#help-13

1 messages · Page 305 of 1

long mauve
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idk why it said leg

steel heart
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hmm. then trigonometry can do the job

long mauve
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yeah I tried seperating the triangle into two halves and tried finding one of the length of one of these

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I ended up with sin(40) = a/2a which I guess isn't the right way

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a being the length of the height to the base and 2a is the length of this so called 'leg' lol

steel heart
#

if length of leg is x units, then height will be x-2, right?

dusky peak
#

If the height is x, then the side length is x+2. Then you can use sin(50°) to find what x is

dusky peak
#

Works

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And is nicer as well

long mauve
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oh wait I thought it was twice as big

dusky peak
#

Bc you said the angle is 50 degrees

steel heart
#

sin(x) = opposite side to angle x/hypotenuse

dusky peak
#

Yes

long mauve
#

this is what I mean

dusky peak
#

Then you would use cos(40°)

steel heart
#

how did you get sin(40) then?

long mauve
steel heart
#

soh cah toa

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sin(x) = opposite/hypotenuse
cos(x) = adjacent/hypotenuse
tan(x) = opposite/adjacent

long mauve
#

the arrows represent which one the angles are looking at, if that makes sense

steel heart
#

that may confuse you later on, but you can do that too

long mauve
#

what about tangent?

long mauve
#

so sin(50) = x/(x+2) right

cedar kilnBOT
#

@long mauve Has your question been resolved?

cedar kilnBOT
#

@long mauve Has your question been resolved?

cedar kilnBOT
#
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marsh lake
#

how do i do this?

cedar kilnBOT
marsh lake
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not sure how to deal with the (-1)^k term

mortal hemlock
#

!status

cedar kilnBOT
#
What step are you on?
1. I don't know where to begin.
2. I have begun but got stuck midway.
3. I got an answer but I was told that it's wrong.
4. I got an answer and would like my work checked.
5. I have a question about someone else's work/solution.
6. I have completed the problem and don't need help anymore. Thank you.
7. None of the above
marsh lake
mighty shuttle
#

first split it into two seperate summations

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the second one is easy for you to compute I pressume?

mighty shuttle
#

so split the first one into two cases, when k is even, and when k is odd

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when k is even, it's $\sum K^2$

wraith daggerBOT
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ƒ(Why am. I here)=I don't Know

mighty shuttle
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and when odd it's $\sum-n^2$

wraith daggerBOT
#

ƒ(Why am. I here)=I don't Know

mighty shuttle
#

,w sum of first n odd square numbers

wraith daggerBOT
marsh lake
#

Can i just pull the - out

mighty shuttle
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yes

marsh lake
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and do the 1/6 somthing

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right but now that we have even and odd terms, how does the top part of the sigma function change

mighty shuttle
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so you have two cases

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the sum of odd squares

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and sum of even squares

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use these formulae

marsh lake
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I can't in exam tho 😭

mighty shuttle
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do you need the derivation too?

marsh lake
mighty shuttle
marsh lake
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and part b is that

marsh lake
mighty shuttle
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then you'll either have to learn this or derive it, I see no other way to solve it

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@mortal hemlock may know more though

rich field
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i think i have a better way

mighty shuttle
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sorry for the ping

rich field
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the first sigma is
-1² + 2² - 3² + 4² - 5² + 6²....
-[1² - 2² + 3² - 4² .....]
- [{1² + 2² + 3²..... + (2n)²}- 2 * 2²(1² + 2² + 3² .... + n²)]

marsh lake
#

huh? can u elaborate

rich field
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u get the first step right?

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.?

marsh lake
rich field
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first i took a -1 out

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in the last step

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if u expand it

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ur gonna get the same thing as the previous step

mortal hemlock
rich field
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idk how to explain it

marsh lake
mortal hemlock
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what would i maybe know more about?

mighty shuttle
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how to do this

mighty shuttle
mortal hemlock
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you can just derive the sum, no?

marsh lake
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how?

mighty shuttle
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yeah, that's what I suggested

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for the sum of the first 2n even numbers I'd probably find the sum of (2n)^2 from 1 to n

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which isn't too hard

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sum of first n odd squares = $\sum_{i=1}^{n} (2i)^2$

wraith daggerBOT
#

ƒ(Why am. I here)=I don't Know

mortal hemlock
#

$\sum_{n=0}^k 2n+1 = 1+3+5+....+2k-1+2k+1$

wraith daggerBOT
#

Flappie

mighty shuttle
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They're asking about squares here though

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$\left(\sum_{i=1}^{2n}i^2-\sum_{i=1}^n\left(2i\right)^2\right)$= sum of odd squares

wraith daggerBOT
#

ƒ(Why am. I here)=I don't Know

mighty shuttle
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,w $\left(\sum_{i=1}^{2n}i^2-\sum_{i=1}^n\left(2i\right)^2\right)$

wraith daggerBOT
rich field
#

$\sum_{k = 1}^{k = 2n} (-1)^k k^2\$

$-1^2 + 2^2 - 3^2 + 4^2 - ... + (2n)^2\$

Factor out (-1)

$(-1)[1^2 - 2^2 + 3^2 - 4^2 + .... - (2n)^2]\$

The problem here is the minus signs on the even terms. To make the signs positive, we can add and subtract a value as so

$(-1)[1^2 - 2^2 + 3^2 - 4^2 + .... - (2n)^2 - 2{2^2 + 4^2 + 6^2 ... + (2n)^2} + 2{2^2 + 4^2 + 6^2 ... + (2n)^2}]\$

