#help-13

1 messages · Page 307 of 1

azure swift
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so we want to find (x,y) such that these eqauations hold at the same time

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okay

autumn tusk
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but what would that mean graphically? i would just eval the function at a point. mmm ok the same point where the other eq is true.

azure swift
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Lets call them (1) and (2)

autumn tusk
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im following ye

azure swift
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Wait uh not these equations

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these, when you let them equal 0

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so let me just put them here

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\begin{align}
x^2=x\sqrt{27-x^2-y^2}\quad\tag{1}\
y^2=y\sqrt{27-x^2-y^2}\quad\tag{2}
\end{align}

wraith daggerBOT
azure swift
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Are these correct?

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Uh yeah okay they right

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so let me start over

azure swift
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we want to find (x,y) such that they hold both (at the same time)

autumn tusk
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mmm yea but i don't get what those are

azure swift
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Wait what?

autumn tusk
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not x^2

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just x

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yea these

azure swift
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These?

autumn tusk
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what are you looking for ? XD

azure swift
autumn tusk
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it's x =

azure swift
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Yeah!

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Well no, who said that?

autumn tusk
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i dont know where are you getting those from

azure swift
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Did you try and even solve these?

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when they the LHS is zero

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Or is this maybe something i missed

autumn tusk
azure swift
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Yes im trying to explain why we end up with these

autumn tusk
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but i know how to get there

azure swift
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It seems that was your question from the very start no?

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Oh, how?

autumn tusk
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from the partials

azure swift
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Right, so whats the problem then?

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Im trying to explain how to get to the solution you were looking for

autumn tusk
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you've helped a lot so far. I was trying to see if i understoo correctly the reasoning

azure swift
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Just putting it in a (hopefully) slightly different perspective is what im trying to do!

autumn tusk
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yes

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so my doubt was

autumn tusk
# autumn tusk

i have all those separate solutions, (or) and i need to find all combinations where they are all true (and)

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right?

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that's why i plug

azure swift
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Think of it like this,

autumn tusk
azure swift
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Yes, so think of it like this. For the fist row. You have two options

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Say we picked x = 0

autumn tusk
azure swift
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then we're left with the system x=0 and

y=0 or y=sqrt...

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we then have a choice for the second row too

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say we picked y = 0

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then we have the system

autumn tusk
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yep

azure swift
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x = 0 and y=0

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Cool! thats one solution

autumn tusk
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i think i understand. it's what i've tried to draw there

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so in this case we have 6 systems right?

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but x=0 and y=0 ... nothing to do

azure swift
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I see, i hope my prhasing of it helps. Think of it like a game. The or is a choice while the and is a demand

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Yes!

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Now we see that one solution must be (x,y)=(0,0)

autumn tusk
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i meant 4 systems

azure swift
autumn tusk
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oh hh

azure swift
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but different paths

autumn tusk
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yeah tell me more about this, it's the first time i see this

azure swift
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The part about the system or the game we played above?

autumn tusk
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system

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what is the system here? how would you write it?

azure swift
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Well by that i just meant its just one system, of equations

azure swift
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Maybe you meant something else by system

autumn tusk
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i think so yes

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i mean the classic system of equations 2 variables...

azure swift
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Yeah me too

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Thats what we're dealing with here

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it just happens to be the case that we have multiple solutions too

autumn tusk
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ye but where do you get that written like that from those 4 solutions?

azure swift
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thats why we end up with or statements

autumn tusk
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why you get x^2 there?

azure swift
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Go back to the partials

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let them be equal to 0

autumn tusk
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ahhh ok i see now lol

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i've simplified and ditnt expanded the x^2 ok alright

azure swift
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So how did we get x=0 and etc?

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Well the trouble is when we divide or simplify the equations

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we miss a solution

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namley when x=0 and y=0

autumn tusk
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mmok

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but i found that in my case

azure swift
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How did you find it?

autumn tusk
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cause the partial is
3/2 sqrt(27-x^2-y^2)(-2y) +3y^2 = 0

azure swift
#

Well yes thats equivalent to equation (2)

autumn tusk
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if factored
y( 3/2 sqrt(27-x^2-y^2+ 3y ) = 0

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so y=0

azure swift
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yes, thats the same reasoning you would do for my equations

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nothing is different

autumn tusk
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and the parenthesys is = 0

azure swift
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So when you conclude that

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its like when you find one of the roots in a quadritc equations

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its an or statment because its yet another solution

autumn tusk
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ok ok

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but when i am at that point, goin from or to "and"

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it's another system ?

azure swift
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the first row

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has the same solutions as our eqaution (1)

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and the same goes for the second row with equation (2)

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so its really just still a system of 2 eqautions

autumn tusk
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but i have 2 solutions for each eq here

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how do i put this into 1 system only?

