

general chain rule: if $f:\bR^n\to\bR^m$ and $g:\bR^m\to\bR^k$ are $C^1$ then so is $h=g\circ f$, and
[Dh=(Dg\circ f)\cdot Df]
with $\cdot$ being matrix multiplication

wraith daggerBOT
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RokettoJanpu

dreamy void
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honestly, charbits approach was the best

calm sierra
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your problem is notationally convenient. find f so that h=gof, then use the chain rule

calm sierra
bronze shore
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Ok thanks for these answers

cedar kilnBOT
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jade compass
cedar kilnBOT
jade compass
#

for all x and for all y if x is greater than or equal to 0 and y is greater than or equal to zero then xy is greater than or equal to zero?

dusk finch
jade compass
dusk finch
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are you supposed to prove it? Or just interpret it

jade compass
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interpret

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i was gonna ask why there are two for all

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but then i just read it and it clicked

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thank you tho

jade compass
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not thrilled for it but we;ll see

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austere gyro
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I found the marginal probabilities using a contingency table. now what? how do I present it like as a answer?

empty locust
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in method of variation of parameters can we choose any y1 and y2 value?

cedar kilnBOT
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bitter musk
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Is it possible tho show that fsubscriptn of x = x^n E C subscript b,uc(D) where delta in (0,1) and D = (-delta, delta)

bitter musk
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Basically want to show that given delta in (0,1) and D = (-delta, +delta), and given Fn(x) = x^n, i want to show that x^n is in the space of bounded and unifromly convegent funcrtions on D

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Any ideas on how to do this?

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crimson sedge
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How can I find the domain?

cedar kilnBOT
dreamy void
crimson sedge
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I know

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let me show a pic

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The -π/4 is closed

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I just do't know how to fit the |x|

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mmmmmmmm I think I know what to do

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it's from <-π/2; -π/4] first

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and then

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[π/4; π/2>

crimson sedge
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not 5π/4

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soo A

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I think

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yeah

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lament spindle
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Can someone help dumb down what this means cause I cant understand it

cedar kilnBOT
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@lament spindle Has your question been resolved?

lament spindle
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<@&286206848099549185>

cedar kilnBOT
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@lament spindle Has your question been resolved?

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@lament spindle Has your question been resolved?

vagrant pewter
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It’s related to the free variable thing from yesterday

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If the two statements evaluate to the same truth value no matter the specific predicates then they are called logically equivalent

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So for example you have a sentence A or B

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This is logically equivalent to the sentence D or E

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A better example is the pair of statements “A” and “not (not A)”

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These two statements are logically equivalent since you can insert any sentence/predicate in place of A and the two statements will evaluate to the same truth value

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Take a look at the Wikipedia page for more examples of equivalent statements

lament spindle
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ok thank you

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half swift
cedar kilnBOT
half swift
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Can somebody explain this to me?

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Why wouldn't we set it up as an inequality that has to be more than 0

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Since isn't it the denominator of a fraction? \

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Also how does the square root work here?

sly abyss
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if we have any number

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squared

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it will always be positive right

half swift
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Yeah

sly abyss
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so any other number added

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with always be positive

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therefore a positive plus a positive will never be 0

half swift
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ohhhhhh

sly abyss
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x^2+3

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does not have any real solutions

clear umbra
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it just cannot be 0

half swift
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what if the number wasn't add and it was subtract?

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do I still set it up the same way?

sly abyss
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you would set yp

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x^2-3=0

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x^2=3

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and solve for x

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you want to find where the denomiator is equal to 0

half swift
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wait, so if I solve for x wouldn't it be the same as the other time with + or - sqrt3

sly abyss
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?

half swift
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would domain be like

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(-inf, sqrt3) U (sqrt3, inf) ??

sly abyss
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no

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(-inf, -sqrt3) U (-sqrt3,sqrt3) U (sqrt3, inf)

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forest scarab
#

show that if
cos 𝑥 − sin 𝑥 = 1, then cos^2024(x) + sin^2024(x )= 1

forest scarab
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How can i solve this

dire geode
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Solve for cos or sin and plug into the right equation?

forest scarab
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but they have power 2024