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$\implies (-1)[1^2 + 2^2 + 3^2 + 4^2 + .... + (2n)^2 - 2{2^2 + 4^2 + 6^2 ... + (2n)^2}]$

$\implies (-1)[1^2 + 2^2 + 3^2 + 4^2 + .... + (2n)^2 - 2* 2^2{1^2 + 2^2 + 3^2 ... + (n)^2}]$

wraith daggerBOT
#

[ᴛʜᴇ ᴇᴍᴘᴇʀᴏʀ]

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[ᴛʜᴇ ᴇᴍᴘᴇʀᴏʀ]

marsh lake
#

i'll check that out tomorrow

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thanks

#

.close

cedar kilnBOT
#
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steady bison
#

Quick question, I collected the eigenvalues/vectors and constructed D and P. Now, they want me to also get P inverse, but they do not really specify how, am I allowed to use P and I to construct that inverse?

modern compass
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Sure. I don't see how else you'd find the inverse here.

steady bison
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maybe by rewriting the equation, because they specifically say "such that A = .."

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that is what makes me confused haha

modern compass
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you'd have to use P^-1 to do that computation too.

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"Find a diagonal matrix D and a matrix P such that A = PDP^-1" is a very standard way of asking you to diagonalize a matrix.

steady bison
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ah alright

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jus thought there would be a catch

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then this exercise is rather easy

modern compass
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yeah, no tricks that I see. Pretty straight forward

steady bison
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love it haha

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also one quick question

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when I was calculating the eigenvectors, I got this matrix:

-2 0 0 | 0
0 0 -1 | 0
-6 0 1 | 0

this would reuslt in:

-2X1 = 0
-X3 = 0
-6X1 + X3 = 0

but X2 is not mentioned, is that then a free variable? or what happens with X2 in such a case?

modern compass
#

yes, x2 is free

steady bison
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but as x2 is not in the other equations, i can just assign it to 1?

modern compass
#

yep, it's a free variable so you can pick whatever value is convenient to represent it.

steady bison
#

alright makes sense

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thank you for your time and help ❤️

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ill close it now

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.close

cedar kilnBOT
#
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spice sonnet
#

HELP

cedar kilnBOT
spice sonnet
#

<@&286206848099549185> y'all I forgot how to do this, I'm a JHS dude and uhh I forgot this

fickle jasper
#

!15m

cedar kilnBOT
#

Please only use the <@&286206848099549185> ping once if your question has not been answered for 15 minutes. Please do not ping or DM individual users about your question.

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@spice sonnet Has your question been resolved?

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soft lark
#

can you square root a negitive number/?

cedar kilnBOT
soft lark
#

you can only like cube root or do an odd root to it correct?

dull oxide
odd verge
lime oriole
#

U can put the negative outside

patent belfry
lime oriole
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Huh

patent belfry
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You get something called a complex number

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It works just like a normal number

dull oxide
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No real number reprsents the square root of a negative number. But if you consider imaginary numbers, then you can do square roots of negatives

patent belfry
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But theres an “imaginary” part

mortal hemlock
#

$i^2=-1$

wraith daggerBOT
#

Flappie

patent belfry
#

They are expressed as a + bi

gritty viper
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The short answer is basically no

patent belfry
gritty viper
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The long answer is that you can invent an entirely new kind of number based on taking the square root of a negative number, which don't fit anywhere on the number line (but instead, "above or below" it)

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But the short answer is no

soft lark
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so no normal number

gritty viper
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Yeah

soft lark
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you cant square root-4

patent belfry
soft lark
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etc

soft lark
mortal hemlock
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what grade are you in?

soft lark
#

like

patent belfry
soft lark
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1, 2

#

3

#

4

#

5

dull oxide
soft lark
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6

#

7

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etc

soft lark
gritty viper
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is π normal?

mortal hemlock
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hmmm

patent belfry
mortal hemlock
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thats like on the edge of being okay to learn complex numbers

soft lark
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well for what im wondering for

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is just normal numbers

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like

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1

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2

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3

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4

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5

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not even decimals

patent belfry
soft lark
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idk the nane

patent belfry
soft lark
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name

soft lark
dusk finch
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sqrt(-4) does not have a value even in "decimals"

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so no

gritty viper
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Ok well then you can't take the square root of some positive numbers

modern compass
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yes you can find the square root of any positive number.

soft lark
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yeah so you cant square root or any even root of a negitive whole number

patent belfry
gritty viper
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sqrt(2) does not seem to be in your "normal numbers"

patent belfry
#

terrible

dusk finch
soft lark
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as in 1,2,3,4,5,6,7,8,9,10,11,12,13,14,15,16,17,18,19

patent belfry
dusk finch
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anyway, sqrt(-4) is not even decimal number. So the answer is no

patent belfry
#

by your definition atleast

soft lark
patent belfry
soft lark
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becuase i dont have time dude

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my new school takes me like1 6 hours a day

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i dont have time to waste

patent belfry
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Just pump numbers into a formula, get a grade, and we’re good

soft lark
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i do like to learn but yeah

soft lark
#

i wasnt even talking about that

mortal hemlock
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$\sqrt{-4}=2i$

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does this help?

wraith daggerBOT
#

Flappie

modern compass
# soft lark well i asked for negitive numbers

you can't take the square root of a negative number without leaving the real numbers. You'd need to introduce imaginary and complex numbers to do so.
So the answer is, sort of. Depends on what you are trying to do.

patent belfry
soft lark
mortal hemlock
#

$\sqrt{-a}=i\sqrt{a}$ (not really but for now close enough)

wraith daggerBOT
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Flappie

soft lark
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i knew everything beesides the ansswer to my one question

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so thats why i just wanted that

soft lark
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thats all i needed to know

patent belfry
#

This is a joke

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Right

soft lark
patent belfry
dull oxide
#

Let him cook

soft lark
#

Speaker 🔥 💯 pan

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okay i understand everything now

#

dw

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love you guys

#

.close

cedar kilnBOT
#
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soft lark
#

ty

patent belfry
soft lark
cedar kilnBOT
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tight vigil
#

Is it possible to perform a second order derivative test with a Lagrangian function

tight vigil
#

And if so, how do I do it?