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i think i need to understand how you see it

azure swift
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Yes, its just an different but equivalent way of stating the solutions

autumn tusk
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when you say system i think that is something i need to solve for

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so i do all the combinations basically in this case

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and i have many ... systems

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but i think you see it in another way

azure swift
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The system has some (or more) solutions. Okay what we do when we solve this system is rewriting this system in equivalent forms to at last see some concrete numbers, we've never changed the solutions but in some sense recovered them

azure swift
azure swift
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is that proccess

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of trying to make sense of the solution, this way we can more concretly find them

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oh how neat! now we've reduced it to certain cases

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etc

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As in, we can say pick x=0 from the first row or the other and then do the same for the second row

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then we'll recover the solutions

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and this process may continue alot further for a much more complex system of equations

autumn tusk
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but you would do this in with many systems right?

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i mean putting those cases into systems

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x=0
y=sqrt...

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this is one system

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x=sqrt
y=sqrt
this is another

azure swift
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Sure you think of it like that

autumn tusk
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or how? that's what i dont get

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how else

azure swift
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But its not the same system anymore

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its a subset

autumn tusk
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mmm ok

azure swift
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these are the subsets youll have to solve, and together they make out the first system we started with

autumn tusk
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ok so i HAVE to to it this way

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i have to solve the subset separately

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or are you suggesting there is a way to solve them all together?

azure swift
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In some cases there are neat elegant ways of avoiding it

autumn tusk
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in 1 big system?

azure swift
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Say the equation (x,y) = (1,1)

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its just one equation

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but can be viewed as the system

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x=1 and y=1

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maybe not the best example

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All of this might become alot clearer once you have say a discrete maths class

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or something like set theory and logic

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It's all just logic and sets

autumn tusk
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ok

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that's great, thanks a lot for your patience and time

azure swift
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no worries! I hope i helped you

autumn tusk
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definetly

azure swift
#

:)

autumn tusk
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bed time now, see you and thanks again!

azure swift
#

Good night!

autumn tusk
#

.close

cedar kilnBOT
#
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onyx osprey
cedar kilnBOT
onyx osprey
#

I can tell this is a Game distribution with the given MGF

X ~ Gamma (-10, 1/2)?

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I am just confused on how using the general form with lamda and r plugged in get to that MGF provided.

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For (b),

σ = E(X) = r/λ

drifting marlin
#

X ~ Gamma (-10, 1/2)?
both parameters have to be positive so double check this part

onyx osprey
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Well, when I plug in 1/2 to the general form,

I end up getting 1/(1-2t)

drifting marlin
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i take no issue with the 1/2 parameter

onyx osprey
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Yea, I see what you mean its Gamma (10, 1/2)

drifting marlin
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what's your working definition of the gamma distribution (or whatever properties you know about it)

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that's better

onyx osprey
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Mx(t) = (λ/λ−t)^r , t < λ

drifting marlin
#

sure

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ok so now that you have the distribution, what's the issue?

onyx osprey
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I was just trying to prove that its true.

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To understand the form instead of just assuming.

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So, 1/(1-2t) = (1 - 2t)?

drifting marlin
#

,w 1/(1-2x) = (1-2x)

drifting marlin
#

alas, no

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however, the issue is resolved when you notice the sign of the exponent

onyx osprey
#

Oh, yes so
(1/1-2t)^-10 = (1 - 2t)^-10?

drifting marlin
#

missing a ^10 on the left but that's a basic exponent rule

onyx osprey
#

I guess I just won't bother going into detail about this then.

#

Thank you.

drifting marlin
onyx osprey
#

.close

cedar kilnBOT
#
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cedar kilnBOT
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edgy vine
#

anyone

cedar kilnBOT
edgy vine
#

Which linear graph represents a proportional relationship?

void sand
edgy vine
#

BRO IDK

void sand
#

what does "proportional relationship" mean?

edgy vine
#

EXPLAIN WHAT IT IS IM SO CONFUSED LIKE THEY JS THROW THIS PROBLEM AT ME AND DIDNT EVEN TEACH ME WHAT TO DO

edgy vine
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idk.

void sand
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if y is proportional to x, then what is true about the graph of y?

edgy vine
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idk

void sand
void sand
#

a proportional relationship between two variables means that as one variable __, the other __

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what goes in the blanks?

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here's a word bank for the first blank:

increases
decreases
does not change

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here's the word bank for the second blank:

increases
decreases
does not change

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try to fill in the blanks catthink

edgy vine
#

errrmmm

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a proportional relationship between two variables means that as one variable increases

void sand
#

the other does what, then?

edgy vine
#

back mb

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the other does not change?

void sand
#

try again catthink

edgy vine
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so it decreases

void sand
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that would be an inversely proportional relationship catthink

edgy vine
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😭 idk what that is

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im just now learning this

void sand
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x goes up, y goes down!

edgy vine
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oh

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okay

void sand
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if x goes up, and y also goes up, we say that y is proportional to x

edgy vine
#

OHH

void sand
#

that's the definition of a proportional relationship

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so with that in mind, which graph is correct?

edgy vine
#

no negitive ?

void sand
#

wdym?

edgy vine
#

when you said " if x goes up, and y also goes up" does that mean its always gonna be positive

void sand
#

if x goes from -5 to -4, and y goes from -10 to -8, that still means that y is proportional to x

edgy vine
#

ohhh

edgy vine
void sand
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as x increases (goes to the right), does y increase (goes up)?

edgy vine
#

UH

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y always increases?

void sand
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I don't understand

edgy vine
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nvm

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I dont know

void sand
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as x increases, y should too

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that's what you're looking for

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in other words, as we move from left to right, the height should get higher! lisayay

edgy vine
void sand
#

ding ding ding!

#

a winner is you! happy

edgy vine
#

WWW

#

THANKS BRO

void sand
#

if you're done here, make sure to close the channel

edgy vine
#

yuh cya

#

wait is it /close ot

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or*

void sand
#

it's .close or .solved

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either works

edgy vine
#

alr

#

.close

cedar kilnBOT
#
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cedar kilnBOT
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cedar kilnBOT
#

@high harbor Has your question been resolved?

lavish bobcat
#

yes bcs you missed a condition

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when 3x-6 < 0 and x + 2 >= 0

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you get an interval of [-4/5, 2]

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well idk how u did this

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little table thing

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but you should just do 3x-6 < 0 and x + 2 >= 0

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check where that is

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and then solve - 3x + 6 -x - 2 <= x + 8

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spice rose
#

Hello

cedar kilnBOT
spice rose
#

I am looking for E

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6 point m.a.

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i get you gotta work back, but how do I do that to find E

dusky peak
#

What does that column stand for?

spice rose
mortal hemlock
#

that makes it much clearer

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you get the 6 pt ma for 2014

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you know the average

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and you know 5 out of the 6 points of that average

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so how would you calculate that last point

spice rose
#

thats what im asking

dusky peak
#

Average = sum of data / number of data points

mortal hemlock
#

if i have points H,I,J,K,L,M, then how would i calculate the average?

spice rose
#

Im looking for E

mortal hemlock
#

write it out

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write out the sum

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and the average

spice rose
#

idk what to do tbh

mortal hemlock
#

sum of A,B,C,D,E,F is (A+B+C+D+E+F)/6 right?

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you know a,b,c,d,e and you know the average

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so just fill it in and do some algebraic manipulation

spice rose
mortal hemlock
#

these are dummy variables

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not the same as the one you have in your example

spice rose
#

oh

mortal hemlock
#

if i have the points 4, 7, 2

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then what is the average?

spice rose
#

6.5

mental trail
#

but by what are we supposed to divide if there are 3 points in total

mortal hemlock
#

so, now lets go the opposite way, if we have the average = 8, and the points 2,5,10,5,A

#

what is A?

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$\text{average} = \frac{\text{sum of points}}{\text{number of points}}$

wraith daggerBOT
#

Flappie

spice rose
#

2+5 +10 +5 +A /5= 8

mortal hemlock
mortal hemlock
spice rose
#

this is my confused point

mortal hemlock
#

$\frac{2+5+10+5+A}{5}=8\\2+5+10+5+A=40$

wraith daggerBOT
#

Flappie

mortal hemlock
#

if you cant do this, then you need to revise your basic algebra

spice rose
#

oh yeah true

#

.close

cedar kilnBOT
#
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mortal hemlock
#

(x-3)(x-1)<=-x

#

mb

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should be fixed now

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but we've already got rid of the logarithm

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we already got the condition that x^2-4x+3>0 from the logarithm

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and now we have a second condition that x^2-4x+3<=-x

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x^2-3x+3<=0 is one condition, and x^2-4x+3>0 is the other condition

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so now we have to find all the x that satisfy both condiitons

cedar kilnBOT
#

@high harbor Has your question been resolved?

cedar kilnBOT
#

@high harbor Has your question been resolved?

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tardy spade
#

If the graph of y = | x-a | + b| x-2 | passes through the points (0.3) and (1,2), find a,b

mighty shuttle
#

!status

cedar kilnBOT
#
What step are you on?
1. I don't know where to begin.
2. I have begun but got stuck midway.
3. I got an answer but I was told that it's wrong.
4. I got an answer and would like my work checked.
5. I have a question about someone else's work/solution.
6. I have completed the problem and don't need help anymore. Thank you.
7. None of the above
tardy spade
#

2

#

I've gotten two equations from substituting the points given

  1. | -a | +2b = 3
  2. | 1-a | +b = 2
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I know i have to examine values of a because of its absolute value, but im kinda stuck on how to do it

mighty shuttle
#

solve both cases

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*all cases

tardy spade
#

what cases?