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I can't seem to find resources to find which tell me how to find the optimum from the points that I obtain

cedar kilnBOT
#

@tight vigil Has your question been resolved?

vernal minnow
cedar kilnBOT
#

@tight vigil Has your question been resolved?

tight vigil
#

Ye it's ok I figured it out

#

.close

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ornate vault
cedar kilnBOT
lilac pike
# ornate vault

CBE = EDA, BCE = EAD, therefore they are similar. Also BE = DE so by AAS we're done

#

help me pls #help-3 @ornate vault

lilac pike
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xd

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i dont think we need statement 2

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also what's X, Y , Z, T, U, V

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sorry idk where to find it

ornate vault
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placeholders

lilac pike
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??????

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ok well just put the first option

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and then the 2nd option (X=Y thing)

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and then put the 3rd option

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and we're done

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(if im guessing the placeholder right)

ornate vault
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what do i put

lilac pike
#

wut

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idk how to do it

ornate vault
#

like

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gotta type in

lilac pike
#

sorry idk how to do these kinds of assignment

ornate vault
#

💔

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pls try with me

lilac pike
#

idk what any of these properties are

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someone help him

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@dense orbit

cedar kilnBOT
#

@ornate vault Has your question been resolved?

cedar kilnBOT
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tawny rover
#

I need to determine if the subset is a basis

tawny rover
#

idk how to continue it

flint plinth
#

a basis for what? show the question

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!original

cedar kilnBOT
#

Please show the original problem, exactly as it was stated to you, with the entire original context. A picture or screenshot is best. If the original problem is not in English, then post it anyway! The additional context might still be helpful. Do your best to provide a translation.

#

@tawny rover Has your question been resolved?

tawny rover
mental trail
#

is it a basis, and if so/if not what is left to prove

tawny rover
#

ok so since c1 and c2 are both 0, it's linear independent

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but the solution says that is NOT a basis

mental trail
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yep

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does a basis only require to be linearly independent?

tawny rover
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I need to find the solution set for the homogeneous system as well right?

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so like put the x,y,z...

mental trail
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kinda

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but you can skip through this

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what's an easy basis of P2?

tawny rover
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I dont know that

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we did only the standar basis

mental trail
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which is

tawny rover
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is the set of vectors in a space that can be use to represent any vector within that space

mental trail
#

ok, and in P2 what does it look like?

tawny rover
#

the set of vectors?

mental trail
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yes

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what's the "standard basis" in P2?

tawny rover
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set of vectors that can represent x+x^2 and x-x^2

mental trail
#

you talk about set of vectors but you still didn't explicit it

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if it's "standard", aren't I to expect that this standard basis is easy to give?

tawny rover
#

I have no idea what your are talking about..

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like what are you trying to say?

mental trail
#

like

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Standard basis of R^2 is {(1,0), (0,1)}

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it's the easiest basis you can find

tawny rover
#

yes the reduced form

mental trail
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Standard basis of R^4 is {(1,0,0,0),(0,1,0,0),(0,0,1,0),(0,0,0,1)}

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what's the standard basis of P2?

cedar kilnBOT
#
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tawny rover
#

[1 0]
[0 1]

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.reopen

cedar kilnBOT
#

mental trail
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no

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what are the vectors even supposed to be?

tawny rover
#

you lost me

mental trail
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a basis is a SET of VECTORS

tawny rover
#

ok

mental trail
mental trail
mental trail
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what is the standard basis of P2?

tawny rover
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x+x^2 and x-x^2

mental trail
#

no

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that's "basis" B

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the STANDARD basis is the EASIEST basis you could ever try to find

tawny rover
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I guess I need to use ana arbitrary vector to find it out?

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so just {(1,0), (0,1)} ?

mental trail
#

P2 contains POLYNOMIALS as vectors

tawny rover
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yes

mental trail
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ok let's go through a different approach

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take any vector in P2

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try to show that there exists a linear combination of vectors of B

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that creates that vector

tawny rover
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which is what I did right?

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I have used c1 and c2 to find it out

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or should I do something like this?

mental trail
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there's a problem

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what does your 'any vector in P2' look like?

tawny rover
#

whatever number I guess

mental trail
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by any vector I mean that it HAS to be able to represent any vector

mental trail
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No, not "whatever number"

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you keep the number "secret"

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like name it "a"

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what does a vector in P2 look like?

tawny rover
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I dont get the procedure of it so idk..

mental trail
#

no

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elements of P2 are POLYNOMIALS

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what do polynomials look like

tawny rover
#

x+x^2

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and the other one

mental trail
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ok, for example

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give me more examples

tawny rover
#

1/2x +3x^3

mental trail
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sure

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so we're in P2, the only condition is that the degree doesn't get bigger than 2

tawny rover
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ok

mental trail
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so

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what are the numbers that we choose when we choose a polynomial of degree <= 2?

tawny rover
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any in R?

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idk

mental trail
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no like, where do they intervene

mental trail
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(and a bunch of 0s)

tawny rover
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yeah they are infront of the varibles

mental trail
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"the variables"

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more precise maybe?

tawny rover
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in front of x?