mighty shuttle
#

case 1:- $a \in ( - \infty , 1]$

wraith daggerBOT
#

ƒ(Why am. I here)=I don't Know

mighty shuttle
#

case 2:- $a \in (1, \infty)$

wraith daggerBOT
#

ƒ(Why am. I here)=I don't Know

mighty shuttle
#

I think

tardy spade
#

how do i evaluate

mighty shuttle
#

what is |-a| whena<0

tardy spade
#

a?

mighty shuttle
#

yes

#

and when a>0?

tardy spade
#

a

cedar kilnBOT
#

@tardy spade Has your question been resolved?

cedar kilnBOT
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slate garden
cedar kilnBOT
slate garden
#

i dunno how to do this

atomic tendon
#

Off the top my head

#

Write tan as sin/cos

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Move 1/x to the other

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Huh

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Nvm dont tvg

tardy spade
#

think about when does tan x doesn't have a solution

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and also rewrite as $ tanx =\frac {x + 1} {x} $

slate garden
#

at x = 90 degrees

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and that asymptope repaets every 180 degrees

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idk how that helps tho

tardy spade
#

do you know what 90 degrees is in radians?

slate garden
#

yeah

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pi over 2

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wait

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yh i think thats right

tardy spade
#

also you have that $tanx=\frac{x+1}{x}$

wraith daggerBOT
tardy spade
#

so $x/=0$ right

wraith daggerBOT
tardy spade
#

idk how to put the crossed = lmao

slate garden
#

yh i get u lol

#

i still dunno how the asymptope at pi over 2 helps tho

tardy spade
#

also note that $tanx=\frac{sinx}{cosx}\implies \frac{x+1}{x}=\frac{sinx}{cosx}\implies sinx=x+1,cosx=x$

wraith daggerBOT
tardy spade
#

there we go

slate garden
#

sry i have even less clue how that trig identitiy helps

tardy spade
#

dont worry im getting there

tardy spade
# wraith dagger **roi**

with this, and the thing i said before, you can find when $cosx \neq 0$ and that is the number of solutions you can have, plus the solutions of $sin(x) = x+1$

wraith daggerBOT
slate garden
#

idek how many solutions cos and sin have here

#

i feel like this is a bit much for a one mark question haha

#

wait i think i got it now

#

tan repeats itself every pi degrees

tardy spade
#

yes

slate garden
#

it says anwer is 40 so reciprocal graph must intersect it once every time

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but then

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how can bii be equal to 5

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and not 4

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thats what im rly confused about

#

oh wait

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is it cause a bit of it gets cut out

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when its only positive

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so it loses a solution

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it starts from origin when its positive

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i think thats it

#

thx

#

.close

cedar kilnBOT
#
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feral crescent
#

Im bad at compound interest and need help wuth this question

cedar kilnBOT
#

@feral crescent Has your question been resolved?

cedar kilnBOT
# feral crescent Im bad at compound interest and need help wuth this question
What step are you on?
1. I don't know where to begin.
2. I have begun but got stuck midway.
3. I got an answer but I was told that it's wrong.
4. I got an answer and would like my work checked.
5. I have a question about someone else's work/solution.
6. I have completed the problem and don't need help anymore. Thank you.
7. None of the above
feral crescent
#

1

#

<@&286206848099549185>

cerulean hazel
#

@feral crescent you need to use the formula for compound interest

cedar kilnBOT
#

@feral crescent Has your question been resolved?

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compact epoch
#

can we go through this?

cedar kilnBOT
compact epoch
#

step by step to understand it better and learn?

#

basically have to calculate the volume between the 2 functions

#

on this integration area

cedar kilnBOT
#

@compact epoch Has your question been resolved?

compact epoch
#

i just checked with sympy as well

cedar kilnBOT
#

@compact epoch Has your question been resolved?

compact epoch
#

.close

cedar kilnBOT
#
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cedar kilnBOT
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desert bane
#

how is this the answer

cedar kilnBOT
desert bane
#

i know its not two, didnt know what to do

odd verge
#

What were your procedures

#

🙂

desert bane
#

i didnt

#

i just put a random number in

#

didnt know how to do it

#

how did they get -0.1 and 0.02

#

and this

#

dont know how to dothis

cedar kilnBOT
#

@desert bane Has your question been resolved?

desert bane
#

No

cedar kilnBOT
#

@desert bane Has your question been resolved?

desert bane
#

no

#

it hasnt

somber lantern
#

Have you looked up the definition of z-score?

desert bane
#

yeah

#

do you know what stat crunch is

desert bane
#

<@&286206848099549185>

desert bane
#

this is sad

grim viper
#

if it helps morale at all, i'm doing a bunch of research right now on it
(starting with no knowledge on the topic but hey i think i'm getting somewhere)

ancient lodge
desert bane
#

wtf is x

ancient lodge
#

ex. for part a, $z=\frac{71.5-72.5}{10.5} \approx -0.1$

wraith daggerBOT
#

Civil Service Pigeon

ancient lodge
#

So for Christina, her test score (or observed value) would be 71.5

desert bane
#

ah..

#

i see

#

how do i do it in statcrunch

#

do you use statcrunch

desert bane
#

look like

ancient lodge
#

but given that doing the arithmetic is one line

#

just do it

ancient lodge
desert bane
#

what would i replace

grim viper
#

mean = 63.9
alexandria (x) = 64.1
standard deviation = 8.4

#

refer to this

desert bane
#

the man is diffrent though and so is the standard devation

#

mean

grim viper
#

oh yeah

#

just plug those other values in then

desert bane
#

ah i get it

#

what about the second problem

#

with percentiles

ancient lodge
wraith daggerBOT
#

Civil Service Pigeon

ancient lodge
#

where Z denotes the z-score that makes that work

#

once you have the z-score, finding the temperature that gives is straightforward

#

just use this again

desert bane
#

can you do it for a example

ancient lodge
#

you can prob use statcrunch to find it

desert bane
#

this one

ancient lodge
#

I know what you're talking about

#

I'm asking you what the z-score for this is

#

where Z denotes the z-score that makes that work

#

both b/c it's part of solving it and b/c I don't rlly have a z-score table or a stat calculator on me

desert bane
#

i dont know what a zscore is

#

what do i put in

ancient lodge
#

a z-score is just the number of standard deviations a given observation is from the mean

#

ex. a z score of 0.1 would mean that the observed value is 0.1 standard deviations above the mean

cedar kilnBOT
#

@desert bane Has your question been resolved?

#
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worn talon
cedar kilnBOT
worn talon
#

Why isnt there a minus

#

isnt f(x)= cosx = -sinx?

scenic stirrup
#

integral of cosine is sine

worn talon
#

yeah but what about the minus

scenic stirrup
#

there is no minus

#

the derivative of cosine is -sine

#

i think you got it mixed up

worn talon
#

what if we integrate sinx do we add a minus?

austere ember
#

yes

worn talon
#

Outside the integrals

worn talon
scenic stirrup
#

idk what you mean but the integral of sine is -cosine

austere ember
#

integrals are the opposite of derivatives. d/dx (sinx) = cosx, so integral of cosx = sinx

worn talon
#

So in derviation the minus is cosx = -sinx but in integration sinx = -cosx?

cedar kilnBOT
#
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cedar kilnBOT
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frozen hornet
cedar kilnBOT
frozen hornet
#

fuck

#

just fuck

flint plinth
#

fuck

#

but why?

frozen hornet
#

i just feel like i wanna die

#

instead of do this

#

but here we go

wintry flame
#

Two negatives make a positive

#

So in reality this expression is

#

$3/5+1/2$

flint plinth
#

and 1/2 is also known as 2.5/5

wraith daggerBOT
#

MoonCaller27

frozen hornet
#

okay

#

so we fuck the negatives

#

got it

wintry flame
#

Simplifying results in 1.1, or 11/10

flint plinth
#

be sure to write that in your solution

wintry flame
frozen hornet
#

awesome that was the correct answer

#

i'm not even going to ask how u got it

#

because who cares

flint plinth
#

not me

austere ember
frozen hornet
#

i won't understand anyway

#

this one is the current one

#

two negatives = adding but the answer isn't 18 somehow

austere ember
#

so you have -2 - (-16), and yeah the two negatives mean add

#

so that becomes -2 + 18

frozen hornet
#

oh

#

20

austere ember
#

how is that 18?

#

no

#

2 + 18 is 20

#

-2 + 18 is not 20

frozen hornet
#

14

austere ember
#

are you just guessing?

#

:(

frozen hornet
#

no i already got the answer :c

#

bc i failed the question

austere ember
#

oh i had made a typo anyway

frozen hornet
#

but let's work the next one together and u can teach me

#

it's not that i don't want to learn i just get fucking angry/sad

austere ember
#

the best way to think about this is always just moving to the left or right on a number line

frozen hornet
#

so -5 + (-16)

#

right?

austere ember
#

it's the difference

#

not the sum

#

difference means minus, so -5 - (-16)?

frozen hornet
#

oh right

austere ember
#

what do the two negatives become?

frozen hornet
#

positive

austere ember
#

so -5 + 16

#

two ways to think about this

#

either rearrange that

#

-5 + 16 is the same as + 16 - 5

#

and you can do 16 - 5

#

or

#

imagine a number line

#

-5 is 5 places to the left of 0

#

adding 16 means moving 16 places to the right

#

5 of those 16 jumps to the right get consumed to bring your -5 back to 0

#

the remaining 11 jumps place you at +11

frozen hornet
#

okay that makes sense

#

so 11

austere ember
#

yes

frozen hornet
#

yay that was right

austere ember
frozen hornet
#

so 1200 - 550 + 900

austere ember
#

yes

frozen hornet
#

it probably wants like ...... () or something in the expression huh

#

maybe around the

#

900 part

austere ember
#

i don't see why 1200 - 550 + 900 isn't the correct expression

#

parentheses probably not necessary

frozen hornet
#

lets try it

#

wow yes finally the common sense wins

#

it was correct

#

now 1500 should be the answer

austere ember
#

double check that subtraction

frozen hornet
#

1550 whoops

austere ember
#

right

frozen hornet
#

okay 15

#

there can't be anything else

#

well

#

ofc the -

#

okayyyyyyyyyy so

austere ember
#

what do you know about the sign of the product of two negatives?