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like 1/2 for x and 3 for x^2

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bro I just wanna understand the procedure to solve it..

mental trail
#

but what we're doing is needed

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so in front of x, not bad

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it's actually in front of powers of x

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so close enough

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but

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you mention x and x^2

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there's something missing

tawny rover
#

yea since is dimension 2

mental trail
#

no

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you're missing a BIG part

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are the x and x^2 coefficients the ONLY things for polynomials of degree <= 2?

tawny rover
#

yes ?

mental trail
tawny rover
#

yes

mental trail
tawny rover
#

I mean there is also +c

mental trail
#

the constant coefficient CANNOT be forgotten

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ax^2 + bx + c

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a,b,c

tawny rover
#

ok so in our case is 0

mental trail
tawny rover
#

well is 0 + x + x^2

mental trail
#

for this polynomial ok

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but if you want every polynomial in P2

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you need +c

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<@&268886789983436800>

mental trail
tawny rover
#

ok

mental trail
tawny rover
#

hold on

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B from ax^2 + bx + c?

mental trail
#

no

mental trail
tawny rover
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oh ok, no it cannot be 0

#

so how do I continue the problem?

mental trail
#

well

#

if you think that "B" is not a basis, find a polynomial of P2 that can't be a linear combination of the vectors in "B"

tawny rover
#

I still dont know the procedure to do that

#

like how do I set it up?

mental trail
#

like

#

take an arbitrary polynomial

#

ax^2+bx+c

#

write an arbitrary combination of vectors of B

#

C(x+x^2) + D(x-x^2)

tawny rover
#

so something = x+x^2

mental trail
#

when are those equal

#

again, arbitrary

#

meaning keep things "secret"

#

as C and D can be anything

#

ah wrong choice of name

#

ok now fixed

tawny rover
#

1 and -1?

mental trail
#

?

#

no, they can be anything

#

it doesn't mean it can be anything YOU want

#

at least not yet

tawny rover
#

ok so should I do after C(x+x^2) + D(x-x^2)?

#

Im begging for the procedure cz I have to go to work in 15min

#

like after that I find that is liner independet/dependet what do I do?!?!?!

mental trail
#

like

#

now identify x^2, x, constant

#

here, start with constant

#

ax^2 + bx+ c = C(x+x^2) + D(x-x^2)

tawny rover
#

and solve for what?

mental trail
#

a,b,c,C,D

#

start with the constant terms

mental trail
#

what is constant term on RHS?

tawny rover
#

c on LHS and 0 on the rhs

mental trail
#

so

#

if both polynomials are equal

#

their constant terms should be equal

#

meaning c NEEDS to be 0

#

so if we had ax^2 + bx+ c = 1 for example... is this a linear combination of "B" ?

tawny rover
mental trail
#

huh?

#

so you can find C and D such that 1 = C(x+x^2) + D(x-x^2)?

tawny rover
#

mmm no

mental trail
#

so

#

if we had ax^2 + bx+ c = 1 for example... is this a linear combination of "B" ?

tawny rover
#

yes?

mental trail
#

ahem

mental trail
tawny rover
#

yes?

mental trail
#

Really? Which combination is it?

tawny rover
#

no nvm

mental trail
#

So

#

The polynomial 1

#

is not a linear combination of "B"

#

thus, is B a basis of P2?

tawny rover
#

no it is not

mental trail
#

there we go

#

ok, just one final thing to say

#

the standard basis of P2

#

it's {1,x,x^2}

#

since every polynomial of degree <= 2 is a*(x^2) + b*(x) + c*(1)

#

how many vectors?

#

3

#

how many vectors in "B"?

#

2

#

can "B" be a basis?

tawny rover
#

yes

mental trail
#

no

#

every basis of P2 must have the SAME number of vectors

#

it's the dimension of P2

#

{1,x,x^2} has 3 vectors

#

and it's a basis of P2

#

so dim(P2) = 3

#

and any family that doesn't contain EXACTLY 3 vectors CANNOT be a basis of P2

tawny rover
#

gotcha

#

I have to go to work now, tyvm for the help tho

#

.close

cedar kilnBOT
#
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hot python
#

After rolling a fair twenty-sided die 200 times, the observed (or experimental) probability of rolling a 20 was 25%. What will happen to the probability of rolling a 20 if this die is rolled 10,000 more times?

hot python
#

so i think i finally get it

#

due to large numbers, experimental probability becomes theoretical probability. So the probability is just 5 percent

#

does that make sense?

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#

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solid narwhal
#

why isnt this being accepted as a valid answer

solid narwhal
#

i plugged it into the calculator and 2265/999 equals 2.267267...

delicate elm
#

it asks for 2.2676767... not 2.267267267...

solid narwhal
#

im stupid

#

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hot python
#

i chose c, is this correct?

cedar kilnBOT
mighty shuttle
#

is this a test?

hot python
#

no its part of a practice sheet

#

we get these 20 question things before the actual exam but i cant get it graded back since it has free response until after i've already taken the test, and its not too useful to have a practice test if you cant figure out what you did wrong before the test

#

I would show the banner but i crop it because it has my name and other PI

mighty shuttle
#

okay

#

unfortunately, I'm pretty bad at stats so I can't help, sorry

hot python
#

me too

#

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lyric narwhal
#

$\int\frac{dx}{(x+1)\sqrt{x^2-1}}$

cedar kilnBOT
wraith daggerBOT
#

kheerii

hot crag
#

oh god integrals

#

uhhhh

#

what have you tried

#

btw i may prove incompetent

mighty shuttle
#

I have a hint, that may work

#

two actually

hot crag
#

okay yea physics' got this imma watch

lyric narwhal
#

the usual substitution of $\theta=\arcsec(x)$ leads us to the expression $$\tan\left(\frac1{2}\arcsec x\right)+C$$

wraith daggerBOT
#

kheerii

lyric narwhal
#

the problem

hot crag
#

is WA?