frozen hornet
#

i mean two negatives = positive

#

that's pretty much all i know

austere ember
#

yes

#

so mutliplying two negative numbers gives a positive number

#

then you just multiply the two fractions normally

frozen hornet
austere ember
#

multiply the numerators

#

multiply the denominators

frozen hornet
#

30/70

austere ember
#

yes

#

maybe your online platform accepts that answer, maybe it wants you to simplify it

frozen hornet
#

the explanation gives a different problem but

#

this is what it says

#

i feel like 30/70 is indeed too big

#

oh

#

it wasn't

#

okay

#

sweet

austere ember
#

you can do that simplification of fractions at the beginning or the end

#

like you got 30/70 just by multiplying

#

and you could've looked at it, and divided both the top and bottom by 10 to simplify the fraction to 3/7

#

or

#

you could've cancelled out factors when multiplying 5/2 and 6/35 like they do in the explanation

#

the 6/2 becomes a 3

#

the 5/35 becomes 1/7

#

so you get 3/7 that way

frozen hornet
#

multiplying straight across was ez, i don't want to think about the other stuff rn

#

it's going to get much fucking harder

#

so i know that power isn't 6 x 2 but 6 x 6 right

#

because it's 6 two times

#

but not in the way u would think bc math

austere ember
#

that exponent of 2 means multiplying it by itself 2 times

#

so (-6) * (-6)

frozen hornet
#

36

austere ember
#

yes

#

some people make the mistake of saying that (-6)^2 is the same as -6^2

frozen hornet
#

yes

#

it was tricky for me when he explained it in class

austere ember
#

you understand the difference?

frozen hornet
#

i was like 'dude youre making me wanna fight'

#

now i understand

#

can we just make it 9/6

#

probably not huh

austere ember
#

so the power of 3 means you multiply it by itself three times

#

first

#

handle the negative sign

#

negative times a negative times a negative is what

#

positive or negative?

frozen hornet
#

positive baby

austere ember
#

negative times a negative is positive

#

negative times a negative times a negative is therefore positive times a negative

#

which is negative

frozen hornet
#

okay then fuck

#

negative

#

i didn't see the third negative in your question

#

so 3 x 3 x 3 = 9 but -9

austere ember
#

no

#

3x3 is 9

#

3x3x3 is 9x3

frozen hornet
#

ahhhhhhhhhhhhhhh

austere ember
#

so the numerator is 27

frozen hornet
#

-27

#

yes

austere ember
#

yes

#

the denominaotr?

frozen hornet
#

2 x 2 = 4 x 2 = -8

austere ember
#

you already accounted for the negative once

#

so you know that it's 27/8

#

with either a positive or a negative

frozen hornet
#

okay

austere ember
#

it's easier to just do the numbers first and worry about the sign at the end

frozen hornet
#

that makes sense

#

okay that was right

#

hold on i have to get out of my jeans

austere ember
#

kidding

#

KIDDING

frozen hornet
#

lmaoooOOOOOOOOOOOOOOOOOOOOOOO

austere ember
#

unless i was fr

frozen hornet
#

i wouldnt blame u

#

is it really just 40 / 5

austere ember
#

yes

#

and then just worry about the negative at the end

frozen hornet
#

okay i'm back

#

had to do ✨self care✨

austere ember
#

um

#

is that innuendo

frozen hornet
#

LOL no i actually had to wash my face and brush my teeth

#

silly goose

#

-8

#

was correct

austere ember
#

can’t really simplify the fraction

#

two negatives though

frozen hornet
#

you can't divide 23 by 16

austere ember
#

is that a question

frozen hornet
#

statement

austere ember
#

technically “can’t divide” isn’t true

#

you can absolutely divide 23 by 16, it’s some decimal that’s a bit under 1.5

vast vigil
#

Yes

austere ember
#

you can’t simplify the fraction 23/16

vast vigil
#

I believe so too

#

But it can become a decimal

frozen hornet
#

yes but idk what to do w/ decimal

austere ember
#

it looks like they want your answers as fractions

#

you can’t simplify the fraction 23/16

vast vigil
#

Yea so put

#

I think

austere ember
#

most simplification you can do here is just cancel the negatives

vast vigil
#

Jus cancel negatuves

#

Yes

#

Because negative and negative become a positive

#

In this case

frozen hornet
#

ah

#

okay

#

that was correct

vast vigil
#

Yea

frozen hornet
austere ember
#

if a/b = c, that is equivalent to a = bc

#

if you multiply both sides of the equation by b

#

right?

#

if i tell you that 12/3 = 4, that is the same thing as me saying that 12 = 3 * 4

frozen hornet
#

oh

#

i seee

#

2 x 3 = 6

austere ember
#

just include your negatives

#

-2 * 3 = -6

frozen hornet
#

yes

#

obvi anything divided by 0 is 0 but

#

in this case -2?

austere ember
#

are you asking what goes in the blank?

#

they're saying to call it x

frozen hornet
#

yes

#

oh

austere ember
#

the a is the top of the fraction and the b is the bottom

#

you cannot divide by 0

#

there are some things that are absolutely illegal in math and dividing by 0 is one of them

#

having a 0 on the top of the fraction is fine

#

that's what's happening here

#

but you said anything "divided by 0" and people generally use that to mean the 0 is at the bottom of the fraction

#

and dividing by 0 is undefined

frozen hornet
#

in this case it was 0

#

i tried undef at the end

austere ember
#

let me clarify

#

0/-2 is 0

#

dividing 0 by something nonzero is allowed

#

the answer is always 0

#

-2 / 0 is undefined

#

dividing something by 0 is never allowed

#

in your problem here, they have 0/-2

#

i'm just saying if it was the other way around it would be undefined

frozen hornet
#

that makes sense

#

can u explain real numbers and not real numbers

austere ember
#

uh

#

so complex numbers seem a bit above the level of whatever class this is

#

if they're still having you add and subtract and stuff, you'll only work with real numbers for a while

#

did you mean for me to explain something other than real vs not real numbers?

#

and you're just calling it something different?

frozen hornet
#

no i wanted real vs not real but we don't have to
this is module 1 of the class, i'm redoing it for a makeup exam
idk which module not real numbers is in4

austere ember
#

oh okay if they eventually come up i can quickly explain

#

you have to understand the hierarchy of the number systems first

#

you start with the counting numbers

#

0, 1, 2, ...

#

when you let these become negative as well, like ..., -2, -1, 0, 1, 2, ..., this forms the integers

#

the rational numbers are all possible numbers that can be represented as fractions

#

ratios of two integers

#

so -1/4, 2/7, etc

#

there are some other numbers that can't be represented as ratios of integers

#

like pi, sqrt(2), etc

#

these are called irrational numbers

#

if you consider all rational numbers, and combine these with all irrational numbers, together those form the real numbers

#

any number anywhere on this number line

#

doesn't have to be on the tick marks, just anywhere on the line

frozen hornet
#

wtf kind of math do u do

austere ember
#

i mean i'm a math major lol

#

probably more overkill math than most people need to do

#

now the reason there are some numbers that aren't real (we call these imaginary numbers) is because of this

snow galleon
#

what level of math is this just as a question

austere ember
snow galleon
#

yeah

austere ember
#

probably algebra/precalculus

snow galleon
#

oh aight

#

im on trig rn

frozen hornet
#

fucking gross

snow galleon
#

ill do my best to help

austere ember
#

when you multiply two positives together, you get a positive. when you multiply two negatives, you get a positive

#

is it possible to multiply a number by itself and get a negative?

frozen hornet
#

uhhhhhhhhhhhhhhhhh

#

no?

austere ember
#

not in the real numbers

#

there is no "normal" number, rational or irrational, that satisfies x^2 = -1

#

where x is that number

austere ember
#

what mathematicians did is defined an imaginary number, called i, defined to satisfy i^2 = -1

#

it's an imaginary number that gives a negative when being squared

#

that's where we distinguish between real vs complex numbers

#

a complex number is of the form a + bi where a and b are real numbers, and i is the imaginary unit

#

just like the counting numbers are a subset of the integers, and the integers are a subset of the rationals, and the rationals are a subset of the reals, the reals are a subset of the complex numbers

austere ember
#

so there's no imaginary part

frozen hornet
#

oh

#

i'm sorry i asked

austere ember
#

💀

#

so if you wanted to solve (_)^2 = -4

#

you wouldn't be able to fill in the blank with a real number

#

but if you put 2i in the blank

frozen hornet
#

i'm so convinced that the ppl who created math were on some kind of hallucinogen

austere ember
#

then (2i)^2 = 2^2 * i^2 = 4 * -1 = -4

austere ember
#

just observed, or already existing in the universe

#

is this math rizz?

frozen hornet
#

this counts as math rizz yes

#

i am so rizzed rn

#

coming out of my clothes

austere ember
#

permission to enter dms?

frozen hornet
#

help me w/ this first

austere ember
#

so from left to right

#

what’s 8/(-4)

#

remember, just the numbers first, then the signs

frozen hornet
#

2

austere ember
#

then the signs?