lyric narwhal
#

is that this feels wrong

hot crag
#

huh

#

let's see

lyric narwhal
#

it's not a complete antiderivative

#

there's a problem of a negative sign

mighty shuttle
#

uh

lyric narwhal
#

what I got is $\sqrt{\frac{x-1}{x+1}}+C$ but I'm pretty sure the full proper integral is supposed to be $\frac{\sqrt{x^2-1}}{x+1}+C$

mighty shuttle
#

the numerator should be $sec(x)tan(x)$

wraith daggerBOT
#

ƒ(Why am. I here)=I don't Know

#

kheerii

hot crag
#

o

#

yea dx

#

mb lmfao

untold osprey
lyric narwhal
untold osprey
#

rationalize the denominator

lyric narwhal
untold osprey
#

wait is it not

hot crag
#

no...?

lyric narwhal
#

for x>=-1 it is the same

#

but that isn't necessary

untold osprey
#

oh ok i see yeah

languid bison
lyric narwhal
#

I've only encountered this kind of problem with secant substitutions

untold osprey
lyric narwhal
languid bison
#

Is it because sign of x kind of thing?

untold osprey
#

yields imaginary for one

lyric narwhal
mighty shuttle
#

what does wolfram say?

lyric narwhal
#

that's the correct antiderivative

mighty shuttle
#

,w $\int\frac{dx}{(x+1)\sqrt{x^2-1}}$

wraith daggerBOT
lyric narwhal
#

yeah

mighty shuttle
#

oh

#

ok

#

right

languid bison
#

Ah so it is \sqrt{x^2 - 1} / |x + 1|

lyric narwhal
#

the first one is equal to what you said, which is wrong

languid bison
lyric narwhal
#

yeah

languid bison
lyric narwhal
#

does hyperbolic trig sub work to get the correct answer?

mighty shuttle
#

,w is $\int\frac{dx}{(x+1)\sqrt{x^2-1}}= sqrt{\frac{x-1}{x+1}}$

wraith daggerBOT
lyric narwhal
#

yeah

languid bison
#

Substitution can be problematic when you fail to consider e.g. behavior of signs.

lyric narwhal
#

I'm asking for a method to get the right antiderivative definitively

languid bison
#

Yeah so, hmm

lyric narwhal
#

$x=sgn(u)\cosh(u)$?

untold osprey
languid bison
#

Looking up what was the substitution you used

wraith daggerBOT
#

kheerii

lyric narwhal
languid bison
#

x = sec \theta?

lyric narwhal
#

yeah

languid bison
#

Did you consider that $\sqrt{x^2 - 1} = | \tan\theta |$

lyric narwhal
#

I did not, while doing it

wraith daggerBOT
lyric narwhal
#

how would I evaluate it if I did consider that

languid bison
#

You do it case-by-case basis, I think

lyric narwhal
#

$\int\frac{sgn(\tan\theta)}{1+\cos\theta}d\theta$

wraith daggerBOT
#

kheerii

lyric narwhal
#

that doesn't seem right

languid bison
#

Indefinite-ness does make it messier

#

But indefinite integral is basically,
[ \int f(x) dx = \int^x f(x) dx + C ]
So you can do some case-by-case things.

wraith daggerBOT
cedar kilnBOT
#

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quartz salmon
#

At which points are the following functions continuous?

a) ( f(x, y) ) is defined as:

[
f(x,y) =
\begin{cases}
\frac{x^3 + y^4}{x^2 + y^2} & \text{if } (x, y) \neq (0, 0) \
0 & \text{if } (x, y) = (0, 0)
\end{cases}
]

wraith daggerBOT
quartz salmon
#

I understand that to check for continuity at a point we need to verify if the limit value of the function as (x, y) approaches that point is equal to the function value at that point. But how do you evaluate the limit value when we have two different variables? I read that one examines different paths, but I don't know what it says that the fraction has the function value \frac{x^3+y^4}{x^2+y^2} if (x, y ) \neq (0, 0)$ unlike f(x, y) = 0 if (x, y) = (0, 0).

cedar kilnBOT
#

@quartz salmon Has your question been resolved?

cedar kilnBOT
#

@quartz salmon Has your question been resolved?

royal matrix
#

Ig you don't know about multivariable limits which is a calc3 subject. So I recommend googling and learning about it.
However short answer:
Since we can not approach x and y at the same tine to 0 (since there are infinite possible paces in which they can approach 0) we will choose one path/curve to approach from there (so we can have a specific pace at which they get closer to their value)

#

x and y are both approaching (0,0)
So any curve which passes through this point can be used to evaluate the limit

#

Such as y = x (or more generally y = mx, where m is any real number)
y = x^2
and etc...

#

For example upon choosing y = x, we get
lim(x,y) -> (0,0) of (x^3 + y^4)/(x^2 + y^2) to become
lim(x -> 0) (x^3 + x^4)/2x^2 = (x + x^2)/2 = 0

#

In mutlivariable limits two outcomes are possible:

  1. Limit exists
  2. Limit doesn't exist
quartz salmon
#

We have a piecewise defined function with two cases, is the objective here to check that the rational function is 0 for both y = 0, and x = 0?

royal matrix
# royal matrix In mutlivariable limits two outcomes are possible: 1. Limit exists 2. Limit does...

If limit doesn't exist you will find out that upon approaching from two different curves/paths you get 2 different answers.
If limit exists, no matter what path you choose you always get same answer. So you should prove that the answer is that, using squeeze theorem.
How to do these, if you have no idea, is explained in tutorials of this topic. I recommend learning about it if you don't know anything

royal matrix
royal matrix
#

Just like how in one variable we have left and right limit and one of them might exist, but if both don't exist and and/or are not equal theehn limit doesn't exist, same is in mutlivariable limit. Just that in here you no longer have only 2 cases (left and right limit) but infinite cases (one for every path that passes through the point) that's why we should use squeeze theorem to prove it exists

quartz salmon
#

@royal matrix For the path y=x, why do we let x -> 0 and not e.g. y -> 0? We already let x -> 0 when we write "path x = 0" and then do the evaluation of the limit, no?

And do we need to check the path y = kx for some constant k?

#

Also, could you show me how to employ the Sqz thm here?

royal matrix
#

Also x = 0, and y = mx are 2 different paths

#

So if they equal then "maybe" you can use squeeze

#

In this case, since x and y are approaching (0, 0)
x^3 <= x^2, y^4 <= y^2
So:
Absolute value of
(x^3 + y^4)/(x^2 + y^2)
is smaller equal to |x^3| + |y^4| and bigger equal to 0
Since lim(x -> 0) x^3 = 0
And lim(y -> 0) y^4 = 0
So |x^3| + |y^4| = 0
So by squeeze theorem f(x,y) is 0 as (x y) approach (0,0)
Which is equal to the value of f(0,0) So function is continuous at the point (0,0)

royal matrix
quartz salmon
#

Why don't we use Sqz thm immediately, instead of checking for the different paths? Do we need to check that the limit is the same value for 2-3 paths as a heuristic, to build a case for the limit's consistency?

royal matrix
royal matrix
# quartz salmon Why don't we use Sqz thm immediately, instead of checking for the different path...

You can use it immediately if you want, but if it does not exist you can not prove it using squeeze, so it would be of no use. So we first check some common paths and curves to see maybe it doesn't exist and there's no need for squeeze at all. Only then we use squeeze. Also to use squeeze you need to first show that their some reasoning as why you suddenly started using squeeze, which is why we first approach from two-three different paths and when we get same result we say yea maybe it is squeezable. We don't use squeeze from the very beginning usually

quartz salmon
#

Okay thanks, and the continuity check is by comparing the value of the function at (x, y) with the limit?

#

I am still grappling with understanding how the sqz thm works here.

#

We compare the terms from the denominator with the numerator, and find what bounds the rational function?

#

In the case that the rational function was greater than the denominator and numerator, what would that mean in terms of the Sqz thm?

#

@royal matrix

cedar kilnBOT
#

@quartz salmon Has your question been resolved?

royal matrix
royal matrix
quartz salmon
#

Is it given in the problem statement?

#

Or who sets it?

royal matrix
cedar kilnBOT
#

@quartz salmon Has your question been resolved?

quartz salmon
#

Could you rephrase?

royal matrix
#

The case being:

  1. Limit Exist
  2. Numerator bigger than denominator
  3. Prove with Squeeze Theorem
quartz salmon
#

.close

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#
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finite raven
#

$P(C) \land \forall x ( P (x)) \equiv \forall x P(x)$ is there a rule that says these are equivalent?

wraith daggerBOT
long swan
#

what is C

cedar kilnBOT
#

@finite raven Has your question been resolved?

untold osprey
#

idk if i even understood your question right though

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ruby talon
#

a

cedar kilnBOT
untold osprey
cedar kilnBOT
#

@ruby talon Has your question been resolved?

paper pike
#

I really like this one

ruby talon
steel nest
#

a probably equals a

#

but thats just my guess

wicked mantle
cedar kilnBOT
#

@ruby talon Has your question been resolved?

wicked mantle
#

No questions here

#

.close

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fierce laurel
cedar kilnBOT
fierce laurel
#

I do not completely understand some part about double integrals here.

#

When am I meant to subtract integrals from one another, to find the resultant volume?

#

I set this problem up like this:

The integral of the sphere minus the integral of the cone. This would result in the volume beneath the sphere minus the volume beneath the cone.

#

I have seen this done in another problem.

#

For example, this one.

#

This user on chegg utilized the same logic I wanted to apply here (afaik): subtract the smaller volume from the bigger volume to find the volume in between.

#

I can understand the logic they use very clearly, but I am curious for as to WHEN to use this.

When you project what they are doing onto the xy-plane, it becomes very clear. However, again, when do we do this vs subtracting small volume from big volume?

paper vigil
#

In all of your examples they do big volume - small volume

#

I don’t understand what you’re confused about

fierce laurel
#

hold on

#

let me take a look here

fierce laurel
#

thanks

#

.close

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#
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tulip tinsel
#

why does (-2)^7/3 output complex solutions

tulip tinsel
#

what's wrong w considering it as ((-2)^1/3)^7

#

and evaluating like that for real solutions

mortal hemlock
#

,w (-2)^(1/3)

mortal hemlock
#

$-2=2e^{i(\pi +2k\pi)}\\left(2e^{i(\pi +2k\pi)}\right)^{\frac13}=\sqrt[3]{2}e^{\frac13 i(\pi+2k\pi)}$

wraith daggerBOT
#

Flappie

livid hound
#

the output is due to how wolfram is interpreting it

#

if you use

#

,w cbrt(-2)

livid hound
#

it'll give the real value

#

using ^(1/3), it'll give the first one in the argand plane

mortal hemlock
#

it has 3 solutions

livid hound
#

(there are three solutions to x^3 = -2)