#

positive divided by negative

frozen hornet
#

28

#

?

austere ember
#

is it positive or negative?

#

28 is the right numerical part

#

but the sign

#

wait

#

also

#

i'm slow

#

it's not 28

#

8/(-4) = ?

#

is it +2 or -2

frozen hornet
#

8 / 4 = -2

austere ember
#

great

#

then (-2) * 7?

frozen hornet
#

-14

austere ember
#

good

frozen hornet
#

soooooooooooooooo

austere ember
#

soooo

frozen hornet
#

so now we divide the 28 by the 14?

austere ember
#

no no

#

-14 is your answer

#

your problem is asking what 8 / (-4) * 7 is

#

that's the same as (8 / (-4)) * 7

#

which is the same as (-2) * 7

#

which is the same as -14

frozen hornet
#

ahhhhhhhhhhhh

#

ugh

#

@austere ember where am i supposed to start pandaohno

austere ember
#

division is the same as multiplying by the reciprocal

#

as in, dividing a fraction by 7 is the same as multiplying that fraction by 1/7

#

firstly, there's three negatives here

#

is your answer positive or negative?

frozen hornet
#

negative

austere ember
#

good

#

now just handle the numbers

#

dividing by 7 is the same as multiplying by 1/7

#

so you just need to do 14/3 * 1/7 * 1/6

#

and then add the negative sign to your answer

frozen hornet
#

so youre saying that 1/7 is 7

austere ember
#

i'm saying that dividing by 7 is the same as multiplying by 1/7

#

for example, you know that 14/7 = 2

#

but let's say you didn't know that

#

14 divided by 7 is the same as 14 times 1/7

#

which is 14/7

#

which you could then simplify

#

i'm saying they're equivalent

#

likewise, let's say i wanted to know 2 divided by 1/2

#

how many times can 1/2 go into 2? 4 times

#

but instead of dividing by 1/2, you can multiply by the reciprocal

#

flip the fraction

#

so 2 divided by 1/2 is the same as 2 * 2/1

#

which is 4

frozen hornet
#

ahhhhhhhhh so you're just saying to make the -7 into a fraction

austere ember
#

yes

#

and change the division to multiplication

#

by flipping the fraction

frozen hornet
#

okay so -14/3 x 1/7 x 1/6

#

and we just multiply straight across?

austere ember
#

yes

frozen hornet
#

so -14/126

austere ember
#

yes

frozen hornet
#

if it was a simp it would be -7/63?

austere ember
#

can you simplify that even more?

austere ember
frozen hornet
#

knew that was coming

#

i mean maybe idfk

austere ember
#

7 and 63 can be further simplified

#

63 = 7 * 9

frozen hornet
#

ahhhhhhhhhhhhhhhhhhh

#

i always just want to simp w/ 2 but it takes long

#

they didnt ask for simp tho so

#

okay they do want it

#

so

#

2/7?

austere ember
#

where'd that come from?

#

you got -14/126

#

you turned that into -7/63

#

keep simplifying

frozen hornet
#

7/7 = 1, 63/7 = 7

#

so 1/7?

austere ember
#

63 / 7 = 9

#

since 63 = 9 * 7

frozen hornet
#

so youre saying the answer is -63/7

austere ember
#

no

#

i'm saying that 63 = 7 * 9

#

so -7 / 63 is the same as

#

-7 / (7 * 9)

#

and you can divide the 7s

frozen hornet
#

7/9?

#

or

austere ember
#

try again :(

#

$\frac{-7}{7 \cdot 9}$

wraith daggerBOT
frozen hornet
#

so 7/7

austere ember
#

no

#

divide both the top and bottom by 7

frozen hornet
#

1/9?

austere ember
#

-1/9

#

yes

#

good

frozen hornet
austere ember
#

my god

#

there's more

frozen hornet
#

last one

#

lmfao

#

you're doing so good

#

there's no fractions so fucking yay

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so we work from left to right right

austere ember
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yes

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parentheses can't really be simplified here

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so you move on to exponents

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you have (-6) / (-2) - 5 * 7 + 4^3

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what's 4^3

frozen hornet
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4 x 4 x 16 x 4 = 64 x 4 = 256

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?

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oo thats only 3 huh

austere ember
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that's 4^4

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yeah you went one multiplication too far

frozen hornet
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oh lmao so 64

austere ember
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yes

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so (-6) / (-2) - 5 * 7 + 64

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now from left to right, division or multiplication

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(-6) / (-2) ?

frozen hornet
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multiplication so 12

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wait

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ur dividing

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bc left to right

austere ember
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okay i noticed a lot of students make this mistake, where they see the M come before the D in pemdas and assume multiplication has to come first

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it's either multiplication or division, whichever comes first, left to right

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so in this case moving left to right, the first thing you run into is division

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so (-6) / (-2) is?

frozen hornet
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ahhhhhhhhhhhhhhhh

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3

austere ember
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good