#

,w (-2)^(1/3)

mortal hemlock
#

$-\sqrt[3]{2}$, $\sqrt[3]{2}e^{\frac13 \pi i}$ and $\sqrt[3]{2}e^{\frac53 \pi i}$

wraith daggerBOT
#

Flappie

mortal hemlock
#

are the solutions

tulip tinsel
#

so I was right

#

there's just multiple solutions

mortal hemlock
#

yes

tulip tinsel
#

lmao u like scared me

mortal hemlock
#

i made a mistake

tulip tinsel
#

okay so still defined but omits complex solutions

#

obviously

#

phew

mortal hemlock
#

i forgot for a sec that its multiple valued

#

xd

tulip tinsel
#

💀

#

i was conf when u denied that so quickly

#

when I said it

mortal hemlock
#

haha

#

mb

tulip tinsel
#

yeah allg

#

.close

cedar kilnBOT
#
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mortal hemlock
#

sometimes i go too fast

cedar kilnBOT
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true wharf
#

Can someone tell me where I went wrong? I was just testing to make sure that the formula at the top in orange was equivalent to the differences of squares formula (a+b)(a-b) but when I broke down the original problem down into (a+b)(a-b) it didn’t factor to become the same equation at the top and I’m not sure what I did wrong

livid hound
#

you're mistake was getting (-y+3)(y-3) at the end

true wharf
#

How do I factor out at the end ?

#

The negatives are throwing me off

livid hound
#

i'd recommend first factoring out -1

#

which will get you:
36x^4 - (y^2 + 6y + 9)

true wharf
#

Wait

#

Am I allowed to just factor out a -1 out of part of the equation?

livid hound
#

yes

true wharf
#

I thought if I factor out -1, it has to be all the numbers

#

Like the 36x^4 as well?

livid hound
#

factorisation is just the manipulation of an expression

#

to get something of equivalent value

#

2 + 9
expressing 9 as ( 3 * 3)
has no impact on 2,
3 * 3 is still 9

true wharf
#

So say for example the problem is 10 + 10 + 10 am I allowed to just do

10 + 10 + 10

Am I allowed to do

10 + -5(-2 + -2)?

#

@livid hound

livid hound
#

yes

true wharf
#

Oh ok

#

So I factored out a -1 and got the this

#

Does the + (-1) just become a negative sign?

livid hound
#

yeh

true wharf
#

?

#

Okay got it

#

Thank you for the help

#

.close

cedar kilnBOT
#
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uncut phoenix
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how do I approach this. (i figured out the first coordinate to be 0 by just looking at the graph and common sense but ik thats not the correct way to do it)

long swan
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complete the square for the outer circle

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x^2 + y^2 = 4y
x^2 + y^2 - 4y = 0
x^2 + (y-2)^2 - 4 = 0
x^2 + (y-2)^2 = 4

uncut phoenix
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wait nvm i figured it out

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.close

cedar kilnBOT
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cedar kilnBOT
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hearty helm
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I always get confused when I get to this point, I believe I have to take away one of the numbers (without the variable first) but Idk which one to do, what do I do next?

normal shore
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group variable at one side

hearty helm
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So 13r-3= 12??

rare fog
# hearty helm So 13r-3= 12??

No. You have to do the opposite operation so instead of adding 4r to 9r, you'd subtract 4r from 9r. This would result in -3 = 5r - 12.

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The next step is adding 12 to -3. This results in 9 = 5r

hearty helm
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I got a decimal😭

void sand
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you shouldn't have gotten a decimal

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like Arpeggio said above, you want to group all the variable terms to one side, and all the constant terms to the other

austere ember
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wouldn't they get a decimal?

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technically a fraction but yeah if they're doing it in a calculator

hearty helm
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I did copy what psych said

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Sorry for the writing too

austere ember
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yeah that's right

void sand
austere ember
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in general to solve equations, it helps to bring all the terms with variables to one side and all the constant terms to the other side

void sand
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yes, the final answer is a decimal/fraction

hearty helm
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🥲 the computer gave me a totally different result

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Meaning the question I was answering

void sand
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your answer is correct, btw

hearty helm
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Uh oh I might not be able to 😭 im on khan academy

void sand
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or, we don't need to ig

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your answer is right

hearty helm
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Yeah I already passed the question and cant go back to my knowledge but it gave me -3 as the answer

void sand
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can you take a screenshot?

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you may have misread the question, is what I'm thinking

hearty helm
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Of my work? Thats the only thing I have since I went to the next question already

cedar kilnBOT
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@hearty helm Has your question been resolved?

void sand
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just know that your answer and process was indeed right

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if you're done here, you can close this channel

cedar kilnBOT
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If you are done with this channel, please mark your problem as solved by typing .close

hearty helm
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Thank you for the help!

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.close

cedar kilnBOT
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cedar kilnBOT
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half vault
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the Schwardschild metric is 'ds^2 = − (1 − 2m/r) dt^2+ dr^2/(1 − 2m/r) +r^2 dΩ^2 .' Let's look at radially in-/outgoing light: ds=0=dΩ. This yields:
dr/dt = ±c(1 − 2m/r). However, isn't light supposed to move at the same speed (in vacuum)? What has gone wrong here?

cedar kilnBOT
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@half vault Has your question been resolved?

cedar kilnBOT
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tawny drum
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Calculate the area between the parabola y=x^2 - 4x + 5 and the line y=5

tawny drum
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ik you have to minus the top funcitn and bottom function

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but

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i drwe the graph

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drew the graph

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and it looks like y=5 is the top function

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in the section where we are finding the area y=5 is clearing the top/larger function

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so i did the integral of 5-(x^2-4x+5)

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but the answer was the other way

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the top function was the parabola

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im confused how is y=5 not the top function

floral salmon
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I see no issues with your reasoning. What answer did you get? What was the intended answer?

tawny drum
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i got 2/3

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the correct answer was 10 2/3

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and i solved it again using the parabola as the top function and i got 10 2/3

floral salmon
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hmmm, so you did $\int_0^4 x^2-4x+5 -(5)dx$ instead and got $10\frac{2}{3}$, but $\int_0^4 5-(x^2-4x+5)dx$ gave you $\frac{2}{3}$, is that correct?

wraith daggerBOT
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Crystopher

tawny drum
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yeah

floral salmon
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that's weird since
$$\int_0^4 x^2-4x+5 -(5)dx=$$
$$[\frac{x^3}{3}-2x^2]_0^4 =$$
$$(\frac{4^3}{3}-2\cdot 4^2) - (\frac{0^3}{3}-2\cdot 0^2) =$$
$$\frac{4^3}{3}-2\cdot 4^2=$$
$$\frac{4^3}{3}-32=$$
$$-\frac{32}{3}\neq\frac{32}{3}$$

wraith daggerBOT
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Crystopher

floral salmon
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can you show how you did $\int_0^4 5-(x^2-4x+5)dx$?

wraith daggerBOT
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Crystopher

tawny drum
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oh wait

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i just noticedi did a miscalculation

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oops

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wait

tawny drum
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the area

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so the negative is ignored

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it asked to find the area not the integral

tawny drum
floral salmon
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alright, but the integral with 5 as the upper function should've given $\frac{32}{3}=10\frac{2}{3}$

tawny drum
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= -x^2 + 4x

wraith daggerBOT
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Crystopher

tawny drum
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= x^3/3 + 2x^2 (integrated)

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= 64/3 + 32

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um what

floral salmon
wraith daggerBOT
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Crystopher

tawny drum
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oh yeah sorry

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anhd that gives 2/3

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thats what i got

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96/3 - 64/3

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oh wait

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im blind

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32/3

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oops

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bruh i saw 64 as 94

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thanks 💀

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.close

cedar kilnBOT
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cedar kilnBOT
#
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haughty kayak
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Hi

cedar kilnBOT
haughty kayak
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when should I use log and when I shouldn't

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in derrivation

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@mighty shuttle bbro you up?

mighty shuttle
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I'm working on a problem of my own right now, sorry

mighty shuttle
wraith daggerBOT
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ƒ(Why am. I here)=I don't Know

mighty shuttle
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when differentiating

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right?

muted bear
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its really hard to differentiate those

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youre more likely to see c^(f(x)) where c is a constant

lyric narwhal
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$e^{g(x)\log f(x)}$

muted bear
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but you will also need a log for f(x)^g(x)

wraith daggerBOT
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kheerii

lyric narwhal
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and chain rule

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along with product rule

muted bear
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oh yeah

lyric narwhal
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logarithmic differentiation is just a rearranged version of this

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it's the same process

cedar kilnBOT
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@haughty kayak Has your question been resolved?

haughty kayak
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second quesiton, why is a^x is not equal to 0 when differentiating but a^a is 0 when differentiating

mighty shuttle
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$a^x$ is not a constant

wraith daggerBOT
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ƒ(Why am. I here)=I don't Know

mighty shuttle
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$a^a$ is a constant

haughty kayak
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NO

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a^a

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is that a constant?

mighty shuttle
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ues

wraith daggerBOT
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ƒ(Why am. I here)=I don't Know

haughty kayak
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how

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@mighty shuttle

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a^a is a constant then a^x should be too

mighty shuttle
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no

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x is a variable

haughty kayak
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huh

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okk

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werid

cedar kilnBOT
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@haughty kayak Has your question been resolved?

cedar kilnBOT
#
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shell edge
cedar kilnBOT
shell edge
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How do I understand this

vagrant elbow
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do you know how multiplying scalars with determinants work?

shell edge
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I know for example if one row is multiplied by 3
Then I multiply 3x-2=-6

vagrant elbow
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okay

shell edge
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But this have different numbers

vagrant elbow
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uh

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no worries

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itll make sense

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can you tell me what number the first row MIGHT have been multiplied with?

shell edge
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8 ?

vagrant elbow
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if the first row were multiplied by 8

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then there would have to be a factor of 8 in a, b, and c

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but there's only that with a

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so unfortunately not hmmcat

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what's the highest common factor with the coeffs for a, b, and c?

shell edge
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Is it 4

vagrant elbow
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yep good

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so we know that it was multiplied with a 4

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now what about the first column

shell edge
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It was multiplied by 2

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The column

vagrant elbow
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yeah good job

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so the determinant was mutliplied by both 4 and 2

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think you can handle it now

shell edge
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-16 is it

vagrant elbow
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yep

shell edge
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-2x2x4

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Thanks 😊 catking catking catking catking

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I get it now

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.close

cedar kilnBOT
#
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fleet remnant
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how was this factoring done? I dont see it, even though its correct

vagrant elbow
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A k was pulled out of the whole thing

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And the 2 was distributed in the second set of parentheses

fleet remnant
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this

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or this

vagrant elbow
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Both ks were pulled

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Outer

fleet remnant
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all 4 of them?

vagrant elbow
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No

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first one

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barring the 2

fleet remnant
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what happens here though

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how is is 2k-2